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Add +1 monster)
to the Diff
Commanding Cha 15, Persuas Blows: To use None None
on
This  a creature
feat  grants  a  new  use  for  the  Knowledge (warcraft) skill.  En
Commanding Presence Diplomacy  7  ranks, 
this
being Knowledge 
threatened (warcraft) 5 ranks.
maneuver, A fighter may select Commanding Presence 
None as on
Commanding Voice Ability to cast you
By
by you must
speaking or make
your to aac None None
successful
allies,
An innate talentit does bull notf None None
Communicator None rush attempt
gain
When assisting on skill checks and using the  aid another action you 
Companion Kurn, Tyr against
the usual a foe.
+5 None None
Compelling Caster Cha 17, Spell PeDuring
When
bonus attempting theitsnext
on save Noneto None
round,
against all
the yourspell
Compensate For Size Dex 13 The character leapNone None
attacks against
Compressed Spell You are
The ability to cathat foe able gain to a redNone None
Concentrated Fire +1
When 
Base attack bonus +1.  bonus on
readying  and  firing  projectile  weapons at a single target, yo
A fighter may select Concentrated Fire as one 
None of h
attack and
Concussion Attack Your successful
Sneak attack +3 damage rolls for None None sn
Conjure Mastery Creatures
Cha 17, caster l each square you yoursumm None None
Conjurer's Last Defence bull
Spell Focus (conjCalled or rush moved None None
that foe. For
summoned
Conqueror None You
example, gain +1 bonus
you None None
creatures ifthat
Consecrate Spell A
pushed spell you
an
Good Alignmentescape control None None orc
modify with this
Consecrate Spell Tigger Craft Wand or Crback
When10you
around
feat gains
(2 use
you
the
must a spe
None None
squares)
make an feet
Consecrate Spell-Like Ability Good AlignmentThis
with feat
good
opposed
adds
adescriptor.
bull rush, None None
the
you good
Furthermore,
Once during
would if a tu
your
gain
Constant Guardian None Charisma
descriptor to a A fighte None
check
the
+2
against spell
bonus deals
you.on If ity. None None
Consume Spell Caster Level 3rdWhenever
spell-like
damage,
attack and
you
abil-
half
they
use thefail, they
Control User Cha 15, InfluencFurthermore,
The
that
damage
take
item
counterspelldamage
theirrolls
can attem
leave
if Item OnlNone
the
(rounded
against ability that deals
down)orc
Your defiling radius increases by 5 feet. You  can specify one 5 ft. squ
Controlled Raze None and
action
damage, returnand half to
suc- None None
results
on
their
cessfully
You the homefrom
following
immediatelycounter lea
Cool Head Any two mentalthat s damage
divine
round. power
Sundering and None None
adimension
spell,
(rounded
You always you rather
down)
remain
Cool Under Pressure Wisdom 13 can’t
Cleave:
than
absorb bethe
attackToreducedyou. None None
use
results from
Cooperative Spell Any Metamagic by this
While
The resistance
maneuver,
Games
energypower
divine
the two
of yourand orof yFor eachNone
immunity
you
Master must may to
destroy
Coordinated Melee Attack Int 11, base att oppo-
If yoube
can’t nent’s
and atopt If you h None
reduced
energy-based
aleast
to
magicfoe’s
have weapon
and
two this can
Coordinated Missile Attack Int 11, base att by resistance
If you
attacks.
or shield
ability
use part
qualifying
andFor
with
function
of
at or
it to
allies a If you h None
immunity
least
example,
successful two to
if a
Copper Dragon Lineage As
Draconic Heritag(see
power a standard
differently
below)a spell or acti
at None None
energy-based
qualifying
consecrated
sunder allies
attempt.
Cornered Fighter not
least
attack
attacks.
Base attack bonus +5.  atone all,
theForlevel
same
You receive a +2 bonus on attack rolls and a  +2  bonus  to  AC  when
(see youbelow)
lightning
If
depending
lower
opponent do
than bolt
so,
in on you None None
it.The
Corrupt Spell Evil example,
attack
Add
cast
gain the
by the
an each if
aevil
7th- a
samedescr May takeNone
the
powered
melee,
consecrated spell of
opponent
level
immediate
This wizard
feat
circumstances. with
adds the None None
Corrupt Spell Any evil alignm youdoes
lightning
ranged not
gains a
bolt
attacks, +2
deals
additional
An angry
disappear 24 points
melee
demon
when
Corrupt Spell-Like Ability Evil bonus
Add
from
each the
an
of on your
evil
avoral
you descr May takeNone
gains
of
attack
that
you damage, against
escapes
cast it, 12
or its
(if
attack
deals
aW +2
hen 31
bonusrolls.
you points If
onis
cast a co
Coudy Conjuration Spell Focus (conjpoints
Wild Shape, the
diagram
you foe.
have
ofThe that
after
an ConjurerNone
of
your damage,
attack
electricity
additional 16
rolls.
attack
Cougar's Vision Spot 2 ranks You days
cast can
spells
Intelligence
points
If you of
have
expend
like
that antheisa None None
damage
is
one
of
sor-withdaily the
imprisonment and
use same ofcont
Craft Contingent Spell bonus,
You can
electricity
Caster level 11t Intelligence you make can
other is None None
an12
weapon
wild
is shape
highly
cerer) you points
and atnot
tothe
unlikely
do
gain
damage
bonus, addi-
youand can
Craft Epic Magic Arms And Armor Craft Magic Arms You
not.
the
gain
to
use can
Thus,
same
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spell a
attack
andslot.magi None None
tional
other
gain an bonus
15 points is
nongood
bonus as the
Craft Epic Rod Craft Rod, Knowlvision
forget.
You
point
not. can
must forcraft
for
Thus,
additional
creature
1use
each hour
abonus
immune
rods
the None None
attack
per
power
ally Hit
in that
Die.
you
the In
have
Craft Epic Staff You
nongood
Craft Staff, Kno point
to can forcraft
electricity
destroyed each staf None None
thestill
addition,
absorbed
attacking
creature you
on
group
immune the
Craft Epic Wondrous Item Craft Wondrousgain ally
takes
You
weapon in
can the
12
I electricity attack-
points
craft
or wond
next
(for
to
ing
aspell
+4 bonus
example,
group you
(a a None None
still
+3
of
on
Take damage
shield.
all -2Spotpenalty if it
Craven cast
+3
Sneak attack clabonus
takes
fails
Momentum
or
bonus 15
itsup points onNone None
lose if
ifReflex
you it.For
you
checks.
example,
team
of
You damage
can You if ifyou
with
create it a sNone None
Create Soul Magic Spell Knowledge (arcan team
save.
Swing:
retain up To with
these useThe
counter
three
fails
three its and
allies).
Reflex
allies, for
Crescent Moon Improved Disarm A
this
If consecrated
benefits
consume maneuver,
youbonus,
hit the aThe4th- sa None None
total
save.
instance).
spell
you
regardless
level
Bluff, uses
must
ice
Open up
charge
of
storm, a a
Lock
Criminal Background None how- ever, can
Each
total
spell
anever
youfoecan
what
of
bonus,
slot
in
form
be
your
the one
then fi rst You must
higher
None
Critical Favored Enemy Strike Favored Enemy you spell-like
When
however,
cl are
level
round, higher
and abilities
inflicting
can a
than This fea None
you
cast
than
can beayour in. 2nd-,
1st-,
Crowd Slipping Dexterity 13 never the
must
You
or can be
spell’s
make
3rd-level
Intelligence
consecrated
higher
move actual
an
spellat fuNone None
than
level.
attack yourusing your
Crystal Attunement Scry 1 rank, Ch threethat
By
modifieryou
spending
times
Intelligence have
+2.per 10 In orderNone
Power
prepared
minutes
All your Attack
(or,this
allies if
in
day,
modifier
feat though
in the +2.All
you
feat
your do
preparing
the combined
does
alliesnot and
not
in the
second
prepare
making
attack round.
aspells,
must also
allow
combined
The you
penalty to
attack
you
one
exceed
must that
Concentration
have this
also you
yourfeat,
haveor
take
know)
check on your
without
(DC
no
this one
normal
attack feat, getsorequals
usage
roll
the
no
must
losing
that
bonus.
limit forthe spell
one
be –5gets or any the
worse.
Cunning Sidestep Improved Unarme When your opponen This fea None
Cuthbert's Smite Patron deity St. Your smite evil cla None None
Cutpurse Sleight of Hand While engaged in cNone None
Cutting Remark Charisma 15 You can taunt andNone None
Daily Blessing Human, ability A character with t None None
Damage Reduction Con 21 You gain damage re A characNone
Danger Sense Improved InitiatOnce per day, youNone None
Daredevil Athlete None Three times per daNone None
Daring Outlaw Grace +1, sneakYour rogue and swNone None
Daring Warrior Weapon SpecialiYour fighter and s Figher bNone
Dark Halo Hide 10 ranks, CYou can cast a darNone None
Dark Speech Base Will save bCan use the Dark SGain +4 None
Dark Speech Will save bonus You can use the You gainIf you cannot take ability damage, you can
Dark Speechtotothe
Dark Whispers Dark Speech. In addition
bring loathing You gainIf you cannot take ability damage, you can
basic
The uses
item hasof thedarkv
Darkvision Sight and
Darkfear Speech, to you Item OnlNone
Dash None others,
If you
can to help None None
are wearing
whisper
cast evil spells
Dazzling Energy Know energy miswords
When you
and
of manifest
create evil None None
incredible
Dazzling Fire Faerie fire as a sWhen
magic
wickedness
you useand None None
items, toa
faerie
to
Whenweaken fire
youas cast an i
Dazzling Illusion Spell Focus (illusform grotesque
spell-likeobjects. ability, Illusioni None
physical
visions
You may in the
Dead Eye Dex 17, Point B 4848
Dread: youadd can yourDead EyeA fighter may select this feat as one of his
minds
choose
When ofalso
those
fighting to defe
Deadly Defense None Whenever
who hear you
you. All If you h None
render
use
You Dark
can the target
Speech
use song
Deafening Song Perform 24 ranks living
of the creatures
faerie None None
in
or
You
this
poetics
within can
manner,
a to fire
30-foot
alter a spe
Deafening Spell None effect
you take
temporarily dazzled
1d4 for None None
radius
its that
duration. can
Deafening Strike Your successful
points
Sneak attack +4 deafen ofall wordssnNone None
hear
You your
also gain
Death Blow Charisma
enemies
You
Improved Initiatmust canmake within
perform Will a aNone None
one
damage,
30-footextra and
spreaddaily
Death Devotion None saves
Once
use (DC
per
ofyou. your day+as a You can None
10
every
fromyour
1/2 other A
Death Of Enemies Bane of Enemies, faerie
Any time
creature firein spell-
you a 30-score
successful
character
like ability. level + Creatures None
Deceptive Dodge foot
Dex 13, Int 13, When
your Charadius
Fortitude savemust
a melee A fighte None
attempt
(DC
attack 10
modifier). a1/2
+spend
by Will
your
On aa None None
Deceptive Illumination You
Dancing lights assave can
(DC 10 +(as
1/2
your
dodge
failure,
daily class
usetarget level
creatures
of your +
Deceptive Spell None A
perdeceptive
your
with character
Charisma
the
fewer Dodge spell
Hit A DeceptiNone
dancing
level +misseslights
your Cha
Deep Vision Darkvision modifier)
feat)
While
Dice than
spell-like you are
you
ability youpsio The featNone
modifier).
negates
while
are you
staggered the The for
are
Defender Of The Homeland Wis 13, good to Whencast
result
effect.
fighting ofsilent
fighting
The a failed in None None
1d10 rounds;
image instead.
Defender Of The Land You receive a +1 caster level on spells you 
save
deafen-
Wild shape class feature. by
defensively,
those with a listener
ingas that None None cast against defilers and y
The
dependsillusion on lasts
the
Defending Spirit effect
Watchful spirit attack
Your
many
for lasts
has
3 watchful
or
rounds more for as
a spiriNone None
listener’s
long
chance
Hit as
Dice you
to
are strike
Defensive Divination Awareness after
Upon
character you
taking cease
level this This fea None
continue
another
confused
concentration, the
for 1
feat,
and you
alignment,
A psionic gain
entity
Defensive Shell None deafening
target
round.
but
one of
This
otherwise
of the your is a t You can None
song.
as
You detailed
can choose in
is the
Defensive Strike Dex 13, Int 13, choice
If an
functions
benefits
table
that
mind-affecting,
opponent
below. exactly
listed attA fighterNone
to
bothexclude
adjacent
supernatural
as theopponent
spell. anyYourto
Defensive Throw Dex 13, Combatbelow.
If the
Level
characters
you
effect.and
If you
withinfrom yoNone None
caster
already
(Alignment) level
possess
Deflect None The
this
the item’s Armor
effect
attacker's C
Whenever
equals
the
Resultlisted youryou class Item OnlNone
(usually
reach.
use Dark The
Using a standardyour
Speech
Deflection To Attraction level.
Dex 15, Cha 19, benefit,
1st–4th
allies). you gain aNone None
(non-
attacker
in
You
the this
gain
next must
manner,
one is Doesn't None
highest
Deformity (Clawed Hands) Gain
Willing Deformi You
evil)
make the
Listener
may a newability
sing,
you
extra
benefit take
daily 1
instead.point
use of
Deformity (Eyes) shaken
As
play,a
attack
Willing Deformi your
of or
Charisma for
supernatural
recite
roll 10 the
for a Taakes a None
1.
rounds dancingand
deafening a +2 song
Deformity (Face) Willing Deformi redirected
damage.
Gains
lights
+1
must
while
spell-like
competence
flee
taking
circumsNone None
from
attack,
ability.
bonus using
to Armour the
Deformity (Gaunt) Gains
you
Willing Deformi other
same a +2you
until
mundane
modifiers deformi
are May notNone
Class.
out of
actions, sight.
but not
Deformity (Madness) Willing Deformit2.You
appliedtake to a the None None
Listenerattack.
magical
permanent
missed cowers
ones –4
Deformity (Obese) Willing Deformi inGains
Uncanny
fear +2 deformity
Dodge
10 this May notNone
(see
profane
You thefor
may bard's
penalty
use
Deformity (Parasite) Willing Deformit(retain
As an
rounds.
inspire
to
featyour
once
Dex
immediate
courage
Wisdom
per ac
None None
bonus
1st–4th
ability to(evil)
for AC).
more
Deft Fist score
When
Dex 13, Wis 13, round. to become
making
If therean un None None
3.
5th–10th
details).
immune
are no to(non-
You
other allmay
+1
evil)
keep competence
Listener the is
upadjacent
mind-affecting
targets
bonus
shaken
deafening tofor Reflex
10
spells
to youand
saving andsong
throws.
rounds.
for a
within maximum
abilities. the
4.
5th–10th
of 10 (evil)
As an rounds.
attacker's immediate reach,
Uncanny
11th+
Using
action, theyou Dodge
(non-evil) can
you can't
(cannot be have
Deft Opportunist Dex 15, CombatYou get a +4 bonusNone None
Deft Strike Int 13, Combat EAs a standard acti None None
Delay Potion Knowledge (arcaYou can drink a poNone None
Delay Spell Any Metamagic When casting a None None
spell,weapon
you setyou a wie
Demonsworn Knight Thrall To DemonAnydelay of 1 to 5 Can onlyNone
Despana School Power Attack, WAs roundslong before
as you it andNone None
Destruction Devotion None takes
Once per effect. dayThe as anYou can None
delay time
While you are in aNone None
Destructive Rage Rage or frenzy ab cannot be
Destructive Raze None Add +1 to damage per damage die inflicted 
changed once None None by evocation spells whe
Detect Angels And Fiends set;
Thisor
Angelic or Fiendish the
abilityspellfuncti
spell-like ability
Noneto detect
None evil or detect good, Wis 13
activates
The item can just
Detect Creature None before your turn Item OnlNone
sense
Whenever the you obser
Detect Shadow Weave User Knowledge (arcan on the round
presence of a you None None
Detect Substance None designate.
The item
particular canOnlysenseItem OnlNone
area, personal,
Devastating Critical Str 25, Cleave, creature
When using
and touch
within
the wea
spells You can None g
60
When feet, you similar
successsf
Devoted Inquisitor Smite evil, snea can be affected
to the first round None None
Devoted Performer Bardic music, smbyof athis
If you feat.levels None None
have
detect
Any decisions
Devoted Tracker Track, Smite evi magic
If
you you spell.levels
have
would
An
make None None
item
No more is attuned
Devout Faith DM approval about thethan
to a particular spellonce You can None
g
Dexterous Fortitude (including
Onceof
Dex 25, slipperytype per attack wh
round,
creature None None
rolls,itemdesignating
Dexterous Will Dex 25, slippery(the
Once
targets,
can wh
perorround, None None
choose, or rollof
Dichotomy Excessive
determining
Cognitive Disso randomly): use or This fea None
the
shaping
As Lapses
long an
as feat
area)
you hav
Dimensional Jaunt d%
Ability to cast 4 causes you to None None
are decided
Dimensional Reach Ability to cast 3 Result
As long
develop
when as you
thea spell
second hav
is None None
01–06
personality. This
Diminutive Wild Shape You
Ability to wild cast, can
withuse
Aberrations anyyour
07–of w None None
personality
its
If effects
you charge hasa fo
Dire Charge Improved Initiat10the Animals
same 11– None None
(including
Dire Flail Mind Blade 16
Any Constructs
Ability to gener alignmenttimeand you wishNone None
damage as the
17–24Dragons
Dire Flail Smash Str 13, Improveddesignated
saving
If you hit
25–30 throws)
31–35a creat36– Figher bNone
alignment
decided
When of
when
you46–50 the
use a lur
Dire Stun Lurk augment cl40 Lapses
the
41–45
spell feat. Only None None
triggers.
Dirty Rat Tumble 4 ranks oned%
You gain an additi
personality None None
If conditions
51–53
Disarming Looks App 15 is
Oncedominant
change per during
day,at may
a None None
54–58
time.
the These
delay period
Disciple Of Darkness None Once per day, whilMay notNone
59–65
personalities
in ways that are
66–70
You may spend
Disciple Of The Sun Ability to turn aware
would
Elementals
of
make each thetwo
71– None None
Discipline Dwarf other
spell
You and
impossible
gain a can
+1 bonus None None
75 Fey 76–78
communicate
to cast 79–88
(the
Disciplined Dwarf, Urik Giants
You get a +1 bonus to Will saves and a +3  bonus to Concentration ch
with
target eachyou other. None None
Magical
As a standardbeasts
Disciplined Death Throes Death Throe spec Both
designate moves None None
89–91
action, you
Disemboweling Strike personalities
beyond
Your successful
Sneak attack +5 Monstrous the snNone None
may lower 92–
or
have
spell’s access
range, tofor
Disguise Spell 100
You
Perform (any) 9 raise can cast
your the spell
ability None None
the character’s
example),
humanoids
Dismiss Demon Cha 13, Knowledto Anyproduce
spell
Result
creature
abilities,fails. death
though of thNone None
During
throes.
they
the may
delay If you
have
period,die
In addition to your Charisma modifier, you  can add your Intelligence
Dissimulated Int 13, Cha 13, Bluff 5 ranks. 
Oozes
while yourspell ability None None
conflicting
aOutsiders,
delayed goals
Distance Raze None You 
to
at
can can 
produce
times.
be move 
Whendeaththe 
dispelled center 
None of  your  defiling  circle  (on  the  ground
None
chaotic
throes
You may is throw or f
Distant Shot not in
normally,
Dex 25, Far ShotOutsiders, evilcombat,
and it None None
lowered,
you
can
If you may
be your
switch
detected
fail a Refl
Dive For Cover Outsiders,
Base Reflex sav corpse good
doesornot None None
personalities
in the area on
Divine Cleansing Ability to turn Outsiders,
Spend
produce
with
the one
a Cha(as
target anylawful
of your
check None None
Plants
death throes.
Divine Conduit Cha 13, Divine FIf DC 10. Switching
you touch a
applicable). None None
Undead
personalities is are
a th
divine
Whenever spellcaster
you
Divine Denial Knowledge (religVermin
full round
who worships None None
Divine Fervor Patron Deity the Humanoids
Once per day you c one None
action.
same
(choose deity N
If under
subtyp
Divine Intercession Turn or rebuke as duress
Youyou,canor you in canthre
spend None None
combat,
expend the
one DC
or
Divine Metamagic Ability to turn When
be- comes
more
you take this
daily uses 15, This fea None
however
of your turn you can
switch asability
undead a to
standard
boost thataction
in such cases.
character's
Your secondary
spellcasting
personality
power with your
be
denied
access
to
spells
Divine Might Ability to turn Spend one of yourwith None None
Divine Resistance Ability to turn Spend one of your the
t fire None
None
descrip
Divine Sanctum Bld 13, divine spchoose one distincNone tor.) None
Divine Shield Ability to turn Spend one of yourSuch None None
Divine Spell Power Ability to turn o You can spend a spells
None None
turn or rebuke do not
Divine Stigmata You seem
Bound Angel, Wattempt as a free None to appear None
bear some
Divine Vengeance Ability to turn Spend
action
constant
one
and of
wound
your
roll a on None the None
Divine Vigor Ability to turn orturning
Spend check
one charact
of yourNone None
injury that
(with
resembles
You a special
can a
expend +3a er's
c one None
Divine Vigor None bonus, plus any N
spell
legendary wound
Domain Focus Access to relev You
other can cast spell list
carriedmodifiersor Youforcan None
Domain Spontaneity Ability to turn you’d
Each normally
time you takeany
suffered by your class.can None Y ou
apply
patron.
Gain +2 toForyour
on intimidNone
Dominating Demeanor Iron Will turning check). The None
example,
You gain an grantDM
the
Don Mantle Tap Mantle Treat
angel the serving result Tyr You can None
of
Can the turning
spend one of should
y
Doomspeak Bardic music cla(a Norse god of N beone None
check
When as
a use
Dorje Mastery Craft Dorje, manjustice
modifier
who
you losta dor
your None
tomight involve None
one hand)
Double Draconic Aura You canlevel
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Exalted Turning Ability to turn Any undead that yo None None
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Exceptional Artisan Any item creatio When determining None None
Exceptional Deflection Dex 21, Wis 19, You can deflect any
None None
Expended Ki Pool Ki power You gain three extNone None
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Explosive Spell None On a failed Reflex None None
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None None
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roll.
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list in
in fact,
spell
the
all fey
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class
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This
that
inhere
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grante
ntly
tion
Faithful Follower None You  receive  a  +5 d
None him None
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bound
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access
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to can None
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Thus,
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charact
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None None
learned
daily use of your gains
with
any of None
Fast Healer The character
Character level dancing lights heal N
no one
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these
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This
spell-like ability spellsfea None
Bloodli
Fast Raze None to
When hypnoticyounal
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as afeat None
None
pattern instead. spells
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memb
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Your caster level None known
learn
Fast Wild Shape Dex 13, ability You
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None
or
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Faster Healing Base Fortitude level.
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rNone None
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class.
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spell-like
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ters
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creature type for with
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None None
favors from he
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Favorite enemy
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Secular Authority, Diplomacy 10 ranks.use  your  You secular 
learned authority 
can None
gain  ability 
Favorite  four  more 
multiple  times. times  per 
Its  effect
other
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learn
Fearsome Str 15 of your family any
You can use your Strength modifier instead 
None
ed of None of  your  Charisma  mod
associated with or these
cast
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Necroma None
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with
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contacts.
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spell None
Fell Energy Spell None Any
making numerical bonusmemb
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Feral Animal Companion Animal companion check
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Knowledge
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call upon you
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reroll and all None
sting
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contacts
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ancestry
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such
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Fey Heritage You
Nonlawful alig Animal
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class. None
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reroll mustlevel
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through
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During
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None
following list.
of the chosen
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original roll, alland spell None
Fey Soul None 1st—Detect
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check. even
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Noneof None
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creature
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Fey's Fate Fey Bloodline, abcan
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You result
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cast None
2nd—Glitterdust
to acquire the spellca
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and
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You get a +2 bonus on all Diplomacy checks 
None and Knowledge (warcra
3rd—Tongues
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1
In
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addition, on if sting None
Fiendish Bloodline 4th—
Your
equipment
Ability to cast saves ancestry or with
conveying
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possess
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the
None
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Fiendish Focus lesser
Must not be gooterrain Mark of None None
water
bonus
influential
summon
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conspiracy. or call
Fiendish Heritage Non-good align Handling,
You gain
5th—Seeming
known
acquaintances.
celestial
abilities.
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at each Nonebonus descrip None
Each
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6th—Mislead one tor,
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To
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creatures
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such
8th—Otto's
according
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good
effects
power
You alignments
Dungeoneering
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to grant
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Fiendish Presence Non-good alignme irresistible
following
and add the alist.dance
bonus None None
through
Animal
hours.
yourself or ause are
Fiendish Resistance Non-good alignm 9th—Wail
1st—Protection
based
You gain on of
your
resistanc the
of your
Common
creature
banshee
own Cause None
you remov None
fromgood
character
spells
Nature
At ranks):
(4 or
willa(without 2nd—
level:
magical
You u ed
Fiendish Tail Fiend or tiefling touch
Darkness
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+43rd—
1st–2nd None None
item
Construct
confi
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While deyou in are that from
each
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ing You
Sepia
level, snake
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toatcan
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ally, sowhisper-
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blind,
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Fiendsmite 6th
Similar
Aasimar Or Angespell level, to +3a at
paladi
into You
Arcana
your
Strength
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7th–11th
completion
plans and
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level, spellcan None
Fiery Burst Ability to cast 2 or
As spell
Dragon
his ear.
long
Dexterity
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5th—Nightmare
+4 12th–
trigger.
Once
as foryou 1you
had15th lists have Noneof None
By
have
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nished, this
Filthy Outburst Base Will save +Asblindsight.
type
a swift
6th—Mislead
level,
Arcana
you ofor
nick +5
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When
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If you c None
If you
attacking
you possess
loose ora spellca
Fine Wild Shape 7th—Insanity
16th
You
Ability to wild conjuration,
Elemental level
can use or your w
other’s
greater
targeting
blistering ears
Mark
fiends with
torrent of None sting None
8th—Maze
higher.
all
a fiendish
sharp The
blade DM
The (no
Fire Bloodline Ability to cast ofHandling
Your
you foul ancestry
have or
no a classes. None
9th—
sets thecurses
creatures DC
planes
damage).
Siberys
gives
penalties
and
Once you
wicked
per
Imprisonment
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Mark aandof
for
day
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Fire Devotion None evil-aligned
Fey
Henceforth,
Handling,
bonus spell you each You can None
blindness,
insults
scope
When in
of
the the
the nor
character do
First Strike Dex 13 outsiders at you call
participant
can
known
you
Dark
favor
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Speech.
being each
to can
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or
cast
use summon
Nature
spell ofthe a
level,
make creatures message
greater
Spot it can
living
requested;
through
Giant
spell
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Siberys
starting
checks to the
will
at at
1st,
notice use
within
range from feet10
of
youryour
dragonmark
according
fiends casterown
within level.
to the this
that
for can
aceremony
simple hear
spells
Nature
This
power
following
area. appear
to give
list.
you
favor must
to as suc-
high
with
Humanoid
requires
yourself full
1st—Hypnotism
If you hit
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and
areWill (any)all
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ceed
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for highly
points
masterwork
allies
2nd—
Material for
within theirLocal
60
saves (DCPlane, 10 +
Fist Of The Heavens Wis 15, SanctifyThe saving throw D A fighte None
Fists Of Iron Improved Unarme Declare that you a None None
Flash Casting Cha 13, ability t A fiery nimbus surNone None
Flay Foe base att If you hit the sam Figher bNone
Str 15,Weapon
Exotic
Fleet Of Foot Proficiency
Dex 15, Run. When running or ch None None
(kama), The character adds
Fleet Of Foot (Speed) None
Weapon Focus After a None
Flensing Strike (kama). Using Flensing An evil None
Strike is a full-
Flick Of The Wrist Dex 17, Sleight If you draw
round
a ligh None None
Float Item Level 5th action. Make an asItem OnlNone
The item moves
Flotation Skill Focus (Swi attack
You canroll float on t None None
with your
By coordinating kama.yo
Flow With The Current Flotation If you hit None None
Flyby Breath Fly speed, brea aWhenliving,you are flyinNone None
Flyby Strafing Breath Fly speed, breat corporeal
When youfoe, use your None None
that
When creature
fi ghting una
Flying Kick Str 13, Jump 4 must make a For- None None
Focus Bloodright One or more inna Choosesaving
titude one innateYou s can None
g
Focused Healing Wisdom 11 throw (DC 10 +
Once per day, the After a None
1/2 your
Focused Mind Int 13 As long as you are psionically focused, you  receive  a  +2  bonus  on 
character level + None None
Focused Mind Strike If youWis
Ability to gener your expend yourNone None
Focused Perception Blind-Fight modifier),
You must expend in yo
None None
addition to
Focused Shield Shield Proficien While
taking you damage are psioNone None
Focused Skill User None When
normally. Theyou firstDC takYou can None
Force Of Personality Cha 13 is increased by
You add your ChariNone None 2
if you
Forceful Magic None Once per day,two
are wielding when You mayNone
Forestdweller You receive
Being born and rkamas (creaturesa +2 bo None None
Forge Epic Ring Forge Ring, Know wielding
You can more
forge magi None None
than two kamas
Forge Of The Ming When
Caster level 9+ gain casting None None
the minor
Theadditional
Formation or Expe
Formation Expert Base attack bon nomajor creation A fighterNone
bonuses).
A fortified spell i None None
Fortify Spell None spells,
The target you adds
Fortuitous Strike automatically
You
Character level his nat- can expend oneNone None
succeed
ural
You armor
gain without
+3 luck p
Fortune's Child None the need for a You can None
g
bonus,
You may if any,
reroll a s None None
Fortune's Smile Fortune's Child Craft roll
as a bonus on of any
Fragile Construct Access to the d type.
As long
this If you
saving as you havNone None
actually
throw.
You  may  A have
target
take  5 an  extra  move  action  or  standard  action  in  a  rou
Freedom Tyr or more ranks in None None
that
You immediately leNone None
Freerunner Any two movemen the
failsCraft
the saving skill
Freezing The Lifeblood applicable to the
Declare that you aA fighterNone
Wis 17, Improvethrow
item you acreate,
Friend Of The Earth Earth Bloodline,isYou
it
wracked
gain
counts as
with
+3 cir None None
pain,
You gain the use oNone None
Frightful Presence Cha 15, Intimidamasterwork
receiving a –4
From Smite To Song quality.
Can spend
Perform (Any) 3penalty Quite
on a smiteNone e None
elaborate
attack rolls, work is
Fuse With Item Cha 19, Caster LYou can absorb
possible with this a IntelligeNone
saves,
magic and
item and
Gargantuan Wild Shape You
Ability to wild feat,
checks can use1 your WithoutNone
including
make
engraving, itsforpowers
Gatekeeper Initiate You get
minute. within
Ability to spont inherent a +2 None None
special
bonus
Constructs, ondesigns
saving
Gatekeeper's Mark you.
Against
Gatekeeper Init and You
exotic cannot
aberration
styles, None None
throws
oozes,
fuse with against
plants,magic
Generous Sacrifice Evil, Con 15. Whenever
provided you gain
these
the supernatural
undead,
weapons
techniques orare None None
Gestalt Anchor and spell-
While you
incorporeal
Any host feat orarmor, nor like
are
canpsion None None
known
abilities
creatures, toofyou.
Giant Killer Sea Of Silt you
An fuse
additional with
You receive a +4 bonus on rolls to confirm 
None None criticals and a +2 dodge b
aberrations.
creatures
potions or
Giantbane Medium or smalle The
effect
Add
immune Giantbane
of to
Knowledge this feat feat A fighterNone
scrolls.
comes You extra
when can
you
Gift Of Faith Wis 13 (the
You gain
damage
fuse planes)
with from +2tobonuNone None
aany
have
your
critical 20+
list ofskill
hits, druid
and
Gift Of Grace Divine Grace clasother
You can
ranks
class
item.
in
skills.
give
the up None None
skill
You
creatures
Activating
some of with
or
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appropriate
may
special use immunity to
using
saving
the iteman throwitem
you(the
Knowledge
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that’s
bonus fused
granted with
create
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pain are with
rather
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grace If
creation.
than
same
and Knowledge
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share awith
you choose
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this feat. to
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one
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ing) 10%
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Gift Of The Spider Queen Drow As an immediate None None
action,
ou canyou can one
Githyanki Charm Githyanki, psioniYactivate expend
any of None None
Githyanki Control Githyanki, far haYou can expend one
the following None None
Githyhanki Ectoform spell-like
Githyanki, conceYou can expend one abilities None None
(using
Y ou can yourexpend classone
Githzerai Burst Githzerai, cat fallevel as your None None
Githzerai Feedback You can expend
Githzerai, inerti caster level). You None None one
Githzerai Knock Githzerai, concusspend
You can one expenddaily one None None
use of each spell-
Githzerai Link Githzerai, psioniYou can expend one
like ability used None None
Gladiatorial Entertainer Each time you take this feat, you can use your 
Gladiatorial performance class feature. 
in this You  can None gladiatorial performa
gain  Gladiatorial  Entertainer  multiple ti
Gloom Strike Sneak attack +3d6 combination.
Your sneak attack None None
Curtain of
Glorious Halo Glory, base will You gain a
Darkness: You None None
constant
You expend
can spend +2
Glorious Weapons Ability to turn can onea tuNone None
enhancement
Glory daily
Once
Aasimar, Angel, bonus to use
per of
day None None
dancing
you may lights
Gnome Tunnel Acrobatics Gnome or base aandCharisma
T he Gnome that Tunnelis A Afighte None
surround darkness to
manifested
You have been as a traiThis fea None
Gnomyrmidon Size S, trained extinguish
yourself
halo, thewith
all of
color
Goad nonmagical
angelic
As a move
Cha 13, base at which or light
action, A fighterNone
matches
sources
fiendish within
power
Gold Dragon Lineage the
As
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This feat grants a new use for the Diplomacy  skill. You must share a
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None None
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spellcasters and youa strikenlarge
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This feat must be selected at 1st level. 
None
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Lost Tradition None Choose
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adragonmarkper day.
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Lyric
Luck Devotion None You
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one
Lucky Break None None
cast a None
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Lucky Catch None You can expend one more
None
spell None
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Lucky Fingers None You can expend one None
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Lucky Touch 10 Luck Points A Another effects
None None
Silent
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Lurk Master You canattack
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None None
agic
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Maenad Deafening Scream Maenad Whenever you use t
None None
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Maenad Fury Maenad You
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andacan applies
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Magic Device Attunement If you
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Magic Devotion None action
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action have
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None None
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n
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points
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the spellcasting access
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None
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Malign Spell Focus Evil Add +2 to
prerequisite
Casting the DC fo
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None None
applies only domain
Mansabdar Raam
Dex 15, base requires
You get a +3 bonus on all Intimidate checks 
None None and a +1 bonus to Fortit
attack bonus
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Mantle Focus Add 1 to the
choose the feat; turn
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Shot, music ability, None None
still air
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Mark Of Deflection You
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Mark Of Destinity Any Siberys dra atlevel
You
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Three times
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per day
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30
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None None
Dragonmark earth
Mark Of Resilience Any true or ab Once
same
Lesser
per
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you can expend creatur
Mark Of Stars roll
You
Any Siberys dra Greater to
are determine
never surp None None
es.
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Mark Of The Dauntless Siberys
You
Any true dragonyour cannot be dazeThus, None
cess
ACBonus
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Mark Of The Master School Focus (E powers
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Mark Of The Recovery Any true dragonon If
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saving
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deal
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Mark Of Truth Any true dragonTheWhen bonusyou s
None None
damage.
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Mark Of Twelve Moons based
Any true lesser, You
For gain
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5 +1
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strength
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Mark Of Vengeance Any aberrant d points
expend
When you
dragonmark
to abase
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make
ity None
su None
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Mark Of Vermin Any aberrant d Youwhose
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While or
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Dragonmark
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Your
Mark of MadnesLeast
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dragonmark
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mindless you
vermin creatur None
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Mass Turning Extra Turning, WisAs a full-round
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strengthyou or
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You
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One)
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make
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Master Diplomat Cha 13 +2
Zarantyr
You
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attempt
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Master Of Darkness Dexterity 14 with Creatures
+4 you, with da None None
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area and addsaffectsa
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aDamage
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Least
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Handling
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similar
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addition,
Master Of Poisons None You can apply poisNone None
Master Of Shadow Drow You gain one extraNone None
Master Of Undeath Knowledge (religWhen you create an None None
Master Of Wards Any Mark of WarOnce per day, None None
you
Your can reroll of Sl
Mastery
Master Pickpocket Dex 15, Sleight any one Search None None
Master Spellthief Ability to cast 2 Your
check.spellthief
The le None None
Master Staff Craft Staff, Spel decision
When you toactivate
reroll None None
must be made
Master Wand Craft Wand, SpelWhen you activate
before learning None None
Master's Will As an immediate
Chosen of Evil othe outcome of None None
action,
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ou  you can
original roll,
a  +4  This feat must be selected at 1st level.
bonus  on  saving  throws against poison.
Mastyrial Blood Con 13 beseech the None
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Maximize Ability Item Level 6th Allelder evil
accept thefor result Item OnlNone
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Maximize Breath None of the second
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Maximize Spell-Like Ability Spell-like abilit roll.
Choose
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result
one oflike your
theifdie This featNone
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In addition,
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Mekillothead Draj, Mul You get a +1 bonus to Will saves and a +3  bonus to Intimidate check
roll ispossess
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an
Athe None None
Melodic Casting Perform (any) 4 number,
Whenever
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maximized Mark you aofConcent
spell- None None
gain
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Mental Juggernaut Ability to gain p like
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damage,
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Merciful Strike dragonmark
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Mercurial Strike Quick Draw, baspower
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number
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grant
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yourself
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Metalsmith Dwarf, Tyr You suffer no penalty to Craft checks when 
round.
single If the
creature None None crafting  items from  me
the
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Metamagic School Focus Choose
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Spell Focus (chonumber of touch a school ofA wizardNone
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Metamagic Spell Trigger Any metamagic of You
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each
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Mighty Dragonmark Any true or abe for
The
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Military Genius Int 13 Siberys
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Mind Drain Power point resusemagic go a greater
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Mind Weapon Illithid Bloodlin spells
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to give None None
random
As long as you havNone None
Minor Shapeshift Ability to cast 4 yourself
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Minor Spell Resistance Angel or Fiend allies
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feet resistance
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Mirror Sight Spellcaster leve Once
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affects
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Whenever cannot
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Miser's Fortune None type of energy
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look
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Modify Combat Style Base attack bon The
the sep-character
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Monastic Training None Pick one
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Taking
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Monkey Grip Base attack bon this class does None None
maximum in
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Mortalbane None Add 2d6
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Mortifying Attack Death attack clashefrom taking
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monk
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Multiweapon Rend Dex 15, base att If you hit an oppo This
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Murderous Intent Base attack bon Choose one the
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creature of grants
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Music Of Gossip Bardic Music abiYtypeour music
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spells
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have or Using
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Music Of Love Bardic Music abiyou grant a +4 None None
favored enemy. would
tion
Music Of Making Bardic music claIf you sing
enhancement
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Music Of The Gods Cha 25, Performof make
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time
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Privileged Energy Choose
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None None
instantaneous,
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when
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None None
ject
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Psionic Mastery Ability to manifedelayed selection
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Psionic Schooling None almost
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activity.
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None None
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None
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plete
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None None
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Purify Spell Trigger Craft Wand or Crfeat gains the None
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good descriptor. Noneadds mark. None
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descriptor to a None
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damage, abil-
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Quick Reconnoiter Listen 5 ranks, crea-
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Quicken Ability Item Level 10th saving
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acter None None
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Ability to turn damage: The or reNone None
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accepted into city‐stateʹs templarate.
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ed
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ance
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Unlike
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10 feat
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armor
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also hit
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athat
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Zone Of Animation Cha 25, UndeadYou can use a None None
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Slippery Skin Escape Artist 9 command None None
Strength Of Conviction Smite good or sm Each day, you can
undead attempt None None
Twist The Knife Sneak attack +2 to animate you confi
Whenever None None
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Uncanny Forethought Int 17, Spell Ma range of your None None
your daily you would
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Enduring Life None rebuke
allotment or of None None
Lasting Life Endurance, Endur command
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Brew Potion Potions can take many different forms.  The most 
Scribe Scroll Scrolls can take many different forms.  Common  f
This feat doesn't increase the casting time for those spells that normally become full-round actions when cast in metamagic form
This feat doesn't increase the casting time for those spells that normally become full-round actions when cast in metamagic form
This feat doesn't increase the casting time for those spells that normally become full-round actions when cast in metamagic form

Characters with this feat cannot learn or cast spells with the chaotic descriptor, and all such spells are removed from the spell lists
Characters with this feat cannot learn or cast spells with the evil descriptor, and all such spells are removed from the spell lists of
If you cannot take ability damage, you cannot select this feat.
If you cannot take ability damage, you cannot select this feat.

A fighter may select this feat as one of his fighter bonus feat
You can select this teat more than once. Each time you select it, you gain the ability to project another aura of your choice (but no
A fighter may select this feat as one of his fighter bonus feat
You may select this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different alignment-bas
When using this feat, a character gains no benefit from the Improved Disarm feat.
A character with the Bite Feat qualifies for feats having a natural attack as a prerequisite
Spellcasters with this feat can gain a tattoo of any spell they can cast (no level limit), even ones that are not simple. A character ca

A character with the Claws Feat qualifies for feats having a natural attack as a prerequisite

Using this feat to augment a special ability with a delay between uses triples that delay. This stacks with the daily-use penalty.

Using this feat to augment a special ability with a delay between uses doubles that delay. This stacks with the daily-use penalty.
You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different type of weapon.

This feat is not available to bloodline of small or smaller race.

The bonus conferred by Penetrate Damage Reduction stacks with the bonus conferred by Ki Strike.

Using this feat to augment a special ability with a delay between uses multiplies that delay by six. This stacks with the daily-use pe
If your base speed is greater than 30 feet, you may move ten times your base speed as a full-round action.
You can gain Power Critical multiple times. Each time you take the feat, it may be with a different weapon or the same weapon. If
You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a new ranged weapon.

When using this feat, a character gains no benefit from the Improved Grapple feat.

When using this feat, a character gains no benefit from the Improved Sunder feat.

A character can take this feat multiple times. Its effects stack.
An item can take this feat multiple times, each time doubling the amount it can “pay” for an ability. So, if taken twice, the item ca

An item can take this feat multiple times,each time adding a new +1 to the total value of the ability. Thus, taken twice, the item ca
An item can take this feat multiple times, each time adding a new +1 enhancement bonus. The item’s level must equal at least thr
If the knight you create goes on to break a sworn oath or commit an ignoble act (as determined by the DM), you suffer a –1 mora
If the creature you bestow this honor upon goes on to break a sworn oath or commit an ignoble act (as deter- mined by the DM),
All power points gained by a psicrystal from multiple applications of this feat go into its reserve and can be used to manifest the p

y living creatures can use this feat. You can take advantage of this feat only while in your own body (if you are under the effect of mind
ons can take many different forms.  The most common form is an enchanted fruit, often called  a  potionfruit.  Other  common  items 
olls can take many different forms.  Common  forms  include  paper  or  papyrus  sheets,  clay  tablets, and woven cloth.
when cast in metamagic form (including bard spells, sorcerer spells, and spontaneously cast spells, such as a good cleric's cure spells).
when cast in metamagic form (including sorcerer spells and spontaneously cast spells, such as a good cleric's cure spells). However, si
when cast in metamagic form (including bard spells, sorcerer spells, and spontaneously cast spells, such as a good cleric's cure spells).

are removed from the spell lists of all their spellcasting classes.
emoved from the spell lists of all their spellcasting classes.
her aura of your choice (but not more than one aura at a time).
es to a different alignment-based domain to which you have access.
t are not simple. A character can take this feat multiple times, choos- ing a different spell each time, although she cannot have more th

with the daily-use penalty.

ks with the daily-use penalty.


to a different type of weapon.

his stacks with the daily-use penalty.


weapon or the same weapon. If you take it with the same weapon, the effects of the feats stack.
to a new ranged weapon.
. So, if taken twice, the item can take an ability valued at up to 10,000 gp. Three times, and the value limit becomes 20,000 gp. Four tim

. Thus, taken twice, the item can develop a +2 equivalent ability. If used in this way, the item takes the feat(s) but gains no actual bene
m’s level must equal at least three times its enhancement bonus.
the DM), you suffer a –1 morale penalty to attacks, saves, and checks for one month. During that month, you cannot use this feat, and
t (as deter- mined by the DM), you suffer a –1 morale penalty to attacks, saves, and checks for one month. During that month, you can
d can be used to manifest the powers it knies as you desire.

ou are under the effect of mind switch or metamorph, for ex ­ample, you gain no benefit)
nfruit.  Other  common  items  for  enchantment  include obsidian orbs, packs of herbs, and bone fetishes. The  potion,  regardless  of
nd woven cloth.
h as a good cleric's cure spells).
leric's cure spells). However, since bard spells can't be enhanced with the Silent Spell feat, they can't be affected by this feat either.
h as a good cleric's cure spells).
hough she cannot have more than four tattooed spells on her body at any given time. A character can remove a tattooed spell any time
mit becomes 20,000 gp. Four times, and it’s 40,000 gp. The item must keep taking the feat until it gains enough gold-piece value to equ

eat(s) but gains no actual bene fit from it until it has earned the value of the desired ability.
h, you cannot use this feat, and the knight loses the bene fits gained.
th. During that month, you cannot use this feat, and the knight loses the bene fits gained.
es. The  potion,  regardless  of  material  used  to  make  it,  is  consumed or destroyed when used.  Due  to  the  nature  of  their  magi
affected by this feat either.
move a tattooed spell any time she wishes, but dispel magic does not remove the tattoo unless she wishes it. To replace a tattooed sp
nough gold-piece value to equal that of the spell. In essence, the item takes the feat(s) but receives no bene fit from it until it gains th
  to  the  nature  of  their  magic,  defilers  cannot  enchant organic materials, such as fruits, as a potion. As a  consequence,  most  non
hes it. To replace a tattooed spell requires the charac- ter and caster/artist to perform the ritual again, but she need not take the feat a
bene fit from it until it gains the gold-piece value equal to that of the desired ability.
 As a  consequence,  most  non‐defilers  use  those  receptacles  almost exclusively, as a way of assuring the potion is not a  product of
ut she need not take the feat again.
 the potion is not a  product of defiler magic. 
Trick Prerequisite
Acrobatic Backstab Tumble 12 ranks
Assume Quirk Disguise 5 ranks
Back On Your Feet Tumble 12 ranks
Clarity Of Vision Spot 12 ranks
Clever Improviser Disable Device 5 ranks, Open Lock 5 ranks
Collector Of Stories Knowledge (any) 5 ranks
Conceal Spellcasting Concentration 1 rank, Sleight of Hand 5 ranks, Spellcraft 1 rank
Corner Perch Climb 8 ranks
Dismount Attack Ride 5 ranks
Easy Escape Medium or smaller size, Escape Artist 8 ranks
Escape Attack Escape Artist 8 ranks
Extreme Leap Jump 5 ranks
False Theurgy Bluff or Sleight of Hand 8 ranks, Spellcraft 8 ranks
Group Fake-Out Bluff 8 ranks
Healing Hands Heal 5 ranks
Hidden Blade Sleight of Hand 5 ranks, Quick Draw
Leaping Climber Climb 5 ranks, Jump 5 ranks
Listen To This Listen 5 ranks
Magical Appraisal Appraise 5 ranks, Knowledge (arcana) 5 ranks, Spellcraft 12 ranks
Mosquito' Bite Sleight of Hand 12 ranks
Never Outnumbered Intimidate 8 ranks
Nimble Charge Balance 5 ranks
Nimble Stand Tumble 8 ranks
Opening Tap Open Lock 12 ranks
Point It Out Spot 8 ranks
Quick Escape Escape Artist 12 ranks
Quick Swimmer Swim 5 ranks
Second Impression Bluff 5 ranks, Disguise 5 ranks
Shrouded Dance Hide 8 ranks, Perform (dance) 5 ranks
Social Recovery Bluff 8 ranks, Diplomacy 5 ranks
Slipping Past Escape Artist 5 ranks, Tumble 5 ranks
Speedy Ascent Climb 5 ranks
Spot The Weak Point Spot 12 ranks
Sudden Draw Sleight of Hand 8 ranks, Quick Draw
Swift Concentration Concentration 12 ranks
Timely Misdirection Bluff 8 ranks
Tumbling Crawl Tumble 5 ranks
Twisted Charge Balance 5 ranks, Tumble 5 ranks
Up The Hill Balance 5 ranks, Jump 5 ranks
Walk The Walls Climb 12 ranks, Tumble 5 ranks
Wall Jumper Climb 5 ranks, Jump 5 ranks
Whip Climber Use Rope 5 ranks, proficiency with the whip.
Benefit
If you succeed on a Tumble check to move through an enemy's space, you can treat that enemy as flat-footed against the nex
When impersonating a particular individual, you can eliminate the normal Spot bonus granted to a viewer familiar with that in
If you fall prone for any reason, you can stand up as an immediate action without provoking attacks of opportunity.
As a swift action, you can attempt a DD 20 Spot check. If successful, you focus your vision so clearly that you can pinpoint the
When making a Disable Device or Open Lock check without using thieves' tools, you ignore the normal -2 penalty. You can use
When you attempt a trained Knowledge check to identify a creature or to learn its special power or vulnerabilities, you gain a
You can cast a spell without revealing that you are doing so. Make a Sleight of Hand check as part of the action used to cast sp
If you succeed on a Climb check to ascend or descend either a chimney, where you can brace against opposite walls, or a corn
If your mount has moved at least 10 feet in this round and you succeed on a fast dismount, you can use a standard action to a
If your opponent is larger than Medium, you gain a circumstance bonus on your Escape Artist check to escape a grapple or pin
When you escape a grapple, you can make a single melee attack with a light weapon as a swift action against the opponent th
If you make a horizontal jump of at least 10 feet during your turn, you can spend a swift action to move an additional 10 feet o
As a swift action when casting a spell, you can adjust the spell's verbal and somatic components to mimic those of another spe
You can use bluff to feint in combat against more than one opponent. Make one Bluff check opposed by separate Sense Motiv
If you succeed on a Heal check made to stabilize a dying character, that character also heals 1d6 points of damage.
After you have used the Sleight of Hand skill to successfully conceal a weapon, you can draw that weapon as a move action ins
If you begin a climb by making a Jump check as a swift action, you can add the vertical distance of your jump to the distance cl
Whenever you make a successful Listen check to hear a noise, you can describe that sound any time up to 1h later with such c
When you succeed by 5 or more on a Spellcraft check to determine the school of magic of the aura surrounding a magic item,
If you use a light weapon to hit a flat-footed opponent, you can choose to have the opponent not realize that it has been hit u
When you use Intimidate to demoralize an opponent, you can affect all enemies within 10 feet that can see you, rather than o
You can run or charge across a difficult surface without needing to make a Balance check.
You can stand up from prone without provoking attacks of opportunity.
As a swift action, you can make an Open Lock check with a -10 penalty by tapping a lock with a hard, blunt object as the pomm
When you make a successful Spot check, you can spend an immediate action to grant a single ally a free Spot check to see the
This trick has two options, either of which can be used once per encounter. You can make an Escape Artsit check to escape fro
If you succeed on a Swim check to move at least 10 feet, you can move an extra 10 feet as part of that action.
If an observer sees through your disguise with a successful Spot check to convince him that he's mistaken. Use the observer's
As a move action, you can attempt a DD 20 Hide check. If you succeed, you have concealment until the start of your next turn.
If your Diplomacy check to influence an NPC's attitude fails, you can spend another full round talking to the NPC, then make a
As a swift action, you can ignore the additional movement cost and penalty on attack rolls and to CA when squeezing through
If you succeed on a Clim check to move at least 10 feet, you can move an extra 10 feet as part of that action.
As a standard action, you can attempt a Spot check to find a weakness in you opponent's CA. If the check succeeds, your next
If an opponent provokes an attack of opportunity from you, you can draw a weapon that you have successfully concealed usin
You can maintain concentration on a spell or similar effect as a swift action.
If you succeed on a Bluff check to feint in combat, your opponent can't make any attacks of opportunity against you until the s
By succeeding on a DD 15 Tumble check, you can crawl 5 feet as a move action withou provoking attacks of opportunity. Craw
When you charge, you can make one turn of up to 90 degrees during your movement. You can't move more than your speed a
You can move up a steep slope or stairs at your normal speed instead of at half speed. This effect lasts for 1 round.
You can move up a wall without making a Climb check. Each 5 feet of vertical movement costs you 4 squares of movement, an
If you have succeeded on a Climb check to ascend or descend a wall during this or your previous turn, you can leap horizontall
You can use a whip as a makeshift grappling hook, lashing it around a protrusion or other firm, weightbearing object in order t
til after you have rested for 8h.

for casting, nor can it attempt to counter your spell.


hout risk of falling. At the end of your next turn, you fall from the wall unless you succeed on a Climb check against the normal DD +5 or yo

r spell immune to the normal method of counterspelling, though dispel magic or a similar effect still works normally. Of course, once the s

erstand the language spoken, since it allows you to repeat it verbatim to an ally who might be able to translate.

e opponent to ignore any other effects of your attack, such as ability damage from poison on your blade or falling unconscious when redu

k made in this way. After a failure, you can't use Opening Tap again until after you have rested for 8h.

ake any Escape ARtist check that would normally require a full-round action as a move action. You can't use this option more than once pe

f the observer'S discovery in order to use this trick. When in doubt, the DM should allow a character to use this trick if she has any reason

e this skill trick (successfully or not), you cannot use it against the same target again for 24h.

e within 30 feet of you in order for you to bene fit from the trick.

ppling hook but takes only a move action.


k against the normal DD +5 or you have succeeded on another Climb check to move up or down the wall as normal.

normally. Of course, once the spell takes effect, it can be identi fied and dealt with normally.

r falling unconscious when reduced t ofewer than 0 hit points.

e this option more than once per day against the same kind of restraint.

this trick if she has any reason to feat that her cover has been blown. You can use this trick only once per day, but its effect extend to all v
day, but its effect extend to all viewers within 30 feet of you. This trick doesn't allow you to maintain a disguise that has been defeated by
guise that has been defeated by other means.
Spell Components Effects

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