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LocalPlayer
local Character = Player.Character
local Humanoid = Character:FindFirstChildWhichIsA("Humanoid")
_G.AutoFarm = true
local Refill_Teleport =
game.Workspace:FindFirstChild("Game"):FindFirstChild("PresentEvent"):FindFirstChild
("Pickup")
local DropOffs =
game.Workspace:FindFirstChild("Game"):FindFirstChild("PresentEvent"):FindFirstChild
("Dropoffs"):GetChildren()
function makePlayerWalk()
Humanoid:Move(Vector3.new(-20, -20, 0))
Humanoid:Move(Vector3.new(-10, -10, 0))
Humanoid:Move(Vector3.new(-20, -20, 0))
Humanoid:Move(Vector3.new(-10, -10, 0))
end
function findDropOff()
for i,v in pairs(DropOffs) do
if v.Main.Beam.Enabled == true then
Character.HumanoidRootPart.CFrame = CFrame.new(v.Position)
end
end
end