Professional Documents
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Reg No : CSC/030/2017
Introduction
approaches are used to check whether programs are reliable and user oriented to the anticipated
performance and features. Testing not only increases the consistency of the program, it also
means that the product makes end users happy (Almeida, et al, 2017). Tests provide a monitor
over all graphics and visual indications including menus, text boxes, radio buttons, colours, fonts
and more. The main aspects checked in UI testing include, functionality, visual design, usability,
compliance and performance. There are three main testing methods i.e. Manual Testing, Record-
Manual Testing
In this case, a human tester carries out a sequence of operations to ensure that the program
operates properly and that the graphical components agree with documentation. Manual testing
has significant disadvantages that it can take time, and the test coverage is incredibly limited.
The accuracy of the experiments in this method often relies on the evaluation team's experience
and skills.
Record-and-Playback Testing
This is achieved using automation techniques, which are often referred to as record and playback
testing. The automatic UI testing tool logs any task, event and device interaction. The steps
observed are then replicated, implemented and correlated with the performance predicted
(Adinda & Suzianti, 2018). The replay process can be replicated with different data sets for
further study.
Running Head: USER INTERFACE DESIGN INDIVIDUAL ASSIGNMENT
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Model-Based Testing del-Based Testing
It is here that graphic templates are created that define a system's behavior. This encourages the
tester to create highly successful test cases and facilitates a better understanding of the method.
In the templates, the test tester specifies the device inputs and outputs that it uses to perform the
contains a larger number of states in the system and thereby increases the evaluation coverage.
2. Write brief notes on user interaction frameworks and paradigms giving examples of
Interaction frameworks
User interaction is just how people interact from the first connection to the last moment with
your website or smartphone app. An interaction framework can help you develop work, save
money and redesign quicker and more effectively. The discipline of designing products that look
shop. They ask you for your name, your address and whether you want to receive information
from the store into your mailbox then you can go in.
This is now a strange and unnatural interaction. However, several phone apps do it, one of the
first things one is likely to find after installing a smartphone app are alerts asking whether the
app should access your images, your location or if you want to push notifications. What the
interface design should be about is to turn the environment into a digital experience in the most
normal manner from start to end, by following the creation of products and applications.
The difference between accessibility and usability has made the field of human computer
interaction a high profile research field in computer science and it is challenging, but it is also
important, to improve usability science and technology rapidly enough. Now that's where the
paradigm aspect enters. Paradigms are almost similar to interaction framework. Developing
Mental models
They are concerned with how a user perceives and believes the world around them rather than
being a factual concept. You can, however, simulate these models in your designs in order to
make them more usable and intuitive if you can understand your users' mental models (Gill, et
al,2020). Mental modelling is a confidence artefact. They assume that a person has an interaction
or method.
It is necessary because users schedule and project future behaviours based on mental simulations
in a system. Designers should use the mental models of users to express their tasks in their shape.
However, only if you really grasp the conceptual templates can you do it effectively.
Running Head: USER INTERFACE DESIGN INDIVIDUAL ASSIGNMENT
5
Human errors
Most of the main sources of error in a complex system are human operators. A badly built
human-computer interface is responsible for multiple operator errors (Xie, Zhou & Wang, 2017).
However, in an otherwise automatic environment, human beings are also expected to be unsafe.
Also the most trained and alarm operators are vulnerable to boredom if they are not commonly
expected for routine service, and anxiety is raised if an unexpected situation happens and lives
are at risk.
Running Head: USER INTERFACE DESIGN INDIVIDUAL ASSIGNMENT
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References
Almeida , P., Abreu, J., Silva, T., Varsori, E., Oliveira, E., Velhinho, A., ... & Oliveira, D. (2017,
October). Iterative user experience evaluation of a user interface for the unification of TV
Adinda, P. P., & Suzianti, A. (2018, November). Redesign of user interface for e-government
Ryabinin, K., & Kolesnik, M. (2020). Scientific Visualization System on a Chip with Tangible
User Interface⋆.
Gill, J. C., Malamud, B. D., Barillas, E. M., & Guerra Noriega, A. (2020). Construction of
Xie, B., Zhou, J., & Wang, H. (2017). How influential are mental models on interaction
performance? exploring the gap between users’ and designers’ mental models through a