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10:51:38 [info] 13:51:38 +3 [engine] DeviceInfo::GetGPUModel(): NVIDIA GeForce GTX

750
10:51:38 [info] 13:51:38 +3 [engine] Network type: NETWORK_TYPE_WIFI
10:51:38 [error] [YamlParser::Parse] Can't Open file
C:/Users/POWER/Documents/DAVAProject/logTags.yaml for read
10:51:38 [info] EngineBackend::OnGameLoopStarted: enter
10:51:38 [info] GameCore::OnAppStarted begin
10:51:40 [info] 13:51:40 +3 [wwise] Wwise sound system was successfully
initialized.
10:51:40 [info] SetBattleState unknown
10:51:40 [info] 13:51:40 +3 [base] Vendor OS version: no
10:51:40 [info] Device kind: Desktop
10:51:40 [info] Device display: 27.20" (23.70"x13.33")
10:51:40 [info] GameCore::OnAppStarted done
10:51:40 [info] EngineBackend::OnGameLoopStarted: leave
10:51:40 [info] Window::HandleWindowCreated: enter
10:51:40 [info] 13:51:40 +3 [render] rhi::ShaderSourceCache::InitCacheDir start
10:51:40 [info] 13:51:40 +3 [render] rhi::ShaderSourceCache::InitCacheDir number of
files to load: 1080
10:51:41 [info] 13:51:41 +3 [render] rhi::ShaderSourceCache::InitCacheDir end,
duration 1469 ms
10:51:42 [error] 13:51:42 +3 [engine] failed to bind [ DAVA::RhiThread ] to core
[ 1 ]
10:51:42 [info] [RHI-DX11] Creating device
10:51:42 [info] [RHI-DX11] available adapters:
10:51:42 [info] 0 : 'NVIDIA GeForce GTX 750' (vendor: 0x10DE, subsystem:
0x107310DE), feature level: 0xb000 (11.0)
10:51:42 [info] 1 : 'Microsoft Basic Render Driver' (vendor: 0x1414, subsystem:
0x0000), feature level: 0xb000 (11.0)
10:51:42 [info] [RHI-DX11] Using adapter `NVIDIA GeForce GTX 750` (vendor: 10DE,
subsystem: 107310DE)
10:51:42 [info] [RHI-DX11] Creating device without selected adapter
10:51:42 [info] [RHI-DX11] Init with feature level: 0xb000 (11.0)
10:51:42 [info] [RHI-DX11] Using retrieved adapter `NVIDIA GeForce GTX 750`
(vendor: 0x10DE, subsystem: 0x107310DE)
10:51:42 [info] [RHI-DX11] Selected adapter has 2007 Mb of video memory
10:51:42 [info] [RHI-DX11] OS registry version: 6.3.19044, is running on Win10: 0
10:51:42 [info] [RHI-DX11] Starting swapchain resize. Set nullView.
10:51:42 [info] [RHI-DX11] Reset targets and views
10:51:42 [info] [RHI-DX11] Clear context state
10:51:42 [info] [RHI-DX11] Flush context
10:51:42 [info] [RHI-DX11] Resize swapchain buffers to size {1024, 768}
10:51:42 [info] [RHI-DX11] hardware command buffers enabled: 0
10:51:42 [info] [RHI-DX11] Typeless texture formats supported: 1
10:51:42 [info] Rendering thread started
10:51:42 [info] 13:51:42 +3 [render] DeviceInfo::GetGPUModel(): NVIDIA GeForce GTX
750
10:51:42 [info] 13:51:42 +3 [render] Default Framebuffer size: 1024 x 768
10:51:42 [info] 13:51:42 +3 [render] Display Diagonal size in inches: 27.1964
10:51:42 [info] [Renderer] DeviceTier: High
10:51:42 [info] [Renderer] CurrentFlow: Forward
10:51:42 [info] [Renderer] Is Forward with Depth Prepass Supported: YES
10:51:42 [info] [Renderer] Is PBR Supported: YES
10:51:42 [info] [Renderer] Is Shadow Mapping Supported: YES
10:51:42 [info] [Renderer] Max Anisotropy: 16
10:51:42 [info] [Renderer] Max Texture Size: 16384
10:51:42 [info] [Renderer] Max Vertex Attributes Count: 16
10:51:42 [info] [Renderer] Max Varying Vectors Count: 15
10:51:42 [info] [Renderer] Max MRT Count: 4;
10:51:42 [info] [Renderer] is32BitIndicesSupported: YES
10:51:42 [info] [Renderer] isVertexTextureUnitsSupported: YES
10:51:42 [info] [Renderer] armOpenglDepthStencilFetchSupported: NO
10:51:42 [info] [Renderer] armOpenglColorFetchSupported: NO
10:51:42 [info] [Renderer] extOpenglColorFetchSupported: NO
10:51:42 [info] [Renderer] androidMultisampleTextureEXTSupported: NO
10:51:42 [info] [Renderer] metalColorFetchSupported: NO
10:51:42 [info] [Renderer] isUpperLeftRTOrigin: YES
10:51:42 [info] [Renderer] isZeroBaseClipRange: YES
10:51:42 [info] [Renderer] isCenterPixelMapping: NO
10:51:42 [info] [Renderer] isInstancingSupported: YES
10:51:42 [info] [Renderer] isPerfQuerySupported: NO
10:51:42 [info] [Renderer] isDisjointPerfQuerySupported: NO
10:51:42 [info] [Renderer] isComparisonSamplerSupported: YES
10:51:42 [info] [Renderer] isBaseInstanceSupported: YES
10:51:42 [info] [Renderer] isInstanceIdSupported: YES
10:51:42 [info] [Renderer] framebufferDiscardSupported: NO
10:51:42 [info] [Renderer] isD24S8FormatSupported: YES
10:51:42 [info] [Renderer] isMemoryLessSupported: NO
10:51:42 [info] [Renderer] retrieveTileDataAllowed: YES
10:51:42 [info] [Renderer] isAstcCompressionSupported: NO
10:51:42 [info] GameCore::OnWindowCreated begin
10:51:42 [info] Desirable resource folder: Gfx
10:51:42 [info] 13:51:42 +3 [graphics_options_module] Device tags: [Win32, ,
manufacturer-, maxFps-60, windows-high-tier]
10:51:42 [info] 13:51:42 +3 [graphics_options_module] Detected preset:
WindowsHighTier
10:51:42 [info] 13:51:42 +3 [stuff] not saving application data because data on
disc is the same
10:51:42 [info] 13:51:42 +3 [base] AppGraphicsOptionsMigrationManager::Migrate
10:51:42 [info] 13:51:42 +3 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 3 , deviceData.isFirstRun = 0 , MaxVersion = 3 , loadedFromFile
= 1
10:51:42 [info] 13:51:42 +3 [base] Graphics options do not need to be migrated
(already max migration version).
10:51:42 [info] 13:51:42 +3 [base] AppGraphicsOptionsMigrationManager::Migrate
10:51:42 [info] 13:51:42 +3 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 3 , deviceData.isFirstRun = 0 , MaxVersion = 3 , loadedFromFile
= 1
10:51:42 [info] 13:51:42 +3 [base] Graphics options do not need to be migrated
(already max migration version).
10:51:42 [info] GameCore::OnWindowCreated done
10:51:42 [info] Window::HandleWindowCreated: leave
10:51:42 [info] Window::HandleVisibilityChanged: become visible
10:51:42 [info] GameCore::OnForeground
10:51:42 [info] [RHI-DX11] ResetBlock, resizing swapchain.
10:51:42 [info] [RHI-DX11] Starting swapchain resize. Set nullView.
10:51:42 [info] [RHI-DX11] Reset targets and views
10:51:42 [info] [RHI-DX11] Clear context state
10:51:42 [info] [RHI-DX11] Flush context
10:51:42 [info] [RHI-DX11] Resize swapchain buffers to size {1920, 1080}
10:51:42 [info] 13:51:42 +3 [stuff] not saving application data because data on
disc is the same
10:51:42 [info] AppContextImpl::InitializeLocalizations device locale: ru, locale:
ru, game locale: ru, sound locale: ru,
10:51:42 [info] 13:51:42 +3 [BW] BWWrapper::SetupNetwork start
10:51:42 [info] 13:51:42 +3 [BW] BWWrapper::SetupNetwork end, duration 1 ms
10:51:42 [info] 13:51:42 +3 [http] UrlRequest::StartAsync 0DD2922C
10:51:42 [info] 13:51:42 +3 [http] UrlRequest::Start this= 0DD2922C thread= 7496
10:51:42 [info] 13:51:42 +3 [http] UrlRequest::Reset 0DD2892C
10:51:42 [info] 13:51:42 +3 [http] UrlRequest::Start this= 0DD2892C thread= 11056
10:51:43 [info] 13:51:43 +3 [net] Read server regions yaml.
10:51:43 [info] 13:51:43 +3 [http] UrlRequest::StartInSeparateThread 0DD2922C
wasCancelled= 0
10:51:43 [info] 13:51:43 +3 [http] UrlRequest::OnRequestComplete 0DD2922C
wasCancelled= 0
10:51:45 [info] 13:51:45 +3 [base] ScreensFlow::RequestToShowScreen
ImageSplashScreen:-11 -> ConnectingScreen:666 94
10:51:45 [info] 13:51:45 +3 [render] Material group quality: Water = ULTRA_HIGH
10:51:45 [info] 13:51:45 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:51:45 [info] 13:51:45 +3 [render] Material group quality: Static object = MEDIUM
10:51:45 [info] 13:51:45 +3 [render] Material group quality: Landscape = HIGH
10:51:45 [info] 13:51:45 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:51:45 [info] 13:51:45 +3 [render] Material group quality: Decoration Objects =
ON
10:51:45 [info] 13:51:45 +3 [render] Material group quality: Reflections = HIGH
10:51:45 [info] 13:51:45 +3 [render] Material group quality: Static Decal = ON
10:51:45 [info] 13:51:45 +3 [render] Material group quality: Tank = ULTRA
10:51:45 [info] 13:51:45 +3 [render] Material group quality: Vegetation = HIGH
10:51:45 [info] 13:51:45 +3 [render] Material group quality: VegetationCount = 500k
10:51:45 [info] 13:51:45 +3 [http] UrlRequest::StartAsync 0DD28AAC
10:51:45 [info] 13:51:45 +3 [http] UrlRequest::Start this= 0DD28AAC thread= 11104
10:51:46 [info] 13:51:46 +3 [http] UrlRequest::StartInSeparateThread 0DD28AAC
wasCancelled= 0
10:51:46 [error] 13:51:46 +3 [base] Request to switch to current screen:
ConnectingScreen
10:51:46 [info] 13:51:46 +3 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 95
10:51:46 [info] 13:51:46 +3 [http] UrlRequest::OnRequestComplete 0DD28AAC
wasCancelled= 0
10:51:46 [info] Timezone: Europe/Moscow, ru
10:51:46 [info] 13:51:46 +3 [http] UrlRequest::StartAsync 0DD2912C
10:51:46 [info] 13:51:46 +3 [http] UrlRequest::Start this= 0DD2912C thread= 11060
10:51:46 [error] 13:51:46 +3 [base] Request to switch to current screen:
ConnectingScreen
10:51:46 [info] 13:51:46 +3 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 95
10:51:46 [info] PreLoginFlow::LoadSounds took 0 ms
10:51:46 [info] PreLoginFlow::StartAnalyticsTracking took 0 ms
10:51:46 [warning] 13:51:46 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall.webp" not found
10:51:46 [warning] 13:51:46 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall.txt" not found
10:51:46 [warning] 13:51:46 +3 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall". Pink
placeholder is used
10:51:47 [warning] 13:51:47 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall.webp" not found
10:51:47 [warning] 13:51:47 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall.txt" not found
10:51:47 [warning] 13:51:47 +3 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall". Pink
placeholder is used
10:51:47 [info] PreLoginFlow::LoadControlLayout took 347 ms
10:51:47 [error] 13:51:47 +3 [base] Request to switch to current screen:
ConnectingScreen
10:51:47 [info] 13:51:47 +3 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 97
10:51:47 [error] 13:51:47 +3 [base] Request to switch to current screen:
ConnectingScreen
10:51:47 [info] 13:51:47 +3 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 97
10:51:47 [info] 13:51:47 +3 [http] UrlRequest::StartInSeparateThread 0DD2912C
wasCancelled= 0
10:51:47 [info] 13:51:47 +3 [http] UrlRequest::OnRequestComplete 0DD2912C
wasCancelled= 0
10:51:49 [info] 13:51:49 +3 [net] Server: login0.wotblitz.ru:20016, Ip:
92.223.6.71:20016, Avg ping: 108.9ms, Loss: 0.0%
10:51:49 [info] 13:51:49 +3 [net] Server: login3.wotblitz.ru:20016, Ip:
92.38.156.142:20016, Avg ping: 109.0ms, Loss: 0.0%
10:51:49 [info] 13:51:49 +3 [net] Server: login1.wotblitz.ru:20016, Ip:
92.223.33.44:20016, Avg ping: 109.2ms, Loss: 0.0%
10:51:49 [info] 13:51:49 +3 [net] Server: login2.wotblitz.ru:20016, Ip:
92.223.14.151:20016, Avg ping: 117.4ms, Loss: 0.0%
10:51:49 [info] 13:51:49 +3 [net] Server: login4.wotblitz.ru:20016, Ip:
92.223.4.179:20016, Avg ping: 109.1ms, Loss: 0.0%
10:51:49 [warning] 13:51:49 +3 [net] ClusterHost::SelectAddress : name = RU_C0,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.223.6.71:20016
push_back
10:51:49 [warning] 13:51:49 +3 [net] ClusterHost::SelectAddress : name = RU_C1,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.223.33.44:20016
push_back
10:51:49 [warning] 13:51:49 +3 [net] ClusterHost::SelectAddress : name = RU_C2,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.223.14.151:20016
push_back
10:51:49 [warning] 13:51:49 +3 [net] ClusterHost::SelectAddress : name = RU_C3,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.38.156.142:20016
push_back
10:51:49 [warning] 13:51:49 +3 [net] ClusterHost::SelectAddress : name = RU_C4,
totalErrors = 0, positionInQueue = 0 - pingResult->address = 92.223.4.179:20016
push_back
10:51:49 [info] 13:51:49 +3 [BW] BWWrapper::SetupNetwork start
10:51:49 [info] 13:51:49 +3 [BW] BWWrapper::SetupNetwork end, duration 1 ms
10:51:49 [info] 13:51:49 +3 [net] ConnectionManager::onLoggedOn message:
{"dbid":146963969,"externals":
["google","email","facebook","steam"],"name":"ikbeaz302","security_msg":"no_phone",
"state":150077441,"token2":"146963969:2341977541091720702:1910058315310342029846306
73509646713531"}
10:51:49 [info] 13:51:49 +3 [http] UrlRequest::StartAsync 0CF2C6B4
10:51:49 [info] 13:51:49 +3 [http] UrlRequest::Start this= 0CF2C6B4 thread= 9820
10:51:49 [info] 13:51:49 +3 [http] UrlRequest::StartAsync 0CF2CA34
10:51:49 [info] 13:51:49 +3 [http] UrlRequest::Start this= 0CF2CA34 thread= 10892
10:51:49 [info] 13:51:49 +3 [http] UrlRequest::StartAsync 0CF2C7B4
10:51:49 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/tournmnt_data_146963969L.dat" not
exists.
10:51:49 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/survey_Russia_146963969L.dat" not
exists.
10:51:49 [info] 13:51:49 +3 [base] TestSystem: Server does not confirm group, but
test disabled. Clear cached data.
10:51:49 [info] 13:51:49 +3 [base] TestSystem: Could not clean test cached data.
Maybe files does not exists?
10:51:49 [info] AccountGameLogic::onBecomePlayer() 1081215335 181
10:51:49 [info] 13:51:49 +3 [prebattle] PrebattleRequester::SetClientPrebattle
10:51:49 [info] 13:51:49 +3 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
10:51:49 [info] 13:51:49 +3 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
10:51:49 [error] 13:51:49 +3 [base] Request to switch to current screen:
ConnectingScreen
10:51:49 [info] 13:51:49 +3 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 181
10:51:49 [info] 13:51:49 +3 [stuff] not saving application data because data on
disc is the same
10:51:50 [error] 13:51:50 +3 [base] Request to switch to current screen:
ConnectingScreen
10:51:50 [info] 13:51:50 +3 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> ConnectingScreen:666 192
10:51:50 [info] 13:51:50 +3 [base] Shop state is not synchronized 2
10:51:50 [info] 13:51:50 +3 [base] AppGraphicsOptionsMigrationManager::Migrate
10:51:50 [info] 13:51:50 +3 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 3 , deviceData.isFirstRun = 0 , MaxVersion = 3 , loadedFromFile
= 1
10:51:50 [info] 13:51:50 +3 [base] Graphics options do not need to be migrated
(already max migration version).
10:51:50 [info] 13:51:50 +3 [base] Dynamic localizations setup completed.
10:51:50 [info] 13:51:50 +3 [base] Dynamic localizations loaded from local file:
C:/Users/POWER/Documents/DAVAProject/cache/localizations/ru.yaml
10:51:51 [error] 13:51:51 +3 [shop] No prices fetched, clearing! steam
10:51:52 [info] 13:51:52 +3 [stuff] not saving application data because data on
disc is the same
10:51:52 [info] 13:51:52 +3 [base] ScreensFlow::RequestToShowScreen
ConnectingScreen:666 -> GarageScreen:42 354
10:51:52 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/various_data_Russia_146963969L.dat" not
exists.
10:51:52 [info] 13:51:52 +3 [base] Shop state is not synchronized 0
10:51:52 [info] 13:51:52 +3 [base] Shop state is not synchronized 0
10:51:52 [warning] 13:51:52 +3 [ads] IronSource application key is not configured!
10:51:52 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/notif_queue_Russia_146963969L.dat" not
exists.
10:51:52 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/tank_birthday_Russia_146963969L.dat"
not exists.
10:51:52 [info] GarageScreen::LoadResources begin
10:51:52 [info] 13:51:52 +3 [render] Material group quality: Water = ULTRA_HIGH
10:51:52 [info] 13:51:52 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:51:52 [info] 13:51:52 +3 [render] Material group quality: Static object = MEDIUM
10:51:52 [info] 13:51:52 +3 [render] Material group quality: Landscape = HIGH
10:51:52 [info] 13:51:52 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:51:52 [info] 13:51:52 +3 [render] Material group quality: Decoration Objects =
ON
10:51:52 [info] 13:51:52 +3 [render] Material group quality: Reflections = HIGH
10:51:52 [info] 13:51:52 +3 [render] Material group quality: Static Decal = ON
10:51:52 [info] 13:51:52 +3 [render] Material group quality: Tank = ULTRA
10:51:52 [info] 13:51:52 +3 [render] Material group quality: Vegetation = HIGH
10:51:52 [info] 13:51:52 +3 [render] Material group quality: VegetationCount = 500k
10:51:52 [info] 13:51:52 +3 [base] HangarLoadingController::Activate start
10:51:52 [info] 13:51:52 +3 [base] Controller activated: HangarLoadingController
10:51:52 [info] 13:51:52 +3 [base] HangarLoadingController::StartLoadingState
start, state 0
10:51:52 [info] 13:51:52 +3 [base] HangarLoadingController::StartLoadingState
start, state 1
10:51:52 [info] 13:51:52 +3 [base] Shop state is not synchronized 2
10:51:52 [info] 13:51:52 +3 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 0 ms
10:51:52 [info] 13:51:52 +3 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 1 ms
10:51:52 [info] 13:51:52 +3 [base] HangarLoadingController::Activate end, duration
1 ms
10:51:52 [warning] Quality not defined for template:
C:/Steam/steamapps/common/World of Tanks
Blitz/Data/Materials/TileMaskAllQualities.material, using default
QualityDependentUniqueDefines.
10:51:53 [info] 13:51:53 +3 [render] Creating ShadowMap texture with size: 16 x 16
10:51:53 [info] 13:51:53 +3 [render] Setting ShadowMap texture. Size: 16 x 16 old
size: 0 x 0
10:51:53 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_halloween_2021_military_cave/presets.yaml for read
10:51:53 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_halloween_2021_military_cave/presets.yaml for read
10:51:53 [info] 13:51:53 +3 [render] Creating ShadowMap texture with size: 2048 x
3072
10:51:53 [info] 13:51:53 +3 [render] Setting ShadowMap texture. Size: 2048 x 3072
old size: 16 x 16
10:51:54 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_14/settings.yaml for read
10:51:54 [warning] 13:51:54 +3 [story] could not create parser:
~res:/Stories/bp_season_14/settings.yaml
10:51:54 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_15/settings.yaml for read
10:51:54 [warning] 13:51:54 +3 [story] could not create parser:
~res:/Stories/bp_season_15/settings.yaml
10:51:54 [info] 13:51:54 +3 [base] HangarLoadingController::StartLoadingState
start, state 2
10:51:54 [info] 13:51:54 +3 [base] Shop state is not synchronized 2
10:51:54 [info] 13:51:54 +3 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 0 ms
10:51:54 [info] 13:51:54 +3 [chat] XChatInstance::onClientCreated
10:51:54 [info] 13:51:54 +3 [base] HangarLoadingController::StartLoadingState
start, state 3
10:51:54 [info] 13:51:54 +3 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 0 ms
10:51:55 [info] 13:51:55 +3 [stuff] not saving application data because data on
disc is the same
10:51:55 [info] 13:51:55 +3 [stuff] not saving application data because data on
disc is the same
10:51:55 [info] 13:51:55 +3 [base] HangarLoadingController::StartLoadingState
start, state 4
10:51:55 [info] 13:51:55 +3 [base] HangarLoadingController::StartLoadingState
start, state 5
10:51:55 [info] 13:51:55 +3 [base] HangarLoadingController::StartLoadingState
start, state 6
10:51:55 [info] 13:51:55 +3 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 0 ms
10:51:55 [info] 13:51:55 +3 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 1 ms
10:51:55 [info] 13:51:55 +3 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 1 ms
10:51:55 [info] 13:51:55 +3 [base] HangarLoadingController::Deactivate start
10:51:55 [info] 13:51:55 +3 [base] Controller deactivated: HangarLoadingController
10:51:55 [info] 13:51:55 +3 [base] HangarLoadingController::Deactivate end,
duration 1 ms
10:51:55 [info] 13:51:55 +3 [base] LobbyBaseController destroyed:
HangarLoadingController
10:51:55 [info] 13:51:55 +3 [base] Controller activated: WelcomeController
10:51:55 [warning] WGXmppClientPrivate::onConnect
10:51:55 [info] 13:51:55 +3 [chat] XChatInstance::onConnect()
10:51:56 [info] 13:51:56 +3 [chat] block list size 0
10:52:02 [info] 13:52:02 +3 [ui] UIDataParams redirect event: ON_CLICK_BUTTON ,
control: CloseButton -> event: CLOSE_EVENT_FROM_BUTTON , control:
CloseButtonWrapper
10:52:02 [info] 13:52:02 +3 [base] Controller deactivated: WelcomeController
10:52:02 [info] 13:52:02 +3 [base] HangarController::Activate start
10:52:02 [info] 13:52:02 +3 [base] Controller activated: HangarController
10:52:02 [info] 13:52:02 +3 [base] HangarController::Activate phase 1 end, duration
5 ms
10:52:02 [info] 13:52:02 +3 [base] HangarController::Activate phase 2 end, duration
0 ms
10:52:02 [info] 13:52:02 +3 [base] HangarController::Activate phase 3 end, duration
2 ms
10:52:02 [info] 13:52:02 +3 [base] HangarController::Activate phase 4 end, duration
2 ms
10:52:02 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_halloween_2021_military_cave/presets.yaml for read
10:52:02 [info] 13:52:02 +3 [base] HangarController::Activate phase 5 end, duration
0 ms
10:52:02 [info] 13:52:02 +3 [base] HangarController::Activate end, duration 9 ms
10:52:02 [info] 13:52:02 +3 [prebattle] SquadController::Activate 1B7CA4C0
10:52:02 [info] 13:52:02 +3 [base] LobbyBaseController destroyed: WelcomeController
10:52:02 [warning] 13:52:02 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/battlepass_prem.webp" not found
10:52:02 [warning] 13:52:02 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/battlepass_prem.txt" not found
10:52:02 [warning] 13:52:02 +3 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/battlepass_prem". Pink placeholder is used
10:52:03 [info] 13:52:03 +3 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
10:52:03 [info] 13:52:03 +3 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
10:52:03 [info] 13:52:03 +3 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:germany:Sturer_Emil -> event: INIT_STARTED_INDEX , control:
PlayerTanks
10:52:03 [info] 13:52:03 +3 [ui] UIDataParams redirect event: HOVER , control:
ButtonDecorator -> event: HOVER , control: ContentHolder
10:52:03 [info] 13:52:03 +3 [ui] UIDataParams redirect event: CANCEL_HOVER ,
control: ButtonDecorator -> event: CANCEL_HOVER , control: ContentHolder
10:52:04 [warning] 13:52:04 +3 [ui] Animation HoverAnim has stopped due to the same
animation has started recently
10:52:06 [info] 13:52:06 +3 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
10:52:06 [info] 13:52:06 +3 [prebattle] SquadController::Deactivate 1B7CA4C0
10:52:06 [info] 13:52:06 +3 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 1B7CA4C0 dialogOnScreen: 0
subscribed: 0
10:52:06 [info] 13:52:06 +3 [base] HangarController::Deactivate start
10:52:06 [info] 13:52:06 +3 [base] Controller deactivated: HangarController
10:52:06 [info] 13:52:06 +3 [base] HangarController::Deactivate end, duration 10 ms
10:52:06 [info] 13:52:06 +3 [base] Controller activated: RandomPrebattleController
10:52:15 [info] AccountGameLogic::onBecomeNonPlayer() 1566
10:52:15 [info] 13:52:15 +3 [base] Controller deactivated:
RandomPrebattleController
10:52:15 [info] 13:52:15 +3 [prebattle] PrebattleRequester::SetRequestsProvider
0DC593FC
10:52:15 [info] 13:52:15 +3 [base] LobbyBaseController destroyed: HangarController
10:52:15 [info] 13:52:15 +3 [prebattle] SquadController::~SquadController 1B7CA4C0
10:52:15 [info] 13:52:15 +3 [base] LobbyBaseController destroyed:
RandomPrebattleController
10:52:15 [info] 13:52:15 +3 [stuff] not saving application data because data on
disc is the same
10:52:15 [info] 13:52:15 +3 [prebattle] PrebattleRequester::SetClientPrebattle
10:52:15 [info] 13:52:15 +3 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
10:52:15 [info] AvatarGameLogic::onBecomePlayer 1566
10:52:15 [info] SetBattleState CREATED
10:52:15 [info] 13:52:15 +3 [battle] Battle started on map: pliego
10:52:15 [info] 13:52:15 +3 [net] Traceroute: Successfuly initialized
10:52:15 [info] 13:52:15 +3 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 1566
10:52:15 [info] ClientArena::ClearVehicleMap 0
10:52:15 [info] SetBattleState LOADING
10:52:15 [warning] 13:52:15 +3 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
10:52:15 [info] 13:52:15 +3 [render] Material group quality: Water = ULTRA_HIGH
10:52:15 [info] 13:52:15 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:52:15 [info] 13:52:15 +3 [render] Material group quality: Static object = MEDIUM
10:52:15 [info] 13:52:15 +3 [render] Material group quality: Landscape = HIGH
10:52:15 [info] 13:52:15 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:52:15 [info] 13:52:15 +3 [render] Material group quality: Decoration Objects =
ON
10:52:15 [info] 13:52:15 +3 [render] Material group quality: Reflections = HIGH
10:52:15 [info] 13:52:15 +3 [render] Material group quality: Static Decal = ON
10:52:15 [info] 13:52:15 +3 [render] Material group quality: Tank = ULTRA
10:52:15 [info] 13:52:15 +3 [render] Material group quality: Vegetation = HIGH
10:52:15 [info] 13:52:15 +3 [render] Material group quality: VegetationCount = 500k
10:52:15 [info] 13:52:15 +3 [base] AppGraphicsOptionsMigrationManager::Migrate
10:52:15 [info] 13:52:15 +3 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 3 , deviceData.isFirstRun = 0 , MaxVersion = 3 , loadedFromFile
= 1
10:52:15 [info] 13:52:15 +3 [base] Graphics options do not need to be migrated
(already max migration version).
10:52:16 [warning] Quality not defined for template:
C:/Steam/steamapps/common/World of Tanks
Blitz/Data/Materials/SphericalLit.material, using default
QualityDependentUniqueDefines.
10:52:17 [warning] Quality not defined for template:
C:/Steam/steamapps/common/World of Tanks
Blitz/Data/Materials/SpeedTree.SphericalLit.material, using default
QualityDependentUniqueDefines.
10:52:18 [warning] Quality not defined for template:
C:/Steam/steamapps/common/World of Tanks
Blitz/Data/Materials/SphericalLit.material, using default
QualityDependentUniqueDefines.
10:52:19 [warning] Quality not defined for template:
C:/Steam/steamapps/common/World of Tanks
Blitz/Data/Materials/SpeedTree.SphericalLit.material, using default
QualityDependentUniqueDefines.
10:52:21 [info] Cant purge lods: no render object
10:52:21 [warning] 13:52:21 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251900
10:52:21 [warning] 13:52:21 +3 [battle] DetachTurret entity address: 03A6F579
10:52:23 [info] Cant purge lods: no render object
10:52:24 [warning] 13:52:24 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251905
10:52:24 [warning] 13:52:24 +3 [battle] DetachTurret entity address: 03A6F579
10:52:24 [info] Cant purge lods: no render object
10:52:24 [warning] 13:52:24 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251902
10:52:24 [warning] 13:52:24 +3 [battle] DetachTurret entity address: 03A6F579
10:52:24 [info] Cant purge lods: no render object
10:52:24 [warning] 13:52:24 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251906
10:52:24 [warning] 13:52:24 +3 [battle] DetachTurret entity address: 03A6F579
10:52:24 [info] Cant purge lods: no render object
10:52:24 [warning] 13:52:24 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251907
10:52:24 [warning] 13:52:24 +3 [battle] DetachTurret entity address: 03A6F579
10:52:24 [info] Cant purge lods: no render object
10:52:24 [warning] 13:52:24 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251909
10:52:24 [warning] 13:52:24 +3 [battle] DetachTurret entity address: 03A6F579
10:52:24 [info] Cant purge lods: no render object
10:52:24 [warning] 13:52:24 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251911
10:52:24 [warning] 13:52:24 +3 [battle] DetachTurret entity address: 03A6F579
10:52:25 [warning] 13:52:25 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251908
10:52:25 [warning] 13:52:25 +3 [battle] DetachTurret entity address: 03A6F579
10:52:25 [info] Cant purge lods: no render object
10:52:25 [warning] 13:52:25 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251901
10:52:25 [warning] 13:52:25 +3 [battle] DetachTurret entity address: 03A6F579
10:52:25 [warning] 13:52:25 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251904
10:52:25 [warning] 13:52:25 +3 [battle] DetachTurret entity address: 03A6F579
10:52:26 [warning] 13:52:26 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081251910
10:52:26 [warning] 13:52:26 +3 [battle] DetachTurret entity address: 03A6F579
10:52:27 [warning] 13:52:27 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall.webp" not found
10:52:27 [warning] 13:52:27 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall.txt" not found
10:52:27 [warning] 13:52:27 +3 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall". Pink
placeholder is used
10:52:27 [info] 13:52:27 +3 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 1666
10:52:27 [info] SetBattleState LOADED
10:52:27 [info] 13:52:27 +3 [net] Traceroute::BackgroundWorker: Main thread started
10:52:28 [info] Create RayTester
10:52:28 [info] 13:52:28 +3 [render] Material group quality: Water = ULTRA_HIGH
10:52:28 [info] 13:52:28 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:52:28 [info] 13:52:28 +3 [render] Material group quality: Static object = MEDIUM
10:52:28 [info] 13:52:28 +3 [render] Material group quality: Landscape = HIGH
10:52:28 [info] 13:52:28 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:52:28 [info] 13:52:28 +3 [render] Material group quality: Decoration Objects =
ON
10:52:28 [info] 13:52:28 +3 [render] Material group quality: Reflections = HIGH
10:52:28 [info] 13:52:28 +3 [render] Material group quality: Static Decal = ON
10:52:28 [info] 13:52:28 +3 [render] Material group quality: Tank = ULTRA
10:52:28 [info] 13:52:28 +3 [render] Material group quality: Vegetation = HIGH
10:52:28 [info] 13:52:28 +3 [render] Material group quality: VegetationCount = 500k
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.webp"
not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt"
not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursor.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursor.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.webp" not found
10:52:28 [warning] 13:52:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt" not found
10:52:28 [error] 13:52:28 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
10:53:16 [error] 13:53:16 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:53:30 [error] 13:53:30 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:53:38 [error] 13:53:38 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:53:41 [error] 13:53:41 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:53:57 [error] 13:53:57 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:54:13 [error] 13:54:13 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:54:15 [error] 13:54:15 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:54:21 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:54:24 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:54:29 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:54:39 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:55:05 [info] SetBattleState WAIT
10:55:05 [info] AvatarGameLogic::onBecomeNonPlayer 11093
10:55:05 [info] 13:55:05 +3 [net] Traceroute::BackgroundWorker destroyed.
10:55:05 [info] SetBattleState LEAVE
10:55:05 [info] BattleScreen::OnLeaveBattle
10:55:05 [info] SetBattleState WAIT
10:55:05 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
10:55:05 [info] Release RayTester
10:55:05 [info] AccountGameLogic::onBecomePlayer() 1081215335 11093
10:55:05 [info] 13:55:05 +3 [prebattle] PrebattleRequester::SetClientPrebattle
10:55:05 [info] 13:55:05 +3 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
10:55:05 [info] 13:55:05 +3 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
10:55:05 [info] 13:55:05 +3 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 11093
10:55:05 [info] 13:55:05 +3 [stuff] not saving application data because data on
disc is the same
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Water = ULTRA_HIGH
10:55:05 [info] 13:55:05 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Static object = MEDIUM
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Landscape = HIGH
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Decoration Objects =
ON
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Reflections = HIGH
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Static Decal = ON
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Tank = ULTRA
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Vegetation = HIGH
10:55:05 [info] 13:55:05 +3 [render] Material group quality: VegetationCount = 500k
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Water = ULTRA_HIGH
10:55:05 [info] 13:55:05 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Static object = MEDIUM
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Landscape = HIGH
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Decoration Objects =
ON
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Reflections = HIGH
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Static Decal = ON
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Tank = ULTRA
10:55:05 [info] 13:55:05 +3 [render] Material group quality: Vegetation = HIGH
10:55:05 [info] 13:55:05 +3 [render] Material group quality: VegetationCount = 500k
10:55:05 [info] SetBattleState UNLOAD
10:55:06 [info] ClientArena::ClearVehicleMap 14
10:55:06 [info] SetBattleState UNLOADED
10:55:06 [info] 13:55:06 +3 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 11098
10:55:06 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/various_data_Russia_146963969L.dat" not
exists.
10:55:06 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_14/settings.yaml for read
10:55:06 [warning] 13:55:06 +3 [story] could not create parser:
~res:/Stories/bp_season_14/settings.yaml
10:55:06 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_15/settings.yaml for read
10:55:06 [warning] 13:55:06 +3 [story] could not create parser:
~res:/Stories/bp_season_15/settings.yaml
10:55:06 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_14/settings.yaml for read
10:55:06 [warning] 13:55:06 +3 [story] could not create parser:
~res:/Stories/bp_season_14/settings.yaml
10:55:06 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_15/settings.yaml for read
10:55:06 [warning] 13:55:06 +3 [story] could not create parser:
~res:/Stories/bp_season_15/settings.yaml
10:55:06 [warning] 13:55:06 +3 [ads] IronSource application key is not configured!
10:55:06 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/notif_queue_Russia_146963969L.dat" not
exists.
10:55:06 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/tank_birthday_Russia_146963969L.dat"
not exists.
10:55:06 [info] [BattleMetrics] Stats has been sent
10:55:06 [info] 13:55:06 +3 [base] AppGraphicsOptionsMigrationManager::Migrate
10:55:06 [info] 13:55:06 +3 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 3 , deviceData.isFirstRun = 0 , MaxVersion = 3 , loadedFromFile
= 1
10:55:06 [info] 13:55:06 +3 [base] Graphics options do not need to be migrated
(already max migration version).
10:55:06 [info] GarageScreen::LoadResources begin
10:55:06 [info] 13:55:06 +3 [render] Material group quality: Water = ULTRA_HIGH
10:55:06 [info] 13:55:06 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:55:06 [info] 13:55:06 +3 [render] Material group quality: Static object = MEDIUM
10:55:06 [info] 13:55:06 +3 [render] Material group quality: Landscape = HIGH
10:55:06 [info] 13:55:06 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:55:06 [info] 13:55:06 +3 [render] Material group quality: Decoration Objects =
ON
10:55:06 [info] 13:55:06 +3 [render] Material group quality: Reflections = HIGH
10:55:06 [info] 13:55:06 +3 [render] Material group quality: Static Decal = ON
10:55:06 [info] 13:55:06 +3 [render] Material group quality: Tank = ULTRA
10:55:06 [info] 13:55:06 +3 [render] Material group quality: Vegetation = HIGH
10:55:06 [info] 13:55:06 +3 [render] Material group quality: VegetationCount = 500k
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::Activate start
10:55:06 [info] 13:55:06 +3 [base] Controller activated: HangarLoadingController
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState
start, state 0
10:55:06 [info] 13:55:06 +3 [base] Shop state is not synchronized 2
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 1 ms
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::Activate end, duration
1 ms
10:55:06 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_halloween_2021_military_cave/presets.yaml for read
10:55:06 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_halloween_2021_military_cave/presets.yaml for read
10:55:06 [info] 13:55:06 +3 [stuff] not saving application data because data on
disc is the same
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState
start, state 1
10:55:06 [info] 13:55:06 +3 [base] Shop state is not synchronized 2
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState
start, state 2
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState
start, state 3
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState
start, state 4
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState
start, state 5
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState
start, state 6
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 0 ms
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 0 ms
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 1 ms
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 2 ms
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 2 ms
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::Deactivate start
10:55:06 [info] 13:55:06 +3 [base] Controller deactivated: HangarLoadingController
10:55:06 [info] 13:55:06 +3 [base] HangarLoadingController::Deactivate end,
duration 1 ms
10:55:06 [info] 13:55:06 +3 [base] LobbyBaseController destroyed:
HangarLoadingController
10:55:06 [info] 13:55:06 +3 [base] HangarController::Activate start
10:55:06 [info] 13:55:06 +3 [base] Controller activated: HangarController
10:55:06 [info] 13:55:06 +3 [base] HangarController::Activate phase 1 end, duration
9 ms
10:55:06 [info] 13:55:06 +3 [base] HangarController::Activate phase 2 end, duration
0 ms
10:55:06 [info] 13:55:06 +3 [base] HangarController::Activate phase 3 end, duration
1 ms
10:55:06 [warning] [UIControlSystem::RemovePopup] attempt to double remove popup
during one frame.
10:55:06 [info] 13:55:06 +3 [base] HangarController::Activate phase 4 end, duration
1 ms
10:55:06 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_halloween_2021_military_cave/presets.yaml for read
10:55:06 [info] 13:55:06 +3 [base] HangarController::Activate phase 5 end, duration
0 ms
10:55:06 [info] 13:55:06 +3 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) true
10:55:06 [info] 13:55:06 +3 [analytics] VigoSdkProvider: is allowed to show user
dialog (suitable region) true
10:55:06 [info] 13:55:06 +3 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
10:55:06 [info] 13:55:06 +3 [base] HangarController::Activate end, duration 12 ms
10:55:06 [info] 13:55:06 +3 [prebattle] SquadController::Activate 26BD9980
10:55:07 [warning] 13:55:07 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/battlepass_prem.webp" not found
10:55:07 [warning] 13:55:07 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/battlepass_prem.txt" not found
10:55:07 [warning] 13:55:07 +3 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/battlepass_prem". Pink placeholder is used
10:55:07 [info] 13:55:07 +3 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
10:55:07 [info] 13:55:07 +3 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
10:55:07 [info] 13:55:07 +3 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:germany:Sturer_Emil -> event: INIT_STARTED_INDEX , control:
PlayerTanks
10:55:09 [info] 13:55:09 +3 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:ussr:KV2 -> event: SELECT_PLAYER_TANK , control: PlayerTanks
10:55:09 [info] 13:55:09 +3 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:ussr:KV2 -> event: INIT_STARTED_INDEX , control: PlayerTanks
10:55:09 [info] 13:55:09 +3 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
10:55:09 [warning] 13:55:09 +3 [ui] Animation HoverAnim has stopped due to the same
animation has started recently
10:55:13 [info] 13:55:13 +3 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
10:55:13 [info] 13:55:13 +3 [prebattle] SquadController::Deactivate 26BD9980
10:55:13 [info] 13:55:13 +3 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 26BD9980 dialogOnScreen: 0
subscribed: 0
10:55:13 [info] 13:55:13 +3 [base] HangarController::Deactivate start
10:55:13 [info] 13:55:13 +3 [base] Controller deactivated: HangarController
10:55:13 [info] 13:55:13 +3 [base] HangarController::Deactivate end, duration 12 ms
10:55:13 [info] 13:55:13 +3 [base] Controller activated: RandomPrebattleController
10:55:17 [info] AccountGameLogic::onBecomeNonPlayer() 11722
10:55:17 [info] 13:55:17 +3 [base] Controller deactivated:
RandomPrebattleController
10:55:17 [info] 13:55:17 +3 [prebattle] PrebattleRequester::SetRequestsProvider
1DD86FF4
10:55:17 [info] 13:55:17 +3 [base] LobbyBaseController destroyed: HangarController
10:55:17 [info] 13:55:17 +3 [prebattle] SquadController::~SquadController 26BD9980
10:55:17 [info] 13:55:17 +3 [base] LobbyBaseController destroyed:
RandomPrebattleController
10:55:17 [info] 13:55:17 +3 [stuff] not saving application data because data on
disc is the same
10:55:17 [info] 13:55:17 +3 [prebattle] PrebattleRequester::SetClientPrebattle
10:55:17 [info] 13:55:17 +3 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
10:55:17 [info] AvatarGameLogic::onBecomePlayer 11724
10:55:17 [info] SetBattleState CREATED
10:55:17 [info] 13:55:17 +3 [battle] Battle started on map: idle
10:55:17 [info] 13:55:17 +3 [net] Traceroute: Successfuly initialized
10:55:17 [info] 13:55:17 +3 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 11724
10:55:17 [info] ClientArena::ClearVehicleMap 0
10:55:18 [info] SetBattleState LOADING
10:55:18 [warning] 13:55:18 +3 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
10:55:18 [info] 13:55:18 +3 [base] AppGraphicsOptionsMigrationManager::Migrate
10:55:18 [info] 13:55:18 +3 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 3 , deviceData.isFirstRun = 0 , MaxVersion = 3 , loadedFromFile
= 1
10:55:18 [info] 13:55:18 +3 [base] Graphics options do not need to be migrated
(already max migration version).
10:55:18 [info] 13:55:18 +3 [render] Material group quality: Water = ULTRA_HIGH
10:55:18 [info] 13:55:18 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:55:18 [info] 13:55:18 +3 [render] Material group quality: Static object = MEDIUM
10:55:18 [info] 13:55:18 +3 [render] Material group quality: Landscape = HIGH
10:55:18 [info] 13:55:18 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:55:18 [info] 13:55:18 +3 [render] Material group quality: Decoration Objects =
ON
10:55:18 [info] 13:55:18 +3 [render] Material group quality: Reflections = HIGH
10:55:18 [info] 13:55:18 +3 [render] Material group quality: Static Decal = ON
10:55:18 [info] 13:55:18 +3 [render] Material group quality: Tank = ULTRA
10:55:18 [info] 13:55:18 +3 [render] Material group quality: Vegetation = HIGH
10:55:18 [info] 13:55:18 +3 [render] Material group quality: VegetationCount = 500k
10:55:21 [info] Cant purge lods: no render object
10:55:21 [warning] 13:55:21 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220577
10:55:21 [warning] 13:55:21 +3 [battle] DetachTurret entity address: 03A6F579
10:55:21 [info] Cant purge lods: no render object
10:55:21 [warning] 13:55:21 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220581
10:55:21 [warning] 13:55:21 +3 [battle] DetachTurret entity address: 03A6F579
10:55:21 [info] Cant purge lods: no render object
10:55:21 [warning] 13:55:21 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220582
10:55:21 [warning] 13:55:21 +3 [battle] DetachTurret entity address: 03A6F579
10:55:21 [info] Cant purge lods: no render object
10:55:21 [warning] 13:55:21 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220572
10:55:21 [warning] 13:55:21 +3 [battle] DetachTurret entity address: 03A6F579
10:55:22 [info] Cant purge lods: no render object
10:55:22 [warning] 13:55:22 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220575
10:55:22 [warning] 13:55:22 +3 [battle] DetachTurret entity address: 03A6F579
10:55:22 [info] Cant purge lods: no render object
10:55:22 [warning] 13:55:22 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220573
10:55:22 [warning] 13:55:22 +3 [battle] DetachTurret entity address: 03A6F579
10:55:22 [info] Cant purge lods: no render object
10:55:22 [warning] 13:55:22 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220578
10:55:22 [warning] 13:55:22 +3 [battle] DetachTurret entity address: 03A6F579
10:55:22 [info] Cant purge lods: no render object
10:55:22 [warning] 13:55:22 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220580
10:55:22 [warning] 13:55:22 +3 [battle] DetachTurret entity address: 03A6F579
10:55:22 [info] Cant purge lods: no render object
10:55:22 [warning] 13:55:22 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220574
10:55:22 [warning] 13:55:22 +3 [battle] DetachTurret entity address: 03A6F579
10:55:22 [info] Cant purge lods: no render object
10:55:22 [warning] 13:55:22 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220579
10:55:22 [warning] 13:55:22 +3 [battle] DetachTurret entity address: 03A6F579
10:55:22 [info] Cant purge lods: no render object
10:55:22 [warning] 13:55:22 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220571
10:55:22 [warning] 13:55:22 +3 [battle] DetachTurret entity address: 03A6F579
10:55:22 [info] Cant purge lods: no render object
10:55:22 [warning] 13:55:22 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220570
10:55:22 [warning] 13:55:22 +3 [battle] DetachTurret entity address: 03A6F579
10:55:22 [info] Cant purge lods: no render object
10:55:22 [warning] 13:55:22 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220569
10:55:22 [warning] 13:55:22 +3 [battle] DetachTurret entity address: 03A6F579
10:55:22 [info] Cant purge lods: no render object
10:55:22 [warning] 13:55:22 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081220576
10:55:22 [warning] 13:55:22 +3 [battle] DetachTurret entity address: 03A6F579
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall.txt" not found
10:55:23 [warning] 13:55:23 +3 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall". Pink
placeholder is used
10:55:23 [info] 13:55:23 +3 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 11780
10:55:23 [info] SetBattleState LOADED
10:55:23 [info] 13:55:23 +3 [net] Traceroute::BackgroundWorker: Main thread started
10:55:23 [info] Create RayTester
10:55:23 [info] 13:55:23 +3 [render] Material group quality: Water = ULTRA_HIGH
10:55:23 [info] 13:55:23 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:55:23 [info] 13:55:23 +3 [render] Material group quality: Static object = MEDIUM
10:55:23 [info] 13:55:23 +3 [render] Material group quality: Landscape = HIGH
10:55:23 [info] 13:55:23 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:55:23 [info] 13:55:23 +3 [render] Material group quality: Decoration Objects =
ON
10:55:23 [info] 13:55:23 +3 [render] Material group quality: Reflections = HIGH
10:55:23 [info] 13:55:23 +3 [render] Material group quality: Static Decal = ON
10:55:23 [info] 13:55:23 +3 [render] Material group quality: Tank = ULTRA
10:55:23 [info] 13:55:23 +3 [render] Material group quality: Vegetation = HIGH
10:55:23 [info] 13:55:23 +3 [render] Material group quality: VegetationCount = 500k
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.webp"
not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt"
not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursor.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursor.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.webp" not found
10:55:23 [warning] 13:55:23 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt" not found
10:55:23 [error] 13:55:23 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
10:56:48 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:57:03 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:57:15 [error] 13:57:15 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:16 [error] 13:57:16 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:16 [error] 13:57:16 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:18 [error] 13:57:18 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:19 [error] 13:57:19 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:21 [error] 13:57:21 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:40 [error] 13:57:40 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:40 [error] 13:57:40 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:40 [error] 13:57:40 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:42 [error] 13:57:42 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:42 [error] 13:57:42 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:42 [error] 13:57:42 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:43 [error] 13:57:43 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:50 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:57:50 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:57:52 [error] 13:57:52 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:57:54 [error] 13:57:54 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:58:00 [error] 13:58:00 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:58:03 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:58:08 [info] SetBattleState WAIT
10:58:08 [info] AvatarGameLogic::onBecomeNonPlayer 21683
10:58:09 [info] 13:58:09 +3 [net] Traceroute::BackgroundWorker destroyed.
10:58:09 [info] SetBattleState LEAVE
10:58:09 [info] BattleScreen::OnLeaveBattle
10:58:09 [info] SetBattleState WAIT
10:58:09 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
10:58:09 [info] Release RayTester
10:58:09 [info] AccountGameLogic::onBecomePlayer() 1081215335 21683
10:58:09 [info] 13:58:09 +3 [prebattle] PrebattleRequester::SetClientPrebattle
10:58:09 [info] 13:58:09 +3 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
10:58:09 [info] 13:58:09 +3 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
10:58:09 [info] 13:58:09 +3 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 21683
10:58:09 [info] 13:58:09 +3 [stuff] not saving application data because data on
disc is the same
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Water = ULTRA_HIGH
10:58:09 [info] 13:58:09 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Static object = MEDIUM
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Landscape = HIGH
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Decoration Objects =
ON
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Reflections = HIGH
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Static Decal = ON
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Tank = ULTRA
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Vegetation = HIGH
10:58:09 [info] 13:58:09 +3 [render] Material group quality: VegetationCount = 500k
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Water = ULTRA_HIGH
10:58:09 [info] 13:58:09 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Static object = MEDIUM
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Landscape = HIGH
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Decoration Objects =
ON
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Reflections = HIGH
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Static Decal = ON
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Tank = ULTRA
10:58:09 [info] 13:58:09 +3 [render] Material group quality: Vegetation = HIGH
10:58:09 [info] 13:58:09 +3 [render] Material group quality: VegetationCount = 500k
10:58:09 [info] SetBattleState UNLOAD
10:58:09 [info] ClientArena::ClearVehicleMap 14
10:58:09 [info] SetBattleState UNLOADED
10:58:09 [info] 13:58:09 +3 [base] ScreensFlow::RequestToShowScreen WaitScreen:666
-> GarageScreen:42 21688
10:58:09 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/various_data_Russia_146963969L.dat" not
exists.
10:58:09 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_14/settings.yaml for read
10:58:09 [warning] 13:58:09 +3 [story] could not create parser:
~res:/Stories/bp_season_14/settings.yaml
10:58:09 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_15/settings.yaml for read
10:58:09 [warning] 13:58:09 +3 [story] could not create parser:
~res:/Stories/bp_season_15/settings.yaml
10:58:10 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_14/settings.yaml for read
10:58:10 [warning] 13:58:10 +3 [story] could not create parser:
~res:/Stories/bp_season_14/settings.yaml
10:58:10 [error] [YamlParser::Parse] Can't Open file
Stories/bp_season_15/settings.yaml for read
10:58:10 [warning] 13:58:10 +3 [story] could not create parser:
~res:/Stories/bp_season_15/settings.yaml
10:58:10 [warning] 13:58:10 +3 [ads] IronSource application key is not configured!
10:58:10 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/notif_queue_Russia_146963969L.dat" not
exists.
10:58:10 [error] [ValUtils::ReadArrayFromFile] File
"C:/Users/POWER/Documents/DAVAProject/cache/tank_birthday_Russia_146963969L.dat"
not exists.
10:58:10 [info] [BattleMetrics] Stats has been sent
10:58:10 [info] 13:58:10 +3 [base] AppGraphicsOptionsMigrationManager::Migrate
10:58:10 [info] 13:58:10 +3 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 3 , deviceData.isFirstRun = 0 , MaxVersion = 3 , loadedFromFile
= 1
10:58:10 [info] 13:58:10 +3 [base] Graphics options do not need to be migrated
(already max migration version).
10:58:10 [info] GarageScreen::LoadResources begin
10:58:10 [info] 13:58:10 +3 [render] Material group quality: Water = ULTRA_HIGH
10:58:10 [info] 13:58:10 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:58:10 [info] 13:58:10 +3 [render] Material group quality: Static object = MEDIUM
10:58:10 [info] 13:58:10 +3 [render] Material group quality: Landscape = HIGH
10:58:10 [info] 13:58:10 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:58:10 [info] 13:58:10 +3 [render] Material group quality: Decoration Objects =
ON
10:58:10 [info] 13:58:10 +3 [render] Material group quality: Reflections = HIGH
10:58:10 [info] 13:58:10 +3 [render] Material group quality: Static Decal = ON
10:58:10 [info] 13:58:10 +3 [render] Material group quality: Tank = ULTRA
10:58:10 [info] 13:58:10 +3 [render] Material group quality: Vegetation = HIGH
10:58:10 [info] 13:58:10 +3 [render] Material group quality: VegetationCount = 500k
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::Activate start
10:58:10 [info] 13:58:10 +3 [base] Controller activated: HangarLoadingController
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState
start, state 0
10:58:10 [info] 13:58:10 +3 [base] Shop state is not synchronized 2
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState end,
state 0 duration 0 ms
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::Activate end, duration
1 ms
10:58:10 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_halloween_2021_military_cave/presets.yaml for read
10:58:10 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_halloween_2021_military_cave/presets.yaml for read
10:58:10 [info] 13:58:10 +3 [stuff] not saving application data because data on
disc is the same
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState
start, state 1
10:58:10 [info] 13:58:10 +3 [base] Shop state is not synchronized 2
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState end,
state 1 duration 1 ms
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState
start, state 2
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState
start, state 3
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState
start, state 4
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState
start, state 5
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState
start, state 6
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState end,
state 6 duration 1 ms
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState end,
state 5 duration 1 ms
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState end,
state 4 duration 1 ms
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState end,
state 3 duration 2 ms
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::StartLoadingState end,
state 2 duration 2 ms
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::Deactivate start
10:58:10 [info] 13:58:10 +3 [base] Controller deactivated: HangarLoadingController
10:58:10 [info] 13:58:10 +3 [base] HangarLoadingController::Deactivate end,
duration 0 ms
10:58:10 [info] 13:58:10 +3 [base] LobbyBaseController destroyed:
HangarLoadingController
10:58:10 [info] 13:58:10 +3 [base] HangarController::Activate start
10:58:10 [info] 13:58:10 +3 [base] Controller activated: HangarController
10:58:10 [info] 13:58:10 +3 [base] HangarController::Activate phase 1 end, duration
9 ms
10:58:10 [info] 13:58:10 +3 [base] HangarController::Activate phase 2 end, duration
0 ms
10:58:10 [info] 13:58:10 +3 [base] HangarController::Activate phase 3 end, duration
1 ms
10:58:10 [warning] [UIControlSystem::RemovePopup] attempt to double remove popup
during one frame.
10:58:10 [info] 13:58:10 +3 [base] HangarController::Activate phase 4 end, duration
0 ms
10:58:10 [error] [YamlParser::Parse] Can't Open file
3d/Configs/Presets/hangar_halloween_2021_military_cave/presets.yaml for read
10:58:10 [info] 13:58:10 +3 [base] HangarController::Activate phase 5 end, duration
1 ms
10:58:10 [info] 13:58:10 +3 [analytics] VigoSdkProvider: is allowed to show user
dialog (popups & stuff) true
10:58:10 [info] 13:58:10 +3 [analytics] VigoSdkProvider: is allowed to show user
dialog (suitable region) true
10:58:10 [info] 13:58:10 +3 [analytics] VigoSdkProvider: is allowed to show user
dialog (decision of VigoSdkProvider) false
10:58:10 [info] 13:58:10 +3 [base] HangarController::Activate end, duration 12 ms
10:58:10 [info] 13:58:10 +3 [prebattle] SquadController::Activate 22EDEFC0
10:58:10 [warning] 13:58:10 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/battlepass_prem.webp" not found
10:58:10 [warning] 13:58:10 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/battlepass_prem.txt" not found
10:58:10 [warning] 13:58:10 +3 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/battlepass_prem". Pink placeholder is used
10:58:11 [info] 13:58:11 +3 [ui] UIDataParams redirect event:
FILTER_ANIMATION_FINISHED , control: TanksPanel -> event:
FILTER_ANIMATION_FINISHED , control: TanksPanelHolder
10:58:11 [info] 13:58:11 +3 [ui] UIDataParams redirect event:
STOP_FULL_PIGGY_EFFECTS , control: LimitedTimeOffer0 -> event:
StopFullPiggyEffects , control: Slider
10:58:11 [info] 13:58:11 +3 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:ussr:KV2 -> event: INIT_STARTED_INDEX , control: PlayerTanks
10:58:11 [error] 13:58:11 +3 [ui] Style sheet can not find component
UIOpacityComponent in control HoverBg
10:58:12 [info] 13:58:12 +3 [ui] UIDataParams redirect event: ON_TANK_PRESS ,
control: TankCell:germany:Sturer_Emil -> event: SELECT_PLAYER_TANK , control:
PlayerTanks
10:58:12 [info] 13:58:12 +3 [ui] UIDataParams redirect event: INIT_STARTED_INDEX ,
control: TankCell:germany:Sturer_Emil -> event: INIT_STARTED_INDEX , control:
PlayerTanks
10:58:12 [info] 13:58:12 +3 [ui] UIDataParams redirect event: SELECT_PLAYER_TANK ,
control: TanksPanel -> event: SELECT_PLAYER_TANK , control: TanksPanelHolder
10:58:13 [info] 13:58:13 +3 [ui] UIDataParams redirect event:
BATTLE_BUTTON_PRESSED , control: BattleButton -> event: BATTLE_BUTTON_PRESSED ,
control: BattleButtonContainer
10:58:14 [info] 13:58:14 +3 [prebattle] SquadController::Deactivate 22EDEFC0
10:58:14 [info] 13:58:14 +3 [prebattle]
SquadController::HideDialogAndUnsubscribeFromLogic 22EDEFC0 dialogOnScreen: 0
subscribed: 0
10:58:14 [info] 13:58:14 +3 [base] HangarController::Deactivate start
10:58:14 [info] 13:58:14 +3 [base] Controller deactivated: HangarController
10:58:14 [info] 13:58:14 +3 [base] HangarController::Deactivate end, duration 12 ms
10:58:14 [info] 13:58:14 +3 [base] Controller activated: RandomPrebattleController
10:58:16 [info] AccountGameLogic::onBecomeNonPlayer() 22016
10:58:16 [info] 13:58:16 +3 [base] Controller deactivated:
RandomPrebattleController
10:58:16 [info] 13:58:16 +3 [prebattle] PrebattleRequester::SetRequestsProvider
1DC9D7DC
10:58:16 [info] 13:58:16 +3 [base] LobbyBaseController destroyed: HangarController
10:58:16 [info] 13:58:16 +3 [prebattle] SquadController::~SquadController 22EDEFC0
10:58:16 [info] 13:58:16 +3 [base] LobbyBaseController destroyed:
RandomPrebattleController
10:58:16 [info] 13:58:16 +3 [stuff] not saving application data because data on
disc is the same
10:58:16 [info] 13:58:16 +3 [prebattle] PrebattleRequester::SetClientPrebattle
10:58:16 [info] 13:58:16 +3 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
10:58:16 [info] AvatarGameLogic::onBecomePlayer 22019
10:58:16 [info] SetBattleState CREATED
10:58:16 [info] 13:58:16 +3 [battle] Battle started on map: canal
10:58:16 [info] 13:58:16 +3 [net] Traceroute: Successfuly initialized
10:58:16 [info] 13:58:16 +3 [base] ScreensFlow::RequestToShowScreen GarageScreen:42
-> ArenaLoadingScreen:45067 22019
10:58:16 [info] ClientArena::ClearVehicleMap 0
10:58:16 [info] SetBattleState LOADING
10:58:16 [warning] 13:58:16 +3 [battle] isRewinding: 0 typeId: class
AvatarContextBattle
10:58:16 [info] 13:58:16 +3 [base] AppGraphicsOptionsMigrationManager::Migrate
10:58:16 [info] 13:58:16 +3 [base] AppGraphicsOptionsMigrationManager::Migrate :
currentVersion = 3 , deviceData.isFirstRun = 0 , MaxVersion = 3 , loadedFromFile
= 1
10:58:16 [info] 13:58:16 +3 [base] Graphics options do not need to be migrated
(already max migration version).
10:58:16 [info] 13:58:16 +3 [render] Material group quality: Water = ULTRA_HIGH
10:58:16 [info] 13:58:16 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:58:16 [info] 13:58:16 +3 [render] Material group quality: Static object = MEDIUM
10:58:16 [info] 13:58:16 +3 [render] Material group quality: Landscape = HIGH
10:58:16 [info] 13:58:16 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:58:16 [info] 13:58:16 +3 [render] Material group quality: Decoration Objects =
ON
10:58:16 [info] 13:58:16 +3 [render] Material group quality: Reflections = HIGH
10:58:16 [info] 13:58:16 +3 [render] Material group quality: Static Decal = ON
10:58:16 [info] 13:58:16 +3 [render] Material group quality: Tank = ULTRA
10:58:16 [info] 13:58:16 +3 [render] Material group quality: Vegetation = HIGH
10:58:16 [info] 13:58:16 +3 [render] Material group quality: VegetationCount = 500k
10:58:22 [info] Cant purge lods: no render object
10:58:23 [warning] 13:58:23 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419951
10:58:23 [warning] 13:58:23 +3 [battle] DetachTurret entity address: 03A6F579
10:58:23 [info] Cant purge lods: no render object
10:58:23 [warning] 13:58:23 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419952
10:58:23 [warning] 13:58:23 +3 [battle] DetachTurret entity address: 03A6F579
10:58:25 [info] Cant purge lods: no render object
10:58:25 [warning] 13:58:25 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419953
10:58:25 [warning] 13:58:25 +3 [battle] DetachTurret entity address: 03A6F579
10:58:25 [info] Cant purge lods: no render object
10:58:25 [warning] 13:58:25 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419949
10:58:25 [warning] 13:58:25 +3 [battle] DetachTurret entity address: 03A6F579
10:58:25 [info] Cant purge lods: no render object
10:58:25 [warning] 13:58:25 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419950
10:58:25 [warning] 13:58:25 +3 [battle] DetachTurret entity address: 03A6F579
10:58:25 [info] Cant purge lods: no render object
10:58:25 [warning] 13:58:25 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419956
10:58:25 [warning] 13:58:25 +3 [battle] DetachTurret entity address: 03A6F579
10:58:25 [info] Cant purge lods: no render object
10:58:25 [warning] 13:58:25 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419945
10:58:25 [warning] 13:58:25 +3 [battle] DetachTurret entity address: 03A6F579
10:58:26 [info] Cant purge lods: no render object
10:58:26 [warning] 13:58:26 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419946
10:58:26 [warning] 13:58:26 +3 [battle] DetachTurret entity address: 03A6F579
10:58:27 [warning] 13:58:27 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419954
10:58:27 [warning] 13:58:27 +3 [battle] DetachTurret entity address: 03A6F579
10:58:27 [info] Cant purge lods: no render object
10:58:27 [warning] 13:58:27 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419948
10:58:27 [warning] 13:58:27 +3 [battle] DetachTurret entity address: 03A6F579
10:58:27 [info] Cant purge lods: no render object
10:58:27 [warning] 13:58:27 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419955
10:58:27 [warning] 13:58:27 +3 [battle] DetachTurret entity address: 03A6F579
10:58:28 [warning] 13:58:28 +3 [battle] Creating DetachTurret entity for vehicleId
= 1081419947
10:58:28 [warning] 13:58:28 +3 [battle] DetachTurret entity address: 03A6F579
10:58:28 [warning] 13:58:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall.webp" not found
10:58:28 [warning] 13:58:28 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall.txt" not found
10:58:28 [warning] 13:58:28 +3 [engine] [AutoSpriteDataLoaderWrapper] Failed to
initialize sprite "~res:/Gfx/UI/BattleScreenHUD/minimap/ordeal/MiniMapSmall". Pink
placeholder is used
10:58:29 [info] 13:58:29 +3 [base] ScreensFlow::RequestToShowScreen
ArenaLoadingScreen:45067 -> BattleScreen:721077 22124
10:58:29 [info] SetBattleState LOADED
10:58:29 [info] 13:58:29 +3 [net] Traceroute::BackgroundWorker: Main thread started
10:58:29 [info] Create RayTester
10:58:29 [info] 13:58:29 +3 [render] Material group quality: Water = ULTRA_HIGH
10:58:29 [info] 13:58:29 +3 [render] Draw Water Reflection / Refraction: 1 / 1
10:58:29 [info] 13:58:29 +3 [render] Material group quality: Static object = MEDIUM
10:58:29 [info] 13:58:29 +3 [render] Material group quality: Landscape = HIGH
10:58:29 [info] 13:58:29 +3 [render] Material group quality: Spherical Harmonics =
HIGH
10:58:29 [info] 13:58:29 +3 [render] Material group quality: Decoration Objects =
ON
10:58:29 [info] 13:58:29 +3 [render] Material group quality: Reflections = HIGH
10:58:29 [info] 13:58:29 +3 [render] Material group quality: Static Decal = ON
10:58:29 [info] 13:58:29 +3 [render] Material group quality: Tank = ULTRA
10:58:29 [info] 13:58:29 +3 [render] Material group quality: Vegetation = HIGH
10:58:29 [info] 13:58:29 +3 [render] Material group quality: VegetationCount = 500k
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/smallRepairkit.txt '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.webp"
not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt"
not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/antifragmentationLining.txt '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursor.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursor.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursor '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/SightCursorSniper '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/steelRollers.txt '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/BattleScreenHUD/RibbonEmbelishments/StripesSnow.psd '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/Consumables/autoExtinguishers.txt '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/wetCombatPack.txt '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/stereoscope.txt '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/filterCyclone.txt '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/carbonDioxide.txt '
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.webp" not found
10:58:29 [warning] 13:58:29 +3 [engine] [ConvertedFileSpriteDataLoader] File
"~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt" not found
10:58:29 [error] 13:58:29 +3 [base] Try to load non-existent sprite: '
~res:/Gfx/UI/InventoryIcons/Normal/OptionalDevices/grousers.txt '
10:59:08 [error] 13:59:08 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:59:10 [error] 13:59:10 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:59:23 [error] 13:59:23 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:59:25 [error] 13:59:25 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:59:38 [error] 13:59:38 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:59:48 [error] 13:59:48 +3 [ui] Style sheet can not find component Background in
control sightCursorZoom
10:59:52 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:59:52 [warning] ClientArena::GetVehicleInfoNonConst: can't find vehicle with id
= 0
10:59:57 [info] SetBattleState WAIT
10:59:57 [info] AvatarGameLogic::onBecomeNonPlayer 27412
11:00:01 [info] 14:00:01 +3 [net] Traceroute::BackgroundWorker destroyed.
11:00:01 [info] SetBattleState LEAVE
11:00:01 [info] BattleScreen::OnLeaveBattle
11:00:01 [info] SetBattleState WAIT
11:00:01 [error] UIBattleTextChatDialog::Hide called from
HUDLayer::OnGameLogicLeaves
11:00:01 [info] Release RayTester
11:00:01 [info] AccountGameLogic::onBecomePlayer() 1081215335 27412
11:00:01 [info] 14:00:01 +3 [prebattle] PrebattleRequester::SetClientPrebattle
11:00:01 [info] 14:00:01 +3 [prebattle] AddEvent
ClientPrebattle::EVENT_SQUAD_FORMED
11:00:01 [info] 14:00:01 +3 [prebattle] PrebattleRequester::SetRequestsProvider
00000000
11:00:01 [info] 14:00:01 +3 [base] ScreensFlow::RequestToShowScreen
BattleScreen:721077 -> WaitScreen:666 27412
11:00:01 [info] 14:00:01 +3 [stuff] not saving application data because data on
disc is the same
11:00:01 [warning] 14:00:01 +3 [BW] W ServerConnection::processInput(1081215335):
There were 3362 ms between packets
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Water = ULTRA_HIGH
11:00:01 [info] 14:00:01 +3 [render] Draw Water Reflection / Refraction: 1 / 1
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Static object = MEDIUM
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Landscape = HIGH
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Spherical Harmonics =
HIGH
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Decoration Objects =
ON
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Reflections = HIGH
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Static Decal = ON
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Tank = ULTRA
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Vegetation = HIGH
11:00:01 [info] 14:00:01 +3 [render] Material group quality: VegetationCount = 500k
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Water = ULTRA_HIGH
11:00:01 [info] 14:00:01 +3 [render] Draw Water Reflection / Refraction: 1 / 1
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Static object = MEDIUM
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Landscape = HIGH
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Spherical Harmonics =
HIGH
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Decoration Objects =
ON
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Reflections = HIGH
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Static Decal = ON
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Tank = ULTRA
11:00:01 [info] 14:00:01 +3 [render] Material group quality: Vegetation = HIGH
11:00:01 [info] 14:00:01 +3 [render] Material group quality: VegetationCount = 500k
11:00:01 [info] SetBattleState UNLOAD
11:00:01 [info] ClientArena::ClearVehicleMap 14
11:00:01 [info] SetBattleState UNLOADED
11:00:01 [info] Window::HandleVisibilityChanged: become hidden
11:00:01 [info] GameCore::OnBackground
11:00:01 [error] disconnected by user request
11:00:01 [info] 14:00:01 +3 [chat] XChatInstance::ReleaseGlooxResources
11:00:01 [info] 14:00:01 +3 [stuff] not saving application data because data on
disc is the same
11:00:01 [info] 14:00:01 +3 [chat] XChatInstance::ReleaseGlooxResources
11:00:01 [info] Window::HandleWindowDestroyed: enter
11:00:01 [info] EngineBackend::OnWindowDestroyed: enter
11:00:01 [info] GameCore::OnWindowDestroyed
11:00:01 [info] AccountGameLogic::onBecomeNonPlayer() 27413
11:00:01 [info] 14:00:01 +3 [prebattle] PrebattleRequester::SetRequestsProvider
1C339DBC
11:00:01 [error] 14:00:01 +3 [steam] Failed to set steam currency 1C339DBC 00000000
11:00:01 [info] 14:00:01 +3 [prebattle] PrebattleRequester::SetClientPrebattle
11:00:01 [info] 14:00:01 +3 [prebattle] RemoveEvent
ClientPrebattle::EVENT_SQUAD_FORMED
11:00:01 [warning] can't set presence for offline client
11:00:01 [info] 14:00:01 +3 [stuff] not saving application data because data on
disc is the same
11:00:01 [info] 14:00:01 +3 [chat] XChatInstance::ReleaseGlooxResources
11:00:01 [info] HeavyResourceValidationChecker: CANCELLED

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