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PC Silence Slitherly Character name

Alignment: Law,
Class Elf AL Chaotic Neutrality, Chaos

Title Level 1 Experience level

Ability Scores Melee att./damage,


Saving Throws Appearance: shadowy, grimy
Background Skill: Hunter
STR 16 Open doors D 12 Death, poison
Personality: cautious, rude
Misfortune: forgotten

INT 13 Languages, Literacy W 13 Magic wands

Paralysis,
WIS 13 Saves vs magic P 13 petrification
Missile attacks,
DEX 14 AC, Initiative B 15 Breath attacks

Spells, magic rods,


CON 9 Hit points S 15 magic staves
Reactions, WIS modifier to
CHA 8 #Retainers, Loyalty ± +1 saves vs magic

Ability check: Roll under or equal on 1d20 Saving throw: Roll over or equal on 1d20 Character portrait, symbol, description

Combat Maximum hit


Encounters DEX modifier to
Hit points Max Init
points initiative (optional)
HP 3
CON modifier to CHA modifier to
± 0 hit points ± -1 reaction rolls

Armour Class Unarmoured AC:


Un 11
AC 13
± +1
10 + DEX modifier
DEX modifier to
Exploration
Armour Class
LD -in-6 Listen at door
(1-in-6 or by class)
Attack bonus STR modifier to
Mel +2 melee att./damage
OD -in-6 Open stuck door
Att 0 (based on STR)
DEX modifier to
Mis +1 missile attacks
SD -in-6 Find secret door
(1-in-6 or by class)

Abilities, Skills, Weapons FT -in-6 Find room trap


(1-in-6 or by class)

Weapons: Sword
Abilities: Arcane Magic, Detect Secret Doors, Infravision,
Movement Overland travel:
Listening at Doors, Immunity to Ghoul Paralysis Ov miles/day
Exploration:
Ex feet/turn
Encounters:
En feet/round

Languages
Chaotic, Common, Alignment,
Common, Elvish, Gnoll,
Hobgoblin, Orcish
Literate
© 2019 Gavin Norman — necroticgnome.com
Equipment Weapons & Armour
Cloak, Crowbar, Grappling hook, Rope (50'), Rations (iron, 7 Weapons: Sword
days), Waterskin, Backpack, Bedroll, Fishing rod and tackle, Armour: Leather
Cooking pots, Tinder box (flint & steel), Pole (10’ long, wooden)

Magic Items Treasure

Other Notes Spells, mounts, retainers,


areas explored, clues Coins
PP

GP 0

EP

SP

CP

Encumbrance (Optional rule)


Weight of treasure
TR & coins

Experience points Experience points Weight of weapons,


Next 4000 for next level EQ armour & gear
XP
Prime requisite Total weight carried
% modifier to XP + (max=1,600cn)
© 2019 Gavin Norman — necroticgnome.com

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