The document outlines the rules for a board game where players take turns rolling dice to move their characters along the board. The first player to reach the finish square wins. Harmful items like broken bottles or switchblades can set opponents back squares if landed on, while helpful items like blue mustangs allow players to move ahead. The game is randomly set up with items placed throughout the board and characters starting in their home positions before dice rolls determine turn order and movement.
The document outlines the rules for a board game where players take turns rolling dice to move their characters along the board. The first player to reach the finish square wins. Harmful items like broken bottles or switchblades can set opponents back squares if landed on, while helpful items like blue mustangs allow players to move ahead. The game is randomly set up with items placed throughout the board and characters starting in their home positions before dice rolls determine turn order and movement.
The document outlines the rules for a board game where players take turns rolling dice to move their characters along the board. The first player to reach the finish square wins. Harmful items like broken bottles or switchblades can set opponents back squares if landed on, while helpful items like blue mustangs allow players to move ahead. The game is randomly set up with items placed throughout the board and characters starting in their home positions before dice rolls determine turn order and movement.
2: The Items Are Placed In Random Spots On The Board 3: Characters Are Placed In The Start 4: Roll The Die And Follow The Intructions Of The Square You Land In 5: First To Get To Finish Wins! 6: You Bounce Of The Finish If The Exact Number On The Dice Is Not Rolled. -----------ITEMS----------- Harmful Items Can Be Used When A Player Is In Range Of One Square (This Items Can Be Used In The Begining or End Of A Turn): Broken Bottles Set An Opponent Back 1 Swichblades Set An Opponent Back 2 Squares Bluff Pistols Set An Opponent Back 3 Good Items Are Used Whenever (This Items Can Be Used In The Begining or End Of A Turn) Blue Mustangs Make You Go One Square Ahead