Professional Documents
Culture Documents
Final Research
Final Research
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Block 29 TVL-ICT
A Research Proposal
Tacloban city
2020
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TABLE OF CONTENTS
TABLE OF CONTENTS...............................................................................................… ii
CHAPTER I INTRODUCTION
Conceptual Framework............................................................................………………...viii
Hypothesis……………………………………………………………………………………….ix-x
Definition of Terms……………………………………………………………………………...x-xi
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CHAPTER 1
INTRODUCTION
As every learner's ability and progress in learning is unique, not all learners progress at the
same pace. Every learner has different abilities and capabilities in life. Skills are very important in
Computer System Servicing NC II students dealing with problems on computers and their
Connelly. (2013) cited that schools have always played a vital role in ensuring that students
have the skills needed for the job or career they have chosen. The key function of education is to fully
prepare students for life after schooling preparation for the world of work is a necessary and vital part
of that equation. As our society and economy continues to evolve, it may be time to rethink how public
The issues on competency on computer literacy Assessments of computer literacy, even though
they vary, indicate that there are substantial variations in levels of You sent computer literacy among
students in the lower years of secondary school. It enables children to interact with others and gain a
greater understanding of themselves, our environment, and their place on it. But this time we face the
biggest challenge of our life, to studying hands-on after 2 years of pandemic and having virtual
classes in which it affected our learning capabilities. It mostly affected CSS students because they
need do hands-on activities in school which is hard to due to a lot of risk and restrictions.
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These hands-on setup learning integrates past and current learning topics; therefore, they are
sometimes referred to as bridge courses. According to the findings of this study, bridge lessons can
be beneficial. Students come to university with a variety of talents and experience. This research aims
to understand the effectiveness of hands-on learning setup (1) Gain insight into the opinions of Gr 11
and 12 students who selected ICT- CSS (2) Identify the issues in hands-on setup learning ICT-CSS
(3) of Effectiveness ACLC ICT-CSS Gr 11 students (4) Describe the benefits of ICT-CSS based on
the students.
proficiency, or advanced proficiency, in computer literacy, but up to 10% have very limited computer
literacy. Assessments of computer literacy can also provide the basis for progression maps that could
be used to inform curriculum development. John Ainley (2018) Therefore, this study aimed to
determine the relationship between hands-on and level of competency in Computer System Servicing
NC II trade area experienced by the grade 11 and grade 12 students in ACLC College of
This study aims to determine the problems encountered by the Senior High Grade 11 and
Grade 12 CSS students in ACLC Tacloban City enrolled in the school Year 2022 - 2023, in the use of
Effectiveness of Hands-On Learning Setup of ICT - CSS Students in Computer System Servicing
Subject .
Specific Problems:
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2. What is the level of hands-on exercises of the respondents in the Computer System Servicing
NC II course?
3. What are the challenges encountered by the students in hands-on learning setup in Computer
System Servicing?
4. What are the different factors that contribute to the challenges encountered by the students in their
STUDENTS
This study can help students understand their own learning preferences and needs, allowing
them to tailor their study habits and approaches to better suit their individual needs. This can lead to
improved academic success and confidence in their abilities to excel in computer system servicing
TEACHERS
This study can inform the development of educational materials and teaching methods for
computer system servicing, ensuring the best possible education. This can ultimately lead to more
skilled and knowledgeable technicians, improving the quality of computer system servicing in the
industry
PARENTS
This can help the parents because they would know the benefits of this type of learning
approach for their children. Hands-on learning is a type of educational approach that involves
actively participating in an activity or task, rather than just listening to a lecture or reading about it.
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This approach is often used in technical fields, such as computer system servicing, because it
allows students gain practical skills and experience that are essential for success in their chosen
careers.
This study aims to evaluate the Effectiveness of a Hands-on Learning Setup for Information
and Communication Technology – Computer System Servicing (ICT-CSS) students. In particular, the
study aims to assess the extent to which this learning approach enhances the acquisition of
knowledge and skills in computer system servicing. While the benefits of hands-on learning have
been well-documented, it is important to consider the limitations and constraints that may affect the
The scope of this study is limited to the effectiveness of the hands-on learning setup for ICT-CSS
students at a single educational institution. The study will involve of a sample size of ICT-CSS
students at ACLC College of Tacloban. The research will be conducted on Grade 11 and 12 ACLC
There are several limitations to this that should be considered when interpreting results. First, the
sample size may not be representative of all ICT-CSS students, as it is one educational institution.
Second, the study does not consider other factors that may affect the effectiveness of the hands-on
learning setup, such as the student’s prior knowledge and motivation. Finally, the study is limited to
the specific knowledge and skills related to computer system servicing, so the results may not be
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Theoretical Framework
This study presents a theory of critical components that affect the effectiveness of computer-based
instruction (CBI) for adults. The theory was developed to provide a framework for research to explain
or predict effective learning by adults using a desktop computer. The five conclusions drawn from this
theory are as follows: (a) the characteristics of self-directedness and computer self-efficacy of adult
learners play an important role in designing CBI for adults; (b) CBI design is interwoven with the units
of self-directedness, computer self-efficacy, learning goal level, instructional design, and external
support; (c) learning goal level affects instructional design strategy and the instructional control
component of CBI design; (d) external support and instructional support are needed to provide a
positive CBI experience; and (e) the theory draws together the isolated variables researchers
consider important in the adult learning process and aligns them to provide effective CBI. (Contains 2
figures.)
According to Lou Holtz hands-on exercises means practical training in which you actually get to use
the product or process you are studying.The competency level is a person's ability to fulfill a specific
role or function. Thus, This study aimed to determine the relationship between the level of
competency and hands-on exercises of the Grade 11students in the Computer System Servicing NCII
trade area. This research was done in the Sisters of Mary School-Girlstown,Inc. and their respondents
are the grade 11students specifically all the CSS students. The data was gathered using purposive
sampling techniques.This research used a standardized questionnaire for the level of competency
and a researcher-made questionnaire for the hands-on exercises in all the assessments. Letters were
then drafted and sent to the school to seek permission in conducting the study among the chosen
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respondent.In order to have a valid research instrument for the study, the researchers adapted a
research instrument and have it validated through the help of the research teachers. This aids
researchers to come up with a reliable response from the respondents of the study.The researchers
Conceptual Framework
Conceptual Framework
Input Process Output
Slightly Disagree
Strongly Disagree
Note:
In survey, make a questionnaire with Agree, Slightly Agree, Strongly Agree, Disagree, Slightly
viii
Hypothesis
"Hands-on learning activities, as a method of instruction in the Computer System Servicing subject for
ICT-CSS students, will result in a significant increase in the effectiveness of learning compared to
Hypothesis: Hands-on learning setup in Computer System Servicing for ICT-CSS students will result
Null Hypothesis (H0): There is no significant difference in the understanding and application of
computer servicing skills between ICT-CSS students who receive hands-on learning and those who
Alternative Hypothesis (Ha or H1): There is a significant increase in the understanding and application
of computer servicing skills among ICT-CSS students who receive hands-on learning compared to
The hypothesis proposes that the hands-on learning setup will be more effective than traditional
instruction in helping ICT-CSS students understand and apply the concepts of computer servicing.
The researcher will need to design an experimental or quasi-experimental research, where one group
of students will receive the traditional instruction and another group of students will receive the hands-
on learning setup. After that the researcher will collect data from both groups and analyze the data to
If the data analysis shows a significant increase in understanding and application of computer
servicing skills among the students who received hands-on learning, the researcher would accept the
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alternative hypothesis (Ha) and conclude that the hands-on learning setup is more effective than
traditional instruction. If the data analysis does not show a significant difference, the researcher would
reject the alternative hypothesis (Ha) and conclude that there is no difference in effectiveness
Definition of Terms
The following terms are defined in the context of this research for a better understanding of the study.
computer.
used to provide learning objectives, learning resources, and assessment of learner performance.
Computerization - involves the process of taking activities or tasks not previously done on the
Constructivism - is the theory that says learners construct knowledge rather than just
passively take in information. As people experience the world and reflect upon those experiences,
they build their own representations and incorporate new information into their pre-existing knowledge
(schema).
Digital Media - is any communication media that operate in conjunction with various encoded
Hardware - is any part of the computer that we can touch these parts. These are the primary
x
Lexicon - is a list of words that are used in a certain language, profession, or hobby, while a
dictionary is a list of words commonly used in a lexicon and their definitions. Dictionaries also look at
Software - is a set of computer programs and associated documentation and data. This is in
contrast to hardware, from which the system is built and which actually performs the work.
Tailor - a person whose occupation is making or altering garments (such as suits, jackets, and
CHAPTER 2
According to Wighting MJ (2006), the use of computers in the classroom affects the sense of
learning in a community among high school students. Aryatuha (2007) studied ‘Relationship between
found that the availability of computer hardware and software should be accompanied with training of
the users and constant technical support. Without this, even though high
quality hardware and software are available, they could be wasted or remain underutilized by the
one of the greatest contributions of present day science and technology and in the growth and
development of the country. As computers are now being used in all sectors of life. In a society where
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most of the work is becoming computer based, Education, teaching and learning can’t resist their use
for a longer period to cope with the world. Computers are a powerful tool in the learning environment
and a wide variety of techniques of using computers in education have emerged over a period of time
and are now becoming very common in use. The computers have a vast potential for instruction in all
educational environments ranging from schools to universities. They were considerably exploited
towards this purpose under the name of Computer Aided/Assisted Instruction (CAI) and Computer
According to Lee and etc.(January 1,1994),the proliferation of microcomputers since the early
1980s brought with it a high demand for computer literacy education in all academic disciplines as
well as in the workplace. Instructors of computer literacy are sometimes ineffective because they face
a diversity of background among students. Based on data collected from 140 business students, the
results suggest that the students' SAT scores, high school rank, computer usage at work, and prior
knowledge of programming may be used for grouping students so as to better tailor the content and
pace of the computer literacy course to the students' needs. The computer tools are more
sophisticated than traditional computer facilities, such as on-line lexicons, word counters, spell
checkers, and syntactic analyzers. They are not the metrics of overall text difficulty, such as Flesch-
Kincaid Grade Level (Klare, 1974-5) or Lexile scores (Stenner, 2006), which primarily depend on word
length, word frequency, and sentence length. Instead, the tools we have in mind analyze texts on
more subtle linguistic, discourse, and psychological constructs. The systems are aligned with
multilevel theoretical frameworks that identify the representations, structures, strategies, and
processes at multiple levels of language and discourse (Graesser & in press; Kintsch, 1998; Snow,
2002) According to Fleischer, Håkan (06 Jan 2017),The research on one-to-one computer learning
settings shows what students do while using computers and how much they use them. It is believed
that students are highly motivated by having computers of their own and show improved grades, but
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few studies can confirm this belief.You sentAlbirini (2006) stated that technology competence
comprises not only technology knowledge but also the skills and experience essential to put them into
use. Technology 44 competency allows the teachers to turn into most efficient individuals in dealing
with daily tasks such as to communicate with the students’ parents; to keep records; to do research in
their option domain; and to prepare presentations. Computer competence, therefore, can be observed
in terms of teachers beliefs concerning their knowledge, basic skill, and capability of performing
essential functions using the computer. Also he reported that computer competence refers to
educators’ beliefs about their computer knowledge and skills. Computers are an essential part of
many workplaces and employers need both men and women with computers skills.
Although some come to the job with computer related education, many workers need training or
retraining to keep up with new computer hardware or software. Connelly. (2013) cited that schools
have always played a vital role in ensuring that students have the skills needed for the job or career
they have chosen. The key function of education is to fully prepare students for life after schooling
preparation for the world of work is a necessary and vital part of that equation. As our society and
economy continues to evolve, it may be time to rethink how public education aids students in
Akankwasa (2006) conducted a study on ‘Problems affecting the levels of computer use for
instructional purposes by technology teachers in government schools’. He found out that although
many teachers share beliefs that educational technology could promote learning and that the use of
ICT is desirable, they are reluctant to use educational ICT because of insufficient support and
resources. Knezek et al. (2000) reported that educators with higher levels of skill, knowledge, and
tools would exhibit higher levels of technology integration in the classroom You sent.
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Papert (1980) studied ‘Children computers and powerful ideas’. He understood the importance of
digital media and how it could be used to enable children to learn better within a constructivis m
learning environment. He believed that in order for children to assemble and modify their ideas, the
traditional tools such as pencils, copies and texts were inadequate. He felt that computers were the
appropriate tool to enable the learner to take control of the learning process. He found that a
each one benefiting the other. Recent attempts by educators to integrate technology in the classroom
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