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Names (first basic, then the upgrade)

Rooter
Grower

Gold cost for base unit (also decides basic strength of unit)
100

Weekly Growth
10

Rare Resource Cost (00 for nothing. Write in number + letter, where letters are:
O=ore, L=lumber, S=sulphur, C=crystal, M=mercury)
1L

Balance modifier (first basic, then the upgrade. Makes the unit stronger/weaker
compared to cost, to make up for strong abilities)
95
80

Abilities for base unit


Thorns
Slow

Abilities for upgrade (duplicate from base unit if you want to keep them)
Slow
Thorns
Immortal

Use sound effects from X unit


Anima

Attack type (0: defensive || 1: aggressive || 2: magical (for potency))


1

Living (-2: blight || -1: undead || 0: elemental || 1:


living || 2: humanoid || 3: beast)
1

Link (unit summoned via Summoning, Bodyguards, or similar)


Toadfrog

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