Professional Documents
Culture Documents
Norli Servin
Dr. Demson
ENGL 4399
31 October 2022
The Batman comic “Born for Adventure!” was published in the collected edition
“BATMAN #44” in December 1847-January 1948. Found in the collection “BATMAN: The
Golden Age Omnibus Volume 5” which follows Batman and his sidekick Robin “The Boy
Wonder” fight iconic villains. The cover art of the comic was illustrated by Jim Mooney and
Charles Paris. In partnership, the issue was written by Bill Finger and illustrated by the artist Jim
Mooney. The graphic novel exhibits a negative depiction of Indigenous people to support a
Natives as the antagonists, violent, extinct, all without the ability to speak, demonstrate their
invisibility.
The comic begins with the introduction of a man named Bill Jordan who has ambitious
dreams of becoming an explorer. After he is rejected from pursuing a career as an explorer due to
his health conditions, he is offered a position as a museum employee. The story then follows
Batman and Robin as they try to find the fugitive felon, the Globetrotter. During their adventure,
they cross paths with the newly hired employee, Bill, where they find the tracks of the
Globetrotter outside the museum. As Batman and Robin storm into the prehistoric exhibition of
the museum, they find the Globetrotter and his goons hiding amongst the dinosaurs and
“cavemen.” Batman, Robin, and Bill, are shot with paralysis gas and are tied up against the
exhibition's pygmies and a thorn bush. After they escape the trap, they avenge the Globetrotter
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and his crew with the help of Bill Jordan’s knowledge. As a result, Bill Jordan proved himself to
be fit as an explorer and Bruce Wayne proves that the doctor was wrong on his health diagnosis.
A few days later, Batman and Robin accompany Bill Jordan to say goodbye as he departs for an
expedition.
On the cover of the graphic novel, demonstrated in Figure 1, the Indigenous characters
are seen in the bottom left corner of the page. Each individual is holding a weapon, such as a
machete and spears. The cover illustrates the Indigenous people as the
villains since they are pointing their weapons towards the White man
Robin as the heroes of the comic as they are flying into the scene as
states “With the Western came all the same stereotypes about Native
story along and make the central character (most always a white man) more
heroic” (9). The cover of the comic introduces the Indigenous characters as the villains with their
“violent” body language compared to their White counterparts. The readers are unaware of what
the content of the story truly entails. However, context clues such as “Born for Adventure” and
the cheetah on the opposite side of the Indigenous characters suggest that they are combating the
villains (portrayed by the Indigenous characters) and Batman and Robin are the heroes.
According to Henry Louis Gates in ‘The Blackness of Blackness’: A Critique of the Sign and the
Signifying Monkey, “Signifying is a trope that subsumes other rhetorical tropes, including
metaphor, metonymy, synecdoche, and irony (the “master” tropes), and also hyperbole, litotes,
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and metalepsis…” (686). This trope is commonly used in the comic throughout the depictions of
Indigenous people. Particularly, the cover uses the signifying trope by using the illustration of the
cheetah as a symbol that reflected how people viewed the Indigenous community. Gates later
quotes Mitchell-Kernan by saying, “The key aspect of signifying for Mitchell-Kernan is “its
indirect intent or metaphorical reference,” a rhetorical indirection which she says is “almost
purely stylistic”” (693). As mentioned before, they are compared to the cheetah as wild,
untamed, and barbaric. All of which contributed to the negative stereotypes of Indigenous
people.
As the story progresses, the Indigenous characters are introduced halfway through the
comic when the Globetrotter walks into the museum’s “Hall of Prehistoric Life” exhibition. As
Natives are depicted as a component from the past with its association to
the exhibition’s title. In addition, the scene introduces the Natives as mannequins or “stuffed
dummies”, highlighting the White characters that are alive. Sheyahshe also states, “While
readers may also conceive of the non-Native main character as a being found only in the past,
popular culture has long portrayed Indigenous people as a race of human beings that is entirely
extinct” (26). This statement is best supported with the use of extinct animals in the exhibition.
This signifies to readers that Indigenous people are also a part of the extinction, therefore they
should refer and portray to them as such. According to C. Richard King in Alter/Native Heroes:
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Native Americans, Comic Books, and the Struggle for Self-Definition, he states, “comics have
difficulty reconciling the survivance and vitality of indigenous peoples with its narratives, opting
instead to freeze them in time, either trapping them in the past or in a floating ahistorical
present,” (217). Suggesting that this community is a part of a “prehistoric life” implies that they
are no longer in existence and when they are it serves as a spectacle for the audience, particularly
the White gaze. Freezing Native characters in the past allowed non-Indigenous people to rip
away the stories and customs from this marginalized group. Sheyahshe later states, “Because
casting an Indigenous character in the past is the norm, characters placed in modern times
sometimes seem a rarity” (189). Subsequently, modern day Indigenous people are often
dismissed or their contribution is erased from the narrative due to people’s perception of the
population. Moreover, they are often only seen and treated as their depictions in the media.
After the Globetrotter shoots Batman and Robin with paralysis gas, the focus is shifted on
the Indigenous character that is holding a wooden club. Even though it had been stated that the
of what was commonly thought about Native people. However, this contributed to the harmful
Reframing the Narrative in Academic Libraries, it states, “Comics reflect the attitudes of the
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larger society and how that role has changed over time…” (Piepmeier 51). As a result, this comic
reflects the negative portrayal that society had about this demographic. Not only was their
illustration a negative reflection of the group, but the disrespectful language towards them
“signifying depends upon the signifier repeating what someone else has said about a third person
in order to reverse the status of a relationship heretofore harmonious; signifying can also be
employed to reverse or undermine pretense or even one’s opinion about one’s own status,” (691).
This is also best supported by the amount of times that these characters are described as
“dummies,” as seen on Figures 2 and 3. The constant repetition of this word, tries to convince the
audience that people of that community are dumb. Given the fact that the majority of their
audience were primarily children and teens, this established harmful rhetoric within young
minds. David Hajdu notes in The Ten-Cent Plague: The great Comic-Book Scare and How it
Changed America that “Nearly all young people–boys, and girls, loners, athletes, scholars, and
debutantes–read comic books, and most of their parents did not,” (37). Therefore, if the adults of
that time were prejudiced towards this group, that would instill racist ideologies in the minds of
their children. In conjunction, if the adults were not prejudiced, children would still consume that
harmful information.
Indigenous people were also often represented as background characters that did not
contribute to the plot, but their barbaric imagery spoke louder than words. Figure 4 best depicts
heroes and sidekicks for their western counterparts,” (55). In this case, the Natives are acting as
foils to emphasize all the qualities that differentiate them from the White characters. Specifically,
their lack of dialogue. Gates articulates, “voicelessness and powerlessness to act (as opposed to
the narrator as the narrator of his own text,” (696). In this case, the Natives are invisible in the
comic because of the White characters' abuse of power. Although, it is not clear if the author or
illustrators meant to do this, it is arguable that the image represents the real-life abuse of power
over this demographic. Gates introduces the concept of “double-voicing” by stating, “formal
subdivides into parodic narration and the hidden or internal polemic,” (697). Even though the
Native characters do not speak, their presence signifies a double-voiced meaning. Gates best
explains, “In this double-voiced relationship, one speech act determines the internal structure of
another, the second effecting the “voice” of the first by absence…” (698). The absence in speech
from the Indigenous’ throughout the comic shows how they were powerless compared to their
White counterparts. This is not in terms of submission, but of the constant non-consensual
Another misconception about Natives was that they were seen as violent savages. As
mentioned prior, it was clearly noted that their characters were mannequins. Regardless of that
different angles all of which look like the figurines are about to attack Bill Jordan. Even though
readers recognize that they are not the villains of the story, the
them,” (55). Correspondingly, the illustrations shown on all Figures demonstrate how the
creators, illustrators, and authors of stories like these are also a product of obtaining
misrepresented knowledge. Their harmless stories serve damaging depictions of real people.
Graphic novels give consumers a lens into the pressing issues of the published time.
However, Golden Age comics pushed an unfavorable narrative when representing other
communities. Indigenous people have endured a lot of pain inflicted by White people. Therefore,
the Indigenous representation in the Batman comic “Born for Adventure!” reinforces harmful
rhetoric against the demographic. All of which, their silence fortifies their lives.
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Work Cited
Finger, Bill, et al. “‘BORN FOR ADVENTURE!".” Batman, the Golden Age Omnibus, DC
Gates, Henry Louis. “The ‘Blackness of Blackness’: A Critique of the Sign and the Signifying
Hajdu, David. The Ten-Cent Plague: The Great Comic-Book Scare and How It Changed
King, C.Richard. “Alter/Native Heroes: Native Americans, Comic Books, and the Struggle for
Piepmeier, Olivia, and Stephanie, ed Grimm. Comics and Critical Librarianship: Reframing the
https://search-ebscohost-com.ezproxy.shsu.edu/login.aspx?direct=true&db=e000xna&AN
=2265810&site=eds-live&scope=site.
Sheyahshe, Michael A. Native Americans in Comic Books: A Critical Study. McFarland &
Company, 2016.