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Asset Simulator Specification

Revision: R01-00

Issue Date: 15/02/2022

CE-23113-SP-902-R01-00 Asset Specification.docx


Asset Simulator Specification

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This document was prepared using template CE-QL-15-01-TMP-001-R02-00-Document


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Revision History

Revision Comments Author Reviewed Approved Date


R01-00 Original Document NT NT NT 15/02/2022

Reference Documentation

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Asset Simulator Specification

Table of Contents

1. General.......................................................................................................................................... 3
1.1. Purpose .................................................................................................................................. 3
1.2. Overview ................................................................................................................................ 4
2. Flashing/Changing Light ................................................................................................................. 5
2.1. TFL – Traffic Light .................................................................................................................... 6
2.2. IPL – In Pavement Light ........................................................................................................... 7
2.3. OHS – Overheight Sign ............................................................................................................ 8
2.4. PTS – Prepare to Stop ............................................................................................................. 9
3. Text Based LED Signs ................................................................................................................... 10
3.1. TMS – Tunnel Message SIgn .................................................................................................. 10
3.2. VMS – Variable Message SIgn ............................................................................................... 11
4. Picture Based LED Signs ............................................................................................................... 12
4.1. ISLUS – Integrated Speed and Lane Usage Signs .................................................................... 12

List of Figures

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List of Tables

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List of Appendices

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Asset Simulator Specification

1. General

1.1. Purpose

a. The purpose of this document is to outline the assets to be produced for the 3D Unreal
Simulator.

b. The scope is outlined in the diagram below and includes producing Unreal assets,
including:

i. Models/Meshes,

ii. Rigging,

iii. Blueprints
Asset Simulator Specification

1.2. Overview

a. The following assets shall be produced:

Family Acronym Description


Flashing/Changing Lights TFL Traffic Light
IPLs In Pavement Light
OHS (2 Versions) Overheight Sign
PTS Prepare to Stop Sign
EXL Exit Light
Text Based LED Signs TMS Tunnel Message Sign
VMS Variable Message Sign
Picture Based LED Sign ISLUS Integrated Speed/Lane Use Sign
Asset Simulator Specification

2. Flashing/Changing Light

b. The following devices are all static (they do not move).

c. The following devices all have either light elements that either:

i. Turn On and Turn Off, or

ii. Turn Flashing On and Turn Off.


Asset Simulator Specification

2.1. TFL – Traffic Light

a. The Traffic Light shall be an Australian style traffic light:

b. Size: Approx: 750mm x 300mm

c. The TFL shall have no internal sequencing or control.

d. The TFL shall have the following inputs and outputs, and functionality:

Input Action/Model Output


Red_Aspect_Command Turn on Red Lamp Send back “Red_Aspect_On”
Yellow_Aspect_Command Turn on Yellow Lamp Send back “Yellow_Aspect_On”
Green_Aspect_Command Turn on Green Lamp Send back “Green_Aspect_On”
Asset Simulator Specification

2.2. IPL – In Pavement Light

a. The IPL shall be a collection (string) of IPL units:

i.
b. The IPL shall have no internal sequencing or control.

c. The IPL shall have the following inputs and outputs, and functionality:
Input Action/Model Output
String_On_Command Turn ON all IPLs Send back “String _On”
String_Off_Command Turn OFF all IPLs Send back “String _Off”
Asset Simulator Specification

2.3. OHS – Overheight Sign

a. The Overheight Sign is a static sign with 4 flashing lights.

b. Size: Approximately 3000mm x 1000mm

c. The first OHS shall read “Use Sydney Road”

d. The second OHS shall read “Do Not Enter”:

e. The OHS shall have no internal sequencing or control.

f. The OHS shall have the following inputs and outputs, and functionality:

Input Action/Model Output


OHS_On_Command Alternate Flashing: Send back “OHS _On”
0.5 seconds:

0.5 seconds:

OHS_Off_Command Turn OFF all lights Send back “OHS_Off”


Asset Simulator Specification

2.4. PTS – Prepare to Stop

a. The Prepare to Stop Sign is a static sign with 2 flashing lights:

b. The PTS shall have no internal sequencing or control.

c. The PTS shall have the following inputs and outputs, and functionality:
Input Action/Model Output
PTS_On_Command Alternate Flashing: Send back “PTS _On”
0.5 seconds:

0.5 seconds:

PTS_Off_Command Turn OFF all Lamps Send back “PTS_Off”


Asset Simulator Specification

3. Text Based LED Signs

3.1. TMS – Tunnel Message SIgn

d. The TMS is a 1 Line Text Based Sign:

e. Dimensions: Approximately 2000mm x 200mm.

f. MAXIMUM: 18 letters.

g. All text centred.

h. The TMS shall have no internal sequencing or control.

i. The TMS shall have the following inputs and outputs, and functionality:

Input Action/Model Output


<STRING> Display String Nil
/*Text based string up to 18
characters*/
Asset Simulator Specification

3.2. VMS – Variable Message SIgn

a. The VMS is a 3 Line Text Based Sign:

b. Dimensions: Approximately:

c. MAXIMUM: 3 Lines, 18 Letters.

d. All Text Centred:

e. The VMS shall have no internal sequencing or control.

f. The VMS shall have the following inputs and outputs, and functionality:

Input Action/Model Output


<STRING 1> Display all Strings Nil
<STRING 2>
<STRING 3>

/*Text based strings up to 18


characters*/
Asset Simulator Specification

4. Picture Based LED Signs

4.1. ISLUS – Integrated Speed and Lane Usage Signs

a. The ISLUS is a Line Text Based Sign:

b. Dimensions: Approximately 900 x 600mm.

c. The ISLUS shall have no internal sequencing or control.


Asset Simulator Specification

d. The ISLUS shall have the following inputs and outputs, and functionality:

i. Input: State_Command

ii. Output: State_Op


Input (Integers) Action/Model Output
If State_Command = 0 Blank/Black Display Set State_Op to 0
Or any other number not below.
If State_Command = 41 Display 40 Flashing: Set State_Op to 41
1 second:

If State_Command = 61 Display 60 Flashing: Set State_Op to 61


1 second each:

If State_Command = 80 Display 80 Solid: Set State_Op to 80

If State_Command = 184 Display “Down-Left Arrow” Set State_Op to 184

If State_Command = 185 Display “Down-Right Arrow” Set State_Op to 185

If State_Command = 189 Display Red Cross: Set State_Op to 189

If State_Command = 250 Display White Box: Set State_Op to 250

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