Professional Documents
Culture Documents
associate editor
Chris Priestman
contributors
Lawrence Lenhart, Matt Margini,
Luke Caspar Pearson, Katie Rose
Pipkin, Ed Smith, Sean Han Tani
art direction
Gareth Damian Martin
50 Rooms of Nonexistence
cover The Last of Us | Gareth Damian Martin
the Real
did so by using the example of the connects its bucolic apocalypse to
mirror. For Foucault, when we see the dawning of the Anthropocene
ourselves in the mirror, we are (p75), questioning the fantasy
simutaneouly real and situated, of erasure the game offers. In
but also unreal, abstracted, the second half of the issue, our
displaced. In this third issue of materiality section has developer
Heterotopias, we are applying Sean Han Tani finding power in lo- Gareth Damian
this paradoxical description of fi representation (p84). Meanwhile, Martin is a writer,
the mirror to games and their I connect Mirror's Edge Catalyst to designer, and
representation of reality. How do the epidemic of empty cities (p93), artist. He is the
games mirror the world? And how and in a reversal of our paradigm, creator and editor
introduction Gareth Damian Martin do they distort, change, and reflectLawrence Lenhart writes on a real of Heterotopias.
back on that reality? space that takes its influence from
games (p122). Spaced between
In our history section, we begin these pieces you will find work
with Matt Margini's exceptional from artist Katie Rose Pipkin,
survey of the bathroom (p6), as a which touches on the reflection
political space in games. Then we of real spaces in virtual forms. As
move into architect Luke Pearson's a collection, these works seek to
piece on his mapping of GTA V's touch on how game spaces operate
Los Santos (p24) through the lens both in relation to real and virtual
of artist Ed Ruscha. Ed Smith space, both reflecting our reality
then revisits Killer 7's unique and changing it before our eyes,
and bizarre everyday world, in so that, in the end, we no longer
a powerful essay (p35) on what recognize ourselves.
lies beneath the veneer of reality.
Our cover this issue is The Last GDM
Bathing,
defecating,
and even just
resting—
pausing from
the world—
become
different
things inside
different
frames.
The
physical
space of
Killer 7
calls on us
to look.
Below: Garcian's
Trailer (Ed Smith).
Garcian's
trailer
house quite
literally
screams in
pain.
@HeterotopiasZn