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local plr = game:GetService("Players").

THEIRUSERNAMEHERENOTDISPLAYNAME
game:GetService("ReplicatedStorage").Events.ApplyGun:FireServer({Model =
plr.Character.Gun,Name = "USP"}, game.Players.LocalPlayer) -- bring people to you

game:GetService("ReplicatedStorage").Events.ApplyGun:FireServer({Model =
game:GetService("Workspace"):FindFirstChild("C4"),Name = "USP"},
game.Players.LocalPlayer) -- duplicate bomb

if game:GetService("Workspace"):FindFirstChild("C4") then -- crash the server bomb


must be planted
for i = 0,5000 do
game:GetService("ReplicatedStorage").Events.ApplyGun:FireServer({Model =
game:GetService("Workspace"):FindFirstChild("C4"),Name = "USP"},
game.Players.LocalPlayer)
wait()
end
end

game:GetService("ReplicatedStorage").Events.ApplyGun:FireServer({Model =
game:GetService("ReplicatedStorage").Hostage,Name = "USP"},
game.Players.LocalPlayer) -- godmode you can shoot people

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