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BLAIR WITCH Volume 3:

Elly Kedward Tale

Walkthrough Written By:


Linda Shaw, Norma Kuderna, Ozma38
CHEAT

COIf you are in need of a SAVED GAME, please refer to the exact NAME and
TITLE of the Saved Game by browsing through the walkthrough.  We have
SAVED GAMES listed in the walkthrough at the EXACT location.

Identical Cheat Codes as in Nocturne and Blair Witch 2

In addition, SAVED GAMES are available.  Please indicate via e-mail the exact NAME OF
THE SAVED GAME you would like sent to you.

Cheat Codes:
BIGHEAD-Big Head Mode

BIGSTICKOFDEATH-Get Shotgun

BURNYOURASSOFF-Get Flamethrower

COMBATISSCARY-Easy Combat
DEMONBEWARE-Get Mercy Bullets

FLAMEONASTICK-Flaming Ammo

GETINTOMYBELLY-All Weapons

GIBNPLENTY-Gratuitous Dismemberment

GIVEMEFAITH-Restore Health

GOODTIMESMAN-Get Dynamite

HELLFREEZEOVER-Freeze Enemies

IWORKFORGOD-God Mode

AMAWIMPFORTHIS-100 Bullets

ICANSEE-Night Vision Goggles

ISUCK-Easy Difficulty

IRULE-Hard Difficulty

INSTANTCRASH-Crash The Game

NOD3D-Invisibility

MEDIUMRARE-Get Crossbow

MEETMYPALTOMMY-Get Tommygun

PUZZLESARESCARY-Easy Puzzles

RECHARGE-Restore Flashlight Battery

SMILEYNOMORE-Get Elephant Gun

SUNOFGOD-Get Charge Radiance Emitter

SNOWSTORM-Snowflakes Fall

T2000-Terminator Skin

THEDOGFARTED-Gas Mask

THUNDERSTORM-Create Storm

VAMPBEWARE-Get Lith Bullets


Jonathan Prye begins the game by reading aloud a letter he writes to Baltimore,
Maryland.  He must rediscover his own faith before returning to Maryland.  He will
be traveling to Blair Township to investigate what has been going on.

Walk forward towards the town.  Hear a warning from a woman who is leaving the
town in a hurry.  Check out the General Store, the Tavern, etc.  Everything seems
to be locked up.  Enter the building on the right while facing the Church.  Turn
right inside the building and enter the room.  Speak with Jonah, the Magistrate.  He
tells you he has 2 suspects in custody and is awaiting soldiers to take them for trial.
He also tells you of an old woman, named Elly Kedward, who was believed to be
practicing witchcraft.  He informs you that he has two suspects in jail:  A drunk,
and Elizabeth Styler, a practicing witch.  Jonah suggest you visit Coffin Rock, if
you believe in witchcraft.  He also suggests you speak with Priest Hale Goodfellow
before going out in the Woods.  Pick up the jail key before leaving the Magistrate.
Also take the Missing Person's Poster off the wall in his office room.

Visit the Church.  Enter the door, go forward all the way to the end and open the
white door.  Speak with Father Hale Goodfellow about Elly Kedward.  

Exit the Church through the rear door and go all the way around it.  Go down the
steps by the hanged woman.  Use the jail key to open the door.  Go down the steps
and speak to the drunk, Hirrum Heathtow.  He tells you he left his whiskey jug in
the old barn and before he'll tell you what he knows, he wants you to get the
whiskey for him.  No reason at this time to speak with the woman in the jail cell
next to Heathrow.  She's sleeping and you won't disturb her.  Exit the jail, move
back around so you're facing the Church doors.  The barn is on the right, next to the
Magistrate's building.  Enter the barn.  Get the Whiskey jug in the 2nd stahl after
killing a savaged dog.  Also take the Missing Persons Poster from one of the other
stalls.  Exit the barn and take the Missing Persons Poster from the tree between the
Church and the Magistrates office.  Go back down to the Jailcells.

Hirrum Heathrow tells you about Elly Keyward and the fact that she has knowledge
to take them all to hell.  Elizabeth Styler speaks from her cell and she explains
away anything but insanity from having been in Elly Keywards house.  Notice the
letters encircled around the floor circle in her cell.  Exit the jail.  (Saved Game
Titled: WOODSFIRSTTIME).

Follow the main path around and past all the dead bodies laying on the road.  Turn
left at the big tree and head forward across the bridge.  Move forward some more,
and turn right at the big tree in the pathway.  Cross the old wooden bridge and turn
right at the intersection.  Follow the path straight up to Coffin Rock.  (Saved Game
Titled: COFFINROCK1VISIT).  Shoot all the evil spirits/zombies and the scene
ends as you automatically walk up and rescue the little girl who is tied up on the
rocks.  You might have to attempt to leave Coffin Rock before you can see and kill
the rest of the Zombies.  

Find yourself back at the Church with Father Goodfellow and Jonah discussing the
small girl who had been missing.  The magistrate gives you his rifle.  The Priest
tells you about a priest buried in the Cemetery with a cross with tremendous power.
Goodfellow gives you the scroll and tells you to hold it up at the gates to the
Cemetery and read it aloud.  (Saved Game Titled: CEMETARYWITHSCROLL).

Shoot the demons and the Priest Demon.  Pick up the Cross Relic and return to the
Church, and Priest Hale.  Return the Sacred Relic to the Priest and he teaches you
how to use it.

Go visit Styler in the jailhouse.  She needs you to get inside her house and recover
her Spellbook which contains a map to Elly Kedwards home.  She gives you the
key to her house.  Leave the Jailhouse and head around the front of the Church and
over towards the Cemetery.  Her house is the old, dark grey shack.  Enter and use
your Lantern to see better.  (Saved Game Titled: SPELLBOOKINSTYLERS)  Get
the book in the corner of the room by a circle of candles and a skull.  Shoot the
beast quickly and grab the test tube for health, if you need it.  Return to the
Jailhouse and give Styler her Spellbook.  She gives you the Spellbox to use against
any trouble you might encounter in the Woods.  Exit the Jail.  Head for the Woods
again (Saved Game Titled: INFOREST2ndTIME). 

As you enter the Forest for the 2nd time, you will notice a White Wolf.  Follow the
Wolf around the paths and you'll find yourself in front of an old shed.  Could this
be Asgaya's hut from Blair Witch Volume 1: Rustin Parr?  Enter the hut and meet
Asgaya.  He will explain the Hecaitomix and the belief of his people.  The Dark
Spirit took non-believers as sacrifices.  He tells you that you must visit 3 Worlds
and bring them together and that you must save the remaining children.  Prye
doesn't believe Asgaya nor the Dark Spirit tales and tells Asgaya so.  You will
follow your instincts.  Asgaya informs Prye that he will be powerless until he
overcomes his fears.

Leave Asgaya's hut and follow the path.  Turn left at the first intersection.  Left
again at the next intersection, killing zombies, recovering health tubes and bullets
are you along the way.  Turn left at the big tree, and left at the smaller tree stump.
Follow the path using the TAB key to bring up the map, and head for Elly
Kedwards house.  Follow the trail North of Coffin Rock, then NWest, West and
South across the wooden bridge and up North again to Kedwards house.  (Saved
Game Titled: KEDWARDSHOUSE)  Enter the house and attempt to open the
basement door.  The Kedward Demon speaks to you.  He throws you out of the
house because you are not a believer and are filled with fear.  He tells you to return
only when you are ready.  

Leave Elly Kedwards home and make your way BACK to Asgayas.  Using the
TAB key to bring up the map you can tell the directions you must take at the major
intersections of the paths in order to take the shortest route to Asgayas.    Return to
Asgaya and he will give you a Voodoo Doll which will detect the presence of evil.
He also gives Prye something which will help to see within himself. Return to the
Kedward house (Saved Game Titled:  KEDWARDHOUSE2NDTIME).  Kill the
Demon, then go into the house and down into the cellar. Save the Indian Boy's life.
He will give you an Eagle Talisman which enables the wearer to travel great
distances. When you leave Asgaya will arrive to talk with you. He tell you about
the Spirit plane and the Demon plane. Asgaya will give you a twana to enter the
Spirit plane and a restorative spell. (Saved Game Titled:
SEACHFORSPIRITPLANE).  Follow map to spirit gate. Use twana on spirit gate
rock and lightening bolts will strike all around you. (Saved Game Titled:
SPIRITGATE) .

In the spirit world Asgaya will meet you and tells you to be careful transversing
this world. If you die here you also die in the real world. Cross over each bridge
killing zombies along the way and picking up more health, mana, and ammo.
Continue down through the huge rib skeleton and across another bridge to enter a
cave. You will save another Indian child and get another Talisman. Continue going
forward through the cave and when you come out the other end you will kill a few
more zombies and find a broken bridge. (Saved Game Titled: LEAPOFFAITH)
Use the Eagle Twana to fly across. Kill the big flying monster and release Hino. He
gives you a shaft that will deliver lightening bolts. He will transport you and the
girl back to the mortal plane. (Saved Game Titled:  BACKTOMORTALPLANE).

You end up back at the church and talk with the priest and Jonah. He tells you that
Elizabeth wants to talk with you. Talk with Elizabeth Styler and ask her how to find
the Demon Gate. She will ask you to examine the Great Tree first and then she will
tell you how to get to the Demon Gate. Enter the forest again and follow your map
to the Great Tree. Pick up the Bag of Disease from the tree and return to Elizabeth
Styler. Shoot the zombies and pick up tons of ammo.  When you give the bag of
disease to Styler she gives you protection for the Demon Plane and tells you how to
enter the Demon Gate. Hirrum tells you where to get the bones. (Saved Game
Titled: DISEASEBAGFORES)
Follow your map to the Indian Burial Ground.   Go up to the gates and use the Bear
Talisman. Kill the zombies and the two stick monsters. I killed the stick monsters
with the melee weapon and then quickly put the weapon away and touched their
blue glowing hearts so they wouldn't return. Once the stick monsters are gone the
fire will go out and the path will be open. (Saved Game Titled:
CONTINDIANBURIALGRND).

Continue on the path. Matt-ann-tote will appear and try to kill you. Kill this
monster and get the Indian bones. Be prepared to kill more zombies! (Saved Game
Titled: GOTBONES).

Return to town, but on your way stop by to talk with Asgaya. He will give you a
spell The Rain Vial which will make thunderstorms. As you enter town the Priest
will meet you.  (Saved Game Titled: BACKINTOWN)  Jonah will tell you that
Styler wants to talk with you. Father Goodfellow will give you a Bible for the
exorcism spell. Go to the jail and give the bones to Styler. She makes a Strength
Twana for you that will enable you to enter the Demon Plane. She also gives you a
Charm to summon the Dark Wolf. (Saved Game Titled:
GIVEBONESTOSTYLER)

Talk to Hirrum before you leave the jail and town. Follow the dark wolf to the
entrance of Demon Gate. The wolf changes into Tawiscara who will try to kill you.
Kill the monster then walk up the mound of rocks and use your Demon Twana to
enter the plane. Blood starts to splatter down and then you will be transported to the
Demon Plane. (Saved Game Titled: DEMONPLANE)

Kill skeletons as you go over the bridge and then some wild dogs. Pick up the
Golden Skull (Saved Game Titled: GOLDENSKULL). Continue on the path. Kill
the zombie priest and all the skeletons and zombies. Save the child and he will give
you a Gumoyodah Talisman which will enhance the users strength. Pick up another
Golden Skull. (Saved Game Titled: STRENGTHTALISMAN) Continue on picking
up Golden Skulls and killing all the zombies and other monsters that get in your
way. To kill the Stick Creatures, you must shoot them first, then USE the yellowish
HEARTS that fall to the ground.  You should have a total of 5 Golden Skulls and
then you will find a place to put them. Put each on a pedestal and a section of
bridge will come up from the water below. (Saved Game Titled:
BRIDGEINDEMONPLANE, or 5SKULLS) Carefully cross the bridge and OPEN
the Demon Gate. Walk forward to the next door.  Use your Strength Twana to open
the Door of Skulls.

Be prepared for more shooting! Baal and a few skeletons will "greet" you.  Kill
HIM and the skeletons.  After you kill Baal, Hecaitomix will show up and it will
appear that Prye is dead. Enter Asgaya!  Asgaya sacrifices his life to save Prye.
Now you must quickly leave before the gate to Demon Plane is sealed. You have
300 seconds, so you will have time to carefully cross the narrow bridges (Saved
Game Titled: LEAVINGDEMONPLANE)

When you get out you will see Styler but she has been taken over by Heciotomix.
(Saved Game Titled: EXORCISM)  Use the Exorcism Bible to kill
Heciotomix/Styler combo. Now Elizabeth will be free of Heciotomix's power. She
wants Prye to stay, but he says that he must return to his church because his faith
has been renewed. Perhaps their paths will cross again.

ALTERNATE ENDING:
If you Kill the Elizabeth Skyler Demon instead of exorcizing her, the end cut scene
shows the Magistrate, Priest and Prye talking in the graveyard as Elizabeth's body
is burning.  The Magistrate will ask Prye to stay and be the constable, but Prye will
still decline.

THE END!

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