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EPSILON OUTCOME
Game Manual
Testing
Richard Henwood
Book Arts
Karen Perrine
Game Engine
AGS, by Chris Jones
Perrine
Copyright (C) 2020, Kenneth
h word of
Th is game is not co py-prote cte d. You will not be asked for the fift
Notice: un
h on Pa ge 3. Ma king illega l copies of copyrighted games is bad,
third paragrap
make copies.
you've not been given the okay to
Overview
where you control the
An adventure game is an interactive story
ter in this game is a guy.
main character onscreen. The main charac
plete your mission,
The goal of the game is to send help and com
breakdown. You must
while avoiding alien abduction and mental
oundings and bring
discover the secrets of your foreign surr
cess. Otherwise, you
together pieces that are the key to your suc
will wander aimlessly for a long, long time.
Installation
e on a personal computer:
Follow these steps to run your adventure gam
the game and extract it or run the
1. If you haven’t already done so, download
installer.
y have the option of running the
2. If you are running Windows, you ma
es with AGS adventure games.
“Winsetup” configuration utility that com
recommended, if your system
This game is meant to be immersive; it is
game in a window.
supports it, to run in fullscreen—not to run this
6. Play along with a friend. Be social. Two heads are better than one and two
sets of eyes will spot more clues.
7. If a character refuses to do something or offer a desired topic
conversation, don’t work too hard to try to work around it. The character
may be more willing to cooperate when the time is right. Likewise with
using and finding objects. The game was never intended to be a pixel-
hunting exercise.
8. If you’ve tried everything, use Google to find a walkthrough. Walkthroughs
usually magically appear after an adventure game has debuted online.
Title Screen
When the game first appears, the Epsilon Outcome title is displayed along with
three icons. This is what they do:
New: Begins a new game. The opening cutscenes introduce the
game’s story, and when the regular game icons appear, the new
Th e cu ts ce ne s m ay be skipped by
ay.
game is ready to pl
pressing the ESC key.
d : Res to re s a prev iously-saved game.
Loa
e by
u it : Fo r th os e w ho started the gam
Q
in handy.
accident, this comes
System Bar
The System Bar is the
bar of icons that
partially appears at the
bottom of the screen whenever the Inventory Window is opened through the
use of the Backpack Icon. The System Bar may also be opened fully by pressing
the ESC key. This is what the icons do:
Fast: This will toggle on and off the ability for the main character to
walk fast. This can be done to optionally speed up gameplay. This
ll
inc rea se the ga me ’s dif fic ult y in any way. A yellow border wi
does not
hed on.
appear when this function is switc
be
s so that the point in time may
Save: Saves the game-in-progres a
res tor ed . W he n the Sa ve W indow appears, you may enter
later
for yo ur sav ed ga me be fore clicking on the “Save”
description will be overwritten. Even
ec t an exi stin g sav ed ga me , it
button. If you sel ed to
h it is im po ssib le for the ma in character to die, it is recommend
thoug
de r dif fer en t de scr ipt ion s to make it easier to go back and
save often un possible bugs in the game,
on or seq ue nc e, rec ov er fro m
review a conversati
etc.
Re sto res a pre vio usl y-s av ed ga me. Unless the current game
Load:
tly be en sav ed , the cu rre nt ga me is lost when a game is
had recen
restored.
About: Displays game credits.
Clo ses the ga me . Be sur e to save the current game before
Quit:
closing; otherwise it will be lost.
Conversations be
encounter characters that can
Throughout the game you will
to. To be gin a co nv ers ati on , select the Hand Icon and then
talked
list of topics will then appear at the
click or tap on the character. A
m of the scree n. Th ese ca n be selected by clicking or tapping on
botto
as they are conversed, while new
them. Many topics will disappear
ma y ap pe ar as a ch ara cte r dis closes information. Normally the
topics ing
the conversation for the time be
last conversation topic will end
.
until you decide to converse again
Key Shortcuts
used during the game
These keyboard shortcuts may be ing and
C: To gg les on an d off the Sy ste m Bar which has options for sav
ES
s as we ll as qu itti ng . W hil e it ap pears, the game is paused.
restoring game
ow
TAB: Shows the Inventory Wind
ar
F5: Makes the Save Window appe
me
F7: Restores a previously-saved ga
CTRL+Q: Quits the game
Introductory Walkthro ugh
the Epsilon Outcome gameplay.
u with
This walkthrough will acquaint yo
Watch
ga me ’s titl e scree n, cli ck on the New Icon to begin a new game.
At the The
uc tor y seq ue nc e to fin d ou t how much trouble you are in.
the introd joi ning of three trails outdoors
d on a scr ee n tha t sho ws the
sequence will en
a garage door.
next to a mysterious structure with
ft of
Two icons appear on the top-le
and
your screen: a hand (for “do”
ing
“walk to” actions) and a magnify
t’s
glass (for “examine” actions). Le
lect
investigate the surroundings. Se
the Magnifying Glass Icon, and:
Click or tap on the garage door.
Click or tap on the big bush next
to the garage.
Click or tap on the area where the
trails join together.
bottom of the screen.
Click or tap on the brush that is at the
t’s try
t. All of tha t ga ve ab sol ute ly no good information whatsoever. Le
Grea
ga rag e. Se lec t the Ha nd Ico n, and then click or tap on the door.
opening the