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Alignment: Law,
Class Half-Orc AL Neutrality, Chaos
Paralysis,
WIS 11 Saves vs magic P 13 petrification
Missile attacks,
DEX 14 AC, Initiative B 16 Breath attacks
Ability check: Roll under or equal on 1d20 Saving throw: Roll over or equal on 1d20 Character portrait, symbol, description
Weapons: Sword
Abilities: Backstab, Infravision, Thieving Skills (hide in shadows,
Movement Overland travel:
move silently, pick pockets) Ov miles/day
Exploration:
Ex feet/turn
Encounters:
En feet/round
Languages
, Common, Alignment,
Common, Orcish
Literate
© 2019 Gavin Norman — necroticgnome.com
Equipment Weapons & Armour
Backpack, Torches (6), Waterskin, Rations (standard, 7 days), Weapons: Sword
Stakes (3) and mallet, Pole (10’ long, wooden), Crowbar, Caltrops Armour: Chainmail, Shield
(bag of 20), Mirror (hand-sized, steel), Tinder box (flint & steel)
GP 5
EP
SP
CP