Professional Documents
Culture Documents
Lisa Mellis
UX Design
Presentation Outline
● User Flows
● Sketches
2
Introduction
Brain Priming on the go!
4
Project Description
5
User Interviews
User Interviews
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Research
1 When did you join us? Have you completed the course?
2. How many neurocoaching sessions have you attended so far? ...and have you completed a Brain Prime?
5. Do you understand the brain prime process? Is there anything you are unsure of, please explain?
9. How successful do you feel it has been? Have you experienced any changes?
10. How could you improve your current brain prime routine?
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User Interviews - Insights
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User Personas
User Personas
Ambitious Driven Dependable Dreamer
Motivation
ANJULA BANKS [Example Persona]
Punctuality
Bio
Anjula has worked hard raising 2 children and has had 5
years at home. She wouldn’t swap that time for anything in Simplicity
the world.
Age: 45
Work: Enrepreneur However, since her career break she feels her confidence Efficiency
Family: Husband and 2 in her abilities has diminished. She thinks technology has
children advanced to the point where she’s not sure if she will be
Location: Oxford, England
able to achieve her goals. She has big dreams but is not
Character: Driven
sure if she is capable.
Preferred Channels
Personality Goals
● Own her own business Traditional Ads
Introvert Extrovert
● To contribute financially in the home
● To feel like her aims are achievable Online & Social Media
Analytical Creative
Passive Active
office job for the sake of stability
● She needs to be able to work flexibly for child care
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User Personas
Creative Fun Spontaneous ambitious
Motivation
LILY BLACK [Example Persona]
Punctuality
Bio
Lily is working hard to make a career in music. She’s had
some knockbacks which have on occasion made her want Simplicity
to give up.
Age: 30
Work: Musician She lacked positive role models to help her on her way. Efficiency
Family: Single
Location: Ayr, Scotland She has decided that now is her time to make her dreams
Character: Free Spirit
come true and she is the only person she has to rely on
and answer to is herself
Preferred Channels
Personality Goals
● To work in the music business Traditional Ads
Introvert Extrovert
● To live a full life full of exciting experiences
Online & Social Media
Analytical Creative
Frustrations
● She struggles to proritise tasks Trusted Referrals
Passive Active
business plan to succeed
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Information Architecture
Information Architecture
Full calendar
14
Information Architecture
HOME
RECORD LEARN
LEARN PLAYBACK
LEARN
LEARN
input
LEARN
INPUT
INPUT
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User Flows
User Flow 1
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User Flow 2
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Sketches
[Task 1 Sketches]
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[Task 2 Sketches]
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Wireframes
Wireframes
home back
Menu Menu Menu Menu
1 2 3 4
button
Text
Pop up Change
background
23
Wireframes
Text input
record
Text input
Text input
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Prototyping Demo
Clickable Prototype
Link to your
Figma Prototype
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UI Design
Style Guidelines
Buttons
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Learning Outcomes
Learning Outcomes
I learnt about the design process. Firstly to empathise with users, define pain points and to identify my
customer avatar. We covered the basics of UX research, like planning research studies, conducting interviews
and usability studies.
Next we learnt to build out the app by creating user flows, wireframes and prototypes, test and iterate on
designs
Lastly we learnt how to adapt our designs through user-centered design, accessibility, and testing.
● I would progress by acting on the feedback given, such as to create more unity between the colours on
different screens. I would work on changing some of the copy within the app. I would add further
achievements. Also a settings and privacy page.
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Thank you!