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GLOSSARY

101 AVATAR

Before you dive into this course, here is a glossary of commonly used words for this course which
may be new to you. You can feel free to print it and review it at any point during your learning. If
you would like to view the full glossary on our help site, visit this link.

Term Description

Virtual avatars/forms purchased from Alvanon. For more information


Alvanon Avatars
about Alvanon, visit their website.

Alvanon Body
A central database of virtual bodies created by Alvanon.
Platform (ABP)

Anchor/hanging Points placed on a scanned avatar so the software can correctly recognize
points each part of the avatar.

.AVA File File format for Alvanon Avatars.

AVA Permission
A file required to allow the use of Alvanon avatars within VStitcher.
File (APF)

3D human-like models on which garments can be dressed, fitted, and


Avatar
simulated in a true-to-life manner.

The amount of friction or stickiness the avatar exerts on the garment.

Avatar friction • Plastic - least friction


• Human - standard friction
• Cloth - most friction

Determines the smoothness of the avatar polygons. Higher resolution =


Body Resolution
smoother surface.

Clusters A group of one or more patterns within the Prepare mode.

Look at mode Mode allowing a view of the avatar/garment from any angle.
Term Description

Mannequin look Mode allowing the avatar to have plastic/metallic skin textures.

Mode allowing a view of the avatar/garment from 360 degrees around the
Navigate Mode
centrally fixed avatar/garment.

Preset poses Ready avatar poses which are provided with the software.

Regular look Mode allowing the avatar to have life-like skin textures.

Automatic generation of a photorealistic image, turntable, or real-time ray


Rendering
trace.

File format used to save and share parametric avatars, including relevant
.VSA file
settings such as anchor points, measurements, textures, and so on.

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