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Honduran Packages

Infantry
Military Science 20 Total Value 125
Infantry Tactics 5 Package Cost 115
Medicine 10 Honduras maintains a small experienced, fairly
Aim 20 efficient army that still suffers from the
Autofire 5 problems common to most Latin American
Longarm 10 militaries (corruption, major class difference
Hiding 10 between soldier and officer, poor pay and
Hiding 10 training).
Navigation 15 Option: Honduras maintains a single
Survival 10 paratrooper company. Add Parachuting 30
Armed HTH 10 (cost 160, package 145).
Unarmed HTH 10

Jungle Group Tracking 25


Military Science / Hardware 5
Infantry Tactics 5 Total Value 120
Medicine / Emergency Medicine 5 Package Cost 110
Hiding 15 The two battalions that form the jungle group
Concealment 10 operate along the Nicaragua and El Salvador
Navigation 20 in primarily counter insurgency and
Land 15 reconnaissance missions. Requires Infantry
Survival 10 package.
Tropical 10

Special Forces Tracking 10


Military Science 15 Unarmed HTH 10
Hardware 5 Grapple 10
Infantry Tactics 5 Parachuting 30
Demolitions 20
Military 10 Total Value 195
Medicine 10 Package Cost 180
Emergency Medicine 5
Aim 15 The small Special Forces unit draws its
Longarm 5 personnel from the Jungle Group and are
Smallarm 10 tasked with internal and external covert
Hiding 10 operations. Well supported by foreign
Concealment 5 advisors. Requires Jungle Group package.
Creeping 5
Survival 5
Marine
Military Science 20 Total Value 165
Infantry Tactics 10 Package Cost 150
Medicine 10 The single 600-man battalion of marines are
Emergency Medicine 5 part of the Navy. As is typical, they maintain a
Aim 20 higher level of training and morale then the
Autofire 5 Army. Their primary area of operation is
Longarm 10 along the small stretch of coast between El
Hiding 10 Salvador and Nicaragua.
Navigation 10
Survival 10
Armed HTH 15
Thrust 5
Swim 20
Unarmed HTH 10
Grapple 5

Public Security Force


Law 10 Total Value 135
Police Science 20 Package Cost 125
Aim 15 The national police force is corrupt, inefficient
Longarm 5 mistrusted by the populace. The situation is
Smallarm 5 much better the farther you get away from the
Armed HTH 20 cities.
Swing 10
Unarmed HTH 10
Drive 25
Automobile 5
Diplomacy 10

El Machan
Military Science 20 Total Value 155
Infantry Tactics 10 Package Cost 140
Police Science / Tactics 10 The primary special weapons units, El Machan
Aim 30 performers standard SWAT missions, riot
Longarm 5 control, and would be tasked with hostage
Smallarm 10 rescue operations. Requires Public Security
Hiding 30 Force package.
Creeping 15
Unarmed HTH 10
Grapple 5
Cobra The PSF’s counterinsurgency force Cobra is
Military Science 20 highly mobile, well trained and equipped. The
Infantry Tactics 10 claim is that they can have a nearly battalion
Medicine 10 sized force anywhere in the country within six
Aim 10 hours (dubious). Leadership and morale are
Autofire 5 much better then the infantry. Requires Public
Longarm 5 Security Force package.
Hiding 10
Navigation 10
Survival 10
Unarmed HTH 5

Total Value 95
Package Cost 85

Battalion 3-16
Military Science 10
Police Science / Tactics 10
Acting 20
Photography 20
Still 10
Aim 20
Autofire 10
Smallarm 10
Hiding 20
Concealment 10
Creeping 10
Unarmed HTH 10
Grapple 10
Punch 10
Diplomacy 45
Coercion 20
Persuasion 15

Total Value 295


Package Cost 260
Called a counter-subversive unit, 3-16 is feared by the populace and condemned by the
international community for human rights violations. In addition to surveillance and arrest, they
are accused of assassination, torture, and making people disappear. Requires Public Security
Force package.

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