Professional Documents
Culture Documents
CHANGELOG
CHANGELOG
18 update
- toned down the spawn chance for the butcher work area in mushroom fields village;
- fixed broken house pieces for mushroom fields;
- fixed bug where gazebos found in badlands and mushroom fields would not spawn any
workstations;
- masively overhauled the jungle village with new buidings, roads (that aren't
flooded or broken) and loot;
- upgraded the sunflower plains farm;
- added Alpha islands outpost (brick pyramid) (Terralith Exclusive);
- added Alpha Islands village (pre 1.14 village) (Terralith Exclusive).
- added loot and some minor decor pieces to the wandering trader camp (Terralith
exclusive)
- remastered the teepee village (wooded badlands). The camp now includes actual
loot, more detailed yurts and in general more color; (color / colour?)
- remastered the old growth taiga outpost (the polish cabins). The outpost now
consists of a large, single fortified cabin; (also fixed problems related to
generation)
- added ruined shipwreck camp outpost (beach and snowy beach, with a different
style for the normal and snowy beach);
- fixed small bug with armorer house in the pueblo village and villager suffocating
in the wall (whoops);
- fixed bug with carpets being broken and blocks being replaced during generation
of certain outposts;
- added decor to the majority of outposts (most evident in the birch, savanna and
swamp outposts) and changed sizes where necessary;
- switched player-spawned illagers to jigsaws (doesn't affect the average user but
makes my job easier for future updates);
- added extra loot to vineyard outpost (Terralith exclusive );
- removed stony shore from the list of potential biomes a structure can spawn in
(this is mostly for Terralith rather than vanilla);
- added more bugs to fix later.
- remastered the badlands village. The village is now bigger, with more detailed
buildings, improved loot and workstations. Go out and explore!
- some improvements have been made to swamp village and lighthouse structures, to
make the structures match better the general mood of the pack;
- re-added and remastered the wandering trader camp as a Terralith exclusive. The
camp will spawn in the desert_oasis biome;
- fixed minor bug with outpost loot.
- paired the pack with Terralith. Now, structures from the pack will also spawn in
the new Terralith biomes, along with the vanilla biomes
- new exclusive structures spawn if Terralith is installed. They have the
*exclusive* prefix when previewing /locate
The pack of course still works on its own, as well as with other structure packs.
Initial Release