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Capstone Hazards Document
Capstone Hazards Document
Enemies:
Soviet Grunt
Soviet grunts are the most common enemy within the game and are the easiest to defeat. Groups
of enemies will often be supplemented with this enemy type. Grunts carry either the PPSH-41
Soviet Assault troops are the second most common enemy within the game. Soviet grunts and
assault troops make up the bulk of the compositions of most clusters or groups of enemies.
Assault troops are not quite as easy to defeat as grunts, owing to their increased health and to the
fact that they carry either the Ak-47 Assault Rifle or the KS-23 Shotgun. This makes the assault
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Soviet Heavy Soldier
Soviet Heavy troops are rarer than grunts or assault troops, as any given cluster of enemies will
only contain two or three of these types of enemies for purposes of game balancing. These
enemies can be difficult to kill as they have the second largest amount of health out of any
enemy type in the game, behind only the Soviet Officers. As their name suggests, they carry
heavy weapons, which can easily kill the player. Heavy troops are armed with either the RPK
Soviet Sniper
Similar to the Soviet Heavy Troops, the Soviet Sniper is also a rare enemy, as each cluster of
enemies will only contain one or two of them. Their health is about the same as the Assault
Troops, but this enemy type is not so easy to eliminate as snipers are equipped with the SVD
Dragunov Sniper Rifle. Players will need to watch out for this enemy type when approaching
clusters of enemies, as this enemy type can easily kill the player in only one shot.
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Soviet Officer
Soviet Officers function as a sort of mini-boss within the game. These enemies are the rarest, as
only one of them will appear per level. Since these types of enemies are meant to function as
more of a boss encounter, they have the largest amount of health and are very tough to take
down. Additionally, they are not limited to only one or two weapons but instead have access to
all seven soviet weapons in the game. This means the player will need to be paying attention as
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Soviet Weapons
Makarov Pistol
The Makarov Pistol is a Soviet handgun with average ammo capacity and a low amount of
recoil. It deals a smaller-than-average amount of damage to targets and is most effective at close
range.
The PPSH-41 is a soviet Submachine Gun with a higher-than-average ammo capacity and a high
The AK-47 is a Soviet Assault Rifle with a high ammo capacity and a medium amount of recoil.
It deals a vastly above-average amount of damage to targets and is most effective at close and
medium ranges.
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KS-23 Shotgun
The KS-23 is a Soviet Shotgun with a low ammo capacity and a medium amount of recoil. It is
capable of dealing very large amounts of damage to targets and is most effective at close range.
The RPK is a Soviet Light Machine Gun with a very high ammo capacity and a large amount of
recoil. It is capable of dealing very large amounts of damage to targets and is most effective at
The SVD Dragunov is a Soviet Sniper Rifle with a low ammo capacity and a small amount of
recoil. It is capable of dealing very large amounts of damage to targets and is most effective at
long range.
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RPG Launcher
The RPG is a Soviet Rocket Launcher with a low ammo capacity and no recoil. It can deal
massive amounts of damage to targets, has a medium blast radius, and is most effective at
American Weapons
M1911 Pistol
The M1911 Pistol is an American handgun with average ammo capacity and a low amount of
recoil. It deals a smaller-than-average amount of damage to targets and is most effective at close
range.
The M50 Reising is an American Submachine Gun with a higher-than-average ammo capacity
and a high amount of recoil. It deals between an average and an above-average amount of
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M16 Assault Rifle
The M16 is an American Assault Rifle with a high ammo capacity and a medium amount of
recoil. It deals a vastly above-average amount of damage to targets and is most effective at close
Ithaca 37 Shotgun
The Ithaca 37 is an American Shotgun with a low ammo capacity and a medium amount of
recoil. It is capable of dealing very large amounts of damage to targets and is most effective at
close range.
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M60 Machine Gun
The M60 is an American Machine Gun with a very high ammo capacity and a large amount of
recoil. It is capable of dealing very large amounts of damage to targets and is most effective at
The M40 is an American Sniper Rifle with a low ammo capacity and a small amount of recoil. It
is capable of dealing very large amounts of damage to targets and is most effective at long range.
The M72 LAW is an American Rocket Launcher with a low ammo capacity and no recoil. It can
deal massive amounts of damage to targets, has a medium blast radius, and is most effective at
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Hazards
Spike Traps
While on missions taking place in jungle areas, players will need to watch out for camouflaged
trap doors which easily break, causing the victim to fall into groups of underground spikes. If
the player comes into contact with one of these traps, they will be killed instantly.
Bouncing Betties
While outside, players will need to look out for “Bouncing Betty” landmines, which have three
camouflaged prongs that when stepped on, cause the mine to shoot up and explode. Players will
need to use a metal detector to sweep for these devices, because if the player triggers one of
these mines, they will have no time to get away from the blast radius and will be killed instantly.
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Napalm Strikes
Over the course of the game, players will encounter napalm strikes. The player might be in an
area where napalm is being dropped, or they might enter an area where napalm has already been
dropped recently. In either case, if the player comes into contact with napalm, they will not be
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