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<BLCMM v="1">

#<!!!You opened a file saved with BLCMM in FilterTool. Please update to BLCMM to
properly open this file!!!>
<head>
<type name="BL2" offline="false"/>
<profiles>
<profile name="default" current="true"/>
</profiles>
</head>
<body>
<category name="Rendered Cutscene Disabler">
<category name="Base Game">
<category name="Knuckle Dragger Ripping Out Claptrap's
Eye">
<hotfix name="CutsceneDisabler" level="Glacial_P">
<code profiles="default">set
Glacial_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_7
OutputLinks[1].Links[1].LinkedOp
SeqAct_ApplyBehavior'Glacial_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_
ApplyBehavior_52'</code>
</hotfix>
</category>
<category name="Knuckle Dragger Fight Intro">
<category name="Knuckle Dragger intro">
<hotfix name="CutsceneDisabler"
level="Glacial_P">
<code profiles="default">set
Glacial_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_RemoteEvent_3
OutputLinks[0].Links[0].LinkedOp
SeqAct_Toggle'Glacial_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_
24'</code>
</hotfix>
</category>
</category>
<category name="Hammerlock Intro">
<hotfix name="CutsceneDisabler"
level="SouthernShelf_P">
<code profiles="default">set
SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_26
OutputLinks[1].Links[0].LinkedOp
SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct
_Teleport_24'</code>
</hotfix>
</category>
<category name="Boom Bewm">
<hotfix name="CutsceneDisabler"
level="SouthernShelf_P">
<code profiles="default">set
SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_13
OutputLinks[0]
(Links=((LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLev
el.Main_Sequence.SeqAct_ApplyBehavior_83',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Ma
in_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'SouthernShelf_Dynamic.TheWorld:Persistent
Level.Main_Sequence.WillowSeqAct_MissionCustomEvent_64',InputLinkIdx=0)),LinkDesc="
Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Flynt Intro">
<hotfix name="CutsceneDisabler"
level="SouthernShelf_P">
<code profiles="default">set
SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_RemoteEvent_5
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main
_Sequence.SeqAct_Toggle_5',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_31',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_71',InputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Seque
nce.SeqAct_Teleport_25',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'SouthernShelf_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.SeqAct_ActivateRemoteEvent_3',InputLinkIdx=0)),LinkDesc="Out",bHasIm
pulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,
bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000
)</code>
<code profiles="default">set
SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Console_6
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main
_Sequence.SeqAct_Toggle_5',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_31',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_71',InputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Seque
nce.SeqAct_Teleport_25',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'SouthernShelf_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.SeqAct_ActivateRemoteEvent_3',InputLinkIdx=0)),LinkDesc="Out",bHasIm
pulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,
bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000
)</code>
<code profiles="default">set
SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_PopulatedActo
r_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLev
el.Main_Sequence.SeqAct_ApplyBehavior_31',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_72',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_71',InputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Seque
nce.SeqAct_Teleport_25',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Ma
in_Sequence.SeqAct_StreamInTextures_3',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'SouthernShelf_Dynamic.TheWorld:Persistent
Level.Main_Sequence.WillowSeqAct_MissionCustomEvent_36',InputLinkIdx=0),),LinkDesc=
"Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamp
edMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDe
lay=0.000000)</code>
</hotfix>
</category>
<category name="Sanctuary">
<category name="Toggle Cinematic Mode Edits">
<hotfix name="CutsceneDisabler"
level="Sanctuary_P">
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_8 bDisableMovement False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_13 bDisableMovement False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_11 bEnableGodMode False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_2 bEnableGodMode False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_11 bDisableInput False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_8 bEnableNoTarget False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_8 bDisableInput False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_8 bDisableTurning False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_11 bEnableNoTarget False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_2 bHidePlayer False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_13 bPauseDialog False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_12 bHidePlayer False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_12 bPauseDialog False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_13 bHidePlayer False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_10 bDisableTurning False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_2 bPauseDialog False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_12 bDisableInput False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_12 bEnableGodMode False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_11 bHidePlayer False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_2 bDisableInput False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_11 bPauseDialog False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_11 bDisableMovement False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_10 bEnableNoTarget False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_12 bDisableMovement False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_10 bPauseDialog False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_12 bDisableTurning False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_13 bDisableTurning False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_8 bPauseDialog False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_2 bEnableNoTarget False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_10 bDisableMovement False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_11 bDisableTurning False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_2 bDisableTurning False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_10 bEnableGodMode False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_12 bEnableNoTarget False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_8 bHidePlayer False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_13 bDisableInput False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_2 bDisableMovement False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_10 bHidePlayer False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_13 bEnableGodMode False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_8 bEnableGodMode False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_13 bEnableNoTarget False</code>
</hotfix>
<hotfix name="CutsceneDisabler"
level="SanctuaryAir_P">
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_2 bEnableNoTarget False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_11 bEnableNoTarget False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_2 bDisableInput False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_2 bDisableMovement False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_1 bHidePlayer False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_10 bEnableGodMode False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_10 bEnableNoTarget False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_12 bPauseDialog False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_10 bPauseDialog False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_1 bEnableGodMode False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_2 bEnableGodMode False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_1 bDisableInput False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_11 bPauseDialog False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_10 bHidePlayer False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_10 bDisableMovement False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_1 bDisableTurning False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_13 bDisableTurning False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_11 bHidePlayer False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_13 bEnableNoTarget False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_2 bPauseDialog False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_12 bDisableInput False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_10 bDisableInput False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_11 bDisableInput False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_12 bEnableGodMode False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_13 bEnableGodMode False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_13 bPauseDialog False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_10 bDisableTurning False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_11 bDisableMovement False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_1 bDisableMovement False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_13 bDisableInput False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_12 bDisableTurning False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_11 bDisableTurning False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_13 bHidePlayer False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_2 bDisableTurning False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_13 bDisableMovement False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCine
maticMode_11 bEnableGodMode False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_1 bPauseDialog False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_12 bEnableNoTarget False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_1 bEnableNoTarget False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCin
ematicMode_2 bHidePlayer False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_12 bHidePlayer False</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCin
ematicMode_12 bDisableMovement False</code>
</hotfix>
<hotfix name="CutsceneDisabler"
level="Sanctuary_P">
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_10 bDisableInput False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_1 bPauseDialog False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_9 bPauseDialog False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_1 bDisableMovement False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_9 bDisableTurning False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_1 bEnableNoTarget False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_1 bDisableInput False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_9 bDisableInput False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_9 bEnableGodMode False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_9 bDisableMovement False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_1 bHidePlayer False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_9 bHidePlayer False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_1 bEnableGodMode False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_9 bEnableNoTarget False</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCin
ematicMode_1 bDisableTurning False</code>
</hotfix>
</category>
<category name="PlayBinkMovie">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_PlayBinkM
ovie_0 BinkMovieName None</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_PlayBinkM
ovie_1 BinkMovieName None</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_PlayBinkM
ovie_3 BinkMovieName None</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_PlayBinkM
ovie_3 BinkMovieName None</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_PlayBinkM
ovie_2 BinkMovieName None</code>
<code profiles="default">set
SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_PlayBinkMo
vie_2 BinkMovieName None</code>
<code profiles="default">set
Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_PlayBinkM
ovie_0 BinkMovieName None</code>
</hotfix>
</category>
</category>
<category name="Firehawk Intro">
<hotfix name="CutsceneDisabler" level="icecanyon_P">
<code profiles="default">set
IceCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_RemoteEvent_0
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Teleport'IceCanyon_Combat.TheWorld:PersistentLevel.Main_Se
quence.SeqAct_Teleport_3',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'IceCanyon_Combat.TheWorld:PersistentLevel.Main
_Sequence.SeqAct_ActivateRemoteEvent_2',InputLinkIdx=0),
(LinkedOp=GedarboxSeqAct_CameraShake'IceCanyon_Combat.TheWorld:PersistentLevel.Main
_Sequence.GearboxSeqAct_CameraShake_2',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=
False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidde
n=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</
code>
<code profiles="default">set
IceCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_3
OutputLinks[0].Links[0].LinkedOp
SeqAct_Destroy'IceCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Destr
oy_0'</code>
</hotfix>
</category>
<category name="Ellie Intro">
<hotfix name="CutsceneDisabler" level="Interlude_P">
<code profiles="default">set
Interlude_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_06.SeqAct_Gate_5
OutputLinks[0]
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Interlude_Dynamic.TheWorld:PersistentL
evel.Main_Sequence.Episode_06.SeqAct_ActivateRemoteEvent_1',InputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'Interlude_Dynamic.TheWorld:PersistentLevel.Main_Sequence.
Episode_06.SeqAct_Teleport_3',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDi
sabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,b
IsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Bad Maw Intro">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
Frost_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BloodshotSlums.GearboxSeqAct_T
riggerDialog_0 OutputLinks
((Links=((LinkedOp=SeqAct_StreamInTextures'Frost_Dynamic.TheWorld:PersistentLevel.M
ain_Sequence.BloodshotSlums.SeqAct_StreamInTextures_0',InputLinkIdx=0),
(LinkedOp=SeqAct_Toggle'Frost_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Bloods
hotSlums.SeqAct_Toggle_6',InputLinkIdx=0),
(LinkedOp=SeqAct_Toggle'Frost_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Bloods
hotSlums.SeqAct_Toggle_6',InputLinkIdx=0)),LinkDesc="Finished",bHasImpulse=False,bD
isabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,
bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000))</code>
</hotfix>
</category>
<category name="Roland Prison Intro">
<hotfix name="CutsceneDisabler" level="Dam_P">
<code profiles="default">set
Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequen
ce.SeqEvent_RemoteEvent_2 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Seq
uence.Episode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_1',InputLinkIdx=0),
(LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Ep
isode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_2',InputLinkIdx=0),
(LinkedOp=SeqAct_Interp'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6
.RolandPrisonIntroSequence.SeqAct_Interp_4',InputLinkIdx=0)),LinkDesc="Out",bHasImp
ulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,b
Hidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
</code>
<code profiles="default">set
Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequen
ce.SeqEvent_SequenceActivated_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Seq
uence.Episode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_1',InputLinkIdx=0),
(LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Ep
isode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_2',InputLinkIdx=0),
(LinkedOp=SeqAct_Interp'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6
.RolandPrisonIntroSequence.SeqAct_Interp_4',InputLinkIdx=0),
(LinkedOp=SeqAct_Interp'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6
.RolandPrisonIntroSequence.SeqAct_Interp_0',InputLinkIdx=2),
(LinkedOp=WillowSeqAct_WaypointObjective'Dam_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.Episode6.RolandPrisonIntroSequence.WillowSeqAct_WaypointObjective_1',Input
LinkIdx=0),),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bC
lampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,Li
nkedOp=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Mordecai Intro">
<hotfix name="CutsceneDisabler"
level="TundraExpress_P">
<code profiles="default">set
TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.BurningVarki
dsAndMordecai.SeqAct_Delay_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_SetCameraTarget'TundraExpress_Dynamic.TheWorld:PersistentL
evel.Main_Sequence.Episode07.BurningVarkidsAndMordecai.SeqAct_SetCameraTarget_3',In
putLinkIdx=0)),LinkDesc="Finished",bHasImpulse=False,bDisabled=False,bDisabledPIE=F
alse,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=F
alse,LinkedOp=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Tiny Tina Intro">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.TinyTinaAndC
aveArea.WillowSeqAct_MissionCustomEvent_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main
_Sequence.Episode07.TinyTinaAndCaveArea.SeqAct_Toggle_0',InputLinkIdx=0),
(LinkedOp=SeqAct_ToggleHidden'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_S
equence.Episode07.TinyTinaAndCaveArea.SeqAct_ToggleHidden_4',InputLinkIdx=0),
(LinkedOp=SeqAct_ToggleHidden'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_S
equence.Episode07.TinyTinaAndCaveArea.SeqAct_ToggleHidden_8',InputLinkIdx=0)),LinkD
esc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bC
lampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Activa
teDelay=0.000000)</code>
<code profiles="default">set
TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode07.TinyTinaAndC
aveArea.SeqEvent_Touch_1 OutputLinks[0]
(Links=((LinkedOp=Sequence'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequ
ence.Episode07.TinyTinaAndCaveArea.Script_TinaFussingOverBandit',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'TundraExpress_Dynamic.TheWorld:Persistent
Level.Main_Sequence.Episode07.TinyTinaAndCaveArea.WillowSeqAct_MissionCustomEvent_0
',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPI
E=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMovin
g=False,LinkedOp=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Bloodwing Intro">
<hotfix name="CutsceneDisabler"
level="PandoraPark_P">
<code profiles="default">set
PandoraPark_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode10.SeqEvent_Touch
_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'PandoraPark_Dynamic.TheWorld:PersistentLevel.Main_S
equence.Episode10.SeqAct_Toggle_10',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'PandoraPark_Dynamic.TheWorld:PersistentLe
vel.Main_Sequence.Episode10.WillowSeqAct_MissionCustomEvent_5',InputLinkIdx=0)),Lin
kDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=Fa
lse,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,
ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Brick Intro">
<hotfix name="CutsceneDisabler"
level="Grass_Cliffs_P">
<code profiles="default">set
Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Sequence.Episode11_Combat.WillowS
eqEvent_MissionRemoteEvent_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Teleport'Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main
_Sequence.Episode11_Combat.SeqAct_Teleport_0',InputLinkIdx=0)),LinkDesc="Out",bHasI
mpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False
,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.00000
0)</code>
<code profiles="default">set
Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Sequence.Episode11_Combat.SeqAct_
AttachToActor_1 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ToggleHidden'Grass_Cliffs_Combat.TheWorld:PersistentLevel.
Main_Sequence.Episode11_Combat.SeqAct_ToggleHidden_2',InputLinkIdx=1)),LinkDesc="Ou
t",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
<code profiles="default">set
Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Sequence.Episode11_Combat.SeqEven
t_RemoteEvent_3 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Teleport'Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main
_Sequence.Episode11_Combat.SeqAct_Teleport_0',InputLinkIdx=0)),LinkDesc="Out",bHasI
mpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False
,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.00000
0)</code>
</hotfix>
</category>
<category name="Bunker Intro">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.SeqCond_
CompareBool_0 OutputLinks[1]
(Links=((LinkedOp=SeqAct_ApplyBehavior'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.BunkerTitleCard.SeqAct_ApplyBehavior_0',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.M
ain_Sequence.BunkerTitleCard.SeqAct_ActivateRemoteEvent_11',InputLinkIdx=0),
(LinkedOp=GearboxSeqAct_TriggerDialog'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.BunkerTitleCard.GearboxSeqAct_TriggerDialog_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLe
vel.Main_Sequence.BunkerTitleCard.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0
)),LinkDesc="True",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax
=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=No
ne,ActivateDelay=0.000000)</code>
<code profiles="default">set
Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.SeqAct_S
etFloat_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ApplyBehavior'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.BunkerTitleCard.SeqAct_ApplyBehavior_0',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.M
ain_Sequence.BunkerTitleCard.SeqAct_ActivateRemoteEvent_11',InputLinkIdx=0),
(LinkedOp=GearboxSeqAct_TriggerDialog'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.BunkerTitleCard.GearboxSeqAct_TriggerDialog_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLe
vel.Main_Sequence.BunkerTitleCard.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0
)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=
False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=Non
e,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Angel Intro">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence.EtherealEntry.SeqAct_Acti
vateRemoteEvent_4 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Teleport'VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.EtherealEntry.SeqAct_Teleport_1',InputLinkIdx=0)),LinkDesc="Out",bHasImpul
se=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHi
dden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</
code>
</hotfix>
</category>
<category name="Roland Death Cutscene">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_MissionRem
oteEvent_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'VOGChamber_Dynamic.TheWorld:Persistent
Level.Main_Sequence.SeqAct_ActivateRemoteEvent_16',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'VOGChamber_Dynamic.TheWorld:PersistentLevel.Ma
in_Sequence.SeqAct_ActivateRemoteEvent_31',InputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence
.SeqAct_Teleport_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'VOGChamber_Dynamic.TheWorld:PersistentLev
el.Main_Sequence.WillowSeqAct_MissionCustomEvent_1',InputLinkIdx=0)),LinkDesc="Out"
,bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin
=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0
.000000)</code>
</hotfix>
</category>
<category name="Jack Intro">
<hotfix name="CutsceneDisabler"
level="Boss_Volcano_P">
<code profiles="default">set
Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackTitleCard.SeqAct_
Switch_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentL
evel.Main_Sequence.JackTitleCard.SeqAct_FinishSequence_3',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Volcano_Cutscenes.TheWorld:PersistentLeve
l.Main_Sequence.JackTitleCard.SeqAct_ActivateRemoteEvent_5',InputLinkIdx=0)),LinkDe
sc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Ending Cutscene">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.FinalCutScene.SeqEven
t_SequenceActivated_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Mai
n_Sequence.FinalCutScene.SeqAct_Toggle_0',InputLinkIdx=0),
(LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Mai
n_Sequence.FinalCutScene.SeqAct_FinishSequence_0',InputLinkIdx=0)),LinkDesc="Out",b
HasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=F
alse,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.0
00000)</code>
</hotfix>
</category>
<category name="Warrior Intro">
<hotfix name="CutsceneDisabler"
level="Boss_Volcano_P">
<code profiles="default">set
Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackAwakensTheWarrior
.SeqAct_SetFloat_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Volcano_Cutscenes.TheWorld:Persis
tentLevel.Main_Sequence.JackAwakensTheWarrior.SeqAct_ActivateRemoteEvent_4',InputLi
nkIdx=0),
(LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Mai
n_Sequence.JackAwakensTheWarrior.SeqAct_FinishSequence_0',InputLinkIdx=0)),LinkDesc
="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClam
pedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateD
elay=0.000000)</code>
<code profiles="default">set
Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.JackAwakensTheWarrior
.SeqCond_CompareBool_0 OutputLinks[1]
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Volcano_Cutscenes.TheWorld:Persis
tentLevel.Main_Sequence.JackAwakensTheWarrior.SeqAct_ActivateRemoteEvent_4',InputLi
nkIdx=0),
(LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Mai
n_Sequence.JackAwakensTheWarrior.SeqAct_FinishSequence_0',InputLinkIdx=0)),LinkDesc
="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClam
pedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateD
elay=0.000000)</code>
</hotfix>
</category>
<category name="Credits">
<hotfix name="CutsceneDisabler"
level="Boss_Volcano_P">
<code profiles="default">set
Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.Credits bEnabled
False</code>
</hotfix>
</category>
</category>
<category name="Pirate DLC">
<category name="DLC Intro Cutscene">
<hotfix name="CutsceneDisabler"
level="Orchid_OasisTown_P">
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bDisableMovement False</code>
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bEnableGodMode False</code>
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bEnableNoTarget False</code>
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bHidePlayer False</code>
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovi
e_0 BinkMovieName None</code>
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bPauseDialog False</code>
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bDisableInput False</code>
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bDisableTurning False</code>
</hotfix>
</category>
<category name="Shade's Intro Cutscene">
<hotfix name="CutsceneDisabler"
level="Orchid_OasisTown_P">
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqE
vent_Touch_0 OutputLinks[0].Links[0].LinkedOP
SeqAct_ApplyBehavior'Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequenc
e.ShadeTitleCard.SeqAct_ApplyBehavior_0'</code>
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqA
ct_ApplyBehavior_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ChangeCollision'Orchid_OasisTown_Dynamic.TheWorld:Persiste
ntLevel.Main_Sequence.ShadeTitleCard.SeqAct_ChangeCollision_0',InputLinkIdx=0)),Lin
kDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,
bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Acti
vateDelay=0.000000)</code>
<code profiles="default">set
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqA
ct_ChangeCollision_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ToggleHidden'Orchid_OasisTown_Dynamic.TheWorld:PersistentL
evel.Main_Sequence.ShadeTitleCard.SeqAct_ToggleHidden_0'',InputLinkIdx=0)),LinkDesc
="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClam
pedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateD
elay=0.000000)</code>
</hotfix>
</category>
<category name="Captain Scarlett's Intro Cutscene">
<hotfix name="CutsceneDisabler"
level="Orchid_SaltFlats_P">
<code profiles="">set
Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Main_Sequence.PirateQueen_Intro.S
eqEvent_Touch_0 OutputLinks[0].Links[1].LinkedOp
SeqAct_ApplyBehavior'Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Main_Sequenc
e.PirateQueen_Intro.SeqAct_ApplyBehavior_0'</code>
<code profiles="">set
Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Main_Sequence.PirateQueen_Intro.S
eqAct_Switch_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_StreamInTextures'Orchid_SaltFlats_Dynamic.TheWorld:Persist
entLevel.Main_Sequence.PirateQueen_Intro.SeqAct_StreamInTextures_0',InputLinkIdx=0)
,
(LinkedOp=SeqAct_ToggleHidden'Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.PirateQueen_Intro.SeqAct_ToggleHidden_2',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Ma
in_Sequence.PirateQueen_Intro.SeqAct_ApplyBehavior_2',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'Orchid_SaltFlats_Dynamic.TheWorld:PersistentLevel.Ma
in_Sequence.PirateQueen_Intro.SeqAct_ApplyBehavior_0',InputLinkIdx=0)),LinkDesc="Li
nk
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Sandman's Intro Cutscene">
<hotfix name="CutsceneDisabler"
level="Orchid_Caves_P">
<code profiles="default">set
Orchid_Caves_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_4
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Delay'Orchid_Caves_Combat.TheWorld:PersistentLevel.Main_Se
quence.SeqAct_Delay_0',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisab
led=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsA
ctivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Herbert's Intro Cutscene">
<hotfix name="CutsceneDisabler"
level="Orchid_ShipGraveyard_P">
<code profiles="default">set
Orchid_ShipGraveyard_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_0
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'Orchid_ShipGraveyard_Dynamic.TheWorld:PersistentLev
el.Main_Sequence.SeqAct_Toggle_7',InputLinkIdx=0)),LinkDesc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Herle Boss Cutscene">
<hotfix name="CutsceneDisabler"
level="Orchid_Refinery_P">
<code profiles="default">set
Orchid_Refinery_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_0
OutputLinks[0]
(Links=((LinkedOp=SeqAct_StreamInTextures'Orchid_Refinery_Dynamic.TheWorld:Persiste
ntLevel.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'Orchid_Refinery_Dynamic.TheWorld:Persiste
ntLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0)),LinkDesc=
"Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Roscoe Intro Cutscene">
<hotfix name="CutsceneDisabler"
level="Orchid_WormBelly_P">
<code profiles="default">set
Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavio
r_29 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Teleport'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.SeqAct_Teleport_0',InputLinkIdx=0),
(LinkedOp=SeqAct_Toggle'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequ
ence.SeqAct_Toggle_14',InputLinkIdx=0),
(LinkedOp=SeqAct_Toggle'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequ
ence.SeqAct_Toggle_0',InputLinkIdx=1)),LinkDesc="Out",bHasImpulse=False,bDisabled=F
alse,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActiva
ted=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Leviathan Intro (Title Card)">
<hotfix name="CutsceneDisabler"
level="Orchid_WormBelly_P">
<code profiles="default">set
Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_6
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Teleport'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.SeqAct_Teleport_2',InputLinkIdx=0)),LinkDesc="Finished",bHasImpulse=
False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidde
n=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</
code>
<code profiles="default">set
Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_2
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.M
ain_Sequence.SeqAct_Toggle_16',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bD
isabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,
bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
</category>
<category name="Tiny Tina DLC">
<category name="Bloodwing - Jack Cutscene">
<hotfix name="CutsceneDisabler" level="CastleKeep_P">
<code profiles="default">set
CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.JackBloodwingCu
tscene.SeqAct_Teleport_1 OutputLinks[0]
(Links=((LinkedOp=SeqAct_FinishSequence'CastleKeep_Mission.TheWorld:PersistentLevel
.Main_Sequence.Mission04.JackBloodwingCutscene.SeqAct_FinishSequence_3',InputLinkId
x=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedM
ax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=
None,ActivateDelay=0.000000)</code>
<code profiles="default">set
CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.JackBloodwingCu
tscene.SeqAct_Switch_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'CastleKeep_Mission.TheWorld:Persistent
Level.Main_Sequence.Mission04.JackBloodwingCutscene.SeqAct_ActivateRemoteEvent_0',I
nputLinkIdx=0)),LinkDesc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Intro Cutscene">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
Docks_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Teleport'Docks_P.TheWorld:PersistentLevel.Main_Sequence.Se
qAct_Teleport_3',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=False,
bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=F
alse,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Ending Cutscene">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.SeqAct_PlayBink
Movie_0 BinkMovieName None</code>
</hotfix>
<hotfix name="CutsceneDisabler" level="CastleKeep_P">
<code profiles="default">set
CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.FreeButtStallio
nAndTC.SeqAct_Switch_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Teleport'CastleKeep_Mission.TheWorld:PersistentLevel.Main_
Sequence.Mission04.FreeButtStallionAndTC.SeqAct_Teleport_0',InputLinkIdx=0),
(LinkedOp=SeqAct_FinishSequence'CastleKeep_Mission.TheWorld:PersistentLevel.Main_Se
quence.Mission04.FreeButtStallionAndTC.SeqAct_FinishSequence_0',InputLinkIdx=0)),Li
nkDesc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
</category>
<category name="Hammerlock DLC">
<category name="DLC Intro Cutscene">
<hotfix name="CutsceneDisabler"
level="Sage_Underground_P">
<code profiles="default">set
Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovi
e_0 BinkMovieName None</code>
<code profiles="default">set
Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bEnableGodMode False</code>
<code profiles="default">set
Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bHidePlayer False</code>
<code profiles="default">set
Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bDisableInput False</code>
<code profiles="default">set
Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bDisableMovement False</code>
<code profiles="default">set
Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bDisableTurning False</code>
<code profiles="default">set
Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bEnableNoTarget False</code>
<code profiles="default">set
Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bPauseDialog False</code>
<code profiles="default">set
Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2 bHideHUD False</code>
</hotfix>
</category>
<category name="Claptrap Intro Cutscene">
<hotfix name="CutsceneDisabler"
level="Sage_RockForest_P">
<code profiles="default">set
Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_9
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Ma
in_Sequence.SeqAct_Toggle_1',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.SeqAct_ApplyBehavior_3',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=
False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidde
n=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</
code>
<code profiles="default">set
Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Toggle_1
OutputLinks[0] ()</code>
</hotfix>
</category>
<category name="Jackenstein Intro Cutscene">
<hotfix name="CutsceneDisabler"
level="Sage_HyperionShip_P">
<code profiles="default">set
Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_1
OutputLinks[0]
(Links=((LinkedOp=SeqAct_StreamInTextures'Sage_HyperionShip_Dynamic.TheWorld:Persis
tentLevel.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'Sage_HyperionShip_Dynamic.TheWorld:Persis
tentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0),
(LinkedOp=SeqAct_Toggle'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Seq
uence.SeqAct_Toggle_12',InputLinkIdx=0),
(LinkedOp=SeqAct_Toggle'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Seq
uence.SeqAct_Toggle_7',InputLinkIdx=0),
(LinkedOp=SeqAct_Toggle'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Seq
uence.SeqAct_Toggle_8',InputLinkIdx=0),
(LinkedOp=SeqAct_Log'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Sequen
ce.SeqAct_Log_18',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=F
alse,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActiva
ted=False,bMoving=False,LinkedOp=None,ActivateDelay=2.000000)</code>
</hotfix>
</category>
</category>
<category name="Torgue DLC">
<category name="Intro Cutscene">
<hotfix name="CutsceneDisabler" level="Iris_Hub_P">
<code profiles="default">set
Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovie_1
BinkMovieName None</code>
<code profiles="default">set
Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1
bDisableTurning False</code>
<code profiles="default">set
Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1
bDisableInput False</code>
<code profiles="default">set
Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1
bEnableNoTarget False</code>
<code profiles="default">set
Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1
bHidePlayer False</code>
<code profiles="default">set
Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1
bEnableGodMode False</code>
<code profiles="default">set
Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1
bDisableMovement False</code>
<code profiles="default">set
Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1
bPauseDialog False</code>
<code profiles="default">set
Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1
bHideHUD False</code>
</hotfix>
</category>
<category name="Piston Intro">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_1
OutputLinks[0]
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_Hub_Dynamic.TheWorld:Persist
entLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_56',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_RunCustomEvent'Iris_Hub_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.WillowSeqAct_RunCustomEvent_1',InputLinkIdx=0)),LinkDesc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Pyro Pete Intro Cutscene">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
Iris_DL2_Interior_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_2
OutputLinks[0]
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL2_Interior_Dynamic.TheWorld:Per
sistentLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_6',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'Iris_DL2_Interior_Dynamic.TheWorld:PersistentLeve
l.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0)),LinkDesc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Moxxi Intro Cutscene">
<hotfix name="CutsceneDisabler"
level="Iris_DL2_Interior_P">
<code profiles="default">set
Iris_DL2_Interior_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_3
OutputLinks[0]
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_DL2_Interior_Dynamic.TheWorl
d:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_RunCustomEvent'Iris_DL2_Interior_Dynamic.TheWorld:Persistent
Level.Main_Sequence.WillowSeqAct_RunCustomEvent_1',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'Iris_DL2_Interior_Dynamic.TheWorld:PersistentLeve
l.Main_Sequence.SeqAct_StreamInTextures_1',InputLinkIdx=0)),LinkDesc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Tiny Tina Intro Cutscene">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_2
OutputLinks[0]
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_Hub_Dynamic.TheWorld:Persist
entLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_19',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Se
quence.SeqAct_StreamInTextures_1',InputLinkIdx=0)),LinkDesc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Motor Momma Intro Cutscene">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
Iris_Hub2_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_1
OutputLinks[0]
(Links=((LinkedOp=SeqAct_StreamInTextures'Iris_Hub2_Dynamic.TheWorld:PersistentLeve
l.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_Hub2_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.SeqAct_ActivateRemoteEvent_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_Hub2_Dynamic.TheWorld:PersistentLeve
l.Main_Sequence.WillowSeqAct_MissionCustomEvent_4',InputLinkIdx=0),),LinkDesc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Flyboy Intro Cutscene">
<hotfix name="CutsceneDisabler" level="Iris_DL3_P">
<code profiles="default">set
Iris_DL3_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_1
OutputLinks[0]
(Links=((LinkedOp=SeqAct_StreamInTextures'Iris_DL3_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_DL3_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.WillowSeqAct_MissionCustomEvent_6',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL3_Dynamic.TheWorld:PersistentLevel.Main
_Sequence.SeqAct_ActivateRemoteEvent_0',InputLinkIdx=0)),LinkDesc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Badassasaurus Intro">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_2
OutputLinks[0]
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:Persiste
ntLevel.Main_Sequence.SeqAct_ActivateRemoteEvent_2',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.SeqAct_ActivateRemoteEvent_0',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.SeqAct_ActivateRemoteEvent_5',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.SeqAct_StreamInTextures_1',InputLinkIdx=0)),LinkDesc="Link
1",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="I dont know what this intro is but it is a
thing">
<hotfix name="CutsceneDisabler" level="None">
<code profiles="default">set
Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_1
OutputLinks[0]
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_DL1_TAS_Dynamic.TheWorld:Per
sistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_3',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.SeqAct_ActivateRemoteEvent_4',InputLinkIdx=0)),LinkDesc="Completed",b
HasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=F
alse,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.0
00000)</code>
</hotfix>
</category>
</category>
<category name="Lilith DLC">
<category name="Spoiler Message Disabler [Oh this isn't a
cutscene but fight me]">
<hotfix name="Hotfix" level="SanctIntro_P">
<code profiles="default">set
SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_14
OutputLinks
((Links=((LinkedOp=SeqAct_ApplyBehavior'SanctIntro_MissionMain.TheWorld:PersistentL
evel.Main_Sequence.SeqAct_ApplyBehavior_21',InputLinkIdx=0)),LinkDesc="Finished",bH
asImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=Fa
lse,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.00
0000),
(Links=,LinkDesc="Aborted",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bCl
ampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,Lin
kedOp=None,ActivateDelay=0.000000))</code>
</hotfix>
</category>
<category name="DLC Intro">
<hotfix name="CutsceneDisabler" level="SanctIntro_P">
<code profiles="default">set
SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_AndGate_0
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Teleport'SanctIntro_MissionMain.TheWorld:PersistentLevel.M
ain_Sequence.SeqAct_Teleport_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,b
Disabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False
,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="DLC Intro Outro">
<hotfix name="CutsceneDisabler" level="SanctIntro_P">
<code profiles="default">set
SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_SetBool_0
OutputLinks[0]
(Links=((LinkedOp=SeqAct_ApplyBehavior'SanctIntro_MissionMain.TheWorld:PersistentLe
vel.Main_Sequence.SeqAct_ApplyBehavior_4',InputLinkIdx=0),
(LinkedOp=SeqAct_PrepareMapChange'SanctIntro_MissionMain.TheWorld:PersistentLevel.M
ain_Sequence.SeqAct_PrepareMapChange_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse
=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidd
en=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</
code>
</hotfix>
</category>
<category name="Vaughn Intro">
<comment># This cutscene is fairly unskippable. It
works in ~mysterious~ ways.</comment>
</category>
<category name="Talon Intro">
<hotfix name="Hotfix" level="OldDust_P">
<code profiles="default">set
OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.SeqEvent_To
uch_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ToggleHidden'OldDust_Mission_Main.TheWorld:PersistentLevel
.Main_Sequence.Mission_025.SeqAct_ToggleHidden_3',InputLinkIdx=0)
(LinkedOp=WillowSeqAct_AIProvoke'OldDust_Mission_Main.TheWorld:PersistentLevel.Main
_Sequence.Mission_025.WillowSeqAct_AIProvoke_0',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'OldDust_Mission_Main.TheWorld:PersistentLevel.Mai
n_Sequence.Mission_025.SeqAct_StreamInTextures_2',InputLinkIdx=1)),LinkDesc="Comple
ted",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampe
dMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDel
ay=0.000000)</code>
</hotfix>
</category>
<category name="Mordecai Intro">
<hotfix name="CutsceneDisabler" level="OldDust_P">
<code profiles="default">set
OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.SeqAct_Togg
leHidden_0 VariableLinks[0].LinkedVariables ()</code>
<code profiles="default">set
OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.SeqEvent_To
uch_2 OutputLinks[0]
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'OldDust_Mission_Main.TheWorld:Per
sistentLevel.Main_Sequence.Mission_025.WillowSeqAct_MissionCustomEvent_9',InputLink
Idx=0),
(LinkedOp=SeqAct_ApplyBehavior'OldDust_Mission_Main.TheWorld:PersistentLevel.Main_S
equence.Mission_025.SeqAct_ApplyBehavior_41',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'OldDust_Mission_Main.TheWorld:PersistentLevel.Mai
n_Sequence.Mission_025.SeqAct_StreamInTextures_5',InputLinkIdx=0)),LinkDesc="Touche
d",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)</code>
</hotfix>
</category>
<category name="Brick Intro">
<hotfix name="CutsceneDisabler" level="Sandworm_P">
<code profiles="default">set
Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Interp_1
Position 9.666716</code>
<code profiles="default">set
Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Interp_1
bIsSkipped True</code>
<code profiles="default">set
Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_Mission
RemoteEvent_16 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Interp'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main
_Sequence.SeqAct_Interp_1',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'Sandworm_Mission_Main.TheWorld:PersistentLevel.Ma
in_Sequence.SeqAct_StreamInTextures_2',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=
False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidde
n=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</
code>
<code profiles="default">set
Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Interp_1
OutputLinks[0].Links[0].LinkedOp
SeqAct_ToggleHidden'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Se
qAct_ToggleHidden_0'</code>
<code profiles="default">set
Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ChangeCollision
_0 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main
_Sequence.SeqAct_Toggle_1',InputLinkIdx=0),
(LinkedOp=GearboxSeqAct_TriggerDialogName'Sandworm_Mission_Main.TheWorld:Persistent
Level.Main_Sequence.GearboxSeqAct_TriggerDialogName_2',InputLinkIdx=0),
(LinkedOp=SeqAct_ToggleHidden'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_S
equence.SeqAct_ToggleHidden_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bD
isabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,
bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</code>
<code profiles="default">set
Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_CameraFade_1
FadeOpacity 100000.000000</code>
<code profiles="default">set
Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_CameraFade_0
FadeOpacity 100000.000000</code>
</hotfix>
</category>
<category name="Tina Intro">
<hotfix name="CutsceneDisabler" level="Helios_P">
<code profiles="default">set
Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_8
OutputLinks[0]
(Links=((LinkedOp=SeqAct_ApplyBehavior'Helios_Mission_Main.TheWorld:PersistentLevel
.Main_Sequence.SeqAct_ApplyBehavior_13',InputLinkIdx=0),
(LinkedOp=SeqAct_ToggleHidden'Helios_Mission_Main.TheWorld:PersistentLevel.Main_Seq
uence.SeqAct_ToggleHidden_1',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,
bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=Fals
e,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Uranus Boss Cutscene">
<hotfix name="CutsceneDisabler" level="Helios_P">
<code profiles="default">set
Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_9
OutputLinks[0]
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Helios_Mission_Main.TheWorld:Pers
istentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_2',InputLinkIdx=0),
(LinkedOp=SeqAct_Destroy'Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence
.SeqAct_Destroy_1',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse=False,bDisabled=
False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActiv
ated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</code>
<code profiles="default">set
Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCust
omEvent_2 OutputLinks[0]
(Links=((LinkedOp=WillowSeqAct_AIProvoke'Helios_Mission_Main.TheWorld:PersistentLev
el.Main_Sequence.WillowSeqAct_AIProvoke_0',InputLinkIdx=0)),LinkDesc="Out",bHasImpu
lse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bH
idden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)<
/code>
</hotfix>
</category>
<category name="Cassius Boss Cutscene">
<hotfix name="Hotfix" level="ResearchCenter_P">
<code profiles="default">set
ResearchCenter_MissionMain.TheWorld:PersistentLevel.Main_Sequence.PlotMission050.Se
qAct_Interp_7 Position 11.640001</code>
<code profiles="default">set
ResearchCenter_MissionMain.TheWorld:PersistentLevel.Main_Sequence.PlotMission050.Se
qAct_Interp_7 ForceStartPosition 11.640001</code>
<code profiles="default">set
ResearchCenter_MissionMain.TheWorld:PersistentLevel.Main_Sequence.PlotMission050.Se
qAct_Interp_7 bSkippable True</code>
<code profiles="default">set
ResearchCenter_MissionMain.TheWorld:PersistentLevel.Main_Sequence.PlotMission050.Se
qAct_Interp_7 bIsSkipped True</code>
</hotfix>
</category>
<category name="Hector Boss Cutscene">
<hotfix name="CutsceneDisabler"
level="GaiusSanctuary_P">
<code profiles="default">set
GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_0
OutputLinks[0]
(Links=((LinkedOp=WillowSeqAct_KillPawnBasedOnAllegiance'GaiusSanctuary_MissionMain
.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_KillPawnBasedOnAllegiance_2',I
nputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_Teleport_4',InputLinkIdx=0),
(LinkedOp=SeqAct_ToggleHidden'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.M
ain_Sequence.SeqAct_ToggleHidden_3',InputLinkIdx=0)),LinkDesc="Touched",bHasImpulse
=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidd
en=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</
code>
</hotfix>
</category>
<category name="DLC Outro + Credits">
<hotfix name="CutsceneDisabler"
level="GaiusSanctuary_P">
<code profiles="default">set
GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_Mi
ssionRemoteEvent_1 OutputLinks[0]
(Links=((LinkedOp=GearboxSeqAct_TriggerDialogName'GaiusSanctuary_MissionMain.TheWor
ld:PersistentLevel.Main_Sequence.GearboxSeqAct_TriggerDialogName_7',InputLinkIdx=0)
,
(LinkedOp=SeqAct_Delay'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Seq
uence.SeqAct_Delay_6',InputLinkIdx=0)),LinkDesc="Out",bHasImpulse=False,bDisabled=F
alse,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActiva
ted=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</code>
<code profiles="default">set
GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_6
OutputLinks[0]
(Links=((LinkedOp=SeqAct_ApplyBehavior'GaiusSanctuary_MissionMain.TheWorld:Persiste
ntLevel.Main_Sequence.SeqAct_ApplyBehavior_6',InputLinkIdx=0),
(LinkedOp=SeqAct_AkPostEvent'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Ma
in_Sequence.SeqAct_AkPostEvent_10',InputLinkIdx=0)),LinkDesc="Finished",bHasImpulse
=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidd
en=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)</
code>
<code profiles="default">set
GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMo
vie_1 OutputLinks[0]
(Links=((LinkedOp=SeqAct_ApplyBehavior'GaiusSanctuary_MissionMain.TheWorld:Persiste
ntLevel.Main_Sequence.SeqAct_ApplyBehavior_12',InputLinkIdx=0)),LinkDesc="Finished"
,bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin
=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0
.000000)</code>
<code profiles="default">set
GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMo
vie_1 BinkMovieName </code>
<code profiles="default">set
GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMo
vie_1 PlayStreamed False</code>
<code profiles="default">set
GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMo
vie_1 BlockUntilFinished True</code>
</hotfix>
</category>
<category name="DLC Outro Post-Credits">
<comment># This cutscene is a mimic loading screen,
disabling it breaks the ending quest meaning you can't turn it in into to Lilith in
the Backburner</comment>
<comment># Even though the player gets teleported
there.</comment>
<comment># Its like 11 seconds calm down
okay</comment>
</category>
<category name="Lieutenants">
<category name="Lt. Bolson Boss Cutscene">
<hotfix name="CutsceneDisabler"
level="OldDust_P">
<code profiles="default">set
OldDust_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.SeqEvent_Touch_0
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'OldDust_Mission_Side.TheWorld:PersistentLevel.Main_
Sequence.BFFFF.SeqAct_Toggle_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_WaypointObjective'OldDust_Mission_Side.TheWorld:PersistentLe
vel.Main_Sequence.BFFFF.WillowSeqAct_WaypointObjective_0',InputLinkIdx=0)),LinkDesc
="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,b
ClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Activ
ateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Lt. Angvar Boss Cutscene">
<hotfix name="CutsceneDisabler"
level="Sandworm_P">
<code profiles="default">set
Sandworm_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.SeqEvent_Touch_0
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'Sandworm_Mission_Side.TheWorld:PersistentLevel.Main
_Sequence.BFFFF.SeqAct_Toggle_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_WaypointObjective'Sandworm_Mission_Side.TheWorld:PersistentL
evel.Main_Sequence.BFFFF.WillowSeqAct_WaypointObjective_1',InputLinkIdx=0)),LinkDes
c="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,
bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Acti
vateDelay=0.000000)</code>
<code profiles="default">set
Sandworm_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.SeqAct_Toggle_0
OutputLinks[0]
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Sandworm_Mission_Side.TheWorld:Persist
entLevel.Main_Sequence.BFFFF.SeqAct_ActivateRemoteEvent_1',InputLinkIdx=0)),LinkDes
c="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bCla
mpedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Activate
Delay=0.000000)</code>
</hotfix>
</category>
<category name="Lt. Tetra Boss Cutscene">
<hotfix name="CutsceneDisabler"
level="Helios_P">
<code profiles="default">set
Helios_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFs.SeqEvent_Touch_1
OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'Helios_Mission_Side.TheWorld:PersistentLevel.Main_S
equence.BFFFs.SeqAct_Toggle_2',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_WaypointObjective'Helios_Mission_Side.TheWorld:PersistentLev
el.Main_Sequence.BFFFs.WillowSeqAct_WaypointObjective_1',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'Helios_Mission_Side.TheWorld:PersistentLevel.Main
_Sequence.BFFFs.SeqAct_StreamInTextures_2',InputLinkIdx=0)),LinkDesc="Touched",bHas
Impulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=Fals
e,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.0000
00)</code>
<code profiles="default">set
Helios_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFs.SeqAct_Toggle_2
OutputLinks[0]
(Links=,LinkDesc="Out",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampe
dMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedO
p=None,ActivateDelay=0.000000)</code>
</hotfix>
</category>
<category name="Lt. Hoffman Boss Cutscene">
<hotfix name="Hotfix" level="None">
<code profiles="default">set
ResearchCenter_MissionSide.TheWorld:PersistentLevel.Main_Sequence.BFFFs.SeqEvent_To
uch_2 OutputLinks[0]
(Links=((LinkedOp=SeqAct_Toggle'ResearchCenter_MissionSide.TheWorld:PersistentLevel
.Main_Sequence.BFFFs.SeqAct_Toggle_2',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_WaypointObjective'ResearchCenter_MissionSide.TheWorld:Persis
tentLevel.Main_Sequence.BFFFs.WillowSeqAct_WaypointObjective_2',InputLinkIdx=0)),Li
nkDesc="Touched",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=F
alse,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None
,ActivateDelay=0.000000)</code>
</hotfix>
</category>
</category>
</category>
</category>
</body>
</BLCMM>

#Commands:

#Hotfixes:
set Transient.SparkServiceConfiguration_6 Keys ("SparkLevelPatchEntry-
GBX_fixes1","SparkLevelPatchEntry-GBX_fixes2","SparkLevelPatchEntry-
GBX_fixes3","SparkLevelPatchEntry-GBX_fixes4","SparkLevelPatchEntry-
GBX_fixes5","SparkLevelPatchEntry-GBX_Fixes6","SparkLevelPatchEntry-
GBX_Fixes7","SparkLevelPatchEntry-GBX_Fixes8","SparkLevelPatchEntry-
GBX_Fixes9","SparkLevelPatchEntry-GBX_fixes10","SparkLevelPatchEntry-
GBX_fixes11","SparkLevelPatchEntry-GBX_fixes12","SparkLevelPatchEntry-
GBX_fixes13","SparkLevelPatchEntry-GBX_fixes14","SparkOnDemandPatchEntry-
GBX_fixes15","SparkOnDemandPatchEntry-GBX_fixes16","SparkOnDemandPatchEntry-
GBX_fixes17","SparkOnDemandPatchEntry-GBX_fixes18","SparkOnDemandPatchEntry-
GBX_fixes19","SparkPatchEntry-GBX_fixes20","SparkPatchEntry-
GBX_fixes21","SparkPatchEntry-GBX_fixes22","SparkPatchEntry-
GBX_fixes23","SparkLevelPatchEntry-CutsceneDisabler1","SparkLevelPatchEntry-
CutsceneDisabler2","SparkLevelPatchEntry-CutsceneDisabler3","SparkLevelPatchEntry-
CutsceneDisabler4","SparkLevelPatchEntry-CutsceneDisabler5","SparkLevelPatchEntry-
CutsceneDisabler6","SparkLevelPatchEntry-CutsceneDisabler7","SparkLevelPatchEntry-
CutsceneDisabler8","SparkLevelPatchEntry-CutsceneDisabler9","SparkLevelPatchEntry-
CutsceneDisabler10","SparkLevelPatchEntry-
CutsceneDisabler11","SparkLevelPatchEntry-
CutsceneDisabler12","SparkLevelPatchEntry-
CutsceneDisabler13","SparkLevelPatchEntry-
CutsceneDisabler14","SparkLevelPatchEntry-
CutsceneDisabler15","SparkLevelPatchEntry-
CutsceneDisabler16","SparkLevelPatchEntry-
CutsceneDisabler17","SparkLevelPatchEntry-
CutsceneDisabler18","SparkLevelPatchEntry-
CutsceneDisabler19","SparkLevelPatchEntry-
CutsceneDisabler20","SparkLevelPatchEntry-
CutsceneDisabler21","SparkLevelPatchEntry-
CutsceneDisabler22","SparkLevelPatchEntry-
CutsceneDisabler23","SparkLevelPatchEntry-
CutsceneDisabler24","SparkLevelPatchEntry-
CutsceneDisabler25","SparkLevelPatchEntry-
CutsceneDisabler26","SparkLevelPatchEntry-
CutsceneDisabler27","SparkLevelPatchEntry-
CutsceneDisabler28","SparkLevelPatchEntry-
CutsceneDisabler29","SparkLevelPatchEntry-
CutsceneDisabler30","SparkLevelPatchEntry-
CutsceneDisabler31","SparkLevelPatchEntry-
CutsceneDisabler32","SparkLevelPatchEntry-
CutsceneDisabler33","SparkLevelPatchEntry-
CutsceneDisabler34","SparkLevelPatchEntry-
CutsceneDisabler35","SparkLevelPatchEntry-
CutsceneDisabler36","SparkLevelPatchEntry-
CutsceneDisabler37","SparkLevelPatchEntry-
CutsceneDisabler38","SparkLevelPatchEntry-
CutsceneDisabler39","SparkLevelPatchEntry-
CutsceneDisabler40","SparkLevelPatchEntry-
CutsceneDisabler41","SparkLevelPatchEntry-
CutsceneDisabler42","SparkLevelPatchEntry-
CutsceneDisabler43","SparkLevelPatchEntry-
CutsceneDisabler44","SparkLevelPatchEntry-
CutsceneDisabler45","SparkLevelPatchEntry-
CutsceneDisabler46","SparkLevelPatchEntry-
CutsceneDisabler47","SparkLevelPatchEntry-
CutsceneDisabler48","SparkLevelPatchEntry-
CutsceneDisabler49","SparkLevelPatchEntry-
CutsceneDisabler50","SparkLevelPatchEntry-
CutsceneDisabler51","SparkLevelPatchEntry-
CutsceneDisabler52","SparkLevelPatchEntry-
CutsceneDisabler53","SparkLevelPatchEntry-
CutsceneDisabler54","SparkLevelPatchEntry-
CutsceneDisabler55","SparkLevelPatchEntry-
CutsceneDisabler56","SparkLevelPatchEntry-
CutsceneDisabler57","SparkLevelPatchEntry-
CutsceneDisabler58","SparkLevelPatchEntry-
CutsceneDisabler59","SparkLevelPatchEntry-
CutsceneDisabler60","SparkLevelPatchEntry-
CutsceneDisabler61","SparkLevelPatchEntry-
CutsceneDisabler62","SparkLevelPatchEntry-
CutsceneDisabler63","SparkLevelPatchEntry-
CutsceneDisabler64","SparkLevelPatchEntry-
CutsceneDisabler65","SparkLevelPatchEntry-
CutsceneDisabler66","SparkLevelPatchEntry-
CutsceneDisabler67","SparkLevelPatchEntry-
CutsceneDisabler68","SparkLevelPatchEntry-
CutsceneDisabler69","SparkLevelPatchEntry-
CutsceneDisabler70","SparkLevelPatchEntry-
CutsceneDisabler71","SparkLevelPatchEntry-
CutsceneDisabler72","SparkLevelPatchEntry-
CutsceneDisabler73","SparkLevelPatchEntry-
CutsceneDisabler74","SparkLevelPatchEntry-
CutsceneDisabler75","SparkLevelPatchEntry-
CutsceneDisabler76","SparkLevelPatchEntry-
CutsceneDisabler77","SparkLevelPatchEntry-
CutsceneDisabler78","SparkLevelPatchEntry-
CutsceneDisabler79","SparkLevelPatchEntry-
CutsceneDisabler80","SparkLevelPatchEntry-
CutsceneDisabler81","SparkLevelPatchEntry-
CutsceneDisabler82","SparkLevelPatchEntry-
CutsceneDisabler83","SparkLevelPatchEntry-
CutsceneDisabler84","SparkLevelPatchEntry-
CutsceneDisabler85","SparkLevelPatchEntry-
CutsceneDisabler86","SparkLevelPatchEntry-
CutsceneDisabler87","SparkLevelPatchEntry-
CutsceneDisabler88","SparkLevelPatchEntry-
CutsceneDisabler89","SparkLevelPatchEntry-
CutsceneDisabler90","SparkLevelPatchEntry-
CutsceneDisabler91","SparkLevelPatchEntry-
CutsceneDisabler92","SparkLevelPatchEntry-
CutsceneDisabler93","SparkLevelPatchEntry-
CutsceneDisabler94","SparkLevelPatchEntry-
CutsceneDisabler95","SparkLevelPatchEntry-
CutsceneDisabler96","SparkLevelPatchEntry-
CutsceneDisabler97","SparkLevelPatchEntry-
CutsceneDisabler98","SparkLevelPatchEntry-
CutsceneDisabler99","SparkLevelPatchEntry-
CutsceneDisabler100","SparkLevelPatchEntry-
CutsceneDisabler101","SparkLevelPatchEntry-
CutsceneDisabler102","SparkLevelPatchEntry-
CutsceneDisabler103","SparkLevelPatchEntry-
CutsceneDisabler104","SparkLevelPatchEntry-
CutsceneDisabler105","SparkLevelPatchEntry-
CutsceneDisabler106","SparkLevelPatchEntry-
CutsceneDisabler107","SparkLevelPatchEntry-
CutsceneDisabler108","SparkLevelPatchEntry-
CutsceneDisabler109","SparkLevelPatchEntry-
CutsceneDisabler110","SparkLevelPatchEntry-
CutsceneDisabler111","SparkLevelPatchEntry-
CutsceneDisabler112","SparkLevelPatchEntry-
CutsceneDisabler113","SparkLevelPatchEntry-
CutsceneDisabler114","SparkLevelPatchEntry-
CutsceneDisabler115","SparkLevelPatchEntry-
CutsceneDisabler116","SparkLevelPatchEntry-
CutsceneDisabler117","SparkLevelPatchEntry-
CutsceneDisabler118","SparkLevelPatchEntry-
CutsceneDisabler119","SparkLevelPatchEntry-
CutsceneDisabler120","SparkLevelPatchEntry-
CutsceneDisabler121","SparkLevelPatchEntry-
CutsceneDisabler122","SparkLevelPatchEntry-
CutsceneDisabler123","SparkLevelPatchEntry-
CutsceneDisabler124","SparkLevelPatchEntry-
CutsceneDisabler125","SparkLevelPatchEntry-
CutsceneDisabler126","SparkLevelPatchEntry-
CutsceneDisabler127","SparkLevelPatchEntry-
CutsceneDisabler128","SparkLevelPatchEntry-
CutsceneDisabler129","SparkLevelPatchEntry-
CutsceneDisabler130","SparkLevelPatchEntry-
CutsceneDisabler131","SparkLevelPatchEntry-
CutsceneDisabler132","SparkLevelPatchEntry-
CutsceneDisabler133","SparkLevelPatchEntry-
CutsceneDisabler134","SparkLevelPatchEntry-
CutsceneDisabler135","SparkLevelPatchEntry-
CutsceneDisabler136","SparkLevelPatchEntry-
CutsceneDisabler137","SparkLevelPatchEntry-
CutsceneDisabler138","SparkLevelPatchEntry-
CutsceneDisabler139","SparkLevelPatchEntry-
CutsceneDisabler140","SparkLevelPatchEntry-
CutsceneDisabler141","SparkLevelPatchEntry-
CutsceneDisabler142","SparkLevelPatchEntry-
CutsceneDisabler143","SparkLevelPatchEntry-
CutsceneDisabler144","SparkLevelPatchEntry-
CutsceneDisabler145","SparkLevelPatchEntry-
CutsceneDisabler146","SparkLevelPatchEntry-
CutsceneDisabler147","SparkLevelPatchEntry-
CutsceneDisabler148","SparkLevelPatchEntry-
CutsceneDisabler149","SparkLevelPatchEntry-
CutsceneDisabler150","SparkLevelPatchEntry-
CutsceneDisabler151","SparkLevelPatchEntry-
CutsceneDisabler152","SparkLevelPatchEntry-
CutsceneDisabler153","SparkLevelPatchEntry-
CutsceneDisabler154","SparkLevelPatchEntry-
CutsceneDisabler155","SparkLevelPatchEntry-
CutsceneDisabler156","SparkLevelPatchEntry-
CutsceneDisabler157","SparkLevelPatchEntry-
CutsceneDisabler158","SparkLevelPatchEntry-
CutsceneDisabler159","SparkLevelPatchEntry-
CutsceneDisabler160","SparkLevelPatchEntry-
CutsceneDisabler161","SparkLevelPatchEntry-
CutsceneDisabler162","SparkLevelPatchEntry-
CutsceneDisabler163","SparkLevelPatchEntry-
CutsceneDisabler164","SparkLevelPatchEntry-
CutsceneDisabler165","SparkLevelPatchEntry-
CutsceneDisabler166","SparkLevelPatchEntry-
CutsceneDisabler167","SparkLevelPatchEntry-
CutsceneDisabler168","SparkLevelPatchEntry-
CutsceneDisabler169","SparkLevelPatchEntry-
CutsceneDisabler170","SparkLevelPatchEntry-
CutsceneDisabler171","SparkLevelPatchEntry-
CutsceneDisabler172","SparkLevelPatchEntry-
CutsceneDisabler173","SparkLevelPatchEntry-
CutsceneDisabler174","SparkLevelPatchEntry-
CutsceneDisabler175","SparkLevelPatchEntry-
CutsceneDisabler176","SparkLevelPatchEntry-
CutsceneDisabler177","SparkLevelPatchEntry-
CutsceneDisabler178","SparkLevelPatchEntry-
CutsceneDisabler179","SparkLevelPatchEntry-
CutsceneDisabler180","SparkLevelPatchEntry-
CutsceneDisabler181","SparkLevelPatchEntry-
CutsceneDisabler182","SparkLevelPatchEntry-
CutsceneDisabler183","SparkLevelPatchEntry-
CutsceneDisabler184","SparkLevelPatchEntry-
CutsceneDisabler185","SparkLevelPatchEntry-Hotfix1","SparkLevelPatchEntry-
CutsceneDisabler186","SparkLevelPatchEntry-
CutsceneDisabler187","SparkLevelPatchEntry-Hotfix2","SparkLevelPatchEntry-
CutsceneDisabler188","SparkLevelPatchEntry-
CutsceneDisabler189","SparkLevelPatchEntry-
CutsceneDisabler190","SparkLevelPatchEntry-
CutsceneDisabler191","SparkLevelPatchEntry-
CutsceneDisabler192","SparkLevelPatchEntry-
CutsceneDisabler193","SparkLevelPatchEntry-
CutsceneDisabler194","SparkLevelPatchEntry-
CutsceneDisabler195","SparkLevelPatchEntry-
CutsceneDisabler196","SparkLevelPatchEntry-
CutsceneDisabler197","SparkLevelPatchEntry-
CutsceneDisabler198","SparkLevelPatchEntry-
CutsceneDisabler199","SparkLevelPatchEntry-Hotfix3","SparkLevelPatchEntry-
Hotfix4","SparkLevelPatchEntry-Hotfix5","SparkLevelPatchEntry-
Hotfix6","SparkLevelPatchEntry-CutsceneDisabler200","SparkLevelPatchEntry-
CutsceneDisabler201","SparkLevelPatchEntry-
CutsceneDisabler202","SparkLevelPatchEntry-
CutsceneDisabler203","SparkLevelPatchEntry-
CutsceneDisabler204","SparkLevelPatchEntry-
CutsceneDisabler205","SparkLevelPatchEntry-
CutsceneDisabler206","SparkLevelPatchEntry-
CutsceneDisabler207","SparkLevelPatchEntry-
CutsceneDisabler208","SparkLevelPatchEntry-
CutsceneDisabler209","SparkLevelPatchEntry-
CutsceneDisabler210","SparkLevelPatchEntry-CutsceneDisabler211","SparkLev
elPatchEntry-Hotfix7")
set Transient.SparkServiceConfiguration_6 Values
(",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase1,ConditionalInit
ialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.700000,
.8",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase2,ConditionalI
nitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.4000
00,.5",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase3,Condition
alInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,0.2
00000,.3",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase4,Condit
ionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConstant,
0.100000,.2",",GD_Balance.WeightingPlayerCount.BugmorphCocoon_PerPlayers_Phase5,Con
ditionalInitialization.ConditionalExpressionList[4].BaseValueIfTrue.BaseValueConsta
nt,0.075000,.1","SouthpawFactory_P,GD_Population_Marauder.Balance.Unique.PawnBalanc
e_Assassin1,DefaultItemPoolList[3].PoolProbability.BaseValueScaleConstant,0.250000,
1","SouthpawFactory_P,GD_Population_Nomad.Balance.Unique.PawnBalance_Assassin2,Defa
ultItemPoolList[4].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFact
ory_P,GD_Population_Psycho.Balance.Unique.PawnBalance_Assassin3,DefaultItemPoolList
[1].PoolProbability.BaseValueScaleConstant,0.250000,1","SouthpawFactory_P,GD_Popula
tion_Rat.Balance.Unique.PawnBalance_Assassin4,DefaultItemPoolList[3].PoolProbabilit
y.BaseValueScaleConstant,0.250000,1",",GD_Sage_Rare_Scaylion.Population.PawnBalance
_Sage_Rare_Scaylion,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1
.000000,100",",GD_Sage_Rare_Drifter.Balance.PawnBalance_Sage_Rare_Drifter,DefaultIt
emPoolList[0].PoolProbability.BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_R
hino.Population.PawnBalance_Sage_Rare_Rhino,DefaultItemPoolList[1].PoolProbability.
BaseValueScaleConstant,1.000000,100",",GD_Sage_Rare_Skag.Population.PawnBalance_Sag
e_Rare_Skag,DefaultItemPoolList[1].PoolProbability.BaseValueScaleConstant,1.000000,
100",",GD_Sage_Rare_Spore.Population.PawnBalance_Sage_Rare_Spore,DefaultItemPoolLis
t[0].PoolProbability.BaseValueScaleConstant,1.000000,100","GD_Assassin_Streaming,GD
_Assassin_Skills.Sniping.Velocity,SkillEffectDefinitions[0].ModifierType,MT_PostAdd
,MT_Scale","GD_Tulip_Mechro_Streaming,GD_Tulip_Mechromancer_Skills.LittleBigTrouble
.WiresDontTalk,SkillEffectDefinitions,,
((AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockDamageModifier,b
IncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRange=Fa
lse,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceDataNa
me=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(BaseValue
Constant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseValueSc
aleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,PerGra
deUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinit
ion=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=),
(AttributeToModify=D_Attributes.DamageTypeModifers.InstigatedShockStatusDamageModif
ier,bIncludeDuelingTargets=False,bIncludeSelfAsTarget=False,bOnlyEffectTargetsInRan
ge=False,bExcludeNonPlayerCharacters=False,EffectTarget=TARGET_Self,TargetInstanceD
ataName=,TargetCriteria=CRITERIA_None,ModifierType=MT_Scale,BaseModifierValue=(Base
ValueConstant=0.030000,BaseValueAttribute=None,InitializationDefinition=None,BaseVa
lueScaleConstant=1.000000),GradeToStartApplyingEffect=1,PerGradeUpgradeInterval=1,P
erGradeUpgrade=(BaseValueConstant=0.030000,BaseValueAttribute=None,InitializationDe
finition=None,BaseValueScaleConstant=1.000000),BonusUpgradeList=))","GD_Siren_Strea
ming,GD_Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.In
itializationDefinition,AttributeInitializationDefinition'GD_Balance_HealthAndDamage
.HealthAndDamage.Init_PlayerMeleeDamage',AttributeInitializationDefinition'GD_Balan
ce_HealthAndDamage.HealthAndDamage.Init_PlayerSkillDamage'","GD_Siren_Streaming,GD_
Siren_Skills.Misc.Init_BlightPhoenix_DamageCalc_Part2,ValueFormula.Level.BaseValueS
caleConstant,1.000000,3.5","GD_Assassin_Streaming,GD_Assassin_Skills.Misc.Att_Death
Mark_BonusDamage,BaseValue.BaseValueConstant,0.200000,.8","GD_Itempools.Runnables.P
ool_FourAssassins,BalancedItems[1].Probability.InitializationDefinition,None,GD_Bal
ance.Weighting.Weight_1_Common","GD_Shields.Projectiles.Proj_LegendaryBoosterShield
:BehaviorProviderDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorDat
a2[7].Behavior.StatusEffectDamage.BaseValueAttribute,None,D_Attributes.Projectile.P
rojectileDamage","GD_Shields.Projectiles.Proj_LegendaryBoosterShield:BehaviorProvid
erDefinition_1.Behavior_Explode_140,BehaviorSequences[0].BehaviorData2[7].Behavior.
StatusEffectDamage.BaseValueScaleConstant,1.000000,.25","GD_Shields.Projectiles.Pro
j_LegendaryBoosterShield:BehaviorProviderDefinition_1.Behavior_Explode_140,Behavior
Sequences[0].BehaviorData2[7].Behavior.StatusEffectChance.BaseValueConstant,1.00000
0,20","Glacial_P,Glacial_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Swit
ch_7,OutputLinks[1].Links[1].LinkedOp,,SeqAct_ApplyBehavior'Glacial_Dynamic.TheWorl
d:PersistentLevel.Main_Sequence.SeqAct_ApplyBehavior_52'","Glacial_P,Glacial_Dynami
c.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_RemoteEvent_3,OutputLinks[0].Link
s[0].LinkedOp,,SeqAct_Toggle'Glacial_Dynamic.TheWorld:PersistentLevel.Main_Sequence
.SeqAct_Toggle_24'","SouthernShelf_P,SouthernShelf_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.SeqAct_Switch_26,OutputLinks[1].Links[0].LinkedOp,,SeqAct_Teleport'S
outhernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport_24'","S
outhernShelf_P,SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_
Switch_13,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLev
el.Main_Sequence.SeqAct_ApplyBehavior_83',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Ma
in_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'SouthernShelf_Dynamic.TheWorld:Persistent
Level.Main_Sequence.WillowSeqAct_MissionCustomEvent_64',InputLinkIdx=0)),LinkDesc=\
"Link
1\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamped
Min=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDela
y=0.000000)","SouthernShelf_P,SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_S
equence.SeqEvent_RemoteEvent_5,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Toggle'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main
_Sequence.SeqAct_Toggle_5',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_31',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_71',InputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Seque
nce.SeqAct_Teleport_25',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'SouthernShelf_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.SeqAct_ActivateRemoteEvent_3',InputLinkIdx=0)),LinkDesc=\"Out\",bHas
Impulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=Fals
e,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.0000
00)","SouthernShelf_P,SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.
SeqEvent_Console_6,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Toggle'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main
_Sequence.SeqAct_Toggle_5',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_31',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_71',InputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Seque
nce.SeqAct_Teleport_25',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'SouthernShelf_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.SeqAct_ActivateRemoteEvent_3',InputLinkIdx=0)),LinkDesc=\"Out\",bHas
Impulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=Fals
e,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.0000
00)","SouthernShelf_P,SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Sequence.
SeqEvent_PopulatedActor_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLev
el.Main_Sequence.SeqAct_ApplyBehavior_31',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_72',InputLinkIdx=0),
(LinkedOp=SeqAct_ApplyBehavior'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.SeqAct_ApplyBehavior_71',InputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Main_Seque
nce.SeqAct_Teleport_25',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'SouthernShelf_Dynamic.TheWorld:PersistentLevel.Ma
in_Sequence.SeqAct_StreamInTextures_3',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'SouthernShelf_Dynamic.TheWorld:Persistent
Level.Main_Sequence.WillowSeqAct_MissionCustomEvent_36',InputLinkIdx=0),),LinkDesc=
\"Out\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bCla
mpedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Activate
Delay=0.000000)","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Seque
nce.Episode_4.SeqAct_ToggleCinematicMode_8,bDisableMovement,,False","Sanctuary_P,Sa
nctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinem
aticMode_13,bDisableMovement,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Persis
tentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_11,bEnableGodMode,,Fal
se","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode
_4.SeqAct_ToggleCinematicMode_2,bEnableGodMode,,False","Sanctuary_P,Sanctuary_Dynam
ic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_11,b
DisableInput,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_S
equence.Episode_4.SeqAct_ToggleCinematicMode_8,bEnableNoTarget,,False","Sanctuary_P
,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCi
nematicMode_8,bDisableInput,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Persist
entLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_8,bDisableTurning,,Fals
e","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.
SeqAct_ToggleCinematicMode_11,bEnableNoTarget,,False","Sanctuary_P,Sanctuary_Dynami
c.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2,bHi
dePlayer,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Seque
nce.Episode_4.SeqAct_ToggleCinematicMode_13,bPauseDialog,,False","Sanctuary_P,Sanct
uary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinemati
cMode_12,bHidePlayer,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLeve
l.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_12,bPauseDialog,,False","Sanct
uary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_To
ggleCinematicMode_13,bHidePlayer,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Pe
rsistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10,bDisableTurning
,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Epis
ode_4.SeqAct_ToggleCinematicMode_2,bPauseDialog,,False","Sanctuary_P,Sanctuary_Dyna
mic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_12,
bDisableInput,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.Episode_4.SeqAct_ToggleCinematicMode_12,bEnableGodMode,,False","Sanctuary_
P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleC
inematicMode_11,bHidePlayer,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Persist
entLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2,bDisableInput,,False"
,"Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.Se
qAct_ToggleCinematicMode_11,bPauseDialog,,False","Sanctuary_P,Sanctuary_Dynamic.The
World:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_11,bDisabl
eMovement,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequ
ence.Episode_4.SeqAct_ToggleCinematicMode_10,bEnableNoTarget,,False","Sanctuary_P,S
anctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCine
maticMode_12,bDisableMovement,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Persi
stentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10,bPauseDialog,,Fals
e","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.
SeqAct_ToggleCinematicMode_12,bDisableTurning,,False","Sanctuary_P,Sanctuary_Dynami
c.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_13,bD
isableTurning,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.Episode_4.SeqAct_ToggleCinematicMode_8,bPauseDialog,,False","Sanctuary_P,S
anctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCine
maticMode_2,bEnableNoTarget,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Persist
entLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10,bDisableMovement,,Fa
lse","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_
4.SeqAct_ToggleCinematicMode_11,bDisableTurning,,False","Sanctuary_P,Sanctuary_Dyna
mic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2,b
DisableTurning,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main
_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10,bEnableGodMode,,False","Sanctuary
_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_Toggle
CinematicMode_12,bEnableNoTarget,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Pe
rsistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_8,bHidePlayer,,Fal
se","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4
.SeqAct_ToggleCinematicMode_13,bDisableInput,,False","Sanctuary_P,Sanctuary_Dynamic
.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_2,bDis
ableMovement,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_S
equence.Episode_4.SeqAct_ToggleCinematicMode_10,bHidePlayer,,False","Sanctuary_P,Sa
nctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinem
aticMode_13,bEnableGodMode,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Persiste
ntLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_8,bEnableGodMode,,False"
,"Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.Se
qAct_ToggleCinematicMode_13,bEnableNoTarget,,False","SanctuaryAir_P,SanctuaryAir_Dy
namic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2,bE
nableNoTarget,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11,bEnableNoTarget,,False","Sanctua
ryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_T
oggleCinematicMode_2,bDisableInput,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.The
World:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2,bDisableMov
ement,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Se
quence.Tannis.SeqAct_ToggleCinematicMode_1,bHidePlayer,,False","SanctuaryAir_P,Sanc
tuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinemati
cMode_10,bEnableGodMode,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:Persi
stentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_10,bEnableNoTarget,,False
","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcu
s.SeqAct_ToggleCinematicMode_12,bPauseDialog,,False","SanctuaryAir_P,SanctuaryAir_D
ynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_10,b
PauseDialog,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.M
ain_Sequence.Tannis.SeqAct_ToggleCinematicMode_1,bEnableGodMode,,False","SanctuaryA
ir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_Togg
leCinematicMode_2,bEnableGodMode,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWo
rld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_1,bDisableInput
,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequenc
e.DrZed.SeqAct_ToggleCinematicMode_11,bPauseDialog,,False","SanctuaryAir_P,Sanctuar
yAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMod
e_10,bHidePlayer,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLe
vel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_10,bDisableMovement,,False","San
ctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqA
ct_ToggleCinematicMode_1,bDisableTurning,,False","SanctuaryAir_P,SanctuaryAir_Dynam
ic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_13,bDis
ableTurning,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.M
ain_Sequence.DrZed.SeqAct_ToggleCinematicMode_11,bHidePlayer,,False","SanctuaryAir_
P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleC
inematicMode_13,bEnableNoTarget,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWor
ld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2,bPauseDialog,,
False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.
Marcus.SeqAct_ToggleCinematicMode_12,bDisableInput,,False","SanctuaryAir_P,Sanctuar
yAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMod
e_10,bDisableInput,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:Persistent
Level.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11,bDisableInput,,False","Sanc
tuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAc
t_ToggleCinematicMode_12,bEnableGodMode,,False","SanctuaryAir_P,SanctuaryAir_Dynami
c.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_13,bEnab
leGodMode,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.Marcus.SeqAct_ToggleCinematicMode_13,bPauseDialog,,False","SanctuaryAir_
P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCi
nematicMode_10,bDisableTurning,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorl
d:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11,bDisableMovemen
t,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequen
ce.Tannis.SeqAct_ToggleCinematicMode_1,bDisableMovement,,False","SanctuaryAir_P,San
ctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinema
ticMode_13,bDisableInput,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:Pers
istentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_12,bDisableTurning,,Fal
se","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.DrZ
ed.SeqAct_ToggleCinematicMode_11,bDisableTurning,,False","SanctuaryAir_P,SanctuaryA
ir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode
_13,bHidePlayer,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLev
el.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2,bDisableTurning,,False","Sanct
uaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct
_ToggleCinematicMode_13,bDisableMovement,,False","SanctuaryAir_P,SanctuaryAir_Dynam
ic.TheWorld:PersistentLevel.Main_Sequence.DrZed.SeqAct_ToggleCinematicMode_11,bEnab
leGodMode,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.Tannis.SeqAct_ToggleCinematicMode_1,bPauseDialog,,False","SanctuaryAir_P
,SanctuaryAir_Dynamic.TheWorld:Persiste
ntLevel.Main_Sequence.Marcus.SeqAct_ToggleCinematicMode_12,bEnableNoTarget,,False",
"SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.
SeqAct_ToggleCinematicMode_1,bEnableNoTarget,,False","SanctuaryAir_P,SanctuaryAir_D
ynamic.TheWorld:PersistentLevel.Main_Sequence.Tannis.SeqAct_ToggleCinematicMode_2,b
HidePlayer,,False","SanctuaryAir_P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Ma
in_Sequence.Marcus.SeqAct_ToggleCinematicMode_12,bHidePlayer,,False","SanctuaryAir_
P,SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_ToggleC
inematicMode_12,bDisableMovement,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Pe
rsistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_10,bDisableInput,,
False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episod
e_4.SeqAct_ToggleCinematicMode_1,bPauseDialog,,False","Sanctuary_P,Sanctuary_Dynami
c.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_9,bPa
useDialog,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequ
ence.Episode_4.SeqAct_ToggleCinematicMode_1,bDisableMovement,,False","Sanctuary_P,S
anctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCine
maticMode_9,bDisableTurning,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Persist
entLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1,bEnableNoTarget,,Fals
e","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.
SeqAct_ToggleCinematicMode_1,bDisableInput,,False","Sanctuary_P,Sanctuary_Dynamic.T
heWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_9,bDisab
leInput,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequen
ce.Episode_4.SeqAct_ToggleCinematicMode_9,bEnableGodMode,,False","Sanctuary_P,Sanct
uary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinemati
cMode_9,bDisableMovement,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:Persistent
Level.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1,bHidePlayer,,False","San
ctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_
ToggleCinematicMode_9,bHidePlayer,,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:P
ersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1,bEnableGodMode,
,False","Sanctuary_P,Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episo
de_4.SeqAct_ToggleCinematicMode_9,bEnableNoTarget,,False","Sanctuary_P,Sanctuary_Dy
namic.TheWorld:PersistentLevel.Main_Sequence.Episode_4.SeqAct_ToggleCinematicMode_1
,bDisableTurning,,False",",SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Seque
nce.Tannis.SeqAct_PlayBinkMovie_0,BinkMovieName,,None",",Sanctuary_Dynamic.TheWorld
:PersistentLevel.Main_Sequence.Episode_4.SeqAct_PlayBinkMovie_1,BinkMovieName,,None
",",SanctuaryAir_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Marcus.SeqAct_PlayB
inkMovie_3,BinkMovieName,,None",",Sanctuary_Dynamic.TheWorld:PersistentLevel.Main_S
equence.Episode_4.SeqAct_PlayBinkMovie_3,BinkMovieName,,None",",Sanctuary_Dynamic.T
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eCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_RemoteEvent_0,Output
Links[0],,
(Links=((LinkedOp=SeqAct_Teleport'IceCanyon_Combat.TheWorld:PersistentLevel.Main_Se
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(LinkedOp=SeqAct_ActivateRemoteEvent'IceCanyon_Combat.TheWorld:PersistentLevel.Main
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icecanyon_P,IceCanyon_Combat.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Teleport
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stentLevel.Main_Sequence.SeqAct_Destroy_0'","Interlude_P,Interlude_Dynamic.TheWorld
:PersistentLevel.Main_Sequence.Episode_06.SeqAct_Gate_5,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Interlude_Dynamic.TheWorld:PersistentL
evel.Main_Sequence.Episode_06.SeqAct_ActivateRemoteEvent_1',InputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'Interlude_Dynamic.TheWorld:PersistentLevel.Main_Sequence.
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namic.TheWorld:PersistentLevel.Main_Sequence.BloodshotSlums.GearboxSeqAct_TriggerDi
alog_0,OutputLinks,,
((Links=((LinkedOp=SeqAct_StreamInTextures'Frost_Dynamic.TheWorld:PersistentLevel.M
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(LinkedOp=SeqAct_Toggle'Frost_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Bloods
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bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=Fals
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am_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrisonIntroSequenc
e.SeqEvent_RemoteEvent_2,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Seq
uence.Episode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_1',InputLinkIdx=0),
(LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Ep
isode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_2',InputLinkIdx=0),
(LinkedOp=SeqAct_Interp'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6
.RolandPrisonIntroSequence.SeqAct_Interp_4',InputLinkIdx=0)),LinkDesc=\"Out\",bHasI
mpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False
,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.00000
0)","Dam_P,Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6.RolandPrison
IntroSequence.SeqEvent_SequenceActivated_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Seq
uence.Episode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_1',InputLinkIdx=0),
(LinkedOp=SeqAct_ToggleHidden'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Ep
isode6.RolandPrisonIntroSequence.SeqAct_ToggleHidden_2',InputLinkIdx=0),
(LinkedOp=SeqAct_Interp'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6
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(LinkedOp=SeqAct_Interp'Dam_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Episode6
.RolandPrisonIntroSequence.SeqAct_Interp_0',InputLinkIdx=2),
(LinkedOp=WillowSeqAct_WaypointObjective'Dam_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.Episode6.RolandPrisonIntroSequence.WillowSeqAct_WaypointObjective_1',Input
LinkIdx=0),),LinkDesc=\"Out\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,
bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,
LinkedOp=None,ActivateDelay=0.000000)","TundraExpress_P,TundraExpress_Dynamic.TheWo
rld:PersistentLevel.Main_Sequence.Episode07.BurningVarkidsAndMordecai.SeqAct_Delay_
0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_SetCameraTarget'TundraExpress_Dynamic.TheWorld:PersistentL
evel.Main_Sequence.Episode07.BurningVarkidsAndMordecai.SeqAct_SetCameraTarget_3',In
putLinkIdx=0)),LinkDesc=\"Finished\",bHasImpulse=False,bDisabled=False,bDisabledPIE
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istentLevel.Main_Sequence.Episode07.TinyTinaAndCaveArea.WillowSeqAct_MissionCustomE
vent_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Toggle'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main
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(LinkedOp=SeqAct_ToggleHidden'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_S
equence.Episode07.TinyTinaAndCaveArea.SeqAct_ToggleHidden_4',InputLinkIdx=0),
(LinkedOp=SeqAct_ToggleHidden'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_S
equence.Episode07.TinyTinaAndCaveArea.SeqAct_ToggleHidden_8',InputLinkIdx=0)),LinkD
esc=\"Out\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,
bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Acti
vateDelay=0.000000)",",TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequence
.Episode07.TinyTinaAndCaveArea.SeqEvent_Touch_1,OutputLinks[0],,
(Links=((LinkedOp=Sequence'TundraExpress_Dynamic.TheWorld:PersistentLevel.Main_Sequ
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(LinkedOp=WillowSeqAct_MissionCustomEvent'TundraExpress_Dynamic.TheWorld:Persistent
Level.Main_Sequence.Episode07.TinyTinaAndCaveArea.WillowSeqAct_MissionCustomEvent_0
',InputLinkIdx=0)),LinkDesc=\"Touched\",bHasImpulse=False,bDisabled=False,bDisabled
PIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMov
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.TheWorld:PersistentLevel.Main_Sequence.Episode10.SeqEvent_Touch_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Toggle'PandoraPark_Dynamic.TheWorld:PersistentLevel.Main_S
equence.Episode10.SeqAct_Toggle_10',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'PandoraPark_Dynamic.TheWorld:PersistentLe
vel.Main_Sequence.Episode10.WillowSeqAct_MissionCustomEvent_5',InputLinkIdx=0)),Lin
kDesc=\"Touched\",bHasImpulse=False,bDisabled=False,bDisabledPIE=F
alse,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=F
alse,LinkedOp=None,ActivateDelay=0.000000)","Grass_Cliffs_P,Grass_Cliffs_Combat.The
World:PersistentLevel.Main_Sequence.Episode11_Combat.WillowSeqEvent_MissionRemoteEv
ent_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Teleport'Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main
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sImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=Fal
se,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000
000)","Grass_Cliffs_P,Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Sequence.Ep
isode11_Combat.SeqAct_AttachToActor_1,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ToggleHidden'Grass_Cliffs_Combat.TheWorld:PersistentLevel.
Main_Sequence.Episode11_Combat.SeqAct_ToggleHidden_2',InputLinkIdx=1)),LinkDesc=\"O
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ay=0.000000)","Grass_Cliffs_P,Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main_Seq
uence.Episode11_Combat.SeqEvent_RemoteEvent_3,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Teleport'Grass_Cliffs_Combat.TheWorld:PersistentLevel.Main
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sImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=Fal
se,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000
000)",",Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.Main_Sequence.BunkerTitleCard.
SeqCond_CompareBool_0,OutputLinks[1],,
(Links=((LinkedOp=SeqAct_ApplyBehavior'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel
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(LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.M
ain_Sequence.BunkerTitleCard.SeqAct_ActivateRemoteEvent_11',InputLinkIdx=0),
(LinkedOp=GearboxSeqAct_TriggerDialog'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.BunkerTitleCard.GearboxSeqAct_TriggerDialog_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLe
vel.Main_Sequence.BunkerTitleCard.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0
)),LinkDesc=\"True\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedM
ax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=
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equence.BunkerTitleCard.SeqAct_SetFloat_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ApplyBehavior'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.BunkerTitleCard.SeqAct_ApplyBehavior_0',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.M
ain_Sequence.BunkerTitleCard.SeqAct_ActivateRemoteEvent_11',InputLinkIdx=0),
(LinkedOp=GearboxSeqAct_TriggerDialog'Boss_Cliffs_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.BunkerTitleCard.GearboxSeqAct_TriggerDialog_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'Boss_Cliffs_Dynamic.TheWorld:PersistentLe
vel.Main_Sequence.BunkerTitleCard.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0
)),LinkDesc=\"Out\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMa
x=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=N
one,ActivateDelay=0.000000)",",VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Seq
uence.EtherealEntry.SeqAct_ActivateRemoteEvent_4,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Teleport'VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_
Sequence.EtherealEntry.SeqAct_Teleport_1',InputLinkIdx=0)),LinkDesc=\"Out\",bHasImp
ulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,b
Hidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)
",",VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_Missio
nRemoteEvent_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'VOGChamber_Dynamic.TheWorld:Persistent
Level.Main_Sequence.SeqAct_ActivateRemoteEvent_16',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'VOGChamber_Dynamic.TheWorld:PersistentLevel.Ma
in_Sequence.SeqAct_ActivateRemoteEvent_31',InputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'VOGChamber_Dynamic.TheWorld:PersistentLevel.Main_Sequence
.SeqAct_Teleport_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'VOGChamber_Dynamic.TheWorld:PersistentLev
el.Main_Sequence.WillowSeqAct_MissionCustomEvent_1',InputLinkIdx=0)),LinkDesc=\"Out
\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedM
in=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay
=0.000000)","Boss_Volcano_P,Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Se
quence.JackTitleCard.SeqAct_Switch_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentL
evel.Main_Sequence.JackTitleCard.SeqAct_FinishSequence_3',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Volcano_Cutscenes.TheWorld:PersistentLeve
l.Main_Sequence.JackTitleCard.SeqAct_ActivateRemoteEvent_5',InputLinkIdx=0)),LinkDe
sc=\"Link
1\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamped
Min=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDela
y=0.000000)",",Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequence.FinalC
utScene.SeqEvent_SequenceActivated_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Toggle'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Mai
n_Sequence.FinalCutScene.SeqAct_Toggle_0',InputLinkIdx=0),
(LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Mai
n_Sequence.FinalCutScene.SeqAct_FinishSequence_0',InputLinkIdx=0)),LinkDesc=\"Out\"
,bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin
=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0
.000000)","Boss_Volcano_P,Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Main_Sequ
ence.JackAwakensTheWarrior.SeqAct_SetFloat_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Volcano_Cutscenes.TheWorld:Persis
tentLevel.Main_Sequence.JackAwakensTheWarrior.SeqAct_ActivateRemoteEvent_4',InputLi
nkIdx=0),
(LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Mai
n_Sequence.JackAwakensTheWarrior.SeqAct_FinishSequence_0',InputLinkIdx=0)),LinkDesc
=\"Out\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bCl
ampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Activat
eDelay=0.000000)","Boss_Volcano_P,Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.M
ain_Sequence.JackAwakensTheWarrior.SeqCond_CompareBool_0,OutputLinks[1],,
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Boss_Volcano_Cutscenes.TheWorld:Persis
tentLevel.Main_Sequence.JackAwakensTheWarrior.SeqAct_ActivateRemoteEvent_4',InputLi
nkIdx=0),
(LinkedOp=SeqAct_FinishSequence'Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.Mai
n_Sequence.JackAwakensTheWarrior.SeqAct_FinishSequence_0',InputLinkIdx=0)),LinkDesc
=\"Out\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bCl
ampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Activat
eDelay=0.000000)","Boss_Volcano_P,Boss_Volcano_Cutscenes.TheWorld:PersistentLevel.M
ain_Sequence.Credits,bEnabled,,False","Orchid_OasisTown_P,Orchid_OasisTown_Dynamic.
TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2,bDisableMovemen
t,,False","Orchid_OasisTown_P,Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.SeqAct_ToggleCinematicMode_2,bEnableGodMode,,False","Orchid_OasisTown_P,
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinema
ticMode_2,bEnableNoTarget,,False","Orchid_OasisTown_P,Orchid_OasisTown_Dynamic.TheW
orld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2,bHidePlayer,,False"
,"Orchid_OasisTown_P,Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequenc
e.SeqAct_PlayBinkMovie_0,BinkMovieName,,None","Orchid_OasisTown_P,Orchid_OasisTown_
Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2,bPauseD
ialog,,False","Orchid_OasisTown_P,Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel
.Main_Sequence.SeqAct_ToggleCinematicMode_2,bDisableInput,,False","Orchid_OasisTown
_P,Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCin
ematicMode_2,bDisableTurning,,False","Orchid_OasisTown_P,Orchid_OasisTown_Dynamic.T
heWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqEvent_Touch_0,OutputLinks[0
].Links[0].LinkedOP,,SeqAct_ApplyBehavior'Orchid_OasisTown_Dynamic.TheWorld:Persist
entLevel.Main_Sequence.ShadeTitleCard.SeqAct_ApplyBehavior_0'","Orchid_OasisTown_P,
Orchid_OasisTown_Dynamic.TheWorld:PersistentLevel.Main_Sequence.ShadeTitleCard.SeqA
ct_ApplyBehavior_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ChangeCollision'Orchid_OasisTown_Dynamic.TheWorld:Persiste
ntLevel.Main_Sequence.ShadeTitleCard.SeqAct_ChangeCollision_0',InputLinkIdx=0)),Lin
kDesc=\"Out\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=Fals
e,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Ac
tivateDelay=0.000000)","Orchid_OasisTown_P,Orchid_OasisTown_Dynamic.TheWorld:Persis
tentLevel.Main_Sequence.ShadeTitleCard.SeqAct_ChangeCollision_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ToggleHidden'Orchid_OasisTown_Dynamic.TheWorld:PersistentL
evel.Main_Sequence.ShadeTitleCard.SeqAct_ToggleHidden_0'',InputLinkIdx=0)),LinkDesc
=\"Out\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bCl
ampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Activat
eDelay=0.000000)","Orchid_Caves_P,Orchid_Caves_Combat.TheWorld:PersistentLevel.Main
_Sequence.SeqEvent_Touch_4,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Delay'Orchid_Caves_Combat.TheWorld:PersistentLevel.Main_Se
quence.SeqAct_Delay_0',InputLinkIdx
=0)),LinkDesc=\"Touched\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bCla
mpedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,Link
edOp=None,ActivateDelay=0.000000)","Orchid_ShipGraveyard_P,Orchid_ShipGraveyard_Dyn
amic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Toggle'Orchid_ShipGraveyard_Dynamic.TheWorld:PersistentLev
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1\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamped
Min=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDela
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in_Sequence.SeqAct_Switch_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_StreamInTextures'Orchid_Refinery_Dynamic.TheWorld:Persiste
ntLevel.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'Orchid_Refinery_Dynamic.TheWorld:Persiste
ntLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_0',InputLinkIdx=0)),LinkDesc=
\"Link
1\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamped
Min=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDela
y=0.000000)","Orchid_WormBelly_P,Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.SeqAct_ApplyBehavior_29,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Teleport'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel
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(LinkedOp=SeqAct_Toggle'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequ
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(LinkedOp=SeqAct_Toggle'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequ
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=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=False,bIsActi
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P,Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_6,Ou
tputLinks[0],,
(Links=((LinkedOp=SeqAct_Teleport'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel
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Orchid_WormBelly_P,Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.Main_Sequence.
SeqAct_Teleport_2,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Toggle'Orchid_WormBelly_Dynamic.TheWorld:PersistentLevel.M
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bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=Fals
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ep_P,CastleKeep_Mission.TheWorld:PersistentLevel.Main_Sequence.Mission04.JackBloodw
ingCutscene.SeqAct_Teleport_1,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_FinishSequence'CastleKeep_Mission.TheWorld:PersistentLevel
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dMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedO
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tLevel.Main_Sequence.Mission04.JackBloodwingCutscene.SeqAct_Switch_0,OutputLinks[0]
,,
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'CastleKeep_Mission.TheWorld:Persistent
Level.Main_Sequence.Mission04.JackBloodwingCutscene.SeqAct_ActivateRemoteEvent_0',I
nputLinkIdx=0)),LinkDesc=\"Link
1\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamped
Min=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDela
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Links[0],,
(Links=((LinkedOp=SeqAct_Teleport'Docks_P.TheWorld:PersistentLevel.Main_Sequence.Se
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(Links=((LinkedOp=SeqAct_Teleport'CastleKeep_Mission.TheWorld:PersistentLevel.Main_
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(LinkedOp=SeqAct_FinishSequence'CastleKeep_Mission.TheWorld:PersistentLevel.Main_Se
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nkDesc=\"Link
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Main_Sequence.SeqAct_PlayBinkMovie_0,BinkMovieName,,None","Sage_Underground_P,Sage_
Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMo
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ersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2,bHidePlayer,,False","Sage
_Underground_P,Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqA
ct_ToggleCinematicMode_2,bDisableInput,,False","Sage_Underground_P,Sage_Underground
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leMovement,,False","Sage_Underground_P,Sage_Underground_Dynamic.TheWorld:Persistent
Level.Main_Sequence.SeqAct_ToggleCinematicMode_2,bDisableTurning,,False","Sage_Unde
rground_P,Sage_Underground_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_To
ggleCinematicMode_2,bEnableNoTarget,,False","Sage_Underground_P,Sage_Underground_Dy
namic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_2,bPauseDia
log,,False","Sage_Underground_P,Sage_Underground_Dynamic.TheWorld:PersistentLevel.M
ain_Sequence.SeqAct_ToggleCinematicMode_2,bHideHUD,,False","Sage_RockForest_P,Sage_
RockForest_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_9,OutputLi
nks[0],,
(Links=((LinkedOp=SeqAct_Toggle'Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Ma
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(LinkedOp=SeqAct_ApplyBehavior'Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.SeqAct_ApplyBehavior_3',InputLinkIdx=0)),LinkDesc=\"Touched\",bHasImpuls
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Sage_RockForest_P,Sage_RockForest_Dynamic.TheWorld:PersistentLevel.Main_Sequence.Se
qAct_Toggle_1,OutputLinks[0],,
()","Sage_HyperionShip_P,Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Se
quence.SeqEvent_Touch_1,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_StreamInTextures'Sage_HyperionShip_Dynamic.TheWorld:Persis
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(LinkedOp=WillowSeqAct_MissionCustomEvent'Sage_HyperionShip_Dynamic.TheWorld:Persis
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(LinkedOp=SeqAct_Toggle'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Seq
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(LinkedOp=SeqAct_Toggle'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Seq
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(LinkedOp=SeqAct_Toggle'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Seq
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(LinkedOp=SeqAct_Log'Sage_HyperionShip_Dynamic.TheWorld:PersistentLevel.Main_Sequen
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one","Iris_Hub_P,Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCin
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l.Main_Sequence.SeqAct_ToggleCinematicMode_1,bDisableInput,,False","Iris_Hub_P,Iris
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oTarget,,False","Iris_Hub_P,Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAc
t_ToggleCinematicMode_1,bHidePlayer,,False","Iris_Hub_P,Iris_Hub_P.TheWorld:Persist
entLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1,bEnableGodMode,,False","Iris_Hu
b_P,Iris_Hub_P.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1,
bDisableMovement,,False","Iris_Hub_P,Iris_Hub_P.TheWorld:PersistentLevel.Main_Seque
nce.SeqAct_ToggleCinematicMode_1,bPauseDialog,,False","Iris_Hub_P,Iris_Hub_P.TheWor
ld:PersistentLevel.Main_Sequence.SeqAct_ToggleCinematicMode_1,bHideHUD,,False",",Ir
is_Hub_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switch_1,OutputLinks[0
],,
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_Hub_Dynamic.TheWorld:Persist
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(LinkedOp=WillowSeqAct_RunCustomEvent'Iris_Hub_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.WillowSeqAct_RunCustomEvent_1',InputLinkIdx=0)),LinkDesc=\"Link
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Act_Switch_2,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL2_Interior_Dynamic.TheWorld:Per
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(LinkedOp=SeqAct_StreamInTextures'Iris_DL2_Interior_Dynamic.TheWorld:PersistentLeve
l.Main_Sequence.SeqAct_StreamInTexture
s_0',InputLinkIdx=0)),LinkDesc=\"Link
1\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamped
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l.Main_Sequence.SeqAct_Switch_3,OutputLinks[0],,
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_DL2_Interior_Dynamic.TheWorl
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(LinkedOp=WillowSeqAct_RunCustomEvent'Iris_DL2_Interior_Dynamic.TheWorld:Persistent
Level.Main_Sequence.WillowSeqAct_RunCustomEvent_1',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'Iris_DL2_Interior_Dynamic.TheWorld:PersistentLeve
l.Main_Sequence.SeqAct_StreamInTextures_1',InputLinkIdx=0)),LinkDesc=\"Link
1\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamped
Min=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDela
y=0.000000)",",Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Switc
h_2,OutputLinks[0],,
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_Hub_Dynamic.TheWorld:Persist
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(LinkedOp=SeqAct_StreamInTextures'Iris_Hub_Dynamic.TheWorld:PersistentLevel.Main_Se
quence.SeqAct_StreamInTextures_1',InputLinkIdx=0)),LinkDesc=\"Link
1\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamped
Min=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDela
y=0.000000)",",Iris_Hub2_Dynamic.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Swit
ch_1,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_StreamInTextures'Iris_Hub2_Dynamic.TheWorld:PersistentLeve
l.Main_Sequence.SeqAct_StreamInTextures_0',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_Hub2_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.SeqAct_ActivateRemoteEvent_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_Hub2_Dynamic.TheWorld:PersistentLeve
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k
1\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamped
Min=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDela
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qAct_Switch_1,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_StreamInTextures'Iris_DL3_Dynamic.TheWorld:PersistentLevel
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(LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_DL3_Dynamic.TheWorld:PersistentLevel
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(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL3_Dynamic.TheWorld:PersistentLevel.Main
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1\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClamped
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witch_2,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:Persiste
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(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.SeqAct_ActivateRemoteEvent_0',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.SeqAct_ActivateRemoteEvent_5',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.Mai
n_Sequence.SeqAct_StreamInTextures_1',InputLinkIdx=0)),LinkDesc=\"Link
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witch_1,OutputLinks[0],,
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Iris_DL1_TAS_Dynamic.TheWorld:Per
sistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent_3',InputLinkIdx=0),
(LinkedOp=SeqAct_ActivateRemoteEvent'Iris_DL1_TAS_Dynamic.TheWorld:PersistentLevel.
Main_Sequence.SeqAct_ActivateRemoteEvent_4',InputLinkIdx=0)),LinkDesc=\"Completed\"
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ce.SeqAct_Delay_14,OutputLinks,,
((Links=((LinkedOp=SeqAct_ApplyBehavior'SanctIntro_MissionMain.TheWorld:PersistentL
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bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=
False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.
000000),
(Links=,LinkDesc=\"Aborted\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,b
ClampedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,L
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d:PersistentLevel.Main_Sequence.SeqAct_AndGate_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Teleport'SanctIntro_MissionMain.TheWorld:PersistentLevel.M
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se,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)","SanctIn
tro_P,SanctIntro_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_SetBool_
0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ApplyBehavior'SanctIntro_MissionMain.TheWorld:PersistentLe
vel.Main_Sequence.SeqAct_ApplyBehavior_4',InputLinkIdx=0),
(LinkedOp=SeqAct_PrepareMapChange'SanctIntro_MissionMain.TheWorld:PersistentLevel.M
ain_Sequence.SeqAct_PrepareMapChange_0',InputLinkIdx=0)),LinkDesc=\"Out\",bHasImpul
se=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHi
dden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)",
"OldDust_P,OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_025.
SeqEvent_Touch_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ToggleHidden'OldDust_Mission_Main.TheWorld:PersistentLevel
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(LinkedOp=WillowSeqAct_AIProvoke'OldDust_Mission_Main.TheWorld:PersistentLevel.Main
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(LinkedOp=SeqAct_StreamInTextures'OldDust_Mission_Main.TheWorld:PersistentLevel.Mai
n_Sequence.Mission_025.SeqAct_StreamInTextures_2',InputLinkIdx=1)),LinkDesc=\"Compl
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pedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateD
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nce.Mission_025.SeqAct_ToggleHidden_0,VariableLinks[0].LinkedVariables,,
()","OldDust_P,OldDust_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.Mission_
025.SeqEvent_Touch_2,OutputLinks[0],,
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'OldDust_Mission_Main.TheWorld:Per
sistentLevel.Main_Sequence.Mission_025.WillowSeqAct_MissionCustomEvent_9',InputLink
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(LinkedOp=SeqAct_ApplyBehavior'OldDust_Mission_Main.TheWorld:PersistentLevel.Main_S
equence.Mission_025.SeqAct_ApplyBehavior_41',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'OldDust_Mission_Main.TheWorld:PersistentLevel.Mai
n_Sequence.Mission_025.SeqAct_StreamInTextures_5',InputLinkIdx=0)),LinkDesc=\"Touch
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nce.SeqAct_Interp_1,Position,,9.666716","Sandworm_P,Sandworm_Mission_Main.TheWorld:
PersistentLevel.Main_Sequence.SeqAct_Interp_1,bIsSkipped,,True","Sandworm_P,Sandwor
m_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.WillowSeqEvent_MissionRemoteE
vent_16,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Interp'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main
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(LinkedOp=SeqAct_StreamInTextures'Sandworm_Mission_Main.TheWorld:PersistentLevel.Ma
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Sandworm_P,Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Inte
rp_1,OutputLinks[0].Links[0].LinkedOp,,SeqAct_ToggleHidden'Sandworm_Mission_Main.Th
eWorld:PersistentLevel.Main_Sequence.SeqAct_ToggleHidden_0'","Sandworm_P,Sandworm_M
ission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqAct_ChangeCollision_0,OutputL
inks[0],,
(Links=((LinkedOp=SeqAct_Toggle'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main
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(LinkedOp=GearboxSeqAct_TriggerDialogName'Sandworm_Mission_Main.TheWorld:Persistent
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(LinkedOp=SeqAct_ToggleHidden'Sandworm_Mission_Main.TheWorld:PersistentLevel.Main_S
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bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=Fals
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],,
(Links=((LinkedOp=SeqAct_ApplyBehavior'Helios_Mission_Main.TheWorld:PersistentLevel
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(LinkedOp=SeqAct_ToggleHidden'Helios_Mission_Main.TheWorld:PersistentLevel.Main_Seq
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e,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,bHidden=Fa
lse,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)","Helios
_P,Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_9,Outp
utLinks[0],,
(Links=((LinkedOp=WillowSeqAct_MissionCustomEvent'Helios_Mission_Main.TheWorld:Pers
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(LinkedOp=SeqAct_Destroy'Helios_Mission_Main.TheWorld:PersistentLevel.Main_Sequence
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Mission_Main.TheWorld:PersistentLevel.Main_Sequence.WillowSeqAct_MissionCustomEvent
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(Links=((LinkedOp=WillowSeqAct_AIProvoke'Helios_Mission_Main.TheWorld:PersistentLev
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pulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=False,
bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000
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nce.PlotMission050.SeqAct_Interp_7,Position,,11.640001","ResearchCenter_P,ResearchC
enter_MissionMain.TheWorld:PersistentLevel.Main_Sequence.PlotMission050.SeqAct_Inte
rp_7,ForceStartPosition,,11.640001","ResearchCenter_P,ResearchCenter_MissionMain.Th
eWorld:PersistentLevel.Main_Sequence.PlotMission050.SeqAct_Interp_7,bSkippable,,Tru
e","ResearchCenter_P,ResearchCenter_MissionMain.TheWorld:PersistentLevel.Main_Seque
nce.PlotMission050.SeqAct_Interp_7,bIsSkipped,,True","GaiusSanctuary_P,GaiusSanctua
ry_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqEvent_Touch_0,OutputLinks[
0],,
(Links=((LinkedOp=WillowSeqAct_KillPawnBasedOnAllegiance'GaiusSanctuary_MissionMain
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nputLinkIdx=0),
(LinkedOp=SeqAct_Teleport'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_
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(LinkedOp=SeqAct_ToggleHidden'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.M
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dden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.000000)",
"GaiusSanctuary_P,GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence
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(Links=((LinkedOp=GearboxSeqAct_TriggerDialogName'GaiusSanctuary_MissionMain.TheWor
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(LinkedOp=SeqAct_Delay'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Seq
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GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_Delay_6,Ou
tputLinks[0],,
(Links=((LinkedOp=SeqAct_ApplyBehavior'GaiusSanctuary_MissionMain.TheWorld:Persiste
ntLevel.Main_Sequence.SeqAct_ApplyBehavior_6',InputLinkIdx=0),
(LinkedOp=SeqAct_AkPostEvent'GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Ma
in_Sequence.SeqAct_AkPostEvent_10',InputLinkIdx=0)),LinkDesc=\"Finished\",bHasImpul
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"GaiusSanctuary_P,GaiusSanctuary_MissionMain.TheWorld:PersistentLevel.Main_Sequence
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(Links=((LinkedOp=SeqAct_ApplyBehavior'GaiusSanctuary_MissionMain.TheWorld:Persiste
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ain_Sequence.SeqAct_PlayBinkMovie_1,BinkMovieName,,","GaiusSanctuary_P,GaiusSanctua
ry_MissionMain.TheWorld:PersistentLevel.Main_Sequence.SeqAct_PlayBinkMovie_1,PlaySt
reamed,,False","GaiusSanctuary_P,GaiusSanctuary_MissionMain.TheWorld:PersistentLeve
l.Main_Sequence.SeqAct_PlayBinkMovie_1,BlockUntilFinished,,True","OldDust_P,OldDust
_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFF.SeqEvent_Touch_0,OutputL
inks[0],,
(Links=((LinkedOp=SeqAct_Toggle'OldDust_Mission_Side.TheWorld:PersistentLevel.Main_
Sequence.BFFFF.SeqAct_Toggle_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_WaypointObjective'OldDust_Mission_Side.TheWorld:PersistentLe
vel.Main_Sequence.BFFFF.WillowSeqAct_WaypointObjective_0',InputLinkIdx=0)),LinkDesc
=\"Touched\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False
,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Act
ivateDelay=0.000000)","Sandworm_P,Sandworm_Mission_Side.TheWorld:PersistentLevel.Ma
in_Sequence.BFFFF.SeqEvent_Touch_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Toggle'Sandworm_Mission_Side.TheWorld:PersistentLevel.Main
_Sequence.BFFFF.SeqAct_Toggle_0',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_WaypointObjective'Sandworm_Mission_Side.TheWorld:PersistentL
evel.Main_Sequence.BFFFF.WillowSeqAct_WaypointObjective_1',InputLinkIdx=0)),LinkDes
c=\"Touched\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=Fals
e,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Ac
tivateDelay=0.000000)","Sandworm_P,Sandworm_Mission_Side.TheWorld:PersistentLevel.M
ain_Sequence.BFFFF.SeqAct_Toggle_0,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_ActivateRemoteEvent'Sandworm_Mission_Side.TheWorld:Persist
entLevel.Main_Sequence.BFFFF.SeqAct_ActivateRemoteEvent_1',InputLinkIdx=0)),LinkDes
c=\"Out\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bC
lampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,Activa
teDelay=0.000000)","Helios_P,Helios_Mission_Side.TheWorld:PersistentLevel.Main_Sequ
ence.BFFFs.SeqEvent_Touch_1,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Toggle'Helios_Mission_Side.TheWorld:PersistentLevel.Main_S
equence.BFFFs.SeqAct_Toggle_2',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_WaypointObjective'Helios_Mission_Side.TheWorld:PersistentLev
el.Main_Sequence.BFFFs.WillowSeqAct_WaypointObjective_1',InputLinkIdx=0),
(LinkedOp=SeqAct_StreamInTextures'Helios_Mission_Side.TheWorld:PersistentLevel.Main
_Sequence.BFFFs.SeqAct_StreamInTextures_2',InputLinkIdx=0)),LinkDesc=\"Touched\",bH
asImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax=False,bClampedMin=Fa
lse,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=None,ActivateDelay=0.00
0000)","Helios_P,Helios_Mission_Side.TheWorld:PersistentLevel.Main_Sequence.BFFFs.S
eqAct_Toggle_2,OutputLinks[0],,
(Links=,LinkDesc=\"Out\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClam
pedMax=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,Linke
dOp=None,ActivateDelay=0.000000)",",ResearchCenter_MissionSide.TheWorld:PersistentL
evel.Main_Sequence.BFFFs.SeqEvent_Touch_2,OutputLinks[0],,
(Links=((LinkedOp=SeqAct_Toggle'ResearchCenter_MissionSide.TheWorld:PersistentLevel
.Main_Sequence.BFFFs.SeqAct_Toggle_2',InputLinkIdx=0),
(LinkedOp=WillowSeqAct_WaypointObjective'ResearchCenter_MissionSide.TheWorld:Persis
tentLevel.Main_Sequence.BFFFs.WillowSeqAct_WaypointObjective_2',InputLinkIdx=0)),Li
nkDesc=\"Touched\",bHasImpulse=False,bDisabled=False,bDisabledPIE=False,bClampedMax
=False,bClampedMin=False,bHidden=False,bIsActivated=False,bMoving=False,LinkedOp=No
ne,ActivateDelay=0.000000)")

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