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Game Proposal for Battleship

Members: Talal, Daniyal, Uzair, Raff ay

Identity:
First to sink enemy ships wins!

Design Pillars:
Real-time Strategy, Havoc and Exciting.

Genre:
The game is built around tactically placement of your battleships, while using strategic approach to
hit the enemy’s ships with involvement of luck.

Interface:
Use of keyboard to determine placement of hitting with missile.

Art Style:
Console Based application with use of arrays to show the player where the enemy ships might rest.
Marking the letter ‘M’ for miss and the letter ‘H’ for hit on the displayed Array.

Sound:
Use of ‘water splash’ sound on miss and ‘Kaboom’ on hit.

Launch Criteria:
Platform: Any Device with C++ Compiler. Audience: Game for all ages

Milestone 1: Backbone complete 15/11/22

Milestone 2: Polishing/Finalizing 4/12/22

Launch Day: End of Semester

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