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while wait() do

for i,v in pairs(game.Players:GetPlayers()) do


if v.Name ~= game.Players.LocalPlayer.Name then
if game.Workspace:FindFirstChild(v.Name) then
if game.Workspace[v.Name].Humanoid.Sit ~= true then
if game.Workspace[v.Name]:FindFirstChild("Blade") then

game:GetService("ReplicatedStorage").RemoteEvent:FireServer(37,
CFrame.new(Vector3.new(0, 0, 0), Vector3.new(0, 0, 0)),
Vector3.new(v.Character.HumanoidRootPart.CFrame.x, 4,
v.Character.HumanoidRootPart.CFrame.z), Vector3.new(0, 0, 0))
wait(.1)

game:GetService("ReplicatedStorage").RemoteEvent:FireServer(43,
v.Character.HumanoidRootPart, v, "IIlIla", true)
else
if v.Backpack:FindFirstChild("Blade") then

game:GetService("ReplicatedStorage").RemoteEvent:FireServer(37,
CFrame.new(Vector3.new(0, 0, 0), Vector3.new(0, 0, 0)),
Vector3.new(v.Character.HumanoidRootPart.CFrame.x, 4,
v.Character.HumanoidRootPart.CFrame.z), Vector3.new(0, 0, 0))
wait(.1)

game:GetService("ReplicatedStorage").RemoteEvent:FireServer(43,
v.Character.HumanoidRootPart, v, "IIlIla", true)
end
end
end
end
end
end
end

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