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PC Reinhold Hovel Character name

Alignment: Law,
Class Fighter AL Chaotic Neutrality, Chaos

Title Level 1 Experience level

Ability Scores Melee att./damage,


Saving Throws Appearance: rough, haggard
Background Skill: Armourer
STR 18 Open doors D 12 Death, poison
Personality: lustful, resolute
Misfortune: addicted

INT 9 Languages, Literacy W 13 Magic wands

Paralysis,
WIS 9 Saves vs magic P 14 petrification
Missile attacks,
DEX 13 AC, Initiative B 15 Breath attacks

Spells, magic rods,


CON 14 Hit points S 16 magic staves
Reactions, WIS modifier to
CHA 11 #Retainers, Loyalty ± 0 saves vs magic

Ability check: Roll under or equal on 1d20 Saving throw: Roll over or equal on 1d20 Character portrait, symbol, description

Combat Maximum hit


Encounters DEX modifier to
Hit points Max 6 Init
points initiative (optional)
HP 6
CON modifier to CHA modifier to
± +1 hit points ± 0 reaction rolls

Armour Class Unarmoured AC:


Un 11
AC 17
± +1
10 + DEX modifier
DEX modifier to
Exploration
Armour Class
LD -in-6 Listen at door
(1-in-6 or by class)
Attack bonus STR modifier to
Mel +3 melee att./damage
OD -in-6 Open stuck door
Att 0 (based on STR)
DEX modifier to
Mis +1 missile attacks
SD -in-6 Find secret door
(1-in-6 or by class)

Abilities, Skills, Weapons FT -in-6 Find room trap


(1-in-6 or by class)

Weapons: Two-handed sword


Abilities: Stronghold
Movement Overland travel:
Ov miles/day
Exploration:
Ex feet/turn
Encounters:
En feet/round

Languages
Chaotic, Common

Literate
© 2019 Gavin Norman — necroticgnome.com
Equipment Weapons & Armour
Weapons: Two-handed sword
Armour: Plate mail

Magic Items Treasure

Other Notes Spells, mounts, retainers,


areas explored, clues Coins
PP

GP 5

EP

SP

CP

Encumbrance (Optional rule)


Weight of treasure
TR & coins

Experience points Experience points Weight of weapons,


Next 2000 for next level EQ armour & gear
XP
Prime requisite Total weight carried
% modifier to XP + (max=1,600cn)
© 2019 Gavin Norman — necroticgnome.com

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