You are on page 1of 29

CLAW TRIBE BARBARIAN

HUMAN HERO
6 3 HEARTHSWORN
DWARF HERO
FIGHTER 6 3 GLIMMERDUSK
ELF HERO
RANGER 7 3
1 1
1
2 21
11
3 2
3
2 2
2
8
2 2
21
BERSERK, TOUGH 5 6
1 1 SUREFOOT 5
1
3 Rage:: , After every movement point 1 Cleave: , , Sweep 1
spent, immediately make one Melee
elee
l Attack.
lee A 2 Sparkle Burst:: 8 , Burst 1
This model’s ARM is reduced to o 1 until its 2 Dwarven Curse: Wave 3, STR vs WILL , Pull 3
next activation, and may not be increased by 1 Herbalist:: , 6 , Remedy
equipment. Berserk may not be used. 1 Hero’s Balm: , 6 . Remove a number
of wound tokens from target Hero (up to the 1 Pixie Dust:: , +1 DEX, Stealth
number of hearts the model taking this action
1 Fury’s Blood:: , Deadly Defense. has remaining) and place them on the model Hunter’s Salvation:: , Sturdy
1
taking this action.

© 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC
© 2017, SODA POP MINIATURES LLC

CLAW
HUMAN HERO
TRIBE BARBARIAN HEARTHSWORN
DWARF HERO
FIGHTER
GLIMMERDUSK
ELF HERO
RANGER

Berserk: During its activation, a model with


Berserk may make a single Melee Attack costing Remedy: A model affected by Remedy removes all
no action points. status effect tokens.

Deadly Defense: This model may score criticals Stealth: Actions targeting a model with Stealth
on defense rolls. If it does, the attacker suffers a reduce their Range by 3, to a minimum of 1.
wound.
Sturdy: A model with Sturdy never suffers more
Tough: During its upkeep, a model with Tough than a single wound from a single action, such as
removes a single wound token. critical hits or Massive Damage.

Surefoot: A model with Surefoot treats difficult


terrain squares as open squares. All non-blessing
tile effects in those squares are ignored.

Resilient and unflinching in the face of combat, the Deadly archers, the Glimmerdusk Rangers patrol the
Born of fire and hardship, Claw Tribe Barbarians live Hearthsworn Dwarves are warriors without peer. Able edges of the Fae Wood hunting any foolish enough to
within the gnarled forests that dot the valleys of the to withstand injury that would fell any of the lesser enter uninvited. With the rise of the Dark Consul, and
Dragonback Peaks. Predations from monsters are constant races, the Hearthsworn cleave through their adversaries the Nether Rifts advancing into their lands, the rangers
and the food provided by the fiery landscape is meager at bellowing insults and challenges to any foolish enough have begun to venture from their woodland realm. They
best. It is no wonder that many take to wandering. to face them. offer their considerable skill to any who will take the
fight to the Dark Consul.

NJD200001 - SUPER DUNGEON®: EXPLORE™ - 1 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 2 OF 210
NJD200001 - SUPER DUNGEON®: EXPLORE™ - 3 OF 210
ROYAL
HUMAN HERO
PALADIN 6 3 EMBER
HUMAN HERO
MAGE 6 3 RIFTLING
DEMON HERO
ROGUE 7 3
1 1 1

2 2 3

21 3 2
8
3 2 11

2 11 2
HOLY 5 5 LUCK, STEALTH 5
1 2 1
2 Smite: 1 , +1 STR, , 2 Fire Wave:: , Wave 1 3 Backstab:: 1 , +1 STR , Massive Damage

Iron Halo: , Aura 3, +1 ARM 2 Magma Strike:: 8 , +3 WILL


1 1 Bamf!:: , Aura 2, Stealth
1 White Mage:: , Wave 5, Heal 1
1 Elixir: , Heal 3 Dimensional Draught: ,Teleport
1
1 Fire Water:: , +1 STR,

© 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC

ROYAL
HUMAN HERO
PALADIN EMBER
HUMAN HERO
MAGE RIFTLING
DEMON HERO
ROGUE

Fire: A model suffering Fire suffers one wound Heal X: A model affected by Heal may remove a Luck: When a model with Luck draws treasure
during
d i its upkeep. number of wound tokens or a number of status cards, it may draw one additional card. Choose
effect tokens, in any combination, equal to the one of the cards drawn and shuffle it back into
Heal X: A model affected by Heal may remove a value of X. the deck.
number of wound tokens or a number of status
effect tokens, in any combination, equal to the Fire: A model suffering Fire suffers one wound Massive Damage: When an offensive action with
value of X. during its upkeep. Massive Damage inflicts a wound, it inflicts two
wounds instead.
Holy: A model with Holy may reroll a single dice
when making offensive actions against undead, Stealth: Actions targeting a model with Stealth
demons, or nether models. reduce their Range by 3, to a minimum of 1.

Knockdown: A model suffering Knockdown Teleport: Choose an empty square anywhere


may not move or perform any other action until within 10 squares and line of sight. Place the
it spends one action point or all of its movement model affected by Teleport in this square.
points to remove the Knockdown token. (Arcade:
A monster suffering Knockdown may not perform
commands until the next Move command. Instead
of moving it must remove the Knockdown token.)
The soul of the mage reflects the magic they are able to
harness, and the shape of the power they manifest. Ember
The divine paladins of the Goddess are champions against Demons become Heroes to combat the Dark Consul for their
Mages are quick to anger, and wield terrible blasts of fire
the spreading darkness. Powerful warriors and healers. own closely guarded reasons. Masters of striking from the
and brimstone. This fury is often balanced by bold and
They serve as a bright beacon of hope—a rallying cry— shadows, Riftling Guild adepts can find the chink in any
outgoing personalities that draw many to the bright glow
of the Goddess, driving back the shadow and reclaiming armor. More important to many though is their uncanny
of their charisma. Their destructive magic is highly sought
Crystalia for all her children. knack to find the most valuable treasure in any dungeon.
after by adventuring parties willing to take the risk.

NJD200001 - SUPER DUNGEON®: EXPLORE™ - 4 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 5 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 6 OF 210
STARFIRE
DRAGON DUNGEON BOSS
8 4 KOBOLD OGRE
KOBOLD OGRE MINI-BOSS
5 3
2 3
121 22

111 2

112 1

2 2
, FLY, TAIL SWEEP, RICHES
8 MOB
7
4 4
Wildfire: , Lance 6,
STARFIRE Thwomp:
1 BOSS SPAWN 1 3 , Push 5
m
minion
Burning Blades: All elite and min
3 Dragon Hoard: , Draw one loot card; monsters gain the abilityy . 2 Spin Around Real Fast: , Wave 2,
choose to equip it in the same manner as a
Hero, or discard it.
TIMEOUT
Fire Storm: All Heroes sufferr .

© 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC

STARFIRE
DRAGON DUNGEON BOSS
KOBOLD OGRE
KOBOLD OGRE MINI-BOSS

Some sages claim that Starfire was the first Knockdown: A model suffering Knockdown
Fire: A model suffering Fire suffers one wound
during its upkeep. dragon corrupted by the Dark Consul, that may not move or perform any other action until
he succumbed to evil while he slumbered. it spends one action point or all of its movement
Fly: A model with Fly treats difficult terrain, chasm, The danger posed by Starfire is greater than points to remove the Knockdown token.
and structure squares as open squares. All non- his own considerable strength and prowess.
blessing tile effects in those squares are ignored. His domination of the kobolds that spilled Mob: When making a offensive
o action, a
Structure squares do not block line of sight to or
from models with Fly. through the Nether Rifts into Crystalia model with Mob adds +1 STR to its offense roll
speaks to his foresight, knowing they would dell w
for every additional model wi
with Mob that is in
Riches: When this boss spawns, it equips one be useful and project his power further than range of its target, up to +3 STR.
additional relic item. he could alone. His creation of the dragon
cults, however, was a stroke of true genius.
Knockdown: A model suffering Knockdown
may not move or perform any other action until it In the cults, he gave the kobolds a cause—a
spends 1 action point or all of its movement points deity—to rally and inspiration them, and
to remove the Knockdown token. created a focus for veneration that weakened
the fabric of Crystalia to bring in still more
Tail Sweep: During its activation, a model with monsters. Starfire has reaped the benefits
Tail Sweep may make the following offensive The most powerful kobold leaders often display their
action a single time for free: of this for centuries, vastly increasing his
personal power and allowing him to dominate might with a pair or more of burly ogre bodyguards.
, Sweep 2, the Dragonbacks. His kobolds patrol the entire Having grown large and brutally strong from constant
exposure to the Dark Realm’s magicks, ogres have lost
range, and his minions attack settlements and
much of the intelligence and animal cunning of their
strongholds throughout Crystalia.
lesser kobold kin. Despite this, they are remarkably loyal
and enjoy being a part of their cousins’ plans.

NJD200001 - SUPER DUNGEON®: EXPLORE™ - 7 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 8 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 9 OF 210
EGG CLUTCH
SPAWNING POINT
WYRMLING
DRAKE ELITE
6 2 WHELP
DRAKE MINION
6 1
1 1
1 21 21

1 1

3 3
6
3 3
, STEALTH
3 FLY, PILE-ON
2 , PILE-ON
1
2 1
Spawning Pool: 2 Flame Burst: 6 , Burst 1,
1x Egg Clutch (Spawning Point)
2 Dive Bomb: 1 , +1 STR,
2x Wyrmling
2x Whelp
2x Hatchlings

© 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC

EGG CLUTCH
SPAWNING POINT
WYRMLING
DRAKE ELITE
WHELP
DRAKE MINION

Stealth: Actions targeting a model with Stealth Fire: A model suffering Fire suffers one wound K
Knockdown: A model suffering Knockdown
reduce their Range by 3, to a minimum of 1. during
du
dur
uri its upkeep. m n
ma
may not move or perform any other action until
it spends one action point or all of its movement
Immune: Status Effects Fly: A model with Fly treats difficult terrain, chasm, points to remove the Knockdown token.
and structure squares as open squares, and all
non-blessing tile effects in those squares are Pile-on: A model with Pile-on gains +1 STR if its
ignored. Structure squares do not block line of target is suffering Knockdown.
sight to or from models with Fly.

Knockdown: A model suffering Knockdown


K
may nnot move or perform any other action until
it spends one action point or all of its movement
points to remove the Knockdown token.
Wherever a dragon makes its lair its draconic kin, drakes, Pile-on: A model with Pile-on gains +1 STR if its
are sure to be found. Territorial and savage, these lesser target is suffering Knockdown.
beasts submit entirely to the will of the dragon. In
exchange for the dragon’s protection, the drakes serve as
the dragon’s eyes, ears, and faithful guards.
When hunting a dragon, Heroes inevitably have to make
their way through hordes of drakes that throw themselves
in the path of the Heroes. Larger whelps attempt to drag Wyrmlings have so far managed to not be eaten by kin Still too young to grow wings, Whelps must settle for
their foes to the ground, so smaller hatchlings can swarm or kobold and are nearing maturity. They wheel around chasing down their prey to make a meal. This quickly
over their helpless prey. Above, elder wyrmlings swoop and the caverns and their mountain hunting grounds on newly weeds out the weakest of the clutch and ensures that only
dart, spitting fire at the invaders. sprouted wings, feeding on foolish trespassers. the strongest will survive.

NJD200001 - SUPER DUNGEON®: EXPLORE™ - 10 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 11 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 12 OF 210
HATCHLINGS
DRAKE MINION
6 2 KOBOLD WARRENS
PAIRED SPAWNING POINT
KOBOLD WARRENS
PAIRED SPAWNING POINT

1
3
1 1
0

3
PILE-ON
2 4 4
1 , MOB MENTALITY , MOB MENTALITY

Spawning Pool: Spawning Pool:


2x Kobold Warrens (Spawning Point) 2x Kobold Warrens (Spawning Point)
1x Dragon Priest 1x Dragon Priest
2x Ironscale 2x Ironscale
2x Flinger 2x Flinger
3x Knucklehead 3x Knucklehead
3x Gouger 3x Gouger

© 2017, SODA POP MINIATURES LLC


© 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC

HATCHLINGS
DRAKE MINION KOBOLD WARRENS
PAIRED SPAWNING POINT
KOBOLD WARRENS
PAIRED SPAWNING POINT

Pile-on: A model with Pile-on gains +1 STR if its


target is suffering Knockdown. Immune: Status Effects Immune: Status Effects

Mob: When making a offensive action, a


o Mob: When making a offensive
o action, a
model with Mob adds +1 STR to its offense roll model with Mob adds +1 STR to its offense roll
dell w
for every additional model wi
with Mob that is in dell w
for every additional model wi
with Mob that is in
range of its target, up to +3 STR. range of its target, up to +3 STR.

Mob Mentality: Monsters with affinity that are Mob Mentality: Monsters with affinity that are
within 2 squares of Kobold Warrens gain Mob. within 2 squares of Kobold Warrens gain Mob.

Kobolds were the first monsters from the Dark Realm to Kobolds were the first monsters from the Dark Realm to
invade Crystalia, and remain the most numerous. In the invade Crystalia, and remain the most numerous. In the
centuries that have passed since the banishment of the centuries that have passed since the banishment of the
Dark Consul, kobolds have only increased in numbers. Dark Consul, kobolds have only increased in numbers.
Supremely adaptable and remarkably relentless in their Supremely adaptable and remarkably relentless in their
drive to expand, there is no corner of Crystalia untouched drive to expand, there is no corner of Crystalia untouched
by their menace. by their menace.
Fortunately, they are also clannish and given to feuding Fortunately, they are also clannish and given to feuding
Even the smallest of drakes can be a serious threat in amongst themselves when left to their own devices. amongst themselves when left to their own devices.
numbers. Quick-footed, sharp-toothed, and very hungry, Whenever possible, Heroes root out clans of kobolds Whenever possible, Heroes root out clans of kobolds
Hatchlings swarm over anything at their height and have before they unite behind a larger and craftier monster to before they unite behind a larger and craftier monster to
made more than one quick meal of a wounded Hero. boss them around. Otherwise, kobolds become an almost boss them around. Otherwise, kobolds become an almost
unstoppable scourge. unstoppable scourge.

NJD200001 - SUPER DUNGEON®: EXPLORE™ - 13 OF 210


NJD200001 - SUPER DUNGEON®: EXPLORE™ - 14 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 15 OF 210
FLINGER
KOBOLD ELITE
7 1
DRAGON
KOBOLD ELITE
PRIEST 7 3 IRONSCALE
KOBOLD ELITE
7 2
1
1 1
2
2 2
0
11 2
6
2
2 2
6
21
11 11
MOB
1
MOB
3 MOB
1 1
2 2
1 Hot Pot:: 6,
1 Dragon Rage:
ge:
g e: , Aura 3, all kobolds and 1 Scalewall:: , Aura 2, +1 ARM
drakes gain +1 STR. 1 Smoke Pot: , Aura 2, Stealth

2 Shadow Breath:: , Aura 5, Stealth

© 2017, SODA POP MINIATURES LLC


© 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC

FLINGER
KOBOLD ELITE
DRAGON
KOBOLD ELITE
PRIEST IRONSCALE
KOBOLD ELITE

Fire: A model suffering Fire suffers one wound


Mob: When making a offensive action, a
o Mob: When making a offensive action, a
o during
d ri its upkeep.
model with Mob adds +1 STR to its offense roll model with Mob adds +1 STR to its offense roll
del
de
for every additional model el wi
el w
with Mob that is in del
for every additional model ell wi
w
with Mob that is in Mob: When making a offensive
o action, a
range of its target, up to +3 STR. range of its target, up to +3 STR. model with Mob adds +1 STR to its offense roll
del
for every additional model ell w
wi
with Mob that is in
Stealth: Actions targeting a model with Stealth range of its target, up to +3 STR.
reduce their Range by 3, to a minimum of 1.
Stealth: Actions targeting a model with Stealth
reduce their Range by 3, to a minimum of 1.

While the Cult of the Burning Star, which venerates


Starfire, is the most well known there are cults of kobolds Many young kobolds emerge from their warrens having
dedicated to the worship of all the dragons of Crystalia. The strongest and largest of their kind, the Ironscales are learned how to hunt bats and other denizens with nothing
Dragon Priests are granted arcane powers by their close draped in heavy armor and fight from behind immensely more than a strip of drakegut and a pouch full of stones.
communion with the dragons. Once bestowed these gifts, heavy shields. Advancing with a rattling stomp, their kin Deadly accurate, they launch small clay pots of flaming
the priests never hesitate to use their favor to bully and swarm from behind their wall of protection to attack lamp oil or inky smoke bombs to conceal their movement.
intimidate the lesser kobolds into fighting for them. anyone foolish enough to stick around.

NJD200001 - SUPER DUNGEON®: EXPLORE™ - 18 OF 210


NJD200001 - SUPER DUNGEON®: EXPLORE™ - 16 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 17 OF 210
KNUCKLEHEAD
KOBOLD MINION
7 1 GOUGER
KOBOLD MINION
7 1 BOO BOOTY
BOO BOOTY
6 1
1 2 1
3 3 2

1 0 3

2 2 2

11 11 3
MOB
1 MOB
1 BACKLASH, BOO BOOTY
2
1 1 1

© 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC

KNUCKLEHEAD
KOBOLD MINION
GOUGER
KOBOLD MINION
BOO BOOTY
BOO BOOTY

Mob: When making a offensive action, a


o Mob: When making a offensive action, a
o Backlash: If a model targeted by an offensive
model with Mob adds +1 STR to its offense roll model with Mob adds +1 STR to its offense roll action possesses Backlash and wins the defense
del
de
for every additional model el w
el wi
with Mob that is in del
for every additional model ell w
wi
with Mob that is in roll, the model making the offense roll suffers
one wound. A model may not draw a loot card for
range of its target, up to +3 STR. range of its target, up to +3 STR. destroying a model due to Backlash.

Boo Booty: Boo Booty cannot be spawned,


instead they enter play when their treasure card
is drawn.

B booty
Bo
Boo b oty
bo o are the unfortunate creation of gnomish gnomis
gno mishh
mis
tinnker
kering
tinkering,ing air
ing,, ppaired
a edd with dwarven greed.. Orig O rigina
Originally innten
inten
t ndedd
inaally intended
The Knuckleheads’ strength lies in large, deadly, mobs of Kobolds are not big on courage as lone fighters. Their ggua
too guard
uard the treas
tr ea
eas
thh treasure v ult
va
e ure vaults u s of
ul of the
thee Hea arth
r swo
sw rn Dwa
Hearthsworn Dw r s,,
rve
Dwarves,
its kin throwing themselves headlong into smaller bands snarling growls are meager and their weapons blunt and the spiri
sp
thhhee spirit
iriit of the
th
of the Dar
he Dark C
Cons
ons
ark Consul filled
o ull filled c nst
co nstruc
e the constructs ruc wit
r ts withiha
of Heroes. They use their small shields and iron helmets rusted. The Gouger’s long spears can effectively add maaalevoolen
mal
m
malevolent ntelle
nteelle
l ctct.
lee t iintellect. T rni
Tu
t. Turning
n ng uponupo the
hei
up on their former
orm
e r former masaster
ters,
ter
rmer masters, ss,,
to take blows, while frantically stabbing anything in reach weight to their kin’s attacks by stabbing at the desperately bboo bbo
boo o ooty
bootytty rarabid
bid
rabidly
b ly guard
gguaardd their t asu
tre sure
the iirr treasure from
fro
r from m all
alll who wouul
wo
wh would uld lldd
with their crude weapons. flailing Heroes. seek
see k to clai
to claim it.
t.
aiim it.

NJD200001 - SUPER DUNGEON®: EXPLORE™ - 19 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 20 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 21 OF 210
SQUARE SHOVEL ITTY-BITTY WINGS FIZZY BEVERAGE
+1 STR +2 +1

So much sugar!
Is this supposed to dig? Warning: Do not attempt flight.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 22 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 24 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 26 OF 210

EXTRA PIXELS BROKEN JOYSTIQ SUGAR RUSH SODA


+1 ARM +2 +1
Quick! Loot the dungeon before
Look at that resolution. I can only go right! the sugar crash!

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 23 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 25 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 27 OF 210
DWARF RUNESTONE HEART CONTAINER EMPTY JAR

+1 ARM +1 +1
Why would you enchant it to beep You fought a dungeon full of
I’d translate it, but there are children present.
obnoxiously when it’s empty? kobolds for this?

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 28 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 30 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 32 OF 210

FREYJAN HAIRBALL SECRET CODE POTION BANDOLIER


+1 DEX +1 +1
Up, Up, Down, Down, Left, Right,
They taste so good.
You have been honored by the Freyjan people. Left, Right, B, A, Start.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 29 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 31 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 33 OF 210
KITTY-KAT DIAMOND
CLOAK PLATE

+1 DEX +1 ARM
NETHER CRYSTAL
Surefoot: A model with
Surefoot treats difficult terrain
+1 WILL squares as open squares. All
non-blessing tile effects in Ultimate protection?
those squares are ignored.
Priceless.
Power, at a price. Meow?

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 34 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 36 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 38 OF 210

DUELIST’S CHAINMAIL GLEAMING


TUNIC BREASTPLATE

+1 DEX +1 ARM
+1 ARM

The Dark Consul can


Come at me!
Always look your best wait till I’ve applied one
while raiding. more coat of polish.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 35 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 37 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 39 OF 210
KNIGHT’S STURDY BRASS
FULLPLATE CLOAK KNUCKLES

+1 ARM +1 STR
+1 ARM

Rugged protection for When you’re tired of


Let them come.
any Hero. messing around.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 40 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 42 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 44 OF 210

RUGGED ARMORED WARRIOR


CHAINMAIL ASSASSIN MAIL

+1 ARM +1 DEX +1 STR

It doesn’t have to be Dress for the job you


want, not the job you For the Goddess!
pretty to do the job.
have.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 41 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 43 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 45 OF 210
OGRE SKULL KNIT CAP
+1 STR +1 WILL

PRIEST
Just let them think I defeated it, alright? Thanks mom!
VESTMENTS

+1 WILL

Dressed to smite.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 46 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 48 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 50 OF 210

OLD BUCKET CLOCKWORK CANARY


+1 DEX +1 ARM

WIZARDLING
There’s a hole in the bucket. Keep your eye on the canary.
ROBE

+1 WILL

Because the dwarves


weren’t laughing at us
enough for the hats and
the wands...

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 47 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 49 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 51 OF 210
HAMMER PENDANT HORNED HELM KNIGHT’S HELM
+1 STR +1 STR +1 ARM
I get wanting armor, but doesn’t it clash
For those who smash with style. Headbutting isn’t just for centaurs anymore.
with your wizard robe?

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 52 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 54 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 56 OF 210

ORDINARY BRICK CHAINMAIL COIF DUNGEON MAP


+1 STR +1 ARM +1 WILL

Huff and puff all you want. Always protect your head. I’m positive it’s that way.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 53 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 55 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 57 OF 210
CELESTIAN TIARA KITTY-KAT CHARM
+1 WILL +1 DEX

Fighting evil in style. Don’t wear that around gnolls. NETHER ELF
LONGSWORD

+1 STR

A blade cursed with the


flames of the rift.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 58 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 60 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 62 OF 210

LOCKPICKS

+1 DEX
I don’t know where your share DRAGON TOOTH BEGINNER’S
of the loot went.
SHORTBOW SPELLBOOK

+1 DEX +1 WILL

It is said the spirit of the


slain dragon curses every Never leave home
arrow as it leaves the bow. without it.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 59 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 61 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 63 OF 210
BLADED DWARVEN OGRE MACE
QUARTERSTAFF AXE

+1 WILL +1 STR +1 STR

Forged by dwarves and If you can lift it you’re


Just a scratch... just as reliable. sure to hurt something.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 64 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 66 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 68 OF 210

MAKESHIFT STEEL
TEEL SWORD
SW KNIGHT’S
POLEARM LANCE

+1 STR
+1 STR +1 STR

Nothing finer than a well The perfect tool for


Eh, it’ll do.
crafted blade. hunting dragons.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 65 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 67 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 69 OF 210
PARRYING ELVEN
BLADE LONGBOW

+1 ARM +1 DEX DRAGON HORN


+1 STR
Don’t let the name fool You don’t need armor if
you, it stabs too. your enemies never
reach you. 2 Call of the Dragon King: Wave 2, Compel 4

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 70 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 72 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 74 OF 210

RUSTY ARTIFICER
GUANTLETS PISTOL

+1 ARM +1 WILL
GEM OF GREED
A model with the Gem of Greed may equip
two pieces of equipment to every slot.
Well, they’re better I see you’re proud of your It may not equip a second treasure card.
than nothing. crude blunderbuss, well...
Mine! It’s all mine!

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 71 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 73 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 75 OF 210
BURNING HORN
+1 STR
2 Dragon’s Breath: , , Lance 8,,
DRAGON
Let them all burn.
TOOTH CLUB

+2 STR
PETRIFIED DRAGON
HEART 2 Thwack:: 2 , +1 STR ,
Push 4
+1
Smash! Smash! Smash,
Healer: When a model with Healer rolls a
potion, it may choose to gain a heart instead. little ants.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 76 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 78 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 80 OF 210

WYRM SCALE DRAGON


SHIELD BOW

+1 ARM +1 DEX
SPAWN BREAKER
2 Solar Flare: 8 , Burst 1
1 Fire Storm:: , Wave 1,, +1 STR
Spawn Kill: When an enemy model spawns
Woosh! Everyone get down! within range, this model may immediately make
a melee attack against it.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 77 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 79 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 81 OF 210
BUBBLE BOP GRAPE ATTACK SPELLMASTER RING OUTRAGEOUS ORANGE
TANGO
+1 STR +1 WILL
+1 DEX
1 A Taste For The Fight: . Place this model 2 Glitter Bomb: , 4, Burst 1,
in a square adjacent to an enemy model 1 A Taste For Blood: . Place this model in a
on this tile, regardless of line of sight. square adjacent to a spawning point on this
Let’s see how they fight with glitter in their eyes! tile, regardless of line of sight.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 82 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 84 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 86 OF 210

PRICKLE PEAR ‘SPLOSION MIND BURST MELON PORTABLE HOLE


+1 ARM +1 WILL +1 DEX
1 Through The Hole!: , 4 , Teleport (Choose
1 A Taste For Friendship: , Place this 1 A Taste For Treasure: . Place this model an empty square anywhere within 10 squares
model in a square adjacent to another in a square adjacent to a treasure chest and line of sight. Place the model affected by
friendly model that is within line of sight. that is within line of sight. Teleport in this square.)

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 83 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 85 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 87 OF 210
CHAMPION’S HOUSE OF ASH
REGALIA FULLPLATE
+1 ARM
+2 STR
CHECKPOINT Backstabber: When a model
Autosave: One use only. When this model or with Backstabber suffers
Improved Critical: This a wound, it may place the
a friendly model within 2 squares
qua would be
qua model’s critical hits inflict an
destroyed, immediately roll 1 . Remove one wound token on an adjacent
additional wound. friendly model instead.
wound token for each star rolled. If no stars are
rolled, the model is destroyed as normal. To the winner Never turn your back on a
Would you like to save? go the spoils. member of the House of Ash...

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 88 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 90 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 92 OF 210

CANDY’S CLOCKWORK ROYAL GUARD


PRIZE HARNESS UNIFORM
+1 STR +1 ARM +1 ARM
Deadly Defense: This model
1 Spread The Love: may score criticals on defense Selfless: Once per turn, when
rolls. If it does, the attacker an adjacent friendly model
, 8, Heal 1 suffers a wound, this model
suffers a wound.
may suffer it instead.
I guessed how many When you hear the click,
were in the jar! get down. Duty. Honor. Service.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 89 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 91 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 93 OF 210
GYROCOPTER HAT
+1 ARM +2
Fly: A model with Fly treats difficult terrain, chasm, and
structure squares as open squares. All non-blessing tile
EMBER TOWER COTTON effects in those squares are ignored. Structure squares do
not block line of sight to or from models with Fly.
ROBES CANDY KITTY
CLOAK
+1 WILL
+1 DEX
2 Flaming Gaze:: ,
Lance 3, +1 WILL, Sturdy: A model with Sturdy
never suffers more than a
Only the most esteemed single wound from a single
action, such as critical hits or
Ember Mages wear the Massive Damage.
robes of the tower.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 94 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 96 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 98 OF 210

BERSERKER’S HELM SENTINEL STATUETTE


+1 STR +1 ARM
Berserk: During its activation, a model with
BOTTLECAP Berserk may make a single Melee Attack costing
no action points. 1 The Sentinel Strikes: 3,
CALTROPS

+1 DEX
Sidestep: When a model
with Sidestep wins a defense
roll, it may immediately
move one square.

Your feet are doomed!

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 95 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 97 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 99 OF 210
CORPSE HAND ARCADIAN WINE FORBIDDEN TOME
+1 WILL +1 WILL
+1 DEX
2 Forbidden Magic:: 6 , if the target is destroyed
by this action, this model may immediately select
2 Wine Tasting: , Wave 3, Heal 2 one of the target’s unique actions and perform it
Must you bring that thing everywhere? without spending action points.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 100 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 102 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 104 OF 210

RESURRECTION CHARM GLIMMERWOOD CLOAK


+1 WILL +1 DEX
Resurrection: When the party spends a MASSIVE
Princess Coin, draw two loot. 1 Glimmering Swirls:: , Aura 3, Stealth
FISTS
+1 STR
Brutal Strike: When this
model wins an offense roll,
add 3 to its total.

Crude, but effective.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 101 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 103 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 105 OF 210
ACCURSED CELESTIAL ALCHEMICAL
LONGSWORD LANCE BOMB
+1 STR +1 ARM +1 WILL
d Cut
2 Accursed Cut:
ut: 1,
he Goddess Lance:
2 The Bombs
Bo
om Away!::
2 Bom ,
+1 STR ,
, Lance 4, +1 WILL , 4 , Burst 2

I slew a demon with it, and all squares in the area are
the flames of the nether affected regardless of line Give us some warning before
forever touched it... of sight. you throw the next one?

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 106 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 108 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 110 OF 210

ANGELIC DEVOURING LIGHTNING


ARBALEST SPHERE CASTER
+1 ARM +2 ARM +1 WILL
Predator: When an enemy
2 Celestial Clobbering: model moves out of a square 2 Lighting Storm:: 6 , Arc
4 , +3 DEX , Push 2,,
that is adjacent to a model
with Predator, the model with
Predator may immediately
Give the Goddess my make a Melee Attack against Hey guys, watch this!
greetings. that model.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 107 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 109 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 111 OF 210
FAERIE BLADE

+1 DEX BOOTY BITER BOUNCING BOOTY


Boo Booties only have an effect when drawn from a
Boo Booties only have an effect when drawn
treasure chest. The Consul selects a square within six
from a treasure chest. The Consul spawns one squares of the square the treasure chest occupied.
, Boo Booty in the square the treasure chest Spawn a Boo Booty in the chosen square. The Boo
2 Dance of Blades: occupied. The Hero that opened the chest
Cross 2, +1 DEX Booty must be spawned on the same tile that the
suffers one wound. chest was on.
They fell like leaves to the The Bouncing Booty never holds still.
forest floor... Watch your fingers, this Boo Booty bites!
You’ll have to be quick to catch it!

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 112 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 114 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 116 OF 210

BASHFUL BOOTY BOOTY GRINDER BITEY BOOK


Boo Booties only have an effect when drawn Boo Booties only have an effect when drawn Give this card to the Consul and draw
from a treasure chest. The Consul spawns from a treasure chest. The Consul spawns one another treasure card before selecting a
one Boo Booty in the square the treasure Boo Booty in the square the treasure chest treasure card. At the start of any turn, the
chest occupied. Then all Heroes within 3 occupied. The Hero that opened the chest Consul may discard this card to make all
squares and line of sight of the Boo Booty discards one equipped loot card. Heroes roll their DEX. Any Heroes that score
suffer . one or fewer stars on the roll suffer a wound.
Crunch, crunch, crunch. Booty Grinders live
Aw, she’s just a little shy! to devour your gear. This is why I don’t read.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 113 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 115 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 117 OF 210
CURSED
STAFF
BODACIOUS BINDING TOUCHY TOME
Give this card to the Consul and draw another Give this card to the Consul and draw +1
treasure card before selecting a treasure card. At another treasure card before selecting a
the start of any Hero turn, the Consul may discard treasure card. At any time, before dice are
this card to name a Hero. The named Hero may
rolled, the Consul may discard this card to
not activate that turn. (Two Heroes still activate as The Dark Consul bestows
heal all wounds on target monster. Touchy
normal, even if this forces a Hero with an activation his power on his most
token to activate). Tome may not be used on the dungeon boss.
loyal servants, but power
I’ll admit, I judged it by its cover. Betrayed. By a book. always has a price.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 118 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 120 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 122 OF 210

FLAMING CROWN
The Consul’s Wrath: This model gains +1
to all offense rolls.
Imbued with the flames of the Nether Rift, the
Flaming Crown is a blessing of the Dark Consul.

PINCHING PAGES
Give this card to the Consul and draw
another treasure card before selecting a THE DRAGON JEWEL
treasure card to keep. At the start of any turn,
the Consul may discard this card to remove +1 STR
all potion tokens from target Hero.
Burn, Insects!: Enemy models within 2
squares that resolve Fire during their upkeep
Yes, the book stole your must discard two equipment cards from the
Super Slurpy Grape Soda. backpack or suffer an additional wound.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 119 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 121 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 123 OF 210
STOLEN DIFFICULT TERRAIN CHASM
Difficult Terrain Chasm
ESSENCE Each square of difficult terrain a model enters Models cannot move through chasms.
costs two movement points. If a model does not Models can draw line of sight through
have enough movement points to move into a chasms.
+2 +2 square with difficult terrain, it may not do so.

Large based models are only considered to


enter a square of difficult terrain if one of
the squares counted along the path they are
Not all heroes return moving is difficult terrain. Remember, large
triumphantly... based models can “squeeze” through single-
square lanes.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 124 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 125 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 127 OF 210

STRUCTURE GODDESS
Structure Models that end their activation adjacent to a
Models cannot draw line of sight across or Goddess structure may remove one wound token.
move through structures.
Blessing: A tile effect with Blessing bestows a
positive effect, specified on the tile effect’s card, to
models within the tile. Blessings only affect Hero,
elite and minion models.

Structure: Models cannot draw line of sight across


or move through structures.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 126 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 128 OF 210
HERO TURN SUMMARY pg.13 HERO TURN SUMMARY pg.13
Perform one of the following: Perform one of the following:
• Complete one Hero activation • Complete one Hero activation
• Complete a second Hero activation • Complete a second Hero activation
• Power-Up Phase • Power-Up Phase

HERO ACTIVATION pg.14 HERO ACTIVATION pg.14


When activating a Hero perform the following: When activating a Hero perform the following:
• Add an activation token to the Hero’s card • Add an activation token to the Hero’s card
• Upkeep • Upkeep
• Movement and Actions - in any order and • Movement and Actions - in any order and
combination combination

HERO POWER-UP pg.20 HERO POWER-UP pg.20


Perform the following during Power-Up: Perform the following during Power-Up:
LAVA • Rewards, pg. 20 • Rewards, pg. 20
• Princess Coins, pg. 21 • Princess Coins, pg. 21
A model which h enters
ent one or more Lava • Equipment, pg. 21 • Equipment, pg. 21
squares suffers at the end of the current
activation. TYPES OF ACTIONS pg.19 TYPES OF ACTIONS pg.19
Red offensive actions inflict a single Red offensive actions inflict a single
wound if successful. wound if successful.

Blue support actions do not inflict wounds, Blue support actions do not inflict wounds,
instead they will list other effects. instead they will list other effects.

Augment actions only affect friendly models. Augment actions only affect friendly models.
Augment actions that do not list a range affect Augment actions that do not list a range affect
the model using the action. the model using the action.

Dangerous actions will affect both friendly Dangerous actions will affect both friendly
and enemy models. and enemy models.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 129 OF 210 © 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC

BASIC ACTIONS pg.19 BASIC ACTIONS pg.19


1 Magic Attack: Make an offensive 1 Magic Attack: Make an offensive
action using WILL . action using WILL .

1 Melee Attack: Make an offensive 1 Melee Attack: Make an offensive


action using STR . action using STR .

1 Missile Attack: Make an offensive 1 Missile Attack: Make an offensive


action using DEX . action using DEX .

1 Dash: Move two squares. 1 Dash: Move two squares.

1 Open Chest: Open an adjacent 1 Open Chest: Open an adjacent


SPAWN LOCATION Treasure Chest. Treasure Chest.
Spawning points are placed in spawn
location squares. POTIONS pg.19 POTIONS pg.19
Once per turn, a Hero may discard a potion Once per turn, a Hero may discard a potion
token to take a potion action without spending token to take a potion action without spending
action points. action points.
1 Blue Potion: Make the listed support action. 1 Blue Potion: Make the listed support action.

1 Red Potion: Make the listed offensive action. 1 Red Potion: Make the listed offensive action.

1 Green Potion: Make the listed support 1 Green Potion: Make the listed support
action. Green potions may only be used action. Green potions may only be used
during the Consul’s turn. during the Consul’s turn.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 130 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 131 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 132 OF 210
HERO TURN SUMMARY pg.13 HERO TURN SUMMARY pg.13 HERO TURN SUMMARY pg.13
Perform one of the following: Perform one of the following: Perform one of the following:
• Complete one Hero activation • Complete one Hero activation • Complete one Hero activation
• Complete a second Hero activation • Complete a second Hero activation • Complete a second Hero activation
• Power-Up Phase • Power-Up Phase • Power-Up Phase

HERO ACTIVATION pg.14 HERO ACTIVATION pg.14 HERO ACTIVATION pg.14


When activating a Hero perform the following: When activating a Hero perform the following: When activating a Hero perform the following:
• Add an activation token to the Hero’s card • Add an activation token to the Hero’s card • Add an activation token to the Hero’s card
• Upkeep • Upkeep • Upkeep
• Movement and Actions - in any order and • Movement and Actions - in any order and • Movement and Actions - in any order and
combination combination combination

HERO POWER-UP pg.20 HERO POWER-UP pg.20 HERO POWER-UP pg.20


Perform the following during Power-Up: Perform the following during Power-Up: Perform the following during Power-Up:
• Rewards, pg. 20 • Rewards, pg. 20 • Rewards, pg. 20
• Princess Coins, pg. 21 • Princess Coins, pg. 21 • Princess Coins, pg. 21
• Equipment, pg. 21 • Equipment, pg. 21 • Equipment, pg. 21

TYPES OF ACTIONS pg.19 TYPES OF ACTIONS pg.19 TYPES OF ACTIONS pg.19


Red offensive actions inflict a single Red offensive actions inflict a single Red offensive actions inflict a single
wound if successful. wound if successful. wound if successful.

Blue support actions do not inflict wounds, Blue support actions do not inflict wounds, Blue support actions do not inflict wounds,
instead they will list other effects. instead they will list other effects. instead they will list other effects.

Augment actions only affect friendly models. Augment actions only affect friendly models. Augment actions only affect friendly models.
Augment actions that do not list a range affect Augment actions that do not list a range affect Augment actions that do not list a range affect
the model using the action. the model using the action. the model using the action.

Dangerous actions will affect both friendly Dangerous actions will affect both friendly Dangerous actions will affect both friendly
and enemy models. and enemy models. and enemy models.

© 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC

BASIC ACTIONS pg.19 BASIC ACTIONS pg.19 BASIC ACTIONS pg.19


1 Magic Attack: Make an offensive 1 Magic Attack: Make an offensive 1 Magic Attack: Make an offensive
action using WILL . action using WILL . action using WILL .

1 Melee Attack: Make an offensive 1 Melee Attack: Make an offensive 1 Melee Attack: Make an offensive
action using STR . action using STR . action using STR .

1 Missile Attack: Make an offensive 1 Missile Attack: Make an offensive 1 Missile Attack: Make an offensive
action using DEX . action using DEX . action using DEX .

1 Dash: Move two squares. 1 Dash: Move two squares. 1 Dash: Move two squares.

1 Open Chest: Open an adjacent 1 Open Chest: Open an adjacent 1 Open Chest: Open an adjacent
Treasure Chest. Treasure Chest. Treasure Chest.

POTIONS pg.19 POTIONS pg.19 POTIONS pg.19


Once per turn, a Hero may discard a potion Once per turn, a Hero may discard a potion Once per turn, a Hero may discard a potion
token to take a potion action without spending token to take a potion action without spending token to take a potion action without spending
action points. action points. action points.
1 Blue Potion: Make the listed support action. 1 Blue Potion: Make the listed support action. 1 Blue Potion: Make the listed support action.

1 Red Potion: Make the listed offensive action. 1 Red Potion: Make the listed offensive action. 1 Red Potion: Make the listed offensive action.

1 Green Potion: Make the listed support 1 Green Potion: Make the listed support 1 Green Potion: Make the listed support
action. Green potions may only be used action. Green potions may only be used action. Green potions may only be used
during the Consul’s turn. during the Consul’s turn. during the Consul’s turn.

NJD200001 - SUPER DUNGEON®: EXPLORE™ - 133 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 134 OF 210 NJD200001 - SUPER DUNGEON®: EXPLORE™ - 135 OF 210
HERO TURN SUMMARY pg.13
Perform one of the following:
• Complete one Hero activation
• Complete a second Hero activation
• Power-Up Phase

HERO ACTIVATION pg.14


When activating a Hero perform the following:
• Add an activation token to the Hero’s card
• Upkeep
• Movement and Actions - in any order and
combination

HERO POWER-UP pg.20


Perform the following during Power-Up:
• Rewards, pg. 20
• Princess Coins, pg. 21 MIGHTY MONSTER MIGHTY MONSTER
• Equipment, pg. 21
BONUS BONUS
TYPES OF ACTIONS pg.19 All monsters, except the dungeon boss, All monsters, except the dungeon boss,
Red offensive actions inflict a single gain the following bonus: gain the following bonus:
wound if successful.

Blue support actions do not inflict wounds,


instead they will list other effects. +1 to all offense rolls +1 to all offense rolls
Augment actions only affect friendly models.
Augment actions that do not list a range affect
the model using the action. If the monsters gain the above bonus from If the monsters gain the above bonus from
Dangerous actions will affect both friendly
the Mighty Monster Chart, place this card the Mighty Monster Chart, place this card
and enemy models. in front of the Consul player as a reminder. in front of the Consul player as a reminder.

© 2017, SODA POP MINIATURES LLC © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 137 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 139 OF 210

BASIC ACTIONS pg.19


1 Magic Attack: Make an offensive
action using WILL .

1 Melee Attack: Make an offensive


action using STR .

1 Missile Attack: Make an offensive


action using DEX .

1 Dash: Move two squares.

1 Open Chest: Open an adjacent


Treasure Chest.
MIGHTY MONSTER MIGHTY MONSTER
POTIONS pg.19 BONUS BONUS
All monsters, except the dungeon boss, All monsters, except the dungeon boss,
Once per turn, a Hero may discard a potion gain the following bonus: gain the following bonus:
token to take a potion action without spending
action points.
1 Blue Potion: Make the listed support action. +1 to all offense rolls +1 to all defense rolls
1 Red Potion: Make the listed offensive action.

1 Green Potion: Make the listed support If the monsters gain the above bonus from If the monsters gain the above bonus from
action. Green potions may only be used the Mighty Monster Chart, place this card the Mighty Monster Chart, place this card
during the Consul’s turn. in front of the Consul player as a reminder. in front of the Consul player as a reminder.

NJD200001 - SUPER DUNGEON®: EXPLORE™ - 136 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 138 OF 210 © 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 140 OF 210
MIGHTY MONSTER
BONUS
All 8-Bit monsters gain the following bonus:

Massive Damage
When an offensive action with Massive
Damage inflicts a wound, it inflicts two
wounds instead.

If the monsters gain the above bonus from


the Mighty Monster Chart, place this card
in front of the Consul player as a reminder.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 141 OF 210

MIGHTY MONSTER
BONUS
All 8-Bit monsters gain the following bonus:

Backlash
If a model targeted by an offensive action
possesses Backlash and wins the defense roll, the
model making the offense roll suffers one wound.
A model may not draw a loot card for destroying a
model due to Backlash.

If the monsters gain the above bonus from the


Mighty Monster Chart, place this card in front
of the Consul player as a reminder.

© 2017, SODA POP MINIATURES LLC NJD200001 - SUPER DUNGEON®: EXPLORE™ - 142 OF 210

You might also like