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{
//////////////////////////////////////////////////////////////////
// Material System Dependencies
//
// VConsole will copy these off on behalf of any subtool that hooks up the
Material System.
//////////////////////////////////////////////////////////////////

m_MaterialSystemDependencies =
[
"animationsystem.dll",
"inputsystem.dll",
"imemanager.dll",
"localize.dll",
"materialsystem2.dll",
"meshsystem.dll",
"particles.dll",
"pulse_system.dll",
"renderingpipelines.dll",
"rendersystemdx11.dll",
"rendersystemvulkan.dll",
"resourcesystem.dll",
"scenesystem.dll",
"toolscenenodes.dll",
"v8system.dll",
"vscript.dll",
"vphysics2.dll",
]

m_SubTools =
[
{
m_Name = "BugReporterTool"
m_MenuString = "Bug Reporter"
m_SubToolIconPath =
"game:tools/images/vconsole/bugreporter.png"
m_ToolbarString = "Bug"
m_StatusBarTipString = "Open the bug reporter."
m_CommandString = "bug"
m_LibraryPath =
"subtools/bugreporter_subtool.dll"
m_AdditionalDependencies = [ "bugreporter_filequeue.dll" ]
m_bRequiresAppConnection = false
},

{
m_Name = "ShowBudgetTool"
m_MenuString = "Show Budget Nodes"
m_SubToolIconPath =
"game:tools/images/vconsole/showbudget.png"
m_ToolbarString = "VProf"
m_StatusBarTipString = "VProf Tool - Show Budget Nodes"
m_LibraryPath =
"subtools/vprof_subtool.dll"
m_bRequiresAppConnection = false
},
{
m_Name = "SoundViewerTool"
m_MenuString = "Sound Viewer"
m_SubToolIconPath =
"game:tools/images/vconsole/soundviewer.png"
m_ToolbarString = "Sounds"
m_StatusBarTipString = "Sound Viewer"
m_LibraryPath =
"subtools/soundviewer_subtool.dll"
m_bRequiresAppConnection = false
},

{
m_Name = "NetGraphTool"
m_MenuString = "Network Graph"
m_SubToolIconPath =
"game:tools/images/vconsole/netgraph.png"
m_ToolbarString = "NetGraph"
m_StatusBarTipString = "Network Graph"
m_LibraryPath =
"subtools/netgraph_subtool.dll"
m_bRequiresAppConnection = true
},

{
m_Name = "ConvarHelperTool"
m_MenuString = "ConVar Helper"
m_SubToolIconPath =
"game:tools/images/vconsole/convarhelpertool.png"
m_ToolbarString = "ConVar"
m_StatusBarTipString = "ConVar Helper"
m_CommandString = "convarhelper"
m_LibraryPath =
"subtools/convarhelper_subtool.dll"
m_bRequiresAppConnection = false
m_bAllowAutoStart = true
},

{
m_Name =
"LaunchAssetBrowserCommand"
m_MenuString = "Asset Browser"
m_SubToolIconPath =
"game:tools/images/assetbrowser/appicon.ico"
m_ToolbarString = "Assets"
m_StatusBarTipString = "Open the Asset Browser."
m_CommandString = "assetbrowser"
m_bRequiresToolConnection = true
},
]
}

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