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ELLSBERG, 1961
A ball will then be drawn from the urn of your choice. If its color matches your choice, you get $100
THE ELLSBERG PARADOX
We know that Urn I has a 50/50 chance of drawing a red or black ball
In Urn II,
If participants suspect there to be more black than red balls, they should prefer Urn II and Black
color
If participants suspect there to be more red than black balls, they should prefer Urn II and Red
color
If participants suspect Urn II to be 50/50, they should be indifferent between Urn I and Urn II
Segal (1987) suggested that a lottery with unknown probabilities is actually a two-
stage lottery for the participant
Stage 1 is imaginary:The decision maker considers the urn as one of the set of urns
(the urn is ‚drawn’ from the possible distribution). For example the participant may
guess that the Ellsberg ambiguous urn contains 30 red and 70 black balls.
Stage 2 consists in playing the lottery based on the assumption from Stage I (the
participant would choose black, as they assume this is the distribution)
However, since the participant has no real argument as to why the distribution
should be 30/70, there is additional uncertainty from the other possible scenarios (I
bet on black and what if all balls are red?)
REASONS FOR AMBIGUITY AVERSION (AL-NAJJAR & WEINSTEIN,
2009)
The fear of being cheated: Agents may assume that the ambiguous probability is
adversely manipulable (i.e. the distribution within the urn will change after I state my
bet). In this case the experimenter is an opponent in a zero-sum game. It is therefore
safer to bet on known probabilities than to allow the possibility that Urn II will be
manipulated to our detriment
Myerson, 1991: „People offer bets only when they have some special information [which
gives them an edge]”
Misapplied heuristics: the inability to apply probability theory instead of heuristics is
correlated with ambiguity aversion (Halevy, 2007)
We mistake the lottery for a competition game, assume the other party has more information than
us, possibly based on a misapplied representativeness heuristic
THE SURE-THING PRINCIPLE (SAVAGE, 1954)
In such a case, the agent should prefer 1 over 2 not knowing whether X happened
Imagine you play a coin-toss where you get $200 if heads turn up and
lose $100 when tails turn up.
Assume you just played and won $200. Would you play again?
Imagine you play a coin-toss where you get $200 if heads turn up and
lose $100 when tails turn up.
Assume you just played and lost $100. Would you play again?
Imagine you play a coin-toss where you get $200 if heads turn up and
lose $100 when tails turn up.
Assume you just played, but do not yet know the result of the gamble. Would you
play again?
THE DISJUNCTION EFFECT (TVERSKY & SHAFIR, 1992)
In their research:
69% of subjects who WON wanted to play again
59% of subjects who LOST wanted to play again
Only 36% of subjects who DID NOT KNOW wanted to play again
Tversky & Shafir explain it as reason-based analysis – the reasons for playing again are as
follows:
When you won, you play for house money and a loss in the second gamble still leaves you in the domain
of gains
When you lost, you play to break even and a win in the second game brings you back to the domaing of
gains
Without knowledge of the outcome of the first gamble, neither of the above reasons apply.There is no
clear motivation to seek risk.
Moreover, there is more uncertainty as to the outcome: the agent’s expected utility of gambling in the
second lottery (additive) varies from -200 to +400 for UNKNOWN, while it is +100/+400 for WON
and -100/+100 for LOST
BAGASSI & MACCHI (2006): INFORMATION-DEPENDENT APPROACH
In the original research by Tversky & Shafir, the statement (UNKNOWN) was
you will not know whether you have won $200 or lost $100 until you make a
decision…
This could implicate playing to know rather than playing to win
When the statement was modified to you do not know whether you have won
$200 or lost $100.You are now offered a second identical gamble, the effect
disappeared! (42% willing to gamble in the original, 60% willing to gamble in
the modified version)
The aim of the second gamble was moved (in the original) from winning to knowing, and
not gambling is the safer way of finding out.
AND NOW FOR SOMETHING COMPLETELY DIFFERENT
Participants were given lottery tickets at the beginning of a horse track day.
The lottery was regularly reminded to the participants using radio
announcements.
The longer the participants waited for the lottery (i.e. the more time passed since they
received the ticket), the more confident they were about winning
In another study, subjects were either given a three-digit lottery ticket at once
or given three parts with one number each in installments over time. The
latter condition (more involvement) led to a higher belief in winning
ILLUSION OF CONTROL BY PROXY (WOHL & ENZLE, 2009)
The human mind hates the unknown and strives to explain everything it
encounters. Randomness is not an acceptable answer
Confirmation bias makes us search for data wchich confirms our prior
assumptions, rather than data which falsifies it. This leads to a sense of
control and reduces perceived ambiguity.
CONFIRMATION BIAS (PLOUS, 1993)
Nickerson (1998) calls confirmation bias a spontaneously built one-sided case, i.e. the selectivity of
information processing is not deliberate, but unwitting (automatic)
We are motivated to confirm our prior beliefs in order to avoid congitive dissonance, easily achieve
closure, retain our self-image (self-verification), seem rational in the eyes of ourselves and the others,
avoid regret, reduce the feeling of loss to incorrectly made decisions, reduce ambiguity, etc.
CONFIRMATION BIAS
Bruner, Goodnow & Austin (1956): participants test a hypothesis by looking for
positive cases (instances of the hypothesis being true)
I saw 10 men drinking beer. Therefore all men drink beer.
Levine (1970): participants search for members of the tested
categories/populations, ignoring non-members as reference (i.e. ignoring
elements inconsistent with the hypothesis)
Wason task (1966): Test the rule that if a card has an even number on one side, then there
is beer on the opposite side?
You are allowed to turn 2 cards
CONFIRMATION BIAS
An urn contains one of two proportions of red, green and black balls. You
presume there are 40 black, 40 red and 20 green balls. The alternative is
that there are 40 black, 20 red and 40 green balls. How would you react
to a black ball being drawn by another participant? Does it confirm your
hypothesis? Are you more certain of the distribution now?
Treating luck as skill; rewards, bonuses & job loss dependent on luck
Can one be „the best” at roulette? Or „the best” at coin toss?
Books on „How to gamble” and „How to beat the stockmarket” are sold in millions of copies
Reason for illusory skill: work investment and exercising high-level skills (even if they are uncorrelated with the outcome)
„Gambling technique”
„Day trading strategy”
„Economic knowledge”
„Advanced prediction methods”
…magic, clairvoyance, fortune telling, horoscopes, tarot – they all seem like the individual has high knowledge and abilities
Illusory correlation between skill and lucky outcome