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Change Log
Change Log
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CURRENT VERSION:
Android: 82
Flash GUI: 2
Swing GUI: 2
Simple GUI: 2
Increment1GUI: 2
CommandLine: 2
1.2.4
1.2.3 (19.11.2020)
Android 82 Fixed: share files broken because of support.v4 -> androidx move
Discord button added to game
Android 81 Fixed: Font size in Stats Activty are tiny
Fixed: FCM nullpointer error in onNewToken
Android 79 FCM added so push notifications work again
Android 76 Fix for maps not loading on some Samsung devices
Fix notifications not being shown because no channel
Android 68 can delete maps
can join private games
can create private games
Fix theme fix so can now flag players
Fix samsung android-10 save game dialog buttons squashed bug
1.2.2 (27.06.2020)
1.2.1 (12.12.2019)
Made possible by our patrons on Patreon, especially Colvin Goree and Karl
Meiser
FlashGUI: can right click to select country for quickplace in game setup
SwingGUI: can right click in game setup to place all armies on 1 country
In game chat added for Online lobby games
MapEditor: more checks on filenames, & symbol not allowed
MapEditor: fix for font size on hi-res screens
MapEditor: fix to see what you are drawing when zoomed in
1.2.0 (23.12.2018)
1.1.1.7 (05.12.2017)
1.1.1.6 (21.09.2015)
1.1.1.5 (22.08.2013)
1.1.1.4 (22.04.2013)
1.1.1.3 (10.03.2013)
1.1.1.2 (18.11.2012)
1.1.1.1 (12.09.2012)
in p2p online play, when someone disconnects, the others can carry on playing
in italian cards, there is no limit to the number of cards you can hold
FlashGUI does not show crapAI as a option as it is not needed for normal play
FlashGUI nullpointer in closegame double click fix
MapEditor will save a image added as a bmp as a png
1.1.1.0 (16.07.2012)
when you must trade, the "End Trade" button becomes disabled/hidden
can have different circle sizes on maps
the map Editor can save jpeg files as well as png for the img pic
1.1.0.9 (26.06.2012) ### released for Android on Google Play for the first time ###
1.1.0.8 (02.04.2012)
1.1.0.7 (11.03.2012)
1.1.0.6 (08.01.2012)
fixed xml not working sometimes when there are unicode chars
fixed, show loading screens when loading data in MapStore
fixed on windows 7, preview map image does not download correctly
1.1.0.5 (04.01.2012)
1.1.0.4 (30.12.2011)
fallback to png if can not save jpeg for OpenJDK Linux users
map editor, can load maps with empty missions and spaces in the names
MapStore will show scaled down full image when preview image is missing
Black player on stats panel has a white background
got rid of dependence on AbbaRepository, replaces it with
net.yura.cache.Cache
1.1.0.3 (21.12.2011)
when there is a new version out, clicking ok takes you to the website
NewGameFrame will show preview of map even if preview file is missing (shows
red dot)
support for java 1.4 again, got rid of the dependence on ToolsME.jar
in network play if a user is missing a map, it will try to download it from
the server
special FX on game end :-)
1.1.0.2 (12.12.2011)
in FlashGUI when u make a new game, it remembers your old player state
bug with trading cards in CARD_INCREASING_SET fixed
fix to trade button in FlashGUI Cards Dialog not being disabled
new build system to allow for building both Risk and Domination
translation tool split off from main code
pl language added
italian card rules added
3 dice to defend option added
core Domination engine split from anything UI related in the hope to create a
Risk for android
in the map editor, if a new image is loaded with a different size to the
imgmap, it asks if you want to update the size of the imgmap
Portuguese added
changed to use png instead of gif for old versions of java
mouse wheel zoom added to editor
fixed: CRASH when more then 1 player hits startgame, now it ignores the 2nd 1
fixed end of game mouse move bug, i think
new logo in about box
does not select the close button by default in SwingGUI
Josh:
Hard AI fixed with 1 way borders
done: make crapAI spread its troops out more
GPL v3 now!
added map saving to map editor and all other editor things finished!
fixed very rare bug with keys being pressed in FlashGUI with modifiers
translation tool remembers dir and has a icon for load
info/testing tab added into SwingGUI
new Join Method for Lobby Risk and timmer added, that seems to work
split turnbased game and risk game for lobby
added 3D View of Map to SwingGUI
added option to let Risk open a webpage with the lobby on it
added option to run flash gui with same risk backend as swinggui for testing
added Catalan
added Finnish
does not crash if it cant find maps dir
can add the word "test" to the top of a maps file to run the mapstest
fixed bug where game saves would not load unless the maps dir was exactly in
the same location
made more flexable missions work, like get 3 of ANY continent
fixed bugs in spelling and parts not being translated
fixed bug in borders not looking right in SwingGUI in xp
fixed bug where battle dialog did not close when game was won on the auto
move bit
italian added
no one can join a game once something has been changed
fixed - NETWORK BUG - network should only allow players to join before any
players have been created
fixed - NETWORK BUG - network should not allow 2 players on 1 computer using
2 clients
new map added - roman_empire.map
fixed - if server is unable to start it does not give error
fixed - FLASH GUI BUG - the bottom bar does not change color at the right
speed AGAIN
fixed - pimlico station had error in map image
split easy AI and hard AI into 2 classes
fixed HardAI crashes on tube and uk maps
Flash GUI gives better error messages
ant script lets java show debug info
added Error catching system
added a save error function into SwingGUI
added Spanish
added Russian
SwingGUI works with network game setup
fixed - GAME BUG - only mozilla browser works on Linux, no browser at all on
a mac
old help updated about map names and extra maps
done - make string in cards dialog of Flash GUI not touch button
done - make credits add credit for chris and "Hervé KINDER"
done - make installer have right version
french added
cards dialog in SwingGUI works in non-english
packages redone
added a better hard AI
code improvments, country images is now array and others
more constants added to the core to make it easer to code AI and other things
FIXED - in swingGUI card ownership goes black
FIXED - in SwingGUI the game does not start if its set to german
FIXED - FLASH GUI BUG - SAVE SHOULD BE DISABLED IN NETOWRK GAME MODE!!!!!
FIXED - statistics menu and buttons work propelly now
--lang=de works in SwingGUI too
cweiske:
Translated the FlashGUI and the Risk server messages
The internal working is more based on country ids now than on country names,
as there were problems with translated country names
The flashgui main dialog and the new game frame can be controlled with the
keyboard now,
the normal game frame a bit (tab through countries is still missing)
Yura:
made it move armies automatically when you have no choice over how many to
move
made testmap a method
FIXED - Spelling error on the card screen: "on more thEn one" --> "on more
thAn one"
The about dialog got a tabbed interface like the ones in the KDE apps
FIXED - network game would not work if both clients thought that 127.0.0.1 is
there IP
The toolbars in SwingGUI look nicer
FIXED BUG - when attacking to gain a large amount of cards that will require
a trade, the battle dialog does not disapear after armies are moved
FIXED BUG - should disable trade button when there are only 3 cards in the
"odd trading mode"
Risk 1.0.7.5 (10.07.2004)
ALL maps HAVE to be in the maps directory, or they will not load
NEW MAP!! - tube.map
Map Loading redone with Exception system!!
FIXED GAME BUG - if cards file is wrong it should not let you select it
FIXED GAME BUG - in network play if you select a deferent map, it may not
change it for all clients
Better Color system
info command added - Have a "showcurrentplayers" command to list the current
created players.
gpl in help
FIXED GAME BUG - game setup is a bit vague "place armie on your country or
empty"
FIXED GAME BUG - if server dies all cliends crash
Fixed game bug when mission game was started with no missions loaded
DONE - make mission option be disabled for maps that dont allow it
DONE - AutoPlaceAll option should be disabled for Mission Risk (as it is
always on in mission risk)
newplayer command has type first again
changed format of some of the map files
more troops at start for big maps
white box around the name of a country on the map top left corner
when you can not trade the game does not put you into trade mode
added "no map loaded" text to flashGUI
FIXED - swing gui does not show dice results, it just pauses after the
defender rolls
Swing GUI can place 10 armies on right click
game engin (Risk.java) is now a thread, AI is no longer a thread (AI now
static)
Risk 1.0.7.0 (07.05.2004) ### released on sourceforge.net for the first time ###
FIXED GUI BUG - open file does not filter files and does not go to current
folder
FIXED MAP BUG - map images do not load if program is run from a wrong dir
nice arrows
move armies dialog finished in FlashGUI
Make the map have nice arrows instead of lines
FIXED local human v human game did not work in FLASH GUI
FIXED MAP BUG - it is hard to read black text on blue on the map
FIXED the leave command does not work when it is not your go
basic "smart" AI
FIXED gui-1.0.2.6 GUI BUG - in java 1.5 the main window width was wrong
FIXED gui-1.0.2.6 GUI BUG - colors do not work in Linux for diferent map
views
gui-1.0.2.5 started on cards dialog
gui-1.0.2.4 got rid of the not needed attack button in the SwingGUI!
- add diferent views for the map
- YURA - make it load all the buffers images for the map on game load
gui-1.0.2.3 redone image panel again!
gui-1.0.2.2 redone image panel again!
gui-1.0.2.1 redone image panel again!
gui-1.0.2.0 redone image panel
map now shows the number of troops in the countries and the color of the
owner of that country
simple map is back! (map_simple.txt)
FIXED - load game did not display the map from the loaded game
You can enter the number of a country OR its name to place or attack
OR!!! you can now click on the map to get the country name
supports TWO map files map_risk.txt and map_sersom.txt!!!
FIXED - GAME ENGINE BUG! (found by ai) mission risk did not check now many
armies you had when u need a min of 2
FIXED - in windows the saved log does not open well in microsoft notepad
fixed help
added a game-status bar at the bottom of the gui
help added
FIXED - Adrian - something wrong with the dice results - can anyone help
added CommandGUISwing
added 2 player mode
added load map or card file
FIXED - fixed bug that in 2 player mode autoplace and autoplaceall did not
place anything
FIXED - Alt key bug in GUI - can anyone help? i have no idea why this happens
FIXED - GUI and about box still dont work in Linux (size problem) MainBox
setSize(910,680);
// (860, 670) // 580 AboutBox setSize(280,250); // (214,180)
FIXED - showcards makes program crash
FIXED - Players are able to choose the same colour and enter the same name. -
did not get round to it
FIXED - Incorrect country name causes the game to end (Nullpointer exception)
- sorry about this 1 ..very stupid mistake