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Heterotopias 009
Heterotopias 009
associate editor
Reid McCarter
contributors
Hamza Bashandy, Richard Bingham, Maria
Bonete, Nick Capozzoli, Alexander King,
Spencer Yan, Lucas Marques dos Santos,
Elikia Mongo-Mboussa, Autumn Wright.
art direction
Gareth Damian Martin
3 Wielder of Power
introduction Gareth Damian Martin 100 Playing in a Lost Space
materiality Riot: Civil Unrest | Hamza Bashandy
4 Concrete Dysphorias
interstitials Control | Elikia Mongo-Mboussa 112 The Master Clock
mapping The Legend of Zelda: Majora's Mask | Richard Bingham
24 Ever Forward
photo feature Battlefield 2042 | Gareth Damian Martin
138 Transparency / Opacity
feature Lucas Marques dos Santos
65 Planet of Slums
mapping Cities: Skylines | Nick Capozzoli 162 Capture and Control
photo feature Umurangi Generation | Gareth Damian Martin
75 Freeway Teleology
photo feature The Matrix Awakens: An Unreal Engine 5
Experience | Gareth Damian Martin
Power
those who wield the power, rather contextualised within their
than those subject to it. historical conditions.
Dysphorias
exist, really, insofar as it lacks the and puppeteers in this game of
sense of material permanence that labour—constantly destroying it to
most other spaces in the Oldest reform what was once departed.
House seem to possess. You won’t By playing the shooter at hand and
find it on any map, burrowed manipulating the strange forces
behind a secret seal or scribbled of the House’s Altered Objects,
away in the lore’s redacted Control allows the player a certain
footnotes, yet it permeates every degree of agency over its game
moment spent inside. No dig can spaces. While the scars we leave
prevent a return to its center; there are temporary at
interstitials Control | Elikia Mongo-Mboussa
materializing it is as much an act best, shifts in level-design
of faith as it is about accidental preordained by scripted sequences
revelations. Out of all non-places, of play and button-presses, the
this one’s the purest: a space made reclamation of choke points
and remade by way of shooting. throughout the map turned
into acts of reversal, it’s during
This situation is Control's most those shootouts that we can
compelling argument: Something truly grapple with the meaning
hisses within that only Jesse can of directorhood and what this
cleanse by wielding her Service role entails on a transient basis.
Weapon against the haunted Two temporalities exist in a state
workers of the Bureau in order to of constant tension during our
reestablish the chain of command passage through Control: What
through action-play. Partaking in the House once was and what we
those ephemeral acts of violence make it become by cutting through
is the only way for us to move its environment with our Service
forward, every push serving as a Weapon. Moving and mirroring
5
BLOOMING, Control
(Elikia Mongo-Mboussa).
| click to return to contents 6
Defund
the
SimCity
Police
history SimCity Series | Alexander King
Right: SimCity 4:
(Alexander King).
Right: SimCity 4:
(Alexander King).
Right: SimCity 4:
(Alexander King).
Right: SimCity 4,
SimCity Enhanced
Edition: (Alexander
King).
@HeterotopiasZn