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Italian French Romanian

by R. Ullfig
Hand Capacity (All Split Ac ons are Cower) Hand Capacity (Use German Split Ac ons) Hand Capacity (Use German Split Ac ons)
4 Cards/2 Discard: if no Ac on 6 Cards/1 Discard: if no Ac on 5 Cards/1 Discard: if no Ac on (Radio must be
Elite Troops: (Bersaglieri) Use Ger Split Ac on Elite Troops: (Legionaires) 1 Ac on/1 Discard Russian. Only Elite use Smoke)
No Italian Special Surrender [50.41] 2nd Line: (Reservists) All Split Ac ons are Cower Elite Troops: (Vanatori de Munte) if no Ac on/1
2nd Line: (Black Shirts) if no Ac on/1 Discard Discard or 1 Ac on/1 Discard .
Broken Squad: ≥50 % 2nd Line: (Cilvilians) Split Ac on=Cower Card.
Broken Squad: >40 % (not vs. Russian)
Broken Squad: >50 %
Firepower Malus: Italian must increase Fire
Card requirement by 1 (except ordnance)

Surrender: If all group members pinned [50.41]


ATR & MMG : Group ≥2 unwounded&crewed
members to move group.

LMG : Black RNC Hero to Double Fire Power

British Japanese Greek


by Louridas & Giannaras
Hand Capacity (Use U.S. or Ger Split Ac ons) Hand Capacity (Use Russian Split Ac ons) Hand Capacity (Rus Split Ac ons)
5 Cards/2 Discard: if no Ac on (Radio must be Movement = No Ac on for Discard purpose 5 Cards/2 Discard: if no Ac on
both U.S./Ger Split Ac on) Free Discard of Cower Cards) Elite Troops: (Eusons) 1 Ac on/1 Discard
Elite Troops: (Airborne/Gurkhas) 1 Ac on/1 Dis- 4 Cards/2 Discard: if no Ac on 2nd Line: (Civilians) if no Acion/1 Discard
card or if no Ac on/2 Discard Elite Troops: (Samurai) 1 Ac on/2 Discard Broken Squad: >50%
2nd Line: (Home Guard) if no Ac on/1 Discard 2nd Line: (SNLF) Movement = Ac on for Discard
purpose Broken Squad: >60 %
Broken Squad: >50 %
Broken Squad: >75 % Bravery: „Rally1“ + „Breeze“ treat as „Hero“ for
Firepower Bonus: Bri sh may reduce Fire Card Rally and Wound Effect
requirement by 1 per a9ack to a min of 1 (except ATR & MMG: Group ≥2 unwounded&crewed
ordnance) members to move group. Jungle: No Jungle scenarios
Gurkhas: I.) Always Morale ≥ 3, Panic ≥ 4 II.) Banzai Rule: observe [45.4] „Aera“ A3ack: observe [6.x Greek Rules]
Infiltra on a9empt = 1 shi? le? III.) Fail MC = No
Pinned IV.) Hero can be used for MC or INF to CC Special Arms: I.) Samurai and Sergants have CC vs AFV: +1 to Greek CCV
inherent Pistol with 1FP at RR5. Can be used with
Fire Card Black RNC. Pistol infufficient to cancel
Moral/Panic penal es of [19.4] II.) LMG and Machi-
ne Pistol have Bayonet, +1 CCV if picked up.
III.) CC vs AFV +1 to Jap CCV.

German US American Russian


Hand Capacity Hand Capacity Hand Capacity
5 Cards/1 Discard: 6 Cards/2 Discard: if no Ac on 4 Cards/1-All Discard: if no Ac on
Elite Troops: (SS) if 1 or less Ac on/2 Discard or if Elite Troops: (Paratroops) if no Ac on/2 Discard Elite Troops: (Guards) if no Ac on/1-All Discard or
2 or more Ac on/1 Discard or 1 Ac on/1 Discard. Inherent 1FP at RR5. Can be 1 Ac on/1-2 Discard or 1 Ac on/1 Discard+1 Ent-
2nd Line: (Volksgrenadier) Reveal Discard , Dis- used with Fire Card with Black RNC. rench
card Cower Card only if no Ac on 2nd Line: (Green) if no Ac on/1 Discard 2nd Line: (Conscripts) 1-2 Discard or 1 Discard+1
Entrench
Broken Squad: >50 % Broken Squad: >50 %
Broken Squad: >50 %
Marines: I.) US always = Marines vs. Japanese
(unless other SSR). Entrench: A9empt reduce Discard by 1 each
II.) Always Morale ≥ 2, Panic ≥ 3
III.) 1944-45 Only 1x BAR in Group Berserk : I.) Pinned man at RR5 who panics, RPC
IV.) 1942-43 Only 1x BAR in Squad draw, 0r column ≤ Panic #=Berserk. Remain pin-
V.) 1942-43 All Rifles = Bolt Ac on (1/2 firepower/ ned. 2nd pinned = KIA II.) Auto CC vs any enemy
moving) RR5 Group next Turn, does not count as Ac on.
VI.) Use SL/ASL #42,#43 ≤ 1943 Principal operator of Crew served Weapon aban-
dones Weapon + enter CC unarmed. No INF or MC
required. Man uses pinned CCV. Victory = AutoRal-
ly
Brazilian Finnish Bosnien Hanjar
by Vaipa by R.Ullfig by Vaipa
Hand Capacity (Use U.S. Split Ac ons) Hand Capacity (Use Russian Split Ac ons) Hand Capacity (Use German Split Ac ons)
5 Cards/2 Discard: if no Ac on 5 Cards/2 Discard: if no Ac on 5 Cards/1 Discard: if no Ac on
Elite Troops: (Sissi) if no Ac on/2 Discard or 1
All Troops „1st Line“ Ac on/1 Discard Broken Squad: >50%
Broken Squad: >50 % 2nd Line: (Civil Guard) if no Ac on/1 Discard
Hanjar Division: I.) Observe Card replacement
Smoking Cobras: I.) Observe Card replacement Broken Squad: >60 % and Scenario limita ons.
II.) Only Russian or Bri sh opponent (except Tito‘s
and Scenario limita ons. Cower Cards: Discard Cower card=no Ac on Scenario)
II.) All Rifles = Bolt Ac on (1/2 firepower/moving)
III.) Enter CC –1 Morale check Kurppa!: Sniper check=no Ac on Loo8ng/Jihad: Use when playing against Tito‘s
IV.) Will fight only Germans and Italians Par sans (Serbs) observe [Hanjar Rules]
Sankari!: „Rally 1“ =no Ac on
CC vs AFV: +1 to Finnish CCV

Italian Folgore German Fanatics Serbian Tito‘s


by Vaipa by Vaipa by Vaipa
Hand Capacity (Use Russ or Ger Split Ac ons) Hand Capacity (Use German Split Ac ons) Hand Capacity
4 Cards/2 Discard: if no Ac on (Fire=No Ac on) (1 5 Cards/1 Discard: if no Ac on (Reveal Discard , 4 Cards/1-4 Discard: No Ac on
or 2 Sniper Discard always possible up to Discard Discard Cower Card only if no Ac on)
max.) Broken Squad: >50 %
Broken Squad: Never
Elite Troops: (Paras) if 0 or 1 Ac on/2 Discard Entrench: A9empt reduce Discard by 1
Fana8sm: I.) No movement or MC to enter CC
2nd Line: (Milizia Na onal Security) Fire=Ac on Loo8ng/Jihad: Use when playing against Hanjar
II.) does not take prisoner or surrender
III.) no backward movement Muslims (Bosnian) observe [Hanjar Rules]
Broken Squad: >40 % (not vs. Russian)
IV.) cannot reject terrain
ATR & MMG: Group ≥2 unwounded members V.) can get only natural flanking fire Tito‘s Par8sans: Use only in Tito‘s Scenario
to move group. VI.) Opponent get +1 CC
VII.) Observe Fana c Rules for Panic, Rout WIA &
KIA

Firepower Malus: German Fana cs must


increase Fire Card requirement by 1 (except ord-
nance)

British Polish Exile Polish ‘39


by Vaipa by Vaipa
PIAT & LMG : I.) Both not Crew servedGroup Polish Bri8sh : (Use U.S. or Ger Split Ac ons) Hand Capacity (Use Russian Split Ac ons)
PIAT use Bazooka Rules [30.x] (use ID and sniper chit from „Warsaw‘s Warriors“ ) (use counters/cards from „Warsaw‘s Warriors“ )
(no Elite or 2nd Line) 5 Cards/2 Discard: if no Ac on
Ordnance: Red unboxed Effect number = 0. 5 Cards/2 Discard: if no Ac on Line Troops: (Infantry or Cavalry)
Do not add ToHit RNC to Effect number. Effect Infantry: Elite Troops: (Airborne) 1 Ac on/1 Discard or if no
Strength always 0 (barring Wire or Movement) Airborne: 1 Ac on/1 Discard or if no Ac on/2 Ac on/2 Discard. Use All Split Ac ons
Discard 2nd Line: (Mili a) if no Ac on/1 Discard.
Bren Carrier: Vehicle subject to Panic Split Ac on=Cower Card. Broken Squad: >50 %
Polish French : (Use Ger Split Ac ons)
(use ID and sniper chit from „Warsaw‘s Warriors“ ) Broken Squad: >65 %
(no Elite or 2nd Line)
6 Cards/1 Discard: if no Ac on Card Sets: Use Personality cards according to
Infantry: Morale + 1, Panic + 1 troop type (Infantry, Cavalry, Airborne, Mili a)

Polish Russian : (Use Rus Split Ac ons)


(use ID and sniper chit from „Warsaw‘s Warriors“ )
(no 2nd Line)
4 Cards/1-All Discard: if no Ac on
1st Line: toss coin > Head=2nd Pol. Army, no spe-
cial rule; Tail=1st Pol. Army, Opponent=Ger Elite SS
Elite: 1st Pol. Army , no special rule
Polish Exile Polish Jews ‘43 Polish Home ‘43
by Vaipa by Vaipa by Vaipa

Polish Bri8sh : Hand Capacity Use Russian Split Ac ons) Hand Capacity (Use Russian Split Ac ons)
Infantry: 1941-1945 (use counters/cards from „Warsaw‘s Warriors“ ) (use counters/cards from „Warsaw‘s Warriors“ )
Opponents: Germans & Italians 4 Cards/1-All Discard: if no Ac on 4 Cards/1-All Discard: if no Ac on
Theaters: North Africa, Greece, Italy, England 2nd Line: (Mili a) if no Ac on/1-2 Discard.
Airborne: 1944-1945 Broken Squad: >50 % Split Ac on=Cower Card. Broken Squad: >50 %
Opponents: Germans
Theaters: France, Low Countries, Germany Ghe3o Jews: I.) Only German Fana cs as oppo- Broken Squad: >50 %
nent II.) No officiers, no penalty for No SL/ASL
Polish French :
Infantry: 1940
Opponents: Germans
Theaters: France, Norway

Polish Russian :
Infantry: 1943-1945
Opponents: Germans
Theaters: Russia

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