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CSI1005 User Interface Design L T P J C

2 0 2 0 3
Pre-requisite NIL Syllabus version
1.1
Course Objectives:
1. To understand the basics of User Interface Design.
2. To design the user interface, menu creation and windows creation
3. To understand the concept of menus, windows, interfaces, business functions, various
problems in windows design with colour, text, Non-anthropomorphic Design.
4. To study the design process and evaluations

Course Outcome:
1. Knowledge on development methodologies, evaluation techniques and user interface building
tools
2. Explore a representative range of design guidelines and gain experience in applying design
guidelines to user interface design tasks.
3. Ability to design their own Human Computer
4. be able to perform task analysis for user interface design and usability analysis including
heuristic analysis
5. understand the innovative features of interactive system and be able to improve existing
interfaces by considering these features
Student Learning Outcomes (SLO): 6, 8, 17
Module:1 Interactive Software and Interaction Device 4 hours
Human – Computer Interface – Characteristics Of Graphics Interface – Direct Manipulation
Graphical System – Web User Interface – Popularity – Characteristic & Principles.
Module:2 Human Computer Interaction 4 hours
User Interface Design Process – Obstacles – Usability – Human Characteristics In Design –
Human Interaction Speed – Business Functions – Requirement Analysis – Direct – Indirect
Methods –– Conceptual Model Design.
Module:3 User Interface Design Principles and Models 4 hours
Shneideman's eight golden rules, Norman's Sever principles, Norman's model of interaction,
Nielsen's ten heuristics, Heuristic evaluation, contextual evaluation, Cognitive walk-through
Keyboard Level Model- Application of the Keyboard Level Model, GOMS.
Module:4 Human Factors in UI Design 4 hours
Characteristics – Components – Presentation Styles – Types – Managements – Organizations –
Operations – Web Systems – System Timings – Device – Based Controls Characteristics –
Screen – Based Controls –– Human Consideration In Screen Design – Structures Of Menus
Operate Control – Text Boxes – Selection Control – Combination Control – Custom Control –
Presentation Control.
Module:5 UI Design Process and Evaluation 4 hours
User Interface Design Process - Usability Testing - Usability Requirements and Specification
procedures and techniques - User Interface Design Evaluation.
Module:6 Multimedia & Mobile User Experience Design 4 hours
Text For Web Pages – Effective Feedback – Guidance & Assistance – Internationalization –
Accessibility – Icons – Image – Multimedia – Coloring.
Mobile Ecosystem: Platforms, Application frameworks- User Experience Design for Mobile –
Elements of Mobile User Interface and Experience – UI Style guidelines for Mobile – UI
Mobile Components and Patterns
Module:7 User and Task Models 4 hours
Cognitive Models - Groupware - Ubiquitous Computing - Virtual and Augmented Reality –

Proceedings of the 61st Meeting of the Academic Council [18.02.2021] 330


Multi-model Interface Characteristics –– Multi-model interface Types (Voice & Gesture
Recognition) -– Communication and Collaboration models
Module:8 Recent Trends 2 hours
Total Lecture hours 30 hours
Text Books
1. Alan Cooper, “The Essential of User Interface Design”, John Wiley & Sons, 2007.
2. Sharp, Rogers, Preece, „Interaction Design‟, Wiley India Edition, 2007
3. B. Shneiderman, Designining the User Interface: Strategies for Effective Human-
Computer Interaction, 3rd Ed., Addison Wesley, 2000.
Reference Books
1. Shneiderman, Plaisant, Cohen and Jacobs, Designing the User Interface: Strategies for
Effective Human Computer Interaction, 5th Edition, Pearson Publishers, 2010.
2. Nava Shaked and Ute Winter, "Design of Multimodal Mobile Interfaces" De Gruyter
Publisher,ISBN: 978-1-5015-1084-7, 2016
3. Pablo Perea Pau Giner, "UX Design for Mobile" Packt Publishing, UK, 2017
Mode of Evaluation: CAT / Assignment / Quiz / FAT / Project / Seminar
List of Experiments (Indicative) 30 Hours
1. Interaction Design, Task Analysis - Design prototypes at varying levels of fidelity, 6 hours
from paper prototypes to functional, interactive prototypes
2. Handling errors & help & UI Software 6 hours
3. Usability Evaluation - Use different data analysis tool to analyze gathered data 4 hours
4. Usability Measurement Tool for E-Learning 4 hours
5. Prototyping of Control Panel of Domestic Appliances 6 hours
6. Tool Analysis - Voice & Guesture Recognition 4 hours
Total Hours 30 hours
Mode of assessment: Project/Activity
Recommended by Board of Studies 11-02-2021
Approved by Academic Council No. 61 Date 18-02-2021

Proceedings of the 61st Meeting of the Academic Council [18.02.2021] 331

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