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Gate of Oneirology

Gate of Oneirology
• Cost: 4 magic points; 20 POW; 1 Sanity point
• Casting time: hours equal to the number of magic points expended

This spell resembles the Gate spell (preceding); however, it opens a physical
pathway to the Dreamlands. When the Gate is created, the maker must know the
destination in the Dreamlands they intend the Gate to lead to. The caster must have
visited the site and know its relationship to at least one other area of the
Dreamlands. Travel through such a gate is two-way from the Waking World, but things
originating in the Dreamlands cannot pass through it.

Deeper magic: it is possible to build such a gate to a Dreamlands beside Earth’s


own. This costs an amount of POW equal to the cost for traveling to the spot’s
Waking World equivalent (see Table: Gate Creation and Travel Costs, preceding). For
instance, if an investigator, having once visited there, wished to build a Gate Of
Oneirology to Yuggoth’s Dreamlands, it would cost 45 POW, since the Earthly Yuggoth
(Pluto) is around 5 quadrillion miles away.

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