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Barbarian 12 Noble Crispy

CLASS & LEVEL BACKGROUND PLAYER NAME


Caelan Theodore Kellahie
Tiefling Chaotic Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
16 +3 40 The common folk love my
+4 ARMOR kindness, do what is right,
CLASS
+4 PROFICIENCY BONUS INITIATIVE SPEED care for people
18 PERSONALITY TRAITS

Hit Point Maximum 122


● +8
Strength
DEXTERITY I must prove I can be
+3 ●


+3

+7
Dexterity
Constitution
122 independent and strong
CURRENT HIT POINTS IDEALS
-1
Intelligence
16 0
Wisdom
+3
Charisma The common folk must see
CONSTITUTION SAVING THROWS
me as a hero
TEMPORARY HIT POINTS BONDS
+3 12d12
+3
Acrobatics (Dex) Total SUCCESSES
16
I often bring shame to my

+4
Animal Handling (Wis) FAILURES
family
-1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE
+4
Athletics (Str)

-1 +3
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

+3
History (Int) 60ft darkvision
Greataxe +8 1d12 sl +4
8 0
Insight (Wis)

+7
Intimidation (Cha) Handaxes +8 1d6 sl +4 Danger sense - adv dex ST
Magic awareness - A, spells or magic
WISDOM -1
Investigation (Int) in 60ft not total cover, prof/LR
Javelins +8 1d6 pi +4
0
Medicine (Wis) Feral Instinct - adv initiative, not
0 -1
Nature (Int) surprised
no armour = 10 + dex + con
0
Perception (Wis)
10 2 attacks (Cha), +7, DC15
+3
Performance (Cha)
Rages - +3dmg, 5 Thaumaturgy - A, 30ft, sound, flames,

+7
Persuasion (Cha) eyes, etc.
CHARISMA Handaxe (20/60) 2
-1
Religion (Int) Hellish Rebuke (2nd) - R, 60ft, dex ST,
Javelin (30/120) 4
+3 +3
Sleight of Hand (Dex)
2d10 fire or half, 1/LR
Darkness - A, 60ft, conc 10min, 15ft r
+3
Stealth (Dex) sphere darkness, can move if on an
16
0
Survival (Wis) object, 1/LR
SKILLS ATTACKS & SPELLCASTING
Bolstering Magic - A, 10min +d3 atks
+checks OR regain spell slot lvl d3,
prof/LR
10 PASSIVE WISDOM (PERCEPTION)
CP Greataxe Rage - BA (no heavy armour)
2 Handaxes - adv Str checks and ST
SP 4 Javelins - melee dmg +3
Resistant - fire, (bludgeoning, - No cast or concentrate
Explorer's pack
piercing, slashing) - 1min
EP
Cards Wild Surge (d8, DC 8+prof+con)
Common, Infernal, Elvish
Fine clothes Reckless - first attack adv, others adv
light, med armour, shields GP 25 on me
Ring of Kellahie
simple, martial weapons Brutal Crit - +1die to crit dmg
Playing cards PP Unstable Backlash - R, dmg or fail ST,
reroll wild magic
Relentless Rage - 0hp when raging,
make con ST (10+5)

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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