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Media
Media the plural of medium, are means of communication. Derived from the
Latin medium (“between”) the term refers to anything that carries
information between a source and a receiver
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INSTRUCTIONAL MEDIA
Instructional media encompasses all the materials and physical means an instructor
might use to implement instruction and facilitate students' achievement of
instructional objectives.
This may include traditional materials such as chalkboards, handouts, charts, slides,
overheads, real objects, and videotape or film, as well newer materials and methods
such as computers, DVDs, CD-ROMs, the Internet, and interactive video conferencing
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MEDIA IN EDUCATION
Media Defined:
• Media can be defined by its technology, symbol systems and processing
capabilities.
• The most obvious characteristics of a medium are its technology: the
mechanical and electronic aspects that determine its function and, to
some extent, its shape and other physical features. (Kozma, 1980)
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MEDIA IN EDUCATION
Classification of Media
The Conventional
The Old vs New The Big vs Small
vs Traditional
Media Media
Media
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Media format
Media format is the physical form in which a message is incorporated and
displayed
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Non A Media Which does not need any projection system.
Projected
Not Electronic nor need electricity sometime.
media
Very Simple and easy to use.
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NON- Less Attractive
PROJECTED
MEDIA
:Disadvantages Usually Small in size
Storage problem
Difficult to Update
Printed Media:
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NON PRINTED MEDIA
Non-Printed Media:
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BASIC TYPES OF MEDIA
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Multimedia kits
A collection of t&l materials involving more than one type of medium and
organised around a single topic, may include real objects, models, mock-ups.
May also include computer programmes, CD, audio, video materials,
worksheets, charts, graphs
Advantages
• Realism
• Interest
• Cooperation
Disadvantages
• Expense
• Storage
• Fragile
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Manipulatives
Objects that can be viewed and handled in learning setting.
Attract student attention and promote learning because students can handle and inspect
them
Real Objects Models Mock-ups
• Good for learners who • 3D representations of real • Simplified versions of
have not had experience objects complex devices
• Provide concrete • Any size • Essentials are highlighted
experiences • Any subject • May allow manipulation
• Examples • Kits • Simulators
• Cutaways • Stimulate inquiry and
discovery
• Specimens
• Cognitive and psychomotor
• Exhibits skills
Advantages
• Realism
• Interest
• Cooperation
Disadvantages
• Expense
• Storage
• Fragility 18
Display surfaces
Visuals may be displayed in the classroom in a variety of ways. Classroom
surfaces commonly used for display of visuals
Cloth & Magnetic
Whiteboard Bulletin boards Flip Charts
boards
• Whiteboard • Various shapes • Cloth • Large paper pad
• Interactive/electr and sizes • Variety of backs • Limited written or
onic whiteboard • Use fasteners • Flannel visual message
• Most common • Catchy headlines shapes • Versatile,
• Supports • Purpose • Sandpaper portable,
• Verbal • Decorative • Pipe cleaners inexpensive
• Illustration • Display student • Purpose • Types
• Projection work • Illustrate • Plain
• PowerPoint • Instruction stories • Self-sticking
• Video • Materials • Interaction • Poster software
• Overhead • Die cut letters • Creativity
• Magnetic and shapes • Magnetic
• Dry erase markers • Papers • Metal board or
• Use proper care whiteboard
• Shapes backed
with magnets
• Ease of 19
manipulation
Exhibits
Exhibits are collections of various objects and visuals to form an integrated
whole for instructional purposes
Types of exhibits
Field Trips Displays Dioramas
• Outside the classroom • An array of objects, visuals, • Static display with a 3D
• Examples and printed materials foreground and flat
• Schoolyard • Classrooms background
• Zoo • Museums • Realistic scene
• Museum • Other settings • Student designed
• Public buildings • Student assembled • Examples
• Parks • Past, present, or future
• Teacher assembled
• Virtual filed trips scenarios
• History
• Habitats
• Geography
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MODELS
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DIORAMA
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Shoebox diorama
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LEARNING BOARDS
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Media Selection??
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Media Selection
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DALE’S CONE OF EXPERIENCE
Source: from Dale, E., Audio-Visual Methods in Teaching, 1st Edition, © 1969. Reprinted with permission of
Wadsworth/Thompson Learning.
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Jerome Bruner identified three stages of cognitive
representation.
• Enactive, which is the representation of knowledge
through actions.
• Iconic, which is the visual summarization of images.
• Symbolic representation, which is the use of words
and other symbols to describe experiences.
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DALE’S CONE OF EXPERIENCE
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Factors in Media selection
Topic/title Are the media suitable for the scope of the content to be taught ?
Can learning objective can be achieved by using that particular media?
Students’ Do the media relevant with student background?
background
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MEDIA SELECTION
Factors in Media Selection:
Technical Are students/ teachers need to acquire new skills to use this
skills media?
Number of Are the media suitable with the amount numbers of students?
students
Proofs of its Are there any research on the effectiveness of the chosen media?
effectiveness
Positive reviews by other users ?
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Media Selection Model
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Media Selection Model
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The
availability of
the tools and
facilities at
the school.
Teacher’s
Time for awareness about
Preparations tools and
teaching aids.
Factors that
influence the
use of media Teacher’s
Important attitude
at schools:
of its towards using
usage media and
teaching aids
Tools and
Management
place to factors
be used
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• https://opentextbc.ca/teachinginadigitalage/c
hapter/9-1-models-for-media-selection/
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THANK YOU
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