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Problem

One of the major disadvantages of traditional commerce is that it is difficult to create and maintain
standard practices because of the absence of a regulator. This can lead to different standards being
set for the same product within the same market. This creates confusion and distrust among the
buyers. Users are bored with the same traditional shopping experience. User have to face huge fees
for working on trading platforms. Their is always a risk of loss of consumers’ personal data. One of
the most important disadvantages of e-commerce can be a lack of reliability and security because of
poor implementation. The other factor is user resistance as most people are not comfortable in
making a purchase without trying or having a sense to experience the product. Commerce can be
also called centralized as users have no control over except for what they are buying.

It's proven that more or less 90% of customers read online reviews before making the final decision
on what product or service to buy. This is directly affecting how customers are making decisions, and
so it is essential for traditional retailers to be aware of it, in order to make more strategical decisions
meta-commerce can help users to experience the product before buying so the sales will directly
affected
Solution

Using metaverse for commerce can help in

- Decentralization
- monetization & security
- Innovation around customers money making model
- Value creation in the metaverse for the blockchain as well as commerce
- 100% Ownership of belongings
- High reach and influence over user base
- Utilization of new technology in a better sustainable way

Thanks to the Metaverse, brands may sell virtual and real things on the same platform. This creates
a slew of new business options and changes the face of internet retail. For example, it enables firms
to directly sell virtual things to customers within the virtual environment, eliminating supply chain
management

Direct-to-Consumer sales enable retailers to join the market without the use of intermediaries.
Furthermore, brands can digitally demonstrate real things before selling them to customers in
person. Through virtual worlds, NFTs and immersive experiences, brands can reach new generations
of consumers. Unsurprisingly, having a say in what the metaverse will look like (and the way
consumers and brands might engage with it) is the new crusade for major tech players. While there
are still so many questions about what the metaverse will ultimately turn into, right now it’s a place
where brands can start engaging and interacting with consumers with an eye on the future.

The metaverse has the potential to bridge the gap between e-commerce and in-store shopping
experiences which Meta-kart tries to serve. Addressing this is important because, according to a
recent Shopkick study, 70% of consumers consider the ability to try, touch, and see physical products
to be their favorite aspect of the in-store experience.

The message is simple. If you make and sell products in the real world, Meta-Kart provides a way to
make and sell those products in virtual environments.
The metaverse allows brands to better understand customer behavior. With the help of Meta-Kart,
eCommerce business owners can better understand and analyze how their customers interact with
and respond to their merchandising and marketing strategies.

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