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{
m_AssetTypes =
[
{
_class = "CResourceAssetTypeInfo"
m_Name = "animation_asset"
m_FriendlyName = "Animation"
m_Ext = "vanim"
m_IconLg = "game:tools/images/assettypes/animation_lg.png"
m_IconSm = "game:tools/images/assettypes/animation_sm.png"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileAnimation"
m_bCanBeAChildCompile = true

m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "animgroup_asset"
m_FriendlyName = "Animation Group"
m_Ext = "vagrp"
m_IconLg = "game:tools/images/assettypes/animation_group_lg.png"
m_IconSm = "game:tools/images/assettypes/animation_group_sm.png"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileAnimGroup"
m_bCanBeAChildCompile = true

m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "sequence_asset"
m_FriendlyName = "Sequence Group"
m_Ext = "vseq"
m_IconLg = "game:tools/images/assettypes/animation_lg.png"
m_IconSm = "game:tools/images/assettypes/animation_sm.png"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileSequence"
m_bCanBeAChildCompile = true

m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "particle_asset"
m_FriendlyName = "Particle System"
m_Ext = "vpcf"
m_IconLg = "game:tools/images/assettypes/particles_lg.png"
m_IconSm = "game:tools/images/assettypes/particles_sm.png"
m_CompilerIdentifier = "CompileParticle"
m_bPrefersLivePreview = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "material_asset"
m_FriendlyName = "Material"
m_Ext = "vmat"
m_IconLg = "game:tools/images/assettypes/material_lg.png"
m_IconSm = "game:tools/images/assettypes/material_sm.png"
m_CompilerIdentifier = "CompileMaterial"
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "mesh_asset"
m_FriendlyName = "Mesh"
m_Ext = "vmesh"
m_IconLg = "game:tools/images/assettypes/mesh_lg.png"
m_IconSm = "game:tools/images/assettypes/mesh_sm.png"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileRenderMesh"
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "texture_asset"
m_FriendlyName = "Compiled Texture"
m_Ext = "vtex"
m_IconLg = "game:tools/images/assettypes/texture_lg.png"
m_IconSm = "game:tools/images/assettypes/texture_sm.png"
m_CompilerIdentifier = "CompileTexture"
m_bCanBeAChildCompile = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_VTEX"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "model_asset"
m_FriendlyName = "Model"
m_IconLg = "game:tools/images/assettypes/model_lg.png"
m_IconSm = "game:tools/images/assettypes/model_sm.png"
m_Ext = "vmdl"
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "CTRL" // control block
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "MDAT" // mesh data
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "MBUF" // mesh vbib
m_Encoding = "RESOURCE_ENCODING_RAW_BYTES"
},
{
m_BlockID = "MRPH" // morph
m_ResourceVersion = 0
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
m_IntrospectedRootStruct = "MorphSetData_t"
},
{
m_BlockID = "ASEQ" // anim seq
m_ResourceVersion = 0
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
m_IntrospectedRootStruct =
"SequenceGroupResourceData_t"
},
{
m_BlockID = "AGRP" // anim group
m_ResourceVersion = 0
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
m_IntrospectedRootStruct =
"AnimationGroupResourceData_t"
},
{
m_BlockID = "ANIM" // anim data
m_ResourceVersion = 0
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
m_IntrospectedRootStruct = "AnimationResourceData_t"
},
{
m_BlockID = "PHYS" // physics data
m_ResourceVersion = 0
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
m_IntrospectedRootStruct = "VPhysXAggregateData_t"
},
{
m_BlockID = "MRPH" // morph
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "ASEQ" // anim seq
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "AGRP" // anim group
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "ANIM" // anim data
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "PHYS" // physics data
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_CompilerIdentifier = "CompileModel"
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "physics_collision"
m_FriendlyName = "Physics Collision Mesh"
m_IconLg = "game:tools/images/assettypes/physics_lg.png"
m_IconSm = "game:tools/images/assettypes/physics_sm.png"
m_Ext = "vphys"
m_bHideTypeByDefault = true
m_bIgnoreCompiledState = true
m_CompilerIdentifier = "CompileVPhysXData"
m_bCanBeAChildCompile = true

m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "sound_asset"
m_FriendlyName = "Sound"
m_Ext = "vsnd"
m_AdditionalExtensions =
[
"mp3",
"wav",
]
m_CompilerIdentifier = "CompileSound"
m_EngineCommands =
[
"play %r",
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "morphset_asset"
m_FriendlyName = "MorphSet"
m_IconLg = "game:tools/images/assettypes/morph_lg.png"
m_IconSm = "game:tools/images/assettypes/morph_sm.png"
m_Ext = "vmorf"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileMorph"
m_bCanBeAChildCompile = true

m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "resourcemanifest_asset"
m_FriendlyName = "ResourceManifest"
m_Ext = "vrman"
m_bHideTypeByDefault = true
m_bContentFileIsText = true
m_CompilerIdentifier = "CompileResourceManifest"
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "world_asset"
m_FriendlyName = "World"
m_Ext = "vwrld"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileWorld"
m_bPreventDirectCompile = true

m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "worldnode_asset"
m_FriendlyName = "WorldNode"
m_Ext = "vwnod"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileWorldNode"
m_bPreventDirectCompile = true

m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "worldvis_asset"
m_FriendlyName = "WorldVisibility"
m_Ext = "vvis"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileMapVisibility"
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "entitylump_asset"
m_FriendlyName = "EntityLump"
m_Ext = "vents"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileEntityLump"
m_bPreventDirectCompile = true
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "surface_properties"
m_FriendlyName = "Surface Properties"
m_Ext = "vsurf"
m_IconLg = "game:tools/images/assettypes/surface_lg.png"
m_IconSm = "game:tools/images/assettypes/surface_sm.png"
m_CompilerIdentifier = "CompileSurfaceProperties"
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "sound_event_script"
m_FriendlyName = "Sound Event Script"
m_Ext = "vsndevts"
m_CompilerIdentifier = "CompileSoundEventScript"
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "sound_stack_script"
m_FriendlyName = "Sound Stack Script"
m_Ext = "vsndstck"
m_CompilerIdentifier = "CompileSoundStackScript"
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "post_processing_settings"
m_FriendlyName = "Postprocessing Settings"
m_IconLg = "game:tools/images/assettypes/postprocessing_lg.png"
m_IconSm = "game:tools/images/assettypes/postprocessing_sm.png"
m_Ext = "vpost"
m_CompilerIdentifier = "CompilePostProcessing"
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "resource_remap_table"
m_FriendlyName = "Resource Remap Table"
m_Ext = "vrmap"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileResourceRemapTable"
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "panorama_style"
m_FriendlyName = "Panorama Style"
m_Ext = "vcss"
m_IconLg = "game:tools/images/assettypes/css_lg.png"
m_IconSm = "game:tools/images/assettypes/css_sm.png"
m_AdditionalExtensions =
[
"css",
]
m_CompilerIdentifier = "CompilePanorama"
m_bShouldCompileErrorFallbackToDisk = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding =
"RESOURCE_ENCODING_COMPILEIMAGEUTILS_TEXT"
},
{
m_BlockID = "StCo"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "SrMa"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "panorama_layout"
m_FriendlyName = "Panorama Layout"
m_Ext = "vxml"
m_IconLg = "game:tools/images/assettypes/xml_lg.png"
m_IconSm = "game:tools/images/assettypes/xml_sm.png"
m_AdditionalExtensions =
[
"xml",
]
m_CompilerIdentifier = "CompilePanorama"
m_bShouldCompileErrorFallbackToDisk = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding =
"RESOURCE_ENCODING_COMPILEIMAGEUTILS_TEXT"
},
{
m_BlockID = "LaCo"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "panorama_dynamic_images"
m_FriendlyName = "Panorama Dynamic Images"
m_Ext = "vpdi"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_CompilerIdentifier = "CompilePanorama"
m_bContentFileIsText = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding =
"RESOURCE_ENCODING_COMPILEIMAGEUTILS_TEXT"
},
]
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "panorama_script"
m_FriendlyName = "Panorama Script"
m_Ext = "vjs"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_AdditionalExtensions =
[
"js",
]
m_CompilerIdentifier = "CompilePanorama"
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "vector_graphic"
m_FriendlyName = "Vector Graphic"
m_Ext = "vsvg"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_AdditionalExtensions =
[
"svg",
]
m_CompilerIdentifier = "CompileVectorGraphic"
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "particle_snapshot"
m_FriendlyName = "Particle Snapshot"
m_Ext = "vsnap"
m_CompilerIdentifier = "CompileSnap"
m_bCanBeAChildCompile = true
m_bCannotBeAMultiParentChildCompile = true
m_bIsNontrivialChildAssetType = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "SNAP"
m_Encoding = "RESOURCE_ENCODING_VSNAP"
},
]
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "lua_asset"
m_FriendlyName = "Lua Script"
m_Ext = "lua"
m_IconLg = "game:tools/images/assettypes/text_lg.png"
m_IconSm = "game:tools/images/assettypes/text_sm.png"
m_bContentFileIsText = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "mks_asset"
m_FriendlyName = "Sheetfile"
m_Ext = "mks"
m_bContentFileIsText = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "maya_ma"
m_FriendlyName = "Maya ASCII"
m_Ext = "ma"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "maya_mb"
m_FriendlyName = "Maya Binary"
m_Ext = "mb"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "modo_lxo"
m_FriendlyName = "Modo"
m_Ext = "lxo"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "smd_asset"
m_FriendlyName = "smd file"
m_Ext = "smd"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "fbx_asset"
m_FriendlyName = "fbx"
m_Ext = "fbx"
m_IconLg = "game:tools/images/assettypes/fbx_lg.png"
m_IconSm = "game:tools/images/assettypes/fbx_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "obj_asset"
m_FriendlyName = "obj"
m_Ext = "obj"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "qc_asset"
m_FriendlyName = "qc"
m_Ext = "qc"
m_IconLg = "game:tools/images/assettypes/text_lg.png"
m_IconSm = "game:tools/images/assettypes/text_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "meshgroup_file"
m_FriendlyName = "Meshgroup File"
m_Ext = "meshgrp"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "lodgroup_file"
m_FriendlyName = "Lodgroup File"
m_Ext = "lodgrp"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "breakgroup_file"
m_FriendlyName = "Breakgroup File"
m_Ext = "brkgrp"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "propdata_file"
m_FriendlyName = "Prop Data File"
m_Ext = "propdata"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "matgroup_file"
m_FriendlyName = "Matrgoup File"
m_Ext = "matgrp"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "keyvalues_asset"
m_FriendlyName = "KV File"
m_Ext = "kv"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_bContentFileIsText = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "text_asset"
m_FriendlyName = "TXT File"
m_Ext = "txt"
m_IconLg = "game:tools/images/assettypes/text_lg.png"
m_IconSm = "game:tools/images/assettypes/text_sm.png"
m_bHideTypeByDefault = true
m_bContentFileIsText = true
m_bPresentInGameTree = true
m_AdditionalExtensions =
[
"vdf",
]
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "hitboxsetlist_asset"
m_FriendlyName = "Hitbox File"
m_Ext = "hitboxes"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_LimitToMods =
[
"dota",
]
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "collision_asset"
m_FriendlyName = "Collision File"
m_Ext = "collision"
m_IconLg = "game:tools/images/assettypes/physics_lg.png"
m_IconSm = "game:tools/images/assettypes/physics_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "attachment_asset"
m_FriendlyName = "Attachment File"
m_Ext = "attach"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "boneflag_asset"
m_FriendlyName = "BoneFlags File"
m_Ext = "boneflags"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "bindpose_asset"
m_FriendlyName = "BindPose File"
m_Ext = "bindpose"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "skeleton_asset"
m_FriendlyName = "Skeleton Retarget File"
m_Ext = "skeleton"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "constraint_asset"
m_FriendlyName = "Constraint File"
m_Ext = "constraint"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "physics_cloth"
m_FriendlyName = "Physics Cloth Information"
m_IconLg = "game:tools/images/assettypes/physics_lg.png"
m_IconSm = "game:tools/images/assettypes/physics_sm.png"
m_Ext = "cloth"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "legacy_ani"
m_FriendlyName = "Legacy Animation"
m_Ext = "ani"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "legacy_mdl"
m_FriendlyName = "Legacy Model"
m_Ext = "mdl"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "legacy_vtx"
m_FriendlyName = "Legacy Texture File"
m_Ext = "vtx"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "legacy_phy"
m_FriendlyName = "Legacy Physics File"
m_Ext = "phy"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "modeldoc_template_asset"
m_FriendlyName = "ModelDoc Template"
m_Ext = "vmodel_template"
m_bContentFileIsText = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "modeldoc_prefab_asset"
m_FriendlyName = "ModelDoc Prefab"
m_Ext = "vmdl_prefab"
m_bContentFileIsText = true
},
{
_class = "CResourceAssetTypeInfo"
m_Name = "anim_graph"
m_FriendlyName = "Animation Graph"
m_Ext = "vanmgrph"
m_CompilerIdentifier = "CompileAnimgraph"
m_IconLg =
"game:tools/images/animgraph_editor/animgraph_asset_lg.png"
m_IconSm =
"game:tools/images/animgraph_editor/animgraph_asset_sm.png"
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "anim_subgraph"
m_FriendlyName = "Animation Sub-Graph"
m_Ext = "vsubgrph"
m_IconLg =
"game:tools/images/animgraph_editor/subgraph_file_icon_lg.png"
m_IconSm =
"game:tools/images/animgraph_editor/subgraph_file_icon_sm.png"
},
{
_class = "CBitmapAssetTypeInfo"
m_Name = "psd_asset"
m_FriendlyName = "Photoshop File"
m_Ext = "psd"
m_IconLg = "game:tools/images/assettypes/image_psd_lg.png"
m_IconSm = "game:tools/images/assettypes/image_psd_sm.png"
},
{
_class = "CBitmapAssetTypeInfo"
m_Name = "tga_asset"
m_FriendlyName = "TGA File"
m_Ext = "tga"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
},
{
_class = "CBitmapAssetTypeInfo"
m_Name = "tif_asset"
m_FriendlyName = "TIF File"
m_Ext = "tif"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
},
{
_class = "CBitmapAssetTypeInfo"
m_Name = "tiff_asset"
m_FriendlyName = "TIFF File"
m_Ext = "tiff"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
},
{
_class = "CBitmapAssetTypeInfo"
m_Name = "pfm_asset"
m_FriendlyName = "PFM File"
m_Ext = "pfm"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
},
{
_class = "CBitmapAssetTypeInfo"
m_Name = "exr_asset"
m_FriendlyName = "EXR File"
m_Ext = "exr"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
},
{
_class = "CBitmapAssetTypeInfo"
m_Name = "png_asset"
m_FriendlyName = "PNG File"
m_Ext = "png"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
},
{
_class = "CBitmapAssetTypeInfo"
m_Name = "jpg_asset"
m_FriendlyName = "JPG File"
m_Ext = "jpg"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
},
{
_class = "CDatamodelAssetTypeInfo"
m_Name = "dmx_asset"
m_FriendlyName = "DMX File"
m_Ext = "dmx"
m_IconLg = "game:tools/images/assettypes/dmx_lg.png"
m_IconSm = "game:tools/images/assettypes/dmx_sm.png"
m_bHideTypeByDefault = true
},
{
_class = "CMapAssetTypeInfo"
m_Name = "map_asset"
m_FriendlyName = "Map"
m_Ext = "vmap"
m_IconLg = "game:tools/images/assettypes/map_lg.png"
m_IconSm = "game:tools/images/assettypes/map_sm.png"
m_bSuppressFullFingerprintCalculation = true
m_SuppressSubstrings =
[
"pak01_",
"scaleform_cache_",
]
m_CompilerIdentifier = "CompileMap"
m_EngineCommands =
[
"map %m",
]
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "subrect_asset"
m_FriendlyName = "Sub-Rectangle Definition"
m_Ext = "rect"
m_bContentFileIsText = true
},
{
_class = "CSimpleAssetTypeInfo"
m_Name = "webm_asset"
m_FriendlyName = "Panorama Movie (webm)"
m_Ext = "webm"
m_bPresentInGameTree = true
},
]
}

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