Professional Documents
Culture Documents
[f/Icon]
Icon=staff/icfmaint/icfmaint
[m/Icon]
Icon=staff/icmmaint/icmmaint
[Member]
staff
[m/colorrep]
color = cr_color
replace = cr_hair
replace = cr_skin
[f/colorrep]
color = cr_color
replace = cr_hair
replace = cr_skin
[cr_color]
ncolors = 224
fullpal = staff/maint/maint.pal
colorpal = staff/maint/color.pal
[cr_hair]
ncolors = 16
pal = guests/hblack.pal
pal = guests/hbrown.pal
pal = guests/hblond.pal
pal = guests/hred.pal
[cr_skin]
ncolors = 16
pal = guests/skcauc1.pal
pal = guests/skcauc2.pal
pal = guests/skdark1.pal
pal = guests/skdark2.pal
pal = guests/skolive.pal
[m/Characteristics/Strings]
cGeneralInfoTextName = MAINT
cPlaqueImageName = staff/plmaint/plmaint
cInfoImageName = staff/inmmaint/inmmaint
cListImageName = staff/lsmmaint/lsmmaint
cTrainingIconName = research/smmtran1/smmtran1
cTrainingIconName = research/smmtran2/smmtran2
[m/Characteristics/Integers]
cNameID = 9501
cHelpID = 9501
cPurchaseCost = 0
cSlowRate = 66
cMediumRate = 88
cFastRate = 132
cFootprintX = 1
cFootprintY = 1
cWorkCheck = 10
cChaseCheck = 2
cDutiesTextID = 3616
cTrainingTooltip = 24242
cTrainingTooltip = 24246
[f/Characteristics/Integers]
cNameID = 9501
cHelpID = 9501
cPurchaseCost = 0
cSlowRate = 66
cMediumRate = 88
cFastRate = 132
cFootprintX = 1
cFootprintY = 1
cWorkCheck = 10
cChaseCheck = 2
[f/Characteristics/Strings]
cInfoImageName = staff/infmaint/infmaint
cListImageName = staff/lsfmaint/lsfmaint
[m/Animations]
idle = stndidle
walk = walk
stand = stndidle
run = run
water = water
sweep = sweep
empty = empty
fix = fix
cleanup = cleanup
[f/Animations]
idle = stndidle
walk = walk
stand = stndidle
run = run
water = water
sweep = sweep
empty = empty
fix = fix
cleanup = cleanup
[Sounds]
sweep = staff/msweep.wav
sweep = 2000
empty_trash = staff/mempty.wav
empty_trash = 2000
fix = staff/fix.wav
fix = 1500
vac = staff/vac.wav
vac = 1500
[BehaviorSet\bSweep]
f = fPlayWithSound(sweep,sweep)
f = fPlayWithSound(sweep,sweep)
[BehaviorSet\bBag]
f = fPlayWithSound(sweep,sweep)
f = fPlayWithSound(sweep,sweep)
[BehaviorSet\bBagDino]
f = fPlayWithSound(cleanup,vac)
f = fPlayWithSound(cleanup,vac)
f = fPlay(idle)
[BehaviorSet\bFix]
f = fPlayWithSound(fix,fix)
f = fPlayWithSound(fix,fix)
[BehaviorSet\bEmpty]
f = fPlayWithSound(empty,empty_trash)
f = fPlayWithSound(empty,empty_trash)
[BehaviorSet\bWalkRandomly]
f = fWalk(0,0)
f = fWalk(0,0)
f = fWalk(0,0)
f = fPlayTime(idle,2)
[BehaviorSet\bWalk]
f = fWalk(0,0)
[BehaviorSet\bRun]
f = fRun(0,0)
[BehaviorSet\bTest]
; test
f = fPlay(stand)
f = fPlay(walk)
f = fWalk(0,0)
[BehaviorSet\bZooRoutine]
f = fMaintRoutine()
[BehaviorSet\bRunFromPredator]
f = fMove(0,0,run,55)
[AmbientAnims]
a = -100
a = 100
b = bZooRoutine
;b = bTest