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B������ (F) � ����������� ALIGNMENT SPELLS

Neutral Good. I help others according to Spellcas�ng [PHB p. 201]


Bard 20 (College of Eloquence) 369,200 their needs and promote compassion
above all else. Spell A�ack Modifier +11
CLASS & LEVEL EXPERIENCE POINTS
Spell Save DC 19
Guild Merchant Background [PHB p. 132]
Human Guild Merchant • Feature: Guild Membership.
RACE/ANCESTRY/HERITAGE BACKGROUND • Traits: Family are merchants. Hides a Cantrips Known: Blade Ward, Light,
forbidden love. Pres�digita�on, Vicious Mockery
• Ideal: Generosity be�ers all.
• Bond: Seek new trade route. Prepared Spells
SPEED 1st Level (4 slots): Cure Wounds, Charm
STR • Flaw: Sabotaged rival business.
+6 PROFICIENCY ARMOR
Person
-1 BONUS CLASS
(AC) INITIATIVE PROFICIENCIES & LANGUAGE 2nd Level (3 slots): Invisibility, Enhance
9 Ability, Hold Person
SAVING THROWS
14 +6 30 �. Armor: light armor 3rd Level (3 slots): Fireball*, Remove Curse*,
Weapons: simple weapons, hand crossbow, Fear, Clairvoyance, Dispel Magic
Armor Worn: leather armor
-1 Strength Saves longsword, rapier, shortsword 4th Level (3 slots): Dominate Beast*,
DEX +9 Dexterity Saves * Tools: mason's tools, musical instrument Freedom of Movement, Confusion
HIT POINTS HIT DICE (flute), musical instrument (lute), musical 5th Level (3 slots): Hold Monster, Dominate
+3 +5 Cons�tu�on Saves
instrument (lyre) Person, Legend Lore
16
+1 Intelligence Saves
+1 Wisdom Saves
203 20d8 Saving Throws: Dexterity, Charisma 6th Level (2 slots): Disintegrate*, Globe of
Skills: Decep�on, History, Insight, Invulnerability*, Heal*, True Seeing,
+11 Charisma Saves * DEATH SAVES: Success O O O Fail O O O In�mida�on, Percep�on, Performance, Programmed Illusion
* Prof. bonus added 7th Level (2 slots): Resurrec�on,
Persuasion, Stealth
CON Languages: Common, Elvish, Halfling Etherealness, Mirage Arcane
SKILLS WEAPON & UNARMED ATTACKS 8th Level (1 slot): Feeblemind, Dominate
+5 +6 Acroba�cs (Dex) Basic A�ack. One target per A�ack ac�on. RACE Monster
+4 Animal Handling (Wis) 9th Level (1 slot): Animal Shapes*, Wish*,
20 Human Traits [PHB p. 29] Power Word Heal, Foresight
+4 Arcana (Int) Rapier. Melee Weapon A�ack: +9 to hit,
• Creature Type: Humanoid
+2 Athle�cs (Str) reach 5 �. Hit: 1d8+3 piercing damage.
• Age: 49 years old * Spell is always prepared and does not count
+11 Decep�on (Cha) * • Medium Size (4' 11", 122 lbs.) against number of prepared spells.
INT Dagger (o�and, two-weapon figh�ng as bonus
+13 History (Int) **
+1 +7 Insight (Wis) *
ac�on). Melee or Ranged Weapon A�ack: +9
to hit, reach 5 �. 1d4 piercing damage. (If
CLASS EQUIPMENT & TREASURE

13 +11 In�mida�on (Cha) * thrown, normal range to 20 �.; disadvantage Bard Class Features [PHB p. 41, TCoE p. 29] Carried Gear [PHB, p. 143]: leather armor
+4 Inves�ga�on (Int) long range 21 to 60 �.) • Ritual Cas�ng (AC 11), rapier, dagger, entertainer's pack
+4 Medicine (Wis) • Bardic Inspira�on (d12) (5 uses per day) (backpack, a bedroll, 2 costumes, 5 candles, 5
+4 Nature (Int) MAGIC, FEATS & SPECIAL ATTACKS • Jack of All Trades (non-prof. bonus) days' ra�ons, a waterskin, disguise kit),
WIS • Song of Rest (+1d12 hp/rest)
+7 Percep�on (Wis) * Vicious Mockery Cantrip. Ranged Spell A�ack: mason's tools (trowel, small hammers,
+1 +17 Performance (Cha) ** Target within 60 feet that can hear you must
• Exper�se (prof. noted with **)
• Silver Tongue (Persuasion, Decep�on d20
chisels, etc.), belt pouch, set of common
clothes, set of traveler's clothes, merchant's
12 +17 Persuasion (Cha) ** make a DC 19 Wisdom saving throw or take
roll min. 10) scale, a le�er of introduc�on from your guild.
+4 Religion (Int) 4d4 psychic damage and have disadvantage
• Unse�ling Words (inspira�on to lower (This load is about 79 lbs.; add 1 lb. per 50
+6 Sleight of Hand (Dex) on next a�ack made before the end of its
enemy's next save by 1d6) coins carried.)
next turn. (No damage if made save.)
+15 Stealth (Dex) ** • Font of Inspira�on (short rest resets)
CHA • Unfailing Inspira�on (others keep Li�ing & Carrying: 135 lbs. max. carrying
+4 Survival (Wis)
+5 Inspira�on die full 10 minutes)
• Universal Speech (communicate with 5
capacity; 270 lbs. pushing or dragging (speed
-5 �.); 270 lbs. max. li�.
20 * Prof. bonus added
creatures within 60 feet)
• Magical Secrets (added spells)
17 PASSIVE WISDOM
(PERCEPTION) • Infec�ous Inspira�on (addi�onal targets
Magic Items [DMG p. 135]
• Ioun stone (for�tude) (a)
gain inspira�on; 5 uses betw. long rests) • po�on of climbing
• Superior Inspira�on (min. one per inita�ve) • spell scrolls (Guards and Wards, Forcecage)
• 2 po�ons of healing (2d4+2 hp)

(a) Item a�uned to character.

« BACK TO GENERATE ANOTHER CHARACTER Coins & Gems: 45,009 gold pieces (gp); 23
silver pieces (sp); 79 copper pieces (cp); 3
Page number references... gems (worth 1,000 gp each)
[PHB] = Dungeons & Dragons Player's Handbook (5th edition) by Mike Mearls and Jeremy Crawford, published Aug. 19, 2014, by Wizards of the Coast (ISBN-10: 0786965606; ISBN-13:
978-0786965601).
[DMG] = Dungeons & Dragons Dungeon Master's Guide (5th edition) by Mike Mearls and Jeremy Crawford, published Dec. 9, 2014, by Wizards of the Coast (ISBN-10: 9780786965625;
ISBN-13: 978-0786965625).

[MM] = Dungeons & Dragons Monster Manual (5th edition) by Mike Mearls and Jeremy Crawford, published Sept. 30 2014, by Wizards of the Coast (ISBN-10: 0786965614; ISBN-13:
978-0786965618).

[ERftLW] = Eberron: Rising from the Last War by Jeremy Crawford, James Wyatt and Keith Baker, published Nov. 19, 2019, by Wizards of the Coast (ISBN-10: 0786966890; ISBN-13:
978-0786966899).

[GGtR] = Guildmasters' Guide To Ravnica by James Wyatt, Jeremy Crawford, published Nov. 20, 2018, by Wizards of the Coast (ISBN-10: 0786966599; ISBN-13: 978-0786966592).

[MOoT] = Mythic Odysseys of Theros by F. Wesley Schneider, James Wyatt, published July 21, 2020, by Wizards of the Coast (ISBN-10: 0786967013; ISBN-13: 978-0786967018).

[MToF] = Mordenkainen's Tome Of Foes by Mike Mearls and Jeremy Crawford, published May 29, 2018, by Wizards of the Coast (ISBN-10: 0786966246; ISBN-13: 978-0786966240).

[MotM] = Monsters of the Multiverse by Jeremy Crawford and team, published May 17, 2022, by Wizards of the Coast (ISBN-13: 978-0786967872).
[SJAiS] = Spelljammer: Adventures in Space by Jeremy Crawford and team, published Aug. 16, 2022, by Wizards of the Coast (ISBN-10: 0786968168; ISBN-13: 978-0786968169).

[TCoE] = Tasha's Cauldron of Everything, published Nov. 17, 2020, by Wizards of the Coast (ISBN-10: 0786967021; ISBN-13: 978-0786967025).

[VGtM] = Volo's Guide To Monsters by Mike Mearls, published Nov. 15, 2016, by Wizards of the Coast (ISBN-10: 0786966017; ISBN-13: 978-0786966011).

[XGtE] = Xanathar's Guide to Everything by Mike Mearls and Jeremy Crawford, published Nov. 21, 2017, by Wizards of the Coast (ISBN-10: 0786966114; ISBN-13: 978-0786966110).

Books are available from a gaming store near you.

[Basic Rules] = Dungeons & Dragons Basic Rules, available for download from https://dnd.wizards.com/articles/features/basicrules

[EEPG] = Elemental Evil Player's Companion, available for download from https://dnd.wizards.com/products/tabletop-games/rpg-products/player's-companion

[UA Feb. 2015] = Unearthed Arcana: Eberron (v.1), available for download from https://dnd.wizards.com/articles/unearthed-arcana/unearthed-arcana-eberron
[UA May 2015] = Unearthed Arcana: Waterborne Adventures, available for download from https://dnd.wizards.com/articles/unearthed-arcana/unearthed-arcana-waterborne-adventures

[UA August 2015] = Unearthed Arcana: Modern Magic, available for download from https://dnd.wizards.com/articles/unearthed-arcana/modern-magic. This site also uses Dan Helmick's My
New D20 Modern Campaign conversion notes from his 2015 website article on Wizards.com.

[UA May 2018] = Unearthed Arcana: Centaurs And Minotaurs, available for download from https://dnd.wizards.com/articles/unearthed-arcana/centaurs-and-minotaurs

[TP] = The Tortle Package, see https://dnd.wizards.com/products/tabletop-games/digital-only-rpg-products/tortle-package

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