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Jelly Base (Mechanics)

Number of players: max of 12 players, 6 in each team (more players for more fun
recommended)

Mechanics: There are two bases, each base has equal number of members. There will be one
person assigned to guard the base. The others may leave the base to run and try to catch other
members of the other team or to try to steal the opponent's base. If you touch the base of your
opponent first, before members of that team tag you, you steal their base and your team wins.

Another main goal is to catch as many of the opponents as your team can. A captured
opponent becomes a prisoner and stands on the captor’s base until a member of his own team
saves him by touching/tagging him. Once he is tagged and “saved”, the prisoner is freed and
goes back to his base.

 There will be 3 rounds per game, and you need to accomplish a total of 10 points for the
whole game.
 Stealing an opponent's base earns you one point.
 The captive opponent will earn points to the total number of prisoners.
- In first round, the first team to reach 3 points within 5 minutes wins the round.
- In second round, the first team to reach 4 points within 4 minutes wins the round.
- In third round, the first team to reach 3 points with in 3 minutes wins the round.
 The team wins the 2 rounds or 3 will be the winner.

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