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Ethics and Information Technology

https://doi.org/10.1007/s10676-018-9496-y

ORIGINAL PAPER

Serendipity as an emerging design principle of the infosphere:


challenges and opportunities
Urbano Reviglio1

© Springer Nature B.V. 2019

Abstract
Underestimated for a long time, serendipity is an increasingly recognized design principle of the infosphere. Being influ-
enced by environmental and human factors, the experience of serendipity encompasses fundamental phases of production,
distribution and consumption of information. On the one hand, design information architectures for serendipity increases
the diversity of information encountered as well as users’ control over information processes. On the other hand, serendipity
is a capability. It helps individuals to internalize and adopt strategies that increase the chances of experiencing it. As such,
the pursuit for serendipity can help to burst filter bubbles and weaken echo chambers in social media. The article reviews
the literature on emerging issues surrounding serendipity in human–computer interactions. By doing so, it firstly presents
the study of serendipity and the debate about its role in digital environments. Then, it introduces the main features of a pre-
liminary architecture for serendipity. Finally, it analyzes from an interdisciplinary perspective the values that embraces and
sustains. The conclusion is that serendipity can be conceived as an emerging design and ethical principle able to strengthen
media pluralism and other emerging human rights in the context of online personalization. Main limitations and potential
unintended consequences are also discussed.

Keywords Serendipity · Design ethics · Nudging · Personalization · Filter bubbles · Echo chambers

Introduction information as to feed users with highly personalized infor-


mation mainly based on popular and homophilous content,
Information is power, and it is increasingly essential for both more emotional than intellectual, and efficiently designed to
individuals and societies. In particular, the capacity to man- engage rather than to learn and/or educate.
age knowledge is a fundamental skill to thrive in the digital Online personalization performs a fundamental role of
era. Yet, nowadays such potential is not fully exploited . On knowledge management in order to restrain information over-
the one hand, individuals are overloaded by information. load, reduce complexity and, ultimately, satisfy individuals.
While media landscape rapidly changes, the majority of At the same time, it also sustains problem-solving and deci-
individuals rarely have sufficient (digital) literacy to respon- sion-making processes to preserves our scarcest resources:
sibly deal with such epistemological disruption. Greater time and attention. Yet, personalization of media content
knowledge, in fact, doesn’t always bring with it greater can create filter bubbles and strengthen echo chambers that
understanding. Radicalization and political polarization can restrain the exposure to diverse, challenging and serendipitous
arise from consuming information receptively and acritically information (Pariser 2011; Sunstein 2017). This represents a
(Lynch 2016). On the other hand, trans-national oligopolis- fundamental issue for media law and ethics both seeking to
tic information intermediaries—in particular Facebook and preserve autonomy of choice and media pluralism in demo-
Google—shape the flows of information, so does social life. cratic societies. As a result, individuals might reduce their
Their business model threatens the diversity and richness of informational empowerment and societies might become
more politically polarized.
* Urbano Reviglio Even though research about the detrimental effects of
urbanoreviglio@hotmail.com personalization is often inconsistent, there is no doubt that
in the long run the algorithmic capacity to steer our lives in
1
Law, Science and Technology (ERASMUS+), University increasingly sophisticated ways will dramatically expand.
of Bologna, Bologna, BO, Italy

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Vol.:(0123456789)
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Key questions need to be discussed further; for instance, to as “UK’s favorite word” in 2000 (Rubin et al. 2011). It is
what extent can information filtering account for the com- today a rather known concept often defined as “an unex-
plexity of individual identity? What are the main values and pected experience prompted by an individual’s valuable
trade-offs that inform designers in such a fundamental soci- interaction with ideas, information, objects, or phenomena”
etal algorithmic arbitrage? And, eventually, what might be (McCay-Peet and Toms 2013).
the role of serendipity in this context? As serendipity became famous, “the vogue word became
The paper provides a theoretical investigation of the phe- a vague word” (Merton and Barber 2006). Serendipity is
nomenon of serendipity to answer such questions. For this indeed often incorrectly referred to as the “happy accident”,
purpose, it draws on insights from media and information thus interpreted as mere coincidence, luck and providence.
ethics and Science and Technology Studies (STS) to argue This dilution of meaning challenges its application in
that, although often used in the mainstream as a vague buz- research (McCay-Peet and Toms 2017). In fact, serendipi-
zword, serendipity is a fundamental design principle for tous discoveries can be perceived as accidentals but they are
socio-technical systems and, at the same time, it represents an usually the result of groundwork, observation, and previ-
ethical horizon for both individuals and democratic societies. ous knowledge. As Louis Pasteur famously claimed: “in
Thus, an analysis of the dynamics of designing for serendip- the field of observation, chance favours only the prepared
ity and an ethical overview of the values that it underpins will mind.” (Merton and Barber 2006).2 Thus, serendipity has to
be provided. No extensive literature review and ethical analy- be considered also as a capability (de Rond 2014), intended
sis of the relationship between serendipity and filter bubbles as being capable of making use of the opportunities that
in social media has indeed been done so far. the environment provides (Sen 2005). As various definitions
The paper is organized as follows. Firstly, we present the assign different weights to personal and environmental fac-
concept of serendipity and its study, its preconditions and tors, between individual sagacity and lucky chance, this ten-
its outcomes. Secondly, we briefly discuss the role of seren- sion, eventually results in a combination of them, differing
dipity in digital environments, how personalization threat- case by case.
ens it, and how to cultivate an information architecture for In the context of digital environments, serendipity can be
serendipity. Thirdly, we explore serendipity and the values studied under different perspectives. For information behav-
it embraces and sustains, both from a philosophical and an ior research it has been approached as a quality of someone
educational perspective. Finally, we discuss the limitations or, in research relating to recommender systems and search
and the unintended consequences of conceiving serendipity engines, as a quality of an event or something. While being
as a design principle. approached as either a personal proclivity or a phenomenon
or event, the most holistic approach to serendipity occurs in
information science and human–computer interaction (HCI)
Serendipity and its study research where serendipity is often approached as an expe-
rience or a process. As such, it has various components,
Serendipity is the art of discovering new things by observ- dimensions and environmental factors (Kotkov et al. 2016)
ing, and learning from encountering unexpected informa- as well as affordances (Bjorneborn 2017).
tion. It has received attention in several fields from sociology It is possible to generalize serendipitous encounters into
of science to epistemology, from psychology and innovation three-main types (McCay-Peet and Toms 2017)3:
studies to information and computer science. It is no surprise
that there is no wide consensus on its meaning. It is indeed
widespread to consider serendipity as a romantic ill-defined 2
Consider one of the most famous example of serendipity: the dis-
buzzword (Makri 2014). Serendipity is relatively a neolo- covery of penicillin by Fleming. It has been argued that at least 28
scientists before Fleming reported the same colonies of bacteria that
gism with no equivalent in languages other than English.1 It
led him to the discovery of penicillin (de Melo 2018). Yet, all chose
originated from Horace Walpole in 1754, that was inspired to view that anomaly as an unfortunate error rather than an opportu-
by the Persian fairy tale “The Three Princes of Serendip”, nity for discovery.
which narrates how these traveling princes were “always 3
There are many other taxonomies of course (for a recent one see
making discoveries, by accidents and sagacity, of things Yaqub 2018). Yet, one of the most popular and intuitive taxonomy of
serendipitous discoveries is the one by Friedel (see de Melo 2018),
which they were not in quest of”. Largely ignored since then,
which identifies three main forms from science’s historical exam-
it gained popularity from mid-1900s when it was applied ples: Columbian, which occurs when one is looking for one thing of
to various breakthroughs in scientific research, until voted value, but finds another one (from Columbus’s unsought discovery of
America); Archimedean, which occurs when one discovers sought-for
results, although by routes not logically deduced but luckily observed
1
It had been indeed perceived as an “esoteric word” given that it did (from Archimedes’s “Eureka” moment); and Galilean, which occurs
not appear in any of the abridged dictionaries until 1951 (Merton and when one discovers something valuable without intentionally seeking
Barber 2006). it (from Galileo’s unexpected discoveries through his telescope).

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Serendipity as an emerging design principle of the infosphere: challenges and opportunities

• Type A: from observations to a solution. It befalls when indeed an integral part of everyday information behavior
people are not looking for any information in particular. (Erdelez 2004), also called micro-serendipity (Bogers and
For instance, while scrolling a social media’s feed. This Björneborn 2013). Even though serendipity studies have
also represents an example of the opportunistic acquisi- suggested that serendipity is a rare, elusive phenomenon, in
tion of information (OAI), so common in digital environ- today’s information societies for many serendipity seems so
ments (Erdelez 1997). common that they do not always reflect upon it and therefore
• Type B: from problem I to a solution to problem II. It not even recognize it.
occurs when people are looking for information on a cer- Most of the studies on serendipity focus particularly on
tain problem and find a different but previously unsolved scientific discovery rather than on everyday serendipity.
problem. Extensive accounts on how to research serendipity (McCay-
• Type C: unexpected solutions, also called pseudo-seren- Peet and Toms 2017) and cultivate it in digital environments
dipity. It usually befalls when an individual is seeking (Race and Makri 2016; Bjorneborn 2017; de Melo 2018)
information purposefully but accidentally finds an unre- provided the ground for novel studies. These literature
lated, unexpected one. reviews suggest how the tension between the need to man-
age both the quantity and quality of information has been a
As it is a subjective experience—any individual has key driver of these research. They show how serendipity in
different strategies to experience different kinds of seren- digital environments can be reduced and cultivated through
dipity—in this paper we broadly intend serendipity as the design, affordances and recommender systems.
experience depending on both environmental conditions Furthermore, it is researched the increasing role of ser-
and individual capability to accidentally encounter—both endipitous news consumption online (or Incidental Expo-
opportunistically (Type A) and purposefully (Type B and sure to Online News, IEON) for the formation of individual
C)—meaningful and unexpected information that may help and public opinion (Yadamsuren and Erdelez 2016). Indeed
to solve a problem, make you discover a novel idea, interest, media researchers have largely ignored such phenomenon
or even change a belief.4 for a long time, probably due to the difficulty in capturing
The ability to extract knowledge serendipitously covers it. In recent years, however, more studies started to explore
all areas of human activity, including ‘science, technology, how individuals obtain information accidentally and oppor-
art, and daily life’ (van Andel 1994). According to Merton tunistically, rather than mostly purposively.
and Barber (2006) who wrote the most extensive research
about its meaning and diffusion, serendipity is one of the Discussing serendipity in digital environments
main forces that has steered the progress of science. It is
full of renowned examples: from penicillin to DNA, from Fathers of cybernetics6 recognized the value of a necessary
string theory to mirror neurons.5 The role of serendipity on (but not sufficient) element of serendipity: surprise, which
epistemology of science is thus well-established. There is, seems to operate as a cognitive/emotional reaction to ser-
however, a lack of advancement in this field. Interestingly, endipitous encounters (Rubin et al. 2011). In mathemati-
Campanario (1996) suggests that the reason for this lies in the cal terms, Shannon (1948) argued that information is pro-
mythization of scientific research and the difference between portional to its deviation from expectation. In other words,
the ‘context of discovery’ and the ‘context of justification’. the amount of information is a measure of surprise.7 From
Science is indeed supposed to be something that is totally a theoretical perspective, instead, the question of whether
under control, so that scientists may be reluctant to admit that computers are able to ‘take us by surprise’ was famously
the discoveries for which they are honoured were accidental. raised by Alan Turing (1950). Given the increasing progress
Similarly, in everyday life the role of chance and ser-
endipity is often underestimated. Though relatively less 6
Interestingly, it is possible to trace back the influence of serendip-
momentous, serendipitous insights occur on a daily basis, ity in the foundations of cybernetics by Norbert Wiener. Olma (2016)
particularly on the Internet. Accidental encountering is argues that the Rad Lab—the famous Radiation Laboratory located at
the Massachusetts Institute of Technology (MIT)—was an example of
an ‘institutionalised serendipity’ environment which created the nec-
4
Actually, there is no consensus on the definition of serendipity, essary conditions that encouraged “a transversal exchange of knowl-
and it also varies on the field of study (McCay-Peet and Toms 2017). edge that, in turn, enabled Wiener to create the discipline of cybernet-
Moreover, some of the adjectives used are difficult to operationalize it ics, which itself allowed for the development of ARPANET, one of
are often used interchangeably (for instance, unexpectedness and sur- the technical foundations of the internet” (de Melo 2018).
prise, or usefulness, interestingness and meaningfulness). 7
If we want to generalize the concept of surprise we may have that
5
Nearly 1 in 10 of the most-cited scientific papers of all time explic- an event which occurs with high probability should have a low sur-
itly mention serendipity as a contributing factor (Campanario 1996) prise, whereas an event which occurs with low probability should
and it has been estimated that over 50 percent of scientific discovery have a high surprise. This sheds light on the paradoxical challenge to
might have been unintended (Dunbar and Fugelsang 2005). program serendipity.

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of and interaction with machine learning systems, this latest in digital environments this balance shifted from serendipity
issue has particularly debated nowadays. to relevance (Thurman 2011). Under the current business
There are generally two main intertwined literature in model, however, relevance and quantity tends to outstrip
computational creativity on the subject (Colton and Wig- serendipity and quality, providing only an ‘illusion of seren-
gins 2012; Delacroix 2018); on the one hand, one focuses dipity’ (Erdelez and Jahnke 2018).10 Mainstream platforms
on improving the learning performance of the system do not actively provide information that actually lies beyond
through the ability to surprise itself while, on the other hand, people’s biases and tastes. In social media, most users pas-
research is concerned with introducing serendipitous outputs sively consume personalized content designed for hedonism,
for the end-users. Scholars indeed argue that it is possible entertainment, sensationalism, self-reassuring or subtle self-
to proactively design algorithmic systems that may be sur- propaganda.11 So far, the capacity to control curation and
prised and that provide non-trivial surprises, in other words to navigate filters is rather limited (Harambam et al. 2018).
‘artificial serendipity’ (Delacroix 2018). Aside from natural human proclivities such as selective
Serendipity can be explicit and implicit (de Melo 2018). exposure, confirmation bias and homophily, personalization
Not only it can be intentionally designed but it is more often of media content can limit information discovery, particularly
a by-product of digital environments. Media theorist Steven if implicit.12 As a consequence, filter bubbles (Pariser 2011)
Johnsons described the Internet as ‘the greatest serendip- and echo chambers (Sunstein 2009) are strengthened. These
ity engine in the history of culture’ (Carr 2016). Every day represent two sides of the same token. While the first refers to
Internet users can in fact discover plenty of surprising and the fact that a user continue to receive and consume content
meaningful information that can change their current task, that reinforces its opinions and interests, the latter refers to a
their own beliefs, or even their lives. Hyperlinked digital group situation where information is uncritically spread and
environments are indeed a fertile ground for serendip- amplified, whereas dissonant information is often ignored.
ity (Thurman and Schifferes 2012). Social media, search These reduce serendipitous discoveries, and such loss would be
engines, RRSs, social bookmarking such as folksonomy indeed more salient in SNS where users are in a more hedonic
(Auray 2007),8 and more generally browsing, are power- rather than purpose-driven mind-set (Lutz et al. 2017).13
ful sources of coming across information serendipitously.9
Mainstream services like Netflix, Amazon, Google Now and
10
Spotify also provide serendipitous recommendations. Yet See for example the Algotransparency.org project which shows
they tend to exploit more convergent systems—as the capac- how certain video on Youtube—mostly about conspiracy theories—
are much more recommended than others. One of its founder—a for-
ity to discover the right thing at the right time, to cater to mer Google employee—argues the possibility that certain videos that
the user’s perceived intentions, interests, tastes—rather than discredit traditional media are more recommended with the goal of
divergent systems—as the increasing of information diver- further engage users within its platform. See https://medium.com/@
sity in order to expand user’s horizons and to help uncover guill aumechaslot/how-algor ithms -can-learn -to-discr edit-the-media
-d1360157c4fa.
surprising discovery (de Melo 2018). 11
Algorithms which predict individual’s preferences tend to nudge
Indeed, Internet can be ever more serendipitous, especially users’ comfort zones. For instance, Facebook is deeply committed
in social networking sites (SNS) and video sharing platforms to maintain friends’ relationships. Its newsfeed is therefore moder-
such as Youtube when political content is encountered and, ated by homophily (DeVito 2017) which is, however, the primary
eventually, consumed. While in newspapers, and more gener- driver of content diffusion, especially misinformation and conspiracy
theories, with a frequent result of homogeneous, polarized clusters
ally in traditional media, any procedure to select and prior- (Del Vicario et al. 2016). Moreover, information intermediaries may
itize information to some extent recognizes and seeks to solve increase engagement also by developing unconscious addictive ritu-
in a beneficial manner the tension between a generalized rel- als based on gamification and dark patterns with the help of affective
evance—what individuals are expected to want—and seren- computing and “captology” (Fogg et  al. 2002). Algorithms indeed
explore manipulative strategies that may be detrimental to users
dipity—what individuals may like—due to personalization (Albanie et al 2017).
12
Implicit personalization determines user preferences from data
8
collected (Thurman and Schifferes 2012). It actually increases politi-
Folksonomy, also known as collaborative tagging, social classifica- cal selective exposure as it makes information avoidance less psycho-
tion, social indexing, and social tagging, is a collaborative user-gen- logically costly (Dylko et al. 2018).
erated system of classifying and organizing online content into differ- 13
To give a general portray of the magnitude of the phenomenon,
ent categories by the use of metadata such as electronic tags. Famous
consider that the average time currently spent on Facebook by a user
social networks based on it are del.icio.us and StumbleUpon.
(in total circa 2 billion) is about 1 h a day, and the posts encountered
9
Even the metaphor ‘surfing the Internet’ was chosen to refer to a are circa 350, prioritized on about 1.500 (thus, roughly 75% are hid-
fun feeling and “something that would evoke a sense of randomness, den) (Backstrom 2013). In U.S., two-thirds (67%) report that they get
chaos, and even danger” (Polly 1992). Without search engines, the at least some of their news on social media (Shearer and Gottfried
journey on the web was indeed initially intended as discovering what 2017). Yet, just 14% of Facebook users believe ordinary users have
was out there—accidentally—not on finding specific content (Hend- a lot of control over the newsfeed and only about 36% intentionally
ler and Hugill 2013). tried to influence that (Smith 2018).

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Serendipity as an emerging design principle of the infosphere: challenges and opportunities

In past discussions about Internet developments hopes indeed questioning the significance of preserving instances
and fears around the concept of serendipity arose. It is of quasi-casualties in the era of big data (Stiegler 2017). In
indeed already for a long time that such concern has led the same vein, it is stressed the importance to design deci-
some to question about “The End of Serendipity” (Gup sion-support systems that sustain the unavoidable need for
1997). Imagining our future digital lives Negroponte (1996) moral change (Delacroix 2018). Designing for serendipity,
expected that depending on time available, time of day, and therefore, acknowledges the intrinsic hedonistic redundancy
our mood we would have wanted lesser or greater degrees and identity reductionism of online personalization and,
of personalization ‘to experience the news with much more thus, it represents the attempts to overcome them.
serendipity’.14 Today mainstream social media satisfy users As personalization is improving its accuracy and the
with tools to further personalize but very few affordances for quantity of valuable information increases, there is an
divergent discoveries.15 Users also don’t have much influ- increasing recognition of the value of serendipity. MIT
ence on recommendation processes (Loepp et al. 2014). Media Lab director Zuckerman (2013) is a prominent expo-
They heavily rely on implicit personalization and this may nent of serendipity, particularly concerning cyber-balkani-
become a default choice in future personalization (Thurman zation, and how the development of a cosmopolitan culture
and Schifferes 2012).16 may be limited due to georeferenced algorithms. In the next
Profiling technologies that enable personalization actually years, he argues, tools that enable serendipity will become
cannot produce or detect a sense of self but they can, how- as important as a utility as search engines and social media
ever, influence a person’s sense of self (Hildebrandt 2009). are today. In effect, there are more and more attempts to
This may have serious consequences that led to some moral pursue serendipity, sometimes merely as a marketing tool,
panic on the erosion of fundamental human rights. In this sometimes as a genuine design goal, sometimes also as
context, Meckel (2011) made an appeal to ‘save serendip- information behaviour strategies to enhance online discov-
ity’ as a fundamental experience for individual progress. ery, in everyday searches as in academic scholarly research
Identities might indeed be undermined by profiling algo- (Maloney and Conrad 2016).
rithms that are stuck in the past and that may force us into a Skepticism about programming serendipity is also wide-
never-ending time-warp, dwelling in the status quo of past spread (Krotoski 2011; Carr 2016). Once you create an
preferences and desires. Eventually, users begin to want what engine to produce serendipity, one may claim, you destroy
is suggested to them without even recognizing it, in what its essence. If serendipity could be controlled, then an event
Zarsky (2002) defines as the “autonomy-trap”. As a result, is no longer serendipitous, but predictable or reproducible.
the ‘aspirational self’ might be impeded to blossom. One Others, however, have argued against this apparent con-
can disagree on such potential determinism of algorithms tradiction noting that even though serendipity cannot be
but approximated knowledge that may impact individuals’ fully controlled being characterized by chance, cultivation
preferences without our conscious awareness is certainly and perception of serendipitous encounters can indeed be
constructed. To what extent, then, the algorithmic repre- enhanced (Race and Makri 2016). A related argument is that
sentation of us is—or may ever be—actually reliable? serendipity is so widespread in digital environments that if
Hildebrandt (2017) argues that the ‘multiplicity of the you expect it you would lose its surprising power. On the
self’ is not computable and that such ‘incomputable nature contrary, research on serendipity in information behaviour
of the self’ should be somehow protected. In fact, not only emphasize the expectation of positive or fortuitous outcomes
no personal profile can ever entirely identify an individual, (Makri and Blandford 2012). As such, ‘expect the unex-
but there are always many—and sometimes radically differ- pected’ can actually result in more serendipitous insights
ent—ways of computing the same person. Philosophers are (van Andel 1994).17
Despite criticism, there is an increasing recognition
that design for serendipity has the potential to prevent the
14
Negroponte referred to two main concepts: “daily me” and “daily threats of filter bubbles and echo chambers (Yadamsuren
us”. With the first he referred to personalized online news summa- and Erdelez 2016; McCay-Peet and Toms 2017). In gen-
ries (tending to a convergent system), while with the latter to non- eral, this implies to design digital environments that increase
personalized online news summaries (tending to a divergent system).
Of course, these are not two black and white different states but one
tends to move between them.
15
Notably, the most significant affordance that Facebook currently
16
provides is to select the option “Most recent” stories in the Newsfeed. Consider that Youtube’s recommendations already drive more than
However, anytime you re-launch the site the setting spontaneously 70% of the time spent in the video sharing platform. See https://www.
reset itself by default to “Top Stories”—the classic curated newsfeed. cnet.com/news/youtube-ces-2018-neal-mohan/.
See https://www.facebook.com/help/community/question/?id=10152 17
As the Greek philosopher Heraclitus (544–484  B.C.) famously
476808951132 and also https://www.facebook.com/help/3716758463 argued: “if you do not expect it, you will not find the unexpected, for
32829. it is hard to find and difficult.”

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the likelihood of encountering information one may (not) 2015) and their interpretability is not even clear (Albanie
like18—in opposition to individuals’ hedonism and plat- et al. 2017). Also, users consider filtering mechanism as
forms’ pursuit of profit—so as to mainly avoid that past neutral and actually few recognize them or attempt to opt-
behaviours pre-determine and excessively strengthen future out (Gillespie 2014).19 Thus, key issues remain unsolved:
ones. to what extent personalization is detrimental, to what extent
are information intermediaries complicit and responsible,
Serendipity is not in danger, democracy whether they should be the target of a policy focus and,
and autonomy are eventually, what kind of intervention might be pursued.
As a reaction to the new media environment, media ethi-
Personalization of media content raises serious ethical and cists and policy-makers began to discuss how to maintain an
legal concerns. From an individual perspective, it might exposure to diverse information. From a theoretical perspec-
reduce opportunities to self-determine, by reducing the tive, in fact, all the models of democracy consider the conse-
exposure to alternative points of view and serendipity (Par- quences of filter bubbles problematic for particular different
iser 2011). The consequences may be various: from the limi- reasons (Bozdag and Van den Hoven 2015). Personalization
tation of personal creativity to a reduction in the ability to can thus be analyzed from multiple perspectives, in particu-
build productive social capital (in particular weak ties, see lar media pluralism, human rights and data protection.
Granovetter 1977). More generally, the main consequence Media pluralism is achieved when users autonomously
to provide a ‘too familiar world’ is that our online life would enjoy a diverse media diet. The exposure to various sources
eventually shift from an intersubjective to a subjective one and content, also discussed as “diversity by design” (Hel-
(Keymolen 2016). berger 2011), seems insufficient to ensure actual experience
From a collective perspective, media pluralism may be of media diversity. Even if media diversity online is gener-
weakened by personalization, making people more politi- ally more than in traditional media, such exposure does not
cally polarized and vulnerable to censorship and propaganda always end up in an actual experience of diversity (Hoffmann
or, better, to self-censorship and self-propaganda (Sunstein et al. 2015). Cognitive and affective factors that drive Inter-
2017a). This, in turn, would help to spread misinformation net users must also be considered. This requires to employ a
(Vicario et al. 2016) and erode interpersonal trust (Key- user-centric perspective and extend beyond the assumption
molen 2016). Critics, however, argue that these are moral that supply diversity equals experience of diversity, and that
panics, and that personalization might instead foster the diversity of sources equals diversity of content. The value
cultivation of “expert citizens” with stronger group identi- of pluralism and diversity are necessary yet not sufficient
ties (Harambam et al. 2018). Another prominent risk, how- given users’ limited attention. In fact, how much exposure
ever, remains growing ‘epistemic inequality’ (Lynch 2016). to how many different contents and sources may be ever
Certain privileged group of users, that have higher (digital) considered ‘sufficient’? How the experience of diversity
literacy, would be able to reach a good balance between ‘rel- as an ethical and, eventually, policy goal can eventually be
evance and serendipity’, and the recommender systems may reconceptualised?
also adapt to their ‘serendipitous proclivity’. Instead, a larger Pluralism as a normative principle remains vague and
group of users would risk to be exposed only to a minimum, under-theorized, and it is not a reliable indicator of a soci-
qualitatively inferior, range of information. ety’s level of freedom, since it may create only the illusion
In practice, the risks of filter bubbles are very hard to of content diversity (Karppinen 2008). In the digital age it is
prove and, eventually, to counteract (Zuiderveen Borgesius indeed becoming less clear in which sense it is meaningful
et al. 2016). Most research, in fact, is often inconsistent and to speak of media pluralism if the consumption is poten-
inconclusive because they are generally survey-based or tially characterized by limitless choice. Information diversity
based on a small or unsatisfactory sample. In the light of remains indeed a fundamental value for democratic societies
the rapidly changing media landscape, then, many studies to sustain media pluralism but it does not fully convey the
become rapidly out-dated. There is indeed a crisis on the disruption brought by technology (Helberger et al. 2016).
study of algorithms (Bodo et al. 2017). Its functioning is Thus, how serendipity can help to enrich the conception of
opaque and ‘black-boxed’ (Pinch and Bijker 1984; Pasquale media diversity online?
On the one hand, it has been already argued that a core
function of traditional media is to provide ‘reliable surprises’

18
While serendipity is usually acknowledged as a pleasant experi-
ence, in this paper it is also valued the role of unpleasant encounters,
19
usually called zemblanity. This means that designing for serendipity Only 24% were aware that Facebook prioritizes certain posts
unavoidably implies also unpleasant encounters—albeit potentially and hides others from users’ feeds while 37% believed every post is
serendipitous. included in the newsfeed (Powers 2017).

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Serendipity as an emerging design principle of the infosphere: challenges and opportunities

in order to balance familiarity and chaos (Schönbach 2007). In summary, serendipity is a valuable experience for both
Eventually, a policy framework of “serendipity by design” individuals and democratic societies, particularly in digital
might help to tackle the challenges of experiencing diver- environments in which is technically volatile. It is not in
sity (Reviglio 2017). In fact, it would imply diversifica- danger but it can be cultivated to blur the boundaries of filter
tion of information and its interactive control (Bjorneborn bubbles and echo chambers. More generally, it can sustain
2017). Also, Sunstein (2017a) advocated an “architecture media pluralism and strengthen individuals’ human rights.
of serendipity” as it would sustain ‘chance encounters and Before to analyse the ethics of serendipity and the challenges
shared experiences’ considered as preconditions for a well- and opportunities as a principle, the main characteristics of
functioning democracy. Serendipity, in fact, is primarily designing for serendipity are briefly explored.
cultivated through strengthening weak ties (Ahmadi and
Wohn 2018). Thus, it can counteract homophily and, at the An information architecture for serendipity
same time, if intended as users’ empowerment in controlling
information, it promotes autonomy (Sunstein 2017c). More Programming for serendipity sounds like an oxymoron. It
generally, it could strengthen media pluralism, potentially is in fact a subjective experience that is only discernible in
resulting in a stronger common base of facts and arguments. hindsight and for which the unexpected plays a fundamental
On the other hand, serendipity, can be conceived as an role, as it is accidental and unpredictable. Serendipity, in
adaptive ethical mediator not only able to inform designers, effect, cannot be created ‘on demand’. While natural, ‘pure
but also policy-makers, to eventually strengthen individual serendipity’ is not amenable to generation by a computer
rights. Firstly, the right to informational self-determina- (van Andel 1994), artificial serendipity can actually be cul-
tion, as an expression of the fundamental right to have and tivated by creating opportunities for it through the design
develop a personality, formally recognised in the article 22 of physical, digital, and learning environments (Race and
of the Universal Declaration of Human Rights. More spe- Makri 2016; Melo 2018). So far, however, relatively little
cifically, it would sustain the right to receive information, research has been undertaken to assess how well existing
guaranteed by the article 10 of the European Convention approaches to information interaction support and assess
on Human Rights. Similarly to what serendipity by design serendipity.
seeks to achieve, this right sustains political debate, truth Even though there is no set of systematic requirements for
finding, social cohesion, avoidance of censorship, and self- a system that facilitates serendipity in digital environments
development (Eskens et al. 2017). yet, many scholars agree that the main functional require-
Designing for serendipity might also help to defend what ments are to enable the “anomaly” or the chance encounter
has been termed as the ‘right not to be deceived’, which to trigger an event, support the user in “connecting the dots”
means to be treated with dignity and respect and not to so as to make him/her reach a significant surprise outcome
be manipulated and “hyper-nudged” by means of big data (McCay-Peet and Toms 2017). In general, this eventu-
(Yeung 2017; see also note 12). Of course, this depends ally translates into four major goals; on the one hand, to
on how designing serendipity is conceived, in particular design serendipity into recommender systems to (1) provide
whether it is considered not only passive serendipity (type (pseudo)random content, (2) provide content that intersect
A) but also active serendipity (type B and type C). users’ profile, so that a user might discover new ideas and
In this context, the right to informational and decisional interests, outside one’s filter bubble, and (3) provide content
privacy and, more generally, data protection law, remain fun- that is politically and ethically challenging (that is, diverse
damental. Not only to increase control over personal data viewpoints and worldviews), eventually resulting in seren-
and profiling (e.g. the principle of intervenability)20 but, for dipitous encounters (belief change), in order to minimize the
example, also to enable what Hildebrandt (2017) defines as effects of echo chambers. On the other hand, it is intended,
‘agonistic machine learning’, that is, demanding companies more generally, as (4) to cultivate serendipity by design, i.e.
or governments that base decisions on machine learning to throughout empowering tools to randomize, control and be
‘explore and enable alternative ways of datafying and mod- aware of the production and consumption of information.
elling the same event, person or action’. Serendipity is therefore an affordance, an opportunity that
the environment offers to the user that is able to grasp it,
as an intuitive invitation (Gibson 2014). At the same time,
there are affordances for serendipity itself (Bjorneborn
20
As an ENISA study (Danezis et  al. 2015) summarizes: “Interve- 2017). Clearly, the challenge is how to operationalize
nability ensures intervention is possible concerning all ongoing or them. From a design perspective, two general approaches
planned privacy-relevant data processing, in particular by those per- are default rules and active choosing (Sunstein 2017b). In
sons whose data are processed. The objective of intervenability is the
application of corrective measures and counter-balances where neces- other words, a user may take both a non-purposive or pas-
sary.” sive information behaviour (which generally supports Type

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A serendipity)  and a purposive or active (mostly Type B they better lock-in users in their “walled-garden” (Derakh-
and C) (Kotkov et al. 2016). These will be now analysed in shan 2016).
relation to the information environments that support them. Eventually, other relevant criteria need to be considered
to create serendipity-driven RSs, in particular challenging
Serendipity-driven recommender systems ethical and political information. Afterwards, it may be pos-
sible to give users the autonomy to filter information. For
Personalized recommender systems (RSs) have presented instance, by choosing the degree of serendipity in a slider
since long the problem of excessive homogeneity. RSs that moves between personalization, generalization and
research in fact began to move beyond accuracy and experi- randomization. It is indeed their dynamic relation which
menting with serendipity (Ge et al. 2010). Indeed, user sat- can actually sustain an ever more serendipitous environ-
isfaction does not always correlate with very accurate RSs.21 ment (Carr 2015). It is possible, then, to make chronologi-
This, however, does not guarantee that mainstream platforms cal ordering the default mode for media content delivery to
will take it into consideration. RSs have already been criti- subtract from any potentially biased curation.
cized to not sufficiently account for serendipity (Matt et al.
2014). Serendipity by design
Optimizing current RSs for more serendipitous recom-
mendations is not a trivial task of course. Promising attempts There are actually countless ways to empower users, extract
have been already done long ago. Campos and Figuereido value from their profiles meaningfully, to illustrate blind
(2002) famously pioneered an information retrieval software spots, increasing diversity, and to stimulate creative asso-
that resulted in 52.7% of (pseudo)serendipitous suggestions. ciations. In many cases, designing for serendipity is indeed
Despite the subjective character of the results, they showed a form of nudging. Yet it is also possible to nudge users
that explicitly programming for serendipity is possible. Yet without introducing manipulative measures (Helberger
there is still no consensus on the definition of serendipity et al. 2016). Such approach is embraced by Floridi (2016b),
in RSs (Kotkov et al. 2016). It is, however, a compound of who advocates what he calls ‘pro-ethical design’ or “tol-
other concepts like novelty, utility, diversity, unfamiliarity erant paternalism” that, in short, aims to modify the level
and unexpectedness. of abstraction of the choice architecture by educating users
Even though design a RS is a multi-criteria decision mak- to make their own critical choices and to assume explicit
ing problem, there is a major theoretical design trade-off responsibilities.22
between two main criteria: accuracy and serendipity (Ibid). First of all, visualization and discovery tools such as the
Accuracy-driven RSs can lead to more engagement and sat- use of real-time transparency dashboards help to increase
isfaction for users (thus revenues for information interme- users’ awareness, autonomy and, as a consequence, the
diaries) than serendipity-driven RSs. More often, in fact, potential to access and encounter more diverse and, eventu-
serendipitous content may not be liked. Designing for ser- ally, serendipitous information (for example, see Nagulendra
endipity, however, might increase user satisfaction in the and Vassileva 2016). There are indeed several visualization
long-term. Furthermore, seeking and experiencing seren- tools that can increase control and awareness about a user’s
dipity is time-consuming. Potentially-serendipitous content information diet.23
(e.g. a long article or a documentary) may bring the user to In this context, a significant design choice might be to
another website, pulling off profitable scrolling. More gen- afford more profiles per user. The management of multiple
erally, it implies a slower consumption of information as it filtering can in fact nudge users to subtract from the deter-
may require an ‘incubation period’ (McCay-Peet and Toms mined path offered by algorithms (Bozdag and Timmermans
2017). Thus, such time may be given away to scrolling, and
so to engagement within the platform. The profit-driven
model of mainstream SNS, for example, tend to prioritize 22
For instance, Sunstein (2017) proposed that social media like
ephemeral content to durable one, short videos (snippets) to Facebook could create a “serendipity button” for news and opin-
long ones and snapshots (casual images) to written text as ions, allowing people to opt in, especially during elections. Similarly,
related stories at the bottom of a “post” seem to help in counteracting
misinformation or simply enriching a user perspective in a serendipi-
tous way (Bode and Vraga 2015).
21 23
This seems to be true also for consumers’ advertisement satisfac- Notably, plug-ins like Balancer and Scoopinion can show a histo-
tion. In fact, there is no consensus yet on the effectiveness of targeted gram of the user’s liberal and conservative pages or what journals a
advertisement (Zuiderveen Borgesius et  al. 2014). On the contrary, user use to read and for how long, with the aim to increase aware-
contextual advertisement may actually increase serendipitous encoun- ness so that they would make their reading behaviour more balanced.
ters more than the personalized one. Given the oligopoly of the Other tools like Social Fixer and Gobo (a social media aggregator
advertisement industry, there might indeed be incentives not to meet built by MIT) provide more interactive control over design choices
demand and supply as efficiently as possible. and information filtering processes.

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Serendipity as an emerging design principle of the infosphere: challenges and opportunities

2011; Hildebrandt 2017). Similarly, to afford users to What are the values that it sustains in relation to filter bub-
“empathize” with—namely browsing—the information flow bles and echo chambers? How can these actually help indi-
of other’s users, friends, and even groups may be serendipi- viduals and democracies to flourish in information societies?
tous.24 Either, to exploit others’ profile to filter your own And, also, how to translate serendipity into general norms
feed (what is called algorithmic recommender personae, see and design requirements? There can be a “good measure-
Harambam et al. 2018). Yet, it must always be acknowledged ment” of it? Last but not least, could it be guaranteed a
the paradox of choice, that is, the more to choose from, the “desirable degree” of serendipity?
less that is chosen.
The above design choices and visualization tools repre- A philosophical perspective
sent only a speculative attempt to frame main affordances
for an architecture for serendipity that could supplement user Serendipity is a powerful concept strictly related to other
experience. Its aim would be to provide users with ‘insti- philosophical ones such as Aristle’s poiesis, Jung’s synchro-
tutionalized serendipity’ (Merton and Barber 2006). Such nicity, and Nietzsche’s amor fati (Lupo 2012; Olma 2016). It
endeavour sustains certain values that will be now discussed. is indeed a quite complex value that can be conceptualized in
different ways. In this paper, only an initial effort to outline
A preliminary ethical framework of serendipity a preliminary ethical framework will be done.
in digital environments From an epistemological perspective, serendipity is an
observation of a surprising fact followed by a correct abduc-
In the last decade applied ethics has developed into an even tion (Merton and Barber 2006). In short, abduction—also
more practical discipline. Such “design turn in applied eth- called retroduction or inference to the best explanation—as
ics” (Van den Hoven et al. 2017) acknowledges that the a premise has a known phenomenon while as a conclusion a
needs and values of users are considered in their own right probable explanation. According to Peirce (1992), abduction
and not simply as a side constraint on successful implemen- is considered the first step of scientific reasoning, arguing
tation. This perspective helps to develop pragmatic meth- that “all the ideas of science come to it by way of abduc-
odologies and frameworks (like Value Sensitive Design and tion” (Ibid). Of course, it may also lead to fallible inferences
pro-ethical design) that help to make moral and ethical val- such as affirming the consequent. Yet these are amendable
ues integral parts of research and development (Friedman hypothesis. Abductive reasoning is indeed considered as a
et al. 2002). more powerful mode for navigating the uncertainties of the
To fill the gap between the prescriptions derived from information age because it would better support genuine
general theories and the results of the prescriptions in the doubt and skepticism (Cunningham 2001), which is indeed
world of policy making and the professional practice it is associated with greater intention to seek information, more
fundamental to acknowledge that technology is not neutral news media use and more frequent online opinion expression
with respect to values (Winner 1980). Artefacts can influ- (Yamamoto et al. 2018).
ence and alter our moral behavior through a reciprocal Serendipity is a capability and, as such, can be considered
process (Verbeek 2011), especially ICTs that are egoipoi- in terms of virtue ethics. As sagacity and curiosity are often
etic technologies or technology of construction of the self acknowledged as fundamental virtues, there are two other
(Floridi 2011). At the same time, information is a Rawlsian primary ones: humility and courage (Lupo 2012). On the one
“primary good”, a good that everybody requires as a con- hand, humiliation is necessary in the face of the imponder-
dition for well-being (van den Hoven and Rooksby 2008). able occurrence of chance so as to radically question one’s
Yet without individuals’ capabilities to make sense of it as own beliefs. On the other hand, courage is needed to fol-
to transform information into knowledge, individuals can- low such chance, and to turn it into an opportunity against
not devise and pursue their rational life plans (Sen 1990). its potential risks. It is also necessary for any individual
Also, perfectly rational decision-making is at times neither engaged in the task of getting rid of beliefs and prejudices
practical nor attainable (Simon 1955; Tversky and Kahne- that curb the cognitive path. As scientists strive to embrace
man 1974). such attitude, individuals can also benefit from being nudged
Fundamental questions to open the debate are thus to be sagacious and critical active-seekers alike in online
addressed; in this context, how and why can serendipity settings. Critically, to experience serendipity it is needed to
inform designers, ethicists and, eventually, policy-makers? take the risks of failure, frustration and “wasted time”.
Serendipity is also strictly related with randomness,
chance and, therefore, uncertainty and mystery. Offline
24
For example, MIT Lab created for Twitter a plug-in called Flip- activities often imply different information behaviours than
feed which basically provides to the users the possibility to scroll the
feed of a random individual which resides in a far ideological spec-
trum from our own.

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online ones.25 In the current social media landscape, any- beliefs due to the easiness to receptively confirm them in
thing is designed to be more efficient and most of the choices online settings (Lynch 2016). Adding to the ‘Socrates para-
are delegated to algorithms. The pursuit for serendipity can dox’ (I know that I know nothing), serendipity helps to inter-
thus be interpreted as a technical attempt to preserve and nalize the significance of the ‘unknown unknown’, what we
support a sense of freedom and mystery that is available in don’t know that we don’t know. Thus, it preserves necessary
less networked information environments. It might indeed feelings of uncertainty and mystery. Philosopher of infor-
become fundamental to maintain in the infosphere the pleas- mation Floridi (2015a) argues that a low and stable degree
ing feelings that elevate accidental discoveries to sensations of uncertainty leads to increased degrees of liberalism and
of serendipity. In future algorithms, it will be indeed neces- toleration, as well as more efficient flows of information.
sary to leave some things open to chance (Domingos 2015). Similarly, Marcus (2010) acknowledges that the emotional
As serendipity cannot be programmed but only culti- anxiety provoked by perceptions of conflict, even if unpleas-
vated, its design is more probabilistic and, therefore, it ant (e.g. zemblanity, see note 19), is the only means of forc-
is supposed to imply a wider degree of (pseudo)random ing a rational re-evaluation of one’s currents beliefs.
encounters compared to an efficiency-driven information The value of serendipity should also be considered on
architecture.26 Seeking serendipity would also account for the light of future technological developments. Advances
what in statistical jargon are called outliers—deviant cases in so-called artificial intelligence, machine learning and
that do not follow the statistical model and that might com- the semantic web have the potential to enable algorithms to
promise its predictive power—that represent the personal make ever more sophisticated recommendations. Whereas
“long tail”. Similarly, Abbott (2008) provided a theoreti- virtual reality, augmented reality and the Internet of Things
cal basis for concerns about algorithmic filtering, arguing will definitely blur the anachronistic distinction between
indeed the necessity to defend randomness from processes online and offline, giving rise to the vision of Ambient Intel-
for search and discovery. Because of evolution and the abil- ligence,27 or even leading to a ‘social physics’ (Pentland
ity to adapt to environmental changes, human beings are 2015). Serendipity can indeed be designed in physical places
“antifragile” (Taleb 2012), in the sense that they actually and other emerging contexts.
benefit and get better from shocks, randomness and uncer-
tainties. In other words, extremely accurate algorithms may An educational perspective
reduce human resilience.
Personalization might indeed overly reduce pain and Serendipity embraces certain values that can represent future
uncertainty (Gal 2017) so as to create only an illusion of educational goals and political struggles of the digital era.
knowledge, eventually pushing people to radicalize their Not only its design generally sustains creativity and innova-
tion but its teaching helps to stimulate proactive information
seeking, inter-disciplinary skills and enrich our algorithmic
imaginary. As a consequence, it might help to solve the main
25
For example, you can glance at the beginning, the middle and the challenges to experience diversity online (see Hoffmann
end of a book, or a newspaper, so you can find a page by chance, or
a particular paragraph or line. Online one may miss that strange feel- et al. 2015) and, at the same time, sustain the four modali-
ing of mystery and accident when we come across one particular line ties of expressing voice28 (see Harambam et al. 2018).
by chance. It may feel somehow irrationally significant because we Firstly, since serendipity is intimately related to research
are, indeed, also irrational creatures. This feeling of awe and surprise and discovery, to occur it requires an environment that stim-
is so deeply entrenched in human nature that many cultures reflected
it in a practice called “bibliomancy”, the art of predicting the future ulates platform’s transparency and user control, it implies,
with books (Forsyth 2014). When an ancient Greek wanted to know therefore, an empowerment of individuals. Contrary to many
the future, he would take a copy of the Iliad and let it fall open at a legal formulations in data protection which are framed in
random page, point at a line, read it out, and that would be his fate. terms of harms, and thus freedom from algorithms, serendip-
This was the Sortes Homericae. The Romans did the same thing with
Virgil—the Sortes Virgilianae. Even medieval chaps did that with the ity can be considered a positive freedom, as an individual,
Bible and called it the Sortes Sanctorum. Interestingly, according to
Walpole—who coined the term serendipity—his particular brand of
discovery was referred to by a certain “Mr. Chute” as a Sortes Walpo-
27
lianae (de Melo 2018). Ambient Intelligence refers to the eventual future vision in which
26
It is important to stress that a serendipity-driven information fil- automatic smart online and offline environments interact with each
tering would actually increase diversity as long as it remains highly other and take an unprecedented number of decisions for us and about
probabilistic—and even purely random—as is it by definition, so that us in order to cater to our inferred preferences. It may actually repre-
serendipitous encounters remain highly unpredictable and rare. A sent a new paradigm in the construction of knowledge (Hildebrandt
truly perfect personalized serendipity engine might even decrease the and Koops 2010).
28
diversity of information and, as a consequence, most of its beneficial Building on the work of Hirshman, Harambam et  al. (2018),
effects. This issue, however, concerns only Type A serendipity and intend the concept of voice as the possibility to exert control over the
particularly what is defined as Kairos (see note 33). data-driven processes that shape news provision.

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Serendipity as an emerging design principle of the infosphere: challenges and opportunities

social and technical engagement for the discovery of new, Table 1 Summary of the main opposing phenomena and antithetical
unexpected and valuable information. values that the design of serendipity tends to favour and disfavour
When users are treated as active-seekers, then, they can Favours Disfavours
perceive their findings as triumphs of personal agency, intui-
(Pseudo)Randomization Predictability
tion, and inspiration, and as a self-reinforcing expectation,
Chance Efficiency
increase their freedom from algorithms. Maturity of infor-
Noise Signal
mation societies is indeed a matter of people’s expectations,
Autonomy Delegation
not just technological or economic development (Floridi
Information seeking Passive consumption
2016a). If one analyzes the phenomenon of personalization
Uncertainty Security
through the lens of serendipity, it is possible to rebalance
Pluralism Political polarization
the asymmetric power between human agency and computer
Belief change Radicalization
delegation, and between users and corporations’ rights.
Interdisciplinarity Specialism
Secondly, serendipity has a semantic value, in the sense
Divergency Convergency
that it can expand users’ algorithmic imaginary (Bucher
Realism Hedonism
2017). Our current conceptual toolbox indeed is no longer
Weak ties Homophily
fitted to address new ICT-related challenges and, as Floridi
Hard news Soft News
(2015b) argues, this is a risk because ‘the lack of a clear con-
Innovation Redundancy
ceptual grasp of our present time may easily lead to nega-
Education and self-learning Engagement
tive projections about the future: we fear and reject what we
Long-term satisfaction Instant gratification
fail to semanticise’.29 Serendipity can actually represent a
narrative for emerging information societies and enrich the
‘ecology of the self’, as the ethics of self-poiesis (Floridi
2011). For instance, it can strengthen individual’s reactance Limitations and unintended consequences
to bias-driven algorithms. Either, it might help to recognize
one’s own responsibility in the spreadability of serendipitous There are several arguments against serendipity as a design
information, given that users are actually one another’s cura- principle. As many other principles, indeed, serendipity
tors (Race and Makri 2016, p. 5.2) (Table 1). works well in theory while in practice shows many limita-
Finally, managing serendipity can help us to navigate tions. Several challenging issues indeed lie on its definition,
our hyper-complex world more resiliently. Scholars have its normative translation and, eventually, in its measurement.
remarked that the researcher of the future has to be able to First of all, one of the main challenge is indeed the meas-
work in several fields temporarily and to find similarities urement of serendipity, which mainly depends on the sub-
between apparently heterogeneous concepts (Lupo 2012). jectivity of the phenomenon. Individuals have very different
Serendipity, in fact, more often comes out among interdis- thresholds for considering something serendipitous. Seren-
ciplinary scholars (Edward Foster and Ellis 2014) and it dipity is not a purely discrete concept (Makri and Blandford
boosts interdisciplinary research (Darbellay et al. 2014). In 2012). In its assessment, serendipity is a continuum to cover
the informal learning that derives from HCI, a serendipitous the entire spectrum of different degrees of surprise. There-
proclivity represents a powerful soft-skill to tackle the chal- fore, serendipity cannot be considered as a ‘good measure-
lenges of the information era and a new fundamental idea ment’ that is valid, reproducible and accurate, thus it can
that contribute to rethink the current context of education become object of dispute (see Kroes and van de Poel 2015).
(Cobo and Moravec 2011). Indeed, it can help to develop It can be established, nonetheless, a reasonable or justified
abilities of self-learning through accidental learning (Kop consensus on how to operationalize it and measure it. On the
2012; Yadamsuren and Erdelez 2016). After all, the expe- base of which evaluation criteria, then, information archi-
rience of serendipity eventually embraces philosophical, tectures and RSs should be designed remains open-ended.
educational and, thus, political values. It is, then, not only a Measurements of serendipity can be both quantitative and
design principle but also an ethical one. qualitative scales (McCay-Peet and Toms 2017). It is indeed
possible to observe serendipity in controlled research envi-
ronments, throughout surveys or by directly observing infor-
mation encountering behaviour (Kotkov et al. 2016). Quan-
titative measurements may then be based on mixed method
29
approach and other evaluation criteria. Eventually, these
The word ‘semaniticise’ did not really exist and it is defined by
might complement each other to potentially come up with an
Floridi (2011) as the way in which “we make sense of our environ-
ment, of ourselves in it, and of our interactions with and within it.” additional key performance indicator. Nevertheless, a “desir-
(p. 564). able degree” of serendipity remains subjective; in the case

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of passive serendipity, how much potentially-serendipitous to play with it. On the contrary, those already prone to it
information should be provided both in the quantity of un/ are those more willing to benefit from it. Given the het-
expected information recommended and the degree of such erogeneity of users, to avoid further inequality a regulation
un/expectedness?30 Perhaps, somewhat counter-intuitively, may be required. As said, the actual loss for platforms might
an optimal balance may be found personalizing serendip- be users’ engagement and, consequently, it would threaten
ity, albeit there might be significant privacy implications their revenues. Therefore, it might even represent a political
(McCay-Peet and Toms 2017). challenge.
A related-risk lies in potential manipulations of serendip- Still, the beneficial effects of an architecture for serendip-
ity (particularly passive serendipity), due to its relatively ity are uncertain. Looking for serendipity is often time-con-
conceptual fuzziness and, again, its subjective character. For suming, risk-taking, sometimes distracting. Being actively
instance, Google CEO Eric Schmidt (2006) envisioned a exposed to challenging information—eventually serendipi-
future where people and technology come together to cre- tous—may not necessarily result in experience of diversity,
ate ‘a serendipity engine’ “where you don’t even have to de-polarization and/or more tolerance. In some cases, the
type” (2006).31 Instead of create serendipity and offer it ‘on opposite is true. Polarized individuals radicalize further
a plate’, however, it is more sustainable to create oppor- while exposed to challenging information (so-called backfire
tunities for it by supporting strategies that may increase effect) (Quattrociocchi et al. 2016). Any intervention should
its likelihood, thus empowering users to create their own eventually be measured accordingly. Experiencing serendip-
personal ‘recipes’ (Makri et al. 2014). Mere simulations of ity especially requires an attitude of open-mindedness that
serendipity, in fact, may produce vague, washy attempts to is, above all, an educational issue.
make the world a better place (Olma 2016). One risk is to Therefore, while from a theoretical perspective serendip-
legitimize whatever recommended content with serendipity ity can be advocated as a beneficial design principle, from
and to muddle it with sensationalism, propaganda or even a pragmatic perspective it is a highly problematic endeav-
disinformation and misinformation (so-called fake news). our. Not only there are still potential improvements in the
For example, one of the principles of captology—Kairos— understanding of serendipity from a theoretical perspective
refers to the ability to provide the right content, at the right but there is also significant design, psychological and edu-
person in the right moment (Fogg et al. 2002). More often, cational research gap. Yet, we argued that serendipity has
this is merely fake, manipulative serendipity.32 to be conceived both passive and active. In other words, an
From a regulatory perspective, optimize social media for architecture for serendipity should balance personalization,
serendipity does not appear promising. Above all, it might be generalization and randomization, and may be beneficial
considered as a form of stealthy paternalism naturally suit- as insofar it is both implicit and explicit, convergent and
able to handling. Yet inequality would persist. Challenge- divergent.
averse individuals who would ideally benefit more from an
architecture for serendipity, are naturally those less willing

Conclusions
30
In this case, the un/expectedness is referred to the probability
assigned by the engineers that a certain information may be liked. This paper analyzed the phenomenon, the discussion and
The challenge is indeed how to balance the probability distribution of
the information prioritized. the design of serendipity in digital environments, particu-
31
For example, Google implicitly afford users to experience such larly in relation to online personalized media content. Far
passive serendipity with the search button “I am Feeling Lucky”. from having systematically framed its boundaries, the paper
However, it is rarely used. Instead, a more constructive design choice constitutes a preliminary ethical analysis of serendipity in
Google implemented was a toggle feature directly into the central digital environments. Serendipity is indeed a fundamental
search bar that allowed to generalize the query results (See Carson
2015). This option, however, has been recently relegated into the experience of social reality, and a complex process which
advanced options, no more evident in the Google results page. occurs in all realms of human life, most notably in science.
32
Kairos is a Greek divinity, personification of the “opportune It embraces fundamental values such as curiosity, research,
moment”. It might be conceived as the “evil brother” of serendipity. discovery, progress and identity development. Even if ser-
It is in fact a surprising event yet not necessarily serendipitous. It is endipity is often an implicit design goal, in some cases other
the epitome of convergent systems. Also, the individual is persuaded
and has no autonomy whatsoever. Yet these hyper-personalized and values may be privileged instead. Serendipity is not only
persuasive techniques will be increasingly employed. Once tasted, a by-product of the information environment but it can be
however, such algorithmic recommendations may be impossible to limited and facilitated by design choices and recommender
live without. To resist it, then, it may be beneficial to employ con- systems. Therefore, it should be taken into consideration in
vergent systems also for serendipitous recommendations. Afterwards,
the boundary between Kairos and Serendipity is only how ‘good’ the the design process. In practical terms, this means to provide
intentions (and skills) of designers and engineers are. also content that is less likely to be appreciated by a user.

13
Serendipity as an emerging design principle of the infosphere: challenges and opportunities

Thus, the main implication of designing for serendipity is Compliance with ethical standards
the control (or the halting) of hyper-personalization.
Given that personalization of media content and nudging Conflict of interest The author declares that he has no conflict of inter-
techniques will become increasingly sophisticated over time, est.
the pursuit for serendipity can actually help to cultivate a Informed consent Research for this paper did not involve animal or
healthier infosphere. It is in fact possible to design, cultivate human participants; neither was there a need to request informed con-
and experiment information architectures that can mitigate sent from anyone.
the risks of redundant and/or persuasive personalization by
exposing users to more potentially meaningful information.
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