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Talent CostIQ

Acrobatics 2 10
Acute Hearing 2 9
Alchemy 3 14
Alertness 2 9
Animal Handler 2 9
Architect/Builder 1 11
Area Knowledge 1 8
Armourer 1 10
Assess Value 1 12
Axe/Mace 2 7
Bard 2 9
Blowgun 1 8
Boating 1 8
Bola 1 8
Boomerang 1 8
Bow 2 7
Brawling 1 7
Business Sense 2 10
Captain 2 12
Carousing 1 7
Cestus 1 8
Charisma 2 9
Chemist 3 13
Climbing 1 9
Courtly Graces 1 11
Crossbow 1 7
Detect Lies 2 11
Detect Traps 2 9
Diplomacy 1 10
Disguise 2 14
Diving 1 9
Driver 1 9
Engineer 2 10
Expert Horsemanship 2 11
Expert Naturalist 2 12
Fencer 3 11
Goldsmith 2 11
Guns 2 8
Horsemanship 1 8
Knife 1 7
Languages 1 7
Lasso 1 8
Literacy 1 8
Locksmith 1 11
Master Armourer 2 12
Master Bard 2 14
Master Fencer 3 13
Master Locksmith 1 12
Master Mechanician 2 13
Master Physicker 2 14
Master Pickpocket 1 11
Mathematician 2 13
Mechanician 2 11
Mimic 1 10
Missile Weapons 1 9
Naturalist 2 10
Net and Trident 1 8
Nunchuks 1 8
Physicker 2 11
Pickpocket 1 9
Poet 1 10
Pole Weapons 2 7
Priest 1 9
Quarterstaff 1 8
Quick-Draw (Weapon 1 8
Recognize Value 1 9
Remove Traps 1 10
Running 2 8
Scholar 3 13
Seamanship 1 8
Sex Appeal 1 8
Sha-Ken 1 8
Shield 1 7
Shield Expertise 2 10
Shipbuilder 2 11
Silent Movement 2 9
Spear Thrower 1 8
Stealth 2 12
Strategist 2 13
Streetwise 1 9
Swimming 1 8
Sword 2 7
Tactics 1 11
Theologian 2 14
Thrown Weapons 2 8
Toughness 2 9
Tracking 1 10
Two Weapons 2 11
Unarmed Combat I 1 10
Unarmed Combat II 1 11
Unarmed Combat III 2 12
Unarmed Combat IV 3 13
Unarmed Combat V 4 14
Ventriloquist 1 12
Vet 2 11
Weapon Expertise 3 11
Weapon Mastery 3 13
Whip 1 8
Woodsman 1 11
Writing 1 11
Mundane Talent: Farmer 1 8
Mundane Talent: Beekeeper 1 8
Mundane Talent: Butcher 1 8
Mundane Talent: Carpenter 1 8
Mundane Talent: Dancer 1 8
Mundane Talent: Draper 1 8
Mundane Talent: Fisherman 1 8
Mundane Talent: Gardener 1 8
Mundane Talent: Handyman 1 8
Mundane Talent: Minder 1 8
Mundane Talent: Scribe 1 8
Mundane Talent: Tailor 1 8
Mundane Talent: Tanner 1 8
Mundane Talent: Woodcarver 1 8
Mundane Talent: Administrator 2 8
Mundane Talent: Baker 2 8
Mundane Talent: Brewer 2 8
Mundane Talent: Cook 2 8
Mundane Talent: Herald 2 8
Mundane Talent: Jeweler 2 8
Mundane Talent: Joiner 2 8
Mundane Talent: Leatherworker 2 8
Mundane Talent: Potter 2 8
Mundane Talent: Sculptor 2 8
Mundane Talent: Vintner 2 8
Mundane Talent: Weaver 2 8
Mundane Talent: Artist/Calligrapher 3 8
Mundane Talent: Astrologer 3 8
Mundane Talent: Lawyer 3 8
Mundane Talent: Master of Musical Instrument 3 8
Mundane Talent: Mastery of 1- or 2-point Talent 3 8
Prereq or Notes
DX 12

Costs 3 IQ to any figure – hero or wizard – who wants to learn it

Recognize Value

Thrown Weapons
Thrown Weapons

Seamanship and two years at sea

This talent only costs 1 IQ if you have Alertness

Swimming
Horsemanship
Naturalist
Sword talent. Your basic DX must be at least 12, and your armor may not reduce
Recognize Value

1 per language for either a hero or wizard

Costs only 1 IQ point for either a hero or a wizard

Armourer
Bard
Expert Fencer, DX 14 or more
Locksmith talent and DX 13 or better
Mechanician
Physicker
Pickpocket talent and DX 14 or better
Literacy. Costs only 2 points for a wizard or hero
This ability includes Remove Traps; if you learn it, you get the ability to remove

This talent can be chosen two or even three times, for a +2 or +3 bonus

Pole Weapons

Bard or Literacy
Detect Traps

Literacy

Thrown Weapons

Shield
Seamanship

either Pole Weapons or Thrown Weapons


Silent Movement
Tactics, and at least two years of military experience

This ability includes Knife, and costs only one point if you have Knife

Priest

ST 12 for one level, ST 14 for two

DX 11, and you must have the talents for any weapons you use this way

U.C. I and DX of 11 or more


U.C. II, DX 12 or more
U.C. III, DX 13 or more, ST 11 or more
U.C. IV, DX 14 or more, ST 12 or more

If you have the Physicker ability, you can get Vet by “spending” only 1 IQ point
A separate talent for each Weapon talent. appropriate Weapon talent, DX 12 or m
A separate talent for each Weapon talent. appropriate Weapon Expertise, DX 14
Naturalist
Literacy
ulty of only 1
IQ Spell Type Category
8 Blur T
8 Detect Magic T
8 Drop Weapon T
8 Image C
8 Light T
8 Magic Fist M
8 Slow Movement T
8 Staff S
9 Aid T
9 Avert T
9 Clumsiness T
9 Confusion T
9 Dark Vision T
9 Darkness S
9 Detect Life S
9 Fire C
9 Look Your Best T
9 Reveal Magic S
9 Summon Scout C
9 Summon Wolf C
9 Turn Missiles T
10 Adhesion S
10 Clearheadedness T
10 Close Vision T
10 Dazzle S
10 Detect Enemies S
10 Dispell Missiles T
10 Far Vision T
10 Lock/Knock T
10 Meal C
10 Minor Medicament T
10 Shadow C
10 Shock Shield T
10 Speed Movement T
10 Staff to Snake T
10 Stalwart T
10 Summon Myrmidon C
10 Trailtwister S
10 Trip T
10 Ward S
10 Whisper T
11 Acid Touch T
11 Control Animal T
11 Create Wall C
11 Delete Writing T
11 Destroy Creation T
11 Ferment T
11 Great Voice T
11 Illusion C
11 Persuasiveness T
11 Reveal/Conceal T
11 Reverse Missiles T
11 Rope C
11 Scour T
11 Silent Movement T
11 Sleep T
11 Staff II/Manastaff S
11 Summon Bear C
12 3-Hex Fire C
12 3-Hex Shadow C
12 Analyze Magic T
12 Blast S
12 Break Weapon T
12 Breathe Fire T
12 Cleanse Poison T
12 Drain Strength S
12 Eyes-Behind T
12 Fireball M
12 Freeze T
12 Friendship S
12 Invisibility T
12 Mage Sight T
12 Magic Rainstorm C
12 Pathfinder S
12 Repair T
12 Soothe T
13 3-Hex Wall C
13 4-Hex Image C
13 Control Elemental T
13 Control Person T
13 Curse T
13 Fireproofing T
13 Flight T
13 Open Tunnel T
13 Scrying S
13 Slippery Floor T
13 Staff III/Staff of Striking S
13 Sticky Floor T
13 Stone Flesh T
13 Stop T
13 Summon Gargoyle C
13 Telekinesis T
14 4-hex Illusion C
14 Dispel Illusion S
14 Duplicate Writing T
14 Explosive Gem S
14 Fresh Air T
14 Glamor T
14 Lightning M
14 Remove Thrown Spell T
14 Restore Device T
14 Spell Shield T
14 Summon Giant C
14 Summon Lesser Demon C
14 Telepathy T
14 Weapon/Armor EnchantmentT
15 7-Hex Image C
15 7-Hex Shadow C
15 Astral Projection S
15 Calling S
15 Create Gate C
15 Giant Rope C
15 Hammertouch T
15 Iron Flesh T
15 Megahex Avert T
15 Pentagram C
15 Regeneration T
15 Staff IV/Staff of Power S
15 Summon Small Dragon C
15 Teleport S
15 Unnoticeability T
16 7-Hex Fire C
16 7-Hex Illusion C
16 7-Hex Wall C
16 Create/Destroy Elemental S
16 Death Spell T
16 Long-Distance Telepathy S
16 Megahex Sleep T
16 Summon Dragon C
16 Trance S
16 Write Scroll S
17 Blast Trap S
17 Cleansing T
17 Diamond Flesh T
17 Dissolve Enchantment T
17 Expunge S
17 Geas S
17 Insubstantiality T
17 Remove Cursed Object T
17 Staff V/Staff of Mastery S
17 Spellsniffer T
17 Summon Demon C
17 The Little Death T
18 Control Gate C
18 Lesser Magic Item Creation S
18 Megahex Freeze T
18 Shapeshifting T
18 Wizard's Wrath M
19 Long-Distance Teleport S
19 Revival T
19 Zombie T
20 Greater Magic Item Creation S
20 Possession S
20 Word of Command: Believe S
20 Word of Command: Come S
20 Word of Command: Do Not S
20 Word of Command: Flee S
20 Word of Command: Go That S
20 Word of Command: Kill S
20 Word of Command: Obey S
20 Word of Command: Quiet S
20 Word of Command: Stop S
20 Word of Command: SurrendeS

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