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Alberto CH

Faction: Stark
Points: 41/40
Commander: Robb Stark, The Wolf Lord
Combat Units
Stark Sworn Swords (5) WINTER'S BITE
• Critical Blow
4+ • If this unit has 1 or more destroyed ranks, gains
5 4+ 6+ +1 to Hit.
7 5 4
• If this unit has 2 destroyed ranks, may re-roll any
ABILITIES: Winter's Bite Attack Dice.

Robb Stark (C) ORDER: TACTICAL REPOSITION


Start of an enemy Turn:
Target 1 friendly unit in Short Range. They perform
ABILITIES: Order: Tactical Reposition, Regroup a 3" shift.

REGROUP
After completing a Retreat Action, this unit restores 2
Wounds, +1 Wound for each of its destroyed ranks.

Stark Sworn Swords (5) WINTER'S BITE


• Critical Blow
4+ • If this unit has 1 or more destroyed ranks, gains
5 4+ 6+ +1 to Hit.
7 5 4
• If this unit has 2 destroyed ranks, may re-roll any
ABILITIES: Winter's Bite Attack Dice.

Greatjon Umber (2) TO THE LAST!


Place 2 tokens on this card at the start of the
game. Each time this unit would be destroyed,
ABILITIES: To The Last!, Furious Charge remove 1 token from this card. It makes 1
Morale Test. On a success, this unit is not
destroyed but remains in play with 1 Wound.

FURIOUS CHARGE
Enemies Successfully Charged by this unit become
Vulnerable.

Stark Outriders (6) ORDER: SWIFT RETREAT


After an enemy completes a Melee Attack on this
4+ unit:
6 4+ 6+ This unit performs 1 Retreat Action.
7 4
ABILITIES: Order: Swift Retreat, Cavalry, Ambush CAVALRY
• Each model in this unit has 3 Wounds.
• At the start of this unit’s Activation, it may
perform 1 Maneuver Action.

AMBUSH
Enemies this unit Successfully Charges in the Flank
or Rear become Panicked and Weakened.
House Tully Cavaliers (8) CAVALRY
• Each model in this unit has 3 Wounds.
3+ • At the start of this unit’s Activation, it may
5 3+ 6+ perform 1 Maneuver Action.
6 4
ABILITIES: Cavalry, Lance, Embolden LANCE
• Sundering
• When Charging, rolls +2 Attack Dice for each
remaining rank in this unit.

EMBOLDEN
Friendly units in Short Range gain +1 to Morale Test rolls.

House Umber Berserkers (6) BERSERKER AXES


Gains +1 to Hit for each of this unit’s destroyed
4+ ranks.
6 5+ 5+
7 8 9
UNYIELDING
ABILITIES: Berserker Axes, Unyielding This unit suffers -1 Wound from failing Panic Tests for each
of its destroyed ranks.
Umber Champion (1) ORDER: INCITE
When this unit is performing a Melee Attack,
ABILITIES: Order: Incite before rolling Attack Dice:
This Attack gains Vicious and rolls its highest
Attack Die Value.

Non Combat Units


Catelyn Stark (4) FAMILY, DUTY, HONOR
Influence (When this unit Claims a zone, attach this card to a
Combat Unit until the end of the Round):
ABILITIES: Family, Duty, Honor Each time Catelyn Influences a unit, remove 1 Condition
token from them.
While lnfluencing a unit, that unit Attacks using its highest
Attack Die Value.

Sansa Stark (4) REPEATING THE WORDS


Once per game, when Sansa Activates, you may return 1
Tactics card from your discard pile to your hand.
ABILITIES: Repeating the Words Each time Sansa Claims a zone, you may replace that
zone's effect with:
Return 1 Tactics card from your discard pile to your hand.

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