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As an action, until the end of your next turn, you know the location of any
celestial, fiend or undead, and areas or objects consecrated or
Player name Race Alignment desecrated with the Hallow spell within 60 ft. You can use this a number
of times equal to your CHA modifier + 1. Regain after long rest.
_________________________________________ damage. While frightened, the creature's speed is 0 and does benefit
from any bonuses to its speed. On a success, it's speed is halved for 1
minute or until it takes damage. No effect on creatures immune to being
Armor, Weapon & Tool Proficiencies
_________________________________________ frightened. Fiends and undead have disadv. on the save.
_________________________________________ modifier (min. of +1). You must be conscious to grant this bonus. At 18th
_________________________________________ level, range increases to 30 ft.
_________________________________________ _________________________________________ can use your reaction to make a melee attack against that creature
provided that it is within range.
_________________________________________ _________________________________________ - Wings sprout from your back and you have a fly speed of 60 ft.
- You emanate an aura of menace in a 30 ft. radius. When an enemy
_________________________________________ enters the aura or starts its turn there during battle, the creature must
_________________________________________ make a WIS save or be frightened of you for 1 minute or until it takes any
damage. Attacks against the frightened creature has adv. Regain after
_________________________________________ Notes
Currency Amount
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Currency Amount Item Count _________________________________________
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PALADIN - OATH OF VENGEANCE