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4D Simulator On Ocean
4D Simulator On Ocean
Objective: To let students feel that marine creatures are vulnerable to rubbish that we made
Conducting: To create a mini video game, the player has to collect as many rubbish as possible. The
game ends if the sea creatures all vanished. The rubbish generates every 5 seconds.
Conducting: Bring students to the closest, dirty sea. The students should use equipment and
waterproof gloves that are given. The students MUST not go into the sea.
Eating jellies
Objective: To let students aware that how easily is marine debris mistaken for food and indigested
by wildlife.
Conducting: Instruct students to collect as many gummy food as possible. After that, tell students
that gummy bear is the only and actual food, while the rests are rubbish.