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a ghost-hunting adventure

Table of contents
Introduction ------------------------------------------------------------------------------- 3
Story------------------------------------------------------------------------------------------- 4
System Requirements ---------------------------------------------------------------- 7
Installing ----------------------------------------------------------------------------------- 7
Uninstalling ------------------------------------------------------------------------------- 8
Troubleshooting-------------------------------------------------------------------------- 9
Technical Support ---------------------------------------------------------------------- 9
Information ------------------------------------------------------------------------------ 10
About the Ghost-hunting Gadgets -------------------------------------------- 14
Menu ---------------------------------------------------------------------------------------- 15
Epilepsy & Seizures Warning -------------------------------------------------- 16

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Credits ------------------------------------------------------------------------------------- 16
Limited Software Warranty And License Agreement --------------- 15

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NRAVEL AN ANCIENT MYSTERY and search for hidden
treasures on England’s fog-shrouded coastline, famed for
its legends of smugglers, pirates, and ghosts. Join ghost-
hunters Nigel Danvers and Lucy Reubans as they investigate a
tale of horror and haunting. Wielding the tools of the modern-
day ghost-hunter in a cinematic, richly detailed interactive
world of wind-swept coastlines and crumbling crypts, you will
be captivated, taunted, and teased by mind-bending
puzzles and interactions with the town “locals”. But, be
warned! There are those who seek to prevent the disturbance
of that which should lay buried. With nerves of steel, and wits
to match, in your search for The Lost Crown you will soon
discover long-lost secrets, previously known only to the dead!

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a
Story
Nigel Danvers. igel Danvers is on the run! Two
Inexperienced ghost-hunter, must
utilize 21st century gadgets, tra-
ditional techniques, and nerves of
N shadowy agents are on his tail,
pursuing him across London to the
grand train station at Liverpool Street.
steel to hynt ghosts and long lost Nigel suspects that afternoon’s activities
treasures. may be to blame; While bored behind the
desk at his city job, he stumbled upon
the corporate website for the Hadden
Corporation, a mysterious and wealthy
technology company behind some of
the worlds strangest and most experimental pieces of
technological hardware. Seeing more than he planned, Nigel
knows Hadden will stop at nothing to capture him and subject
Lucy Reubans. him to their own form of punishment, whether legal or not.
Is bored of life in Saxton. The sleepy
harbour town offers little in the way of Dashing across the station concourse, Nigel boards the midnight
adventure, so Lucy is ecited to join a train, knowing little about its destination. As he hides in an
young smart ghost-hunter on his unusual empty carriage, the train departs in a thick cloud of steam.
mission into the unknown. Peering into the gloom, Nigel is unsure whether the two agents
boarded the train, or lost him in the chaos.
Falling into welcome sleep, Nigel dreams of the events that have
led him to his situation. As accusations echo in his head, Nigel

treasures...
comes round to the sound of a station master, calling out from
Should all lost beyond the train….

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f “Last Stop! Sedgemarsh Station. All change, please!”:
The Station Master

Day One
Leaving the train, Nigel sets off across the misty fenland
landscape, to seek bed, board and anonymity in the quiet seaside
harbour town of Saxton; a town steeped in myths, mystery
and paranormal activity. Settling into the town, Nigel discovers
he has arrived in the middle of the ‘treasure hunting’ season.
The high spring tides are gradually eating away at the ancient
landscape, exposing the secrets, horrors and treasures of the
...be found?

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System Requirements
OS: Windows® XP (SP2) / Vista™ / 7 / 8
CPU: 1,5 GHz Intel® Pentium® or equivalent
AMD® Athlon™ processor / 3,0 GHz Intel® Pentium® or
equivalent AMD® Athlon™ processor recommended
RAM: 512 MB (1 GB for Windows® XP and 2 GB for Windows®
Vista™ recommended)
Video: 128 MB DirectX® 9.0c-compliant video card (NVIDIA®
GeForce 5200 or equivalent) / 256 MB DirectX® 9.0c-compliant
video card recommended (ATI® Radeon X600 or better)
Sound: DirectX® 9.0c compliant sound card
Available Hard Disk Space: 1,2 GB
DirectX®: 9.0c (also for Windows® Vista™)
Other: Mouse, Keyboard and Speakers

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Troubleshooting
o play The Lost Crown with the best performance possible,
T we recommend you free all possible computer memory before
starting the game. This is particularly advisable when using an
past. Knowing little about archaeology, Nigel decides to employ
unusual methods to locate the biggest Saxton treasure of all… older computer. Some active applications for example, protection
the last, sacred, Anglo-Saxon crown of Anglia. programs such as Firewalls, could slow the game and cause
running problems. There is a remote chance that during the
“I’m a treasure hunter!” exclaimed Nigel. game the mouse pointer will continue to move when the game has
“Well, well. Now there’s a thing.” Scoffs Nanny Noah. crashed. This problem is usually caused by incorrect use of the
“Thing?!” Says, Nigel, a little hurt system’s internal memory; badly installed applications or viruses
“ I’m seeking my fortune”. etc. that have caused your PC to become unstable. We advise you
“Yes. You and the others” replied Nanny Noah, mysteriously. to save frequently and if the game crashes, to exit and restart the
Nigel is puzzled, and suspicious “Others? What others?”. game and load a saved game.

Like all lost treasures, the crown is waiting to be found, but A slow PC (and especially a slow 3D graphics card) could cause
it has its guardians…both living and dead. Nigel must use his the game and in-game videos to run very slowly and not fluidly.

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ghosthunting skills, wits and bravado to survive the next 4 Please check the Minimum System Requirements and close any
days, climaxing with an amazing discovery on May Day itself: applications that may interfere with the game’s performance.
Beltane, a powerful night in the Pagan calendar. A day and
night cycle when the veil between our world and the world of
the dead is at its weakest. Joining Nigel in this supernatural
adventure, is new companion, Lucy Reubans. Together they
piece through Saxton’s deep history, and experience adventure
both in this realm and the land of the undead.

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Technical Support
f you encounter a software problem when installing or playing Map of Saxton
I the game and the particular solution could not be found in this
manual, or solved by updating your computer with the latest audio
or video drivers, we strongly advise that you visit our website at
http://www.lighthouse-interactive.com and browse the game
Forum specific to the game with which you are experiencing
technical issues. In most cases, known issues, patches, or updates
are listed on our Forums.
If the solution to the problem is not listed on the Forum at our
website, please email us at: support@lighthouse-interactive.com.

When contacting us, please be sure to include:


• A brief description of the problem

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• The hardware configuration of you computer
• Information on the circumstances under which the error
occurred

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Scene Example
Information

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ovement interaction is indicated by the mouse
M cursor, which will change as you move the
cursor over the screen. The direction cursors show
where Nigel can move. They are: Up, back, right, left,
up-right, down-right, up-left and down-left.

Making Nigel Move Faster


If you want to move around faster, from one scene to the next,
double-left-click that direction to make Nigel speed his progress.
This may be useful if you wish to get to a particular location
faster than usual. Keep in mind that Nigel should explore each
scene gradually, at least once, before you start jumping from
location to location. Clues can be easily missed!

Look Icon
The magnifying glass icon reveals that Nigel can
look at an object, or closer view, by Left-clicking. The
scene will either change to show Nigel’s view of that object or
area, or Nigel will make a comment about it. It is important to
explore each location carefully, looking out for closer views.
The Ghost-hunters Desk
Use Inventory Item Icon This feature is unlocked once you have acquired the
This icon reveals that you can use an inventory ghost-hunting gadgets from Hadden Industries. Nigel will
item somewhere in the scene. Left-click an inventory automatically update his paranormal evidence when entering
item, and then Left-click again on the ‘use inventory’ his bedroom at Harbour Cottage.
area to see if you’ve selected correctly. Often, during Click to look at
investigations, Nigel will use his ghost-hunting gadgets on the table, to see
‘usable’ areas to collect evidence and paranormal material. what Nigel has
collected so far.
Interact/Talk/Take Icon
This icon reveals that you can take or move an
object in the scene. The icon is also shown when you

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can talk a character. Left-clicking when this icon is
shown will make Nigel perform an action.

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Photo Album
Selecting the photo
album will show
Map of Saxton
Selecting the map of Saxton will show the map of the area, as
well as any important geographical clues Nigel has acquired
so far. As the story unfolds, Nigel will gather symbolic items,
all the paranormal which can be placed upon the map to reveal further clues. It is
photos taken essential that Nigel decipher these symbolic clues to locate the
so far. Use the hidden treasure, and secret locations. There are books littered
pointing hand across Saxton that will help with this task.

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icons to click
through your Inventory
collection. Left The inventory is based at the bottom of the screen. Moving your
click a photograph mouse to the bottom of the screen will reveal what items you
to view a larger are currently carrying. All items can be dragged from the
version. inventory, and dropped on ‘use’
areas, when appropriate. Right-click
on items in your Inventory to get a
description or view the item closer.
It is essential that you examine
EVPS all your items carefully, so as not
Selecting the cassette tapes from this view will show all the to miss a vital clue or piece of
EVP tapes collected so far. Use the pointing hand icons to click paranormal evidence.
through your collection. Left click an EVP tape to hear a replay
of the paranormal experience captured on tape. Talking to characters
Nigel can talk with almost all
of Saxton’s town folk. This is
accomplished by Left-clicking
the character. The conversation
will start, with further questions
appearing in the bottom left
of the screen. Select a question to
continue the conversation. Occasionally, mid-converse, a

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character may interrupt. Nigel will have to select a suitable
response to continue. Some characters have vital clues, or
important facts, to divulge. It is important to talk to all the
available characters and exhaust all lines of questioning.

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About the ghost-hunting gadgets
Menu
The Night-Vision Camcorder:
The favorite tool of the modern ghost-hunter. Menu Access
The ethereal green images, seen through The Main Menu can be accessed during the game by rolling over

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the camera, have often misled the over the top left corner of the screen and clicking the photo that
enthusiastic. It will be up to you to decide if appears.
your findings are technical faults, tricks of
the light or truly unexplainable, paranormal Menu functions
phenomena. Begin your Quest: Start Game.
Relive your Past: Load Game.
The Analogue Dictaphone: Save your Future: Save Game.
Why a reel to reel tape dictaphone? E.V.P’s! Of The Options: Contains a button to switch
course! Electronic Voice Phenomena is the bizarre, subtitles ON or OFF.
and well documented, occurrence of voices recorded Continue: Resume Game
to blank tapes from no obvious source. There are go Back: Quit
hundreds of cases of voices captured using this Game.
method; some voices seem friendly, whereas others are

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threatening, and downright scary. Use this tape recorder
to pick-up sounds from the ‘otherside’.

The E.M.F. Meter: A basic, and clunky tool, Menu


the Electromagnetic Fluctuations Meter is
a valuable tool. It can ‘see’ powerful forces
invisible to the naked eye! Many of our modern
appliances give off misleading signals, so it is up
to you to differentiate. One quick tip: Magnetic
sources do not move by themselves. So, should
you encounter a reading that passes, it could mean you’ve
stepped through, or close to, an actual ghost.

The Digital Camera: It may seem overly obvious,


but this is your second most valuable tool. Stating
that you’ve ‘seen a ghost’ is fine, but no-one
will believe you unless you have proof. Practice
capturing things with the camera to improve Saving a
your photographic skills. At several points in the Game
game, you will be required to ‘snap’ paranormal
activity at a breath’s notice.

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Epilepsy warning Package design © 2008-2014 Akella. Microsoft®, Windows® and
Please read this caution before you or your child play a video game: DirectX® are registered trademarks of Microsoft Corporation.
Certain people are susceptible to epileptic seizures or lose All other brands, product names, and logos are trademarks or
consciousness after exposure to flashing lights or light patterns registered trademarks of their respective owners. All rights
in our daily environment. Such people may have a seizure while reserved. Made in the EU.

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watching particular televised images or when they play some
video games. This phenomenon may appear even if the subject
Darkling Room Mr. Crow: Matt Clark
has no history of previous difficulties. If you or a member of
Screenplay by Jonathan Boakes. Mr. Hadden: Jonathan Boakes
your family has ever had symptoms related to epilepsy (seizures
Game conception, design and construction Emily Travers: Emma Harry
or loss of awareness) when exposed to flashing lights, please
by Jonathan Boakes. Edward Molina: Jonathan Boakes
consult your doctor prior to use. We advise that parents supervise
the use of video games by their children. If you or your child Special thanks to Matt Clark, of Christina Molina: Morwenna Turrets
experiences any of the following symptoms while playing a video www.shadowtorstudios.co.uk, for your The Rector: Matt Clark
game: dizziness, blurred vision, eye or muscle twitches, loss of patience and marvelous particle inventions. Nicolas Gurney: Jonathan Boakes
awareness, disorientation, any involuntary movement or convulsion, Mr. Gruel and Jemima: Cammo Bear
IMMEDIATELY discontinue use and consult your doctor. Cast Town Cats: Blackie & Smudge
Nigel Danvers: Jonathan Boakes Howls, grunts, whispers and wheezes:
Standard Precautions When Playing Video Games: The Station Master: Matt Clark Various members of the cast.
• Do not stand or sit too close to the screen. Position yourself as Nanny Noah: Lorraine Marsh The Lost Crown: Title Song Vocal:
far away from the screen as the length of cable allows. Lucy Reubans: Emma Harry Jonathan Geer.
• Play video games on a small screen (preferably). Ryhs Branwen: Klemens Koehring

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• Avoid playing if you are tired. PC Bob: Bob Bear Iceberg Interactive
• Make sure that the room in which you are playing is well lit. Timmy Brewer: Myles White Ceo: Erik Schreuder
• Rest for a period of 10 to 15 minutes for every hour you play Nancy Brewer: Emma Harry Sales Director: Howard Newmark
a video game. Radio Mystic: Francis Prestige Business Development Director:
Professor Oogle/Museum Curator: Raymond Snippe
Philip Philipou General Manager Germany, Austria,
Credits Morgan Mankle: Joanne White Switzerland: Andy Litke
This Game is entirely a work of fiction. The names, characters, Product Manager: Tamara Robeer
Rhys Branwen: Klemens Koehring
and incidents portrayed in it are the work of the developers Project Manager: Kimara Rouwit
Verity: Morgan White & Patsy Bear
imaginations. Any resemblance to actual persons, living or dead, Pr Manager: Mayke Griffioen
Robert Karswell: Klemens Koehring

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events, or localities is entirely coincidental. Pr Officer: Patty Winder
Katherine Karswell: Nicola Sutherland
The Lost Crown © 2008-2012 Jonathan Boakes. Licensed
Professor Hardacre: Matt Clark Assistant Pr: Claudia Engelsman
exclusively to and published by Iceberg Interactive for Europe
Woodland Sprites: Tawny Owl Assistant Online Marketing:
excluding France and Russia. Iceberg Interactive design and
Alex Reubans: Klemens Koehring Lars Verweij
mark are registered trademarks of Iceberg Interactive. Developed
Bob Tawny: Christopher Marsh Art Director: Michael Van Zijl
by Darkling Room. Darkling Room and its logo are registered
trademarks of Darkling Room. Wesely Russet: Jonathan Boakes

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Limited Software Warranty
And License Agreement
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