This document contains information about various audio assets in Wwise, including state groups for reverb, impacts, and weapon impacts; states within those groups; game parameters like reverb area and volume; audio buses like the master bus and effects bus; auxiliary buses for effects; and effect plugins like reverbs and delays.
This document contains information about various audio assets in Wwise, including state groups for reverb, impacts, and weapon impacts; states within those groups; game parameters like reverb area and volume; audio buses like the master bus and effects bus; auxiliary buses for effects; and effect plugins like reverbs and delays.
This document contains information about various audio assets in Wwise, including state groups for reverb, impacts, and weapon impacts; states within those groups; game parameters like reverb area and volume; audio buses like the master bus and effects bus; auxiliary buses for effects; and effect plugins like reverbs and delays.
490308179 reverb_area \Default Work Unit\reverb_area 2851943090 reverb_mix \Default Work Unit\reverb_mix 3695994288 volume_master \Default Work Unit\volume_master
Audio Bus ID Name Wwise Object Path Notes
805203703 Master Secondary Bus \Default Work Unit\Master Secondary Bus 1316910230 impacts \Default Work Unit\Master Audio Bus\ impacts 1942696649 effects \Default Work Unit\Master Audio Bus\ effects 3161908922 main \Default Work Unit\Master Audio Bus\main 3803692087 Master Audio Bus \Default Work Unit\Master Audio Bus
Auxiliary Bus ID Name Wwise Object Path Notes
486989301 verb_dungeon \Default Work Unit\Master Audio Bus\effects\verb_dungeon 4207415285 delay_dungeon \Default Work Unit\Master Audio Bus\effects\delay_dungeon