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DISCUSSION ESSAY
Topic: Do schools should be more entertaining for children?
For decades, schooling has been an indispensable part of life which is regarded to
be the fastest path leading to one’s success and dreams. In general, people tend to
regard school as an academic environment merely. Nonetheless, other individuals
hold the belief that entertaining activities should be engaged in the curricula as they
have been proven to benefit students significantly. In my perception, the latter
opinion has a stronger point and is worth supporting for several reasons.
In conclusion, the world has always been developing via innovations so it is not
compulsory to stay with traditional solutions, especially in education since creativity
and new ideas are needed to bring the best results to both the instructors and
learners. Such are the benefits of game-engaging courses that I individually see no
points in being against including some entertainment in classes.
Preferences:
- Jan L. Plass_CREATE Lab_New York University, Bruce D. Homer_Program in
Educational Psychology_The Graduate Center, City University of New York
and Charles K. Kinzer_Department of Computing, Communication and
Technology in Education Teachers College, Columbia University, Foundations
of Game-Based Learning. Retrieved from
https://files.eric.ed.gov/fulltext/EJ1090277.pdf
- Eric Zhi Feng Liu, Po-Kuang Chen (2013), The Effect of Game-Based
Learning on Students’ Learning Performance in Science Learning – A Case of
"Conveyance Go". Retrieved from
https://core.ac.uk/download/pdf/81980848.pdf
- Front. Psychol., (12/13/2019), Evaluating Impact on Motivation and Academic
Performance of a Game-Based Learning Experience Using Kahoot. Retrieved
from https://www.frontiersin.org/articles/10.3389/fpsyg.2019.02843/full
- C.S. Green and D. Bavelier (3/202013), Learning, attentional control and
action video games. Retrieved from
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3461277/
- Australian Catholic University (7/28/2021), Kids' love for video games can
improve classroom learning, study finds. Retrieved from
https://phys.org/news/2021-07-kids-video-games-classroom.html