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NT 5000-5-35 Instructor Manual Eng - MPDF
NT 5000-5-35 Instructor Manual Eng - MPDF
(VERSION 5.35)
INSTRUCTOR MANUAL
The information contained herein is proprietary to Transas MIP Ltd. and shall not be duplicated in
whole or in part. The technical details contained in this manual are the best that are available at the
date of issue but are subject to change without notice.
Transas MIP Ltd. pursues the policy of continuous development. This may lead to the product
described in this manual being different from the product delivered after its publication.
The names of actual companies and products mentioned herein may be the trademarks of their
respective owners.
NVIDIA ® and PhysX ® are registered trademarks of NVIDIA Corporation and are used under license.
CONTENTS
Introduction 11
Annotation 13
Printing House Conventions 14
General 15
Chapter 1. Arrangement of Instructor Workplace 17
Starting Navi-Trainer Instructor 19
Description of Main Window 20
Menu Bar 21
Toolbars 21
Customising Menu Bar and Toolbars 22
Chart Window 29
Status Bar 31
Instructor Workplace Configuration 32
Saving Workplace Configuration 32
Loading Configuration 33
Default Configuration 33
Autosaving Configuration 33
Chapter 2. Creating and Editing Exercise 35
Selection of Training Area 39
Information on Training Area 40
Chart Setup 41
Chart Centering 41
Zooming Chart Fragment 41
Changing Chart Scale 42
Canceling Operations with Charts 42
Loading and Unloading Area Charts 43
Information on Chart 43
Measuring Bearing and Range 44
Setting Reference Point 44
Changing Window Orientation 44
Display of Auxiliary Elements (Overlays) 45
Depth Section 47
Changing Color Palette 48
Selecting Motion Display Modes 48
Operations with Objects 49
Object Categories 49
Adding New Object to Exercise 54
Selecting Object on Chart 56
Opening Object’s Context Menu 56
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
Moving Object 56
Rotating Object 56
Renaming Object 57
Setting Ship Tactical Image 57
Opening Object’s Properties Panel 58
Deleting Object 59
Objects Panel 59
Readonly Mode 61
Selection of Measurement Units 62
General Exercise Settings 63
Displaying Ship Track as Series of Dots 64
Displaying Ship Track as Series of Ship Contours 65
Displaying Speed Vectors 66
Enabling/Disabling Automatic Sound Signals 68
Miscellaneous Settings 69
Setting Environmental Sailing Conditions 71
Environment Settings 72
Creating Environment Conditions Template 81
Overall Environmental Conditions 83
Local Environmental Conditions 91
Importing Tides and Currents 99
Creating Vector Field of Current 103
Setting of Clouds 106
Setting Atmosphere Fronts 107
Editing Wave Spectrums 109
Ship Setup 112
Own Ship Setup 112
Ship-Target Setup 114
Data on Ships 116
Setting Ship Properties 117
General Ship Properties 119
Setting Ship Position 119
Autopilot Settings 120
Navigational Equipment Initial Settings 121
UAIS Initial Settings 125
Setting of Navigational Signals 126
Setting Options 128
Contours Settings 130
Fenders Settings 131
Route Planning 132
Plotting Route on Chart 132
Assigning Object to Route 133
General Route Settings 134
Editing Route on Chart 135
Setting Route Properties 136
Route Tabular Form 139
Conditions for Following on Route 141
Route Export and Import 141
Setting Procedural Alarms 143
Creating Procedural Alarms 143
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Contents
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
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Contents
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
8
Contents
9
INTRODUCTION
Annotation 13
Printing House Conventions 14
General 15
11
Introduction • Annotation
ANNOTATION
This Manual is intended for use by the Instructor of the navigational simulator Navi-Trainer
Professional 5000 (NTPRO 5000).
The Manual consists of eight chapters and two annexes. Each of the chapters has its own list of contents.
For work with the Manual you may need the following additional documentation:
l Navi-Trainer 5000 Professional (v. 5.35). Technical Description and Installation Manual ;
l Navi-Trainer Professional 5000 (v. 5.35). Navigational Bridge.
Information in this document is subject to change in order to improve simulator reliability, design, or
function without prior notification.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
Interface Windows names, tabs, icons, checkboxes, radio buttons and text
box captions, and other interface elements
http://www.transas.com URL
14
Introduction • General
GENERAL
The instructor workplace in NTPRO 5000 navigation simulator is based on Navi-Trainer Instructor
application intended for:
l Creation and editing of exercise scenarios;
l Starting and conducting simulator session;
l Debriefing.
An “exercise scenario” or an “exercise” is understood as a description of location and motion of objects
within the scene space.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
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CHAPTER 1.
ARRANGEMENT OF INSTRUCTOR
WORKPLACE
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Chapter 1. Arrangement of Instructor Workplace • Starting Navi-Trainer Instructor
where:
l name – Trainer Server name;
l language – language code (9 – English, 25 – Russian).
In this case, the application can only be used for creating an exercise and debriefing on the instructor
workplace.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
Note: The Instructor can customize the menu bar and toolbars (see "Customising Menu Bar and Toolbars"
on page 22).
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Chapter 1. Arrangement of Instructor Workplace • Description of Main Window
Menu Bar
Menu bar contains the following menu commands:
l File – handling exercise files;
l Edit – creating and editing exercises;
l Chart – handling charts;
l View – setting the instructor station elements for the display;
l Window – handling windows;
l Help – calling context help and obtaining additional information.
Note: For more information, see "Navi-Trainer Instructor Menu Description " on page 489.
To change the arrangement of the menu bar, left-click the sign in the left-hand part of the menu bar,
holding the mouse button drag the menu bar to the desired position on the tool ribbon. When a menu bar is
dragged beyond the tool ribbon, the menu bar assumes the form of a window.
Toolbars
Main window has several toolbars, such as:
l Chart – main chart operation commands;
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
To change the arrangement of the toolbar, left-click the sign in the left-hand part of the toolbar, holding
the mouse button drag the toolbar to the desired position on the tool ribbon. When a toolbar is dragged
beyond the tool ribbon, the toolbar assumes the form of a window.
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Chapter 1. Arrangement of Instructor Workplace • Description of Main Window
1. Choose the View\Customize... menu item or click the mouse on the button with a double arrow in the
right-hand part of any toolbar on the ribbon.
2. Select the Commands page of the Customize panel.
3. From the Toolbar drop-down list, select the name of the toolbar (or Menu for the menu bar) which should
be changed.
Note: The list of tools and commands of the selected toolbar/menu will be displayed under the Toolbar
drop-down list at the right part of the Customize panel.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
c. Click the button. The tool or command will be added to the list of tools and commands of the
selected toolbar at the right part of the Customize panel.
5. To add a separating line to the selected toolbar/menu bar:
a. In the list of tools at the right part of the panel, select the tool before which the separating line
should be added.
Or
l Select the Toolbars page of the Customize panel. Click the name of the toolbar which the default
settings should be restored for (except for menu and custom toolbars) and click the Reset button.
To close the Customize window, click the Close button.
1. Choose the View\Customize... menu item or click the button in the right-hand part of any toolbar.
2. Select the Toolbars page.
3. Check/clear the name of the toolbar which should be shown/hidden. The toolbar will appear/disappear
in/from the main window of the Navi-Trainer Instructor application.
To close the Customize window, click the Close button.
Note: All the toolbars can be hidden, except for the menu bar.
1. Choose the View\Customize... menu item or click the button in the right-hand part of any toolbar.
2. Open the Toolbars page.
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Chapter 1. Arrangement of Instructor Workplace • Description of Main Window
3. Click the New... button. The Toolbar name box will appear.
4. Type the toolbar name and click the ОK button. The Toolbar name box closes down. The name of the
new custom toolbar will appear on the list of toolbars on Toolbars page.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
Custom toolbar will appear in the top left corner of the screen in the form of an empty window .
Note: To form the composition of custom toolbar, see "Changing Contents of Toolbars and Menu Bar" on
page 23.
5. To place the custom toolbar, click the left mouse button on the toolbar heading and, keeping the button
depressed, drag the toolbar to the desired position on the tool ribbon.
To rename the custom toolbar, use the following procedure:
1. On the Toolbars page of the Customize window, select required custom toolbar from the list.
2. Click the Rename button. The Toolbar name box will appear.
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Chapter 1. Arrangement of Instructor Workplace • Description of Main Window
1. Choose the View\Customize... menu item or click the button in the right-hand part of any toolbar.
2. Select the Appearance page.
4. In the Basic colors group box, select the necessary design colour and click the ОK button.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
If the Basic colors group box does not contain the necessary colour, to select the required hue, use the
following procedure:
1. Click the Define Custom Colors>> button.
2. By moving the sliders along the colour field and the brightness scale in the right-hand part of the Color
window, select the necessary colour and its saturation, or set the colour coordinates: Hue, Sat, Lum,
Red, Green, Blue.
3. Click the Add to Custom Colors button. The selected colour will appear in the Custom colors group
box.
1. Choose the View\Customize... menu item or click the button in the right-hand part of any toolbar on the
ribbon.
2. Select the Appearance page.
3. Select the interface design option from the Filling type drop-down list.
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Chapter 1. Arrangement of Instructor Workplace • Description of Main Window
4. Clear/check the Flat buttons checkbox if the toolbar buttons should be shown convex/flat (the
checkbox is checked by default).
5. To close the Customize panel, click the Close button.
Chart Window
At the initial stage of work, it is necessary to create a window with a chart of the future area (see "Selection
of Training Area" on page 39) or to open a saved exercise (File\Open… menu item).
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
The chart window can be expanded to the width of the main window , returned to the initial state ,
collapsed or closed .
It is possible to open several windows for each exercise:
1. Choose Window\New Window menu item.
2. For window arrangement on the screen, use the following Window menu items:
o Cascade;
o Tile Horizontally;
o Tile Vertically.
3. To switch from one window to another, use the list of open windows in the Window menu.
Note: Parameters and scale can be set for each window individually.
At the left bottom corner under the chart there is the drop-down list for selecting the chart scale (see
"Changing Chart Scale" on page 42).
After the exercise has been assigned to the simulator bridges, in the left bottom corner under the chart will
also display tabs which have the names of simulator bridges. Each tab contains a chart of the gaming area
centred in the own ship assigned to the relevant bridge.
If log-file is running, a control tool for log playback will display at the bottom of the chart (see "Log Playback"
on page 261).
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Chapter 1. Arrangement of Instructor Workplace • Description of Main Window
Status Bar
After the chart window has been opened, the bottom part of the screen will display a status bar which will
show:
Note: The measurement units are set on the Unit settings panel (see "Selection of Measurement Units" on
page 62).
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
“Navi-Trainer instructor” application allows storing any number of the user workplace configurations
in files, for their future use.
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Chapter 1. Arrangement of Instructor Workplace • Instructor Workplace Configuration
Loading Configuration
After the Instructor workplace configuration has been saved, it can be loaded for further work.
2. Select the required configuration from the list and click OK button. The Instructor workplace will be
arranged in accordance with the selected configuration.
Default Configuration
To set default configuration, select File\Configuration\Set as Default menu item. The selected configuration
will be loaded automatically every time the Instructor workplace is run.
Autosaving Configuration
The configuration autosaving proceeds only if the “Navi-Trainer Instructor” task is closed correctly.
To automatically save the changes in the current configuration choose the File\Configuration\Auto Save
configuration menu item.
To cancel the autosaving of the configuration clear the checkbox in the File\Configuration\Auto Save
configuration menu.
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CHAPTER 2.
CREATING AND EDITING EXERCISE
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
Readonly Mode 61
Selection of Measurement Units 62
General Exercise Settings 63
Displaying Ship Track as Series of Dots 64
Displaying Ship Track as Series of Ship Contours 65
Displaying Speed Vectors 66
Enabling/Disabling Automatic Sound Signals 68
Miscellaneous Settings 69
Setting Environmental Sailing Conditions 71
Environment Settings 72
Creating Environment Conditions Template 81
Overall Environmental Conditions 83
Local Environmental Conditions 91
Importing Tides and Currents 99
Creating Vector Field of Current 103
Setting of Clouds 106
Setting Atmosphere Fronts 107
Editing Wave Spectrums 109
Ship Setup 112
Own Ship Setup 112
Ship-Target Setup 114
Data on Ships 116
Setting Ship Properties 117
General Ship Properties 119
Setting Ship Position 119
Autopilot Settings 120
Navigational Equipment Initial Settings 121
UAIS Initial Settings 125
Setting of Navigational Signals 126
Setting Options 128
Contours Settings 130
Fenders Settings 131
Route Planning 132
Plotting Route on Chart 132
Assigning Object to Route 133
General Route Settings 134
Editing Route on Chart 135
Setting Route Properties 136
Route Tabular Form 139
Conditions for Following on Route 141
Route Export and Import 141
Setting Procedural Alarms 143
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Chapter 2. Creating and Editing Exercise •
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Chapter 2. Creating and Editing Exercise • Selection of Training Area
1. Choose File\New… menu item, or press button on the toolbar, or press <Ctrl>+<N> key
combination. The screen will display Select area window containing a list of all the available
geographic areas.
2. Click the area name. The green marker will show up the selected area on the chart.
3. Press OK button. The screen will display a window showing the charts covering the scene area.
Note: The chart display scale is selected so that the entire scene area should fit in the program window.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
For some areas, you can obtain a larger scale of zones with a high level of detail:
1. Position the cursor on the red bound of zone.
2. Click the left mouse button. The screen will display a chart of the zone with a high level of detail,
showing the borders (in the red colour) and piers for performing mooring operations (magenta).
3. To view some fragment of the scene, click the sign on the chart.
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Chapter 2. Creating and Editing Exercise • Chart Setup
CHART SETUP
Chart Centering
For chart centering with respect to the selected point, use the following procedure:
1. Choose Chart\Centre menu item, or press button on the toolbar, or press <Ctrl>+<Alt>+<C> key
combination. The cursor will be switched to the chart centering mode .
2. Position the cursor on the required place on the chart and click the left mouse button, or press one of
the following key combinations:
o move to the left – <Shift>+<←>;
o move to the right – <Shift>+<→>;
o move up – <Shift>+<↑>;
o move down – <Shift>+<↓>.
Note: The selected point will be displayed in the centre of the window. The screen centre shifts to a
distance equal to 1/1000 of the current display scale.
3. To return to the default cursor mode, click the right mouse button.
1. Choose Chart\Zoom Area menu item, or press button on the toolbar, or press <Ctrl>+<Z> key
combination. The mouse cursor will be switched to a zoom mode .
2. Position the cursor in the top left corner of the chart fragment and press the left mouse button. Holding
the mouse button, move the cursor to the right bottom corner of this fragment.
3. Release the button. The selected chart fragment will be zoomed to the entire window size.
4. To return to the default cursor mode, click the right mouse button.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
Select the scale from the drop-down list in the left bottom corner under the chart.
The scale of chart display can be changed from 1:10 000 000 till 1:100.
Besides, the scale can be changed in several ways (see Table 2).
Choose Chart\Increase Scale menu item Choose Chart\Decrease Scale menu item
Press <+> key on the digital keyboard Press <–> key on the digital keyboard
Rotate the mouse scroll wheel backward (toward). Rotate the mouse scroll wheel forward (away from)
In this case, the chart will be centered in the cursor rotation. In this case, the chart will be centered in the
position cursor position
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Chapter 2. Creating and Editing Exercise • Chart Setup
1. Choose Chart\Unload Chart menu item, or press button on the toolbar, or press
<Ctrl>+<Shift>+<L> key combination. The mouse cursor will be switched to the chart unloading mode
.
2. Point the cursor on the boundary of the chart required to be unloaded, and click the left mouse button.
The chart will disappear, and its boundary will be shown as a thin line.
3. To return to the default cursor mode, click the right mouse button.
To return the excluded chart or to display a loaded chart on top of other charts, use the following procedure:
1. Choose Chart\Load Chart menu item, or press button on the toolbar, or press <Ctrl>+<L> key
combination. The mouse cursor will be switched to the chart loading mode .
2. Position the cursor on the boundary of the chart which should be loaded or shown on top of other, and
click the left mouse button.The selected chart will appear or will be displayed on top of the other charts.
The chart boundary will be shown in the bold line.
3. To return to the default cursor mode, click the right mouse button.
Information on Chart
The instructor can obtain general information on any chart fragment. To do this, use the following
procedure:
1. Choose the Chart\Chart Info menu item, or press the toolbar button, or press the <Ctrl>+<I> key
combination. The cursor will switch to the chart fragment selection mode .
2. By moving the cursor, select the chart fragment which the information should be obtained on, and click
the left mouse button. The screen will display the Chart Info window containing information on the
selected chart fragment.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
1. In the menu, select Chart\ERBL item, or press button on the toolbar, or <Ctrl>+<E> key
combination. The mouse cursor will be switched to the ERBL mode .
2. Position the cursor on the chart point, which the measurements are made relative to, and click the left
button. ERBL origin will appear on the chart.
1. Choose Chart\Reference Point menu item, or press button on the toolbar, or press
<Ctrl>+<Shift>+<C> key combination. The mouse cursor will be switched to the reference setting
mode .
2. Position the cursor in the point on the chart where the reference point is required to be set, and click the
left mouse button. The chart will display a cross standing for the position of the reference point,
whereas coordinates of this point will appear on the toolbar:
3. To return to the default cursor mode, click the right mouse button.
Note: By moving the cursor on the chart, the instructor can get readings of the bearing and distance from
the reference point to the cursor in the status bar.
To rotate the window clockwise, press <Ctrl>+<→> key combination, to rotate it counter clockwise, press
<Ctrl>+<←>. The window orientation will be changing with a step of 15 degrees.
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Chapter 2. Creating and Editing Exercise • Chart Setup
2. Check/clear the required chart element in the submenu: Borders, Grid, Rings.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
2. In the Dialog window, set the depth in meters to display Shallow contour, Safety contour and Deep
contour on the chart. Press the OK button.
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Chapter 2. Creating and Editing Exercise • Chart Setup
Depth Section
To select chart fragments where the depth values are equal to or smaller than the set value, use the
following procedure:
1. Choose View\Panels\Depth section menu item or press the toolbar button. The Depth section
window will appear.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
To select true motion mode, check View\Regimes\TM ‘Follow Up’ menu item, or press , or press
<Ctrl>+<Alt>+<F> key combination.
2. To select RM ‘Nord Up’ mode, check View\Regimes\ RM ‘Nord Up’ menu item, or press toolbar
button, or press <Ctrl>+<Alt>+<N> key combination.
3. To select ‘RM Head Up’ mode, check View\Regimes\ RM ‘Head Up’ menu item, or press toolbar
button, or press <Ctrl>+<Alt>+<H> key combination.
4. To select RM ‘Fixed Heading’ mode, check View\Regimes\RM ‘Fixed Heading’ menu item, or press
toolbar button, or press <Ctrl>+<Alt>+<X> key combination.
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Chapter 2. Creating and Editing Exercise • Operations with Objects
Category Description
Aircraft The category includes a collection of aircraft models which can be used in an exercise as
target aircraft
Barge The category contains a barge models, which could be used as targets in exercise
Creature The category includes a set of animated objects which can be used in exercises for creating
the environment. All the objects of this category can be seen both, visually and on the radar
Fishing Objects of this category can be used in training of fishing operations. The category contains
the following object types:
Floating Objects of this category are used in exercises for developing skills of timely detection
objects of floating objects, for preventing collisions with them. This category contains:
l Buoys (9 types);
l Container 20/40 ft;
l Floating mine;
l Trunk
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
Category Description
Helicopter The category contains a simple helicopter models, which could be used as targets and deck
helicopters in exercise
Land object The category includes a set of 3D objects which can be added to a simulator scene as visual
or radar landmarks:
l Barrack;
l Cistern;
l Coast crane;
l 35 mm Gun;
l Hangar;
l Radar gun;
l Radar station;
l Rocket gun;
l Tidal stream signal station (7 types);
l Traffic control signal station;
l Watch tower object.
For the Tidal stream signal station and Traffic control signal station objects, it is possible to set
visual signals warning the ships about streams and traffic
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Chapter 2. Creating and Editing Exercise • Operations with Objects
Category Description
Mooring Objects of this category can be used in training of mooring operations. The category contains
the following object types:
l Boat landing;
l Bollard;
l Bridge Position Sign;
l CALM – catenary anchor leg mooring;
l Fender zone;
l Floating dock;
l Floating fender (2 types);
l FPSO;
l Jack-up rig;
l Laser Docking System;
l LNG terminal;
l Oil Platform (three types);
l SALM – single anchor leg mooring;
l Semi-Submersible rig;
l Shallow water platform (three types);
l SPM – simple point mooring (2 types);
l Terminal Manager Truck;
l Wooden Pier (2 types)
Oil spill The category contains the objects which could be used in operations of the collection and
pumping of oil in the areas of oil spills on a water surface, for more information see NTPRO Oil
Spillage Functionality (v.5.35).
Reference The category contains the objects which can be used in exercises with DP system: Acoustic
transponder, Acoustic transponder array, ROV.
Also the category contains the Remote sensor object, which is used to monitor the movement
parameters of a remote object
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
Category Description
Rescue Objects of this category can be used in the object search training. The category contains the
following objects:
l Buoyant smoke;
l Chemical cloud;
l Damaged fish boat;
l Damaged tanker;
l Dye marker;
l EPIRB – emergency position indicating radio beacon;
l Fire;
l Floating garbage – shipwreck debris;
l Ice explosion;
l Life buoy;
l Life raft;
l Man over board;
l Oil slick;
l SAR expanded square search;
l SAR parallel sweep search;
l SAR sector search;
l SAR track line search;
l SART – search and rescue transponder;
l Spline Boom.
All the objects can be seen visually, and part of objects are seen on the radar
l AtoN station;
l Barge fleet – intended for the visual presentation of a group of barges (3 types);
l Camera – to set the position and orientation of the instructor visual observation camera;
l ERBL;
l Route – to assign own ships or target ships to a route;
l Wind turbine – for the visual presentation of a wind turbine (2 types)
Ship The category contains a ship models, which could be used as own ship on bridge
Ship target The category contains a ship models, which could be used as ship-targets in exercise
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Chapter 2. Creating and Editing Exercise • Operations with Objects
Category Description
TEAS This category contains the following objects, which can be used for creation the rules for
trainee competence assessment:
l Alarm zone;
l Bearing line;
l Reference point (it may be stationary or moving with any ship from the exercise)
Transport The category includes a set of vehicles in the form of animated objects which can be used in
exercises for creating the environment. All the objects of this category can be seen both,
visually and on the radar
Tug The category contains a tug models, which could be used as own tug on bridge
Tug target The category contains a tug models, which could be used as tug-targets in exercise
User objects The category is intended for adding user information to the chart. This category includes the
following objects:
l VTMS station object – is used for setting the position of the VTMS radar and UAIS base
station in the exercise scene;
l VTMS remote site object
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
1. Choose Edit\New Object… menu item, or click button on the toolbar, or press
<Ctrl>+<Shift>+<Ins> key combination. The Object Name and Category window appears.
Note: You can also open the Object Name and Category window from the Objects panel (for more
information, see "Objects Panel" on page 59).
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Chapter 2. Creating and Editing Exercise • Operations with Objects
Note: The symbol * shows that the object model should be reinstalled (see description of the installation of
objects under Navi-Trainer Professional 5000 (v. 5. 35). Technical Description and Installation
Manual).
4. Select the required object from the list. The default object name will be displayed in the Name field. You
can type any other object name (if the name is entered incorrectly, it is highlighted in red and the further
object setting will be impossible).
5. To show more information about the object, select Show object information check box. To close
information window, click .
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
To do this, point the cursor on the object contour and click the left mouse button. The object contour will be
shown in the orange color.
To close the object’s context menu, point the cursor beyond the object contour and click the left mouse
button.
Moving Object
The selected object can be moved to another place on the chart. To do this:
1. Open the object's context menu and select Move item. The object contour will be moving on the chart
together with the cursor.
2. Move the cursor to a new place and click the left mouse button.
Rotating Object
To rotate the object, use the following procedure:
1. Open the object’s context menu and select Rotate item. The object contour will be turning together with
the cursor on the chart.
2. By rotating the cursor, set the object’s direction on the chart.
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Chapter 2. Creating and Editing Exercise • Operations with Objects
Renaming Object
To rename an object, use the following procedure:
1. Open the object context menu and select Rename item.
2. In the Rename object window type a new object name and press OK button.
2. To load the image, click the Open file... button. In the Open window, select the required file (jpg, png
or bmp format) and click Open button.
Note: The quality of the tactical image will be lower than initial image.
b. On the white field, use the buttons to draw the object’s tactical image.
c. Choose File\Save As… menu) to save the image.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
Note: If the <Plane view> option is selected, the chart will display the object’s default image.
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Chapter 2. Creating and Editing Exercise • Operations with Objects
Note: The properties panel of route waypoints, segments, and line fastening points is opened by choosing
the Properties menu item of the object context menu.
Note: The view of the object properties panel at the exercise creation stage may be different from that after
the start of the simulator session (for more information about the ship properties, see "Setting Ship
Properties" on page 117).
Deleting Object
To delete the object, use the following procedure:
1. Select the object on the exercise chart.
2. Use one of the following ways:
o Open the object’s context menu and choose the Delete Object item.
Objects Panel
The Objects panel contains a list of all objects of the exercise.
1. Choose View\Panels\Objects…menu item, or press the toolbar button. The Objects panel appears on
the screen. The panel displays the categories, names and types of objects added to the chart.
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
2. Select the category of the object in the left part of the window. A list of objects of this category is
displayed in the right part of the window.
3. It is possible to sort the objects by by the name and the type. To do this, click on the respective
headers of the table.
4. To quickly find an object or an object category on the Objects panel, enter the full or the partial name of
the object or the category in the search line . To clear the search line, press .
5. To call the context menu of the object, double-right-click the name of the object.
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6. To add new object to the exercise, press button. The Object Name and Category window appears
on the screen (for more information, see "Adding New Object to Exercise" on page 54).
7. To delete an object: select the name of the object in the table, press button and click OK.
8. To open the object properties panel: select the name of the object in the table and press the button.
9. To display the object at the center of the chart, double-left click on the object name in the table.
Readonly Mode
Readonly mode is used to prevent accidental editing of such objects as zones, routes, lines, points on the
chart.
To switch on/off the Readonly mode, select/deselect Edit\Readonly Mode menu item or press the
toolbar button.
After the mode is switched on, the limits, dimensions and position of chart objects cannot be changed.
Note: This mode can be switched on/off anytime, independently of the exercise status.
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To show the ship track as a series of dots, use the following procedure:
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The display of contours can be adjusted both for all ships (global settings) and a single ship (local settings).
To adjust the global settings of the contours display, use the following procedure:
c. To display contours, check the Visible check box, or press the toolbar button.
d. To disable local settings, press the Disable local settings button (if it is required).
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c. To display contours, check the Visible check box, or press the toolbar button.
d. To disable local settings, press the Disable local settings button (if it is required).
5. Select the minimum contour display scale from the Smallest scale for contours drop-down list. If the
scale is less, than set value, the ship contours assume the form of a dot.
6. Select color of the contours from the Track/trend color drop-down list (Grey – as default).
7. Press the OK button.
Note: For more information about local settings of the contours display, see "Contours Settings" on page 130.
<Ctrl>+<Alt>+<A> key combination, or press the toolbar button. The absolute speed vectors will be
displayed on the chart in blue.
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To switch off the display of speed vectors, clear the Absolute and Relative menu item, or press the and
toolbar button again.
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3. To disable/enable automatic sound signaling by a ship-target, clear/check the checkbox opposite its
name and press the OK button.
4. To disable automatic sound signals for all ships-targets, press the Disable All button and press the OK
button.
5. To enable automatic sound signaling for all ships-targets, press the Enable All button and press the OK
button.
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Miscellaneous Settings
To set miscellaneous settings, use the following procedure:
3. From the Text size drop-down list select the text size on the chart: small, medium, large, very large.
4. In the Largest scale for tactical image field, set the maximum scale for the tactical image. On chart
scales larger than the selected value, the ship contours assume a standard view.
5. In the Smallest scale for tactical image field set the minimum scale for the tactical image. On chart
scales smaller than the selected value, the ship contours assume the form of a dot.
6. In the Light switching on visibility field, set the visibility range value. If the visibility range is smaller
than the set value, signal lights are automatically turned on; if it is larger than the set value, signals are
given with the aid of shapes.
7. To confirm Navi-Trainer Instructor application closing, check the Confirm application close check box.
When you are closing the application, in the dialogue box which will appear, press the button Yes to
exit the program or No to return to the work with the application.
8. To set the display of visual direction on the bridge, check the Show visual direction check box. After
the simulation session start, an arrow on the chart will show the visual direction on the bridge.
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Note: The visual direction is displayed if the ShowDirection visualization parameter is specified in the
Configuration Editor (see Navi-Trainer Professional 5000 (v. 5.35). Technical Description and
Installation Manual).
9. To set the display ship name on shipboards, check the Show ship names on shipboards check box.
10. To trigger the damaged or wrecked state for the vessels after serious impact, check the Simulate
damaged state after collision checkbox.
11. Press the OK button.
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Environment Settings
The environment settings are set for the entire sailing area in the Environment settings window
(Edit\Environment settings... menu item) before starting the exercise and during the simulator session.
In the Environment settings window the following environmental conditions can be set:
l exercise date and time (see on page 73);
l weather type (see on page 74);
l colour of water (see on page 77);
l season (see on page 78);
l sun and moon position (see on page 78);
l wind and wave direction (see on page 80);
l precipitations (see on page 80);
l thunderstorm conditions (see on page 80);
l sea visual presentation (see on page 80);
l scene sounds (see on page 81);
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Note: To view information about setting overall conditions, see "Overall Environmental Conditions" on page
83. To view information about saving the environment conditions template, see "Creating Environment
Conditions Template" on page 81
Instructor can select exercise date and time only before the exercise start.
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o relative time.
o relative time:
Note: In the centre of the Environment settings window there will be a sample of the selected weather
condition presentation on visualization screen. Value of the main parameters will be under the picture:
wind speed , wave height , visibility.
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Visibility (nm): 10
Visibility (nm): 10
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Visibility (nm): 10
Visibility (nm): 10
Visibility (nm): 10
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4. If the Basic colors group does not contain the required water colour, to select the required water hue
use the following procedure:
a. Press the Define Custom Colors>> button.
b. By moving the sliders along the colour field and the brightness scale in the right-hand part of
the Color window, select the colour and its saturation, or set the colour coordinates: Hue, Sat,
Lum, Red, Green, Blue.
c. Press the Add to Custom Colors button. The selected colour will appear in the Custom colors
group.
d. Press the ОK button.
5. Press the Apply button.
Setting Season
To set a season, use the following procedure:
Note: The Sun and Moon positions are set relative to the training area centre.
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5. Set the azimuth to the Sun position by moving the slider along the Azimuth scale.
6. Press the Close button in the Sun & Moon settings window.
7. Press the Apply button in the Environment settings window.
Note: For reference, in the Environment settings window near the Sun & moon... button specifies the
Sunrise and Sunset time as of the set exercise fulfilment date.
8. Press the Close button in the Sun & Moon settings window.
9. Press the Apply button in the Environment settings window.
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Setting Precipitations
To set the precipitations, use the following procedure:
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1. Choose the Edit\Environment Settings… menu item, or press the toolbar button.
2. To set the advanced wind shading effect, select the Advanced wind shading check box.
Note: The wind shading enables considering of correct wind shadow, created by both exercise and scene
objects. The wind shading can be used only if the Seagull6000/Wind Shading support option is selected in
the process of installation of simulator areas and objects.
3. To set simulation of the bow waves, select Bow waves check box.
4. Click the Apply button.
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5. In the File name window type the template file name and press the Save button. By default, the file with
the environment settings template will be saved to the \Nti\Templates folder with the *.envtmpl
extension.
6. In the Environment settings window, press the Close button.
Note: The environment conditions template does not save the exercise start date or time.
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Note: If no changes should be subsequently made in the environment conditions template, check the Open
as read-only check box in the Open window.
To open the Overall Condition Manager window, use the following procedure:
1. Choose the Edit\Environment Settings… menu item, or press the toolbar button.
2. In the Environment settings window, press the button.
The Overall Condition Manager window contains pages with overall condition parameters.
Note: Values of some weather conditions previously set in Environment settings window (see
"Environment Settings" on page 72), are passed automatically to the relevant pages of Overall Condition
Manager panel.
4. To add the parameter changing in the specified time (within the 24 hours):
a. Check the Absolute time check box if it is necessary to set the absolute time.
b. Make a double left-click on the <Add new> line.
c. In the line which will appear, enter the parameter initial time (time is counted from the exercise start
moment) and set the parameter values.
d. Use a similar procedure to add any number of lines. To delete a line, press the <Delete> key.
5. Press the Apply button.
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Note: The squally wind model is determined by the maximum wind speed and its effect duration. The
maximum speed of the squally wind may be approximately twice the average wind speed. Changes in the
squally wind speed and its direction are synchronized and randomized.
5. To add the parameter changing in the specified time (within the 24 hours):
a. Check the Absolute time check box if it is required to set the absolute time.
b. Make a double left-click on the <Add new> line.
c. In the line which will appear, enter the parameter initial time (time is counted from the exercise start
moment) and set the parameter values.
d. Use a similar procedure to add any number of lines. To delete a line, press the <Delete> key.
6. Press the Apply button.
After starting the exercise do the following:
1. In the Overall Condition Manager box open the Wind tab. The Predefined and Manual buttons will be
activated.
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2. If you need to change the wind speed and direction shortly, use the manual control:
a. Press the Manual button: the wind speed and direction control will appear on the panel (all wind
settings, pre-set in the table, will be saved).
b. Set the wind speed, moving the scroll box on the logarithmic scale of arrow indicator. The set wind
speed will be displayed in the Wind speed field and used immediately.
c. Set the wind direction by clicking the compass scale and rotating the arrow indicator. The set wind
direction will be displayed in the Direction field and used immediately.
3. To edit wind parameters in the table, press the Predefined button (all the settings performed manually
are not saved).
4. To close the Overall Condition Manager window, press Close button.
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Note: The user can create and edit wave spectrums on the Spectrum Editor panel (see "Editing Wave
Spectrums" on page 109).
5. To add the wind wave changing in the specified time (within the 24 hours):
a. Check the Absolute time check box if it is necessary to set the absolute time.
b. Make a double left-click on the <Add new> line.
c. In the line which will appear, enter the parameter initial time (time is counted from the exercise start
moment) and set the parameter values.
d. Use the similar procedure to add any number of lines. To delete a line, press the <Delete> key.
6. Press the Apply button.
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5. To add the swell changing in the specified time (within the 24 hours):
a. Check the Absolute time check box if it is necessary to set the absolute time.
b. Make a double left-click on the <Add new> line.
c. In the line which will appear, enter the parameter initial time (time is counted from the exercise start
moment) and set the parameter values.
d. Use a similar procedure to add any number of lines. To delete a line, press the <Delete> key.
6. Press the Apply button.
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5. In the Color column, from the dropdown list box, select the parameter to reduce the visibility: Fog or
Dust.
6. To add the parameter changing in the specified time (within the 24 hours):
a. Check the Absolute time check box if it is necessary to set the absolute time.
b. Make a double left-click on the <Add new> line.
c. In the line which will appear, enter the parameter initial time (time is counted from the exercise start
moment) and set the parameter values.
d. Use a similar procedure to add any number of lines. To delete a line, press the <Delete> key.
7. Press the Apply button.
3. To add the parameter changing in the specified time (within the 24 hours):
a. Check the Absolute time check box if it is necessary to set the absolute time.
b. Make a double left-click on the <Add new> line.
c. In the line which will appear, enter the parameter initial time (time is counted from the exercise start
moment) and set the parameter values.
d. Use a similar procedure to add any number of lines. To delete a line, press the <Delete> key.
4. Press the Apply button.
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3. To add the parameter changing in the specified time (within the 24 hours):
a. Check the Absolute time check box if it is required to set the absolute time.
b. Make a double left-click on the <Add new> line.
c. In the line which will appear, enter the parameter initial time (time is counted from the exercise start
moment) and set the parameter values.
d. Use a similar procedure to add any number of lines. To delete a line, press the <Delete> key.
4. Press the Apply button.
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2. Enter the temperature (Temperature column) and/or salinity (Salinity column) for any selected depth
level. With the input of temperature and/or salinity, the corresponding sonic speed will be re-calculated
automatically.
3. Or select one of standard vertical sonic speed distribution (VSSD) from the Type list:
o Negative refraction;
o Positive refraction;
o Channel;
o Thermocline.
4. Press the Apply and Close buttons.
Note: The parameters set on the Sonic speed page have an effect on fish-finding and hydroacoustic
devices only.
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5. To add the parameter changing in the specified time (within the 24 hours):
a. Check the Absolute time check box if it is required to set the absolute time.
b. Make a double left-click on the <Add new> line.
c. In the line which will appear, enter the parameter initial time (time is counted from the exercise start
moment) and set the parameter values.
d. Use a similar procedure to add any number of lines. To delete a line, press the <Delete> key.
6. Press the Apply button.
Note: Local conditions (determined within zone) are always superseding overall conditions and parameters
of "Tides and Currents" database.
1. Choose the Edit\New Object… menu item, or press the toolbar button.
2. In the Environment category, select Composite condition zone object and press the Next button.
3. Check the checkboxes opposite the parameters which should be included in the composite zone and
press the Finish button.
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4. Position the cursor on the point, where the beginning zone node will be set, and click the left mouse
button. The point will be fixed.
5. Position the cursor on the second point and click the left mouse button again. The second node of the
zone and the line segment connecting the two nodes will be fixed on the chart.
6. Repeat the procedure the required number of times and fix the last node by pressing the right mouse
button. The last point will be connected with the first point, and a polygon delimiting the area will appear
on the chart.
7. Position the cursor on the zone bound. In a second, the screen will display a prompt containing
the zone information.
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1. Choose Edit\Delete Point menu item, or press button on the toolbar, or press the <Ctrl>+<Del> key
combination.
2. Position the cursor on the zone node which is required to be deleted,
and press the left mouse button.
Note: Applicable to the local area are all the operations performed on the exercise objects: move, rotate,
rename, delete.
2. Check the parameters which you want to include in the composite zone.
3. Clear the checkboxes of parameters which you want to exclude from the composite zone.
4. Press the Apply button.
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2. From the Color drop-down list, select the bound line colour. The color of the zone bound is visible if the
zone is not selected on the chart (inactive).
3. From the Line drop-down list, select the bound line type.
4. From the Thickness drop-down list, select the bound line thickness.
5. Clear the Hide on scale decrease check box if the display of the zone is not required to be hidden.
6. Press the Apply button.
To set the parameter values:
1. In the Composite condition zone window open a tab with the name of required zone parameter.
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4. In the right-hand part of the page enter the current velocity and direction for the given current level.
5. To add the changing the velocity and direction of current in the specified time (within the 24 hours):
a. Check the Absolute time check box if it is necessary to set the absolute time.
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b. Make a double left-click on the <Add new> line in the right part of window.
c. In the line which will appear, enter the initial time (time is counted from the exercise start moment)
and set the parameters values.
d. Use a similar procedure to add any number of lines. To delete a line, press the <Delete> key.
6. Press the Apply button.
To delete a current level, select the necessary depth in the Depth column, press the Del button and press
the Apply button.
3. Enter the thickness (m) and density (kg/cum) of the muddy stratum above the bottom.
4. Press the Apply button.
To delete a muddy stratum, click on the it line and press the Delete button.
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a. Check the Absolute time check box if it is necessary to set the absolute time.
b. Make a double left-click on the <Add new> line in the right part of window.
c. In the line which will appear, enter the initial time (time is counted from the exercise start moment)
and set the parameters values.
d. Use a similar procedure to add any number of lines. To delete a line, press the <Delete> key.
5. Press the Apply button.
4. Press the button. The screen will display a window with Priority tab.
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5. In the window list, select the required environmental condition by clicking the left mouse button on +
sign next to its name. The screen will display a list of weather zones within which this parameter is set.
6. Position the cursor on the zone which condition should have a higher priority, and press the left mouse
button. A dividing horizontal line will appear over the zone name.
7. Without releasing the left mouse button, drag the zone name on top of other zones on the list. The
name of the selected zone will be the first on the list.
8. Repeat the procedure for other parameters and press Apply button.
Note: As the ship gets into the overlapping area, conditions of the zone will be taken from the zone, which
is the first in the list.
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Important: It is not recommended to simultaneously set tides and currents by using different tools:
databases of tides and currents, Overall condition manager, Composite condition zone, etc.
Tide and currents are imported in accordance with: area coordinates, date and time of exercise. Tide and
current data is updated automatically in the course of exercise.
Actual values of tide and current in any geographic point of area are calculated by interpolation of three
closest points from database.
To import tides and currents to the exercise, use the following procedure:
4. Position the cursor on the tide mark on the chart. In a second, the screen will display a prompt
containing the tide height.
5. Position the cursor on the current mark on the chart. In a second, the screen will display a prompt
containing the current speed and direction.
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6. Position the cursor on the current or tide mark on the chart and call context menu. In context menu,
select type of data, which you want to be displayed on chart.
Note: The “TotalTide” database is available if the licensed “Admiralty TotalTide” application is installed at
the Instructor workstation, and the TotalTide Server task is run in the configurator (see Navi-Trainer 5000
Professional (v. 5.35). Technical Description and Installation Manual).
To load database:
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4. Set the check box near the database name and press the Finish button. The imported data on currents
will be displayed on the exercise chart.
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To load database:
Note: For example, the lifetime of the currents database from 16:00 till 18:00, the start time of the exercise
is 12.00. After the exercise start the currents will be enabled only in four hours. To activate the currents just
after the exercise start, set the time offset from four to six hours.
5. In the Draw at depth field, set the depth (the level at which the currents data will be displayed).
6. In the Interpolation radius field, set the radius of action of one current point.
7. Check the Looped checkbox if it is necessary to re-use the current database in the exercise after the
database expiration.
8. Check the Show grid checkbox if it is necessary to draw a grid of currents vectors on the Instructor’s
chart.
9. Press the Finish button.
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l Set the surface current direction and velocity in a circular area (Range). This method allows models of
currents in the river areas or in the narrow straits to be created effectively. In the places where the
objects’ circular areas intersect each other, data on current will be calculated by the interpolation.
Note: The vector field of current can be used in combination with the field of currents loaded from the Tides
and Currents database.
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4. By moving the cursor, set the direction and speed of current. The end of the speed vector will be
moving together with the cursor, and the speed value will be shown near.
5. Click the left mouse button again. The end of the vector will be fixed on the chart.
6. Position the cursor on the object’s image. A second later a hint specifying the object properties will
appear.
2. On the Current tab set the values of the current speed and direction.
3. If it is required, set the changing of these parameters in time:
a. Check the Absolute time check box if it is necessary to set the absolute time.
b. Make a double left-click on the <Add new> line in the right part of window.
c. In the line which will appear, enter the initial time (time is counted from the exercise start moment)
and set the parameters values.
d. Use a similar procedure to add any number of lines. To delete a line, press the <Delete> key.
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2. Make a double mouse click to select the required object from the list. The object will be centred on a
chart, and the object properties panel will be displayed.
For current speed scaling-up:
1. Open the context menu of any Current field object and select the General Properties command.
2. Check Use speed scale factor check box.
3. Set the scaling-up coefficient.
4. Press the Apply button.
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Setting of Clouds
The Cloud object can be seen visually and is shown on the radar. To set the object, use the following
procedure:
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Note: The upper table is designed for setting up parameters in zones behind of the front line, the bottom
table – for setting up parameters in zones before the front line.
6. To create new front zone, press the Add button. In the added table row, set the parameters of a new
zone.
7. To delete a front zone, click on the table row with zone parameters and press the Delete button.
8. Press the Finish button. The cursor switches to the drawing mode to draw the front line on the chart.
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l The warm front line is marked with red and blackened semicircles, directed to the front advance:
Note: Creating an atmospheric front and editing its properties is possible before starting the exercise on
the bridge. Only deleting an atmospheric front is possible after starting the exercise.
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To open the panel, select View\Panel\Spectrum Editor... menu item or press the toolbar button.
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l Rhomb modulation – parameter in range of [0…1000] that indicates the wave packet factor. “1000”
means that there is no packet factor and “0” means that every N-th wave will have largest amplitude.
l Rhomb direction– direction from which wave packets are coming. In general, it should coincide with
wave direction or be very close to it..
l Rhomb relative length – parameter indicates, how many wave crests make a wave packet. In general,
this should be between 5 and 15.
l Displacement – parameter in range of [0…1], does not affect wave shape. It indicates that visualization
should draw wave crests sharper and move texture in wave trough faster. In general, it should be close
to 0.1.
To add a new harmonic of wave spectrum, double left-click on the <Add harmonic> row of the table. The
new harmonic will contain default parameter's values. Enter new parameter's values, if it is required.
Note: If the values of the parameters are set incorrectly, they will be marked in red. When you hover cursor
over these values, the pop-up message appears.
To delete the harmonic from the table, right-click on the required row and select Delete menu item.
Note: All standard spectra can be saved only under a new name if edited .
2. In the Save As window select a folder, enter the file name and press the Save button.
In the future, to save the changes, you can use the Save button.
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To scale the wave spectrum, enter the required value and press the corresponding button, for example:
o – start animation;
o – pausing animation;
o – stop animation.
l Time – time of the animation, in seconds.
To the right of the map displays the graphic scale of the heights of the wave.
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SHIP SETUP
Own Ship Setup
To add own ship or tug object to the exercise, use the following procedure:
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Note: When “Combinator” mode is turned on, the Instructor can use another telegraph table for setting the
initial speeds. In this case, an appropriate indicator (Combinator) lights up on the trainee bridge, and RPM
and PITCH values change.
Note: Changes in the initial ship parameters are made on General page of the object properties panel (see
"General Ship Properties" on page 119).
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Ship-Target Setup
To add ship-target or tug-target object to the exercise, use the following procedure:
1. Choose Edit\New object… menu item, or press the button on the toolbar.
2. Select Ship target or Tug target category from the category list:
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Note: Changes in the initial ship parameters are made on General page of the object properties panel (see
"General Ship Properties" on page 119).
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DATA ON SHIPS
You can obtain information on any ship in the Ships Data window. To do this:
1. Choose the Help\Ships... menu item. The screen will display the Ships Data window with list of all the
ship models in the simulator.
2. To view the ship Pilot Card, click on the Pilot Card link.
3. To view a table of the ship manoeuvring characteristics, click on the Wheelhouse Poster link.
4. To view information about all changes made with this ship model, click on the Change log link.
Note: If it is necessary to inform the Transas about the incorrect model performance, specify in the e-mail
message the number of the current version of the ship model (number of version you can see between the
Wheelhouse Poster and Change log links).
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To open the panel, select the ship on the exercise chart, right click and select General properties menu item.
The properties panel contains the tabs for setting the different properties of the own ship or target ship.
Each ship model can have various set of the specified parameters.
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l Radar – setting radar parameters and malfunctions before the exercise start (see "Radar Parameters
and Malfunctions" on page 122) and during the exercise (see "Setting Radar Faults" on page 202);
l UAIS – setting UAIS parameters (see "UAIS Initial Settings" on page 125);
l Signal – setting navigational signals (see "Setting of Navigational Signals" on page 126);
l Options – setting options: before the exercise start (see "Setting Options" on page 128) and during the
exercise (see "Setting Options During Simulator Session" on page 210);
l Motion – displaying current ship data (see "Motion Data Display" on page 195);
l Lines – setting initial state of the winch before the exercise start and control the mooring winches
during the exercise (see "Control of Mooring Winches" on page 285);
l Engine – setting propulsion plant faults during the exercise (see "Setting Propulsion Plant Faults" on page
204);
l Steer – setting steering system faults during the exercise(see "Setting Steering System Faults" on page
206);
l Bridles – displaying bridle parameters (see "Setting Bridle" on page 304);
l Anchor – setting anchor properties (see "Setting Anchor Parameters" on page 297);
l Contours – setting display of the ship contours (tracks and trends), display of wind and current
diagrams, display of rotation centre and pivot point (see "Contours Settings" on page 130);
l Fenders – setting fenders parameters (see "Fenders Settings" on page 131);
l Ice Class – setting ship ice class (see "Setting Ship Ice Class" on page 329);
l Ice accretion – setting ice accretion parameters (see "Setting Ice Accretion" on page 331);
l UREP Criteria – setting underway replenishment criteria (see "Setting Underway Replenishment Criteria"
on page 382);
l Fire – control fire detection alarm system during the exercise (see "Fire Detection Alarm" on page 196);
l Distress signals – giving distress signals (see "Giving Distress Signals" on page 369);
l Davit – setting davit parameters (see "Use of Rescue Boat" on page 370);
l Visual Scripts – selecting ship visual script;
l View – ship view.
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3. Set the own ship (target ship) course by using the arrow buttons, or enter an own value.
4. For the own ship (target ship) with the variable pitch propeller, check Combinator check box if it is
required.
5. For the target ships:
a. Set the creation time or time interval whereupon the ship is required to be created;
b. Check the Pitch and roll option, if it is required (for Simplified models only);
c. Turn on the 6-DoF model mode, if it is required.
7. Press the Apply and Close buttons.
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5. To set relative object position by bearing from reference point, select the Back bearing option.
6. Press the Apply button.
Note: Press Refresh button each time you change the position of reference point.
Autopilot Settings
Own Ship Autopilot
Autopilot of an own ship can be switched on before start of exercise. For the installation of initial values of
the autopilot, use the following procedure:
1. Open the ship’s properties panel and select Auto page.
2. To switch on the Autopilot, press the Auto button. On default, the autopilot will be operating in the
Course Control mode (the top indicator is lighted).
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3. To switch over the autopilot to the Track Control mode, press the Course/Track button. In the Track
Control mode, the bottom indicator is lighted.
Note: The autopilot will operate in Track Control mode only if the own ship assigned to a route.
4. To enter the autopilot failure, press the Defect button. On the Trainee Bridge, the autopilot failure alarm
will be generated.
5. Press the Apply and Close buttons. After the exercise has been started, the ship will be controlled by
the autopilot in the selected mode.
Note: The autopilot will operate only at speed more than 4 knots.
Autopilot of Ship-Target
The autopilot of ship-targets is operating in Track Control mode only. The mode is switched on
automatically after exercise has been started if the ship-target has route and its speed is greater than 0
knots.
RA1 Radar
Besides the compulsory set, some vessel models may carry additional set of positioning systems and
sensors: two additional GPS receivers (GP2, GP3), two additional Gyros (HE2, HE3), two additional
anemometers (WI2, WI3), second echo sounder (SD2), second Radar antenna (RA2), two additional VRU
(VRU2, VRU3).
Parameters and malfunctions for each sensor individually may be set in the properties panel of own ship.
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o PRF – pulse repetition frequency (the pulse length value will change depending on chosen PRF
value);
o Power – transmitter power, kW;
o H – horizontal beam width, deg;
o V – vertical beam width, deg;
o T – tilt, deg;
o X-band/S-band – frequency band;
o Blind Sectors – direction and size of the blind sectors.
5. Set the malfunctions of radar, if it is required:
o No signal – receiver fault;
o ARPA failure ;
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Note: Setting of radar parameter and malfunctions during the session is described in the Chapter 3, To
view information about the settngs of radar parameter and malfunctions during the session see "Setting
Radar Faults" on page 202.
Gyro Malfunctions
To set gyro malfunctions, use the following procedure:
1. Open the ship’s properties panel and select Gyro page.
Log Malfunctions
To set log malfunctions, use the following procedure:
1. Open the ship’s properties panel and select Log page.
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2. Press Power to switch receiver on (by default, the receiver is switch on).
3. Select the following GPS faults:
o Defect – GPS power supply error;
o No position – position could not be found, No Fix appears at the GPS display;
o 2-D fix /3-D fix – to determine the positioning method;
o DGPS error – the receiver imitates operation in the non-differential mode only;
o Precision – to determine the potential measurement precision.
4. Press the Apply and Close buttons.
2. Press the Power button to turn on the echo sounder power supply (by default, the echo-sounder is
turned on).
3. In the Actual sound speed field enter the actual sonic speed.
4. In the Unit sound speed enter the sonic speed which will be set in the sounder by default.
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Note: On the Echo page of the Conning Display the trainee can set the sonic speed in the sounder. If the
actual sonic speed does not match the sonic speed in the sounder, depth values will have a systematic
error.
5. If it is required, check the Preset draft and trim check box. The Draft and Trim values will be
automatically set on the Echo page of the trainee Conning Display.
Note: If the Preset draft and trim check box is removed, the trainee set the Draft and Trim values
him/herself.
6. Set the echo-sounder fault in the Faults column; to do this, select the check box next to the sounder
name.
7. Press the Apply and Close buttons.
UAIS initial parameters can be set from UAIS page of properties panel. To do this, use the following
procedure.
1. Open the ship’s properties panel and select UAIS tab.
2. Select the type of AIS-station in the drop-down list: UAIS, IAIS (Inland AIS).
Note: After starting the exercise the AIS type can be changed only for ships-targets. The transponder
should be switched off.
3. In the right column of the table, enter the necessary data or select the data from the drop-down list.
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All own or target ships are carrying the combination of navigational lights and shapes in accordance with
vessel navigational status. To select vessel navigational status, use the following procedure:
1. Open the ship’s properties panel and select Signal tab.
2. Select the navigational situation from the list (the list of navigational situations may differ depending on
type of the vessel). The appropriate light will be turned on the mnemonic diagram on the right.
Note: If, during a simulator session, the Trainee switches on/off other navigational lights, the Custom type
is highlighted on the Signal tab of the ship properties panel, on the Instructor Workstation.
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3. Switch on/off passing side indicating signals by clicking on four lights symbols (at right part of tab).
4. Press the Apply and Close buttons.
For barges, which can be used in combination tow:
1. Open the ship’s properties panel and select Signal tab.
2. Select the navigational situation from the list.
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3. To switch on the search light, press the PS (port) or SB (starboard) button at right part of tab. To switch
off the search light, click the button again.
4. Press the Apply and Close buttons.
Setting Options
Setting options for the own ship or the target ship (6-DoF) is performed on the Options page of the object
properties panel.
Note: The sets of options before and after the simulation session start differ (see "Setting Options During
Simulator Session" on page 210).
Before the simulator session start, the Instructor can set the following options:
1. Open the ship properties panel and select the Options tab.
2. Set the mechanical interaction properties: Dangerous bump speed and Collision speed and values of
the hydrodynamic and aerodynamic effects. Press the Apply button or the Defaults button if you want
to keep the values set by default.
Note: For more information, see "Characteristics of Mechanical and Hydrodynamic Interaction" on page 280.
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a. Remove the Use global settings check box (if you want to switch off the display of other ships’
names).
b. Check the Visible check box.
c. Press the Apply button.
4. For the tug, tug-target objects which have winch points:
a. Check the Colored check box, to display the colour lines on the visualization screen;
b. Check the Limited length check box, to fix the line length.
c. Press the Apply button.
5. To monitor the data on ship stability, check the Use ship stability data check box and press the Apply
button.
Note: The option is licensed and set only for the own ships. In the Configurations Editor, add the Ship
Stability System Interface task. In the task properties, specify the path to the xml-file which contains the
following data: draft, trim, heel. For detailed description, see Navi-Trainer Professional 5000
(v. 5.35).Technical Description and Installation Manual.
6. To display a flock of birds over the ship, check the Birds over the vessel check box and press the
Apply button.
7. To hide the ecology panel on the Trainee’s bridge, check the Disable ecology panel checkbox and
press the Apply button. Indicators of eco parameters are not displayed on the ECO page of the Conning
Display.
8. To display the wave shading effect, check the Wave shading check box. In this case, the ship hull will
dump the wave and create the wave shadow behind itself.
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Contours Settings
On the Contours page of the ship’s properties panel Instructor can do the following:
l set Track and Trend parameters for displaying the contours of the ship track and estimated ship track;
l show/hide diagrams (the curves of the wind and current effect on the ship hull);
l show/hide ship’s centre of rotation and its projection on the centreline plane (pivot point).
To set Track and Trend parameters, use the following procedure:
To show the ship’s centre of rotation and its projection on the centreline plane (pivot point):
1. Open Contours page on the ship properties panel.
2. Check the Show rotation centre and pivot point check box.
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3. Press the Apply button. During the ship’s curvilinear motion, the following points will appear on the
chart:
o RC – centre of rotation;
o PP – pivot point.
Fenders Settings
To set the fenders properties, use the following procedure:
1. Open the Fenders page on the ship properties panel.
2. Select Use instructor setting check box.
3. Set the rigidity level of mooring fenders by using the slider. The Energy and Reaction fields will be
automatically updated as per current rigidity level.
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ROUTE PLANNING
The route consists of the set of waypoints and segments, connecting two neighboring waypoints.
The routes can be plotted for the own ships (tugs), ship targets (tug targets), Shoal, Ice zone, Helicopter,
Aircraft, Creature, Reference and Transport objects. For some objects you can set route properties which
are determined by properties of route waypoints and segments.
The route is initially set graphically on the instructor chart. The route can be subsequently edited in the
tabular form.
Note: In the plotting of long route segment, it is recommended to press <+> or <–> key simultaneously with
the mouse motion, thus changing the chart scale.
4. Repeat the previous operation for other waypoints. The chart will display an route line connecting the
waypoints.
Note: If the cursor reaches the chart screen boundary during the plotting, after short delay it will assume a
form of a large white arrow. Press the left mouse button as many times as necessary to shift the chart
fragment to the number of steps you wish.
5. In the terminal point of the route, click the right mouse button. The plotting of a route will be completed.
Numbers of all the waypoints (WP) will be displayed on the chart. As the cursor is positioned on any
route point or segment, the prompt window will display the name of the route.
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Note: After the exercise start, the own ship will not proceed along the route unless the autopilot is switched
to the Track Control mode. For the target ships, the Track Control mode is turned on automatically.
2. Select the necessary object from the submenu. The panel with properties of the selected object will be
displayed.
To cancel the assigning of the object to the route:
1. Open the object context menu.
2. Choose the Unassign from route item.
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2. To show/hide the route on the chart, check/clear the necessary route in the list and click OK.
3. To show/hide all the routes on the chart, press the Show All/Hide All button and click OK, or press the
toolbar button.
Note: The route will be displayed in either case, if it is selected on the chart, or an object assigned to this
route is selected.
4. In the Turn radius field set the turn radius of the ship and press the OK button.
5. In the Port XTE, Stb XTE fields set cross track error (for own ships only) and press the OK button.
6. To allow setting the own ship’s speed on the route segments, select Allow setting route segment
speed for own ships option and press the OK button.
Note: If this option is selected, the autopilot will operate in Track Control mode even at ship speed less
than 4 knots.
If select the own ship assigned to the route, the chart will display the turn start and end points (WOP’s),
turn curve and cross track error lines (red for Port XTE and green for Stb XTE). If due to its manoeuvring
characteristics, the ship cannot proceed using the set turn radius, the turn curve is not drawn on the chart,
whereas in the table this point is marked.
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2. In main menu, select Edit\Append point item or press button on the toolbar.
3. Position the cursor on the selected waypoint and press the left mouse button. A new waypoint will
appear at the cursor pointer.
4. Move the cursor with the new waypoint to the required position on the chart and release the left mouse
button. The waypoint will be fixed on the chart.
To delete a waypoint, use the following procedure:
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2. Press the OK button. The ship route will disappear from the chart.
Route segment properties determine speed of the objects as it is proceeding from one waypoint to the
other. Route segment properties can be set for ship-target, tug-target, Helicopter, Acoustic transponder
objects and for own ships (if the Allow setting route speed for own ships option is selected in the general
route settings).
Note: If the parameter value exceeds the permitted one, the screen will display a prompt specifying the
maximum parameter values.
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2. Select the tab with the name of the necessary target ship.
3. Set the waypoint parameters (for simplified ship targets models see Table 6, for advanced ship targets
models see Table 7).
Note: If the parameter value exceeds the permitted one, the screen will display a prompt specifying the
maximum parameter values.
Start and Turning The target continues proceeding along Turn radius
intermediate the route
points
Stand The target stops in the waypoint Duration – stop time
for some time
Follow Shuttle-like motion of the target ship Duration – the target stop time
back on the route is set before the U-turn in the route end
point
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Turning The target continues its motion making a turn to the Turn radius
next route segment
Anchorage The target is going into anchor Braking – stopping speed during the
approach
to the waypoint (Dead, Slow, Half, or
Full).
It is possible to set desired object’s speed on any route segment. It may be used for such objects as: ship-
target, tug-target, Helicopter, Acoustic transponder.
Also, you can set the speed of own ship on the route segment, if Allow setting route speed for own ships
option is selected in the general route settings (see "General Route Settings" on page 134).
To change the speed on route segment for such objects as: target ship/tug, own ship/tug and Acoustic
transponder, – use the following procedure:
1. Open the segment context menu and select Properties item. The screen will display a dialogue box with
the route segment properties.
2. Select the tab with the name of the necessary object.
3. Select the object speed on the route segment from the drop-down list.
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4. Press the Till the end button as required. The object will be proceeding at the selected route segment
speed from the segment to the end of the route.
5. Press the Set ship speed button as required. The object will be proceeding along the segment at the
current speed.
Note: The speed of own ships on route segments can be set only before the exercise start.
To change the speed on route segment for Helicopter object, use the following procedure:
1. Open the segment context menu and select Properties item. The screen will display a dialogue box with
the route segment properties. The segment number will be specified in the heading.
2. Select the tab with the name of the necessary object.
The Route planning panel (the View\Panels\Route planning... menu item) is intended
for editing the route parameter values in the tabular form.
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Fields available for editing: Name, Latitude, Longitude, Distance, Course, Port XTE, Stb XTE, Turn radius,
Stay type, Stay time, Speed, Altitude, Depth.
In the case of automatic re-calculation of the route segment, the following conditions are fulfilled:
l with the change of coordinates, the distance and direction are re-calculated;
l with the change of distance, point coordinates are re-calculated;
l with the change of direction, point coordinates are re-calculated.
To set and edit parameters in the tabular form, use the following procedure:
1. Choose the View\Panels\Route planning... menu item, or press the toolbar button.
2. From the Routedrop-down list select the necessary route.
3. From the Ship drop-down list, select the necessary ship (target ship) assigned to the route.
4. Make a double mouse click in the WP field, to select the waypoint number.
5. Click the mouse to select a field for editing.
6. Enter a new value.
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Note: Red is used for marking off incorrect parameter values. For the ship not to deviate from the route, it
is advisable to set other parameter values.
Bold type is used for marking off parameter values different from the standard values set on the Routes
page (menu View\Settings…).
The current waypoint in whose direction the ship is proceeding, is marked with an asterisk.
1. Choose the View\Panels\Route planning... menu item, or press the toolbar button.
2. From the Route and Ship drop-down lists, select the necessary route and the ship assigned to it.
3. Press the Export... button. The screen will display the Route planning panel.
4. In the Area name field, type the name of the area where the route will be saved.
5. In the Route name field, type the name of the route file.
6. In the Comments field type comments as required.
7. Press the OK button.
Note: All the files with routes are stored in the Routes directory and have the *rt3 extension.
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3. Click the file name. The bottom part of the window will contain comments:
o the ship assigned to the route;
o file creation and modification dates;
o information added by the Instructor.
4. Press the Open button.
Note: Route referencing is made by the geometric position of points on the chart.
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Chapter 2. Creating and Editing Exercise • Setting Procedural Alarms
On the Conning Display, procedural alarm indicators are displayed on General Alarms page of Alarms
panel.
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3. Enter file name, and click Save button. The template file is saved under.*.procalarm extension.
To load the template:
1. From the Ship drop-down list of the Procedural alarms panel select the vessel for which the template is
defined.
2. Click Load… button on the Procedural alarms panel.
3. Select the appropriate template file in the Open window, and click Open button.
4. Click Apply button on Procedural alarms panel.
2. Check checkboxes to select the alarm signals and press the Apply and Close buttons.
On the Conning Display, a sound alarm is actuated, and the relevant indicators start flickering on the
General Alarms page (Alarms panel).
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Chapter 2. Creating and Editing Exercise • Setting Synchronization with External GPS Source
1. Before starting the exercise, select View\Panels\GPS Synchronization menu item, or press the
toolbar button. The GPS Synchronization panel appears on the screen:
2. In the Ship drop-down list, select a ship (ship-target) for setting up the position.
3. In the COM field, enter the number of the COM-port, connected to the source of GPS data.
4. Press the Set button. The current data from the external GPS source are displayed in the GPS data
fields.
5. Press the Synchronize button. The position of the ship is set in accordance with the current data
received from the external GPS source.
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MAGNETIC DEVIATION
Magnetic deviation is the magnetic compass error caused by magnetised iron within the structure of the
ship.
2. From the Ship drop-down list, select the ship which deviation values you need to change.
3. Enter the changes in the deviation table.
4. Press the Apply button. The magnetic deviation table will be assigned for the selected ship.
To print diagram and table of the magnetic deviation, use the following procedure:
1. Open the Magnetic deviation panel (View\Panels\Magnetic deviation menu).
2. Press the Print… button.
3. In the Print dialog box choose the printer name and number of copies and press the OK button.
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4. In the Save as window set the template name and press the Save button.
By default, the magnetic deviation template is saved to the NTPRO_5000/Nti/Templates folder.
3. In the Open window select the required template and press the Open button.
4. Press the Apply button on the Magnetic deviation panel. The magnetic deviation table will be assigned
for the selected ship.
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1. Choose the View\Panels\Fault scenarios... menu item, or press the toolbar button. The Fault
scenarios panel will appear.
Note: The left-hand part of the panel is intended for the formation of the scenario tree. In the right-hand
part, select an object which can be added to the scenario. To select an object, make a double left click on
it, or use the button.
2. To add a scenario, press the button. In the Scenarios tree, a scenario branch number 0 will appear.
The right-hand part will display the Ships list of own ships (tugboats).
3. From the Ships list, select the ship. The left-hand part of the window will display a node with the name
of the selected ship.
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Chapter 2. Creating and Editing Exercise • Ship Equipment Fault Scenarios
Note: To add other ships to the scenario, select the scenario branch and select a ship from the Ships list.
4. Select the node of the chosen ship. The Time list will appear in the right-hand part of the panel.
5. From the Time list select the absolute or relative time. The left-hand part of the panel will display a node
for setting the time. The right-hand part will display the Device list of ship devices.
6. Enter the fault occurrence start time in the left-hand part of the window. Press the <Enter> key (to edit
time, use the button).
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7. In the right-hand part of the panel, select the necessary device from the Device list and press on to
open the list of its faults.
8. Select the device fault. A new node with the device name and a sub-node with the fault name will
appear in the scenario tree.
Note: To add other device faults, select the device node in the left-hand part of the panel and choose the
necessary fault in the right-hand part of the panel.
9. Press the button. From the list which will appear, select the fault parameter (in this example True –
the fault is enable).
10. You can use a similar procedure to set the device fault end time: add a new time node, select a device
and its fault from the Device list and set the False fault parameter (0 if numeric parameter is used).
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11. Add other ships to the scenario as required and set the equipment faults for them (see steps 3–10).
12. To turn on the scenario, press the button. From the drop-down list, select the On state. To turn it off,
select Off.
To open the context menu, select the required node on the scenario tree and press the right mouse button:
Add scenario To add a new scenario branch regardless of the selected tree element
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Copy scenario To create a copy of a ready scenarios and to add it to the tree structure
l To cancel the latest step (Undo). As it is pressed, all the unsaved data will be deleted
l To move data from the right-hand part of the panel to the left-hand part
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Position Position fix (2-D fix, 3-D fix, No fix) 3-D position
2-D position
No position
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False
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False
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2. To return the object to the initial state, select the Revert to initial item from the buoy’s context menu. All
the set object properties will be cancelled.
3. To view the object properties, select Properties line from the buoy’s context menu. The Scene buoy
window will display the set object properties:
4. To cancel some property, select it from the list and click Revert button.
Note: All the operations on the buoys are reflected on the radar and visualization screen, but are not
passed to Navi-Sailor electronic chart system.
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LAND OBJECTS
The simulator features a capability to set various types of 3D objects. The objects can be used as visual
landmarks and radar targets.
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Note: The displayed symbols can be changed in the course of the exercise on object properties panel.
Note: The displayed symbols can be changed in the course of the exercise on object properties panel.
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FLOATING OBJECTS
Floating objects are designed for increasing the realistic display during the exercise.
3. Set the object’s course and speed over the ground in the Course and Speed fields, or check theDrift
checkbox, to drift the object.
4. For the objects Container 20 ft, Container 40 ft, Floating mine and Trunk, you can set the radar range in
the Radar range field.
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Note: If the ship collides with a floating object, a relevant entry appears on the Events panel.
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Buoy Special
Small buoy 1
Small buoy 2
Container 20 ft
Container 40 ft
Floating mine
Trunk
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AIS ATON
AIS AtoN – a device or system that is designed and operated to enhance the safe and efficient navigation
of vessels and/or vessel traffic.
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9. If necessary, press the Power button to switch on the device (by default, the devise is switched on).
10. If necessary to set the fault of the device, check the Fault checkbox.
11. Press the Finish button.
12. Place the cursor in the necessary point on the chart and left-click.
To attach the AtoN Station object to another object:
1. Open the context menu of the AtoN object.
2. Select the Attach AtoN menu item.
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Note: The page contains the full list of audio channels. The column Status contains status audio channel.
The channel available for recording will have status Online.
Note: To carry out exchange playback, see "Playback of Audio Log Files" on page 266.
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Note:It is not advisable to use VideoLogger software module on the computers where Navi-Trainer Model
and Visual Channel tasks are run.
Visual Channel and Conning Display tasks are played back during the debriefing from the main log file
data, so these require no video log files.
1. Choose View\Panels\Video logger… menu item, or press the toolbar button. The Video logger panel
contains a full list of Video Logger tasks as per the current simulator configuration.
2. In the left-hand part of Video logger panel, select, one by one, Video Logger tasks required for the future
recording, checking Enable recording check box in its right-hand part.
Note:The checking of Enable recording check box in the course of the exercise will not result in the
recording of video log files.
At the moments when video recording is started and stopped, screens of the pertinent computers will black
out for a second, which is an indirect indication of Video Logger task response.
Tocarry outplayback ofthe logfile recordedduring theexercise, see "Playback ofVideo Log Files" on page 267.
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USING TEMPLATES
To place an object or a group of objects with the set properties in any place on the chart or in another
gaming area, templates are used.
Note: You can select another place for saving the template. To do this, you should press the Change…
button and select folder with template files.
To set the object template in the selected place, use the following procedure:
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1. Choose the Edit\Create Template menu item. The template symbol will appear next to the cursor on
the screen.
2. Click the left mouse button on the objects which should be added to the template.
3. Click the right mouse button, to complete the adding of the objects to the template. The screen will
display the Create Template dialogue box where the all the selected ships will be specified
in the template object list:
4. Set the object group direction in Direction field or press the Set button, and set the direction on a chart
with cursor.
5. Type the template name.
6. If it necessary to continue editing the template (to delete or add an object), press the Continue edit
button.
7. Press OK button. The template will be created and saved, by default, to the NTPRO_
5000\Nti\Templates folder.
Note: To save the template to another place, press the Change… button and select the required folder.
To insert the template in the selected place on the chart, use the following procedure:
1. Choose the Edit\Insert Template... menu item. The screen will display the Select Template window with a
list of available templates.
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Note: To delete a template from the list, click it and press the Delete button.
Note: To select a template from another place press the Browse… button.
4. Press the Finish button. The square shape of the template will be shown on the screen:
5. By moving the cursor, select the template setting point on the chart and click the left mouse button.
The template will be set in the selected point.
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6. Open the template context menu by positioning the cursor on the template’s border.
7. Choose the Ungroup item. Template objects will be ungrouped. The template name will be added to the
name of each object.
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Chapter 2. Creating and Editing Exercise • Creating Comments on Exercise
1. Choose Edit/Comments... menu item or press the button on the toolbar. The screen will display
Exercise comments window.
Note: Comments can also be added or edited when the exercise is saved, in the Comments field of the
Save As dialogue box.
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Chapter 2. Creating and Editing Exercise • Adding User Information to Chart
window which can be opened by pressing the toolbar button (see "Information on Chart" on page 43).
To turn on/off the display of user text and line, select Chart\Overlays\User Info item and check/clear
User Text, User Line, User Ellipse and User Zone check boxes.
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PRE-PLAYING OF EXERCISE
An exercise can be pre-played at the Instructor workplace. The pre-playing of an exercise is adequate to its
running on the bridge except that the control of the own ships should be exercised by the instructor.
To control the exercise pre-playing, use the menu File/Control, or control toolbar buttons or hot keys.
The exercise can be pre-played on the slow, real, or fast time scale. The time scale can be selected on the
toolbar (20:1, 10:1, 5:1, 2:1, 1:1, 1:2, 1:5, 1:10).
Note: It is not advisable to use high acceleration rate in pre-playing exercises containing a large number of
objects.
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Chapter 2. Creating and Editing Exercise • Saving and Loading Exercise
2. Select the folder, where exercise will be saved. By default, the program offer to save the exercise in
the current area folder in the NTPRO_5000\Exercise folder.
3. In the File name field, type the exercise name.
4. In the Comments field, type or edit comments for the exercise, as it is required.
5. Press the Save button. The window will close down, and the exercise will be saved with the specified
name with the *nti extension.
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Loading Exercise
To load an exercise, use the following procedure:
1. Choose the File/Open… menu item or press the <Сtrl>+<O> key combination, or press the toolbar
button.
2. Open Exercise folder and select the necessary area folder. The window will display the list of exercise
files with *nti extension. In the tabular form will be specified: file name, size, type, date when
modified. The bottom part of the window will show comments for the selected exercise if these were
added before by the Instructor.
Note: In the Open window, you can perform standard operations on the files (deleting, renaming, copying,
etc.). To do this, click the right mouse button on the exercise name and select the necessary item from the
context menu.
To sort files, click the right mouse button on an empty field in the table, and select the necessary item from
the context menu, or click the mouse on the table column heading.
3. To load an exercise, select the exercise file in the list and press the Open button. The Open dialogue
box will close down. The exercise window will appear, with a sign in its left top corner.
Note: If the exercise contains the objects which are missed in the objects base of the current simulator
version, the Select object dialog box will appear. Select an object to use instead of missing one and press
the OK button.
To load exercise files which have been recently run, you can use the File\Recent Files menu command.
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Chapter 2. Creating and Editing Exercise • Saving and Loading Exercise
To load an exercise created in Navi-Trainer 3000 simulator, use the following procedure:
1. Choose File\Open… menu item. The screen will display Open dialogue window.
2. In the Look in tree of directories, select the folder where Navi-Trainer 3000 exercises are stored. Set
the file extension filter (*.edt). The screen will display a list of available exercises in Navi-Trainer
3000 format.
3. Double click on the name of the required exercise or press the Open button.
Note: An exercise in Navi-Trainer 3000 format will not be loaded unless the same area is installed in Navi-
Trainer 5000 simulator.
The Navi-Trainer 3000 exercise can be saved in Navi-Trainer 5000 format only.
The exercise is saved in the exercise folder for the same area.
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CHAPTER 3.
SIMULATOR SESSION
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Chapter 3. Simulator Session • Opening Simulator Session
Distribution of Tasks
The distribution of tasks consists in assigning the object to the simulator bridge. With more than one bridge
available in the simulator, they can operate in the same exercise provided, however, that the scenario
contains the appropriate number of objects.
To distribute exercise tasks among the bridges, use the following procedure:
1. Press Assign toolbar button , or <Ctrl>+<1> key combination, or select File\Control\Assign… menu
item. The screen will display Bridges assignment dialogue box.
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6. If there is more than one bridge in the simulator and more than one object, repeat the procedure
described above for each pair.
7. If the assignment is required to be changed, select the raw in the table and press Remove button. The
raw will disappear, and the bridge name and object name will appear in the Bridge drop-drown list and
the Object drop-drown list respectively.
8. To use the template of assignment to several bridges:
a. Press the Templates button.
b. Press the Save button in the Templates dialog box.
c. Enter the template name and press the OK button.
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d. To apply the template in the exercise, open the Bridges assignment window. Press the Templates
button. Select the required template and press the Apply button.
e. To delete the template from the Templates dialog box, press the Delete button.
9. To open the list of trainees from the "e-Tutor" database, press the Select... button (for more information
about "e-Tutor" program see manual Transas Evaluation and Assessment System (e-Tutor) 5000).
10. To choose a common training scenario, check the Common scenario check box. In this case, it is
possible to assign the same object to several bridges:
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Note: The loading procedure may take considerable time. In the process of loading, Start button on the
toolbar remains disabled.
Starting Exercise
To start an exercise on the simulator bridge, press Start button on the toolbar , or press <Ctrl>+<2> key
combination, or select File\Control\Start menu item.
The time scale can be selected on the toolbar drop-down list:
Pausing Exercise
To suspend an exercise, press Pause button on the toolbar , or press <Ctrl>+<3> key combination, or
check File\Control\Pause menu item.
To resume the exercise, release Pause button, or <Ctrl>+<3> key combination, or clear File\Control\Pause
menu item.
Session Overloading
The simulator does not impose any limitations on the number of objects entered in an exercise. It should be
noted, however, that with too many objects, there may be overloading of the session. In this case, the
screen may display the following warning:
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If such warning is displayed, you should stop the exercise and analyze what caused the overload. The
overloading may be due to the following reasons:
Cause Recommendations
The computer running "Navi-Trainer Install the computer according to the specification
Model" program does not meet
the specification
The computer running “Navi-Trainer It is not advisable to run other tasks on the computer intended for
Model” program is engaged in other running Navi-Trainer Model program
tasks
Large number of targets in an exercise Set a smaller number of targets ships in all the simultaneously
or a large number of exercises running exercises
(session) running simultaneously
A large number of target ships in It is recommended that a simplified model of the target ship should
the exercise are operating in the 6-DoF be used if you are not planning mechanical or hydrodynamic
interaction between the own ship and this target
Too large calculation time acceleration After the overloading of session the time scale will automatically
has been set change on 1:1
It should be remembered that the most resource consuming model components (from the viewpoint of
calculations) are the following:
l Calculations of the ship hull interaction with the environment limits (inclined bottom, shoals, channel);
l Calculations of the ship hull mechanical interaction with another ship or tug;
l Calculations of forces from the mooring and tow lines;
l Motion of automatic tugs on the route (proceeding to a work point with the circumventing of obstacles);
l Motion of high speed vessels (of Combat Boat type) on the waves.
Although the developer does not provide any specific recommendations as to the reduction of the model
overload, the recommendations listed above should be taken into account in the generation of an exercise.
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Chapter 3. Simulator Session • Control of Ships
CONTROL OF SHIPS
Control of Own Ships and Target Ships (Advanced Models)
Control of the own ships and target ships (Advanced models) can be carried out from Control page of
properties panel. The page represents of console with propulsion and steering controls, typical for selected
ship type:
If another object is selected on the exercise chart, the panel will automatically display the selected object’s
controls.
For the panel to be always linked with one selected object, click the mouse on the "pin" in the top left
corner of the window.
Note: To control several objects simultaneously, you can open as many panels as there are objects, and fix
each in the same way.
3. Set the speed in the Speed field, or select the speed from the drop-down list.
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o Open the drop-down list, select the required speed value or enter desired value in the list box. Press
the Apply button.
Note: If you select the Set explicitly option, the set speed value will be saved and displayed in the Speed
field.
o On the horizontal scale move the slider to the required position. The value of the rate
of turn in º/min will be displayed on the right;
o In the field , enter required value and press the Apply button.
Note: If you select the Set explicitly option, the entered value of the rate of turn is cancelled.
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Chapter 3. Simulator Session • Giving Sound Signals
The Sound page of the target-ship properties panel contains sound signals’ indicator buttons which are
backlighted when signals are automatically given:
To disable automatic signalling at the moment, press the No Sound button. The automatic signalling will be
disabled until the necessary conditions are fulfilled, e.g., a poor visibility zone.
To turn off the automatic signalling, remove the Autosound enabled check box.
Note: It is possible to disable/enable the automatic sound signals for selected ship-targets on the Sound
signals of the Settings panel (see on page 68).
2. Press the At anchor or Aground button to select signals given by the ship when anchored or aground.
The signal will be given by the gong or bell.
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3. To turn off the siren signal, press the corresponding Siren button again.
Note: The trainee can give siren signals on the Signals page of the conning display.
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CONTROL OF AUTOPILOT
The own ship autopilot controls and indicators are shown on Auto page of the ship’s properties panel.
1. Open the own ship properties panel and select Auto tab.
Note: If the autopilot is switched on, the indicator is lighted at the right of the Auto button .
Note: Autopilot settings can be perfomed from the ship bridge only.
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The autopilot of a target-ship (Advanced model) is operation in Track Control mode only and only in the
presence of the targets route. To switch on/off the Track Control mode of the ship-target, do the following:
1. Open the ship-target properties panel and select Control tab.
2. Press AUTO button to switch on/off Track Control mode of ship-target autopilot.
Note: The Track Control mode will be automatically switched off after the target will reach the last
waypoint of the route.
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2. To select the zones for the fire alarm generation, left-click on the Zone… buttons.
On the Fire tab the selected Zone… buttons start blinking. On the Trainee Conning Display the sound
alarm is activated, and the Fire Alarms indicator starts blinking on the Alarms panel.
After the alarm is acknowledged by the Trainee, the Zone… buttons on the Fire tab stop blinking and
get lighted only. In the right part of the Fire tab the indicators are lighted, if the Trainee presses the
corresponding buttons on the Alarms panel.
3. Left-click on the lighted Zone… buttons to remove the button highlighting. Zone… buttons will cease to
be highlighted.
Note: All the operations with automatic fire detection system are shown on Events panel.
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Chapter 3. Simulator Session • Control of Navigation Signals
On the panel the Instructor can select and turn on /off the required lights and shapes. Also it is possible, to
select the preset combination of lights and shapes.
Note: The required combination of lights and shapes can also be set from the Signals page of the ship
properties panel (see "Setting of Navigational Signals" on page 126).
The set of available lights/shapes depends on the vessel model and is defined when creating the visual
model of the vessel.
1. Choose the View\Panels\Navigational Signals... menu item, or press the toolbar button.
2. Select a ship or ship-target from the Ship drop-down list of the Navigational Signals panel.
3. Select the necessary combination of signals from the State drop-down list.
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Setting Lights
To set lights, use the following procedure:
1. Choose the View\Panels\Navigational Signals... menu item, or press the toolbar button.
2. Select a ship or ship-target from the Ship drop-down list of the Navigational Signals panel.
3. Open the Lights page.
4. To turn on/off the lights, check/clear the necessary lights in the table’s On/Off column and press the
Apply button.
5. To set a light fault, check the required lights in the Fault column and press the Apply button.
6. To set the light fault duration:
a. Select the time type (Relative or Absolute) in the Time group box.
b. Enter the fault start time in the Fault start column.
c. Enter the fault end time in the Fault end column.
d. Press the Apply button.
7. To turn on a backup light, check the required light in the table’s Backup column and press the Apply
button.
8. To turn on deck lights, check the Deck light check box and press the Apply button.
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Setting Shapes
To set shapes, use the following procedure:
1. Choose the View\Panels\Navigational Signals... menu item, or press the toolbar button.
2. Select a ship or ship-target from the Ship drop-down list of the Navigational Signals panel.
3. Open the Shapes page.
4. Left-click on the Shape column, next to the required shape place. On the mnemonic diagram the red
square shows the selected place:
5. Select the necessary shape from the drop-down list (Sphere, Cone up, Diamond, Cone down,
Cylinder). Press the Apply button.
6. Repeat the steps 4 and 5, to set other shapes. The shapes will be set:
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The instructor can disable the automatic change of navigation signals and specify which navigation signal
will be displayed regardless of day time and visibility conditions. To do this, use the following procedure:
1. Choose the View\Panels\Navigational Signals... menu item, or press the toolbar button.
2. Clear the Automatic change of lights/shapes check box.
3. Select the required type of the navigational signal: Lights/Shapes/Both.
4. Press the Apply button.
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Chapter 3. Simulator Session • Flashing Light Signaling
5. In the Manual mode (the Manual option is selected), to give a flashing light signal, press the Flash
button. The indicator gets highlighted as it is pressed.
Note: Pressing the Flash button too often can result in incorrect signalling.
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l Gyro (the procedure is the same as before the start of session, see "Gyro Malfunctions" on page 123)
l GPS (the procedure is the same as before the start of session, see "GPS Parameters and Malfunctions"
on page 124).
o ARPA failure ;
b. Select the required object from the list of the Add object dialog box and press OK. The Cancel
button will cancel the selection and close the dialogue box.
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Note: To delete an object from the category of the radar error, select the required object and choose Delete
menu item or press <Delete> key.
2. To disable the receiver supply, check the Defect check box and press the Apply button.
3. To disable transmitting stations (M – master, X and Y – slave), check the appropriate Fault check box.
4. To choose the signal type for each transmitting station, clear Auto (automatic adjustment) checkbox
and select the signal type from the Wave drop-down list: Ground – ground wave; Sky – wave reflected
from the sky.
5. To choose the signal to noise ratio (SNR) for each transmitting station, clear Auto (automatic
adjustment) checkbox and select the value from the SNR drop-down list.
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2. Press PS (SB) button to select faults for left or right engine correspondingly.
3. Press Faults button to display the list of available malfunctions. The screen will display the list of
available faults.
4. Select by the check boxes the required malfunction and press OK button.
The page contains the three groups of emergency indicators:
l The Slow Down group contains the alarm indicators of Slow Down safety system. The system
automatically reduces the engine load if the controllable parameter exceeds the safety limit. The safety
system automatically reduces the engine load in the following situations:
o Over Load – engine overload;
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l The Shut Down group contains the alarm indicators of Shut Down safety system. The system
automatically stops the engine if the controllable parameter exceeds the safety limit. The safety
system automatically stops the engine operation in the following situations:
o Over Speed – the propeller shaft exceeded maximum RPM;
o Lub. oil P low – low pressure in lubrication system;
o Engine Failure – engine stop.
l The Start Fail group contains the alarm indicators, signaling on reduction of start/reverser system
functions. The alarm is generated in the following cases:
o Turn Gear – shaft turn gear is connected;
o Reverse Fail – the diesel cannot reverse;
o Start Air P Low – low air pressure in start/reverse system;
o System Error – remote control system failure;
o Too Long Start – start duration is longer than the set time;
o – indication the first, second, third unsuccessful attempt to start the diesel.
Table 13. Typical system reactions on engine faults introduced by the Instructor
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Table 13. Typical system reactions on engine faults introduced by the Instructor (continued)
To switch the operational mode of propulsion plant, use the following buttons:
l OPEN SEA – usually is used during the sea passage;
l MANEUVER – usually is used when performing maneuvers (for example, exit/entrance to port,
mooring, etc.).
Note: In some cases, the switching of operational mode limits the operation of propulsion plant (for
example, limitations of azipod turning). The switching of propulsion plant's operational modes is displayed
on the Events panel.
2. Press PS (SB) button to select faults for left or right rudder correspondently.
3. Press Faults button to display the list of available malfunctions. The screen will display the list of
available faults:
o Pump No 1 fault;
o Pump No 2 fault;
o Standby pump fault;
o Rudder jamming;
o Rudder power failure;
o Rudder control failure;
o Speed over reduction.
o Bow thruster failure;
o Stern thruster failure.
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4. Check by checkboxes the required faults in Faults list. To select Speed over reduction fault, set the
reduction of rudder speed in %.
5. Press OK button.
Note: The set of steering gear faults depends on the ship model.
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2. Select the AIS type from the drop-down list: UAIS or IAIS (Inland AIS).
3. Change the UAIS or IAIS parameters in the table, if necessary.
4. To turn on the transponder, press the Power button. The Power button is backlighted.
5. Press the Apply button. The Send message button will be activated.
6. Press Send message button. The screen will display the AIS Safety Message window.
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2. To hide/show mooring chart on the Moor page of the Trainee’s Conning Display, check/clear the
Disable mooring map check box and press the Apply button.
3. To hide/show lines control panel (Line) on the Moor page of the Trainee’s Conning Display, check/clear
the Disable mooring control check box and press the Apply button.
4. To hide/show flock of birds over the vessel on the visualization screen, check/clear the Birds over
the vessel check box and press the Apply button.
5. To hide/show ecology panel (ECO) on the Instrum page of the Conning Display, check/clear the
Disable ecology panel check box and press the Apply button.
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Chapter 3. Simulator Session • Using Virtual Force
Note: Before the simulator session start, the Instructor can rename the virtual force. To do this, open the
context menu of the force's vector from and select the Rename force item.
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Note: Press the right mouse button for setting a virtual force in a new point without changing its
parameters.
3. By moving the cursor, set the force value and direction, and click the left mouse button. The force
vector will be fixed on the chart.
To delete a virtual force, use the following procedure.
1. Open the context menu of the selected force vector.
2. Choose Remove force item.
3. Set the following virtual force properties on the Virtual force page:
o Value – current value of the force vector, t;
o Relative direction – relative direction of the force vector, deg;
o Maximum value – maximum value of the force vector, t.
4. Press the Apply button.
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Chapter 3. Simulator Session • Ship Information Panel
Note: Information on ships can be sorted by any of parameters. To sort, click the mouse on the required
table heading.
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EVENTS PANEL
The Events panel displays the list of events, which take place during the simulator session.
To show the Events panel, choose the View\Panels\Events…menu item, or press the toolbar button.
The events in table may be sorted by object type (Object), event type (Category), or comment (Text). To
sort the events in table, use the following procedure:
1. Select the ship name from the left drop-down list, to sort events by object.
2. Select event category from the middle drop-down list, to sort events by category.
3. Type the "key word" in the right text box, to sort events by text comment.
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The events with comments may be added by Instructor. Instructor event can be associated with any own
and target ship.
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4. Click left button. The screen will display Add event, containing position and name of object:
5. Type the event name in the Name field, and any text comment in Text field and press the OK button.
The event will be added to the list of events.
Note: For focusing the chart on a geographic point where the event occurred, double click the left mouse
button on the required event on Events panel.
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Chapter 3. Simulator Session • Monitoring of Dangerous Targets
1. Choose the View\Panels\CPA/TCPA menu item, or press the toolbar button. The CPA/TCPA panel
appears. The panel contains the list of dangerous targets by CPA/TCPA criterion.
a. Set the distance within which the dangerous targets will be monitored . The table will
display the ships and targets, which CPA/TCPA values are smaller than specified limits.
Note: Information in the table can be sorted by any of parameters. To sort, click the mouse on the required
table heading.
3. Check by check boxes the objects which the CPA/TCPA data should be displayed for.
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4. To display CPA/TCPA data for all the objects, press the Show All button, to hide it, press the Hide All
button.
5. Set the limit values of the CPA and TCPA:
o CPA – the distance to closest point of approach;
o TCPA – the time to closest point of approach.
6. If it is necessary to display the СРА/ТСРА data for dangerous targets only, check the Show only
dangerous targets check box (the check box is checked by default). Graphically shown on the chart
will be only those CPA/TCPA values which are less than or equal to the set limit values.
7. Check the Check both parameters check box if it is required that target will be classified as dangerous
if the value of both СРА and ТСРА are less than or equal to the set limit values.
8. Check the Show TCPA linecheck box if it is necessary to show the ТСРА line on the chart (checked by
default). If the check box is removed, the CPA point will be displayed on the chart only.
9. From the Marks drop-down list, select an interval between the time markpoints on the ТСРА line (0 min
by default).
10. From the Refresh drop-down list, select the time interval for updating the СРА/ТСРА data graphic
display (1 sec., by default). The СРА/ТСРА graphic information will be updated at the selected
intervals.
Note: For more information, see "Graphic Presentation of СРА/ТСРА Data" on page 218.
Note: The limit CPA/TCPA values are set on the CPA/TCPA page of the Settings panel (see "General
CPA/TCPA Settings" on page 217).
l The ТСРА line will be divided in two parts (green and red) in the following ways:
o Green part of ТСРА line shows the time before the dangerous ТСРА. In this case the current
СРА/ТСРА values are greater than limit СРА/ТСРА values
o Red part of ТСРА line shows the dangerous ТСРА. In this case the current СРА/ТСРА values are
less than limit СРА/ТСРА values.
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l If the current СРА/ТСРА values are less than or equal to the limit СРА/ТСРА values, the CРА point
and the ТСРА line are shown in red:
To turn on the graphic presentation of the СРА/ТСРА data, select View\Vectors\Relative menu item, or press
the toolbar button). The chart will graphically display the СРА/ТСРА data as per the settings made.
The current CPA/TCPA values are shown next to the СРА point.
Note: To set the display parameters of relative vectors, open the Vectors page on the Settings panel
(View\Settings… menu item).
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The upper part of the ship diagram window contains the following controls:
l button – to open the Parameters selection window (see "Selecting Monitored Parameters" on page
223).
l button – to show the parameters values on the graph. When the cursor moves along the time axis
the vertical line appears. To the right of this vertical line the prompt window shows the values of
parameters at the selected time.
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l button – to add tickmark on the graph. The tickmark can be dragged on the time axis.
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l Auto Scale check box– to automatically scale the diagram window when the parameter exceeds
existing limits.
l The drop-down list – to select the time interval for which diagram displays a history of changing
parameters.
l button – to hide/show information on the parameters in the bottom part of the ship diagram
window.
The middle part of the ship diagram window contains the graph that shows coloured curves of parameters
values. Horizontal axis shows the time, the vertical axis shows the parameter values. The colour and
range of the parameter axis is set in the parameter properties window (see "Setting Parameter Properties" on
page 225).
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The bottom part of the ship diagram window contains information on the parameters displayed on the
graph:
Note:Levels could be added and changed in the parameter properties window. It is possible to remove
levels only in a parameter properties window as well (see "Setting Parameter Properties" on page 225).
l button – to open new ship diagram window with selected parameter shown.
l button – to remove the parameter from the ship diagram window.
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Note: The set of groups of parameters depends on vessel model, and on the objects available in the
exercise.
5. In the right part of the Parameters selection window, select required parameters. To do this, double
left-click on the parameter name or press the Add to Diagram button. The selected parameters appear
in the ship diagram window.
6. If it is required, select the parameters for other own ships (ship-targets), as described above.
7. If it is required for a quick search of parameter, enter the full or partial name of the parameter in the
Search text box.
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8. After selecting all the required parameters, close the Parameters selection window.
Note: Press the button in the ship diagram window to open the Parameters selection window if you
want to add new parameters to diagram.
2. In the Parameter field, enter the parameter name which will be shown on diagram (if it is required).
3. In the Min and Max fields, set the parameter's minimum and maximum values (scale range of
parameter values on the graph).
4. In the Color field, set the colour which will be marked parameter curve in the ship diagram window. To
do this, click on the Color field and select required colour in the Color dialogue box, press the OK
button.
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5. In the Line width field, set the width of the parameter's curve on the graph in pixels.
6. To add levels on the graph:
a. Press the Levels button. If previously the user added the levels in the ship diagram window (see on
page 223), the values of these levels are displayed in the Levels list box of parameter properties
window.
b. To add new level on the graph, press the button and enter required value.
c. To remove a level, press the button.
7. After setting all the properties, click Ok. The parameter properties window closes.
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If it is required to delete the diagram settings template, select it in the Templates window and click Delete
button.
To load the diagram settings template to exercise, use the following procedure:
1. Open any own ship context menu and choose the Ship diagram item.
2. In the Parameters selection window, open Select Template drop-down list, select the required template
and press Add to Diagram button.
Diagram Printout
To print out the diagram data, use the following procedure:
1. Open the ship diagram window (see "Ship Diagram Window" on page 220).
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Chapter 3. Simulator Session • Instructor Visualization
INSTRUCTOR VISUALIZATION
The instructor visualization expands the instructor functional capabilities and is used for the visual
monitoring of the surroundings during the exercise.
Setting Camera
To set a Camera object, use the following procedure:
1. Open the list of object categories: Edit\New object.
2. In Scene category, select Camera object.
3. Press Next button. The screen will display a window for the input of the main object parameters.
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2. Use the cursor to indicate the object which the camera should be attached to, and click the left mouse
button. The camera will be fixed on the selected object.
To set parameters of the attached camera:
1. Choose General properties item from the camera context menu.
2. Set the following parameters:
o Direction – camera’s direction relative to the object direction;
o Tilt – camera’s vertical tilt;
o X, Y, Z – camera shift along the longitudinal/transverse/vertical axis relative to the object centre;
o Infrared mode .
Note: If an object which the camera was attached to is deleted, the camera is detached automatically, the
camera’s position remaining unchanged.
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To move the camera quickly and set it on any object and in any place in the exercise scene, use the
following procedure:
1. Open Edit menu and select Add/Remove Camera menu item, or press toolbar button. The Settings
window will appear.
b. Select the required point from the context menu and press the left mouse button.
Note: In the process of the exercise fulfilment, positions of all the cameras and their motion, attachment to
an object and change of parameters are recorded in a log file for the further automatic reproduction of
the surroundings during the Debriefing.
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1. Open the View\Panels\Camera control... menu or press the toolbar button. A window for controlling
the Instructor’s visualization appears.
2. Press a button with the name of the monitor, and then a button with the name of the camera.
Note: If a monitor is selected, any successive pressing on the camera button will result in this camera re-
assignment to this monitor. One and the same camera can be assigned to several monitors.
Control of Cameras
To control the cameras,use the following procedure:
1. Choose the View\Panels\Camera control... menu item, or press the toolbar button.
2. Select the Control tab.
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o Pitch – camera’s vertical inclination angle (the trim or pitch angle taken into account);
o Roll – camera’s transverse inclination angle (the heel angle taken into account).
l Relative position group box:
o X – longitudinal shift relative to the object centre;
o Y – transverse shift relative to the object centre;
o Z – vertical shift relative to the object centre;
o Direction – camera direction (turn angle) relative to the object direction;
o Tilt – camera’s vertical inclination angle.
Note: Relative parameters are not displayed unless the camera is attached to an object.
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Note: For creating screenshots, at least one visualization task should be run on the bridge.
1. Choose the View\Panels\Screenshot... menu item, or press the toolbar button. The Screenshot
window will appear.
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The Visual Profile is created and edited with the aid of the Visual System Tuning program (see Navi-
Trainer Professional 5000 (v. 5.35). Technical Description and Installation Manual).
The Visual Profile contains information on a set of visual tasks for a group of channels, on the channel
positions relative to each other, visual settings of each channel, information on the geometry adjustment,
blends adjustment and colour adjustment.
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VISUAL SETTINGS
To optimize and adjust the picture displayed on visualization screen, the Visual Settings panel is used.
1. Choose View\Panels\Visual Settings… menu item or click toolbar button. The Visual Settings panel
appears.
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o Sea presentation – quality of the sea presentation: Standard – standard quality; Simplified –
simplified quality (it does not require high processing power of graphics card); As in
ConfigurationEditor – the quality set in the Configuration Editor.
Note: Application of visualization optimizing effects requires considerable processing power of graphics
card. The improvement of visualization by means of described effects is efficient for widescreen pictures
produced by projectors. As for visualization applied for displays, these settings may not take such a
meaningful effect.
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SETTING RADAR
The simulator features a capability to perform exercise monitoring by using radar. For the operation with
the radar, the simulator configuration is required to include the appropriate applications: Radar/ARPA
display. To set the radar, use the following procedure:
1. Choose Edit\Set Radar Position menu item, or press the toolbar button.
2. Position the cursor in the required chart point and click the left mouse button. The radar position will be
fixed on the chart, and the screen will display the antenna elevation setting panel.
3. Set the radar elevation and click the left mouse button on the chart beyond the panel. The panel will
disappear, whereas the radar screen will display the exercise scene observed from the set point.
Note: The radar can be attached to any moving or stationary exercise object. To do this, at the time when
you are setting the radar, position the cursor on the object contour and click the left mouse button. In this
case, position of the radar will be determined by the position of the object in the exercise.
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1. Press toolbar button. The screen will display the Load ECDIS data window with a list of bridges:
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l Station – drop-down list for the selecting the NAVTEX station in the navigational area.
l Frequency – drop-down list for selecting the transmitting frequency of the NAVTEX message.
l Id – field for indicating the identifier of the NAVTEX station.
l Message class – drop-down list for selecting the identifier of the message transmitted to the NAVTEX
system.
l Latitude/Longitude – fields for indicating the coordinates of the NAVTEX station.
l Send – button for transmitting Navtex-message to ECDIS of the own ship.
l Stations… – button for calling the panel to edit NAVTEX stations in the database.
1. Select the View\Panels\Navtex menu item, or press the toolbar button. The Navtex window will
appear.
2. Type the message in the Text field.
3. Select the number of the navigational area from the Navarea drop-down list.
4. Select the NAVTEX-station from the Station drop-down list.
5. Select he transmitting frequency from the Frequency drop-down list.
6. Select the class of the message from the Message class drop-down list.
7. Press the Send button. The message in NAVTEX format is transmitted to the ship’s ECDIS.
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2. In the Navtex stations window, press the New button. The Edit Info window will appear.
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Chapter 3. Simulator Session • VHF Playback
VHF PLAYBACK
The Instructor has a capability to playback prerecorded *.wav files on the Trainee bridge.
1. Choose the View\Panels\VHF Playback… menu item, or press the toolbar button. The VHF Playback
window will appear.
2. Press the button. The screen will display the Browse For Folder window for selecting a folder with
sound files.
3. In the Browse For Folder window, select a folder with prerecorded *.wav files (it is required have rights
of access to the folder). Press the OK button.The VHF Playback window will appear.
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4. In the left-hand part of the window, select the necessary sound file with the wav extension. The right-
hand part of the window will display information on this file (length, size and comments if they were
added by the Instructor):
5. To play back the selected sound file, press the Play button.
6. To stop the playback of the sound file, press the Stop button.
7. To delete the selected sound file, press the Delete button.
8. To add comments to the sound file, press the Edit comment button.
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Chapter 3. Simulator Session • Control of Auxiliary Machinery
1. Choose the View\Panels\Auxiliary machinery… menu item or press the button on the toolbar.
2. Select own ship from the Ship drop-down list.
3. Select diesel-generators (DG) which will be run on the Trainee’s bridge from the DG to run drop-down
list:
o DG1;
o DG2;
o DG1 + DG2.
Note: During a simulator session the Trainee can start and stop DG1 and DG2 by his own choice; the
respective indicator will get highlighted on the Auxiliary machinery Instructor’s panel.
Note: An alarm goes off on the Trainee's bridge on the Instrum panel on the EPC page, and the emergency
indicator starts blinking.
2. To cancel the fault of DG1, 2, clear the checkboxes on the Auxiliary machinery panel and press the
Apply button.
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Chapter 3. Simulator Session • Control of Remote Sensors
To detach the sensor form the object, call the context menu of the remote sensor and select the Detach
sensor item.
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1. Open menu View\Panels\Remote sensors... or press the button on the toolbar. The Remote sensors
control panel appears.
2. On the Settings tab for each receiver (own ship) select the sensor which will transmit data at IBID-
layout "Remote Sensor" (for more information see IBID layouts Manual ). Press the Apply button.
3. On the Information tab, you can view data from remote sensors.
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Note: Theplayback of log-scripts is described in Chapter 4, see "Log Script Playback" on page 262.
LogScript Panel
The log script is recorded and edited on the LogScript panel (View\Panels\LogScript... menu item, or
toolbar button):
The LogScript panel displays the following information in the tabular form:
l № − number of the exercise fragment (shows the fragment playback order);
l Start − start time of exercise fragment;
l Stop− stop time of exercise fragment;
l Description − description for exercise fragment (text displayed on the visualization screen during the
log script playback).
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1. After the exercise start, select the View\Panels\LogScript… menu item, or press the button. The
LogScript window will appear:
2. To start recording of the first fragment, press the Start button. The fragment number and start time will
appear in the first row.
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3. To end recording of the first fragment, press the Stop button. The first fragment stop time will be added
to the row.
4. In the Description column you can add description of this fragment. When this log script fragment is
played back, the screen will display the entered text.
5. Repeat steps 2–4, to record the other fragments to the log script.
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Note: The log script can also be edited after an exercise stop in the log script window. In this case,
fragments are added from the log file. Editing of the log script during playback is impossible.
To add a fragment to the end of the list, use the following procedure:
1. Click the mouse in the bottom empty row in the LogScript window. The Add button will be activated in
the window.
2. Press the Add button. A new row specifying the fragment start time will appear (by default, the start
time is equal to the previous fragment’s stop time).
3. To set the stop time of the added fragment, press the Stop button. The fragment stop time will appear in
the last row.
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To manually change the fragment start and/or stop time, use the following procedure:
1. Click the mouse in the required table cell.
2. Enter the necessary time (the stop time should not be less than the start time).
3. Press the left mouse button.
To move a fragment up, select it in the table and press the Move Up button.
To move a fragment down,select it in the table and press the Move Down button.
To delete a fragment from the table, select it and press the Delete button.
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Stop Exercise
To terminate the exercise, press Stop button on the toolbar , or select File\Control\Stop menu item.
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CHAPTER 4.
DEBRIEFING
General 259
Loading Log File 260
Log Playback 261
Log Script Playback 262
Main Exercise Window Printout 264
Playback of Audio Log Files 266
Playback of Video Log Files 267
Report Generation 268
Report Generator Wizard 270
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GENERAL
Debriefing presumes the playback of an exercise record (log) and generation of different reports, based on
log data. The exercise log represents a data file formed in the course of an exercise. The exercise report is
formed in accordance with the selected template on the basis of exercise log. The report can be printed out
or saved to a file in the Excel (*.csv) format.
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1. Choose the File\Open... menu item, or press the button on the toolbar, or press the <Сtrl>+<O>
key combination. The screen will display the Open window.By default, all the log files are stored in the
NTPRO_5000…\LogFiles folder.
2. Open the LogFiles folder.
3. Open the necessary area folder. The window will display a list of log files with .*ntlog extension: In
the tabular form will be specified log file data: name, size, type and date when modified. The bottom
part of the window shows comments for the selected log file: bridge and trainee name, object name and
type and also comments to the exercise if these were added by the instructor.
4. To sort files, click the right mouse button on an empty field in the table, and select the necessary item
from the context menu, or click the mouse on the table column heading.
5. To load a log file, make a double mouse click on its name or press the Open button. The Open dialogue
box will close down. The log file window will appear, with icon in the top left corner.
Note: In the Open window, you can perform standard operations on the files (deleting, renaming, copying,
etc.). To do this, click the right mouse button on the exercise name and select the necessary item from the
context menu.
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LOG PLAYBACK
The procedure for running the log playback is similar to the exercise running procedure.
For log playback on the Instructor workplace, use the following procedure:
1. Press Start toolbar button , or press the <Ctrl>+<2> key combination, or select File\Control\Start
menu item.
2. Specify the time scale of log playback on toolbar.
1. Press Assign button on toolbar, or press the <Ctrl>+<1> key combination, or select item
File\Control\Assign in main menu.
2. In Bridge list, select the bridge name.
3. In Object list, select the object name.
4. In Trainee field, enter the trainee name and his/her data (as required).
5. Press Add button.
6. After the distribution has been completed, press OK button. The window will disappear, and the initial
data loading procedure will start.
7. Press Start toolbar button on toolbar, or press the <Ctrl>+<2> key combination, or select item
File/Control/Start in main menu.
8. To stop log playback, press Stop toolbar button or press the <Ctrl>+<4> key combination.
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Note: To create a log script, see "Creation of Log Scripts" on page 251.
To load a log script and start its playback, use the following procedure:
4. In the Open window press the Open button. The log script window will appear and displays the start and
the finish time of exercise fragments and comments on them:
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Note: If necessary, edit the log script and save it by clicking the Save… button. The Start/ Stop button is
disabled during the editing. The procedure of editing of the log script is similar to the one of editing of the
log script during the simulator session (see on page 254).
If the log script has been created in the text editor, the text of the log script is displayed:
5. To start the log script playback on the Instructor workplace, press the toolbar button.
6. To start the log script playback on the bridge, press the and toolbar buttons.
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1. Choose the File\Print Preview menu item or press the toolbar button.
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Note: The page bottom margin contains the current scale of the chart, date and the page printout time.
The top margin shows the exercise name. For a log-file the exercise creation time and date are also
displayed in the top margin.
2. Press the Zoom In/Zoom Out button, to zoom the image in/out.
3. To print out the page, press the Print button.
To print out the main exercise window, use the following procedure:
1. Choose the File\Print... menu item or press the <Ctrl>+<Р> key combination. The Print window will
appear:
For the prompt printout of the main exercise window, press the toolbar button The document will be
printed out on the selected printer with the current settings.
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Note: The trainee exchange records will be played during exercise log playback. Left and right cannels will
reproduce the sum of selected records.
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2. Choose the View\Panels\Video logger… menu item, or press the toolbar button.
3. From the tree in the left-hand part of the panel, select Video Logger task, which will be used for playing
back the video recordings.
4. In the right-hand part of the panel, check Associate with checkbox and select that instructor station
from the drop-down menu where the main log file is loaded.
5. Select the tapes (Playback#), which will be played back by the previously selected Video Logger task
by selecting the tape number and selecting the name of the computer where the tape was recorded,
from the drop-down menu.
6. Start playing back the main log file on the instructor station.
7. On the computer which was selected by step 3, switch to Video Logger task by using the Taskbar or
<Alt>+<Tab> key combination.
8. Click on the picture, which you wish to zoom. The second click will return all the pictures on
the screen.
The computer which was selected by step 3, will play back all the tapes selected by step 5, each in its part
of the screen, or one of them on the entire screen.
Note: The maximum number of tapes played back on one screen, is 4. If less than 4 tapes are played back,
it is allowed to add new ones without stopping playback of the main log file.
Playback will be performed in the course of playing back the main exercise log file responding to the
changes of acceleration ration, to Pause command, and to leaps from one event to another (Events panel).
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REPORT GENERATION
An exercise report is a tabular or graphic presentation of exercise log data.
The simulator has a capability to generate the following reports:
l Training – contains results assessment of the trainee competency with regard to the given set of
criteria;
l Ship dynamics – contains the main ship motion parameters;
l Events – contains a list of events which took place during the simulator session;
l Forces – contains forces and moments affecting the ship;
l Log – contains an extended list of the ship motion parameters;
l Towing – contains main parameters of the tow lines;
l Traffic – contains main parameters of the targets motion;
l Tugs – contains forces and moment from the tugboats acting on the ship;
Virtual forces – the report (in a tabular form) contains component of the external forces and moments
affecting the ship.
2. In ship list, select the ship which you wish to generate report.
3. In reports list, select a report type.
Note: The Training report is shown by default (see "Training Report" on page 483).
4. To open the report properties panel, press the button. The screen will display the report
parameters setting panel.
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Note: If the set parameters go beyond the set log file duration, the screen will display a pertinent warning.
7. On the Table layout page set the size of the table displayed on a single report pages (number of rows on
the first and rest pages).
10. To print out the report, press Print button on the Reports panel.
11. To save a tabular report, press Save button on the Reports panel. The report will be saved in the
specified folder in Excel format (comma separated values).
Note: The format allows the reports to be viewed in the form of electronic Microsoft Excel tables.
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1. Open the Start menu in OC Windows. In the All Programs list select SW Navi-Trainer 5000 and
start the Report Generator Wizard application. The Report Generator window appears.
Note: Before starting the Report Generator Wizard make sure that the Router of the simulator hasn't been
started.
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3. Press Next.
4. Define report settings:
o Time step – data display time step.
– the directory where the reports will be saved. By default, the reports are saved in
o Output directory
the NTPRO_5000\Nti\Export directory. To select another directory, click Browse.
o Maximum running time – the running time of the exercise. When the time is expired, the exercise is
automatically stopped.
5. Select the report types, for this, check the checkbox opposite the required report type. To select\clear
all report types, check\clear the Select\Deselect all checkbox.
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Note: By default, the list of report types is the same like on the Reports panel (see "Report Generation" on
page 268). Besides this, the templates, defined by the user in the Diagrams window (see "Diagrams of Ship
Motion Parameters" on page 220), will be additionally included. Consider that the parameters in the
diagram template can be specific for a particular ship; if another ship does not contain these parameters,
they will not be displayed in the output file.
6. Press Next.
7. Define units of measure in the Measure column from the drop-down lists.
8. Press Next.
9. To save the current settings of the report generator as a template, check the Save these settings
checkbox, then in the Name field enter the name of the settings template.
Note: During further runs of the Report Generator Wizard the Load settings button will become active in
the window that appears and will serve for loading the Report Generator settings template.
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A report file in the CSV format will be created for every ship and selected report’s type. All report files will be
saved in the selected directory.
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CHAPTER 5.
SPECIAL EXERCISES
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Chapter 5. Special Exercises • Mooring Operations
MOORING OPERATIONS
Instructor can do the following:
l to show/hide mooring walls, to use the fender protection of the mooring walls (see "Mooring Walls" on
page 277);
l to set the characteristics of interaction (see "Characteristics of Mechanical and Hydrodynamic Interaction"
on page 280);
l to control tow/mooring lines (see "Setting Mooring Point Properties" on page 282);
l to control mooring winches (see "Control of Mooring Winches" on page 285);
l to set the mooring objects on the chart (see "Setting Mooring Objects" on page 287);
l to control balloon mooring fenders (see "Work with Balloon Mooring Fenders" on page 295).
Mooring Walls
The Instructor can show or hide the mooring walls on the chart. For fender protection of mooring walls the
Fender zone object is used.
4. To display mooring walls, select Show menu item. Contours of mooring walls on the chart will be
shown as a red line.
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5. To turn off the display of mooring walls, select Hide menu item.
Note: Before object adjustment it is recommended to switch on the display of mooring walls (see
"Displaying of Mooring Walls and Piers on Chart" on page 277).
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3. If necessary, clear the Hide on scale decrease checkbox to cancel the option.
4. Press the Apply button.
To change the rigidity level of mooring fenders:
1. Open Fenders tab of zone properties panel.
2. Select Use instructor setting.
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3. Set the rigidity level of mooring fenders by using the slider. The Energy and Reaction fields will be
automatically updated as per current rigidity level.
In case of a mechanical contact with a higher speed, a “collision” message is formed and the modeling is
stopped.
To set the maximum speed of the mechanical contact, perform the following procedure:
1. On Options page of ship’s properties panel, enter the speed values:
o Dangerous bump speed – maximum speed for mechanical interaction with walls;
o Collision speed – maximum speed for mechanical interaction with other ships (tugboats, barges).
2. After the setting of values, press Apply button.
In case of a mechanical contact with another ship or a wall, there will be no collision if the interaction speed
is less than the specified values.
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In case of a mechanical contact of two ships, the collision message can appear for one ship only. This is
due to the fact, that in case of a collision, it is not only the collision speed, which is taken into account, but
also the ship displacement (dimensions). The ships with significantly dissimilar dimensions will, therefore,
be differently affected by the same collision speed.
By default, the Dangerous bump speed and the Collision speed for ship (ship-target) object types are set at
2 knots, for tug (tug-target) object types are set at 5 knots.
To set the ship hydrodynamic and aerodynamic coefficients, use the following procedure:
1. On Options page of ship’s properties panel, enter the values of the following effects.
The zero coefficients turn off the calculation of forces and moment of hydrodynamic interaction. By
default, hydrodynamic interaction with uneven bottom (bank) is disabled for the ship target models (0).
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l Anchor points – are used for dropping the anchor. The points are shown as empty squares on the ship
contour (for more information, see "On-Chart Control of Anchors" on page 300).
l Winch points (only on the Tug, Tug target 6 DoF objects) – are used for sending\fastening lines and
setting properties of line and tow winch. The points are shown as empty rhombuses on the ship contour
(for more information, see "Setting Winch Point Properties" on page 307).
To set the properties of the mooring point, use the following procedure:
1. Increase the display scale so that the mooring points become visible on the object contour.
2. Position the cursor on the mooring point and press the right mouse button.
3. From the context menu which will appear, select the Properties item. The screen will display a window
with opened Line source tab:
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4. Select the material type from the drop-down list: steel wire, aramid, dyneema, nylon, polyester,
polypropylene. The selected material type will determine the line extensibility, break force and winch
parameters.
5. To change the line break force value:
a. Open the Material properties tab.
b. In the Breakforce column enter new value for required type of material, press <Enter> key and the
Apply button.
c. To apply new break force value to all mooring points, check Apply to all check box and press the
Apply button.
d. To return to the initial values, press the Defaults button.
e. To continue the editing of line properties, open the Line source tab. To close the properties
window, press the Close button.
6. On the Line source tab, check the Lightweight line checkbox if the line is required to be lighter.
7. Select the winch’s initial status from the Initial status drop-down list:
o Veer – the line is being paid out under the effect of an external force;
o Pay out – the line is paid out by the winch motor (not for all the ship models);
o Winch – the line is being heaved;
o Stop – the line length is fixed.
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8. If necessary, check the Auto winch checkbox and enter the line maximum tension next to it. After the
exercise start, the winch will have the Winch status until the line tension grows to the set value.
The winch status will the automatically change to Stop.
To set winch parameters:
1. In the table, enter values for the 4 winch speeds and values of the pulling force and holding force for
these speeds.
2. If it’s necessary, check the Auto render checkbox for the line to be rendered when subjected to large
loads.
3. In setting parameter values, the following should be taken into account:
o The Pulling force parameter value should be smaller than the Holding force parameter value,
otherwise there is winch slipping;
o The Holding force parameter value should be smaller than the Break force parameter value.
4. During the exercise, the winch speed can be switched on the ship properties panel (the Lines page).
5. Check the Apply to all if the specified properties should be applied to all the lines and mooring points on
the ships.
6. Press the Apply button to save the selected properties, or the Defaults button to return to the initial
values.
3. Press the left mouse button and move the cursor beyond the object contour. A line going from the
mooring point to the cursor will appear on the display of the object:
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You can fasten the line on any mooring point of another ship (tugboat, barge), as well as on the bollard,
CALM buoy and SALM buoy. To do this, use the following procedure:
1. Position the cursor on the display of the line and press the left mouse button.
2. Move the cursor to the mooring point on another object (if this is a ship, barge or a tugboat) or on the
object itself if this is a bollard or a CALM/SALM buoy).
3. Press the left mouse button.
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Note: There is no selection or switching of winch speeds for some ship models.
5. To let go a line, select the relevant row in the table and press the Let go button.
The winch state can be selected or a line deleted from the line context menu:
1. Position the cursor on the display of the line and press the right mouse button.
2. Select one of commands.
Note: When the cursor is positioned on the display of a line, the prompt shown the current line state.
Information on the trainee line handling performance is displayed on the Events panel.
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Setting Bollards
To set bollards, use the following procedure:
1. Open the list of object categories.Select Bollard type object from Mooring category and press the Next
button. The Bollard page appears.
2. Select bollard’s type from the Type drop-down list: General (default), Double.
3. Select bollard’s color from the Color drop-down list: black (default), white; red; blue; green; yellow.
4. To set bollard offset relative to the sea level, check the Manual offset check box and enter value in
meters in the Vertical offset field (0–99).To move bollard with tide, check the Move with tide check box.
5. Choose a way of bollard deployment on the chart:
o Deploy manually – to set each bollard manually.
o Deploy by polyline – to set some bollards on the polyline. Enter distance before bollards in the
Distance between bollards field.
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6. Press Finish button and set the bollard (s) on the chart.
To open the list with all bollards which have been set on the chart, call the context menu of any bollard and
select the General properties item.
To delete a bollard:
1. Select a bollard from the list.
2. Press the Delete button.
3. Press OK to confirm the object deleting.
To open the bollard properties panel, make a double mouse click on the required bollard from the list. The
object will be centred on a chart, and the object properties panel will be displayed:
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Note: If the line is sent from the fender, its length will always be fixed. If the line is sent from the ships, it
will be controlled just like any other line. Fenders can be connected with each other.
The system consists of two laser sensors and a large digital display board. The laser sensors are placed
on the edge of the mooring wall, so it is advisable to display mooring wall contours on the exercise chart.
The range of laser sensor is 200 meters.
3. Enter the display board orientation (by angle) and press Finish button.
4. Left-click on the chart, to specify the place where the display board should be installed.
5. Left-click on the mooring wall, to specify the place where the first laser sensor should be installed.
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6. Left-click on the mooring wall, to specify the place where the second sensor should be installed:
The circle areas on the chart show the ranges of the laser sensors (the circle areas are displayed, if the
sensor or display board is selected on the chart):
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2. On the Board settings page set the safe speed value and dangerous speed value.
3. Press the Apply button.
Note: The green indicator lights up, when the ship speed is less than the safe speed value. The yellow
indicator lights up, when the ship speed is more that the safe speed value but less than dangerous speed
value. The red indicator lights up, when the ship speed is more than the dangerous speed value.
To move or rotate the sensors or display board, use the objects context menu.
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Note: The SPM has only one mooring point which only one line can be sent to.
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5. All the operations with lines are shown on Lines page of the SPM properties panel.
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Note: The Trainee can control the balloon fenders from the Moor panel of the Conning Display (Fenders
page). If the Trainee changed the fender’s initial status in the course of the exercise, the Instructor will see
this in the fender properties window.
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5. If the Custom type of anchor is chosen, set the values of anchor holding power for different types of
seabed (mud, sand, gravel, rock). The anchor mass value will be automatically calculated.
Note: The type of the seabed is selected by using the Overall Condition Manager or/and Composite
condition zone (see "Selecting Seabed Type" on page 299)
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8. To view default values, press and hold down the Show defaults button. While the button is released,
the last values set by the Instructor are displayed.
9. Press the Set defaults button, if it is necessary to set the default values.
The are following types of seabed can be selected: Mud, Sand, Gravel, Rock.
1. Choose the Edit\Environment Settings… menu item, or press the toolbar button.
2. In the Environment settings window, press the button.
3. In the Overall Condition Manager window, open the Seabed tab.
4. Select the seabed type from the Seabed drop-down list.
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Note: Instructor can set the anchor holding power for all seabed types, see "Setting Anchor Parameters" on
page 297
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3. Release the left mouse button. A picture of the anchor will appear on the chart.
After the exercise start, a mark (touch point) will appear on the picture of the anchor line, indicating that the
anchor chain has reached the ground. The line from the anchor to the touch point shows the part of the
anchor chain lying on the ground; from the touch point to the ship – the sagging part of the anchor chain.
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2. Select the anchor which should be dropped: port anchor (in the left-hand part of the panel) and/or
starboard anchor (in the right-hand part of the panel) or stern anchor (to control the stern anchor winch,
press the Bow button on the panel).
3. Set the anchor chain length in shackles by using the arrow buttons (the length of anchor chain is
measured from the hawse).
4. To drop the anchor, use the following buttons:
o Drop – the anchor chain will be dropped by the anchor weight;
o Pay Out – to pay out the anchor chain at a rate equal to 50% of the anchor “Drop” speed;
o Walk Out – to walk out the chain at a winch speed set by the “Winch speed” parameter.
Note: The chart will display a sign with a picture of an anchor (if the length of the anchor chain is smaller
than the depth of the bottom, the sign will not appear). The chain will continue to be paid out until its length
reaches the set value, whereupon the automatic anchor chain stop is actuated, and the Hold indicator
button lights up. The point where the anchor chain touches the ground will be shown on the chart.
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5. To view information about the state of the anchor chain, use the following digital displays:
o Length – length of the paid out anchor chain;
o Tension – anchor chain tension, in tons;
o Speed – winch speed, m/s;
o Direction – anchor chain direction relative to the ship centreline plane, degrees;
o Holding Power – anchor’s holding power, tons.
6. To stop the anchor chain motion manually, press the Hold button.
7. To heave the anchor chain, press the Up button. At the moment when the anchor breaks away from the
ground, the anchor mark will disappear from the chart.The anchor chain will be heaved until its length
becomes equal to 0 (the anchor is in the hawse).
8. For the emergency let-go of the anchor chain inner end, press the Release button.
9. Check the Water edge checkbox to stop the winch when the anchor reaches the water surface.
Note: The Trainee can control the anchor winches from the conning display Moor panel (the Anchors
page).
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TOWING OPERATIONS
Setting Bridle
Usually, towing operations are performed with the help of special towing bridle.
3. To set bridle length, move the central point of bridle (“fish plate”) and left-click (the operation is possible
before starting the exercise). The position of the “fish plate” will be fixed on the screen.
4. Click the tug fastening point, and then click the “fish plate”.
5. Place, for an instant, the cursor above the image of bridle. The screen will display the tip with bridle
length.
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6. To delete towing bridle, call the bridle context menu and select Delete bridle item.
Note: For towing operations involving a target ship, use the advanced model.
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1. Position barges and push boat on chart in accordance with desired tow configuration.
2. Specify the characteristics of mechanical interaction of each object to prevent tow collision (Option tab
on the properties panel).
3. Set properties of mooring points on the push boat and barges.
4. Connect barges by lines.
1. Position barges and push boat on chart in accordance with desired tow configuration.
2. Set properties of mooring points on the push boat and barges.
3. Connect barges by lines and specify the characteristics of mechanical interaction of each object if it is
required (Option tab on the properties panel).
4. Send bridle from the first barge and send cable from tug and fixed it on “fish plate”.
Note: Characteristics of mechanical and hydrodynamic interaction, as well as the properties of lines and
mooring winches, can be set in much the same way as in the preparation of mooring exercises.
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The winch points have the set of parameters which determine the properties of lines and tow winch.
The winch point properties panel can be opened before the simulator session start, and also after the start
if no line is sent from this point.
To set the properties of the winch point, use the following procedure:
1. Increase the display scale so that the winch points become visible on the object contour.
2. Point the cursor on the winch point and press the right mouse button.
3. From the context menu which will appear, select the Properties item. The screen will display a window
with opened Line source tab.
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4. In the Material group box, select the line material from the drop-down list: steel wire, aramid, dyneema,
nylon, polyester, polypropylene. The line extensibility will display in the Extensibility field. The line
break force will display in the Break force field.The color indicator will show the color of line on the
visualization screen.
Note: Colored lines will be displayed on the visualization screen, only if the Colored check box is selected
on the Option tab of the ship properties panel.
c. To apply new break force value to all winch points, check Apply to all check box and press the
Apply button.
d. To return to the initial values, press the Defaults button.
6. To continue the editing of line properties, open the Line source tab.
7. To close the properties window, press the Close button.
8. On the Line source tab, check the Lightweight line checkbox if the line is required to be lighter.
9. If necessary, enter maximum line length in the Line length field.
10. To select Auto winch mode, check the Auto winch checkbox and enter the line maximum tension next
to it. After exercise start the winch will have “Winch” state. When the tension of a line will reach the set
value, the state of the winch will automatically change on “Stop”.
11. Select the winch’s initial status from the Initial status drop-down list:
o Veer – the line is being paid out under the effect of an external force;
o Pay out – the line is paid out by the winch motor (not for all the ship models);
o Winch – the line is being heaved;
o Stop – the line length is fixed.
12. In the Winch force field enter the winch pulling force.
13. If it’s necessary, check the Auto render checkbox for the line to be rendered when subjected to large
loads.
14. To set a line consisting of two different parts – line’s general part and tail (the tail connects line’s
general part with towed vessel):
a. Set Tail check box.
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15. Check the Apply to all check box, if the specified properties should be applied to all the winch points on
the ships.
16. Press the Apply button to save the selected properties, or the Defaults button to return to the initial
values.
Winches and pins are controlled on the Winch tab of the tug properties panel. The name of the tab specifies
the number of the winch point, e.g., Winch: 10.
The winch control on the Winch tab is possible only if the exercise is already started.
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Pins Control
The instructor can raise or lower the pins on the Winch page both, before and after the exercise start. To do
this, use four buttons in the left bottom corner of the page:
1. To raise a pin, press the button in the upper row: Port (portside pin), Stbd (starboard pin);
2. To lower a pin, press the button in the bottom row: Port (portside pin), Stbd (starboard pin).
4. Use the Gear 1 and Gear 2 buttons to switch the transmission of the winch drive clutch.
The mode is turned off by pressing the Tension button or the EMCY breakdown button.
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Note: The value of the tow line pulling force is set on the properties panel of winch point (the Winch force
parameter).
2. The mode is turned off by pressing the Tension button again (the button backlighting will disappear), or
by pressing the EMCY breakdown button.
As the EMCY breakdown button is pressed, the line is slacking away.
Lost Engine The winch engine is out of order. The line length does not change When the Speed handle is
moved, the winch is actually in the "Stop" state
Lost Break The brake is out of order. Moving the Brake handle does not influence the line slacking speed
as if the brake is in the zero position
Break The line is not slacked away as if the brake is set at the maximum value
Jammed
Lost Tension The Tension control is out of order as if the Tension handle is in the minimum position
Lost Engine Moving the Speed handle has no impact on the winch state
control
Lost Break Moving the Brake handle has no impact on the breaking effort
Control
Lost Tension Moving the Tension handle has no impact on the tension control effort
Control
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Lost clutch The Clutch button is out of order. The button changes its state, however, the winch operation
control does not
On the instructor workplace, the tow winch is controlled in the course of the simulator session from the
Winch page of the ship properties panel.
o Dog – to stop;
o Out – to render.
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l Breakdown – button for the emergency winch brake release. After pressing the button, the line is
slacking away.
l Four pairs of control buttons for the stern pins directing the tow line (two on the starboard – Stbd 1, Stbd
2 and two on the portside – Port 1, Port 2), where:
o top row Up buttons are used for lifting the pins;
o bottom row Down buttons are used for lowering the pins.
l Power button for turning on the pin power supply.
l Hold down button for turning on holding down of the line’s vertical motion. This is necessary to prevent
the line sliding down from the pins.
l Faults button for winch faults setting.
To switch from one drum operating mode to another, the line is required to have no speed, and the Power
telegraph handle should be on the zero.
In render mode with the gear engaged, the winch is controlled with the Power telegraph. With the gear
disengaged, the line is rendered by the force of the line itself.
Note: Control of the starboard drum winch drive is currently not implemented.
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In automatic mode the tug is controlled by the "virtual pilot", who executes commands, given either by the
Trainee from Conning Display or by the Instructor.
Automatic tugs can work with own ships or with ship-targets (advanced models).
In the automatic mode the tug can perform several typical maneuvers without manual handling of it
controls:
l Follow to point;
l Escort;
l Push;
l Pull;
l Attach.
Depending on performed operation, the tug contour on the chart changes its colour according to the
following table.
Status/Operation Color
Free Black
The tug-target can be reserved for the operation with one ship. The requests for operations from other ships
are ignored at this time.
A non-reserved tug-target can work with any other ship, performing operation as requested (each operation
is completely performed, to perform the next operation, the previous one is not stopped).
Note: Work with non-reserved automatic tugs is possible only on the Instructor’s workplace. To switch the
tug to the automatic mode on the Conning Display, the Trainee has to reserve it first.
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2. To switch on/off highlighting autotugs with color on the chart, select/clear Highlight autotugs with color
check box.
If this option is on, contours of autotugs are highlighted with different colors according to current status
of autotug or execution operation.
Note: It is impossible to switch off highlithing with color on the Conning Display.
3. To allow/prohibit autotugs passing through the obstacles, select/clear Allow passing through obstacles
check box.
4. To switch on/off option of building the routes of autotugs through the narrow channels, select/clear
Build routes through the narrow channels check box.
If this option is on, the tug can go through a narrow channel at the expense of decreasing its own safety
criteria. It is recommended to switch on this option only when necessary, otherwise the decrease of
the safety criteria can impact the tug-ship interaction and result in collision.
5. To switch on/off reduction of the maximum acceleration for autotugs, select/clear Reduce maximum
acceleration check box.
6. To confirm the settings, click OK.
The tug-target, engaged by one ship, cannot be reserved by another ship unless it is released by “Let go”
command.
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The tug-target will switch to the automatic mode. Hovering on the tug, the screen displays a prompt
containing the tug-target current status: “Working with…” and the name of the ship which the tug-target is
operating with. Requested tug is marked with “auto” label on the chart and highlighted with bold contour:
Also the tug-target could be reserved from Tug page of the own ship (or 6-DoF target ship) properties panel.
To do this, use the following procedure:
1. Open the ship context menu and select General properties item.
2. On properties panel, select Tug tab.
Note: Data on the target tugs, available in an exercise, is presented in a tabular form, where the following
is specified: Name – tug-target name; State – tug-target current operation mode; Object – the name of the
own ship which the tug-target is working with; % – current thrust value; current thrust direction, deg.
3. Select the free tug-target from the list and press Reserve button.
To release the reserved tug-target, press Free button on the Tug page of the own ship (ship-target)
properties panel or select Let go command from the tug-target context menu.
Basic Operations
There are the following basic operations with automatic tugs:
l Follow to point;
l Escort;
l Push;
l Pull;
l Attach;
l Thrust.
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Follow to Point
In this mode the tug-target follows to absolute geographic point specified by Trainee or Instructor, avoiding
mobile and static obstacles at maximum available speed, and lies in the drift at point of destination.
To switch the tugboat to the “follow to point” mode, use the following procedure:
1. Open the tug-target context menu and select Follow to point item.
2. Position the cursor in the point of destination and click the left mouse button.
Having received the command, the tug-target will start proceeding to the set point at the maximum speed.
Hovering on the tug, the screen displays a prompt containing the tug-target current status: “Follow”:
Escort
In this mode the tug-target follows the ship at some escort position, specified by Trainee or Instructor. Tug-
target moves to escort position avoiding mobile and static obstacles at maximum available speed.
To switch the tugboat to the “escort” mode, use the following procedure:
1. Open the tug-target context menu and select Escort item.
2. If tug-target hasn’t reserved, position the cursor on the contour of the ship which the tug should escort,
and click the left mouse button.
3. Position the cursor in a point at the selected distance from the ship contour and click the left mouse
button.
Having received the command, the tug-target will start proceeding to the set point at the maximum
speed.
Hovering on the tug, the screen displays a prompt containing the tug-target current status: “Going to
escort” and the name of the ship which the tug-target is operating with:
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Note: The tug-target will be not able to get to the work point unless the ship is proceeding at a speed
greater than the tug-target maximum speed. At destination point, the tug will have the same speed and the
same heading as escorted vessel.
Push
In this mode the tug-target pushes the ship to given point with given thrust. The force direction is limited by
the target tug’s position relative to the pushed ship hull. When “Push” command is given, the following
parameters are set: push position, thrust level, and direction. Thrust level is specified in percents to
maximum bollard pull.
The tug proceeds to position at maximum speed avoiding mobile and static obstacles. At destination point,
the tug lies on specified thrust heading and begin pushing.
Note: All tractor tugs (Voith Schneider type) has pushing point at the stern. All reverse tractor tugs (Z-drive
tug) and conventional tugs have pushing point at bow.
To switch the tugboat to the “push” mode, use the following procedure:
1. Open the tug-target context menu and select Push item.
2. Position the cursor on the ship contour at the point where the thrust must be applied, and click the left
mouse button.
3. By moving the mark along the force vector and rotating the tug contour around the fastening point, set
the force value and direction, and click the left mouse button:
Having received the command, the tug-target will start proceeding to the work point at the maximum
speed. Hovering on the tug, the screen displays a prompt containing the tug-target current status: “Going
to push” and the name of the ship which the tug-target is operating with:
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Having achieved the pushing point, the tug starts pushing the ship in the specified direction. Hovering on
the tug, the screen displays a prompt containing the tug-target current status: “Push”, the name of the ship
which the tug-targets operating with, force value, direction of force vector (in degrees) and side of the ship
which the work point is situated on: port side (PS) or starboard (SB):
Pull
In this mode the tug-target can pull vessel on a towline of given length at any direction limited by ±90
degrees to the perpendicular to the ship bow in fastening point. The towing mode is initialized by “Pull”
command whereby the following parameters are set: fastening point to the ship, towing position, thrust
level and direction.
To switch the tugboat to the “pull” mode, use the following procedure:
1. Open the tug-target context menu and select Pull item.
2. Position the mouse cursor on the mooring point on the ship contour and click the left button. The line
will be fixed on the mooring point:
3. Position the mouse cursor on the point on chart where the tug-target is required to pull the ship from,
and click the left button. The mouse cursor will assume the shape of tug-target contour with a force
vector. The contour will be fixed on the mooring point:
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4. By moving the mark along the force vector and rotating the tugboat contour around the mooring point,
set the force value and direction and click the left mouse button.
Having received the command, the target tug will start proceeding to the work point at the maximum
speed. Hovering on the tug, the screen displays a prompt containing the target tug current status: “Going to
pull” and the name of the ship which the target tug is operating with:
Having achieved the pulling point, the tug starts pulling the ship in specified direction. Tug’s contour
becomes violet. Hovering on the tug, as the tug starts to pull the screen displays a prompt containing the
target tug current status: “Pull”, the name of the ship which the target tug is operating with, force value,
direction of force vector (in degrees) and side of the ship which the work point is situated on: port side (PS)
or starboard (SB):
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Hovering on the tug winch which is used to pull, when the tug’s line is fixed the screen displays a prompt
containing winch current status: “Veer” if the line is winded off freely, “Winch” if the line is winded up on the
winch, or “Stop” if length of line is fixed, current length of line and force of winch (in tons). As current status
is “Veer” or “Winch” the force is equal to 0 ton.
Attach
To imitate “push-pull” operations, the tug’s can be made fast either by bow or by stern line to any mooring
point on vessel.
At the “Attach” command, the tug moves close to mooring point and sets the short line either from bow
(reverse tractor and conventional tugs) or stern winch (tractor tug) to specified knight of the vessel.
Note: Depending on type, all tugs have either one aft towing point (tractor tug) or two towing points: one on
bow and one on stern.
To switch the tugboat to the “attach” mode, use the following procedure:
1. Open the tugboat context menu and select Attach item.
2. Position the cursor on the mooring point on the own ship contour and click the left mouse button.
Having received the command, the target tug will start proceeding to the mooring at the maximum speed.
Hovering on the tug, the screen displays a prompt containing the target tug current status: “Going to
attach” and the name of the ship which the target tug is operating with. As the tug is on the beam of
mooring point, picture of fastened line appears on the screen. Current status of tug is not changed at the
same time.
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The tug moves to mooring point being connected to the ship by the line. Hovering on the tug, as the tug is
attached the screen displays a prompt containing the target tug current status: “Attach” and the name of
the ship which the target tug is operating with:
While the tug is fastened on short line by using the “Attach” command, the direction and level of thrust can
be altered by “Thrust” command. The mooring point is not changed at the same time. Whether the status
will be “Push” or “Pull” is dependent on direction of force vector relative to the ship. At the same time, the
current status of the tug contained in prompt is changed to “Pull (attached)” or “Push (attached)”.
Note: As the “Pull” command is sent the attached tug stays attached in the same point. As the “Push”
command is sent the attached tug is going to push in specified point but stays attached in the same
position in which it has been attached before if to move in the pushing point does not need to gush of line
over the superstructures of the ship.
Current status of the tug winch, length of line and force in the “Attach” mode are contained in the prompt
just as in the “Pull” mode.
To unfasten the tug, either any different context menu command must be selected except of “Pull” or
“Push”.
Thrust
The thrust level and direction can be altered by Thrust command, which appears in the context menu after
the “pull” or “push” and “attach” mode have being switched.
To alter the thrust level and direction, use the following procedure:
1. Open the tug-target context menu and select Thrust item.
2. By moving the mark along the force vector and rotating the tug contour around the mooring point, set
the force value and direction and click the left mouse button.
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l Buttons with arrows for changing the thrust direction (from -90 degrees to +90 degrees with a step of 5
degrees):
At the right part of the page you can set the maximum power of the auto tug relative to nominal in the
"Push" and "Pull" operation mode:
1. In the Push field set the maximum power of the auto tug in the “Push” mode.
2. In the Pull field set the maximum power of the auto tug in the “Pull” mode.
3. Select maximum power units of measurement relative to nominal: tons or %.
4. Click Apply.
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The simulator can be used for creating exercises whose purpose is:
l training in the ship control when proceeding in the ice;
l training in ship control in overcoming ice crosspieces, collisions with single ice floes and ice chipping
at the channel edges;
l training in ship control when sailing in the areas with icebergs.
In creating exercises for sailing in the ice, use Ice object which sets ice condition in the selected zone on
the exercise chart.
2. Choose the Properties item in the context menu. The Ice property window will appear.
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3. On the General tab in the Ice window, set the following parameters:
o Speed –speed of the ice zone motion;
o Course – course of the ice zone motion;
4. Or, check the Drift checkbox to let the ice zone move in accordance with the set weather conditions
(current direction and speed).
5. Press the Apply button. After the exercise start the ice zone will follow the set course with the set
speed or will drift.
To set ice parameters in the ice zone, perform the following:
1. Open the the Ice parameters tab of the ice zone properties panel.
2. Select an ice type from the Ice type drop-down list: Ice field; Broken ice; Brash ice; Pancake ice; Small
floe; Nilas ice.
3. If the Ice field type is selected, set the following parameters:
o Thickness – ice thickness from 0.1 to 5.0 m.
o Concentration – ice concentration from 1 to 9.
Note: If the distance between two channels is smaller than a certain distance, the solid ice crosspiece is
destroyed. If the parameter is set at 0, the crosspiece is not destroyed. The channel width is set in the
characteristics of the Ice Breaker 1 ice class (see "Setting Ice Class of Ice Breaker" on page 334).
o Freezing – time of the channel getting covered with ice (2–360 min).
o Compacting – speed of broken ice accretion after the ship (1–500 cm/min).
o Intensification – switch on/off the intensification of the radar echo from the ice field.
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o Hummocks – switch on/off the display of hummocks on the radar picture during the visualization on
the bridge.
o Detection range – display of ice edge on the radar, in nautical miles.
o Number of fisher groups on ice – number of fishers’ groups located at random which will be
displayed on the ice zone during the visualisation.
4. For the other ice types set the following parameters:
o Thickness – ice thickness from 0.1 to 5.0 m;
o Concentration – ice concentration from 1 to 9;
Note: The rudder is blocked if a vessel moves astern at a speed of more than 0.05 m/sec through ice with a
thickness of more than 0.3 m, at the rudder angle of more than 5 degrees.
To set parameters of the ice zone boundary on-chart display, perform the following:
1. On the Bound tab of the Ice window select values from the drop-down lists:
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Note: The ice zone will be moving so that the start point of the ice zone moves along the route line.
To unassign the ice zone form the route, select the Unassign from route item in the context menu of the ice
zone.
Creation of Hummocks
The hummocks are displayed only for the ice zone of the "Ice field" type. To create a hummock on the ice
zone, perform the following:
1. Right-click on the ice zone contour and choose the Add hummock item in the context menu.
2. Draw a hummock of an arbitrary shape on the ice zone.
3. To finish drawing, right-click.
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Creation of Channels
The channels are displayed only for the ice zone of the "Ice field" type. To create a channel in the ice field,
perform the following:
1. Right-click on the ice zone contour and choose the Add channel item in the context menu.
2. Draw a channel of an arbitrary shape on the ice zone.
3. To finish drawing, right-click.
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3. If the Custom ice class is selected, you can set the following values:
a. In the In channel navigation group box set the ship speed (Max speed) and ice thickness (Max
thickness) values.
b. In the Navigation in broken ice group box set the ship speed (Max speed) and ice thickness (Max
thickness) values.
4. Press Apply button.
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4. If the Separate control type is selected, set the values for each multiplier separately by using the
sliders:
o Longitudinal – multiplier of a longitudinal force;
o Transversal – multiplier of a lateral force;
o Turning – multiplier of the torque.
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Note: The visualization screen will show the ice accretion if the Seagull 6000 visualization is used. Ship
stability during the ice accretion is considerably disturbed.
To create the exercise with icebergs, use the Iceberg object from the Environment category.
There are six types of icebergs depend on size, and each size type has three visual types.
Note: To show description of the all iceberg types, see Table 16. You cannot change the iceberg type after
the setting object on the chart.
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Note: The selected speed is only initial characteristic and it is changed during the exercise by inertia or
under the influence of external conditions.
Each iceberg has one or several mooring points and can be used for towing by own ship or ship target.
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If the ship collides with an iceberg, a relevant message appears on the Events panel. In the case of
collision of the big vessel with small iceberg, the iceberg can be automatically removed from the exercise
in a few seconds.
The iceberg can move on route. You can plot the route for iceberg (use the Begin route item from the
iceberg context menu), or assign the iceberg to plotted route (use the Assign to route item from the iceberg
context menu).
The properties of route waypoints and segments cannot be set for iceberg route.
(5 m)
(15 m)
Small 37.5 5 – 15 m
(60 m)
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Medium 139.5 15 – 45 m
(120 m)
Large 270 45 – 75 m
(200 m)
(over 200 m)
Note: Types of icebergs in NTPRO are designed in accordance with International Ice Patrol classification.
To control the Ice Breaker, use the Control page of the ship's properties panel (for more information, see
"Control of Ice Breaker" on page 335).
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3. If the Custom ice class is selected, you can set the following ice navigation limits:
o Max speed – maximum ship speed.
o Rejection zone – temporary zone of broken ice ejection by the propeller behind the ship stern (sec).
5. Press Apply button.
Note: By taking into account the temporary rejection zone and icebreaker speed, you can calculate a safe
distance for a ship following the icebreaker.
Each electric motor rotates its fixed pitch propeller. Accordingly, rpm of the portside, central and starboard
propellers depend on:
l number of diesel generators connected to each electric motor (one, two or three);
l rpm of diesel generators providing different current to the electric motor controller;
l set electric motor controller position.
The direction of rotation at ahead speeds for the central and starboard propellers is clockwise, and counter
clockwise for the portside motor.
The central propeller rotates in water streams produced by side propellers, so its rpm may be lower, all
other things being equal.
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3. Select diesel generator connection option. To connect one, two or all the three diesel generators, press
one, two or three buttons respectively. Diesel generator connection option is determined by the
pressed (backlighted) buttons:
Note: With the selection of diesel generator connection option, it is the number of pressed buttons which is
important, not their position (top, bottom or in the centre). E.g., option 3-3-3 shows that three diesel
generators are connected simultaneously to each electric motor. Option 1-3-1 means that side electric
motors operate from one diesel generator, whereas the central motor is operated by three-diesel
generator.
4. To disconnect one of diesel generators from the electric motor, press the switched-on button again.
5. Select the mode of electrical power generation by the diesel generators, i.e. rpm of 280, 350 and 380.
All the nine diesel generators will be producing power in the selected mode:
6. To control the electric motors, set the handles of all the three engine telegraphs to the necessary
position.
Note: Each engine telegraph is connected to the corresponding electric motor controller. The telegraph and
controller have from 0 to 25 positions for speeds ahead and from 0 to -25 positions for speeds astern.
To stop the electric motor, set the engine telegraph handle to zero, or disconnect it from all the diesel
generators by releasing the appropriate buttons.
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FISHING OPERATIONS
A fishing module as part of the Navi-Trainer Professional 5000 simulator is designed to form and develop
navigational and fishing professional skills, such as:
l ship handling during fishing operations (trawling, purse seining and long lining);
l handling of the fishing gear and deck machinery;
l fish-finding and control hydroacoustic devices.
The following models of fishing vessels are simulated:
l Fishery training ship 1–7;
l Fisher;
l Fish boat;
l Seiner;
l Research Ship;
l Trawler.
Shoal Objects
The fish shoal model simulates the behavior of fishing objects. Fish shoal is a cluster of fish, which
consists of several groups of fish. Each group is able to respond to external irritants, while trying to stay in
one cluster. Fish shoal can move with the defined speed and course on a plotted route.
Note: The shoal density can be changed only before the session start.
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7. In the Timidity drop-down list select the shoal timidity of passing vessels and trawls (None, Low,
Medium, High, Very high);
8. In the Max Escape Speed field set the maximum speed of the shoal escape, m/s;
9. In the Max Escape Depth field set the maximum depth of the shoal escape, m.
10. Press the Finish button.
11. Position the cursor in chart point where the object should be located, and left click.
12. By moving the cursor on the screen, set the object area and left click. The object will be fixed on the
chart:
After the session start the object will be displayed as shown below:
Note: When all fish will be caught the Shoal object disappears from the chart.
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To select VSSD in the entire exercise area, use the following procedure:
1. Choose the Edit\Environment Settings… menu item, or press the toolbar button.
2. In the Environment settings window, press the button.
3. In the Overall Condition Manager window open the Sonic Speed tab.
4. Select the VSSD from the Type drop-down list and press the Apply button.
To select VSSD in the composite condition zone, use the following procedure:
1. In the Environment category, select Composite condition zone object and press the Next button.
2. Check the Sonic speed check box and press the Finish button.
3. Draw the zone on the chart.
4. Open the zone's properties panel and select Sonic Speed page.
5. Select the VSSD from the Type drop-down list and press the Apply button.
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Pinnacle Objects
Objects of this type are designed for imitating the bottom or pelagic trawl’s footrope catching on a pinnacle.
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4. From the Type drop-down list select other type of the object.
Note: It is impossible to change pinnacle’s properties after start of the training session.
Fishing Buoys
For fishing operations, the exercise may include objects of the Fishing Buoy Line, Fishing Buoy Single,
and Fishing Buoy Zone type.
To set a single fishing buoy (Fishing Buoy Single), use the following procedure:
1. Open the window with the list of the exercise object categories, in the Fishing category select the
Fishing Buoy Single object and press the Next button.
2. Position the cursor in the place where the buoy should be set, and press the left mouse button.
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The trawl can be set from any fishing vessel (own ship and 6 DoF targets) in the course of an exercise.
2. Select a trawl type from the drop-down list of available fishing gear:
o Pelagic trawl (2559);
o Pelagic trawl (2674);
o Bottom trawl (2561);
o Bottom trawl (2517).
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3. Press Set button to start the trawl setting. After some time, a picture of the trawl will appear on the
chart:
Note: The trawl cannot be set unless the ship is proceeding at a speed of more than 1 knot.
4. Check the Allow trawl’s parameters editing check box, if it is required that the trainee can edit the trawl
parameters during trawling.
To control the trawl winches, use the following procedure:
1. Position the mouse cursor on the picture of a trawl on the chart and right-click. Select General properties
menu item. The screen will display a trawl winch control panel. The panel will display the following
information for each warp:
o length, m (Length);
o tension, t (Tension);
o pay out/heave rate, m\s (Speed).
2. To pay out trawl warps, set the winch levers to the topmost position.
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3. To stop the warp paying out, set the winch levers to “zero” position.
4. To heave the warps, set the winch levers to the bottom position.
2. Select a trawl type from the Trawl type drop-down list: Target Pelagic, Bottom target.
3. Set depth in the Depth field and cable length in the Cable length filed and press the Apply button.
4. Press Set button, to set trawl. A picture of the trawl will appear on the chart:
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The seine can be set from any fishing vessel (own ship) in the course of an exercise. To do this, use the
following procedure:
1. Open the ship properties panel and select Fishing tab.
2. Select a seine type from the drop-down list of available fishing gear:
o Purse seine (680\150);
o Purse seine (990\200).
3. Set buoy pick up conditions: Distance – maximum distance to the buoy, Speed – maximum ship
speed.
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Important: To pick up the buoy anchor, the following conditions should be fulfilled:
1) the entire length of the seine is overboard;
2) the buoy is on the starboard side;
3) the distance to the buoy and ship speed does not exceed preset maximum values.
Note: Instructor can set buoy pick up conditions and interference effect before the exercise start.
6. Press Set button to start setting of seine. After some time, the setting will be shown on the instructor
chart.
7. In the course of seine setting, handle the ship so that after making a turning circle, the ship would
approach the buoy anchor with its starboard (recommended to turn on the trend mode: menu
View\Settings\Contours).
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If all conditions are fulfilled, the buoy anchor will be picked up on board.
9. After the buoy has been picked up, you can start the heaving of drag ropes and pursing. To heave the
drag ropes, press Bow capstan and Net winch buttons on the General tab.
10. For pursing, put the seine winch lever to one of the positions.
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Modeling of the seine is completed automatically when the length of the purse line length is less than 150 m.
The long line can be set from any fishing vessel (own ship) in course of an exercise. To do this, use the
following procedure:
1. Open the ship properties panel and select Fishing tab.
3. Select the long line type from the list: Drifting or Moored.
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Important: To pick up the buoy, the following conditions should be fulfilled: 1) the buoy is on the starboard
side; 2) the distance to the buoy and ship speed do not exceed preset maximum values.
8. Position the mouse cursor on the picture of the long line on the chart and right-click. The screen will
display the winch control panel. The panel will show the current length of the set long line:
9. After the end of the long line setting, press Complete button. The setting of the long line will be stopped.
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10. To pick up the buoy on board, the ship should approach it with its starboard side (recommended to turn
on the trend mode: View\Settings\Contours).
11. Press Heave button to pick up the buoy on board. The buoy cannot be picked up unless all the three
conditions are fulfilled and none of the indicators is lighted:
12. To heave the long line, put the winch lever in one of the positions.
13. Modeling of the long line is completed automatically when the length of the long line is less than 0 m.
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In the case of operation with a trawl, the following events are shown:
l "Trawl on water" – end of trawl setting;
l "Trawl footrope on ground" – footrope touching the bottom;
l "Trawl otter doors on ground" – trawl doors touching the bottom;
l "Trawl lost" – alarm signifying an error which resulted in the loss of a trawl;
l "N.N tons caught" – catch calculations result.
In the case of operation with a seine, the following events are shown:
l "Seine setting" – command to set the seine is given;
l "Seine completing the set" – end of setting the net and dragrope;
l "Seine pursing" – pursing start indication;
l "Seine on board" – pursing end indication;
l "Seine lost" – alarm signifying an error which resulted in the loss of a seine;
l "N.N tons caught" – catch calculations result.
In the case of operation with a long line, the following events are shown:
l "Long Line setting" – command to set the long line is given;
l "Long Line fishing" – end of long line setting;
l "Long Line heave" – long line heaving start indication;
l "Long Line on board" – long line heaving end indication;
l "N.N tons caught" – catch calculations result.
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SAR Objects
The objects from the Rescue category can take part in SAR operations.
Rescue category objects are added to the exercise by using standard procedures. All these objects can be
used by the Instructor both at the exercise preparation stage and during the exercise, adding them, at the
necessary time, in the required place of the scenario. Besides, SART and Life buoy objects can be thrown
overboard by the Trainees themselves: the former by using the GMDSS work station, the latter by using
the Conning Display.
Note: Also helicopters from Helicopter category can take part in SAR operations (see "Operations with
Helicopter Objects" on page 374).
This section describes the specific features of such Rescue objects as: Damaged Tanker, Damaged fish
boat, Fire objects, EPIRB, AIS SART and SAR routes.
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3. Check the checkboxes to set up the necessary state (several states can be set up simultaneously):
o Hull damage – burnt hull of the ship;
o Smoke – smoking boat;
o Barell – smoking barrel on the ship;
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Fire Object
The Fire object can be set in any point on the chart, or can be attached to a stationary or movable exercise
object.
5. To attach a Fire object to an exercise object call the fire zone context menu and select the Attach to
object menu.
6. Position the cursor on the contour of the object which the Fire object should be attached to, and press
the left mouse button.
EPIRB Object
The Emergency Position Indicating Radio Beacon (EPIRB) object is designed for determining position of
objects in distress and sending a relevant notification signal.
After connection to the power supply, the EPIRB sends an encoded VHF signal which can be received by
special VHF/UHF direction finders on the sea ships and aircraft closest to the distress position.
Note: COSPAS/SARSAT radio beacon transmission on 406 MHz frequency can automatically generate
and store encoded digital messages with the MMSI data of the ship or helicopter in distress.
In the NTPRO simulator, the Instructor can set the EPIRB in an exercise on any ship or helicopter, or drop
it into the water at any moment of time. To measure the EPIRB distress signal bearing and to decode it,
SAR DF direction finder is used, which is included in the SAR panel equipment of the training bridge
Conning Display.
Note: The full mission simulator training in operating a direction finder (taking direction to the VHF
exchange and receiving coordinates of the ship in distress from the COSPAS/SARSAT satellites) is
possible in the NTPRO’s joint operation with the GMDSS simulator.
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Note: If the EPIRB power supply is turned on at the exercise creation stage, its distress signal will be
transmitted immediately after the exercise start. The same can be done later when the exercise is being
fulfilled by the Trainee.
5. If necessary, set the radio buoy speed and course. To do this, clear the Drift checkbox and enter
values in the Speed and Course fields respectively.
6. Press the Finish button. Use the left mouse button click to indicate with the cursor the radio buoy
setting place on the chart.
7. To set a radio beacon on the ship or helicopter, call the radio beacon context menu and select the
Attach item.
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Note: After the radio beacon is detached from the object, the object data (MMSI) will be stored in the
device memory.
AIS SART includes a built-in GPS, which will help the units to pinpoint exactly where the distressed boat
is located in a larger area. This is done with the help of the AIS on the searching ship or helicopter. When
started, the AIS SART sends its position data in an ordinary AIS message.
The information sent by AIS SART can be seen on the simulator radar, Navi-Sailor and UAIS MKD.
3. If necessary, set the device speed and course. To do this, remove the Drift checkbox and enter values
in the Speed and Course field respectively.
4. Press the Next button. The AIS-SART window appears.
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Note: During the simulator session the Device type can be changed if the AIS SART is in "Inactive" state.
b. To change the Manufacture’s number, enter the new value in the second field.
c. To change the Device serial number, enter the new value in the third field.
7. Press the Finish button and click the left mouse button on the chart. The object appears on the chart.
To change the AIS SART properties, open the object’s context menu and select General properties menu
item. The object properties window will appear.
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Note: Such objects of the Rescue category as Life buoy, Man over board and partly Life Raft have the
same AIS SART properties.
With consideration for these recommendations, Navi-Trainer Instructor provides the creation of four
search-and-rescue patterns:
l Track line search.
l Parallel sweep search;
l Expanding square search;
l Sector search.
Both the own ship and the ship-target can be set for such a route.
The following concepts are used for the creation of SAR routes:
l Leg length – the length of the route leg;
l Track spacing – the distance between two adjacent parallel tracks;
l Search direction;
l Search radius;
l Number of sectors;
l Turn angle;
l Turn point;
l Return search;
l Drift – probable drift velocity of a search object with consideration for currents and wind in the search
area;
l Set – probable drift direction of a search object;
l CSP – Commence Search Point.
To set SAR track line search object, use the following procedure:
1. In the Rescue category select the SAR Track line search object and press the Next button. The Track
search window will appear.
2. Set the values:
o Track spacing – the distance between two adjacent parallel tracks, m;
o Leg length – the length of the route leg, m;
o Search direction – direction of search, deg.
3. Check the Return search checkbox, if you need to set a search with a return to the search start point.
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6. Press the Finish button. A cursor with a yellow square will appear on the screen:
7. Left-click on the route initial point. The route will be placed on the chart.
An example of a search route with return to the search start point:
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Large search areas are usually divided into sections where an independent search is performed
simultaneously with different means.
To set SAR parallel sweep search object, use the following procedure:
1. In the Rescue category select the SAR Parallel sweep search object and press the Next button. The
Parallel sweep search window will open.
5. Press the Finish button. A cursor with a yellow square will appear on the screen.
6. Left-click on the route initial point. The route will be placed on the chart.
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To set SAR expanding square search object, use the following procedure:
1. In the Rescue category select the SAR Expanding square search object and press the Next button.
The Expanded square search window will open:
5. Press the Finish button. A cursor with a yellow square will appear on the screen.
6. Click on the route initial point. The route will be placed on the chart:
Sector Search
A sector search pattern is most efficient of the position of the searched object is precisely known, and the
search sector is small. The route is used for search in a circular area with the centre in the point of the
estimated position of the search object. With such a search pattern, only one rescue airplane or one
helicopter together with one ship can be used for independent search in the same area. The search radius
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o Number of sectors ;
o Turn angle – turn angle of the search pattern if there are more than three sectors.
3. Press the Next button.
4. Set the values:
o Drift – possible drift velocity of a search object with consideration for currents and wind in the search
area;
o Set – possible drift direction of a search object.
5. Press the Finish button. A cursor with a yellow square will appear on the screen.
6. Click on the route initial point. The route will be placed on the chart:
Route Properties
To change route properties, use the following procedure:
1. Right-click on the route line.
2. In the route context menu select the General properties item. The route property window appears.
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When the Drift and Set values are set, the search route will be corrected in accordance with these values
at the exercise start. After the exercise start the corrected route is displayed if an object is assigned for
this route.
Note: For some models of naval ships in the simulator it is possible to give NATO signals in addition to the
ICS signals; they can be hoisted on six halyards (three on each side).
1. Choose the View\Panels\Flags... menu item, or press the toolbar button. The Flags window will
appear.
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2. From the Ship drop-down list, select the name of the own ship or target ship.
3. From the Code of signals drop-down list, select the code of signals (if it is possible). After the ship
selection, buttons for hoisting and lowering flags on the halyards will be activated.
Note: If the exercise is running, and the Trainee has given a signal on the own ship, the Instructor will see it.
2. If it is required to set a tackline, left-click on the picture and drag it to the Prep column.
3. To delete a flag, double left-click on it picture in the Prep column, or drag it back to the left part of the
Flags panel.
4. To delete all the flags from thePrep column, press Clear button.
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Note: Work with flag signals is recorded to a log file for the further debriefing.
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To send distress signals, the Instructor should use the following procedure:
1. Open ship properties panel and select Distress signals page.
o Distance – distance from the ship at which the rocket will fall down;
o Height – rocket ascent height;
o Period – how often the rocket launching will be repeated. 0 value – single launch.
4. Press the Launch button for giving distress signals.
The Launch button is highlighted in white. When a single distress signal is given, Launch button
is released on its own. Otherwise, it is for the Instructor to decide when it should be released, in order
to stop a series of distress signals, as this series duration is not limited in any other way.
Note: The signal rocket luminescence duration is 5 seconds. The parachute red flare is lighted for at least
40 seconds, smoke signal – 3 minutes. The time delay, between the signal launch command and its visual
presentation, is 1–2 seconds.
Work with distress signals is recorded to a log file for the further debriefing.
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In this case, at the exercise start the rescue boat may be either on board the carrier ship controlled during
the exercise from another (main) bridge, or may be sailing freely not far from the carrier ship. In the first
case, the simulator allows the exercise to be started from lowering the rescue boat down on the water, in
the second case – the exercise to be finished with hoisting it on board.
These operations are possible with the use of special ship mathematical models: IMT 992 type ship as a
rescue boat carrier ship, and Offshore Rescue Vessel for the rescue boat itself.
Note: Military ships: AOR-Fort Victoria class, Frigate F123, Frigate F124, Supply ship EGV 702, Support
Ship T404 can be boat’s carriers. A Rescue boat object is used for these types of ships.
If the training bridges are used for sailing on other own ships, the Instructor can perform the rescue boat
lowering and hoisting operations with target ships of the same types.
The simulator can display and save to log files forces occurring on the boat tackle and it length.
Exercise Requirements:
l In an exercise, there should be ships of both IMT 992 and Offshore Rescue Vessel types. At least one
of them should be an own ship depending on the exercise purpose;
l If you are also planning to lower and hoist lifeboat on the relevant target ships, they should be entered
in the exercise as 6-DoF mathematical models.
2. Click to the IMT 992 on a chart. The Offshore Rescue Vessel will be moved on board IMT 992.
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3. If it is necessary to return to the autonomous sailing, use Release from davit command from the
Offshore Rescue Vessel context menu.
Instructor on the Davit page can adjust break force value for ropes and maximum force of boat collision
with a board of IMT 992 ship as well.
For both ships, their own routes can be plotted regardless of whether the Offshore Rescue Vessel is on
board IMT 992 or on the water.
Note: The rescue boat can currently be lowered and hoisted on the IMT 992 portside only.
Own IMT 992 ship is loaded on the main bridge, whereas the Offshore Rescue Vessel – on the rescue boat
bridge in accordance with the joint sailing scenario.
If the exercise conditions are that the rescue boat is on board the carrier ship, the trainees on the rescue
boat bridge will see themselves in the rescue boat, but on deck of IMT 992 carrier ship.
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l On the main bridge, there is a dedicated visual channel for observing the davit. The captain on this
bridge gives commands to lower (or hoist) the rescue boat by using the intercom. However, these
commands are fulfilled by the Instructor;
l If in the course of the exercise, it is necessary to hoist the Offshore Rescue Vessel on board IMT 992,
its crew advises the IMT 992 crew, on the VHF, about the readiness to fasten bow and stern tackle.
These commands are also executed by the Instructor.
Note: As the rescue boat is on board this ship, and tackle on the rescue boat is fastened, Fasten button is
lighted.
2. Move Slip handle down in order to shift the rescue boat to the side of IMT 992 ship.
3. Move Tip handle down to tip the davit over the side of IMT 992 ship.
4. Finally, move down both Winch handles together (the mouse cursor should be in the middle between
the two handles).
5. As the bottom of the rescue boat touches the water surface, the Instructor should, especially if there
are waves, apply brakes differently to the bow winch (the mouse cursor should be positioned on the
Bow winch handle) and to the stern winch (the mouse cursor should be positioned on the Stern winch
handle).
Note: The winch control should be done at commands given from the main bridge.
6. At the moment when the captain of the first bridge as agreed with the captain on the rescue boat bridge,
finds it safe, the Instructor lets go the bow and stern tackle by turning off Fasten button.
7. For the automatic lowering of a life boat on the water, use the Deploy Auto button; to release the
lifeboat in the process, press the Fasten button.
Note: The Instructor can monitor the fulfilment of these operations on the visualization monitor, setting the
video camera next to the davit. Dangerous letting go and dangerous bump of rescue boat are automatically
recorded by the instructor program in the Events table.
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The simulator automatically checks the distance of the rescue boat bow and stern approach to the tackle,
and will not allow the Fasten button to be activated if the distance is large (more than 1 metre). As the
command to fasten the tackle is given from the main bridge (after an appropriate VHF request from the
rescue boat bridge), the ill-timed Fasten command is recorded by the instructor program in the Events
table.
If the tackle fastening is successful, the Instructor will be able to use other davit controls:
l Winch handles are moved up. The tackle is heaved and the rescue boat is hoisted. As the tackle is
heaved to its proper position, the winch handles will automatically take the middle position;
l Tip handle is moved up. The davit is topped to the stowed position. As this position is reached, Tip
handle automatically returns to the middle position;
l Slip handle is moved up. The davit is shifted to the stowed position. As this position is reached, Slip
handles automatically returns to the middle position.
To hoist the rescue boat automatically on the carrier ship:
1. Press the Deploy Auto button to lower the davit.
2. Press the Fasten button.
3. Press the Load Auto button.
After the end of all the operations, the simulator session can be stopped by the Instructor with the exercise
stop button.
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o Maximum speed;
o Default speed;
o Altitude .
Note: If there is shooting at the helicopter from the coastal objects, by checking Respawn checkbox, you
will have the helicopter recovered approximately 1 minute after it was hit.
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To plot the helicopter route and set the properties of waypoint and route segments, use the following
procedure:
1. Open the object context menu and select New route item.
2. Plot the route for the helicopter marking waypoints with the left mouse button clicks.
3. Fix the last point of the route by pressing the right mouse button. The screen will display the helicopter
route line with numbered waypoints:
7. Position the cursor on the first waypoint of the route and press the right mouse button.
8. In the context menu of the first WP, select Properties item. A window with Point page will appear.
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9. The Altitude box will specify the default helicopter altitude over the first waypoint. The altitude value
can be corrected by un checking By default checkbox and setting a new value in the Altitude field.
10. You can use Delay box for setting the helicopter delay time in this waypoint.
11. After the end, press Apply button.
Note: Use identical procedure to set the properties of other waypoints on the helicopter route.
1. Position the cursor on the first segment of the route and press the right mouse button.
2. In the context menu of the first segment, select Properties item. A window with Segment page will
appear.
3. To specify the helicopter speed on the first route segment, deselect By default checkbox and set a new
value in Speed field.
4. Press the Apply button.
Note: Use identical procedure to set the properties of other segments of the helicopter route.
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o Default speed;
o Altitude .
The airplane route is plotted and the waypoint properties and route segments are set in much the same
way as in the work with helicopters (see "Operations with Helicopter Objects" on page 374).
Deck Helicopters
The take-off, landing, and flight of deck helicopters are simulated in NTPRO.
This functionality provides additional simulator training capabilities along the following lines:
l Conduct of search and rescue operations;
l Taking/dropping the pilot on board/from a large tonnage ship in adverse weather conditions;
l Naval operations.
The exercise objects are Helicopter category objects (CH-149 Cormorant, Ka-27, Ka-52, Lynx, Mi-24, Mi-
8, Sea King, and Sea King (SAR)).
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In the left top part of the panel, one of the helicopters set in the exercise is selected from Choose helicopter
drop-down list.
Below, provided the Manual Control mode is selected, the Instructor can set the flight altitude, speed, and
course or exercise control with a joystick having checked the Use Joystick checkbox.
Located to the left are buttons for setting commands corresponding to each mode. Commands are enabled
in certain helicopter conditions. The helicopter status is shown in the line under these buttons.
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Take-off and landing are performed in accordance with the set procedure which is selected in the left
bottom corner of the panel (Landing scheme).
Note: Available in this version is only one take-off/landing procedure which is loaded by default.
The right-hand part of the panel shows the current helicopter status and the helicopter attitude relative to
the horizon line.
1 – Horizon line.
2 – Slip Ball.
3 – Turn Rate.
8 – Magnetic Heading.
9 – Time on board.
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Displayed below is navigational information containing the following current helicopter values: LAT, LON,
COG, SOG, HDG, LOG.
Note: As of today, input of parameters for a platform fitted out with a helipad is not implemented.
Note: Before the simulator session start, you can land the helicopter on the ship with a helipad. To do this,
call the helicopter context menu and select the Landed on... item.
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Note: In “Waiting for command” status, the Go to point command is enabled. The Cancel Action command
cancels the in-flight maneuvre and switches the helicopter to “Waiting for command” command; in this
case, it “hovers” to the current point.
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Participating in the exercise can be both own ships and target ships (6-DoF mathematical models). If the
former is the case, a joint sailing scenario is used for loading an exercise on the bridge.
Note: The P&D line (phone and distance line) is a rope for checking distance between the ships fitted out
with telephone cable, and also between daytime and night time signal markers apart from each other at a
certain distance.
In the right-hand part of the page, you can set the following parameters:
l P&D line length – maximum length of the P&D line (90 m by default);
l Span wire break force – maximum break force of the span wire
(50 tons by default).
Note: Span wire is a carrier line which the fuel feeding hose is passed on.
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l P&D line (ATP16) – visual presentation of daytime and night time markers of distance between the
ships fixed on the P&D line (if the parameter is checked,
the European marking system is used, if not – then the American system is used).
For the delivery ships, on the object properties page you can set local parameters of fuel transfer underway
(UNREP Criteria page). The list of set criteria is similar to the global list on the Settings panel.
In the top part of the panel, there are lists for selecting the ships engaged in the fuel transfer underway:
Receiving ship (Port), Delivery ship, Receiving ship (Stbd). The list of ships is formed automatically as per
the ships set in the exercise.
Two ships can participate simultaneously in the fuel transfer underway: on the starboard and on the
portside of the delivery ship.
If the receiving ship is selected from on the lists, e.g., from the Receiving ship (Port) list, it becomes
unavailable on the Receiving ship (Stbd) list.
The Delivery ship list is always available to ensure the capability to select another group of ships engaged
in the process of transferring fuel underway.
The groups of ships engaged in the fuel transfer underway can be formed both, at the exercise preparation
stage and in the course of its fulfillment.
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l Lists for selecting the line fastening points. Selection of the fastening point will affect the P&D angle
parameter;
l Tension of the span wire with the fuel feeding hose attached to it (Tension);
l Time in the P&D line rendering/heaving remaining to the end of the operation and the current operation
status (rendering/heaving);
l Time in the span wire rendering/heaving remaining to the end of the operation and the current operation
status (rendering/heaving).
If any of the set parameters is exceeded, or when 90% of the parameter value is reached, the panel
provides colour indicator (red).
Before the start of the operation it is possible to choose type of operation from the Operation type drop-
down list: Fuil – fuel transfer, or Packages –dry cargo transfer.
The EMCY button is used for the emergency heaving of all the lines (P&D line and span wire).
1. Choose the View\Panels\UNREP… menu item, or press the toolbar button. The screen will display
the UNREP panel with a schematic presentation of the delivery ship and two fuel receiving ships.
2. Select the ships which will participate in the fuel transfer operations from the drop-down lists.
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Red will be used for showing that the deviation set by the parameter is exceeded. The line rendering
process cannot be resumed until these parameters assume permitted values.
3. Select possible line fastening points for each ship from the list: front, middle, rear.
4. Check the P&D line checkbox to pass the P&D line from the fuel receiving ship.
A dashed line connecting the receiving ship with the delivery ship will appear on the panel (in 5 seconds
the dashed line is substituted for the solid one, it means that P&D line has been rendered). The
distance between the ships in metres will be shown above the line.
After the P&D line has been rendered the EMCY button is enabled, and a little later, Takeover gear field
next to the picture of the delivery ship is also activated.
5. Check the Takeover gear checkbox to render the span wire.
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Notes:
1. If the distance between the ships is larger than the set value, it is impossible to render the P&D line or
span wire;
2. If the distance between the ships is smaller than or equal to the set value, the P&D line can be rendered,
but the span wire cannot be rendered until the P&D line is put out;
3. When the set P&D line angle parameter is exceeded, the P&D line breaks.
6. To heave the lines, use the reverse process: first clear the Takeover gear checkbox, and after the span
wire has been removed, clear P&D Line checkbox.
Notes:
1. All the P&D line and span wire handling operations are recorded to a log file;
2. Rendering/heaving of the P&D line and span wire, emergency heaving of all the lines, cases of
exceeding the set maximum parameters are recorded on Events panel.
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1. Choose the Edit\Create Fleet Formation… menu item or press the toolbar button. The screen will
display the Create Fleet Formation dialogue box.
Note: In the top part of the box, you can set the fleet formation properties, in the bottom part – properties
of an individual ship in the formation.
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b. Select units of measurement for the distance between the ships in the formation: Yards or Cables.
c. In the Standard distance field set distance between the ships in the formation.
d. In the Tactical diameter group box set the tactical diameter for the turning circle of the formation:
Standard, Reduced.
e. In the Position keeping alarm field set accuracy of keeping the ship position.
f. In the table with data on the ship acceleration and deceleration, you can change ship
characteristics in the execution of a manoeuvre. To add or delete rows in the table, press the Add
or Delete button respectively.
g. After setting all the parameters, press the OK button. The Maneuvering parameters window will
close down.
7. In the Create Fleet Formation window select the ship number in the Unit No field.
8. To appoint a ship as that of the Officer in Tactical Command (OTC), press the Set as OTC’s ship
button.
9. Enter the ship name.
10. Select the ship model or category, as required:
a. Press the Change… button.
b. Select the ship model and category from the window.
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Note: You can open the fleet formation properties panel before the exercise start from the Objects pane.
1. Choose the View\Panels\Fleet management... menu item, or press the button in the toolbar. The
screen will display the Fleet management panel:
2. Select the fleet formation from the Fleet formation drop-down list. The table contains the following data:
o Unit – ship number in the formation;
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b. Set the signal acknowledgement time (delay) in the Acknowledgment lag field.
c. Press the Close up button. The signal will be closed up in the following stages:
— On the OTC’s, the signal will be hoisted to the top, the signal status will be "Close up".
— On the intermediate ships, in a successive order, the acknowledgement signal will be hoisted
to ¾ of the height , the signal status will be "At the dip".
— On the farthest from the OTC’s ship, the acknowledgement signal will be hoisted to the top, the
signal status will be"Close up".
— In the reverse order, on the intermediate ships the signal will be hoisted to the top, the signal
status will be "Close up".
— The status of flag signals in the formation will be "Close up".
4. To lower the flag signal, press the Execute button.
5. To set a maneuver of the formation:
a. Select the Change course option button.
b. In the Course field set a course of formation.
c. Select a maneuvre type from the Maneuver drop-down list: Wheeling, Turn-together, Search turn.
Note: Maneuvre selection depends on the formation type. Some maneuvres cannot be set for certain
formation types.
6. Select a tactical diameter of formation from the Tactical diameter drop-down list: Standard, Reduced.
7. Press the Execute button.
8. To change the speed of the formation:
a. Select the Change speed option button.
b. Set the speed for the entire ship formation.
c. Press the Execute button.
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PASSING OF LOCKS
These exercises can be conducted in any area where there are some locks. The control of locks is
exercised by the NTPRO Instructor and consists in:
l control of water level in the chamber;
l control of gate opening/closing;
l control of lights.
2. Choose the General properties item. The screen will display a panel with properties of the whole lock
system in the area. The Lock page will contain information on the status of lock gates and chambers.
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Note: The maximum level of water in the chamber during the filling and draining is determined
automatically on the basis of the water level in the area channel and current tide height.
5. As the cursor is position on the lock border, a pop-up prompt with the set lock properties will appear.
Control of Lock
Control of locks after the exercise start is exercised from the lock chamber properties panel:
2. Choose the General properties item. The screen will display the lock chamber properties panel.
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The Lower gate and Upper gate groups contain the following controls and indicators:
l Water level – indicator of water level in the tail bay (lower gate backwater) and water level in the
headrace (upper gate head);
l Buttons for the control of the lock’s upper and lower gates:
o Open – to open the gate;
Note: The lock gates can be opened or closed only if the water level is the same on both sides of the gate
(the head is equal to backwater). The gate opening/closing time is 100 seconds.
Note: The green trail bay light is turned on only if the gates are opened.
l The Go down, Go up buttons are used in the multi-chamber locks for the successive switching of
control from one lock chamber to another.
The Chamber group box contains the following controls and indicators:
l Water level – indicator of water level in the chamber (lower gate backwater);
l Buttons for the control of water level in the chamber:
o Low – to make water level in the chamber equal to the tail bay level;
o High – to make water level in the chamber equal to the headrace level;
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Note: The chamber can be filled if its level is below the upper gate head, and the other way round: it can be
drained if the level is above the lower gate backwater. Chamber draining/filling time is 600 seconds.
Example
Let us consider the lock control using an example with the following initial conditions:
l the ship is proceeding from the headrace to the tail bay.
l the upper and lower gates are closed (the “Closed” status), the lock chamber is drained (the
“Drained” status).
Use the following procedure:
1. Run the exercise and call the lock chamber properties panel.
2. For the ship to be able to enter the lock, set the water level in the chamber equal to the level in the
headrace. To do this, press the High button.
3. After the chamber has been filled, open the upper gate by pressing the Open button.
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4. After the ship has entered the lock chamber, close the upper gate by pressing the Close button.
5. To enable the ship exit from the lock, set the water level in the chamber equal to the level in the tail bay.
To do this, press the Low button.
6. After the chamber has been drained, open the lower gate by pressing the Open button.
7. During the passage through the locks, use the buttons for the control of the far (Far), near (Near) and
entrance (Gate) lights of the headrace and tail bay:
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Note: Green light of the chamber's entrance lights cannot be switched on unless the gate is open.
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CONTROL OF SEMAPHORES
These exercises can be performed in any area where semaphores are available. The semaphores are
controlled by Instructor NTPRO.
2. Select the General Properties item. The screen will display a panel with properties of the object:
3. Set up the orientation and coordinates of the semaphore object and press Apply button.
To return the semaphore to the initial position, use the following procedure:
1. Position the cursor on the semaphore object on the chart and press the right mouse button. The object
context menu will appear on the screen:
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4. From the Traffic signal drop-down list, select the required signal and press the Apply button.
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RO-RO OPERATIONS
Involved in ro-ro operations are the ramp located on the berth (Scene ramp) and own Ro-Ro type ship.
The instructor controls ramps on the berth and on the ship, opening and closing of the bow and stern gates.
The motor vehicles move along the lines. The number of lines is from 1 to 5 (depends on the ship model
and ramp on the berth). The loading/unloading of motor vehicles is controlled with semaphores. The
number of motor vehicles which can be loaded/unloaded is unlimited.
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Note: The Instructor may not set the berth ramp tilt since the ship-and-ramp docking process will be
automatic.
Note: The Gate and Ramp indicators show that the gate is closed and the ship ramp is in the vertical
position (Closed is lighted).
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d. If it is necessary to switch the hydraulic system to the Standby mode, press the Stby indicator
button. If it is necessary to stop the hydraulic pumps, press the Stop indicator buttons. For the
emergency stop of the hydraulic system, press the Emergency Stop button.
5. To open the gate:
a. Open the Ferry gates tab on the ship properties panel.
b. Select the gate which should be open (bow or stern) by pressing the Bow or Stern button.
c. In the Gate group box, press the Open button to open the gate.
d. If it is necessary to stop the gate opening process, press the Stop button; to close the gate, press
the Close button.
6. For the ship docking with the berth ramp:
a. Set the ship speed which does not exceed the Dangerous bump criterion value.
b. Moor the ship with its bow or stern.
7. On the Ferry gates page of the ship properties panel, in the Driving ramp group box press the Open
button, to lower the ship ramp. If it is required to stop the operation, press the Stop button. To raise the
ship ramp, press the Close button.
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Note: The motor vehicles loading and unloading may be performed simultaneously on the condition that
lines should not intersect.
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ECDIS TRAINING
The following tasks could be started for ECDIS training:
l Chart server task.
l two Navi-Sailor 4000 tasks on one bridge.
l Navi-Planner 4000 task.
To perform an exercise, select the Ficticious Area in the Navi-Trainer instructor application.
Note: The steps for generating requests for ordering charts, chart updates and weather forecasts are
described under Navi-Planner 4000 (Version 2.00.320) User Manual.
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4. Press the Send button. The New mail window will close.
5. In the Navi-Planner mail window select the Outbox line. The name of the sent request will appear.
After the Instructor processes the request in “Navi-Planner”, the following message appears.
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3. Click on the Attachment field. The Save Attachment message will appear.
4. Select a folder to save the ordered charts or the weather forecast and press Save.
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Order Processing
The request are received to the Instructor’s Workplace and displayed on the Ecdis Training panel:
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o The Weather group box contains optional buttons for selecting the weather type. None, Faire, Fresh,
Bad.
To process an order, perform the following:
1. In the Orders group box, select an order with the “Unprocessed” status.
2. If the order is in the WEATHER format, select the necessary weather type in the Weather group box.
o Bad – stormy weather;
o Fresh – fresh weather;
o Fair – fair weather.
3. Press the Process button. The order status will change to “Processed”.
To set up faults:
1. To set up a fault Master Navi-Sailor, check the Master Fault check box on the Ecdis Training panel and
press Apply. Master Navi-Sailor will stop working. Slave Navi-Sailor will become Master. To turn off
the Navi-Sailor fault, clear the Master Fault check box and press Apply. The turned-off Navi-Sailor will
start working and become Slave.
2. To set up a voyage date recorder failure, check the VDR Failure check box and press Apply. The VDR
Alarm will light up in Master Navi-Sailor and Slave. To turn off the alarm, clear the VDR Failure check
box and press Apply.
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To open the panel select View\Panels\Submarine Control… menu item or press the toolbar button.
Note: This panel is only active for some Submarine types. The panel can be used after assigning the
exercise on the bridge and starting session.
The upper part of the panel shows a drop-down list for selecting a ship.
The Control group box is used for the control of submarine motion and contains the speed control buttons,
corresponding to discrete positions of the engine telegraph:
The RPM control group box contains two buttons with arrows to set the speed of propeller shaft and a
digital indicator of the current RPM value.
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The Autopilot group box is used for the control of submarine autopilot, contains the following controls and
indicators:
l The Auto button to switch the autopilot on. When the button is pressed, set the course in the Course
set field. The Course digital indicator shows the current course value.
l The Follow button to switch on the tracking mode of the submarine motion which provides the
submarine steering by means of steering controls;
l The Non Follow button to switch on the Non-Follow Up mode.
The Depth group box is used for the control of submarine immersion depth, contains the following controls
and indicators:
l A digital indicator of the current immersion depth of the submarine;
l The buttons to set fixed depth:
o Waterline depth button is used for the emersion of the submarine at the waterline depth;
o Safe button is used for the immersion of the submarine at a depth which is safe enough to avoid a
collision with surface ships.
o Periscope button is used for the immersion of the submarine at a periscope depth;
l Depth field is used for setting the immersion depth from 0 to 100 m. To set the depth, use the ;"+" and "-
" buttons and press the Set button.
Note: The immersion depth of the submarine is measured from the keel to the sea surface.
The Foldable equipment group box is dedicated for the control of foldable equipment of the submarine (if
the submarine model has foldable equipment) and contains:
l The list of foldable equipment of the submarine with status of each device ("Fold/"Unfold").
l The Fold and Unfold buttons to fold and unfold the selected device.
The lower part of the panel contains the rudder control unit:
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4. Choose the View\Panels\Pirates... menu item, or press the toolbar button. The Pirates attacks
control panel appears. The panel contains the list of the all pirate ships (the Attacker column).
5. For each pirate ship select the target from the Target drop-down list. The target can be any own ship,
tug, ship-target, tug-target.
6. From the Weapon drop-down list select the type of weapon available on the pirate ship.
Note: The pirate ship will shoot from all weapons, if the “all weapons” option is selected.
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Note: Motion Platform Interface task must be included into NTPRO configuration by Configuration editor
and placed on computer where UHI module is connected.
During platform activation, the Activated is checked and the state indicator will display “Unparking in
progress”. On completion of activation, the state indicator will display “Operating”.
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Note: The “Unparking” mode is initialised automatically after the Instructor presses the Start button or
releases the Pause button, and also after the ship is dragged in the course of the exercise. The “Parking”
mode is initialised automatically after the Instructor presses the Stop and Pause button, and also in the
case of a collision, grounding or model overloading.
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SHIP COMMUNICATION AIDS
Intercom 417
Telephone Communication with Subscribers 417
Playback of Radiotelephone Communications 419
VHF Communication 420
Radio Traffic Monitoring 420
Keeping of Listening Watch 421
Playback of Radiotelephone Communications 424
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INTERCOM
The simulator allows imitation of the shipboard telephone communications with a single ships.
The telephone communication is controlled and monitored by the instructor after the simulator session
start on the Intercom panel (the View\Panels\Intercom... menu item, or toolbar button).
o Talk as – field with a list for selecting a subscriber on whose behalf the instructor will be conducting
the telephone communications session;
l The PTT button for calling and communicating with a subscriber.
The Debriefing options group box serves for the control of listening in for the traffic during the log file
playback.
To establish connection and conduct the telephone communication session with a subscriber, use the
following procedure:
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3. Check whether the line of the required subscriber on the bridge is free.
4. Select the line with the subscriber name.
5. Press the PTT button. The line with the subscriber name will be highlighted, and a ring tone will be
produced. After the subscriber has received the call, the tone will disappear. The telephone connection
will be established.
6. After the end of the talk, press the PTT button.
Note: No telephone connection can be established with a subscriber whose telephone line is busy.
If the Instructor workstation receives a call, in the State column, opposite the subscriber’s name, the
status of the subscriber’s telephone line is changed to Incoming call. It is also applicable when the
Instructor has a communication session with another subscriber.
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1. Choose the View\Panels\Intercom... menu item, or press the toolbar button. The Intercom window
will appear:
2. Check the Filter by bridge checkbox and select the bridge name from the drop-down list.
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VHF COMMUNICATION
The simulator allows imitation of VHF communications both, between the ships and between the ships,
and coastal stations. On behalf of the coastal station, the radio telephone traffic is maintained by the
instructor.
The VHF communication is controlled and monitored by the instructor after the simulator session start on
the VHF panel (the View\Panels\VHF... menu item, or toolbar button):
The VHF panel consists of the Ether monitoring group box and the Watchkeeping group box.
The On Air button is used for transferring voice messages by the Instructor on the selected channel.
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Chapter 6. Ship Communication Aids • VHF Communication
When a trainee at his/her workplace turns on the VHF station, the Channel line displays the current
channel number. If the trainee VHF station is in the transmit mode, the Тх index will appear after the
channel number, and Rх in the reception mode. If the trainee VHF station operates in the US channels
mode, the US index will appear in the Channel line after the channel number. If a trainee sends a distress
signal, the Channel line will contain the words “In distress”.
For the radio telephone traffic monitoring, use the following procedure:
4. To end the radio telephone exchange with the bridge, release the On Air button.
To acknowledge the receipt of the distress signal on behalf of the coastal station:
1. Select the line with the name of the bridge in distress.
2. Press the Send ACK button.
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l The Add, Edit and Remove buttons for editing the list of channels.
Note: The Ch 16 and Listen to all the channels in session lines cannot be deleted or edited.
To keep of listening watch, open the VHF panel (the View\Panels\VHF... menu). By default, the Listen to all
the channels in session line is checked, which enables listening to all the channels regardless of the radio
waves propagation.
To add new channel to the list of listening channels, use the following procedure:
1. Press the Add button. The Select channel window will appear:
o US – american channels.
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4. Press the ОK button. In the Watchkeeping group box, the list of channels shows a line with the number
of the selected channel; the watchkeeping checkbox is checked opposite the line.
To delete a channel from the list, select a line with this channel name and press the Remove button. The
line with the channel name will disappear from the list of monitored channels. The listening watch will be
stopped on this channel.
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CHAPTER 7.
JOINT OPERATION OF NTPRO WITH OTHER
SIMULATORS
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3. Press Next button. The screen will display General window for entering the main object parameters.
4. Enter the object angle orientation and press Finish button.
5. Position the cursor in the required point on the chart and press the left mouse button.
6. If the exercise does not contain VTMS remote site objects, the VTMS station coordinates will
determine the VTMS radar. In this case:
a. Open the VTMS station object properties panel and open General page.
b. Enter the object coordinates.
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2. Position the cursor in the required point on the chart and click the left mouse button.
3. Open the VTMS remote site object properties panel and open the General page.
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4. Enter the object coordinates (same as at VTMS-radar) and click the Apply button.
5. Check the checkbox, related to the base station name, and click the Apply button. (The check is ticked
by default if input of the VTMS remote site is entered into exercise using the properties panel of the
base station). Radar data will be transmitted to the selected VTMS station.
6. Set the index of the VTMS remote site in the Index field , and click the Apply button.
Note: The VTMS remote site objects related to the same base station should have different indexes.
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Loading Charts
Before loading electronic charts of the VTMS area, specify the path to the electronic chart folder. To do
this, use the following procedure:
1. Choose Chart\Chart directories… menu item. The screen will display Chart Directories dialogue box.
2. Press Add directory… button. The screen will display Chart Directory Properties dialogue box.
3. In the Path filed, enter the path to the navigational charts of the area where the VTMS is being created.
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4. Press OK button.
To load charts of the area, use the following procedure:
1. Choose Chart\Chart list… menu item. The screen will display Chart List dialogue box.
2. In the Available charts list, select the chart of the area and press <<Add button.
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Radar Setting
To set the radar, use the following procedure:
1. Turn on VTMS chart editing mode by selecting Supervisor/Enable VTS chart editing menu item.
2. Choose Edit\New object menu item. The screen will display New Object’s Chart & Class dialogue box.
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Chapter 7. Joint Operation of NTPRO with Other Simulators • Joint Exercises on NTPRO and VTMS Simulator
2. In the Radar Processors category, select Transas ORS-3 sensor type and press Add… button.
3. Set parameters of the radar which the sensor you are creating will be connected to:
o Sensor mode – Master;
o Radar ID – radar ID number;
o Radar Name – radar name entered at the time when the object was set on the VTMS chart;
o ORS configuration – Single;
o IP Address – address of the computer on which the task imitating ORS-2 operation (VTS Radar
overlay) is simulated;
o IP Port – port number.
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2. In the General dialogue box, press Add… button to add an AIS station.
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To create Buoy guarding marks type object, use the following procedure:
1. In the list of VTS Chart category objects, select Buoy guarding marks object.
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8. Set special properties of a route line: to permit/prohibit the meeting of targets on the route line: None,
Meeting recommended, Meeting prohibited.
13. Repeat the above operations for drawing the next route line.
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3. In Available continuation point list, select the initial WP and press the Add to route button.
4. Select point will move to Route points list, whereas the points only which can be connected to the
selected point will remain Available continuation point list:
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7. Press OK button. The chart will display route lines added to the route.
The above procedure can be used for creating, e.g. an inverse route.
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Chapter 7. Joint Operation of NTPRO with Other Simulators • Joint Exercises on NTPRO and ERS/TechSim Simulators
It should be noted that ERS/TechSim simulator incorporates a set of ready exercises which can be used
for the joint operation.
Table 17. Vessel models available for the joint operation with ERS and NTPRO
ERS 5000 v.7.3 Model NTPRO 5000 v. 5.35 Model General Name
(Dis. 77100t)
(Dis. 3300t)
(Dis. 83105t)
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Table 17. Vessel models available for the joint operation with ERS and NTPRO (continued)
ERS 5000 v.7.3 Model NTPRO 5000 v. 5.35 Model General Name
(Dis. 286t)
(Dis. 89634t)
(bp 53t)
Table 18. Vessel models available for the joint operation with TechSim and NTPRO
ERS 5000 TechSim NTPRO 5000 v. 5.35 Model General Name
v.8.x Model
(Dis. 3600t)
(Dis. 1706t)
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Table 18. Vessel models available for the joint operation with TechSim and NTPRO (continued)
ERS 5000 TechSim NTPRO 5000 v. 5.35 Model General Name
v.8.x Model
MAN B&W 6S60 MC-C Crude oil tanker Crude Oil Tanker:
Diesel Engine –Tanker
LCC (AFRAMAX)
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1. To establish the connection, press toolbar button or select File\External connections… menu item.
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Chapter 7. Joint Operation of NTPRO with Other Simulators • Joint Exercises on NTPRO and ERS/TechSim Simulators
1. Press Assign toolbar button . The screen will display Bridges assignment dialogue box.
2. In Bridge list, choose the name of the bridge, and the ship name from Object list. If the own ship model
is coordinated with the ERS/TechSim model (see Table 17 or see Table 18), the list of coordinated ERS
exercises will become active.
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Note: If there are multiple bridges the procedure is repeated for each bridge. NTPRO and ERS bridges
should have identical names.
Loading of an ERS exercise may take some time whereupon the exercise start button on the toolbar will be
activated.
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1. To establish the connection, press toolbar button or select File/External connections… menu item.
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The Instructor of the TGS Simulator can perform the radiotelephony exchange on behalf of target ships and
target tugs entered in the NTPRO exercise. To do this, use the following procedure:
1. Choose the View\Panels\Radio Aether... menu item, or press the toolbar button. The Radio Aether
window will appear:
2. From the Signal source list, select the name of a target ship (target tug) on behalf of which the
Instructor performs the radio communication.
3. From the Channel drop-down list, select the number of the channel.
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CHAPTER 8.
TRANSAS EVALUATION AND ASSESSMENT
SYSTEM
General 457
System Overview 457
Principles of Instructor Work with TEAS 458
Rule Editor 459
Competency Assessment Scenario 459
Description of Operations, Parameters, and Constants 460
Rule Editor's Toolbar Buttons 470
Rule Editor's Context Menu 471
Formation of Assessment Rules 472
Grading Panel 482
Training Report 483
Trainee Registration 483
Log Playback and Data Export to Training Report 484
Proficiency Growth Assessment 485
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Chapter 8. Transas Evaluation and Assessment System • General
GENERAL
The Transas Evaluation and Assessment System (TEAS) allows assessing objectively the correctness of
an exercise fulfilment by a trainee on NTPRO 5000 navigation simulator.
The assessment is based on the check of the exercise fulfilment correctness with regard to the selected
set of criteria.
The by-criterion check consists in comparing the exercise assessment parameters to the set limit values
according to the set rule.
In the by-criterion check, at each moment of time a relative error is recorded (relative deviation of the
assessment parameter from the limit values), and penalty points are calculated as a function of the relative
error and the “error weight”.
The overall sum of penalty points in the observation interval is calculated as a sum of penalties at each
moment of time by each assessment parameter.
By-criterion check may be unconditional (i.e., it is performed throughout the exercise) or conditional
(performed when the set logical condition is fulfilled).
The logical condition for the use of a criterion may be: the ship turning up in the spatial zone, the ship
turning up in the time window, or occurrence of another event in the exercise.
The trainee competency is assessed in points (Score %) starting from 100% minus penalty score.
Competency assessment can be obtained both in the process of the exercise and after its end.
For the final assessment of the trainee competency, the passing score can be entered.
System Overview
Program files of the competency assessment system are installed as an addition to the main Instructor
program from NTPRO 5000 distribution disk provided “EVALUATION AND ASSESSMENT
FUNCTIONALITY MODULE – ENABLED” licensed option is available in the license.
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Chapter 8. Transas Evaluation and Assessment System • Rule Editor
RULE EDITOR
The Assessment Rules Editor is intended for creating, editing and saving a Competency Assessment
Scenario as a set of rules for the assessment of exercises on NTPRO 5000 Navigational Simulator. Each
rule is described by logical expression built on principles of Boolean algebra.
When plotting own ship routes in the exercise, the instructor forms another Competency Assessment
Scenario rule taking into account navigational situation, weather conditions and target ship traffic in the
gaming area.
An essential component of a rule is a time interval during which the expression formalising the rule
condition retains “True” value.
The instructor forms an assessment criterion for each assessment parameter as value of top and bottom
limits of the sample value.
Note: Recommendations on and examples of work with the rules are provided in Annex 2 (see on page
497).
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Logical Operations
The uppermost node of the rule to be created always contains the logical operations (see Table 19).
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Chapter 8. Transas Evaluation and Assessment System • Rule Editor
Numerical Operations
Depending on the selected logical operation type, available in the subsequent sub-nodes may be either
logical operations or numerical operations. Numerical operations are available if the following logical
operation types were selected in the topmost node: Equal (=), Greater or equal (>=), Greater (>), Less or
equal (<=), Less (<), Not equal (see Table 20).
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Chapter 8. Transas Evaluation and Assessment System • Rule Editor
Monitored Parameters
The type of logical operations sets the pertinent types of parameters which can be used in making up a
rule. The following parameter types are currently used:
l Logical – parameter setting a certain event (state);
l Numerical – parameter which has a numerical value;
l Enumerable – parameter which has a pre-determined set of states;
l Zone – parameter setting a space within which, as a rule, other parameter types are monitored;
l Temporal (timer) – auxiliary parameter setting the time interval within which other parameter types are
monitored.
Parameter Description
Logical
“At anchor” lights off Anchor lights and deck lighting are switched off
“At anchor” lights on Anchor lights and deck lighting are switched on
Dangerous bump There has been a dangerous bump (bump against the berth or impact on
the ice)
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Parameter Description
Fire doors closed Fire doors are closed. Control of opening/closing fire doors is exercised from
the DHW only (Fire Alarm Panel)
Fire doors opened Fire doors are opened. Control of opening/closing fire doors is exercised
from the DHW only (Fire Alarm Panel)
Vent fans off Ventilation is off. Ventilation on/off control is exercised from the DHW only
(Fire Alarm Panel)
Vent fans on Ventilation is on. Ventilation on/off control is exercised from the DHW only
(Fire Alarm Panel)
Numerical
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Chapter 8. Transas Evaluation and Assessment System • Rule Editor
Parameter Description
Bearing line Current bearing line direction. Direct or reverse bearing line direction can be
used
Bow thruster order Current bow thruster setter. To port – negative value, to starboard – positive
value
Reference point Reference point. A stationary point or a point placed on (attached to) an
object can be used
Set autopilot course Autopilot course set by the trainee on the bridge
Set rudder angle Current rudder angle setter. To port – negative value, to starboard – positive
value
Stern thruster order Current stern thruster setter. To port – negative value, to starboard – positive
value
Telegraph order Current telegraph setter. Ahead – positive value, astern – negative value
Enumerable
Zone
Geo zone Geographic zone. A composite condition zone and an alarm zone can be
use
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Parameter Description
Temporal
Relative time Current timer. This parameter is a timer run at the exercise start, and
contains time elapsed since the exercise start
Constants
The type of monitored parameters sets the pertinent types of constants which can be used in making up a
rule (see Table 22).
Constant Parameter
Logical
False
Numerical
l Autopilot course;
l Bearing line;
l COG;
l Heading;
l Off course value;
l Reference point;
l Set autopilot course;
l Set rudder angle
l Autopilot course;
l Bearing line;
l COG;
l Heading;
l Reference point;
l Set autopilot course
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Constant Parameter
l Reference point;
l XTE value
l LOG;
l SOG
Enumerable
No signal
Temporal
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Constant Parameter
Time interval Timer. Used for setting a time interval between some events. Can be
used with any parameter types
To add a rule
To delete a rule
To replace by function
To replace by parameter
To replace by constant
To move data from the right-hand part of the panel to the left-
hand part
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Chapter 8. Transas Evaluation and Assessment System • Rule Editor
Add argument To add a parameter (third, fourth, etc.) for AND and OR type logical condition
(this menu item appears when Logical AND, OR node is selected)
Delete To delete an additional parameter (third, fourth, etc.) for AND and OR type
logical condition
Reset To make the input field empty if an incorrect constant or parameter value
is entered
Move\One level up (delete When this menu item is used on the tree node, the node is deleted,
parent)
and the branches are moved one level up
Move\One level down To move the selected branch one level down
Add rule To add a new rule regardless of the selected tree element
Make rule copy To make rule copy and add it to the rule tree
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Delete rule To delete the rule which the cursor is positioned on (the cursor can be
positioned on any element of the tree in question)
Expand To expand all the tree levels lying below (no need to press on “+”)
Collapse To collapse all the tree levels lying below (no need to press on “-”)
Expand all To expand all the levels of all the scenario rules
Collapse all To collapse all the levels of all the scenario rules
l By Name;
l By Bridge;
l By Weight;
l By Penalty;
l By Category
To consider work with the Rules Editor, we will use two examples.
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Chapter 8. Transas Evaluation and Assessment System • Rule Editor
Example 1
In this example, OS 1 is approaching the turn to the south of which there is an anchorage area with three
target ships at anchor. To form a future rule, the instructor has created ALARM ZONE 2 (AZ2) which
includes this area.
To create the first rule in this scenario, use the following procedure:
1. Open the Rule Editor panel. To do this choose the View\Panels\TEAS… menu item, or click toolbar
button.
2. Right click on the Rules line, to display a drop-down menu.
3. Choose Add rule item. As a result, the tree with rule components filled in with default values will
appear. The main branch of the rule has warning message. This heading is automatically fulfilled in
with correct values as correct values are entered in the rule’s additional branches.
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o Bridge – the identifier of the training bridge where the scenario with rules will be loaded. To set the
parameter, select it with the mouse and choose an own ship from the list of own ships in the right-
hand part of the panel by using a mouse double click. The list contains as many ships as created in
the given exercise.
Note: Instead of a double click you can use button on the toolbar. This is refer to any transfer of data
from the list in the right-hand panel to the left part of the panel.
o Error message – a message which will be displayed during the exercise on TEAS Grading Panel,
central visualization channel and Conning Display (CAS page) in case of rule violation. Also a
message will be entered in the Training Report. To set the parameter, click on the button, enter
“You are in anchorage area”, for example, and click <Enter> key.
o Advice – a message which will be displayed to the trainee (CAS page) during the exercise in the way
of an advice as to what should be taken note of. To set the parameter, click on the button, enter
“Remember about Traffic Regulations” and click <Enter> key.
o Audio commentary filename – an audio comment which will be played back on the trainee console
when a TEAS rule is actuated. Audio comment file should first be saved in the simulator
...NTi\Sounds directory and have *.wav extension. To set the parameter, click on the button
and select necessary audio comment file name from the list box, and click <Enter> key.
o Penalty category – penalty category which will be used for rule identification during exercise
monitoring and generation of assessment reports. To set the parameter, click on the button and
select penalty category from the ready-made list and click <Enter> key
o Penalty – penalty charged for the violation. To set the parameter, click on on the button and enter
a new value, for example 20%; click <Enter> key.
o Weight – weight of the previously entered penalty. The penalty charge will be calculated as a penalty
multiplied by this weight. The procedure to change the weight is identical to that used for the Penalty
input;
o Display interval – display
time interval. In case of rule violation, the Display interval determines the
time of Error message and Advice message displaying on visualization.
o Stop exercise – stop exercise in case of rule violation. To activate the parameter, click on the
button and select True value from the ready-made list; click <Enter> key.
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Chapter 8. Transas Evaluation and Assessment System • Rule Editor
c. Click on line . A list of zone built in the exercise will display in the right-hand part
of the panel.
d. Double click, to select alarm zone AZ 2. The parameter will automatically appear in the left-hand
part of the panel.
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e. Click on line . The list of the ships will appear in the right-hand part of the
panel;
f. Double click, to select OS 1. The parameter will automatically appear in the left-hand part of the
panel.
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Example 2
It is now necessary to make the scenario more complicated by adding a rule with an internal logical
operation.
Let us assume that the Instructor wishes to monitor OS 1 ship exceeding the speed limit within alarm zone
AZ2.
To create the second rule in the scenario, use the following procedure:
1. Repeat the steps 1–4, as in Example 1 (see "Example 1" on page 473).
2. Click on line . The right-hand part of the editor will display a list of logical operations.
3. Double click, to select Logical AND operation from this list; the operation will appear in the left-hand
part of the editor in the place of none.
Note: “Logical AND” operation means that the rule will consists of two logical conditions of the penalty. The
program will further check the correctness of the Penalty condition formation and will display the current
error in the heading.
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4. To add the new logical condition, replace the first Var node by function Fx. To do this: call the context
menu on the first Var node by using a right mouse button and select Replace by function menu item; or
press toolbar button.
5. Fill logical condition by the same procedure described in Example 1 (see step № 5).
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6. To add the secondary logical condition, replace the last Var node by function Fx (press the button
on the toolbar). Select Greater or equal (> =) in the right-hand part of the panel.
7. For the first Var node select SOG parameter from the OS 1 list at the right-hand part of the panel.
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8. Replace the second Var node with a constant Ct by using the context menu or press the toolbar
button. Select the constant type in the right-hand part of the panel (Speed in the example).
9. To enter the constant value, double click on the line or select the Edit command from context menu (in
this example the limit speed is 5 knots).
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Note: Remember that measurement units are set on Unit settings panel: Edit\Unit settings….
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GRADING PANEL
The Grading panel is used for displaying results of the violation monitoring at the course of exercise and
debriefing.
To open the Grading panel, select View\Panels\TEAS… menu item and press the toolbar button on the
Rule Editor panel.
The assessment parameters are automatically checked by the “criterion” and the current assessment of
the exercise fulfillment correctness is calculated as 100% minus a sum of penalty points currently
obtained for all the assessment parameters.
If the current value of the final grade is below the Passing Score threshold value, “Failed” message is
displayed in red in the last Result column rather than “OK”.
Note: If the instructor has introduced some long messages in the scenario, the width of the data displaying
columns should be adjusted by using the mouse cursor (position it on the edges of the column headings).
In the course of an exercise, all the assessment parameters are recorded in the exercise log regardless of
whether they are used in the current Competency Assessment Scenario or not.
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Chapter 8. Transas Evaluation and Assessment System • Training Report
TRAINING REPORT
Trainee Registration
For the Training Report to be formed after, before loading an exercise containing a TEAS scenario, the
instructor have to enter the trainee name in the Trainee field of Bridge assignment dialogue box (see
"Distribution of Tasks" on page 183).
Note: The trainee names and personal data are entered with commas separating them, as at a later stage
the Training Report can be converted to Excel format.
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The Training Report is created automatically at the moment when the log file is loaded in the instructor
program.
To open a report, select View\Panels\Reports... menu item, or press the toolbar button. Select Training
report type from the drop-down list.
After the report window has been displayed on the screen, you can:
l select, from the left-hand drop-down menu, another own ship which the report will be re-drawn for;
l use the button, to select a dialogue box for adjusting the number of report lines displayed on each
page (Table layout tab);
l change a weight for any rule making up the scenario (Rule weight tab).
As a result, the final score will be re-calculated after Apply button is pressed. The modified Final Score
value will appear in the Report heading;
l leaf through the report by using arrow buttons ;
l open Print Preview and print out the Report by pressing the button;
Note: NO databases on the trainees and their results are maintained in the simulator. But if you save the
reports in Excel format, you will be able to use Microsoft Excel for maintaining these databases and
applying statistics research to the training results of different trainee groups.
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Chapter 8. Transas Evaluation and Assessment System • Proficiency Growth Assessment
The comparison uses a standard competency assessment procedure, except that for the “assessment
values” obtained during the previous training session (from the exercise log) serve as “sample” values.
Similarly, the competency assessment can be performed by comparing results gained by the trainee with
the “ideal” results.
For the “ideal” result, the log of the exercise completed by an expert (instructor) can be used.
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ANNEX 1
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Annex 1 • Navi-Trainer Instructor Menu Description
Print Screen To print out the screenshot with the current printout
settings
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Cut Object To copy the object data to the clipboard and delete <Ctrl>+<X>
it from the exercise
Paste Object To paste the object from the clipboard to the <Ctrl>+<V>
exercise
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Annex 1 • Navi-Trainer Instructor Menu Description
Create Fleet To open the the window for fleet formation creating
Formation…
Import Route… To open the window for loading the available route <Ctrl>+<Shift>+<R>
file
491
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Annex 1 • Navi-Trainer Instructor Menu Description
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Annex 1 • Navi-Trainer Instructor Menu Description
Regimes\RM ‘Fixed To select relative motion mode with fixed heading <Ctrl>+<Alt>+<X>
Heading’
495
ANNEX 2
497
Annex 2 • Parameters Monitored for Detecting Violations
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Navi-Trainer Professional 5000 (Version 5.35) • Instructor Manual
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Annex 2 • Parameters Monitored for Detecting Violations
501
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Annex 2 • Parameters Monitored for Detecting Violations
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Annex 2 • Parameters Monitored for Detecting Violations
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Navi-Trainer Professional 5000
(Version 5.35)
Instructor Manual
e-mail: info@transas.com
web: www.transas.com