You are on page 1of 24

<!

-- kv3 encoding:text:version{e21c7f3c-8a33-41c5-9977-a76d3a32aa0d}
format:generic:version{7412167c-06e9-4698-aff2-e63eb59037e7} -->
{
asset_warnings =
{
old_model_serialization =
{
m_Title = "Legacy Compiled Data"
m_Message = "The following assets will fail to load in-game after
the upcoming removal of backwards-compatibility support.<ul><li>Models must be
converted to the modeldoc content format and be recompiled.</li><li>Maps must be
manually recompiled.</li></ul>Unused content should be deleted."
m_Checks =
[
{
m_AssetType = "model_asset"
m_RequireSearchableIntKey = "model_is_modeldoc"
m_RequireSearchableIntValue = 1
m_bOnlyWarnIfContentFilePresent = true
m_bOnlyWarnIfGameFilePresent = true
m_ExcludeAddonNames = [
"dota_addons/workshop_testbed" ]
m_FixType = "VMDL_CONVERT_TO_MODELDOC"
m_FixDescription = "{count} model(s) wil be converted
to modeldoc and recompiled. Any models with problems will remain open in the
editor."
},
{
m_AssetType = "map_asset"
m_RequireSearchableIntKey = "WorldModelDocAll"
m_RequireSearchableIntValue = 1
m_bOnlyWarnIfContentFilePresent = true
m_bOnlyWarnIfGameFilePresent = true
m_bOnlyWarnAddons = true
m_FixType = "VMAP_MANUAL_RECOMPILE"
m_FixDescription = "{count} map(s) will not be
changed. You must manually recompile maps."
},
]
}
}
assettypes =
{
vdata_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "VData"
m_Ext = "vdata"
m_IconLg = "game:tools/images/assettypes/vdata_lg.png"
m_IconSm = "game:tools/images/assettypes/vdata_sm.png"
m_CompilerIdentifier = "CompileVData"
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"*",
]
}
vdata_inc_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "VData Include"
m_Ext = "vdata_inc"
m_bContentFileIsText = true
}
animation_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Animation"
m_Ext = "vanim"
m_IconLg = "game:tools/images/assettypes/animation_lg.png"
m_IconSm = "game:tools/images/assettypes/animation_sm.png"
m_bHideTypeByDefault = true
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
animgroup_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Animation Group"
m_Ext = "vagrp"
m_IconLg = "game:tools/images/assettypes/animation_group_lg.png"
m_IconSm = "game:tools/images/assettypes/animation_group_sm.png"
m_bHideTypeByDefault = true
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "CTRL"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "ANIM"
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
sequence_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Sequence Group"
m_Ext = "vseq"
m_IconLg = "game:tools/images/assettypes/animation_lg.png"
m_IconSm = "game:tools/images/assettypes/animation_sm.png"
m_bHideTypeByDefault = true
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
particle_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Particle System"
m_Ext = "vpcf"
m_IconLg = "game:tools/images/assettypes/particles_lg.png"
m_IconSm = "game:tools/images/assettypes/particles_sm.png"
m_CompilerIdentifier = "CompileParticle"
m_bPrefersLivePreview = true
m_bUnrecognizedReferencesAreErrors = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
material_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Material"
m_Ext = "vmat"
m_IconLg = "game:tools/images/assettypes/material_lg.png"
m_IconSm = "game:tools/images/assettypes/material_sm.png"
m_CompilerIdentifier = "CompileMaterial"
m_CompileDependsOnResourceTypes =
[
"vtex",
]
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "INSG"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
}
mesh_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Mesh"
m_Ext = "vmesh"
m_IconLg = "game:tools/images/assettypes/mesh_lg.png"
m_IconSm = "game:tools/images/assettypes/mesh_sm.png"
m_bHideTypeByDefault = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
}
texture_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Compiled Texture"
m_Ext = "vtex"
m_IconLg = "game:tools/images/assettypes/texture_lg.png"
m_IconSm = "game:tools/images/assettypes/texture_sm.png"
m_CompilerIdentifier = "CompileTexture"
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_VTEX"
},
]
}
animation_skeleton_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Animation Skeleton"
m_Ext = "vskel"
m_CompilerIdentifier = "CompileNmSkeleton"
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
}
animation_clip_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Animation Clip"
m_Ext = "vclip"
m_CompilerIdentifier = "CompileNmClip"
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_CompileDependsOnResourceTypes =
[
"vskel", // Clips compile can read compiled
skeletons
]
}
model_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Model"
m_IconLg = "game:tools/images/assettypes/model_lg.png"
m_IconSm = "game:tools/images/assettypes/model_sm.png"
m_Ext = "vmdl"
m_CompileDependsOnResourceTypes =
[
"vmat", // Mesh compile can read materials for
vertex signature
"vmorf", // Model compile generates child morphs
"vsnap", // Model compile generates child particle
snapshots

// Legacy - Child resources for the non-monolithic / non-


modeldoc path
"vmesh",
"vphys",
"vanim",
"vagrp",
"vseq",
]
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "CTRL" // control block
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "MDAT" // mesh data
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "MBUF" // mesh vbib
m_Encoding = "RESOURCE_ENCODING_RAW_BYTES"
},
{
m_BlockID = "MRPH" // morph
m_ResourceVersion = 0
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
m_IntrospectedRootStruct = "MorphSetData_t"
},
{
m_BlockID = "ASEQ" // anim seq
m_ResourceVersion = 0
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
m_IntrospectedRootStruct =
"SequenceGroupResourceData_t"
},
{
m_BlockID = "AGRP" // anim group
m_ResourceVersion = 0
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
m_IntrospectedRootStruct =
"AnimationGroupResourceData_t"
},
{
m_BlockID = "ANIM" // anim data
m_ResourceVersion = 0
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
m_IntrospectedRootStruct = "AnimationResourceData_t"
},
{
m_BlockID = "PHYS" // physics data
m_ResourceVersion = 0
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
m_IntrospectedRootStruct = "VPhysXAggregateData_t"
},
{
m_BlockID = "MRPH" // morph
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "ASEQ" // anim seq
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "AGRP" // anim group
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "ANIM" // anim data
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "PHYS" // physics data
m_ResourceVersion = 1
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_CompilerIdentifier = "CompileModel"
}
physics_collision =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Physics Collision Mesh"
m_IconLg = "game:tools/images/assettypes/physics_lg.png"
m_IconSm = "game:tools/images/assettypes/physics_sm.png"
m_Ext = "vphys"
m_bHideTypeByDefault = true
m_bIgnoreCompiledState = true
m_CompileDependsOnResourceTypes =
[
"vsurf",
]
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
sound_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Sound"
m_Ext = "vsnd"
m_AdditionalExtensions =
[
"mp3",
"wav",
]
m_CompilerIdentifier = "CompileSound"
m_EngineCommands =
[
{
m_Command = "play %r"
m_Icon = "tools/images/common/control_play_sm.png"
m_Description = "Play Sound"
},
]
m_HideForRetailMods =
[
]
}
morphset_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "MorphSet"
m_IconLg = "game:tools/images/assettypes/morph_lg.png"
m_IconSm = "game:tools/images/assettypes/morph_sm.png"
m_Ext = "vmorf"
m_bHideTypeByDefault = true
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
resourcemanifest_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "ResourceManifest"
m_Ext = "vrman"
m_bHideTypeByDefault = true
m_bContentFileIsText = true
m_CompilerIdentifier = "CompileResourceManifest"
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_VRMAN"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
world_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "World"
m_Ext = "vwrld"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileWorld"
m_bPreventDirectCompile = true
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
worldnode_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "WorldNode"
m_Ext = "vwnod"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileWorldNode"
m_bPreventDirectCompile = true
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
worldvis_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "WorldVisibility"
m_Ext = "vvis"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileMapVisibility"
m_HideForRetailMods =
[
"csgo",
]
}
entitylump_asset =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "EntityLump"
m_Ext = "vents"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileEntityLump"
m_bPreventDirectCompile = true
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
surface_properties =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Surface Properties"
m_Ext = "vsurf"
m_IconLg = "game:tools/images/assettypes/surface_lg.png"
m_IconSm = "game:tools/images/assettypes/surface_sm.png"
m_CompilerIdentifier = "CompileSurfaceProperties"
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
sound_event_script =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Sound Event Script"
m_Ext = "vsndevts"
m_CompilerIdentifier = "CompileSoundEventScript"
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
]
}
sound_stack_script =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Sound Stack Script"
m_Ext = "vsndstck"
m_CompilerIdentifier = "CompileSoundStackScript"
m_HideForRetailMods =
[
"csgo",
]
}
post_processing_settings =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Postprocessing Settings"
m_IconLg = "game:tools/images/assettypes/postprocessing_lg.png"
m_IconSm = "game:tools/images/assettypes/postprocessing_sm.png"
m_Ext = "vpost"
m_CompilerIdentifier = "CompilePostProcessing"
m_Blocks =
[
{
m_ResourceVersion = 0
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_INTROSPECTED"
},
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
]
}
resource_remap_table =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Resource Remap Table"
m_Ext = "vrmap"
m_bHideTypeByDefault = true
m_CompilerIdentifier = "CompileResourceRemapTable"
m_HideForRetailMods =
[
"csgo",
]
}
panorama_style =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Panorama Style"
m_Ext = "vcss"
m_IconLg = "game:tools/images/assettypes/css_lg.png"
m_IconSm = "game:tools/images/assettypes/css_sm.png"
m_AdditionalExtensions =
[
"css",
]
m_CompilerIdentifier = "CompilePanorama"
m_bShouldCompileErrorFallbackToDisk = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding =
"RESOURCE_ENCODING_COMPILEIMAGEUTILS_TEXT"
},
{
m_BlockID = "StCo"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "SrMa"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
panorama_layout =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Panorama Layout"
m_Ext = "vxml"
m_IconLg = "game:tools/images/assettypes/xml_lg.png"
m_IconSm = "game:tools/images/assettypes/xml_sm.png"
m_AdditionalExtensions =
[
"xml",
]
m_CompilerIdentifier = "CompilePanorama"
m_bShouldCompileErrorFallbackToDisk = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding =
"RESOURCE_ENCODING_COMPILEIMAGEUTILS_TEXT"
},
{
m_BlockID = "LaCo"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
panorama_dynamic_images =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Panorama Dynamic Images"
m_Ext = "vpdi"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_CompilerIdentifier = "CompilePanorama"
m_bContentFileIsText = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding =
"RESOURCE_ENCODING_COMPILEIMAGEUTILS_TEXT"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
javascript =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "JavaScript"
m_Ext = "vjs"
m_IconLg = "game:tools/images/assettypes/javascript_lg.png"
m_IconSm = "game:tools/images/assettypes/javascript_sm.png"
m_AdditionalExtensions =
[
"js",
]
m_CompilerIdentifier = "CompileJavaScript"
m_bContentFileIsText = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_TEXT"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
vector_graphic =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Vector Graphic"
m_Ext = "vsvg"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_AdditionalExtensions =
[
"svg",
]
m_CompilerIdentifier = "CompileVectorGraphic"
}
particle_snapshot =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Particle Snapshot"
m_Ext = "vsnap"
m_CompilerIdentifier = "CompileSnap"
m_bCannotBeAMultiParentChildCompile = true
m_bIsNontrivialChildAssetType = true
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
{
m_BlockID = "SNAP"
m_Encoding = "RESOURCE_ENCODING_VSNAP"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
lua_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Lua Script"
m_Ext = "lua"
m_IconLg = "game:tools/images/assettypes/text_lg.png"
m_IconSm = "game:tools/images/assettypes/text_sm.png"
m_bContentFileIsText = true
m_bPresentInGameTree = true
m_HideForRetailMods =
[
"csgo",
]
}
mks_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Sheetfile"
m_Ext = "mks"
m_bContentFileIsText = true
}
blender =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Blender"
m_Ext = "blend"
m_IconLg = "game:tools/images/assettypes/blender_lg.png"
m_IconSm = "game:tools/images/assettypes/blender_sm.png"
m_bHideTypeByDefault = true
}
maya_ma =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Maya ASCII"
m_Ext = "ma"
m_IconLg = "game:tools/images/assettypes/maya_ma_lg.png"
m_IconSm = "game:tools/images/assettypes/maya_ma_sm.png"
m_bHideTypeByDefault = true
}
maya_mb =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Maya Binary"
m_Ext = "mb"
m_IconLg = "game:tools/images/assettypes/maya_mb_lg.png"
m_IconSm = "game:tools/images/assettypes/maya_mb_sm.png"
m_bHideTypeByDefault = true
}
"3dsmax" =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "3DS Max"
m_Ext = "max"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
}
modo_lxo =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Modo"
m_Ext = "lxo"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
}
smd_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "smd file"
m_Ext = "smd"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
}
stsdk_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Speedtree file"
m_Ext = "stsdk"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
}
fbx_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "fbx"
m_Ext = "fbx"
m_IconLg = "game:tools/images/assettypes/fbx_lg.png"
m_IconSm = "game:tools/images/assettypes/fbx_sm.png"
m_bHideTypeByDefault = true
}
obj_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "obj"
m_Ext = "obj"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
}
qc_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "qc"
m_Ext = "qc"
m_IconLg = "game:tools/images/assettypes/text_lg.png"
m_IconSm = "game:tools/images/assettypes/text_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
meshgroup_file =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Meshgroup File"
m_Ext = "meshgrp"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
lodgroup_file =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Lodgroup File"
m_Ext = "lodgrp"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
breakgroup_file =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Breakgroup File"
m_Ext = "brkgrp"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
propdata_file =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Prop Data File"
m_Ext = "propdata"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
matgroup_file =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Matrgoup File"
m_Ext = "matgrp"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
keyvalues_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "KV File"
m_Ext = "kv"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_bContentFileIsText = true
m_HideForRetailMods =
[
"csgo",
]
}
text_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "TXT File"
m_Ext = "txt"
m_IconLg = "game:tools/images/assettypes/text_lg.png"
m_IconSm = "game:tools/images/assettypes/text_sm.png"
m_bHideTypeByDefault = true
m_bContentFileIsText = true
m_bPresentInGameTree = true
m_AdditionalExtensions =
[
"vdf",
]
}
hitboxsetlist_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Hitbox File"
m_Ext = "hitboxes"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_LimitToMods =
[
"dota",
]
m_HideForRetailMods =
[
"csgo",
]
}
collision_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Collision File"
m_Ext = "collision"
m_IconLg = "game:tools/images/assettypes/physics_lg.png"
m_IconSm = "game:tools/images/assettypes/physics_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
attachment_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Attachment File"
m_Ext = "attach"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
boneflag_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "BoneFlags File"
m_Ext = "boneflags"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
bindpose_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "BindPose File"
m_Ext = "bindpose"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
skeleton_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Skeleton Retarget File"
m_Ext = "skeleton"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
constraint_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Constraint File"
m_Ext = "constraint"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
physics_cloth =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Physics Cloth Information"
m_IconLg = "game:tools/images/assettypes/physics_lg.png"
m_IconSm = "game:tools/images/assettypes/physics_sm.png"
m_Ext = "cloth"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
legacy_ani =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Legacy Animation"
m_Ext = "ani"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
legacy_mdl =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Legacy Model"
m_Ext = "mdl"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
legacy_vtx =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Legacy Texture File"
m_Ext = "vtx"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
legacy_phy =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Legacy Physics File"
m_Ext = "phy"
m_IconLg = "game:tools/images/assettypes/generic_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_sm.png"
m_bHideTypeByDefault = true
m_HideForRetailMods =
[
"csgo",
]
}
modeldoc_template_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "ModelDoc Template"
m_Ext = "vmodel_template"
m_bContentFileIsText = true
}
modeldoc_prefab_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "ModelDoc Prefab"
m_Ext = "vmdl_prefab"
m_bContentFileIsText = true
}
anim_graph =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Animation Graph"
m_Ext = "vanmgrph"
m_CompilerIdentifier = "CompileAnimgraph"
m_CompileDependsOnResourceTypes = [ "vmdl" ]
m_IconLg =
"game:tools/images/animgraph_editor/animgraph_asset_lg.png"
m_IconSm =
"game:tools/images/animgraph_editor/animgraph_asset_sm.png"
m_Blocks =
[
{
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
anim_subgraph =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Animation Sub-Graph"
m_Ext = "vsubgrph"
m_IconLg =
"game:tools/images/animgraph_editor/subgraph_file_icon_lg.png"
m_IconSm =
"game:tools/images/animgraph_editor/subgraph_file_icon_sm.png"
m_HideForRetailMods =
[
"csgo",
]
}
psd_asset =
{
_class = "CBitmapAssetTypeInfo"
m_FriendlyName = "Photoshop File"
m_Ext = "psd"
m_IconLg = "game:tools/images/assettypes/image_psd_lg.png"
m_IconSm = "game:tools/images/assettypes/image_psd_sm.png"
}
tga_asset =
{
_class = "CBitmapAssetTypeInfo"
m_FriendlyName = "TGA File"
m_Ext = "tga"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
}
tif_asset =
{
_class = "CBitmapAssetTypeInfo"
m_FriendlyName = "TIF File"
m_Ext = "tif"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
}
tiff_asset =
{
_class = "CBitmapAssetTypeInfo"
m_FriendlyName = "TIFF File"
m_Ext = "tiff"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
}
pfm_asset =
{
_class = "CBitmapAssetTypeInfo"
m_FriendlyName = "PFM File"
m_Ext = "pfm"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
}
exr_asset =
{
_class = "CBitmapAssetTypeInfo"
m_FriendlyName = "EXR File"
m_Ext = "exr"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
}
png_asset =
{
_class = "CBitmapAssetTypeInfo"
m_FriendlyName = "PNG File"
m_Ext = "png"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
}
jpg_asset =
{
_class = "CBitmapAssetTypeInfo"
m_FriendlyName = "JPG File"
m_Ext = "jpg"
m_IconLg = "game:tools/images/assettypes/generic_image_lg.png"
m_IconSm = "game:tools/images/assettypes/generic_image_sm.png"
}
dmx_asset =
{
_class = "CDatamodelAssetTypeInfo"
m_FriendlyName = "DMX File"
m_Ext = "dmx"
m_IconLg = "game:tools/images/assettypes/dmx_lg.png"
m_IconSm = "game:tools/images/assettypes/dmx_sm.png"
m_bHideTypeByDefault = true
}
map_asset =
{
_class = "CMapAssetTypeInfo"
m_FriendlyName = "Map"
m_Ext = "vmap"
m_IconLg = "game:tools/images/assettypes/map_lg.png"
m_IconSm = "game:tools/images/assettypes/map_sm.png"
m_bSuppressFullFingerprintCalculation = true
m_SuppressSubstrings =
[
"pak01_",
"scaleform_cache_",
]
m_CompilerIdentifier = "CompileMap"
m_EngineCommands =
[
{
m_Command = "map %m"
m_Icon = "tools/images/common/run_map.png"
m_Description = "Run Map In Engine"
m_bBringEngineToFront = true
},
]
}
subrect_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Sub-Rectangle Definition"
m_Ext = "rect"
m_bContentFileIsText = true
}
webm_asset =
{
_class = "CSimpleAssetTypeInfo"
m_FriendlyName = "Panorama Movie (webm)"
m_Ext = "webm"
m_bPresentInGameTree = true
m_HideForRetailMods =
[
"csgo",
]
}
composite_material_kit =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Composite Material Kit"
m_Ext = "vcompmat"
m_IconLg = "game:tools/images/assettypes/vcompmat_lg.png"
m_IconSm = "game:tools/images/assettypes/vcompmat_sm.png"
m_CompilerIdentifier = "CompileVCompMat"
m_LimitToMods =
[
"csgo",
]
m_Blocks =
[
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
m_HideForRetailMods =
[
"csgo",
]
}
econ_item =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "CS2 Economy Item"
m_Ext = "econitem"
m_IconLg = "game:tools/images/assettypes/cs2_econ_item_lg.png"
m_IconSm = "game:tools/images/assettypes/cs2_econ_item_sm.png"
m_CompilerIdentifier = "CompileCS2EconItem"
m_bContentFileIsText = true
m_LimitToMods =
[
"csgo",
]
m_Blocks =
[
{
m_ResourceVersion = 1
m_BlockID = "DATA"
m_Encoding = "RESOURCE_ENCODING_KV3"
},
]
}
smart_prop =
{
_class = "CResourceAssetTypeInfo"
m_FriendlyName = "Smart Prop"
m_Ext = "vsmart"
m_IconLg = "game:tools/images/assettypes/smart_prop_lg.png"
m_IconSm = "game:tools/images/assettypes/smart_prop_sm.png"
}
}
}

You might also like