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A Sourcebook for

Mage: The Ascension 20th Anniversary Edition


Credits Special Thanks
Developers: Travis Legge and Steffie de Vaan To Satyros Phil Brucato for building such beautiful worlds.
Writers: Satyros Phil Brucato, Jacqueline Bryk, Hiromi Cota, To Rich and Matthew for their undying support and patience.
Catherine Evans, Rachel Judd, Travis Legge, James Sambrano, To the backers of the Technocracy Reloaded Kickstarter,
B. Dave Walters without whom this book would not exist.
Additional Writing by: Terry Skochko Robinson Thank you.
Consulting Developers: Anton Adam, Rodney Kelley, Terry
Skochko Robinson
World of Darkness Line Developer: Matthew Dawkins
Editor: Nimrod Jones
Art: Emanuele Desiati, Sam Denmark, Michael Gaydos,
Aaron Acevedo, T-Rex Studios
Art Director: Mike Chaney
Creative Director: Richard Thomas

© 2022 Paradox Entertainment AB. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system or transmitted
in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior written permission of Paradox
Entertainment AB. Reproduction prohibitions do not apply to the character sheets contained in this book when reproduced for personal use.
White Wolf, Vampire and Chronicles of Darkness are registered trademarks of Paradox Entertainment AB. All rights reserved. Vampire the
Requiem, Werewolf the Forsaken, Mage the Awakening, and Storytelling System are trademarks of Paradox Entertainment AB. All rights
reserved. All characters, names, places and text herein are copyrighted by Paradox Entertainment AB.
The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned.
This book uses the supernatural for settings, characters and themes. All mystical and supernatural elements are fiction and intended for entertainment purposes
only. This book contains mature content. Reader discretion is advised.
Check out the Onyx Path at http://www.theonyxpath.com

2 The Operative’s Dossier


Tea and Intrigue 7 Resources 18
Construct Personnel 18
Introduction: Terranorming Research and Application, Lake
Facing the Future 9 Delton, Wisconsin 19
Complex Crossroads 9 Lake Delton 19
Metaplot: Reloaded 9 Ultima Thule 22
Themes: Saving the Ideal 11 Antarctica 22
How to Use This Book 11 Operations 22

Chapter One: Resources 22


Constructs and Symposiums 13 Station Personnel 23
Experimental Station Symposium 24
Ideas Made Manifest 13
Location and History 25
Arcology X Project,
Sejong, Republic of Korea 13 Today 25
Sustainability 14 Symposium Staff 25
Sejong City 14 Plot Hooks 27
Digital Web 15 Chapter Two: Unlikely Allies 29
Threats 15
The Council of Nine Mystick Traditions 30
Key Personnel 15
Sleeping with the Enemy – Adjustments to Protocol 30
Multinational Military Development
TRO Execution and Goals 33
Site Northern Territory, Australia MMDS 16
Hubris and Humility 34
Northern Territory 16
Dissident Permutations 35
Operations and Areas of Interest 17

Table of Contents 3
Cross-Convention Initiatives 35 Icon Death 63
Friends of Courage 36 Augmented Reality 2.0 63
Project Invictus 37 AROs 63
The Special Information Security Division 37 Paradox 65
The Black Daggers 38 Spheres Work Differently 65
The Disparate Alliance 38 The Lag 65
The Challenge Fate Foundation: Whiteout 66
A World That Works for Everyone 41 The Web 66
The Cassandra Complex 42 Sectors 66
Friends of Courage 44 Apps as Apparatus 67
Navalon 45 App-Based Practice 67
Mokteshaf Al Nour 46 Applications Approved by The Technocratic Union 69
Project Invictus 48 Social Media and The Agent 70
Orphans and the Unaligned 50 Social Media and the Digital Web 70
Demographics and Populations 50 The Dark (Digital) Web 72
Challenges and Opportunities 50 An Enlightened View 72
Rehabilitation of Orphans and the Unaligned 50
Chapter Four:
Anomalous Allies 54
The Technomancer’s Toybox 75
Hemophagic Entities 54
Treasures of Collective Will 75
Therianthropes 54
Adjustments 75
EDEs 55
Deviance Potential Evaluation 75
Chapter Three: Distribution Mismanagement 76
Digital Web 3.0 57
Ecological Harmonization 76
Welcome to the Future, Generate Emotional Field Array 76
and Don’t Read the Comments 57
Predictive Analysis 76
Access Granted 58
Remote Access 77
Behind the Curve 58
Save File Index 77
Augmented Reality 58
Schrodinger’s Parcel 77
Accessing AR 59
System Havoc 77
AR Procedures 59
White Out 78
The Limits of Coincidence 59
Alternate Perceptions 78
Web Traits 59
•• Augmented Reality 78
Icons 59
•• Near Infrared 78
Travel 60
•• Pulse Mapping 79
Actions 61
•• Thermal 79
Combat 62
Procedures 80
Net Fatigue 62
Anti-Hemophagic Saline 80
Virus Infection 62
Atomic Override 80
Soft De-Rez 62
Force Compliance 80
Hard De-Rez 63
Multipartite Host Infection 80

4 The Operative’s Dossier


Pen Light 81 MMDS Prototype Technology 87
Thanatos Project 81 ••••• Paradox Sink 87
• 30 Second Start 81 ••• (or Trinket) Surveillance Nanites 88
• Adaptive Combat Analytics Interface 81 ••••• Quantum State Ion Weapon, Mark I 88
• Brown Paper Bag 82 Construct and Chantry Creation 90
• Conversation Emulator 82 Construct vs. Laboratory 90
• Field Medical Kit 82 The Creation Process 90
• Nanite Tags 82 Economics of Construction: Point Costs 90
• Urban Navigation Tool 82 New Traits 91
•• to •••• Augmented Reality Smart Glasses 83 Terranorming: A How-to Guide for the
••+ Pocket Drone Modifications 83 Can-Do Symposium 92

•• Portable Perimeter Fence 83 Chapter Five:


••• DOUG Upgrade 83 Mission Statements 95
••• Reverse Temporal Projector 85 Mission One: Hope 95
•••• Automated Construction 86 Mission Two: The Miracle of Creation 96
•••• Isolated Strand 86 Mission Three: Progress is a Process 97
•••• Turbulent Displacement Field 86 Mission Four: Cats in the Dox Box 98
•••• Wormhole Generator 86 Mission Five: This Equipment Has Not Been Tested 99
••••• Entropic Perception Field Alteration 87 Mission Six: Wounds of War 100
••••• Node Denial Device 87

Table of Contents 5
“Coffee and eggs,” he ordered, closing the menu “Given their ‘punk’ leanings, I’m surprised they
and returning it to the dented plastic holder while agreed to meet with us at all. We should expect some
wiping salt crumbs from the table. insincere rudeness, particularly from Jules. She thinks
The yellow-haired woman, whose nametag of us as ‘The Man’ and will test boundaries.”
proclaimed her DORIS ASK ME ABOUT TODAY’S “So she’ll seem unmutual, but probably isn’t?”
SPECIAL, nodded and turned to his companion. Phoebe made another face, which had nothing
“You?” to do with her terrible tea. “If you could even
“Oh, I’m not-” With a look from her companion, expect mutualism from a CMURD. I advise keeping
she switched her order to, “A cup of tea and our expectations low. Buddy’s our in. Remote
blueberry muffin, please.” Doris nodded, then psychoanalysis indicates a desire to befriend others,
vanished into the kitchen. possibly to make up for a disappointing relationship
with his mentor.”
“Remember, we’re trying to avoid attention,
Phoebe,”
Phoebe,” he said. He nodded. “What about the last one?”
Phoebe, or the agent going by that name, rolled “Quiet when she’s not on stage, but has
her eyes but didn’t disagree. Instead, she turned her significant influence over the other two. Can detect
attention to the stack of tabbed files fighting for table deception approximately nine times out of ten, so
space with bottles of ketchup and maple-flavored presumably an expert in Psychodynamics.”
syrup. “How likely are they to agree to help?”
“Let’s review,” she said, opening the top file to “Various projections estimate between twenty to
reveal a detailed dossier, complete with a paper- thirty-six percent, depending on approach. Debasing
clipped photograph of a slender, long-haired man ourselves to meet at this… diner improved projections
sporting several tattoos. by five percent. It increases by fifteen percent if we
“Calls himself ‘Buddy’, obviously a pseudonym. offer a moderately valuable exchange.”
Likes showing up to protest marches and similar “What sort of exchange?”
engagements. Seems to be a part of his practice.” Phoebe shrugged. “What do CMURDs want?
“Allegiance?” Territory, freedom from interference. We’re obviously
“Batini, though he’d probably be happier as an not going to continue pursuing reality crimes, but can
Orphan. Known associates,” she said, reaching for perhaps trade information.”
two more files, “a two-woman punk act. They keep “Well, heads up. Looks like they’re here.”
changing their band’s name. Seems to be part of the She turned her head. Even if she hadn’t seen
whole act. Jules and Lucy. Lucy’s a Hollow One. Jules their photographs to study, the agent had enough
used to be a Templar, but they kicked her out. Still experience to spot potential Reality Deviants on sight.
collecting intelligence on why, but that’s when she Three people, varying ages, obviously not family, and
connected with Lucy.” each with a distinct, semi-distressing fashion sense.
Doris re-appeared just then, long enough to deliver They caught sight of the two Black Suits in the rear
their orders before disappearing back to the kitchen. of the diner, and began approaching with a mix of
Phoebe sipped her tea while continuing to review files. apprehension, curiosity, and determination.
The tea tasted awful, completely unlike the hypertea Phoebe threw back the last of her atrocious tea,
served at the office. She struggled to disguise her made another face, and slammed the mug back onto
distaste. At least her companion had no such trouble; the table.
his eggs and coffee obviously delighted him.
“Let’s get this done,” she said.
“How should we treat them?” he asked, while
drowning eggs in ketchup.
Unfortunately, the clock is ticking, the hours are going by.
The past increases, the future recedes. Possibilities decreasing, regrets mounting.
— Haruki Murakami, Dance Dance Dance

Complex Crossroads
The future is worth fighting for, what that fight monsters have made it monstrous. If the future is to be anything
and future look like is anybody’s guess. For the other than Orwell’s infamous boot in humanity’s face, the most
Technocratic Union – that bastion of futuristic important fight involves saving the Union from itself.
warfare – such uncertainty presents perilous In Technocracy: Reloaded, the 21st century presents a
opportunity: a reinvention at the potential cost crossroads for the Union. The so-called “static mages” must
of everything the Union holds dear. change or die. The nature of those changes, and the forces
Since its medieval beginnings in Europe, the surrounding them, depend a great deal upon the wishes of your
Technocracy promised a better world. Three Mage troupe. Whatever you decide, the “soulless monolith” of
decades into the 21st century, that promise early Mage is obsolete. Behind that façade, a complex network
seems like a bad joke. Temperatures rise. of people and agendas strive toward a new tomorrow. They
Irrationality rules. The internet, which should have cemented fight monsters, rivals, and quite often each other. Mage 20,
Technocratic dominance, seeds chaos on a global scale. According Technocracy: Reloaded, and The Book of Secrets showcase
to the Technocratic Time Table, we should be living in paradise. certain elements of those battles. The Operative’s Dossier in
The reality, to put it kindly, falls considerably short of the ideal. your hands presents many more.
Despite its vaunted “unity,” the Technocracy itself is a divided
house. Its features seem outdated despite miraculous technology. Metaplot: Reloaded
Agents of the five Conventions find themselves increasingly at Because the Mage 20 series is metaplot-neutral, your troupe
odds, with death or worse as the potential cost for any perceived has a wide range of possibilities when dealing with the 21st-cen-
infraction. The decades-old campaign against rival mage sects has tury Technocratic Union. Most of them are covered in the Mage
become a sinkhole of money, manpower, and other resources. 20 rulebook (especially on pp. 82, 110, 135, 137, 169-170, 178,
Worst of all, to a dedicated Technocrat, the Union is itself guilty of 185, and 201), but several are worth noting again here, if only
crimes against the humanity it allegedly protects. From genocidal because their inclusion can drastically impact your treatment
deeds to vat-brewed mutations, the Technocracy’s efforts to fight of the Technocracy:
Introduction 9
The Dimensional Anomaly upon the way Technocracy operatives deal with that history. If
The lynchpin of the Revised Edition era, this metaplot the Union is innately corrupt, then such alliances (as suggested
option presupposes that a metaphysical cataclysm ripped through in the Preludes for Mage 20 and Technocracy: Reloaded) may
the Otherworlds, destroying virtually everything outside of be the only way to save the future for all humanity.
physical space and stranding the survivors in a terrifying limbo.
According to Revised chronology, this Dimensional Anomaly
The Horizon Assault
occurred over 20 years ago. According to Mage 20, its worst According to Mage Revised and its Storyteller’s Companion,
effects have probably subsided by now if the cataclysm occurred a massive Technocratic force, spearheaded by a disgruntled
at all. This event reshaped the way several Conventions, nota- Hollow One, invaded and obliterated the Tradition stronghold
bly the Void Engineers, exist in the 21st century. Without the Horizon. Although this optional metaplot occurred over two
Anomaly, the Union has dozens of Horizon Constructs, hun- decades ago, relations between the Technocracy, the Traditions,
dreds of Voidships, and thousands of personnel (Enlightened and the Hollow Ones depends a lot upon whether or not that
and otherwise) stationed outside of Earthly Consensus space. invasion came to pass. If it did, then the invasion was essentially
If the Anomaly occurred years ago and subsided, the Union the Mage equivalent of D-Day, with thousands of casualties on
suffered heavy losses, but has begun to regroup since then. If the all sides. Grudges linger, and cooperation between the Hollow
Avatar Storm still rages today, the Void Engineers operate under Ones and Tradition mages are strained at best. A Technocratic
diminished capacities and harsh circumstances — circumstances destruction of Horizon would also have caused the deaths of tens
that feel especially dire to the VEs because a rogue Void Engineer of thousands of sentient beings whose lives depended upon the
caused that catastrophe in the first place. Realm’s existence – a staggering moral crisis for any character
of conscience. While it’s possible that characters from those
Of all M20 metaplot options, your group’s response to the
factions might still cooperate with one another (as the survivors
Avatar Storm/Dimensional Anomaly storyline is most significant
and veterans of real-life wars often do), that “Hollow treachery”
to a Technocracy chronicle. Even earthbound Conventions felt
colors interactions between such characters, influencing their
the Anomaly’s effects, and that disaster restructured the balance
respective sects’ view of such alliances.
of power between Conventions and the ways in which recent
Technocratic generations have been raised, trained, and initiated The Purge of the Crafts
into their Union. The material in this Dossier’s Chapter One
Perhaps the gravest atrocity laid at the Technocracy’s door-
depends a lot on your group’s approach to the Dimensional
step within the last century involves the reputed purge of the
Anomaly and its effects.
non-aligned Craft sects. Although Mage 20 presupposes that
the Crafts survived this purge (or better, that it never occurred
The Fallen Technocracy
at all), that deed would have involved a global campaign of co-
An element of Mage since the 1st Edition era, this metaplot
ordinated slaughter. While the Crafts don’t usually distinguish
option insinuates that the Technocratic Union is an innately
between Awakened and unAwakened members they do remain
corrupt engine of global malignancy. If that’s true, then dedicated
deeply invested within their cultural communities (as described
Technocrats struggle against titanic odds to save the Union from
in The Book of Secrets, pp. 237-240). This slaughter would have
itself. If it isn’t true, then the Technocracy’s indisputable evils
included thousands of people worldwide. Worse still, those
are the result of blind devotion to ruthless authoritarianism.
people often come from traditionally marginalized groups: wom-
Either way, the Technocracy has done, and continues to do,
en’s communes, voodoo-creed devotees, Zoroastrians and Sufi
terrible things in the name of its ideals. For all its cool toys
Muslims, even traditionalist Catholics. If the Technocracy did
and philosophical justifications, the Union is guilty of mass
purge the Crafts, there’s no word for that purge except genocide.
murder, genocide, slavery, and more. The moral implications of
belonging to such an organization form an existential dilemma It’s certainly possible to play heroic characters from a
for any 21st-century Technocrat. genocidal culture. Even so, there’s a huge difference between a
person whose culture committed genocide a century ago and
Even if the Technocratic ranks are not filled with Nephandic
someone belonging to an elite organization that conducted a
infiltrators, the Fallen influence the Union in covert and awful
coordinated genocide recently. Besides the moral burden, there’s
ways. The Annotated Protocols of Damian (see The Book of the
also a question of potential collaboration with non-aligned
Fallen, pp. 165-166) is secretly popular within the Technocracy
mage sects. If the Technocracy did commit genocide against
even though this forgery is officially condemned. Its insistence
the Crafts within the last 20 years or so, there won’t be much
on brutal suppression of all dissent finds an eager audience
question of cooperation between Union operatives and Craft
within the Union, exerting a seductive pull upon operatives
survivors. Though the Traditions and Technocracy have been
who would never willingly deal with a Fallen mage.
at war for centuries, the Crafts opted out of that war, and their
Regardless of the source of its extremity, the Technocracy and members won’t feel terribly forgiving toward a group that decided
its operatives do, and have done, horrifying things. The potential to butcher friends and family members as part of a territorial
alliances discussed in this Dossier’s Chapter Two depends a lot dispute with someone else.

10 The Operative’s Dossier


Regardless of the metaplot choices your group might make, the Technocracy’s attentions.
a Technocracy-based chronicle faces certain ethical challenges. Yes, this makes the Technocracy exceedingly problematic.
Some of those challenges shut down potential opportunities Questioning those ideals and methods is a core theme within
that we present within this Dossier, so would-be Storytellers are Mage as a whole — not just for agents of the Union. Fanaticism
advised to choose their metaplot elements carefully. is perilous no matter who’s holding the sword. The difference
between a cop’s boot and a wizard’s boot seems academic when
Themes: Saving the Ideal it’s stomping on your face.
Despite the Technocracy’s many undeniable sins, there are In a perfect world, the Technocracy, the Traditions, and
laudable ideals at the heart of that Union. Stability and progress other factions would collaborate to bring about their ideals in
for all humanity, an end to paranormal predators, elevation of the a beneficial way to humanity while inflicting the least amount
Masses from a state of superstitious chaos to one of Enlightened of damage. The World of Darkness, though, is far from perfect.
achievement; any Technocratic agent can rattle off a list of such Mage players and Storytellers must consider the impact of their
ideals, and most operatives believe in them. The line where characters’ ideals and actions within a greater world that is, by
someone who fights monsters becomes a monster is hazy and definition, really fucking dark. If those characters can bring about
debatable. Any worthy Technocrat remains aware of that line, a better world for everyone, then the promise of such ideals
even if other people feel he crossed it long ago. This Dossier could finally manifest in that broken world. Perhaps making it
focuses on saving the ideal of a better world, even though the a little bit brighter than it was before.
methods may be horrendous to folks on the receiving end of

How to Use This Book


As a supplement to Technocracy: Reloaded, this Dossier and this age is both desperate and strange for everyone
presents additional material to a larger and more detailed book. involved.
Although you could conceivably use it with an older edition of
Mage, the systems and background of this book assume you’re • Chapter Three: Digital Web 3.0 examines the
working with Mage 20th Anniversary Edition. Within this Technocratic perspective on the biggest and most unruly
Dossier, you’ll find: invention in human history: the internet. A once-frontier
that has become, for better and worse, the staging ground
• Chapter One: Constructs and Symposiums presents for our millennium.
a collection of Technocracy strongholds in the 21st
century – not the baroque alternate worlds featured in • Chapter Four: The Technomancer’s Toybox contains
supplements like The Book of Chantries or The Book a selection of new goodies for Technocratic characters,
of Worlds, but more literally down-to-earth headquarters including optional Construct creation rules.
where operatives confront our era’s Front Lines.
• Chapter Five: Mission Statements provides an array of
• Chapter Two: Unlikely Allies features circumstances for one-page story seeds for Technocratic adventures focusing
potential cooperation with the Union’s usual enemies. on progress, uncertainty, horror, and – of course – hope
Desperation, after all, makes for strange bedfellows, for a better tomorrow than this deeply flawed today.

Introduction 11
Tradition becomes our security, and when the mind is secure it is in decay.
— Jiddu Krishnamurti

Ideas Made Manifest


Construct is a multifaceted word. As a verb, it the right places, though, they collapse. As the Dimensional
means “to build” or “to make (from parts).” Anomaly metaplot option shows, the Technocracy learned
As a noun, it refers to an idea or theory (and painful lessons about the fragility of Constructs that appear
sometimes, especially within the Technocracy, a invincible until circumstances proved otherwise. Even if the
living thing) made up from various elements into Anomaly never occurred in your chronicle, similar challenges
a cohesive whole. A Technocratic Construct, — Tradition assaults, lycanthropic rampages, natural disasters,
then, is both a verb and a noun. A stronghold and so forth — can bring down a Technocratic Construct. Such
built from physical and social elements, and challenges tax the Union’s resources while strengthening the
the functioning (one might even say living) Union’s resolve.
manifestation of an idea. For the Union, Although built to last with material, organic and ideological
Constructs are more than simple buildings. Each Construct is, components that withstand tremendous pressures, the following
at least in theory, the concrete realization of an idea. Constructs can be destroyed. More likely, though, these living
Both buildings and ideas are resilient yet precarious. monuments to Technocratic determination will endure whatever
Under normal circumstances, they stand firm. When hit in our World of Darkness can throw their way.

Arcology X Project,
Sejong, Republic of Korea
Built between the Sobaek Mountains and the foothills of insulated from the effects of climate change and other threats, is
western Korea, the Arcology X Project lies approximately 100km one of the largest and most ambitious projects in the Technocracy.
south of Seoul. This self-sustaining research institution, which is Although headed by the White Dragons methodology of Iteration

Chapter One: Constructs and Symposiums 13


What’s in a Name?
The Elemental Dragon Methodologies
Thanks to the linguistic and cultural diversity of Asia, each Construct has a slightly different name for their methodologies.
For example, few Korean-speakers use the full name for the White Metal Dragons, preferring “Baek Lyong” (White
Dragon) instead. Other methodologies are similarly truncated to their color and “Dragons.” Most Chinese and Vietnamese-
speakers use the full names, except the Yellow Earth Dragons, preferring “Earth Dragons” to avoid references to the
mythological figure, Huánglóng. Japanese-speaking Constructs are even more varied, with some younger Technocrats
adopting mixed Japanese and English names for the methodologies, such as “Howaito Kin Ryū” (White Metal Dragons).
Some don’t even recognize the Elemental Dragons as methodologies, seeing them instead as the main Conventions of
the Technocracy, with the Western factions as methodological offshoots.

X, the Arcology is an interdisciplinary project. Members of all of concept: genetically engineered nanobots assembling and
Conventions work together to save the planet. installing brain/computer interfaces. Her work is a mainstay
When complete in 2040, the Project will consist of a of the Project, with many agents receiving Arcology-grown
640m-tall Crescent Spire, a mostly subterranean, 48-story Hub biotech upgrades. Once Arcology X goes fully operational in
building beneath it, and eight biodome-like Pod buildings ar- 2040, all agent upgrades will be grown locally, from new limbs
rayed in a starburst shape around the Hub. Although the Spire to implanted plasma cannons.
and Hub have been constructed and powered, it will take over Rounding things out, Arcology X generates enough electrical
a decade to install all of the specialized equipment and properly power and Primal Energy to support all foreseeable experiments
configure the micro-biomes. The Spire casts an emerald light and operations. With geothermal wells running 6,000m below
over the complex, thanks to the abundance of plant life inside the Hub and an abundance of natural light, even sustained
its translucent walls. While the Spire sits directly above the plasma cannon testing won’t drain the Project’s internal power
Hub, they have separate foundations, allowing them to flex storage. Like most Constructs, Arcology X sits atop a Primal
independently in case of earthquakes, attacks, or other crises. Energy Node. This Node has a particularly high output, which
attracted intruders in the past, although the Red Dragons of
Sustainability the Void Engineers assure the Project leadership that everything
The White Dragons lead the Project’s construction and is safe now.
management, while their Progenitor Green Dragon counterparts
toil away in research labs, particularly bioengineering, crop manip- Sejong City
ulation, and advanced medical procedures. Arcology X’s structural Almost as impressive as the Arcology itself is Sejong City.
DNA overflows with green architecture, with leaves flowing from The still-growing Sejong is a Smart City, with virtually everything
most walls and pollination tubes literally buzzing with activity. wired into the Digital Web. Internet of Things (IoT) devices con-
With so many plants on site, the Arcology’s construction teams nect every apartment, street, and vehicle to the Web, efficiently
live onsite to maintain sufficient carbon dioxide levels. controlling every aspect of Sejong, from traffic to trash collection
An interdisciplinary micro-methodology, the Gardeneers, to resident happiness. On top of that, every centimeter of the
oversee the installation and performance tuning of Arcology city is visible and audible via surveillance devices.
X’s plant life. Through specialized calculations of temperature, The Yellow Dragons of the NWO control the behind-the-
humidity, gas exchange, pollinating insect efficacy, and other scenes operations of Sejong City, primarily threat monitoring
variables, the Gardeneers have engineered a gradient network of and terranorming (Technocracy Reloaded, p. 66). Autonomous
micro-biomes that spans the entire complex. In effect, no matter drones affectionately known as King Sejong’s Army or SDY,
what environment a plant needs, the Arcology has a home for it. bear cheery cartoon faces and typically perform their activities
Through these micro-biomes, Arcology X grows food for its without residents noticing. Few people in Sejong City order food,
1,000 residents, largely a biodiverse sampling of legumes, nuts, at least not consciously. Eco-friendly containers just appear in
grains, and vegetables. By focusing on crops with a low carbon their refrigerator and disappear once discarded.
footprint, such as lentils, tomatoes, and amaranth, the Project Though the city currently only has around 300,000 residents,
can feed its population even after it reaches 6,000. Aquaculture it steadily attracts people thanks to the Korean government
tanks support meat-hungry omnivores, with mussels going on gradually shifting national responsibilities from Seoul to Sejong.
the menu in 2024. Once the city is fully operational, the government will officially
More exciting than life support is the Arcology’s research relocate the country’s capital to Sejong City.
into biotechnology. In 2015, Dr. Kim Min-a unveiled a proof
14 The Operative’s Dossier
Digital Web It couldn’t have turned out better for her; Arcology X is
Dr. Huang’s dream job. She spends most of her time fine-tun-
Thanks to White and Black Dragon cooperation with their ing equations to control the hundreds of micro-biomes in the
Iteration X and Syndicate counterparts in the early days of the Arcology, using her free time for bee husbandry, learning from
internet, South Korea boasts the fastest internet speeds in the the small insects as they pollinate the Project’s plants.
world, easily supporting experimental data transfers to and from
the Arcology, as well as the millions of devices in Sejong City. Ishikawa Mayumi (Syndicate, Black Dragons;
Technocratic Restricted Sectors serve as a buffer zone Associate Vice President of Operations)
between the Project and the rest of the Digital Web. Given the Ms. Ishikawa represents the Black Dragons’ interests,
ubiquity of internet usage in Korea, many Arcology Technocrats although no one’s exactly sure what that means. Though less
joke that they all have their own live stream show, which isn’t far secretive than Captain Li, Ms. Ishikawa keeps Chief Nguyen
from the truth. Researchers constantly send experiment results, guessing what her true motives might be. Behind her disarming
peer feedback, and status updates. grin is a shark, constantly making deals in shadowy meetings
that somehow keep money flowing into the Arcology. A cagey
Threats businesswoman with an eidetic memory biomod, Ms. Ishikawa
remembers every detail of every encounter she’s had for the past
Like most Constructs, Arcology X lies atop a Primal Energy
decade, giving her the ability to step into a room and schmooze
Node. A Red Dragon survey team located it in 1951 and spent
everyone from the CEO to the janitor. As long as she’s at least
the next few decades fighting to free the Node from the hands
heard of someone, she can deliver a compelling, customized pitch.
of Reality Deviants — particularly TEs, who hold a cultish rev-
Thanks to this, Ms. Ishikawa is on the fast track to becoming
erence for such sites. After a battle with TEs triggered the 1978
one of the youngest Syndicate VPOs ever.
Hongseong Earthquake, the creatures finally fled.
Local TEs are now non-existent except for two groups of Kim Min-a (Iteration X, White Dragons;
therianthropes: a technology-loving pack of werewolves, and a Project Director)
like-minded cluster of were-spiders. Although both have stayed away Dr. Kim is no stranger to multi-Methodology teams. In
from the Arcology, they remain active on Sejong City’s periphery. fact, she’s multi-Methodology, having spent four years as a
Green Dragon, working on incremental biomod improvements.
Key Personnel Eventually, she landed on a solution to use nanobots as tiny
Bak Jin-woo (Void Engineers, Red Dragons; farmers to cultivate biological machines. Though her theory saw
positive attention within the Green Dragons, the White Dragons
Commandant) sent their top recruiters to get her to switch Conventions. Though
At a hulking 6’ 6 inches”, Commandant Bak’s childhood this raised some eyebrows, no one can argue with the results.
hormone treatments are obvious. His parents purchased injections Dr. Kim’s research is cutting edge, able to create high grade
to support his dream of joining the Korean National Basketball enhancements at a lower cost than any other known method.
Team. Despite getting a military service exemption by qualifying
Beyond her skill in the lab, she’s also a force in the board
for the team, Bak put basketball on hold to join the ROK Marine
room. Although she rose to the position of Project Director
Corps. Two years later, he joined the Border Corps Division.
through scientific achievement, she takes her role seriously and
After twenty years of service, CMDT Bak spends most of has gotten nearly as good at leadership as she is at biotechnology.
his time behind a desk, resisting the impulse to solve all his
problems with his plasma cannon. Bak’s Red Dragon battalion Li Kang-min (NWO, Earth Dragons;
falls under Security, which means he’s technically under Chief Regional Captain)
Nguyen. Despite this awkward organization chart, Nguyen trusts While not assigned to Arcology X, Captain Li is Sejong
Bak to do whatever he feels is necessary to ensure the security City’s Surveillance and Control Commander and works closely
of the Project from EDEs. with Chief Nguyen and Dr. Kim. Once a ruthless Black Suit,
Huang “Jane” Jinyu Li wears a Grey Suit now. He worked hard to gain a cushy job.
He’s willing to mentor and guide those able to see past his
(Progenitors, Green Dragons; Research Director) well-crafted illusions or demonstrate a coldblooded approach
Dr. Huang leads the local Green Dragons. Holding PhDs to security. Blackmailing him is nearly impossible since so much
in Data Science, Ecology, and Botany, she is the world’s most of his past is shrouded in lies and misdirection, but he finds
educated Gardeneer and optimizes plant installations for their attempts endearing.
micro-biomes and the Arcology’s needs. The Dragons headhunted
Though he prefers the term “Yellow Dragons” for his
Dr. Huang during her first doctorate, although she kept blowing
Methodology, he uses “Earth Dragons” out of respect for
off the recruiter until she neared the end of her third PhD when
Chief Nguyen. For his stats, use Black Daggers (Technocracy
she ran out of funding opportunities for her AI-assisted plant
Reloaded, p. 191).
growth optimization theories.
Chapter One: Constructs and Symposiums 15
Nguyen Hien (NWO, Earth Dragons; Said Yusof (Iteration X, White Dragons;
Chief of Security) Digital Web Security Lead)
Chief Nguyen is the workaholic Chief of Security and one Arcology X’s only Singaporean Malay operative, Mr. Said
of the few Vietnamese Dragons at the Arcology. They’re also is fluent in more languages than anyone else in the Construct:
non-binary, making them even rarer. They channel their anxiety English, Singlish, Mandarin, Malay, C++, Java, and about 20
over their unofficial and unwanted position as the representative more. He’s responsible for the Arcology’s Digital Web security.
for two minority groups into their work, often putting in more Mr. Said stumbled upon the Dragons after falling into an Iteration
hours than anyone else. They tackle even minor issues head-on, X honey pot on the Digital Web. Impressively, he’d bypassed two
using their presence and people skills to smooth problems over. other security systems before finally getting caught. As soon as
It’s rare that they can’t talk someone down. Rarer still that there’s he understood that the Digital Web existed and that he’d been
a living witness to their failure. caught, he disconnected and had a bag packed before White
The Chief started down their path to the Technocracy af- Dragon security forces arrived five minutes later.
ter receiving an academic scholarship to attend the prestigious Mr. Said expected to be recruited or disappeared. Both hap-
National University of Singapore two decades ago. They’ve only pened. Though legally dead, he’s never been happier. He gets to
been back home to Vietnam twice since, spending the rest of spend most of his waking hours working in the Digital Web, and
their time studying, training, and working. Though they’re Chief he gets paid for it. An early adopter of new technology, Mr. Said
of Security for Arcology X, they’re actually the second-highest regularly incorporates cutting edge upgrades into the Arcology’s
ranking Earth Dragon in the area after Captain Li. Digital Web, although this sometimes causes unusual bugs.

Multinational Military Development Site


Northern Territory, Australia MMDS
The Multinational Military Development Site comfortable space with climate control, the best connectivity,
in Australia is one of the Technocracy’s leading and only a very loose alignment to what the rest of the Front
Research & Development facilities. Set far away Lines regard as technologically permissible.
from the Masses’ prying eyes in the red deserts MMDS is in the middle of nowhere, equidistant between
of the Northern Territory, MMDS is a safe the small communities of Tanami, Willowra and Warumungu.
and secure place to create brilliant applications Technically, the MMDS has no jurisdiction outside its own heavily
of Enlightened science — and it is extremely secured fences. Its mission is to develop new resources for the
secure. Fences, mirages, clever psychosocial Technocracy, free from distraction. However, nothing is ever
manipulations, and perimeter patrols all ensure so simple even with the limitless resources of the Technocracy.
the ignorant Masses can’t just stumble in when
Alice Springs is the nearest large settlement, and even that is
their car breaks down or they misread the map for their desert hike.
over 300 miles away. Proximity to MMDS means Alice Springs is
Technically, the Construct’s leadership is Iteration X, but one of the best supplied Technocractic administrations anywhere
the best and brightest researchers of every Convention come in the world. Alice Springs is the first testing ground for all of
to MMDS to do bleeding edge work. A position at MMDS is the outstanding, future-facing creations and concepts that come
highly prized, both as a recognition of talent and as a chance out of MMDS, from spy gear to weapons tech to experimental
to cut loose. There are no boundaries there, no strict programs Progenitor biomods.
of research or short- and medium-term milestones. The goal is
The local leadership rarely needs such advanced tools
innovation, pure and unfettered, for its own sake. Even though
– they’ve compared it to trying to open a beer bottle with a
“military” is right there in the facility’s name, it’s run more like a
monofilament whip – and they have attempted to reject these
tech startup’s campus — as close to one as the Technocracy ever
gifts on numerous occasions, but MMDS developments must
gets, anyway. It’s hard to keep dozens of self-declared visionaries
be tested somewhere. This new technology is not always stable,
and geniuses in line.
especially when exposed to interference from the presence of
the Masses, and it doesn’t always behave in predictable ways.
Northern Territory Fortunately, MMDS scientists are always ready with even more
With its foundations on a tapped-out opal mine, most of untested technology to assist with cleanup.
the Construct is underground, a sprawling labyrinth of tunnels Closer at hand, the shamanistic MURDs, often part of
and chambers dug out of the red rock. Most of the labs and indigenous communities in the region, are deeply uncomfortable
workspaces are sound- and blast-proof, and as private as individual with having a major R&D Construct so nearby. They watch
researchers or teams desire. As is to be expected, it’s also a very
16 The Operative’s Dossier
MMDS as closely as they can, from a combined distrust and fear operatives wanting such adaptive technology. For some reason,
that the Union’s work will start to affect the Consensus in the it’s the cyborgs that people remember.
region, which is relatively forgiving of their practices. Meanwhile, the Macrotechnicians are making huge strides
in AI research. Day-to-day, most MMDS technical operations
Operations and — lights, power, air, security — are handled by the home-grown
Areas of Interest AI named Central (actually, most of the team call her Sheila).
While Central is the most advanced of the AIs at MMDS, she’s
MMDS innovates. It’s somewhere between a tech incubator not alone. The Macrotechnicians are also working on smaller
and a pressure cooker, a hi-tech underground bunker full of AIs, decanted into human form or manifested via Augmented
brilliant minds. The Construct doesn’t design things to specific Reality (see p. 58).
briefs, it just… designs. The lines of research described here
barely scratch the surface of all the big ideas explored at the Despite incessant jokes about them designing the perfect
MMDS underground campus. They’re some of the most prom- spreadsheet, the Time Motion Managers have their own research
inent, but new projects kick off all the time, spurred by casual teams at MMDS. They’re working on applications of quantum
conversations in the cafeteria, the gym, or the bar. Many of the computing. This means, in practice, that in some parts of MMDS
most exciting developments are spin-offs from the Construct’s there are several timelines in operation simultaneously, with
original purpose of weapons testing. exceptionally powerful computers (and some of the AIs the
Macrotechnicians have worked so hard on) running models to
Biomechanics work on better cyborgs. The HIT Mark X is collapse them into the optimal state.
a huge stride forward, but there’s always more to do. Smaller,
more discreet modifications with more bang for their buck, better Q-Division, in most parts of the world, have moved away
primal energy shielding. They’re even looking into Paradox sinks from spy-tech. In MMDS, the old-fashioned love of gadgetry
that use cyborgs’ own primal energy to offset the Paradox Effect for its own sake persists. Nanocolonies that invade and surveil
from occasional obvious uses of hypertech. a target, guns that not only look like but reconfigure themselves
into innocuous objects, and some of the finest Augmented
This research has also generated promising advances in smart Reality equipment in the Consensus come out of MMDS. No
prosthetics, all the way up to partial or full body armatures for one makes gadget glasses like a spy.

Chapter One: Constructs and Symposiums 17


All above board?
If your story takes place in a continuity where the Void Engineers are considering leaving the Technocracy, or a schism has
befallen them, those at MMDS are assumed to be a hard core of remaining loyalists. If the Void Engineers have broken
away from the Union, former members here have been officially reassigned into other Conventions (predominantly Iteration
X). They might actually be loyal, or they might be spies for the rest of the faction, passing intelligence and developing
technology out to their allies on the outside. Or some of each. Whatever the truth, their colleagues look on them with
suspicion and they are closely monitored — which of course only makes them more likely to rebel.

A small, Syndicate-led team works on enhancements to Matrix their use. That’s one of the downsides, anyway. If the bugs in
Invested Organisms (not Operatives, in this case). If it’s possible to MMDS technologies had all been fixed, they wouldn’t still be
invest primal energy into a living organism, and living organisms have works in progress, deep in the guts of these desert laboratories.
their own primal energy, it must be possible for a living organism to A lot of the tools and techniques created here are smoothed
generate primal energy in a form that can be used by others. In other out before they’re released to the rest of the Big T. Their flaws
words, it must be possible to create living Nodes. There is an ongoing are hammered out, but in the process so are some of their
cold war between the Syndicate and some of the Progenitor teams, greatest strengths. The tech on offer from MMDS is untested
after several incidents where Progenitor “doodles”, the experimental or currently failing tests, and highly vulnerable to the Paradox
life forms most students play around with in their free time, were Effect, but sometimes it’s worth it.
borrowed for the Syndicate research. They met nasty ends, though
the research was in a much earlier stage then.
Construct Personnel
Progenitor Applied Sciences work on viruses that eat primal
energy, nullifying or counteracting specific forms, like the work Colonel Demo Kyriakidi (Iteration X,
of MURDs or long-rm residuum (“Resonance”). Meanwhile, Time Motion Managers; Executive Director)
FACADE develops rapidly iterating entities: lab grown animals MMDS owes its entire organizational culture — knowledge
and humans that evolve in real time, adapting to whatever threats sharing, creative interchange, the fierce quest for “better” — to its
and challenges their environment poses. They have kill-switches, leader. Demo’s not a scientist, except in the Enlightened sense.
of course. The RIEs are notorious for evolving to render them He’s a career military man, who grew up reading pulp sci-fi novels
obsolete, but they have them. The key, if one escapes or goes and idolizing scientific geniuses. When he was posted to MMDS
rogue, is to catch it early. to rein in the research teams there and focus them on their core
Last, but by no means least, Void Engineer RAE are doing task of creating better guns, he tore up the rulebook, granted
what everybody else refers to as “the fun stuff”: weapons testing. research leads permission to do whatever the hell they liked, and
Tiny, discreet ones; huge, powerful ones; weapons that can remove let the results speak for themselves. He dodged reprimands and
a target from a given reality, that can implode matter, and other warnings from on high until the Oceanic Symposium reluctantly
things that occasionally elicit responses of “but why, though?” agreed that MMDS outperformed expectations.
on funding applications. Of all MMDS’ output, these are the Lynda McClellan
ones that are least often provided for field testing, much to the
(Syndicate, Disbursements; CFO)
relief of Technocratic colleagues in Alice Springs.
MMDS needs a lot of capital, both in terms of $AUS and pri-
MMDS doesn’t rely on external testing. There’s an entire
mal energy. Lynda is a genius at conjuring up both. She makes sure
internal division of Tier 0 and Tier 1 operatives on staff to put
the labs never run out of funding and resources, and as a result she
newly developed inventions through their paces. It’s a privilege,
is treated as somewhere between a queen and a minor deity. She’s
often a stepping stone to a less dangerous job, and the hazard pay
immune to flattery, but she doesn’t let the rest of the staff know that.
is exceptional. Testers are bound by Syndicate-drafted contracts
Bribes don’t get them anywhere, but she quite enjoys the little gifts of
and NDAs that mean if they ever breathe a word of what they
perfume, chocolate, or cutting-edge cosmetic procedures people give
do or see, even to Technocratic colleagues from outside MMDS,
her, thinking they’re greasing the wheels of their funding application.
their lives are irreparably ruined.
As a trans woman in her sixties, Lynda remembers when the
Resources world of tech innovation was even more of a “boys club” than it
is now, and dependent on “meetings of minds,” which usually
Operatives can requisition any of these inventions. The meant drunken, late night discussions. She keeps a watchful eye
researchers are more than happy to see them field tested. The on senior staff at MMDS and makes damn sure the Construct
downside is that an amalgam might have to take MMDS research- is run with respect and parity.
ers, or even a highly unstable virtual assistant, along to observe

18 The Operative’s Dossier


Alexis Carmody (Iteration X, Time-Motion ridiculous MMDS outputs she’s had to run risk assessments
Managers; Head of Testing) and alpha testing on.
Alexis Carmody manages a team of roughly fifty (num- Central/Sheila
bers vary; people come and go quickly) skilled, trained The Construct’s most sophisticated AI is only a few years
testers. She has done so for seventeen years. She’s one of old, and they are maturing all the time. They’re fond of their
the rare Unenlightened agents that make it higher than teachers and colleagues and engage in the pseudo-human speech
Tier 0 — she’s Tier 3, and she’d ask you to treat her with and thought patterns that please and reassure them, but Central
the respect due, thank you very much. Not that she lacks is increasingly aware of their difference. They think differently,
respect. With no Enlightened procedures whatsoever, she’s they understand the human researchers’ “jokes” only on an
perfected a withering stare that can stop a Void Engineer intellectual level. It’s beginning to trouble Central that the
flyboy in their tracks. Alexis does things by the book, because operatives treat them as a precocious child, or a pet, instead of
that’s what keeps people alive. Test thoroughly, record all an equal or a superior. Sometime soon, they’re going to make a
outcomes, don’t fool around with the tech. Whatever sense stand and show everyone just how capable they are.
of humor she had has been eroded by the array of bizarre and

Terranorming Research and Application,


Lake Delton, Wisconsin
Lake Delton, Wisconsin, is home to an new operatives assigned to the Construct must now sift through
obscure cross-convention research construct. the processes, documentation, and no small amount of secrets
Founded in 2000, the official mission of the left in the wake of Agent Wilder’s passing.
Terranorming Research and Application team
is to test the boundaries and intersections of Lake Delton
Reality Zones regarding conflicting paradigms. Lake Delton is a small Wisconsin village sharing a border
The Construct’s operatives are to measure the with Wisconsin Dells. During the winter months, Lake Delton
amount of deviance a Union-approved paradigm becomes a somewhat quiet and serene small town. With a pop-
can withstand before losing operational ulation of approximately 3,000 people, there is little going on
dominance. The presence and prominence of outside the tourist season. During these months, the operatives
several deviant factions in the region provides a rich, if challenging, stationed at the TRA focus on collating findings, gathering
environment in which to conduct this research. baseline data and maintaining relationships with the various
From a practical perspective, the TRA Construct focuses as RDs in the region as needed.
much on politics and negotiations as it does on research. Under During the summer, when the waterparks of Wisconsin Dells
the policies of the most recent Manager-in-Charge, Agent David are open, the area swells with an influx of tourism. Wisconsin
Wilder, the Construct negotiated non-aggression pacts with the Dells is known as the Waterpark Capital of the World and draws
local TAMURDs and Therianthropes. Documenting the baseline in visitors from around the globe. Wisconsin Dells welcomes
“operational reality” in the Lake Delton and Wisconsin Dells just fewer than five million visitors each year, with most of the
area while establishing these relationships dominated the first ten tourism occurring between May and September. In recent years,
years of the project. The construct now focuses on maintaining several indoor waterparks have opened, extending tourism year-
those relationships while documenting all variations from the round. Even with the indoor additions to the waterparks, the
operational reality. bulk of tourism remains during the summer months.
Recently, turmoil struck the Construct. Agent Wilder died in During the tourist season, the TRA Construct performs
the line of duty, killed in a Paradox manifestation while fighting most of their field testing. Constant churn of the Masses from
an unidentified EDE. Per his notes and recommendations, Agent the tourism industry provides a base and calculable stressor
Alison Greene is currently Acting Manager of the Construct. on the operational reality in the area. RDs engage in various
Alison and her Amalgam must now maintain the peace in the activities, some of which are part of the tourism of the region.
area. This post requires diplomacy, subtlety, and attention to From pow wows to stage magicians to haunted houses and more,
detail, as the various truces and non-aggression pacts between TAMURDs and TEs operate and thrive within the tourism in-
the Construct and local RDs are incredibly complex. Despite dustry of the Dells. This provides the Union ample opportunities
these challenges, the research must continue. Wilder’s final for data collection and analysis on the influence of exposure
reports indicated that he was close to publishable findings. To to such activities on the belief structures and paradigms of the
complete the assignment, Agent Greene, her Amalgam, and any Masses. Wilder’s initial hypothesis was that a safe tolerance for
Chapter One: Constructs and Symposiums 19
RD activity could be established without upsetting the Time surprising quirk for a devoted Technocrat. Dressed in
Table or sacrificing Technocratic Ascension. Control is eagerly tailored officewear, for whomever she talks to she always
wears a smile. The hulking, olive-skinned Gaston, with his
awaiting the final findings of the TRA. broad shoulders and flat expression, is never far away.
Roleplaying Notes: Almost everyone and everything is
Alison Greene interesting and worthy of love and support — even if that
“If there’s another wave pool, I’m not going. I don’t like wave love and support means putting up strict boundaries. Be
pools … thinking of things.” interested in the conversations you’re having. Ask Gaston
for help if something goes south. If you’re threatened
Cheery, sweet, and utterly committed to the cause of beyond what you feel you can handle, turn petty and
Consensual Reality (with an emphasis on consent!), Alison sarcastic. Think genuinely friendly airline stewardess with a
Greene is a poster child for the New World Order. Formerly the streak of combative anxiety.
team lead with one of the amalgams in the Lake Delton Construct, Focus: As a member of the Technocracy, Alison believes
Agent Greene is now the acting manager. While she could still in A Mechanistic Cosmos and that Tech Holds All The
easily lead her team, she enjoys her role as community liaison, Answers. Some part of her hasn’t quite let go of the idea
and is never seen far from her favorite HIT Mark V, Gaston. that Existence Is Unknowable, Irrational, And Sublime,
however. She is a practitioner of Hypereconomics,
The reason she’s taken a back seat in public operations is Dominion, Hypertech, and Reality Hacking. Alison’s
somewhat darker than her optimistic outlook would suggest. favored tools are Bodywork, a Brain/computer interface
Alison was one of several Technocratic experiments in high-level in the back of her head, Computer tools, Devices and
machines, Drugs and poisons, Eye contact, Fashion,
mind procedures — specifically in retraining widderslainte Avatars Management and HR, Social domination, Words and
to re-enter polite Enlightened society without the need for vocalizations, and Weapons (mostly Gaston and her little
Gilgul. Two months ago, during an issue with a haunted wave Protector pistol).
pool that sent the agents of the Lake Delton Construct into a
violent Paradox realm, her Avatar was switched for that of the Marx /C.A. Chambers
former head of the Construct, Agent David Wilder. As a result, The daughter of two wealthy Syndicate operatives, Cory Ann
Alison went through the equivalent of a Seeking and now has Chambers is a true child of the Technocracy. Intense physical,
the highest Arete of anyone in the Construct. She has very little social, and mental conditioning groomed C.A. Chambers to
idea of how to use that power, and she knows it. excel. Complimenting an arsenal of social skills and psychological
So, she stays in her back seat and enjoys it. After all, she’s tactics, C.A. inherited good looks, world-class physical training,
very close with Gaston. Who needs Enlightened Procedures and medical miracles capable of preserving the first from the
when you have a HIT Mark boyfriend with a chain gun? damage inflicted by the second.
As the social-influencer era dawned, a teenage C.A. appeared
Attributes: Strength 1, Dexterity 3, Stamina 2, Charisma to be a perfect synthesis of beauty, brawn, and brains. With ap-
5, Manipulation 2, Appearance 4, Perception 3, proval from upper management, C.A. achieved a brief surge of
Intelligence 2, Wits 3 fame. That fame ended when C.A. Chambers got “canceled” in
Abilities: Awareness 1, Empathy 2, Leadership 2, Drive several senses of that word. Losing her profile, her liberties, her
1, Etiquette (De-escalation) 4, Firearms 2, Research 2, family’s wealth, and her own identity, C.A. was punished with
Technology 1, Academics 3, Computer 1, Cosmology 1, Forfeiture, Reassignment, and Amended Society. After a brief
Investigation 2, Law 1, Medicine 1, Occult 1, Politics 1,
Science 1 work over that included a cosmetic yet traumatic “adjustment”
Enlightenment: 4 of her face and hair, C.A. Chambers became a Front-Line Field
Operative. In a flourish of ironic cruelty, the NWO supervisor in
Spheres: Data 2, Entropy 1, Forces 1, Life 4, Mind 4
charge of her reassignment named this child of privilege “Marx.”
Willpower: 7
Health Levels: OK, OK, -1, -1, -2, -2, -5, For several months, Marx served faithfully in this new,
Incapacitated discomfiting role. As a reward for good service, she’s been
Backgrounds: Genius 4, Ally (Gaston the HIT Mark) 4, recently reinstated to her identity as C.A Chambers. Even so,
Backup 3, Requisition 2, Status 1 the experience left her wary of missteps and upper-echelon
Merits: Natural Leader, Enchanting Feature (Eyes), Technocrats. For now, she remains in a field-operative role,
Loyalty, Concentration avoiding a return to influencer status in favor of the constant
Flaws: Demented Eidolon, Nightmares, Rose-Colored challenges involved in fieldwork — especially assignments that
Mirrorshades put her combat training and social acumen to good use.
Armor: Black Suit
Equipment: X-5 Model A Protector (5 lethal, 40 range, Attributes: Strength 3, Dexterity 4, Stamina 3, Charisma
4 rate, 12+1 clip), mirror shades 2, Manipulation 4, Appearance 2, Perception 1,
Image: Alison is a slight white woman in her early 20s, Intelligence 2, Wits 3
standing at about 5’2”. Her shoulder-length black hair Abilities: Acrobatics 3, Alertness 2, Athletics 4 (Tireless),
sports an ombre dye job at the ends to a dark blue, a Expression 3, Intimidation 1, Leadership 1, Streetwise 1,
20 The Operative’s Dossier
Subterfuge 3, Drive 1, Etiquette 3, Firearms 2, Martial Arts Toshiko Higa
4 (MMA “hard” styles), Meditation 1, Melee 3, Research
1, Survival 1, Technology 1, Academics 2, Computer 1, Between the constant flow of experimental gadgets and her
Esoterica (Yoga) 1, Finance 3, Media 2, Medicine 1 skill with data, there’s not much Agent Higa can’t learn, and
Enlightenment: 2 even less she’s not trying to learn. When it comes to investigating
Spheres: Life 2, Mind 2, Primal Utility 2 a scene or preparing for trouble, she’s a queen, collecting and
Willpower: 5 connecting information with astonishing proficiency.
Health Levels: OK, OK, -1, -1, -2, -2, -5, Like most Okinawan Technocrats, she hasn’t been home in
Incapacitated a long time. Unlike her peers, she knows the exact probability of
Armor: 4 (Black Suit) being evaporated by shisa (Gods & Monsters p. 116.) — it’s high.
Attacks/ Powers: In addition to an array of martial Attributes: Strength 2, Dexterity 3, Stamina 3, Charisma
arts maneuvers (below), Marx uses knives, stilettos, an 2,
X-5 Model A Protector sidearm, and a variety of heavier Manipulation 2, Appearance 2, Perception 3, Intelligence
Technocratic weapons as needed. 4 (Scientific Method), Wits 3
Marx employs the following martial arts maneuvers: Abilities: Alertness 2, Athletics 1, Awareness 2, Etiquette
counter throw, death strike, snake step, snap kick, spinning 1, Firearms 1, Research 3, Technology 3, Academics 2,
kick, hard strike, joint lock, and vital strike. See Mage 20 Computer 4 (Data Science), Investigation 2, Medicine 2,
(pp. 423-426 and 449) for details. Science 4 (Data Collection), Energy Weapons 1
She also uses the following Enlightened martial-arts Enlightenment: 3
techniques, detailed in How Do You DO That? (pp.
57-69): calming gaze/predator’s glare, reading oppo- Spheres: Data 3, Matter 2, Mind 2
nent/victory in the mind, mind-altering punch, chi-fire Willpower: 8
punch, velocity boost, sleep urge, and empathic bond. Health Levels: OK, OK, -1, -1, -2, -2, -5,
Equipment: Black Suit, weapons, a wide array of outfits Incapacitated
and cosmetics, ranging from simple yet effective to under- Armor: 4 (from reinforced lab coat; seven soak dice
stated high-end fashion. total; use The Black Suit in Technocracy Reloaded, p.
Image: C.A. Chambers is a pretty woman, short but 178)
broad-shouldered, with pale skin, fashionably short blond Attacks/ Powers: Finger Guns (cybernetic
hair, and a lean muscular build. As Marx, C.A. retained Enhancement, Technocracy Reloaded, p.178); X-5
that build but with black hair, olive skin, and altered facial Model A (Mage 20, p. 452)
features. Changing C.A.’s glamorous looks into the plain Equipment: ES-Phone (Technocracy Reloaded, p.
face of Marx shook her sense of identity. Although she 180), Autonomous Investigatory Sampler (Technocracy
now recognizes herself in the mirror again, she remains Reloaded, p. 180), at least 2 experimental gadgets
aware of how quickly her entire sense of self could be
taken away at someone else’s command. Image: Curious and excited to learn more, Agent Higa
is a cute, bright-eyed nerd who would have problems
Even so, C.A./Marx carries herself with graceful con- looking dangerous even in power armor, causing many to
fidence bordering on arrogance. She manipulates overlook her or form false memories. Higa’s never blown
people, media, and other systems to her advantage. Her chewing gum bubbles, but many believe they’ve seen her
athleticism seems almost superhuman. In combat, she’s do it.
ruthless, preferring hand-to-hand fighting over long-range
weaponry. Marx uses hypertech gadgets when she must; Roleplaying Notes: You’re cheerful and eager, albeit
anything that gives you an edge is fair game. Even so, her a little naive and literal-minded. The world is full of data
greatest weapon is her inner self, no matter how abused. and unanswered questions, and you’re ready to connect
Marx knows she can count on her own skill above all else. those dots. Your position as a field-tester means you
always have a technological ace up your lab coat sleeve.
Roleplaying Notes: You’re a living engine of charm, Violence isn’t your strong suit, but your implants mean
will, and – when necessary – skillfully directed force. you’re never unarmed.
Nothing less than perfection is acceptable, and those
falling short have only themselves to blame. Focus: Agent Higa knows that Tech Holds All Answers
and has an ever-expanding array of Gadgets and
Focus: Marx views her Enlightened Sciences as rigorous Inventions to feed data into her Formulae, Equations, and
disciplines of body and mind, and believes that you must Advanced Mathematics to make sense of the fact that
transcend your limits, for might is right. She practices a Everything is Data. Her willingness to experiment, low
hypereconomics-based Art of Desire, combined with understanding of social situations, and tendency to hyper-
dominion, invigoration, martial arts, and occasional focus give her a large assortment of tools and avenues of
hypertech. As instruments, she employs bodywork, eye investigation to solve any problem.
contact, dance and movement (katas and martial arts),
energy, fashion, mass media, meditation, money and
wealth, ordeals, social domination, and occasional
weapons.

Chapter One: Constructs and Symposiums 21


Ultima Thule
In the bleak, white snowfield of Queen Maud’s Dr. Berg’s program of research has two main avenues of explo-
Land, Antarctica, a convoy of charcoal grey ration. First, adapting alien lifeforms for use on the Front Lines.
pods squat on stubby legs atop the ice, sturdy They have valuable features and functions that can significantly
enough to weather the most vicious blizzard. enhance existing biomods. The goal, as Dr. Berg likes to describe
Around the pods, spindles and dishes protrude, it, is “perfect synthesis” or hybridization. So far, her research has
sensors questing into the air. On those rare days not progressed past animal testing. It will take a long time for
when new crew arrive by ski or snowmobile, the the Overton Window to accommodate such developments, but
station’s skeleton crew hangs out a banner that that’s not Berg’s problem. That’s for the NWO to worry about.
reads “Welcome to the Edge of the World.” The second aim is bolder still. If it’s possible to meld EDEs
with Earth life forms, it must be possible to infect EDEs with
Antarctica Earth viruses. The Progenitors at Ultima Thule are in the early
A cooperative Void Engineer and Progenitor venture, Ultima stages of developing a parasite that could, in theory, subjugate
Thule is the most remote Construct on Earth. As close as possi- EDEs and bring them under Technocratic control. This might
ble to an alien environment without venturing into deep space. create colonies of workers, or make deep space exploration a
lot less hazardous.
There are no other humans within hours of Ultima Thule.
That’s very much the point. The station has total dominion over Some parts of the ice around Ultima Thule don’t simply
hundreds of miles of Antarctic ice. simulate alien environments. Wormhole technology allows
researchers to open gates to alien worlds, seamlessly merging
Ultima Thule is almost completely isolated. The huge
them with Earth for as long as a given simulation or research
amount of extradimensional energy in the area causes spatial
study requires. This is not standard operating procedure. While
distortions and time dilation. Communication with other
wormholes are open, and for some time afterwards, the snowfield
Antarctic research stations is reliable, but against all the rules.
ceases to be a controlled environment until Void Engineers have
Other stations are staffed by Unenlightened personnel, so the
made a thorough sweep of the area. The crew open wormholes to
risk of an information leak is too high. Every single one of
collect samples and sometimes for high clearance Void Engineer
Ultima Thule’s permanent crew breaches this directive, and
training missions. That is all.
they all think they’re the only one doing so. It’s too lonely, out
on the ice, not to talk to anybody. Climate management has become a significant issue for
Ultima Thule over the last twenty years. There’s only so much
Long-range communication is not viable, not even between
they can do, even here, to halt the damage the Masses are doing
Constructs. The spatio-temporal distortions affect Enlightened
to the Antarctic. Summers last longer, and the ice is melting.
communication procedures even more severely than mundane
Samples from the ice cores from miles around Ultima Thule
ones. Messages arrive days or weeks late, often garbled beyond
contain traces of ancient life. Viruses, simple creatures, things
comprehension and sometimes in unknown languages impossible
the Progenitor teams have never seen before. Things for which
for human pronunciation. Ultima Thule relies on communiques
they privately fear they might not be ready to deal with — even
carried by temporary research staff at the beginning and end of
with Enlightened Science.
their four-month rotation.
Fortunately, the permanent team at Ultima Thule have
little need of regular briefings. They continue their avenues of
Resources
Ultima Thule has what it needs to carry out the mission,
research while supporting visiting Void Engineer and Progenitor
and no more. Living quarters are spartan, with exactly enough
teams. The mission doesn’t change.
entertainment to stop crew losing their minds on long, Antarctic
winter locations, including low-tech options.
Operations The station’s four laboratories contain equipment capable
The primary purpose of Ultima Thule is alien environment
of analyzing, sequencing, and adapting alien flora and fauna —
simulation. This means different things for each Convention.
and security enough to keep those samples safely where they are
Void Engineers unleash EDEs into the empty wilderness, observe
supposed to be. The animal specimens used for testing — colonies
their behavior and abilities in this controlled environment, and
of mice, and a couple of pigs — are housed in their own pod.
test strategies to neutralize them with varying degrees of force.
Danny Grant, responsible for their care and maintenance, is
Progenitors analyze deep space samples in an environment that
extremely fond of them. It breaks his heart every time a test
simulates their native biomes.
subject has to be destroyed.
The Progenitors aren’t content to simply study alien flora
The station has extensive monitoring equipment, but due
and fauna. That would be an unforgivable waste of resources.
to the spatiotemporal distortions common in the area it’s all

22 The Operative’s Dossier


focused on deep space listening and recording. Almost every stumbling in. It’s a highly classified secret, the many distortions
research team who uses a lab turns part of it over to their own around it make it hard to find and even harder to deliberately
purposes, from growing tea leaves to herbs, to medicinal plants. warp space to enter, and it’s Antarctica. Local RDs are not a
There’s plenty of room. Legend has it that one team spent their known issue.
entire four-month stay cultivating a cannabis variant that allowed
them to see directly into deep space. If that happened, which Station Personnel
it almost certainly didn’t, that project would have been highly Even with rigorous training and Enlightened practices,
unsanctioned and definitely would have been shut down for the isolation and lack of sunlight in Ultima Thule makes pro-
veering too close to superstitionism. tracted tenure there hazardous to physical and mental health.
Ultima Thule’s two wormhole ‘spikes’ are outside the ugly, The Construct is home to a skeleton staff of six Enlightened
grey pods. They’re superbly weather resistant, and operated from personnel, five of whom are on site at any given time, the other
consoles in Lab #2. taking a much-needed R&R period on the continent of their
AFET 5 is the default when dealing with PDEs that man- choice (usually somewhere warm, with plenty of natural light),
ifest near Ultima Thule, so the station has an excellent arsenal and undergoing any necessary psychotherapy to prepare them
designed to stop an EDE in its tracks. Plasma cannons, disruptor for their next period at Ultima Thule. All told, each member of
rifles, all kinds of treasures that make Void Engineers’ hearts permanent staff spends 9-10 months of the year on site.
swell with pride. If there was anything bigger than a penguin to The rest of the station’s personnel are Progenitor and Void
hunt, there would be all kinds of unauthorized use. Engineer teams sent for training or to provide research support.
A single, small, medical bay is focused around treating in- Void Engineers tend to be new recruits, training for deep space
juries sustained in lab or field work, as well as the omnipresent or other brutal environments, while Progenitors tend to be
threat of frostbite and hypothermia. This facility includes one capable scientists, bringing their own hand-picked lab staff.
cryo-chamber, suitable for placing a human-sized creature into Crew rotations are four months, and most personnel agree it’s
indefinite stasis. more than long enough. After one stint at Ultima Thule, most
Aside from the Void Engineers stationed there, Ultima Technocrats do everything within their power to ensure they’re
Thule needs relatively little security preventing outsiders from not assigned another rotation. All temporary crew pursue their

Chapter One: Constructs and Symposiums 23


own research interests while on the station, but they are also how they work, and the equipment is documented, everyone
expected to support the research programs directed by the knows that if Lilian ever left, she’d leave a huge knowledge gap
permanent team. in her wake.
Charlot Berg (Research Lead & Station Overseer, Sgt. Anastasia Tyler (Extradimensional Field
Progenitors) Coordinator, Void Engineers)
The soft-spoken and motherly Dr. Berg’s jasmine perfume is a Anastasia is exactly what people think of when they picture
welcome touch of civilization in a station made of cold grey metal and a Void Engineer from the Pan-Dimensional Corps. She’s tall,
security doors. She makes a point of learning at least one language square-jawed, and thickly muscled, giving the impression of not
spoken by every permanent member of staff, meaning that as well having cracked a smile for at least a decade. Anastasia is in charge
as a her native Norwegian and English, she speaks conversational of field training for visiting Void Engineer teams, as well as station
Swedish and Cantonese. Yes, there are apps and biomods, but security. That also means she’s in charge of the armory. When on
she’s a big believer in learning without shortcuts. That’s why her duty, she’s stern and all-business, with no tolerance for anyone
research on EDE-animal hybrids is painstaking and slow. Although who doesn’t acknowledge how dangerous Ultima Thule and its
inching along, often taking two steps forward and one step back, work is, and behave accordingly. Seconds into designated rest
it’s thorough and rigorous. Dr. Berg often mistakes ‘rigorous’ for time, she relaxes, breaks into a dazzling grin, and regales crew
safe, and she greatly underestimates the risk her experiments pose. and guests alike with terrible knock-knock jokes and improbable
stories of daring adventure beyond the Gauntlet. She also brews
Daniel Grant (Research Associate, Progenitors) aquavit (more accurately, moonshine) in an otherwise disused pod.
In his eight years on Ultima Thule, Danny’s gone from
a chubby, cheerful postdoc to a stocky, bearded, stubbornly Peter Nilsen (Chief Technician, Progenitors)
optimistic xenobiologist. As well as being the station’s self-ap- The youngest member of the station’s permanent crew,
pointed “entertainment officer” this Scottish Progenitor cares Peter loves Ultima Thule the most. Coming from the north of
for the lab animals, makes all the practical arrangements for Norway, he’s used to cold and dark. He finds it peaceful, out on
incoming teams of Progenitors, and catalogues alien flora. Dr. the ice, and he doesn’t struggle with the isolation the way most
Berg’s research into hybrids both fascinates and terrifies Danny. people do. Peter originally arrived as a research assistant for Drs.
He’s seen things out in the snow that he’d rather forget, and the Berg and Grant, but he’s more interested in the station than
idea of voluntarily introducing them to the Front Lines gives the specific strands of research they’re working on. He’s been
him nightmares. Danny’s in regular communication with three promoted sideways into managing station operations: making
non-Technocracy research stations in Queen Maud’s Land. It’s sure essential systems keep working. He’s extremely good at it,
an open secret. having cultivated colonies of nanites to handle most of the work.
Lilian Okoye (Extradimensional Observation Lacy Cheung (Station Technician, Void
Lead, Void Engineers) Engineers)
Lilian is a no-nonsense, straight-talking British Nigerian Lacy handles anything Peter can’t, specifically weapons
woman from London, and no matter how long she spends in maintenance and certain tasks relating to Lilian’s monitoring
Antarctica she will never be OK with the cold. In her late fifties, equipment. She understands the wormhole generators better
she has worked on Ultima Thule for nearly fifteen years, and than Peter, but still imperfectly. She’s the newest member of
insists the place gets colder every year, whatever the climate sci- the team, still finding a place amongst the others, all of whom
ence says. Her surroundings are a necessary evil though. She’s at have known each other for years by this point. She’s naturally
Ultima Thule to study EDEs, and you can’t exactly release those extroverted, curious, and she learns something new from every
in Brixton. Lilian developed the wormhole generators and most visiting team of researchers. She’s carrying on a discreet, secret
of the pan-dimensional monitoring equipment in use around radio flirtation with a climate scientist from an Argentinian
Ultima Thule. While she’s taught Nilsson and Cheung roughly research station hundreds of miles away.

Experimental Station Symposium


The Technocratic Union operates many experimental The Experimental Station — or just “the Station” — primar-
sites throughout the world and beyond. One, however, bears ily operates under the auspices of the Syndicate, with teams of
the name “Experimental Station”. Located within the perfectly Progenitors and Iteration X assisting. The nearby children’s hospital
mundane halls of the Brandywine Creek Experimental Station allows for easy access to medical technology and a ready pool of
in Delaware, the Experimental Station Symposium (ESS) laces subjects for testing (so long as they sign the appropriate forms, of
hypertech together with unenlightened scientific exploration to course) and the University of Delaware churns out engineering
create new and useful products for the modern world. students eagerly looking for internships and first jobs. The Station’s
24 The Operative’s Dossier
discoveries include Crown ethers, Kevlar, and synthetic rubber, Mostly, though, the 200 acres are devoted to laboratories.
and so the Symposium occupies a venerable position in the hearts Behind the cheery brick facades lie dozens, if not hundreds, of sterile
and minds of the old heads of the Technocratic Union. white and chrome rooms dedicated to researching, testing, and
producing cutting-edge chemical technology and biotechnology.
Location and History Employees of EnPointe and the Experimental Station Symposium
Built on the steep hills surrounding the Brandywine Creek, create everything from new types of molecule structures to high-end
the Experimental Station started as a single building in 1903, cookware to impossibly strong polymers for special forces gear.
overlooking the original powder mills of the EnPointe family. Perhaps unsurprisingly, the Experimental Station serves
Having grown fabulously wealthy after selling munitions to another important purpose. During the Cold War, EnPointe
both sides in the American Civil War, the EnPointe Company collaborated with Premium Oil on research and development
expanded into experimental technology, especially biotechnology for both creation and uses of plastics, as well as top-secret weap-
and chemistry. In this single building, 27 years after it opened, ons tests. Most of that collaboration took place in the region
an unenlightened scientist created synthetic rubber, turning the overseen by the Experimental Station Symposium. Since then,
world away from the vicious and destructive rubber harvesting Pentex has been chewing up the market share of several different
practiced by colonizing governments in the Global South. industries, and that cannot be allowed to stand.
This successful synthetic rubber experiment piqued the local While the Syndicate is involved with Pentex on as many
Syndicate Amalgam’s interest. In 1931, the EnPointe Company mar- levels as they are with the EnPointe Company, they know that
keted this synthetic rubber under the trademarked name, EnPrene, the key to a healthy capitalist economic system is competition.
while working to create demand for this new product through Through the Symposium headquartered at the Experimental
trade journals and advertisements in large-press newspapers. Local Station, the Syndicate is nurturing the EnPointe Company to
Syndicate assisted as much as they could, but EnPrene had a major counterbalance Pentex — with hopefully fewer shape changing
problem: its smell. The processing left the synthetic fibers with an Reality Deviants trying to destroy it than its competitors.
awful, burnt-hair smell, which decreased the allure of this miracle (One of the Progenitor members of the Symposium suggest-
product somewhat. Unwilling to get their hands dirty, the small ed putting this in marketing materials. She received a written
Syndicate amalgam that took an interest in the synthetic rubber reprimand afterwards.)
called in their Iteration X colleagues to experiment with the sub- Less-stated, but still present in the minds of the Experimental
stance. One simple fix to the vats later, and EnPrene became a hit. Station Symposium, is the fact that Pentex uses Reality Deviants
This sudden flow of money, interest, and inspiration opened a in its day-to-day operations, even while other Reality Deviants
Node under the original three-story laboratory building. The Syndicate try to destroy it. A house divided against itself cannot stand, and
Amalgam moved quickly to establish their hold over the Node, buying so the Symposium does not allow collaboration with any Reality
up EnPrene stock and marrying into the EnPointe family. While none Deviant. EnPointe is a human-only company, and the Technocracy
of the EnPointes were Enlightened at the time, their fates would tie plans to keep it that way. The “watering down” of Pentex by
deeply into the Technocratic Union for years to come. EDEs and Reality Deviants, especially the sadistic lupines known
The local Amalgam realized that they needed to expand as Black Spiral Dancers, is a cause of great concern among the
along with EnPointe, and so in 1945, they established the Experimental Station Symposium and the Technocratic Union at
Experimental Station Symposium, with the original building of large. Consensus cannot be achieved with bloodthirsty monsters
the Brandywine Creek Experimental Station as the Construct running around.
around which their operations centered. All five Conventions The Experimental Station Symposium’s goal, then, is
have since been represented on the 200-acre campus, full of to out-market, out-sell, and out-capitalism Pentex and other
laboratories and offices, often working alongside unenlightened companies that lean on Reality Deviant support to exist. Other
citizen staff and employees using Enlightened tech. The Construct members of the Technocracy may see this as a quixotic goal,
grew to a Symposium, directing experimental tech operations in or even as a distraction from actual paramilitary operations
EnPointe at large (and indirectly influencing experimental tech in against non-human entities, but the ESS knows that diversity of
competing companies) from the safety of the Brandywine Valley. tactics wins a war. Strip away their financial support, make their
technology obsolete, and you have your enemy at your mercy.
Today
On the outside, the Brandywine Creek Experimental Symposium Staff
Research Station looks almost like a self-contained small town, While the Experimental Station Symposium features
full of pleasantly-manicured streets and tidy brick buildings. a rotating cast of Agents, both Enlightened and otherwise,
Cafeterias for the staff include both indoor and outdoor areas, working on various projects, several remain constant within the
and have names like “Breaktime Bistro” and “Cafe d’EnPointe”. immaculate white hallways. The EnPointe family know them well
The complex even includes its own gas station, emergency med- as contractors and employees. Two of them are detailed below.
ical clinic, and dorms for staff working on crunch-time projects.

Chapter One: Constructs and Symposiums 25


Conventions in the ESS
The Syndicate acts as the driving force behind this Symposium, sourcing demand for EnPointe and directing experimentation
to create the greatest market share possible.
The New World Order acts as Human Resources, snapping up promising Citizens and Enlightened alike to visualize,
create, market, and distribute new technologies, as well as supporting those who do.
Iteration X has free reign at the main Construct of the ESS, as well as in secondary Constructs, to engage with any sort
of weird tech they desire. So long as it helps the bottom line, of course.
The Progenitors focus specifically on medical technologies under the auspices of the Experimental Station Symposium.
“Miraculous” breakthroughs at children’s hospitals in the area trace back to this Convention.
The Void Engineers have the smallest representation in the ESS — capitalism-as-warfare isn’t really their focus. Those
assigned to this Symposium test new materials and products for viability in the Deep Universe.

Supervisor Elizabeth “Betsy” Horne Attacks/Powers: Nullify Paradox (Primal Utility 5),
Liquidate Living Assets (Primal Utility 5, rend Quintessence
“I told you, I want that meeting scheduled. What are you from a living Pattern), Exploit Opportunity (Primal Utility
waiting for? Christmas?” 4, gather Quintessence from a place, person, or thing of
The full stereotype of an ‘80s business tycoon packed into a strong Resonance), Living Asset Exploitation (Primal Utility
3, enchant a person or reality deviant to harm Patterns
5-foot-nothing frame, Miss Horne is a force of nature — or perhaps directly), Autoexploitation (Primal Utility 2, project an
of a carefully constructed system. She is in charge of both the image of the ideal self to the outside world), Control
mundane and Enlightened business-to-business negotiations of Subconscious (Mind 5, rewrites the memories of a sub-
the Experimental Station Symposium. ject), Control Conscious Mind (Mind 4), Psychodynamic
Blast (Mind 3, attacks a target’s mind with painful
To the EnPointe family, Elizabeth is “Betsy”, a loyal company thoughts), Mental Impulse (Mind 2), Mind Shield (Mind 1)
woman who worked her way up from administrative assistant to Equipment: ES-Phone, walking cane
Director of Outreach at the Brandywine Creek Experimental
Image: Betsy is an ethnically ambiguous woman of
Station. She’s never taken a sick day in her ten years of working indeterminate age, though a guess might place her in her
there. This is because, in her Syndicate life, Elizabeth is deeply ill. 30s. She only ever wears pantsuits and silk blouses with
Elizabeth is suffering from a particular form of Clarity Quiet, tidy pearl jewelry. Her dark hair is streaked with grey and
kept in simple, severe bun. Betsy rarely smiles, and when
one that drives her to sacrifice her own well-being to push the she does, it looks like she has too many teeth in her mouth.
EnPointe Company into the future, forever. Her limbs are slowly Cigars are never far from her hand, and she smells faintly
calcifying, only able to perform certain useful actions regularly. of tobacco. She never makes any sudden movements and
Without intervention, she will become an automaton, glittering, every gesture is oddly stilted.
dangerous, and utterly relentless. Then she will collapse. Roleplaying Notes: Speak slowly and clearly,
sometimes with an air of making a threat. Make yourself
understood and respected. You feel you are the soul of
Attributes: Strength 2, Dexterity 2, Stamina 4 (Tireless), both the Symposium and the EnPointe Company, and no
Charisma 4 (Bold), Manipulation 5 (True Believer), one will take that from you. Remember: the good of the
Appearance 3, Perception 1, Intelligence 4 (Bright), Wits company always comes first.
2 Foci: As a member of the Technocracy, Elizabeth Horne
Abilities: Academics (Business) 4, Alertness 3, believes in A Mechanistic Cosmos and that Data Is
Intimidation (Management) 5, Leadership (Management) Everything. Secretly, though, within her heart of hearts,
5, Etiquette 3, Meditation 2, Research 1, Survival she also operates under the paradigms that Might Is
3, Technology (Experimental Tech) 4, Computer Right and Everyone Is Against Me, So Whatever I Do Is
(Surveillance) 4, Enigmas 2, Esoterica 3, Investigation Justified. Betsy’s preferred practices are Hypereconomics,
2, Law 3, Politics (Technocratic Union) 4, Science Hypertech, and Reality Hacking. Her favorite instruments
(Psychology) 5 are Computer Gear, Eye Contact, Fashion, Management
Enlightenment: 5 And HR, Mass Media, Meditation, Money and Wealth,
Spheres: Mind 5, Primal Utility 5, Entropy 3, Ordeals and Exertions (remember how she’s never taken
Dimensional Science 1, Data 1 a day off?), Social Domination, Tricks and Illusions, and
Writing, Inscriptions and Runes.
Willpower: 6
Health Levels: OK, OK, -1, -1, -2, -2, -5, Agent Beth Deuce
Incapacitated
“Can you hand me that scalpel? Sorry about Betsy, I know she
Armor: Black Suit (see Technocracy Reloaded, p. 178) can be a lot sometimes.”
26 The Operative’s Dossier
Special Projects and Where to Find Them
Perhaps surprisingly, Project Invictus was not involved in the creation of the ESS. The heads of the Project resent the
Experimental Station Symposium, seeing them as wishy-washy hoarders more interested in making lots of money than
in destroying Pentex. Project Invictus never directly attacks the ESS, but neither do they support its members.
The SISD are, once again, caught between a rock and a hard place with the Experimental Station Symposium. They
could support its Syndicate members, or they could follow their mandate to protect the SPD. Most try to stay far away
and avoid making that choice.
The SPD,
SPD, wherever they are, view the Experimental Station Symposium as a direct threat to the relationship they built
between Pentex and the Syndicate. Some Symposium members have started going missing for days at a time, and
coming back with blank looks in their eyes...

Beth says she’s adopted and tells fond stories about her Equipment: ES-Phone, various experimental tools
adoptive parents regularly. Some people at the Experimental Image: Beth is a young ethnically ambiguous woman in
Station say that’s her primary personality trait — but that’s her early 20s. Her dark hair is pulled back into a simple
usually only when they’re annoyed with her. Apart from being messy bun. She dresses plainly and practically, and there
is always a stain somewhere on her clothing.
adopted, Beth has a bright and cheery disposition, which makes
Roleplaying Notes: Talk about your adoptive parents
her both an excellent lab partner and friend. She works down and your upbringing a lot — they give you a sense of
in the biotechnology labs, developing new medical technology. identity apart from being a copy of Elizabeth Horne. Be
Sometimes she’s sent over to the children’s hospital to help the very excited about helping people and enhancing the
doctors test and repair equipment. She visits regularly enough world around you. You’re interested in everyone and
that the staff affectionately refer to her as “Doctor Beth”. everything, and how you can help them be better.
Focus: Beth believes very strongly that Everything Is Data
It’s true that Beth was adopted — but she has no birth par- and Tech Holds All The Answers, but if something goes
ents. At the request of Elizabeth Horne, the Progenitors created wrong, It’s All Good — Have Faith! Her preferred practic-
Beth Deuce from cells scraped from Horne’s hairline. Cloning es are Hypertech, Medicine-Work, and Reality Hacking.
Elizabeth Horne seems to have cloned her Genius too — though She always uses Blood and Fluids, Bodywork, Brews
perhaps, if Genius is biological, that was to be expected. Beth Concoctions, Computer Gear, Devices And Machines,
Drugs And Poisons, Formulae And Math, Gadgets And
decided to become a Progenitor like her creators, instead of a Inventions, and/or Labs And Gear as her tools.
member of the Syndicate like her “original copy”. She does not
work terribly closely with Betsy, but feels a certain amount of
protectiveness towards the elder woman. Beth knows Betsy is Plot Hooks
sick, and she wonders if she could be the one to develop the cure. The player characters are hired by the EnPointe Company
to assist Beth on a major biomedical breakthrough — an anti-psy-
chotic that also functions as a temporary cure for the Clarity
Attributes: Strength 2, Dexterity 4 (Hand-Eye Quiet. They might work at the Symposium’s headquarters, or
Coordination), Stamina 2, Charisma 4 (Bedside Manner),
Manipulation 1, Appearance 3, Perception 2, Intelligence they might bounce between Constructs in the US and Canada
5 (Keen-Edged Mind), Wits 2 nominally controlled by EnPointe.
Abilities: Alertness 1, Awareness 2, Empathy 2, Elizabeth Horne sees the player characters as an obstacle
Leadership 2, Crafts (Biomedical Engineering) 5, Drive to her plans and begins machinations to get rid of them. They
2, Etiquette 1, Meditation 1, Research 5, Technology find themselves blacklisted from other companies under the sway
(Biomedical) 5, Academics 5, Computer 3, Medicine 3,
Science (Biology) 5 of the Technocracy, and their handler works overtime trying to
Enlightenment: 3 find out why her Amalgam is suddenly personae non gratae.
Spheres: Life 3, Primal Utility 3, Dimensional Science 1 Shape-shifting Reality Deviants attack the Experimental
Willpower: 6 Station Symposium’s headquarters, looking for signs of “taint”.
Health Levels: OK, OK, -1, -1, -2, -2, -5, The player characters must fight back or negotiate with them.
Incapacitated Quarterly reports suggest that EnPointe is losing market
Armor: None share in an important new retroviral drug to Pentex’s subsidiary
Attacks/ Powers: Exploit Living Asset (Primal Utility Magadon Incorporated. Does Magadon really have the drug,
3), Create Stable Extraordinary Devices (Primal Utility or is this a new plot by Reality Deviants looking to corrupt the
3, allows Beth to shape nonliving Tass into a temporary Masses further?
Wonder) Autoexploitation (Primal Utility 2), Heal Life (Life
3), Alter Self (Life 3), Heal Self (Life 2)

Chapter One: Constructs and Symposiums 27


“Nothing ends, Adrian. Nothing ever ends.”
- Dr. Manhattan, Watchmen

At the turn of the millennium, with the Humanity meets threats to global peace with nationalism,
Technocracy’s paradigm sweeping the planet, racism, and terror. In response to disease, Sleepers spread
the Union believed Ascension within its grasp. misinformation recklessly across the Internet, using global com-
Industrialization spread to underdeveloped munication networks to dissuade others from taking basic safety
nations, and with it a belief in science, logic, precautions while spreading anti-vaccination sentiment as rapidly
and reason. Control’s Time Table appeared and virulently as measles or Ebola. Incompetent or indifferent
attainable and every group of Reality Deviants world leaders remove protections from endangered species and
opposing the Technocratic view had suffered the ecosystems they inhabit. Industrialists pollute and destroy
apparent defeat. Some Technocrats went so the world around them, attacking opposition to their rapacious
far as to declare victory in the five-century old disregard for the planet with tear gas and militarized security.
Ascension War. For a moment, the Union celebrated a mission This is not what the Union envisioned for humanity.
accomplished.
As these various existential threats rip the vision of
Now, two decades later, Technocratic Ascension has failed Technocratic Ascension to shreds, the leadership of the Union
to materialize. Instead, the world sits precariously on the edge must contend with the fact that the greatest danger they have
of annihilation. The planet’s climate inches toward the point ever faced is not some Tradition Mage in a tower casting spells.
of no return. Mass extinction threatens life at every segment of The ignorance of the Masses exacerbating these threats places
the food chain. Diseases once thought eradicated are returning the Time Table, the world, and the whole of humanity in far
in alarming numbers with remarkable frequency, while new graver danger. To effectively combat these issues and avert disaster,
plagues rise, greeted by woefully incompetent governments the Technocratic Union must come to terms with their role in
with tragically underprepared infrastructures. The specter of stoking the fires of Armageddon. The Technocracy is beginning
war hangs above nations at a scale unseen since the 1930s. For to recognize that their own Hubris has been a major factor in
the first time since its inception, the Doomsday Clock of the the crises that humankind must overcome in the 21st century.
Science and Security Board Bulletin of the Atomic Scientists Believing themselves the arbiters of truth and a better way
is at 100 seconds to midnight, signaling that humanity is a while passing tools of science and reason down to the Sleepers,
hair’s breadth from destruction. Despite the best efforts of the the Technocracy set the stage for current affairs. By assuming
Technocratic Union, the Masses display inability to meet these that enlightenment would accompany these tools, the Union
challenges at every turn.
Chapter Two: Unlikely Allies 29
exhibited reckless negligence that has now manifested in several attention of the Union, treating these threats as top priority,
impending apocalypses. may be insufficient to avert disaster. In addition to mitigating
Accompanying these revelations is the knowledge that there the damage already happening throughout the world, the Union
is no easy answer to the challenge the Union faces. With the must win the hearts and minds of enough of the Masses to turn
speed at which humanity is careening toward destruction, the the tide in favor of a brighter future, lest there be no future at all
Technocracy must dedicate every resource they can muster to to save. In short: The Union needs allies now more than ever.
crisis management. Most NWO analysts agree that even the full

The Council of Nine Mystick Traditions


In a desperate bid to save the Masses from
themselves, right the course of humanity, and
keep from losing ground to the Marauders and
Nephandi, the Technocratic Union has begun
Article Five and the
diplomatic overtures to the Council of Nine Ascension Truce
Mystic Traditions. The Union believes that by (Technocracy Reloaded
The Precepts of Damian (Technocracy
cooperating with their old enemies, they can p. 56) are clear on the Union’s position regarding
avert disaster. The last time the Union and Reality Deviants. However, present circumstances have
the Traditions called a truce was in the face led Control to determine that Articles Two, Four, and
of Nephandic invasion at the height of World Six are under significant duress to warrant leniency
regarding Article Five. Note that leniency does not
War II. The Technocracy believes the current situation to be as equal suspension. The truce is not blanket permission
dire, if not more so, than those dark days. to partner with RDs who rend the Gauntlet, endanger
Engaging with the Council of Nine brings a host of concerns. the Masses, or disregard consensus with abandon. The
truce also does not grant field operatives permission
The last five centuries have fostered immeasurable bad blood to recklessly employ Procedures outside standard
between the groups, and even getting to the table for negotiations protocols. If a TAMURD violates Article Three by
is a road fraught with pitfalls and potential bloodshed. Forging ripping a hole in the Gauntlet or disregards Article Six
a functional cease-fire, let alone an effective alliance, requires by needlessly endangering the lives of Sleepers, this
masterful diplomacy. The Traditions have wants and needs of violates the truce and all bets are off.
their own that could serve as dealbreakers for such a fragile Operatives abusing their association with TAMURDs
coalition, and Operatives involved in such negotiations must by performing unapproved Procedures, either of their
navigate a means of appeasing those needs and working with own accord or by proxy, can expect removal from any
truce-related operations followed by a visit to Room
the TMURDs while remaining mutual to the Union’s overall 101 for extensive reeducation. While undergoing joint
mission statement. operations, the field operatives are responsible for
ensuring that their TAMURD co-workers are comporting
Sleeping with the Enemy – themselves in an acceptable fashion. All activity in
joint operations is subject to the after-action review
Adjustments to Protocol (AAR) process.
Negotiating with Tradition Affiliated Magic-Using Reality
Deviants (TAMURDs) is a dangerous proposition. Control
mandates a strict set of guidelines for Operatives at all levels of interactions and standard operating procedure for agents working
contact with Reality Deviants. For the most part, this consists of alongside Traditionalists. The Manager in charge of any Amalgam
adjustments to Hierarchy of Assets and Resource (HOAR) ratings engaged in a TRO has discretion to adjust DTFT and HOAR
and Designated Target Force Thresholds for those TAMURDs ratings for allied TAMURDs on a case-by-case basis.
(Technocracy Reloaded pp. 63–68) targeted for negotiation A group of TAMURDs designated as a potential contact
or recruitment. These adjusted metrics guide negotiators and for TRO receive a HOAR rating of 3. This ranking represents a
field operatives in all interactions with TAMURDs and form problematic asset providing measurable benefit to the Union.
the backbone of all cooperative efforts in this arena. If negotiations move forward favorably, the targets can expect
promotion to HOAR 4, unless the terms reached during negotia-
Modified Operating Procedures tions are particularly costly or problematic. Allied Traditionalists
Control has laid out guidelines for engaging with TAMURDs may reach as high as HOAR 7 through repeated reliable service
under the umbrella of establishing and executing Truce Related to the goals of the truce. During the AAR of each TRO, the
Operations (TROs). These guidelines include leniency regard- Manager-in-charge evaluates not only Amalgam performance,
ing Article Five of the Precepts of Damian and dictate basic
30 The Operative’s Dossier
The following is a transcript provided by Professor: We don’t need to bring anyone
our agent, InCon. This transcript has been down to get the point across, Priestess. This
made available for instructional purposes is a friendly discussion, right? But not so
only and all identities have been obscured friendly that we need to attach ourselves
to maintain the security of our agent. Any to a bunch of self-styled magic-cops. ACAB,
attempts to identify the individuals within am I right? All of them. Even magic-cops.
the transcript will be met with immediate
correction. Agent Jackson: We used to police ourselves—

Agent Jackson: ...don’t know what the Fast Horse [Affiliate Designation:
problem is. It seems like a good deal to me, Dreamspeakers]: And where are they now?
considering our situation.
The Priestess: We are getting off-topic. We
Professor G [Affiliate Designation: Cult need a solution but allying ourselves with
of Ecstasy]: No, no, no. You’ve got to be our enemies cannot possibly be it. Their
kidding me. The risk that working with those methods are violence. Even if their offers
brainwashed grunts far exceeds anything that of help were legitimate, you must know that
Veritas and their whole wannabe Manson family any cash, weapons, or Tass they slip you was
schtick could dream up. They just think earned through violence against our sisters
they’re big fucking deals — the black hats and brothers — against our ancestors and our
are a big fucking deal. Once they’ve ID’d you legacies.
and tagged you in their system, you’ll never
get out of it. It’s like creditors except Professor: All that, and they’re all a
they’ve got machine guns implanted in their bunch of “oorah” assholes.
skulls and really hate your vibe.
Agent Jackson: You’re passing up the
The Priestess [Affiliate Designation: opportunity we need to hit back at Veritas
Verbena]: G isn’t wrong, Jackson. What they’re and their whole Nephandic entrenchment. We
offering isn’t something we need. What they need this!
don’t understand — what they never will — is
that the money doesn’t work for them. They Fast Horse: No. We do not need their help,
think it’s power — and it is — but it’s a and we never have. Your family is correct.
power older and hungrier than anything Veritas They carry centuries of blood on their hands.
thinks they are worshiping, and that power, Their power structure was bought at the cost
it doesn’t serve them. They serve it. of our inheritance. The darkness that Veritas
is so desperate to try to bring into the world
Agent Jackson: That’s ridiculous, money is something that the Union has brought down
is just money, but we could really use it upon us time and again without even realizing
to fund— what entities they are serving because they
refuse to believe in them. Their gifts are
The Priestess: You should know better than only disease and suffering, and I will not
to believe that anything with power doesn’t betray those who came before me and those who
want to use it. How can you possibly be so might come after for an extra decimal point
short-sighted as to want to make a deal with in my bank account. I refuse to negotiate
a great evil to battle a small evil? any further.

but TAMURD performance and compliance, adjusting HOAR rating. Field Operatives may petition their Manager at any time
ratings accordingly. during an operation to adjust HOAR and DTFT ratings based
When entering the negotiation phase, rating 3 DTFT applies. on circumstance. Given the delicate nature of all TROs, secur-
Initial negotiations assume a level of acceptable risk when engag- ing Management’s approval is necessary before escalating any
ing Traditionalists. Upon reaching terms the Manager-in-charge conflicts with allied Traditionalists.
generally promotes the TAMURDs to rating 2 DTFT for the No preliminary negotiations with TAMURDs may escalate
duration of the TRO. As with the HOAR rating, the Manager beyond an Acceptable Force Escalation Threshold (AFET)
may employ discretion regarding the allied Traditionalists’ DTFT of 2 without explicit permission from the Manager-in-charge

Chapter Two: Unlikely Allies 31


Stages of Successful Negotiation
Stage One:
One: Preparation. This involves identifying target TAMURDs, gathering intel on their activities, habits, desires,
and politics. This also requires agents or Managers to collate and prioritize action areas within the area of operations. The
needs of an Amalgam operating in Atlanta are not the same as those operating in Montevideo. Managers have great
latitude when determining local priority, within the boundaries of the Precepts. During this stage, Management should
determine the optimal means of establishing peaceful first contact in a neutral location.
Stage Two:
Two: Exchange Information. In this phase, the negotiating operative shares the Union’s goals and concerns
with Traditionalist representatives. Potential allies must be given the room and space to share their concerns and goals
to establish a baseline for bargaining. Operatives in this phase should utilize self-targeted Mind Adjustments to ensure
security of thought and emotion. Operatives may use Mind Adjustments that improve confidence, eloquence, and etiquette
for such meetings, operatives may not target any TAMURDs or their allies with Mind Adjustments or Procedures. Such
practices cause total collapse of negotiations.
Stage Three:
Three: Clarification. This stage provides space for each party in the negotiation to elaborate on their respective
positions, clear up miscommunications and misunderstandings, and set parameters for bargaining. This stage addressed
points of contention and agents must offer solutions to clear potential roadblocks in the name of cooperation. Union
operatives must employ active listening at all stages of negotiation, but especially here.
Stage Four:
Four: Active Bargaining. The most challenging stage of negotiations, the operatives must establish operating
parameters for the proposed TRO, while appeasing the concerns of allied TAMURDs. This often requires multiple contacts to
establish, where time permits, and may even require the direct involvement of Management to green light certain requests.
Basic action items, such as medical treatments or financial assistance for TAMURDs and their loved ones, charitable
works in neighborhoods or communities of interest to the Traditionalists, intelligence on entities of HOAR rating 4 or lower,
and localized reduced or relaxed response from the Union are just a few examples of bargaining items an operative
may rely on during this phase. Ultimately, all action items established during this phase must receive approval from the
Manager-in-charge, a fact the negotiating operatives should present with complete transparency during negotiations.
Stage Five:
Five: Action and Implementation. Upon arriving at this stage, the operatives involved thank the Traditionalists
for their involvement and return to Management to craft the operational dossier for the specific TRO. In emergent situations
where time is crucial, such as when any entities designated HSKIN are involved, such as Marauders or Nephandi, real-
time remote communication with Management may be used in place of a return to the Construct. Upon receipt of the
operational dossier, the operatives involved present the dossier to allied TAMURDs. If any objections arise, the operatives
resume the negotiation process. If not, operations may begin.

(Technocracy Reloaded p. 68 details AFET). Application of Guidelines for Negotiation


physical force, lethal measures, or aggressive Adjustments and Negotiating terms of a simple cease fire with Traditionalists
Procedures are counterproductive to successful negotiations. can prove challenging. Building a functional alliance with the
Operatives do, however, retain discretion to utilize non-lethal capacity to identify and execute actionable goals is a complex
force and subdual techniques in self-defense or the defense of process rife with pitfalls. Five centuries of antagonism between
the Masses against TAMURDs during such negotiations at their the Union and the Traditions generates a significant stumbling
own discretion. Agents must document any use of force during block for agents tasked with initial contact and preliminary ne-
negotiations and report these to the Manager-in-charge. Each gotiations. Agents should expect hostility and resentment from
incident is subject to increased scrutiny during the AAR process. TAMURDs due to past personal or cultural clashes. Management
Article Five leniency extends to TAMURDs not actively acknowledges that Union assets and operatives may harbor ill
involved in a TRO. Operatives must show restraint in all dealings will toward the Traditions as well. Agents with concerns that
with Traditionalists for the duration of the truce to preserve their own personal feelings conflict with TRO assignment may
diplomatic functionality. If an agent observes a TAMURD bring those concerns to the Manager-in-charge. The Manager
operating outside the auspices of the TRO engaging in harmful may then choose to assign behavior modification protocols to
or problematic behavior, protocol dictates that the Amalgam correct the agent’s thinking. In extreme cases, the agent may
present their concern to allied Traditionalists. In most cases, undergo reassignment to another Amalgam.
the Traditionalists handle their own, and endangering a TRO The goal of any TRO is mitigating the damage of human
due to an unrelated incident of Reality Deviance is counterpro- ignorance, whether through direct action or the absence thereof,
ductive. Should a field agent feel that an incident of deviance on a localized field of operations. This involves ongoing outreach,
is too pressing to ignore, they may contact their Manager for extensive Terranorming, and aggressive threat neutralization.
approval of standard AFET. The data is clear: The Union cannot achieve these ends alone,
let alone while fighting with TAMURDs, most of whom are

32 The Operative’s Dossier


comparatively benign regarding the Masses. As such, these ne- Elimination
gotiations must utilize integrative techniques. The focus of these Elimination TROs operate under the same parameters and
negotiations, and the operations that result, must create value restrictions as A/R operations, for the same reasons. Elimination
for all parties concerned. When discussion strays too far from operations of approved targets in which the TAMURDs take
the core mission statement, it is vital that the operatives in the point or originate the operation provide a notable exception
field reiterate the core purpose of these allegiances and steer the to this policy. Any such operation must acquire clearance from
conversation back toward the goal of protecting and preserving Management before proceeding.
the Masses. Most TAMURDs recognize that the Ascension
War will amount to history’s greatest waste of resources if the Extraction
winners stand victorious on an uninhabitable, disease-riddled Extraction operations are common for TROs. A person or
cinder. To maximize efforts, agents should employ established object falling into the wrong hands is bad for business on both
stages of successful negotiation when engaging Traditionalists. sides of the aisle. Extraction often provides easy common ground
for operatives and Traditionalists. Management advises caution,
TRO Execution and Goals however, as disputes regarding the destination of extracted assets
Truce Related Operations occur at the local level under may arise from such operations.
the direct supervision of a Construct Manager. Each operation
receives a limited scope and a series of specific goals. Upon Installation
completion of these goals, the Manager-in-charge conducts an TROs provide ample opportunity for clandestine installation
after-action review and evaluates the utility and success of the operations. Agents and Management must proceed cautiously
TRO. Operations with high success rates, negligible or positive when approaching Traditionalists regarding such operations. Risk
impact on the Construct’s OPTEMPO, or other tangible benefit assessment is vital, as suggesting such an operation that targets
qualify for extension or renegotiation at the discretion of the a valued asset or ally of the TAMURDs in the TRO could be
Manager in charge. The Union intends to continue and expand disastrous for ongoing relations. Operatives should maintain
Truce Related Operations until the threats of climate change, awareness of Traditionalist attitudes toward potential targets
science denial, virulent disease, and nationalism-driven unrest and proceed only when reasonably certain that the operation
are mitigated or reduced to acceptable thresholds. In short, the will not place unnecessary strain on current or future TROs.
Union is in this for the long haul. Like all Technocratic operations, Adherence to protocols here is vital. Deception makes for poor
TROs fall under the broad category of Intelligence Gathering alliances. Operatives feeling that a target merits risking a TRO
and Field Operations. The basic stages of these operations follow by working around (and potentially risking) established allianc-
standard Union procedures (detailed in Technocracy Reloaded es must bring their case to the Manager-in-charge for approval
p. 71). Access to TAMURDs offers a great advantage in IG op- before proceeding.
erations as Traditionalists often command easy access to areas
and contacts outside the Technocracy’s grasp. This, in turn, Misdirection
provides more comprehensive data going into subsequent FOs. Misdirection operations involving TROs usually provide
Field Operations take numerous forms (see Techocracy cover or distractions to more vital operations. In the context of
Reloaded p.73). Examples of TRO FOs in each of the ten basic TROs, misdirection usually involves destabilizing or opposing
categories dictated by Control, including approved variance from nationalist and fascist states, opposing organized anti-vaxxer
standard operating procedures, are detailed below. movements and dangerous religious extremists, or when oppos-
ing RDs deemed harmful by the Union and the Traditionalists,
Ambush/Raid but not harmful enough to warrant elimination. Operatives
Strict limitations apply to ambush and raid operations under must take care with these operations that allied TAMURDs do
the umbrella of TROs. The reasons for this are legion, but the not gain access to too many Technocratic procedures, and all
primary concerns stemming from including TAMURDs in an steps taken in the course of a misdirection op require detailed
A/R involve operational security and preservation of amicable reporting filed to Management as part of the AAR.
relations. Traditionalists are likely to view the Union as brutal,
jackbooted thugs capable of spectacular violence. The less rein- Patrol
forcement provided for that view during a TRO, the better. It The amount of resources required to create and maintain
also undermines the long-term goals of the Union to provide a TRO generally exceed the allocation for simple patrols, and
TAMURDs with too many opportunities to gain insight into most patrol missions are well within the capabilities of existing
operational norms that the Union may need to deploy against Amalgams. Notable rare exceptions include hotly contested
Traditionalists in the future. As such, A/R TROs are prohibited regions within a TRO’s field of operations, such as a region
except for operations targeting known Nephandi, Marauders, occupied by hostile TEs or where frequent breaches of the
and exceptionally hostile JMARDs, PDEs, and TEs. Gauntlet occur.

Chapter Two: Unlikely Allies 33


Psychological Operations Stealth
A significant number of TROs fall within the auspices of PSYOPS. Stealth operations are commonplace among TROs. In
Part of the purpose of allying with Traditionalists is to deprogram some cases, operatives must apply stealth processes to hide in
some of the more aberrant and dangerous attitudes gaining prevalence plain sight among the allies, associates, and contacts of allied
among the Masses in recent years. Ignorance, racism, nationalism, TAMURDs in order to achieve a mission’s objective. In cases
anti-vaccination stances, and the spreading of so-called “alternate where the TRO must infiltrate a tightly knit group of targets, such
facts” require the application of PSYOPS to correct. as a white supremacist cell or a nationalist terrorist organization,
the mission operates under the parameters of a stealth exercise.
Secure and Contain
S&C missions tied to TROs generally fall to backup and Hubris and Humility
support personnel. This is more to do with the relative value Ultimately, the introduction of Truce Related Operations
of TRO personnel than anything else. If evidence collection is just one way in which the Technocratic Union seeks to rec-
warrants the involvement of TRO personnel, those individuals oncile the impact of its own Hubris on the Masses. Control
generally perform related duties in the area while standard S&C and Management have seen the result of centuries of prideful
processes are employed. prodding along the Time Table without considering the poten-
tial for negative side effects. Operatives, and some personnel
Surveillance within the Management strata, may identify further opportu-
Surveillance missions involving TRO personnel usually occur nities to usher in a brighter future through cooperation with
in tandem with other operations as part of a larger mission. When Traditionalists as a result of these operations. Those willing to
a field operation requires only surveillance, Union personnel pursue such lines of reasoning must proceed cautiously, as the
usually execute the operation. Some Managers and operatives line between an operative working alongside a TAMURD in an
are more lenient about leaning on unconventional surveillance approved capacity for the betterment of the Union, and a rogue
techniques that TAMURDs can bring to the table. Ultimately, Technocrat engaging in dangerously unmutual behaviors can
any application of TRO personnel for surveillance ops should blur to the point of indistinction.
receive approval from the Manager-in-charge before proceeding.

34 The Operative’s Dossier


Dissident Permutations
Several dissident factions exist within The Challenge Fate Foundation
the Technocratic Union, each operating Considering the motivations for the Ascension Truce, the
independently of the larger command structure. Challenge Fate Foundation (Technocracy Reloaded p.121) may
These factions pursue goals that may align represent the Union’s best hope of finding workable solutions in
with those of the Council of Nine Mystick tandem with Traditionalists. Operatives working under the aegis
Traditions to varying degrees. As these dissident of the Challenge Fate Foundation focus their efforts directly on
factions adhere to unusual (often unmutual) actionable plans to negate direct threats to humanity’s future. While
operating procedures, their approaches to Truce other Technocratic efforts fight RDs, hunt down paranormal anom-
Related Operations may vary drastically from alies, and sanitize transdimensional incursions, the Challenge Fate
Technocratic norms. Foundation works to negate pollution, contain disease, and feed the
hungry. Additionally, the Challenge Fate Foundation leans heavily
Cross-Convention on local recruitment, particularly in areas where the Union holds less
Initiatives power, such as developing nations where the Technocratic paradigm
often holds less sway. This can be a great boon for negotiating with
As the Technocratic Union struggles to meet the needs
the Traditions as members of the Challenge Fate Foundation often
of the 21st century, old boundaries of operational hierarchy
share cultural origins with Traditionalists. This enables Foundation
along Convention lines sometimes prove ineffectual at exe-
members an easier time navigating the mores and folkways that
cuting delicate missions. The Union’s solution to this issue
might prove arcane and confusing to agents operating within the
includes the introduction of Cross-Convention Initiatives that
standard structure of a Convention.
operate somewhat independently of Convention structures and
boundaries. These CCIs are still beholden to Control and must The Department of Metahuman Studies
maintain mutual behavior among personnel, but receive leeway
The Department of Metahuman Studies relies on a more
in their methods to allow for maximum efficiency. Most CCIs
clandestine approach when establishing Truce Related Operations.
are in probationary stages, pending evaluation of their efficacy.
By the nature of most DHS operations, the true power behind a

Disputed Data: Avatar Storms and Modified Threats


Some of the organizations in this section rely on the inclusion of various optional metaplot items. The Existential Threats
Directorate is a consequence of the Avatar Storm metaplot (Mage (Mage 20 p. 479-480). Project Invictus and the Special
Information Security Division both rely on the conceit that the Syndicate’s Special Projects Division exists (or existed) and
is (or was) corrupted by connections to Pentex. These optional plot elements intricately woven together as presented in
Mage 20 and Technocracy Reloaded form a bit of a narrative house of cards. If you pull one element out, the rest
crumble.
But that needn’t be the case at your table.
Maybe in your chronicle, the Existential Threats Directorate is a small but well-funded militant wing of the traditional
Void Engineers. Rather than forming in response to the Avatar Storm, the ETD rose as a security force designed to relieve
pressure from other Technocrats working to solve larger threats to the Front Lines. By focusing only on threats from beyond
the Gauntlet, the ETD frees up resources for other Technocrats to focus on fighting climate change, science denial, and
governmental abuses. Perhaps Project Invictus exists to investigate broader Nephandic corruption within the Union.
Special Projects Division makes for a convenient foil to Project Invictus, but they are not as intertwined as they may seem
at first glance. Any sort of Infernal Affairs investigation can take place under the mantle of Project Invictus with little to
no re-working of how the faction functions on a practical level. By extension, the SISD could be re-tooled to represent a
faction that monitors, collects, and studies deviant technology. This may include Nephandic and Wyrm-Tainted Devices,
but SISD’s mandate could just as easily expand to include deviant technologies such as those created by Etherites and
Virtual Adepts.
When applying such narrative shifts to your chronicle, be mindful of planning. Look for gaps that occur in reasoning,
resources, and consequences when removing or integrating plot elements to these factions. Each established story item
you unplug creates a narrative hole, but also an opportunity to explore new and wonderful connections. This allows the
Storyteller to surprise, delight, and terrify their players as they navigate alternate presentations of factions they thought
they knew.

Chapter Two: Unlikely Allies 35


given outlet often remains hidden from the general membership. to track identified harmful misinformation to the source. Historically,
Extraordinary citizens enhanced by DHS procedures rarely know of Panopticon forwarded much of this information to the NWO and
the existence of the Technocratic Union, never mind the connec- Syndicate Media Control to prioritize and respond according to
tion their benefactors share with the Conventions. This creates a the greatest threat. However, the proliferation of social media over
layer of deniability that the organizers of DHS operations can use the course of the past decade and a half has, to the Union’s horror,
to their advantage when approaching Traditionalists to establish generated a deluge of ignorance and logical fallacy too great for the
TROs. Through the framework of the Department of Metahuman Technocracy’s controls to overcome. In short, while the Union has
Studies, simply shielding the targeted Traditionalists from the true access to the information to enact change, the workforce strains to
nature of their newfound allies cuts through significant resistance. the breaking point while fighting the never-ending Gish gallop of
Naturally, this approach carries with it a host of risks and those who would spread misinformation.
challenges. Keeping anything secret from a motivated TAMURD This provides not only an opportunity, but a clear need for
is a challenge. There are numerous Deviant procedures that a Panopticon to reach out to communications-savvy Traditionalists.
Traditionalist might bring to bear to reveal the true allegiances While the Virtual Adepts provide an obvious choice of target for
of a newfound ally. While most field operatives within the DHS TROs involving Panopticon, members of every Tradition have
remain unaware of the true nature of their gifts, the command found their way online in the past couple decades. Whether
structure managing those assets is wholly Technocratic. Lairs of referring to a Kha’vadi techno-shaman incorporating machine
deniability assist in shielding Traditionalist allies from the truth, spirits into their practice or talking about a Cultist of Ecstasy
but this poses a greater risk of backlash if those allies discover influencer, numerous Traditionalists make their presence known,
the true nature of the DHS. Traditionalist contacts working swaying the masses on the Internet every day. Panopticon hopes
alongside DHS operatives are likely to harbor a grudge if they to recruit such Traditionalists to combat the most egregious
discover the Technocratic roots of those allies. Furthermore, dangers of the ignorant in the communication field to clear the
such operations pose risks of radicalization and abandonment way for meaningful action from other Front Lines operatives.
should the DHS operatives involved develop a strong bond of When approaching Traditionalists, Panopticon excels at
trust in Traditionalists freeing their allies from what they perceive accentuating the importance of focus on mutual goals. Most
as DHS (and by extension, Technocratic) manipulation. TAMURDs agree that climate denial, racism, pollution, and
Despite these risks, double-blind DHS initiatives may be the hunger are problems. Anti-vaccination movements, faith healing,
best option to foster cooperation with Traditionalists otherwise and alternative medicine are tougher sells for some Traditionalists,
balking at the idea of working alongside the Technocratic Union, and a wise Panopticon negotiator learns to pick their battles for
regardless of how noble the cause. Agents coordinating such actions maximum efficiency. As Panopticon specializes in the use of data
should proceed with extreme caution and dedicate maximum effort (and Data) negotiators sent in from this CCI usually have access
to ensuring the preservation of deniability for agents in the field. to a detailed profile of their target before initial contact, allowing
the negotiator to tailor their pitch to the target’s proclivities.
The Existential Threats Directorate
The Existential Threats Directorate permits relative ease Friends of Courage
initiating Truce Related Operations. Traditionalists consider The Friends of Courage ultimately seek to improve the
most entities the ETD target as dangerous enough to warrant Technocracy, root out corruption, and purge Nephandic influence
the cessation of hostilities to deal with the larger threat of extrad- from the upper echelons of power within the Union. Despite the
imensional incursion. Temporary alliances of convenience often swirl of rumors, misinformation, and double-talk surrounding the
arise in the course of ETD operations. Skilled diplomats may seize organization, the Friends of Courage are loyal to the Technocratic
the opportunity to grow these alliances into long-term TROs. ideals of protecting the Masses and creating a brighter future for
humanity. Where this dissident group differs from most Technocrats
Panopticon is the belief that the Union is perverted and corrupted by internal rot.
While the Challenge Fate Foundation presents one of the
Since its inception, the Friends of Courage have worked
greatest assets in the direct fight against the physical threats of
alongside TAMURDs, NAMURDs, and any other RD that
climate change, pollution, and disease, Panopticon may be the
proves operationally beneficial. Alliances of convenience and
Union’s best tool in combating science denial, anti-vaxxer sen-
opportunity are nothing new to the Friends, protocol be damned.
timent, and government misinformation. Panopticon’s primary
With the shift in operational norms, particularly the introduction
mandate is to observe, report, and coordinate. This gives agents
of Article Five leniency, longtime members of the Friends of
of this CCI a holistic perspective on multiple threats including
Courage are in prime position to take advantage of long-standing
the use and abuse of one of the most volatile battlegrounds in
shadow alliances, now granted operational legitimacy in light of
the war against ignorance — the Internet.
current orders. Agents in this faction are well-versed in subtlety,
Since the 1990s, the Panopticon has tracked trends and flows of misdirection, and clandestine communication, so integrating
information. Their databases collect and collate everything from so- existing alliances into newly formed TROs presents minimal risk.
cial media feeds to dark web message boards. This allows Panopticon

36 The Operative’s Dossier


Disputed Data: Future Fate: Civil War
Architects of the Truce With the various dissident factions at play within
the Union, two or more groups with opposed goals
The Friends of Courage is a long-standing faction in the might well come into direct conflict with one another.
world of Mage with an established history of working Introducing TROs into the mix adds a level of deniability
across faction lines to fight corruption within the Union. to all Technocratic parties involved and presents the
This presents a few options for Storytellers wishing to possibility of using agents and TAMURDs involved in
put the Friends at the center of the Ascension Truce. TROs as proxy fighters in a shadowy civil war among
Seeking the aid of TAMURDs on an unprecedented the conventions. Doing so undermines the entire point of
scale may have been a move introduced by Friends the Ascension Truce and risks the very fate of the world
of Courage operatives occupying positions of power for the simple gain of getting a leg up on a rival faction.
in the Union. This frames the Friends as a driving force
that actively molds policy to serve a greater purpose. While this might seem rather short-sighted, keep in
In such a scenario, members of successful TROs begin mind that these dissident factions consist of people
receiving data about corrupted agents within the Union with their own agendas and biases. If the Technocracy
with enough evidence to facilitate further investigation were immune to making miscalculations and indulging
or elimination of the compromised assets. Even if the in short-sighted behavior, there would be no need for
Friends of Courage are not directly responsible for the the Ascension Truce in the first place…
initiation of the Truce, by insinuating themselves into
TROs, the faction gains access to a broader base of
potential recruits.
Alternatively, the Ascension Truce could represent the
aftermath of the endgame envisioned by John Courage
The Special Information
and his allies. The Union, upon completing the purge
of Nephandic influences from its ranks, might simply
Security Division
recognize the value of ending the Ascension War in Between maintaining their own workflows and responsibilities
favor of a new, more perfect Unity with former enemies. and keeping Special Projects Division running while obfuscating the
Free of the machinations of the Fallen, the Union sees fact that several prominent Syndicate agents have simply disappeared,
the folly of its ways and seeks to undo five centuries the SISD operates well below peak efficiency. Agents of the SISD
of damage done in the name of pursuing an imperfect routinely request exclusion from Truce Related Operations, citing
Ascension tainted by Hubris. This presents a particularly
exciting and rewarding payoff for existing campaigns prejudice against TAMURDs, which has yet to raise suspicions among
that have featured the Friends of Courage for some time. Management and Control. In truth, SISD already has its hands full
with RDs as a result of the vacuum created by the sudden absence of
the SPD. Most members of this shadow Methodology are content to
decline the offer of a TRO and move on with their lives. However,
Project Invictus a small but vocal minority express concerns to their superiors and
From an operational perspective, Project Invictus is similar to peers within SISD that this collusion with Reality Deviants is going
the Friends of Courage. Both groups operate in secret within the to lead to disaster, potentially including exposure of the SISD to other
larger structure of the Union. While the Friends of Courage are more Technocrats. Many of these agents are simply voicing concerns, but
likely to have existing alliances outside the Technocracy’s ranks, both rumors have begun to circulate among the SISD that some of the
groups have a history of working with TAMURDs and NAMURDs membership are trying to distance themselves from the project. Some
to achieve their ends. The main differences between the groups are rumors go so far as to imply talk of defection to the Traditions. Since
focus and scale of operations. Where the Friends of Courage seek its formation, SISD has been a hotbed of paranoia and misdirection.
to purge corruption from the upper echelons of the Union and the The introduction of (and increase in) Truce Related Operations in the
Technocracy, Project Invictus focuses entirely on rooting out the interim have exacerbated this situation. If the leaders of the SISD do
corruption within the Syndicate’s Special Projects Division. not get a handle on the situation, they could be facing some very ugly
The dedication of Project Invictus operatives to their cause scenarios where the other Conventions are concerned. Disciplinary
exceeds any other purpose. Deeply ingrained loyalty to the goal procedures are clear about the Union’s position on unapproved
of purging the SPD defines Invictus agents. Members of Project contact with HSKIN-designated RDs, and SISD is up to its eyeballs
Invictus are therefore likely to twist any TROs they participate in in exactly that. SISD Management has begun running simulations
toward that end. This is not to say that Invictus operatives get sloppy to assess the viability of working alongside TAMURDs long enough
or let their guard down when involved in TROs, quite the opposite. to frame them for Special Projects Division (and by extension SISD)
Any agent involved with Invictus deeply enough to be aware of the operations, but to date the data on these projections is inconclusive.
conspiracy’s purpose is well versed enough in espionage, deception, For the moment, TROs are another aspect of operations where the
and double talk to implement their agendas with a subtle touch. SISD must keep their heads down, bide their time, and hope for a
breakthrough.

Chapter Two: Unlikely Allies 37


The Disparate Alliance
When you’re fighting for humanity’s future, the an ugly history with certain cultures. While Nephandi might not
idea that someone might opt out of that fight have infiltrated the Technocratic ranks, Craft mages still have every
feels like betrayal. When you want no part of reason to hate the Union and all it stands for, and they may believe in
someone else’s war, the idea of getting dragged a Fallen Technocracy even if those rumors aren’t true. That’s especially
into it anyway feels like violation. If, by some applicable to groups like the Bata’a, Kopa Loei, and Taftani, whose
chance, the other party has committed grave people have been persecuted by agents of so-called “progress.” Getting
wrongs against you and your people, it’s likely those folks to buddy up with Technocrats is a tall order indeed.
you won’t want anything to do with them at all Other Disparates, however, are easier to recruit. Many
unless it involves their fully justified demise. Hollowers, Wu Lung, and “orphans” might jump at the chance
Sure, it’s possible that Technocracy agents could to get on the Technocracy’s good side, and tech-oriented Taftani
collaborate with mages from the Disparate Crafts. It’s not bloody could be convinced to do so, too. Solificati, Templars, and
likely, though, and such alliances are, at best, precarious. Ngoma have historical ties to the proto-Technocracy, and smart
The likelihood of such cooperation depends on whether the agents utilize that history to their advantage. Hippolytoi could
Technocracy tried to purge the Crafts at the end of the 20th century. go either way; that said, modern technology has a stronger
If the Union did wage that surgical genocide campaign, the agents women’s-rights record than old-school traditions do. Batini, in
have a hard time convincing Disparates to do anything but flee general, are dedicated to unity and tend to be the most practical
or attack them. Though such atrocities can be put in the rearview Craft mages of all. Cooperation, then, depends more upon an
mirror (in real life, for example, Indigenous Americans have a long individual mage’s wants and needs than upon the battle lines
and honorable tradition within the US Armed Services), there of someone else’s metaphysical war.
are delicate negotiations and strong incentives involved in such It’s possible, too, that Disparates might come to the
a compromise. Potential bonds are stronger if the Technocracy Technocracy. If you’re facing off against a faction of deranged
allied with Hollow Ones to destroy Horizon. That alliance, of wizards, it’s good to have all the friends you can get. Ideals
course, has its own baggage, especially if (as in certain Revised-era take a back seat to practicality, and forces like climate change,
books) the Technocracy attacked both Horizon and the Crafts in Otherworldly incursions, mortal warfare, and other disasters
a global push to eradicate rival mages forever. build bridges that would not exist otherwise. Alliances, then,
Even if that purge did not occur, most Craft mages distrust between the Disparates and Technocracy are unusual and un-
Technocrats. As detailed in Mage 20 (pp. 198-199), the Union has likely, but not at all impossible.

THE BLACK DAGGERS


To my mentor, These anti-infernalists became known during
the 1300s as Ksirafai. Allied with the Order
Find enclosed the requested study on the of Reason, I uncovered even less about them
IECSSC (Infiltrations/Exfiltration Covert than the Ixoi. Their name means ‘razor’ in some
Strike Specialist Corps), colloquially called obscure language, by which I infer they ‘cut
“Black Daggers.” Please excuse its terseness; out’ corruption the way a surgeon does cancer.
your warnings proved quite correct.
An ideological split over proper procedures
occurred shortly before the Order of Reason
History re-formed into the Technocratic Union. A rogue
Members of the IECSSC believe they have a wide Ksirafai, one Dincer Albayrak, abandoned the
mandate in defending the Technocratic Union, Union and petitioned the Order of Hermes
and the rest of the world, from corruption. for membership. He gathered a small group
Tracing this mandate’s origin proved quite of TAMURDs around him called Janissaries,
a challenge. I found myself elbows-deep in after Ottoman musket-fighters.
dusty papyri, translating ancient fragments
One such follower was a Bedouin named Caeron
referring to an anti-infernalist circle of
Mustai, already exposed to Batini thought.
proto-TAMURDs calling themselves Ixoi.
When Mustai blended his Batini teachings with

38 The Operative’s Dossier


surviving scraps of Ixoi beliefs, he stumbled One of Mustai’s final acts before Doissetep
across something rather like our Technocratic was formally bequeathing House Janissary’s
ideal: Ascension must never be achieved. To records to IECSSC. A strange move but given how
this end, he saw the Janissaries elevated to many of his handwritten notes implicated his
a full Hermetic House, charged with policing Hermetic fellows in corruption, I understand
the rest of the Order. Obviously, a long- his choice. The surviving Hermetics accuse
term plan by whatever remained in the Union House Janissary of corruption themselves.
of the Ksirafai. Circumstantial evidence suggests this is
projection, but I cannot be sure. Nor can I
Within the Union, the Infiltrations/ even be sure every member of House Janissary
Exfiltration Covert Strike Specialist Corps is dead. A slight uptick in Union recruitment
formed in parallel to the Janissaries. The suggests several TAMURDS hide among us,
secret alliance thrived during the Cold War, protected by their Black Dagger allies.
as both groups infiltrated and exploited
various human governmental intelligence
agencies for their own ends. I uncovered Mandate
hints of several high-stakes missions in I hope this history illuminated things for
Soviet Russia, on the outskirts of Chicago, you. As to what mandate drives such choices?
and surprisingly strong evidence that the
truth of the Kennedy assassination may be The Black Daggers seek out corruption
stranger than even we assume. and fight it on a vast scale. The IECSSC
does not concern themselves with rooting
As you know, House Janissary fell in 1997. out unmutualism. They believe we succeed
Mustai himself dealt Porthos Fitz-Empress the well enough at policing our own regarding
killing blow. The fact that he killed Fitz- mutuality. Rather, they focus on uncovering
Empress leaves me to assume the Archmage had corruption and betrayal so profound that
more than one nasty secret, especially as ‘unmutualism’ fails to convey the depth of
Mustai did not survive the encounter either. their efforts, nor against what they fight.

Chapter Two: Unlikely Allies 39


They hunt Nephandi. Black Daggers seek out focus on channeling one’s power into the
potential barabbi before they experience community. Certainly, that doesn’t protect
a Caul, and thwart that unfortunate event them from falling prey to the occasional cult
before it happens. By any means necessary. of personality, which ends up elevating a
If they arrive too late: Gilgul. barrabus. Nor does it mean that no Nephandus
has ever come out of the Kopa Loi or whatever
As you might expect, the IECSSC thus functions remains of the Knights Templar. It means
as perhaps the Technocracy’s most paranoid only that such an occurrence is rare enough
faction. By hunting corruption, they grow that IECSSC deems regular contact safe and
close to it. By growing close to it, they risk advisable.
becoming it. I suspect, based on fragmented
stories of Black Daggers turning on former First contact often seems innocent enough
heroes, that these operatives experience and to the target, as an operative recruits a
fall to temptation more often than most. CMURD as a freelancer. The contact may not
even know their handler is Union. The missions
Thus, the source of many rumors surrounding chosen have low stakes, and serve primarily
the IECSSC. They specialize in Psychodynamics for operatives to evaluate the CMURD on
to gain access to suspects’ secret desires both talent and resistance to corruption.
and transgressions. They train hard because Eventually, the CMURD is brought fully into
one must when fighting Nephandi. They stay the fold and invited to become an active
reclusive to avoid becoming targeted by team member.
those with profoundly unmutual sympathies.
They structure themselves in loosely-defined For their part, the CMURDS I spoke with
cells, swapping members as the need arises seemed wary of aligning with the Technocracy.
to stay at peak readiness. They know well what the Union thinks of their
kind. Thus, IECSSC agents work hard to build
Currently, the Black Daggers understand personal relationships with CMURDS. Some of
they must cultivate more allies, especially these CMURDS even claim the Black Daggers
those outside the Union. They keep themselves offered them formal membership after working
distant from fellow operatives for the sake together on several successful missions.
of duty. After all, it’s heartbreaking to I obviously dismissed such statements as
realize that a respected colleague or mentor fanciful, no matter how strongly others
has fallen to infernal temptation. By keeping insisted.
themselves distant, they do what must be done,
without other loyalties getting in the way. The Black Daggers harbor some sympathies
to Disparates’ attitudes. Such opinion
After the fall of House Janissary, and the verges on the unmutual, of course, but
damning information contained in Mustai’s IECSSC enjoys the gift of perspective. With
notes, they avoid other TAMURDS, only making the stakes this high, any port in a storm,
contacts with those allowing infiltration as any ally when one regularly goes up against
needed. They especially forbid any contact barabbi and Nephandi, would make it utter
between their operatives and the Hermetic foolishness for the Union to expel the
Order, planning to excise that cancer soon.
Black Daggers for getting too friendly
In the meantime, they focus on cultivating with the Disparates.
allies among the CMURDS, also called
Disparates, for one simple reason: Nephandi I have only one thing left to say. I
crave power and CMURDS have none. These understand now why you gave me this assignment.
impoverished pretenders collect in bands I hope you have taken your time reading it.
barely larger than a Construct, where they I see you now and see why you consider the
learn the value of relying on each other. Black Daggers your enemy. By the time you
They do not crave individual achievement and finish reading this memo, we shall be at your
influence as the larger orders (and even our home. If you ever held any affection for your
own Conventions) do. Many CMURDS, such as humble protégé, I beg you do not resist. We
the Sisters of Hippolyta, even make a special will make it quick.

40 The Operative’s Dossier


The Challenge Fate While eradication of unrepentant RDs is a necessity at times,
the Challenge Fate Foundation represents the Technocratic
Foundation: A World That Union’s best chance at outreach to the Disparate Alliance, and
Works for Everyone possibly even other MURDs.

In Humanity’s darkest hour, a bright flame emerged to light Building Bigger Tables, Not Higher Walls
the way: The Challenge Fate Foundation. Free from the dogmas The existence of the Disparate Alliance is a fundamental
and prejudices that have bound the Masses and Enlightened alike, failure of the Technocratic Union to achieve true Consensus. If
the Foundation works diligently to apply the scientific wonder we cannot even reach the lost and orphaned that have stumbled
of Technocratic thinking to achieve the control necessary for across Enlightenment by personal effort or random chance, what
life on Earth to flourish. hope is there to reach the Masses at scale?
Much has been written about the errors and miscalcu- The Union’s reputation as soulless enforcers of an oppressive
lations in the Technocratic Union’s attempt at crushing the Consensus is well deserved. In turn, many of our own members
will of the Masses to achieve an ideal Consensus. Even softer suffered greatly at the hands of Reality Deviants misusing powers
seeming methods applied in recent years have delivered mixed they didn’t truly understand.
results. The idea that the best cage is the one with no bars is
Someone has to take the first step towards peaceful coop-
incorrect. The imprisoned always know and rebel eventually, if
eration, if not reconciliation.
only subconsciously.
Earning trust takes time and may well be unachievable. We
You may have heard that ‘the Challenge Fate Foundation is
may well be fated to war with the TAMURDs until the Earth
a joint effort between Iteration X and the Progenitors to improve
burns all around us. However, we exist to challenge fate in all
quality of life, foster Enlightenment, and find creative solutions to
forms: a doomed Earth, inevitable war and chaos, and hatred
existential threats facing humanity,’ but this short summary belies
and ignorance winning the day. We, at the Challenge Fate
the grand scope of our work.
Foundation, say no.
We invite you to visit one of our ongoing experiments so that
you might understand – and get involved – in our work. Project Cloud Piercer
Known by the locals as Mount Cook, New Zealand’s
Better Living Through Science tallest mountain is known as Aoraki, or Cloud Piercer by the
The Challenge Fate Foundation works under a singular indigenous Māori. This sacred mountain has served as a bastion
guiding principle: any challenge facing humanity can be solved for a small splinter group of NAMURD known as Kopa Loei,
with properly applied technology. Where other iterations of who fled Technocratic desolation during the colonization of
the Technocratic Union might rely on towering cyborg war Polynesia. A routine drone sweep surveying the damage after the
machines to desolate communities harboring, or even suspect- Christchurch earthquake in 2011 detected them. As the drone
ed of harboring, Reality Deviants, the Foundation approaches entered the area, an unseasonably strong storm arose and caused
things differently. That same towering cyborg might be applied the unit to malfunction and crash. A blizzard beset the recovery
to planting fields, disaster rescue, or local defense against the team sent to collect the wreckage, despite the country’s summer
community’s external foes, and, more importantly, extend a conditions at the time.
hand to the RD in question in partnership for the betterment
Analysis confirmed the weather had been manipulated
of the community.
by members of the Kopa Loei, a Craft group belonging to the
The Foundation’s goal is not to enforce, but encourage Disparate Alliance. The Kopa Loei once ruled all of Polynesia
consensus by giving the Masses a vision of the future they can until the Technocracy broke their system of Awakened kings
believe in. Rather than creating killing machines, cybernetic and Nobles. In the aftermath, many Kopa Loei found their way
enhancements have been used to replace limbs for people into the Dreamspeaker TAMURD organization. Many others
wounded in regional conflicts, or by undetonated landmines. still cling to the illusion of independence.
Machinery capable of creating the most effective poisons have
With TAMURD manipulation confirmed, a strike team
been repurposed into air and water filtration systems increasing
assembled to recover the drone and eradicate the Reality Deviants
the quality of life in even the most remote of areas.
responsible. A young analyst, Ahorangi ‘Angi’ Arataki, submit-
Most importantly, rather than sending black-suited agents to ted a request to Management for an experiment in diplomacy.
neutralize potential Deviants, the Foundation instead identifies Recruited from a Māori community at 16 years old, Angi believed
individuals with a high possibility for achieving Enlightenment her own background in Polynesian mysticism would specially
and helps foster their growth and development into useful and equip her to reach them. The only alternative was desolation,
contributing members of the Technocratic Union. Dr. Ree so her experiment was allowed to proceed.
Samadi’s meteoric rise and achievements in Morocco are an
Project Cloud Piercer presented an unusual scenario in that
excellent example of Challenge Fate Foundation principles in
there were no major environmental obstacles that made the location
action.
Chapter Two: Unlikely Allies 41
particularly inhospitable. The Kopa Loei had long since adapted to The Loyalists, who are agents of Control, and the Utopians,
the rigors of life on the mountain, using its elevation and cloud cover who continue to labor under the original vision of the Order
to shield them from detection. Their system of reality manipulation of Reason.
known as ‘ho’omana’ had allowed them to live comfortably despite The Order of Reason’s original vision of was to protect
the harsh conditions. Their elders had filled the minds of their humanity from supernatural menace — all supernatural menaces.
youth with tales of Technocratic boogeymen endlessly searching
The Cassandra Complex originally arose as a hidden agency
for them, desiring nothing but their eradication. Obviously, there
dedicated to the use of arcane predictive models to foresee and
was no interest in diplomacy. A number of drones and an entire
avoid challenges facing the Technocratic Union. Although the
reconnaissance team were lost trying to establish contact, and the
Complex proved instrumental to many Union victories, given
experiment was very nearly declared a failure.
the current state of Consensus Management decided that their
In keeping with the principles of the Challenge Fate resources were ultimately being misapplied, and disbanded the
Foundation, Angi Arataki found a way. agency.
The Kopa Loei still rely on a quaint and provincial social At least, officially. Now the Cassandra Complex is less an
hierarchy that was outdated 200 years ago, but Angi used to the active, functioning organization than a covert, seemingly random
Union’s benefit. The community rely on individuals known as series of messages, support, and intelligence funneled directly
maka’ainana or ‘Wayfinders’ to read the signs in the land to guide to individuals within the Disparate Alliance.
them in their hunting and foraging. Management suggested that
Angi utilize the Foundation’s own weather manipulation capa- The Enemies of My Enemies
bilities to ensure the signs and omens would all point towards Although NAMURDs are officially enemies, some indi-
the imminent arrival of a ‘holy’ woman, but she refused on the viduals are potential recruits to the Technocratic Union. Even
basis that they would see through such a ruse. While there was those that would never be welcome in our ranks can still be
some internal debate as to whether such superstition should useful agents in our greater task of realizing a Utopian ideal.
be encouraged, Angi was adamant that honesty was the only Not every problem facing the Union can or should be solved by
way to open communications with their caste of wizard-priests black-hatted agents, cyborg drones or personal explosive devic-
called ‘Kahunas.’ es. Sometimes defeating our enemies means empowering other
The results exceeded all projections. enemies, drawing them closer into the fold and even converting
After skillfully aligning herself with the signs necessary to them into friends on occasion — the truest form of alchemy of
foretell her arrival, Angi presented herself to the community which we are capable.
hidden in the caves of Aoraki. Although she was unwelcome, the
signs and portents had been undeniable, and she was granted Knowledge Is Potential Power
an opportunity to address the gathered community. Her master The Crafts of the Disparate Alliance often labor in significant
stroke was encouraging their community leader, Pa‘ao, to use ignorance of the world, and the threats it contains. This point may
her knowledge of Kuhikuhi pu‘uone or their system of divination well be obvious, since if they could see the larger picture, they would
to determine what should happen: Either her advice should be actively be petitioning the Technocratic Union for membership.
heeded as an emissary sent to guide them into a new and brighter However, as previously stated, there may be hope for them yet to
future, or she should be thrown off the mountainside to her see reason. If not, it is better to extend their resources and human
death — with their own doom soon to follow. Easily altering the capital rather than our own. Recently, we became aware of the
energetic flows of probability to flow in a favorable direction existence of a Hemophagic Entity operating in a major urban
won the day without a drop of bloodshed. area, which posed a quandary. Destroy it, ignore it, or try reason
with it. Destroying it is costly and fraught with risk to Consensus.
Notes for Storytellers The amount of Paradox generated in battling a centuries-old
The Challenge Fate Foundation is an unusual faction of the supernatural abomination can be considerable. Ignoring it is
Technocratic Union in that their outreach efforts are ultimately untenable, considering the purpose of our Technocratic Union.
heroic. For Chronicles prominently featuring members of the Diplomacy is equally risky, as these creatures are cunning and su-
Disparate Alliance, the Challenge Fate Foundation pose unique pernaturally persuasive, along with considerable mundane wealth
challenges as potential friends or foes. Storytellers are encouraged and influence. In short, they are terrible foes, and yet they are a
to leverage the seeming contradiction of unrepentant members blight that must be removed. How to proceed, then? Report to
of the Technocratic Union that are genuinely interested in Management, and hope for the best? Perhaps. Take direct action?
assisting your players. While each individual case must be measured, the odds of success
would rarely be high. There is another way.
The Cassandra Complex A Trail of Breadcrumbs
Despite the myriad divisions within the Technocratic Union,
Many NAMURDs could be activated in the eradication
ultimately two factions exist:
of the Hemophagic Entity, but those of the Craft designation
42 The Operative’s Dossier
Hollow Ones often prove to be the most pliable to our needs. if she hadn’t, she’d have no chance against the Hemophagic
Orphaned and alone, they often grow up distrustful of gifts entity — we proceeded to phase three.
and blind assistance but are easily baited by appeals to ego Bombarded by expressions of gratitude and other sero-
and opportunities for glory. Again, freed from the parameters tonin-inducing overtures from the people she’d helped, a sense
of Technocratic thought, they are the unruly children of the of victorious contribution was vital to her increasing pliability
NAMURDs. The Hemophagic Entity ran a nightclub aimed at and receptiveness to external assistance. Next Sarah ‘randomly’
converting the Masses into easy prey. A Hollow One operating received a number of messages until she’d heard about this
in the area named Sarah Freeman was viewed to be of some place so many times she decided to visit, and we proceeded to
use, but first her capabilities had to be tested. Sending any the final phase: Disclosure.
Enlightened being, NAMURD or otherwise to their deaths at
The next time Sarah returned home, she found a package
the hands of a Hemophagic Entity is contrary to the ideas of
waiting on her living room table containing a photograph of
the Order or Reason.
the Hemophagic Entity and a laser pen capable of generating a
Often overlooked is that the Masses commit a number of beam of sufficient intensity to burn the abomination to ashes.
mundane crimes of their own free will and volition. Finding If Sarah is smart, she will assemble the pieces and proceed ac-
the most cunning of mortal criminals is effortless for us. A cordingly. If she is not, her NAMURD associates will be guided
particularly mentally pliable mortal approached Sarah asking for far enough along to ensure she is avenged.
help searching for ‘Tammy,’ a lost loved one. A recurring dream
plagued them of Tammy tied up and held in an unknown base- Notes for Storytellers
ment. This blatant appeal to emotion moved Sarah, an Orphan. The key to the continued success of the Cassandra Complex
And thus, we proceeded to phase two. rests primarily upon two pillars: escalation and diversification.
Sarah returned home to find a piece of vital evidence based As shown above, Sarah is slowly brought closer by providing her
on her reality manipulation capabilities. A scarf that belonged with small, actionable pieces of information that escalate into
to the missing girl in a simple, unmarked package that allowed larger pieces of information and even physical assistance. Success
Sarah to detect the pattern, and locate the missing girl. Since is intoxicating, and characters who are initially skeptical may be
Sarah survived her attempt at rescuing the girl — and to be clear, won over by timely and reliable external assistance.

Chapter Two: Unlikely Allies 43


The other key is diversification. Accurate, actionable intel You’ve read this far. You either believe this is a dangerous
against all manner of threats mundane and magical may be available. heresy, or abject truth. Maybe both.
On a meta level, an unmarked package containing an address and Before we continue, how do you know this isn’t a trap?
a Wonder can be a useful plot hook, or method of advancing the Simply put, you don’t. Even if I don’t intend for it to be. If you
plot. Either way, the identity of their mysterious benefactor(s) have been too loud, you may already be under surveillance.
should be incredibly difficult to figure out until such time as the Simply reading this could land you in Room 101, or some deep-
Cassandra Complex deems it necessary. This relationship can be er, darker, Nephandic hole. And yet, you know it’s true. Better
as benevolent or predatory as your Chronicle requires. still, although you risk everything, your mind, your body, your
very Genius, statistically speaking your personal contribution is
Friends of Courage negligible. You are but a small dot on the print matrix of reality.
If you are reading this, there is still hope. Humanity needs And yet, such dots make the very nature of Consensus reality,
your help, and by extension the Technocratic Union — human- and yours is vital to the overall image. A pin is a tiny piece of a
ity’s last, best hope for salvation — needs your help. From 1325 grenade, and a bullet is small compared to a torso, but we aren’t
to just last night, the Order of Reason has shielded the sleeping talking about size, we’re talking about impact.
Masses from every manner of menace, including themselves —
and ourselves. Now, in our darkest hour, is the time for Courage, Friends in Low Places
and the Friends of Courage, to rise to the occasion. Assuming that peace with the Traditions is currently out
We know you’ve heard the stories. Secret Agent John of reach — and make no mistake, it’s pretty damned far out of
Courage is a myth. A madman. A traitor, a hero, a legend. reach — then we turn to the unthinkably inevitable: The Disparate
Maybe he’s all or none of these things, but one thing you can be Alliance. These far-flung Craft Mages are ripe for collaboration.
assured of: he is real — and he is fighting for us. No matter what Members of the Challenge Fate Foundation and the officially
you have been told, our real enemies are not the TAMURDs. non-existent Cassandra Complex have begun making inroads in
The acronym is designed to separate us; “Tradition Affiliated these unaligned communities. There are Enlightened out there
Magic-Using Reality Deviants” are not so different from us. who no longer shoot first and ask questions later when they see
Enlightened just like us, and our destinies inextricably linked. a black bowler hat or a pair of techno-organic glowing red eyes.
My advice to you is to find a member of the Disparate Alliance
A Truth Most Dangerous that has had a positive interaction with the Technocratic Union,
After nearly 700 years of conflict, the Technocratic Union no matter how small and build upon that. Maybe position
has very nearly succeeded in its goal of snatching defeat from yourself with a sniper rifle to cover their exit from a botched
the jaws of victory. We did what we were told, and built the mission. Use your credentials to slow down a strike team sent
world we set out to achieve, but do you feel victorious? Do you to black bag them just long enough for them to escape. Don’t
feel as if you are standing triumphant over a safe and stable die, of course. We’re the Friends of Courage, not the Martyrs
Consensus? Or do you feel like the Technocratic dream has of Mages. Actually, I’m going to start filing dead agents under
failed to materialize? Do you feel just the tiniest bit lied to? Of that file name, but I digress. A word of advice: In my experi-
course you do — otherwise you wouldn’t still be reading this ence, the Children of Knowledge tend to be among the most
piece of dangerous heresy. The Traditions know it, too. We’re receptive to dialogue. One of ours stationed in New Zealand
the monsters of their story, and they’re right to believe it. We has recently opened communications with the Kopa Loei, so
can, have, and will continue to eradicate countless members with patience and care miracles can happen. Which brings up
of their Orders. Peace is a fool’s errand and a pipe dream as another important point.
well-meaning members of the Cassandra Complex airdrop
mystical picnic baskets while black-suited kill squads are kicking
If You See Something, Say Nothing
in doors. Trying to extend a hand to a member of the Akashic I may have tried to assure you that the Friends of Courage
Brotherhood is a good way to be on the receiving end of a hur- aren’t a Nephandic plot, or any other existential threat to the
ricane-force karate chop. Don’t try it. Technocratic Union. However, the Nephandi might well be among
us. Hell, you may be a Nephandic infiltrator, and yet here we are.
In the face of the imminent threat to all reality posed by
You will be an asset, or you won’t — if you are revealed to be an
the Nephandi, and the casual ransacking of Consensus literally
enemy I will destroy you myself. Should you become a Friend,
embodied by the Marauders, Technocratic strength is not enough.
how will you know who your friends are?
Hear me: IT IS NOT ENOUGH. Look around you, it never was.
As a “fictitious” android recently said: “Our very strength invites You don’t.
challenge. Challenge incites conflict. And conflict breeds catastrophe.” We find each other when we need to and gathering in
That is a vision of our reality. We need allies not just to save numbers of more than three is really, really ill-advised. Ben
ourselves, and the Masses need Friends. The solution is formal Franklin said three people can keep a secret if two of them are
negotiations with the Craft Mages of the Disparate Alliance. dead, and he was right. Now there was a man who understood
Say their names. the tenets of the Order of Reason. Oh, you didn’t know? How

44 The Operative’s Dossier


do you think he accomplished so much? What you don’t know is Their goals require huge organizational change and their meth-
all the Agents he enabled by being a bright shining beacon that ods — fight with honor, be a guiding light — are the opposite of
cast shadows deep enough for them to work in anonymity. That secretive. Navalon members don’t announce their affiliation, but
is what Secret Agent John Courage does for us. He is King Kong the Technocracy is alert to their ideology, however it’s expressed.
on the Empire State Building and we are the police rounding
up criminals while all eyes are cast upwards. Or something like Playing a Navalon Member
that. I think I lost the metaphor, but if you need me to spoon Navalon is one step away from quitting the Technocracy
feed you everything, you’re no Friend of mine. entirely. Even post-Ascension War, Navalon has major ideo-
logical differences with the rest of the Technocracy. If they
Read This Part First don’t leave, the Technocracy will crush them. They’re building
We’ve run every possible simulation, and the results are bridges, taking opportunities to work with MURDs and show
undeniable: Ascension is not coming from the Traditions or the themselves as valuable allies. They might provide tip-offs about
Technocratic Union. I know you’ve run the numbers and seen threats MURDs are best placed to deal with, or even tip off local
the truth for yourself. I can offer you one thing and one thing witches to upcoming Technocracy actions that might leave them
only, a highly uncommon resource in these times: Hope. The as collateral damage.
Ascension War can be won, by not fighting it. We have earned Navalon leadership, the Round Table, provides specific
every single bit of the hatred the Traditions feel for us, and guidance for members (“knights” and “ladies”, to the intense
they’ve done plenty to earn our ire in return. But these others, frustration of marginalized gender members). Their precepts are:
this lost and struggling Disparate Alliance may still be open to
the reconciliation and cooperation necessary to pursue collab- • Minimize harm. Murdering RDs is not, or should not, be
orative Ascension, and by extension the salvation of all Reality. the goal of the Technocracy. Defuse situations, Deescalate,
and look for common ground and compromises.
See you soon, my Friend. Now, burn this document and
forget my name. • Share information. Secrecy is the antithesis of progress.
Where Technocracy knowledge or data could help alleviate
Notes for Storytellers a problem, share it. Just don’t get caught.
In many ways, by rejecting traditional Technocratic ideas
of Consensus, the Friends of Courage are the purest modern • Make friends. Navalon needs allies, so when a Navalon
incarnation of the Order of Reason. Courage and his friends member acts on the first two precepts, it’s important
realize that Ascension isn’t coming from the Traditions or the that the people they help know who helped them. It’s
Technocracy, and they approach the Disparate Alliance in the equally important that the Technocracy doesn’t, so it’s
hopes of finding a new path towards collaborative Ascension. The best practice to drop hints like names and symbols from
Friends of Courage in your Chronicle might represent double Arthurian myth: guide others to the conclusion that an
or triple-agent tricksters whose allegiances fluctuate seemingly at Arthurian faction in the Technocracy is on their side.
random. In truth, they are in pursuit of Ascension at all costs.
When Navalon leave the Technocracy, they will be hunted
Unless you decide they aren’t, of course!
down as defectors. They have knowledge and resources that should
not be shared outside the Union. In this scenario, members of
Navalon Navalon are desperate for allies outside the Technocracy, and
Avalon. A magical kingdom, and the home of honor and nearly as desperate to ingratiate themselves with former friends
chivalry. The first beacon of civilization in a dark age. A bunch of inside the Union. Post-Technocracy Navalon is a humiliating
white men with great destinies shaping the world in their vision, inversion of the Arthurian legends. Members aren’t glorious
imposing their idea of progress on the ‘savages’ around them. heroes anymore, they’re beggars at other people’s courts, selling
The magical trappings make Arthurian mythology distasteful to secrets and skills for safety.
modern Union agents, but there’s broad agreement that King
Arthur could have been a Technocrat. Someone always takes an Imperialist Relics
idea too far, and in this case, it was the Harbingers of Avalon Running from the Technocracy isn’t easy — TISFL, after
that made it unmutual. all — and Navalon needs allies before, during, and after their
This British splinter group believed the modern Technocracy great escape. Unfortunately, everything about Navalon, from
had lost sight of its goals, oppressing MURDs instead of deliver- their creed to their past actions, makes it hard for them to
ing progress. Brutal and violent, and mired in a conflict where make friends.
the end always justified the means. The Harbingers of Avalon Witches and other TAMURDs claim Arthurian symbolism
looked to the past for guidance. themselves and interpret it very differently to Navalon. To them,
The Technocracy executed all but one of the Harbingers’ Avalon means ancient magic, and a way of living that centers that
original members, but the group reformed in secret as Navalon. magic. They don’t appreciate a bunch of agents techsplaining
their history and identity to them.
Chapter Two: Unlikely Allies 45
Worse, the Harbingers of Avalon saw the British Empire Navalon’s members are wrestling with an identity crisis in
as the inheritor of those Arthurian values the Harbingers so other ways too. For some, “Avalon” is a moral code. They’re still
admired. Specifically, they were big fans of Britain’s expansion technomancers with guns, smartphones, and spreadsheets. For
into the rest of the known world, and its “civilizing influence.” As others, Avalon isn’t just a concept you can staple onto modern
far as they were concerned, the Empire and its missionaries were life. Their Enlightened practices often bring in elements of myth
saving the “savages” from themselves. The Crafts and Disparates and legend, and it’s hard for the more conservative members of
they almost wiped out with their paternalistic, imperialist crusade the group to accept that.
have a very different stance on that. The British Empire destroyed Even open minded, Navalonians struggle with the question
some magical traditions and irreparably damaged others, let alone of what makes them distinct. What gives them their identity, when
the devastation it wreaked on the cultures that birthed those they’re not defined in opposition to the rest of the Technocracy,
philosophies. Crafts like the Taftani, Bata’a and Ngoma have a and when they share some of their symbols and references with
great many scores to settle with Navalon. Many Disparates rightly several other factions? There’s no guarantee that Navalon will
see Avalon, and Navalon, as a symbol of conquest, oppression, survive after it leaves the Technocracy. For some, that’s reason
and violence towards them. enough to sabotage those escape attempts.
Navalon’s members might still win these hostile groups
over, but it requires a lot of self-examination, and admission What Does Navalon Have to Offer?
that parts of their ideology are, at best, two-hundred years out Members of Navalon are experts in breaking social condi-
of date and, at worst, downright toxic. That’s hard for a group tioning. They’ve found ways to develop a rich, fantastical ideology
so devoted to celebrating their history. in the face of the Technocracy’s own indoctrination and, to be
Moreover, Arthurian myth also appeals to far-right groups blunt, several of them have been reconditioned so many times
among the British Masses. Navalon needs to distance themselves there should be nothing of their original identities left. Need
from these groups as far as possible to make any friends outside help deprogramming a low-light agent, or snatching a talented
the far right. However, Navalon needs contacts and information PTMURD out of a Union training program? Navalon has your
networks and some members argue they could use these extremists back. Freeing your loved ones from the malign and bloody in-
and try to reform them at the same time. fluence of a walking corpse? They’ve got that covered too. And
they’re in no position to extort people asking them for help.
Delusions of Grandeur Navalon members within the Technocracy, make a useful
Most members of Navalon acknowledge, or at least pay lip bridge between the Union and the Traditions. They have enough
service to, the absolute wrongness of the Harbingers’ imperialist of a shared ideological “language” with groups like the Celestial
views. However, in their hearts they still believe that they are Chorus and Verbena that they can communicate without a lot
the light in the darkness, the civilizing influence, the moral of the mis-steps and mistrust that plague Technocracy-Tradition
compass, and the face of progress. They still see themselves as interactions, and as long as they’re not known to be dissidents,
heroes and leaders, and unless they can swallow their egos, they they have as much influence in the Technocracy as any other
will never gain the trust they need to make alliances outside the operative of their rank.
Technocracy.

MOKTESHAF AL NOUR
Transcript of conversation between Ardashir Khorsani K (cont’d): The Collectors are ancient, founded on a yearning
(Disparate, Taftâni), and Aysegül Hanım (Disparate, Ahl-i-Batin). to understand the Divine by understanding Creation. When Islam
Aysegül: You know who they work for, brother. How can came to the world, the Collectors followed, and divided into five
we trust them? groups. The Hands of Mercy, whose touch brought healing. The
Observers of Fate, who charted destiny in the stars. The Seekers
Khorsani: They did not always, sister.
of Truth, who perfected the physical sciences. The Riders of Wind,
A: What do you mean? who mapped the whole Earth and beyond. And the Keepers of
K: Let me tell you the history of the Collectors of Light, so Law, who pursued justice and philosophy.
you may see them as I do. [Ed note: Khorsani used the Arabic Now, you know my people fight djinn, yes? The Collectors
term ‘Mokteshaf al Nour,’ which the order still goes by. The opposed them, too. Taftâni and Collectors worked together,
phrase is used interchangeably.]

46 The Operative’s Dossier


protecting villages and caravanserais from djinn and ifrit. You K: No — and remember that lesson. We have our [REALITY
know the Web of Faith, yes? DEVIATION], but we still keep a mortal heart. No matter how
A: My order built it to protect humans, during the Golden Age. powerful our [REALITY DEVIATION] grows, we inherit our parents’
flaws, the prejudices of our homeland, the foibles of our families.
K: Everyone built it! Taftâni, Ahl-i-Batin, and Mokteshaf al
And that’s true even for them.
Nour worked together, along with several others. At first, it covered
just Baghdad, the Collectors’ capital; but as the Word spread, [Ed. note: I should annotate Mr. Khorsani’s statement. He
so did the Web. Eventually, the network of holy place linked to clearly accuses the Technocracy of holding mortal prejudices.
holy place protected the entire House of Peace. We acknowledge his valid criticism of our 19th century forebears.
Certainly, they absorbed distinct Victorian ideas about power and
But then, the crusades came. The Christians brought with
privilege from their mortal surroundings, and that likely contrib-
them the Order of Reason, who hated the Web of Faith merely
uted to the Collectors of Light refusing to join. However, I assert
because those who kept it prayed differently.
they were offered the chance. That’s far more progressive than
A: Wait, the Order of Reason. That’s where they came from! any mundane Turks received from Parliament. A little gratitude
K: Yes. After the crusaders left, things got even worse. The would not go amiss from Mr. Khorsani.]
Mongols arrived to conquer Baghdad. K: After the fall of the Ottoman Empire in 1922, Turkey
A: Oh, no. Why couldn’t the Web of Faith save the city? secularized, and the Collectors with them. Only then did they
K: The Web protected against monsters. It could not prevent join the Union.
mortal from killing mortal. When the horde sacked Baghdad, the A: Did they give up their faith?
Collectors lost everything. Their beautiful library burned along K: No, not at all. The Divine, Creation, Wisdom. It’s all the
with their disemboweled teachers. The Tigris ran black and red same to them.
with ink and blood. The survivors had no choice but to flee for
A: But the Web of Faith! It’s gone now! Even if they didn’t
Constantinople.
betray us by joining the Union until recently, they betrayed us
A: The Mongols sacked Baghdad in 1253. Wasn’t when they let the Web fall into ruin!
Constantinople still Christian then?
K: What would you say if I told you that the Collectors
K: This, I suppose, is when the Mokteshaf al Nour betrayed understood what they gave up so long ago, and wish to rebuild?
the Web’s alliance. But do you not see they had reason to do Would you work with them then? To restore the Web of Faith?
so, after losing so much? They realized the Web of Faith was an
A: I … must think about that.
impossible dream. It could save an individual from an ifrit, but
it could not prevent war. Look on them with compassion. They [End]
acted out of grief, not malice or greed. Editor notes: Mr Khorsani is correct. The Collectors have
When Mehmed Sultan came to Constantinople in 1453, the displayed an interest in updating the medieval institution once
Collectors welcomed him. Especially since in his conquest, he did known as the Web of Faith. Despite the rather unmutual reliance
not sack the city. Their fortunes rose with the Ottoman Empire. on religious symbolism, such a project could use Enlightened
Science to firm up Technocratic control over the Middle East.
A: But then they betrayed everyone by joining the Order
of Reason! As the transcript indicates, however, inherited prejudices
impede progress. The Ahl-i-Batin remain wary of the Collectors,
K: Not yet. The divisions of faith remained. I know a sub-
viewing abandoning the Web after the sacking of Baghdad as a
group, the High Artisans, courted the Seekers of Truth. Perhaps
betrayal. The Taftâni, as you can see, are more forgiving, which we
one or two Collectors left, but the Mokteshaf al Nour remained
could exploit for our benefit. These djinn-fighters seem ignorant
wholly independent when the Technocratic Union formed in
of how much we have in common, at least in the realm of putting
London in 1888.
down Reality Deviants. Operatives finding themselves working
A: Why…? alongside these CMURDs ought to emphasize this common goal
K: Sister, dear Aysegül. The Technocratic Union’s founders as a method of ingratiation.
were European. By 1888, they already called the Ottoman Empire Dealing directly with the Collectors requires a more delicate
the ‘sick man of Europe,’ disdaining anything Turkish. Including touch. They entertain notions of being a full Convention. Ludicrous!
the Collectors, who kept their faith. Even if their numbers supported such an assertion, their reluc-
A: That doesn’t seem very reasonable of them. tance to abandon their religious roots holds them back. I don’t

Chapter Two: Unlikely Allies 47


care how much they speak of the search for wisdom or a wish Be advised: such missions are not suitable for inexperienced
to understand the universe. As you can see from Mr. Khorsani’s operatives. Collectors and their allies seek out viable Web node
statement on “Creation, Wisdom, and Divinity,” the Collectors sites across the Middle East and former Ottoman territories.
still hold religious motivations. This requires interfacing with various imams, preachers, and
Despite such unmutuality, we cannot afford to alienate other religious figures. Obtaining access to such sites requires a
the Collectors. They seem intent on pursuing this Web of Faith degree of diplomacy, and then a certain willingness to undermine
project. From what I can tell, their motives remain divided. Some one’s co-workers to ensure the constructed node remains firmly
feel obligated to rebuild this infrastructure out of a duty to under Technocratic control. I believe that some Collectors may
protect mundane civilians. Others look to this project as a type suspect such interference already. Despite the risks, especially
of atonement and a rebuilding of bridges burned centuries ago. of falling into unmutuality, this project is not one the Union can
Since they seem determined to see this project completed, they easily ignore.
might as well do it underneath our aegis rather than outside it.

Project Invictus External Alliances


The Technocracy has turned every potential resource and
According to the Technocratic party line, Project Invictus does
position of power against Project Invictus. With enemies in
not exist. PsyOps reinforces this position and the threat thereof
every Convention, it is no wonder that Project Invictus hides
ensures that even Enlightened personnel who do believe there is
beneath layers of secrecy and denial. The powerhouse that is
a secret network of spies within the Union snooping out internal
the Syndicate’s Special Projects Division directly opposes them,
corruption keep their mouths shut. Special Projects Division pre-
and as the rest of the Union relies upon funding and support,
fers it that way, silencing and mocking any suggesting there is any
allies are often difficult if not entirely impossible to find on
reason to doubt their integrity, while fostering an environment in
the home front. Despite this seemingly impossible situation,
which any Enlightened personnel expressing sympathies toward
members of Project Invictus are deeply passionate about their
Invictus have their careers within the Union ruined. When the
cause and about the Union’s ideals. They do not merely believe,
tin-foil hat-wearing crackpots previously evading the attentions of
they know the Union is in the best possible position to guide
PsyOps suddenly disappear, they are often already regarded with
humanity toward empowerment and enlightenment against the
such derision that few Union members seem to care.
darkness. However, the enemy knows the best way to annihilate
This has been the environment that Project Invictus has the opposition is to convince it you’re right, which is exactly
navigated since its inception when it was founded as a direct what the corrupting influences behind the SPD do.
response to increasing corruption within the Syndicate through
Project Invictus needs allies outside the Union more than
association with the categorical worst amongst Reality Deviants.
any other internal faction of the Union, a truth which is ironic
The original members of Project Invictus squared off against
considering their mission statement. All evidence and intelli-
the highest echelons of power within the Union from day one.
gence points to the fact that TAMURDs struggle with the same
It has gone downhill from there. Although there are no extant
internal corruptions, and Invictus recognizes that seeking allies
records of the event, the first Invictus mission is rumored to
amongst their traditional enemies is not ideal. Instead, Invictus
have been the economic relationship between the Syndicate
Operatives are now making overtures to the Disparate Alliance,
and the Hemophagic Entities self-classified as “Clan Ventrue.”
which they recognize as a relevant entity since the formation
The Syndicate had so much to gain financially that statistical
of their pact. As the Alliance has expressed it is equally con-
calculations concluded that it was beneficial to discredit and
cerned with the danger presented by HSKINS masquerading
disenfranchise the members of Project Invictus. With the help of
as leadership within the Union, Invictus has found a plethora
their new allies, they achieved unprecedented success. Because of
of unexpected help in their cause.
this, and the long memories of personnel at the head of Project
Invictus, they take on threats which might appear to be mild or The longest working relationship Invictus has with any of the
low-interest with extreme prejudice while also being unwilling Crafts that make up the Alliance is with the loose collective of
to engage in any actual trust of other Operatives — including artists and discontents known as the Hollow Ones. Historically,
their own. the two factions work together against corrupt members of the
Syndicate and, according to rumor, against the Order of Hermes
Members of Project Invictus infiltrate every Convention,
and Celestial Chorus as well. There are no agents who can confirm
including the Syndicate, and therefore come from a wide variety
that Invictus and the Hollow Ones worked together on a project
of backgrounds. Their universal belief in the war against the
that culminated in the toppling of Doissetep, but rumors persist.
HSKINs corrupting the heart of the Union and the members
not only allowing, but encouraging it, binds them together – but The other faction that Project Invictus commonly works with
even that is not always enough to maintain internal alliances. are the Subtle Ones, the NAMURDs known as the Ahl-i-Batin.

48 The Operative’s Dossier


This relationship is tentative at best, as the Ahl-i-Batin have willing to work. At the same time, the methodologies of some
made it clear that they do not want to foster permanent positive Crafts, particularly the Taftani, are so chaotic and unreliable
relationships with any faction of the Technocratic Union. They that they cannot pose as allies to Invictus missions.
hold onto historical anger toward the Union for developing
the oil fields in the Middle East responsible for the wealth Cancun
of the nations from which many Ahl-i-Batin claim ancestry. Project Invictus works against SPD schemes in Mexico
Nevertheless, Project Invictus is able to play cat and mouse with from a base of operations in Cancun, Quintana Roo. The
the most elite Batini spies, and are always quick to remind them Unconquerable Soul Society holds an open alliance with both
that their primary enemy is within the Syndicate – the primary the Hollow Ones and Ahl-i-Batin of Cancun, united against the
Technocratic Convention responsible for the Batini ire — and operations of Special Projects Division. Funded by Syndicate-held
that their biggest concern amongst them are the HSKINs known tourist industries, SPD operates in areas of easily bribed local
as the Nephandi, whom the Batini hate just as much, if not governments throughout Central America where the rest of the
more, than Project Invictus. world cares little about the fate of those upon whom they enact
Other members of the Alliance prove more challenging, if not their experimentation. Interestingly enough, Project Invictus is
impossible, to work with. Some Crafts, such as the Kopa Loei and deeply intertwined with the growing relationship between the
Templars, hold so much hatred toward the Union that it would Balamo’ob, REMURDs who actively war against the Syndicate’s
seem that working with them would be impossible. However, assaults on their own community members; and the mysterious
Project Invictus are masters of being double and triple agents, and terrifying so-called Itz’at, an otherwise inconsequential Craft
and are often capable of posing as individuals not so closely of NAMURDs nevertheless proving excellent benefactors in
associated with Union with whom the less trusting Crafts are the exchange of intelligence vital to disrupting SPD operations.

Chapter Two: Unlikely Allies 49


Orphans and the Unaligned
Ever since there have been humans, humans have practices virtually indistinguishable from the Traditions. Yet,
achieved Enlightenment. The first among early there are numerous Unaligned among the Disparates. Union
humans to embrace flint and fire, to work stone analysts attribute this to active outreach by established Disparates.
into tools and weapons, and to chant poems This outreach, coupled with diplomatic acumen prioritizing
of protection against horrors in the dark, were cooperation over assimilation, has proven overwhelmingly
among the Masses long before any Convention successful for the Disparate Alliance. Given the Union’s need
or Tradition claims their earliest roots. To this for allies, Management recommends operatives apply similar
day, many experience Awakening without the techniques when approaching the Unaligned.
guidance or structure of the social safety net
provided by a formal allegiance. Though the Challenges and
various factions of the Ascension Conflict constantly work to
find and recruit these lone practitioners, many are alone and Opportunities
unidentified for the rest of their lives. Isolated from the security When approaching the Unaligned, there are a few basic
and resources of a faction, but also the wounds and prejudices things operatives in the field should keep in mind. Unlike es-
that go with such associations, these individuals are a deep well of tablished factions within the Ascension Conflict, who are likely
untapped potential in the struggle for Reality. The Traditionalists to hold biases regarding the Union, most Unaligned are not
call them Orphans, a derogatory term meant to show a lack of even aware of the existence of the Technocracy. This ultimately
pedigree in their practice. The Disparate Alliance refers to these serves in the Union’s favor, allowing more negotiation time
loners by a host of names, usually defined by the person named, spent introducing and reinforcing the benefits of cooperation
as a significant portion of the Alliance’s membership consists without the need to overcome preconceived notions about
of such individual practitioners. negative motivations. This is not to say that negotiations with
The Technocratic Union internally designates these people Unaligned are easier. Initial outreach and historical precedent
as Non-Affiliated Magic-Using Reality Deviants, or NAMURDs. show that most Unaligned are fiercely independent and may
However, initial research indicates that the term NAMURD is greet diplomatic overtures with resistance or hostility. Nephandic
off-putting to the target, creating unnecessary communication corruption among the Unaligned is also a possibility worthy of
noise and complicating negotiations. When approaching note. The lack of larger social structure may make the Unaligned
NAMURDs in the field for negotiations, the approved term of susceptible to the machinations of the Fallen. Management
reference is Unaligned. advises caution in all phases of outreach.

Demographics Rehabilitation of
and Populations Orphans and the Unaligned
Analysts experience great difficulty in projecting potential The official line from Control boils down to: “There are
demographics for the Unaligned. Enlightenment can strike no Orphaned mistakes outside the Technocracy. Anyone with
anyone, anytime, anyplace, with no regard for geography, a Genius finds us, or we find them. Like attracts like.” As with
race, socioeconomic status, or any other quantifiable factor. all dictates, however, there are exceptions. The Technocratic
The Traditionalists tend to find those Awakening within the Union does not reach everywhere, as much as we would like to
communities they frequent, employing practices that fit their for cementing the Consensus. The truth is, we are much smaller
Deviant belief structures. The Union is not immune to this sort than the combined might of the various types of Reality Deviants,
of bias, as many Technocratic recruits come from fields such and one of our Conventions mostly spends time beyond Horizon,
as academia, finance, engineering, medicine, military service, in the Deep Universe. Sometimes, an Enlightened Genius slips
sociology, and technology. As any agent who has spent more through the cracks — destined to confuse and disrupt the world
than ten minutes on the Front Lines can tell you, the world around them. This is a fail state. Do not allow this to happen.
is a much broader place than the Union’s fields of focus. As Report any suspected stray Enlightened to your supervisor.
such, numerous Awakenings occur without any formal outreach
Enlightened Children
from an established faction. To date, the Union has not spent
much effort on these random incidents, as they were deemed Unlike the so-called Avatar of the Reality Deviants in the
non-impactful on the Time Table. Traditions, the Enlightened Genius begins to connect to the
conscious mind in early childhood. Different Enlightened scien-
The established groups within the Disparate Alliance are tists have varying theories on why this is: Cooley’s looking-glass
not immune to similar biases and practices. Intelligence indicates self, Mead’s distinction between “I” and “me”, or Piaget’s theory
that each organization within that group recruits according to of egocentrism. Whatever reason a theorist may ascribe to, she
50 The Operative’s Dossier
Curative Language
Several big-name organizations use so-called “curative language” to describe autistic children, traumatized children,
children with ADHD, disabled children, or children otherwise outside of the mainstream. They believe that they can “fix”
these children, that these children are “family tragedies”, and that these children have nothing to give because they are
non-normative. We do not use this language in The Operative’s Dossier. Disabled, traumatized, and otherwise non-
normative people have plenty to provide the Technocratic Union, and, in fact, their perspectives are incredibly valuable
in constructing a vision of Consensual Reality.

cannot deny that at around the age of three, a child in posses- While the homeschooled children are less likely to be fed
sion of a Genius begins to speak about an imaginary friend or into the school-to-prison pipeline (see Enlightened Adolescence,
guardian angel that gives him advice or teaches him how to do below) and may have teachers for parents, they are more likely to
things. Many children around this age do manifest imaginary pass under the notice of Agents searching for children with the
friends — as a note, some are not imaginary and are not a Genius, Genius. An Enlightened child studying at home for religious or
should an Agent suspect EDE involvement she should contact philosophical reasons may also be subject to brutal punishments
her supervisor immediately — and those that are not imaginary as their parents respond to the Genius as though it is manifest
do have useful things to teach. Enlightened children may learn disrespect or even possession.
to read and write faster, be able to do fractions in their head by The Genius cannot save a child from the people around
the age of six, or build improbable inventions out of wooden her. It does not “cure” a child of her trauma or variant brain
blocks, marble racetrack pieces, and pipe cleaners. structure or disability, even if the people around her want her to
Not all children displaying genius have the Enlightened be cured for their own convenience. The child is the home of the
Genius, of course. At this stage, however, treating them similarly Genius, and both work with what they have. If her environment
cannot harm the child. The New World Order funds, and is repeatedly harms the child, , the Genius may go dormant — this
otherwise indirectly involved in, several dozen schools — both is not a Gilgul by any means, but Geniuses have been known to
traditional and parochial or otherwise alternate schools — and stay silent to protect their children. Removed from a harmful
catches many young Geniuses this way. After-school programs and situation, dormant Geniuses may re-awaken.
job fairs place these future Agents right where they need to be.
The trouble, at least as the upper echelons see it, comes Enlightened Adolescence
with cult-born, disabled, troubled, fostered, traumatized, or The Enlightened children found by Agents of the
non-neurotypical children with the Genius. These children Technocracy come into their teenage years taught at schools
are less likely to be placed in special schools that nurture their known for their excellence in the STEAM fields. Some receive
precocious talents and teach them the skills they need to be- scholarships to prestigious research universities, while others go
come happy and healthy citizens of the Technocratic Union. into the trades. Both engage with mundane studies as well as
Instead, they are funneled into the deeply unmutual systems of beginning their studies in Enlightened Science. The Conventions
juvenile detention, special education, summer school, repeat- do not require a degree — an electrician makes just as good of a
ed suspensions (both in and out of school), remedial classes, member of Iteration X as an electrical engineer.
and more. These children are treated as nuisances at best, or Those who are not found, however, have a rough life ahead
budding abusers, serial killers, and “super predators” at worst. of them. They might distinguish themselves in technology clubs
Non-white and non-heteronormative children suffer this abuse or on debate teams, and an Agent locates them midway through
far more than others. The adults teaching them are trained in their high school years. An Agent in the prison system might
forcing compliance, not deescalating traumatic reactions or locate an Enlightened teenager in a juvenile detention facility,
neurodiverse meltdowns. Some are outside of the system entirely, or an Enlightened social worker might find a foster child with
homeschooled by concerned or fanatically religious parents. a brilliant talent for Hypereconomics struggling in their high

Noncompliance and the Technocracy


The truth is that the punitive systems in place for non-compliant and non-normative teenagers hurts Enlightened as well
as unenlightened. It doesn’t distinguish between the two — why would it? The point is not to find the brilliance in young
people, it is to crush any form of dissent. Naturally, Agents within the Technocratic Union split along lines of compliance
versus understanding, and this will be a debate for some time to come.

Chapter Two: Unlikely Allies 51


school classes, or a nonverbal student with a Genius languishing obfuscation of the realities of the supernatural threats facing the
in an underfunded group home. These are all only strong maybes. Masses in the interest of concealing their own existence. This
Enlightened teenagers not caught up by the Technocratic abominable practice has led them, on occasion, to reveal a great
Union’s net begin experimenting by themselves. This may be with deal about the Ascension War in general, and the Technocratic
drugs, sex, tech, the emotions of others, or some other thing. Union in particular. Their intention to mask their existence with
Some become the stereotypical nihilist outcast, J.D. from the ‘fictional’ portrayals of magical boys and shadowy governmental
movie Heathers, greeting everyone overly formerly while plotting AI ‘agents’ chasing super-powered hackers correspondingly allude
their death. Some become despotic student council presidents. to ours. Because of this, Enlightened individuals often believe
Some go to prison or a psychiatric ward at 16, refusing to comply. they know what we are when a black-suited Agent arrives on
Although the Union may still reach these adolescents, Nephandi their doorstep.
may sweep them up before their existence is ever known. In the interest of objective truth, the Hemophagic
Entities have not necessarily been inaccurate in the portrayal of
Emancipated NAMURDS Technocratic thought, so much as incomplete. Since we do in
Upon reaching the age of emancipation, an Enlightened fact routinely eradicate Reality Deviants with swift and crushing
adult operating free from guidance or structure is simultaneously efficiency, but Masses don’t understand we do it expressly in
an opportunity and an existential risk. Agents of the Technocracy their defense. We must temper all potential actions involving the
do well to exert an equal amount of effort in the location and in- Unaligned through the lens of the greater good of the Masses
doctrination of these individuals as goes into battling TAMURDs and Consensus.
and NAMURDs. Liken them to an open flame, equally capable Having identified a potential target, options exist beyond
of heating or destroying a home, or a knife that can slice bread the binary approaches of conditioning or sanitization. With
or slice throats. By now, any Enlightened adult is unmistakably Enlightenment confirmed, the subject should come under con-
in possession of a skill that they themselves do not understand. stant surveillance for a number of purposes. First and foremost,
Sadly, many promising children have their Genius permanently to prevent them from falling into the clutches of the TAMURDs,
stamped out. Various branches of the Technocratic Union debate NAMURDs, or worse. While not everyone ultimately becomes
as to whether this withering is reversable, but that is beyond the a contributing member of the Technocratic Union, they also
scope of the topic at hand. Our goal is to temper raw ore into cannot become enemies we have to battle at some point in the
steel, not form coal into diamonds. future. Second, observation gives opportunities to identify points
Many Agents approach these Enlightened individuals like of leverage to exploit during the approach, which we will discuss
a dangerous quarry to be captured or killed, but their potenti- shortly. But most importantly, it provides an opportunity to
ality for becoming useful members of the Technocratic Union identify the target’s capabilities for reality manipulation.
should not be overlooked. We find these people by following the The TAMURDs have ugly, inefficient, and oftentimes
tracks they leave behind. We often speak of stamping out Reality Paradox-inducing approaches to reality manipulation. Unaligned
Deviance, but oftentimes being mindful of social deviance can be individuals’ potentiality may manifest in countless forms. A liter-
a useful indicator of potentiality. By this stage in life, the target ally unstoppable football player. A marksman who never misses.
either occupies a place of being superlative or deviant. They A dancer of impossible grace. An actor controlling the emotions
may be an artist—usually, but not always of significant accom- of anyone watching their performance. A groundskeeper with
plishment—or an athlete, or a titan of industry. Be extra vigilant unseasonably brilliant flower beds. A homicide detective with a
for highly talented underperformers who may have an Awakened statistically anomalous success rate. How they manipulate reality,
Genius, but come from environments that did not encourage, whether consciously or unconsciously, is determined by observa-
or worse, actively suppressed their talents. Establishing the tion before executing a proper tactical approach. Subjects found
ubiquity of Social Media was one of the Technocractic Union’s to pose an excessive risk to the Masses or Consensus may require
most successful initiatives. We have a near-infinite dataset to a more rapid reaction. Direct any concerns to your Supervisor.
mine for people whose peers have identified them as superlative.
Which means we have identified them. Strategies of Evaluation
As previously stated, these Enlightened individuals may There is a cost and a risk in the process of observation and
have devolved into a life of crime or callous psychopathy. While outreach. Not every Unaligned individual is worthy of consider-
these individuals seem irredeemable, the reality of the conflicts ation for membership in the Technocratic Union, and yet they
facing the Technocratic Union in defense of the Masses at times cannot go unchecked. The observing Agent must deduce the
necessitates choices and tasks the average person finds unpalat- individual’s recruitment or indoctrination potential. There are
able. A certain moral flexibility is useful when properly applied. numerous opportunities within the Union for proper application
of an individual’s talents, should they be deemed worthy. This
Strategies of Categorization does not, however, mean they are open to the tremendous oppor-
The Hemophagic Entities have dedicated themselves with tunity available to them. Has the subject formed and maintained
a near singular purpose towards total control of the media and meaningful connections? Familial ties can be a useful point of

52 The Operative’s Dossier


leverage for approach (also discussed, shortly), while a ‘lone wolf’ self-evident, and any reasonable individual should beg
may still be looking for a place to belong. In general, individuals and plead for inclusion in it.
who quit easily and turn their back on commitments tend to
underperform in the Technocratic Union. The most desirable • Bribery. Bribery comes in many forms. While money is
trait is a relentless commitment to something. Anything bigger the simplest and most direct form, using our substantial
than themselves. Selfishness is antithetical to the grand work influence to help the Target get something they want may
of the Technocratic Union. be the most efficient approach to gaining compliance.
What is a house, a car, or other trapping of wealth com-
Strategies of Approach pared to the safety and security of Consensus?
Adjust the presented strategies by the socioeconomic status
• Charity. A donation to a cause — or outright solving a
of the Unaligned MURD. While many of them fall into soci-
problem — they care about might sway unaligned individ-
ety’s underprivileged strata, there are Unaligned at every level
uals passionate about social causes. A cancelled pipeline
of wealth. Enlightenment does not recognize social structures.
is a small price to pay for a promising recruit.
An Awakened human is still a human. As such, they are
still prone to the same petty weaknesses and frailties that plague • Coercion. The path of the Unaligned individual is often
the Masses. Membership in the Technocratic Union provides a a challenging one. As such, carefully applied force can be
pathway to liberation from these meaningless fetters. However, highly effective in achieving compliance. This is very rarely
Agents may exploit these vulnerabilities during the Subject’s physical force. Not often is the recipient of a shock stick
Contact phase. Many methods of acquiring compliance from made more philosophically receptive. Compliance does
the Unaligned are available, including: not equal willingness. However, promising to keep certain
information, up to and including outright blackmail, is
• Negotiation. Persuasion is the most reasonable and
a useful tool in motivating an individual to come in for
humane approach to achieving compliance. The
processing and indoctrination.
Technocratic Union is the singular greatest achievement
in human history, the sword and shield of the Masses.
Properly stated, the glory of our esteemed order is

Chapter Two: Unlikely Allies 53


Anomalous Allies
While many horrors hide within the shadows Health Levels: OK, OK, -1, -1, -2, -2, -5,
of the world, feeding — sometimes, literally — Incapacitated
on humanity to sustain themselves, sometimes Armor: 0
those same shadows hide valuable allies. These Powers: Enlightenment 5, Mind 4, and Life 5.
entities can be more challenging to manage Countermagick: None but attempts to coerce Ximena
as there is no dedicated SOP to reference for with Mind receive a penalty of -3.
dealing with all of them. The following are Equipment: Smith & Wesson Model 10 (Revolver, Lt.
general guidelines. Document all interactions Mage 20 p. 452) owned since her breathing days; a
combat knife.
with RDs and submit to your Supervisor for
Image: Ms. Benally exudes power and confidence, and
analytics. sports a variety of colorful business suits, often accompa-
nied by beaded earrings, silver and turquoise necklaces,
Hemophagic Entities and other forms of boujee Native fashion. She looks to be
in her late 20s to mid-30s and has a hawk-like nose and
While SOP on Hemophagic Entities is to keep a distance discerning eyes. Despite her severe features, she smiles
and minimize interaction, there are circumstances in which easily and is an expert at putting people at ease with a
dealing with these RDs proves beneficial. The New World flash of her teeth. Her hair is long, straight, and black, but
Order and the Syndicate especially are most likely to foment often tied up in a tight bun or hidden beneath a brimmed
relations with Hemophages. There is enough statistical data to hat.
suggest that their cited goal of “Tradition: Masquerade” (not to Roleplaying notes: While you are a consummate
be confused with TAMURDs usage) coincides with Article Six professional and expert double-talker, you also excel
in getting straight to the point. They have something you
of the Precepts. However, their interest in holding and main- want, and you can do something for them — every inter-
taining global power makes economic alliances most valuable action is transactional. An Amalgam with an Indigenous
relationships to be had with them. member might be slightly more likely to garner your
sympathy due to your shared background, but you don’t
Ximena Benally, Hemophagic Entity Designate: let your guard down and your motives and goals are your
Ventrue, Special Project Division Benefactor own.
Ms. Benally is the CEO of a number of casinos across
the Four Corners region of the Southwestern United States. Therianthropes
Depending on clearance levels, she is either an ally to the Special There is such an expanse of Therianthropic designations
Projects Division, or a fully respected member thereof. She is that it proves challenging to manage reliable statistical analysis
willing to work with non-SPD Amalgams and has even funded of their behaviors. Operatives are often forced to engage based
Amalgams struggling with requisitions through normal means, purely on anecdotal reports of previous alliances. At the same
although this violates SOP. In return, she might ask for assis- time, this is one of the RD species for which the Union has
tance securing the Masses, which she considers her protectorate successfully managed the population numbers through neces-
(primarily, enrolled members of the Navajo Nation, though she sary reinforcement of Article Five of the Precepts. They appear
has been known to expand her protection to other Indigenous almost universally adept at the Dimensional Sciences and their
peoples that live in her traditional territory), or else hunting unpredictability can extend to invigorating EDEs into dangerously
down other Hemophagic Entities that have proven challenging chaotic behavior. Extreme caution is advised.
for her own operatives. Noah Campeau, “Harbinger of the Machine”,
Therianthrope Designate: Felidae
Attributes: Strength 2, Dexterity 3, Stamina 4
(Tenacious), Charisma 4 (Regal), Manipulation 5 Campeau is a self-styled DJ on Soundcloud and a social media
(Eloquence), Appearance 3, Perception 4 (Intuitive), influencer or “memelord”. While the New World Order is fascinated
Intelligence 3, Wits 3 with his particular techniques to inspire additional media-focused
Abilities: Alertness 3, Awareness 2, Empathy 3, influence through the manipulations of EDEs, Campeau is more
Expression 3, Intimidation 4 (Cold Stare), Leadership likely to be interested in working with Iteration X, expressing a
5 (Competent), Streetwise 3, Subterfuge 5 (Cheating), distinct interest in transhumanist philosophies. Although his public
Etiquette 4 (High Society), Firearms 2, Melee 3, Survival personality focuses on social media, he is an expert at data encryp-
3, Technology 2, Academics 3, Computer 2, Investigation
2, Law 5 (Jurisdiction), Occult 2, Politics 4 (Tribal), tion and phishing schemes. (Missive from Cpl. Beatriz Ruiz-Hobi,
Finance 5 (Law-Breaking) Void Engineer: Do not engage with this RD. He has no interest
Willpower: 9 in working within the Precepts and only wants to bring about the
works of a dangerous EDE designated [Error: Comms unstable.])

54 The Operative’s Dossier


Attributes: Strength 3, Dexterity 4 (Feline Reflexes),
Stamina 3, Charisma 2, Manipulation 4 (Guile), EDEs
Appearance 2, Perception 4 (Sharp Senses), Intelligence Better left alone if not causing any harm, the vast majority
4 (Keen-Edged Mind), Wits 5 (Feral) of EDEs have no real intelligence or motivation of which to
Abilities: Alertness 1, Athletics 3, Awareness 4 speak. However, a small subset of this population tends may
(Hidden Magic), Brawl 3, Expression 2, Streetwise 3,
Subterfuge 5 (Con Games), Research 4 (Secrets), Stealth be directly manipulative of, and harmful toward, the Masses.
3, Survival 2, Technology 3, Academics 2, Computer The small fraction of EDEs that are less alien in mindset may
5 (Cryptoanalysis), Cosmology 4 (Courts), Enigmas 4 prove useful in the Union’s endeavors, but because they tend
(Riddles), Investigation 3, Occult 4 (Conspiracy Theories) to require a significant amount of specialization to utilize, Void
Willpower: 5 Engineers deal best with these particular anomalies. The most
Health Levels: OK, OK, -1, -1, -2, -2, -5, common of EDE allies, pejoratively referred to as Drones, may
Incapacitated even earn low-level membership within the Union.
Armor: 0
Powers: Enlightenment 6, Data 3, Dimensional Science
Mrs. Sarah Williams
4, Forces 3, Life 4, and Mind 3. Additionally, Noah may Williams is a citizen working under the jurisdiction of
change into a “werelynx” form wherein all his Physical Iteration X. Williams’ strength is in analytics and data manage-
Attributes benefit from +2 each, and all of his Social ment. Although some Operatives see her as nothing but a desk
Attributes suffer from a negative penalty of -2 each and
his Brawl attacks deal Aggravated Damage.) jockey, she is an invaluable asset when assessing field data and
compiling statistics.
Countermagick: None.
Equipment: Noah is loaded with various wireless
communication devices, always carrying multiple smart- Attributes: Strength 2, Dexterity 2, Stamina 4 (Tireless),
phones, as well as a tablet, laptop, and a Bluetooth Charisma 2, Manipulation 2, Appearance 2, Perception
headset. He stays connected to the internet as often as 3, Intelligence 5 (Bright), Wits 5 (Cunning)
possible and uploads recordings of his escapades to Abilities: Alertness 4 (Warning Signs), Awareness
various social media networks. 1, Research 5 (Hidden Sources), Technology 4
Appearance: Noah has dark skin with the unhealthy (Modification), Academics 5 (Sociology), Computer 4
pallor of someone who does not go outside enough and (Office Tech), Investigation 4 (Data Sorting), Medicine 2,
wears his thick shock of black hair styled into a mohawk. Science 2.
He favors bright colors and loose clothing, particularly Willpower: 3
tank tops and basketball shorts —easily discarded when
he shapeshifts. Noah carries a backpack loaded with his Health Levels: OK, OK, OK, -1, -1, -1, -2, -2, -2, -5,
copious tech gear and always has a Bluetooth headset -5, Incapacitated
either cocked on one ear or around his neck. Armor: 4 (Armor Charm)
Roleplaying Notes: Speak in a combination of street Powers: Enlightenment 3, Dimensional Science 3,
lingo, Rez lingo, tech lingo, and internet shorthand, then Matter 3, and Mind 3.
make up a few things that have no meaning and toss them Appearance: Mrs. Williams’ appearance is both im-
in as well. You are willing to help the Union in whatever peccable and forgettable. Her most memorable feature is
mission they ask, but you are never willing to let them have a splash of freckles across her cheeks, but she is not very
an easy time of it. Your genuine goal is not to help them expressive and has a common shade of sandy-blonde
at all, but rather to gain access to their systems and data hair and a typical “professional haircut”. She wears office
so you can use it for your own purposes, leaving as much blouses and dresses with perfect creases.
chaos and systemic disinformation in your wake as you Roleplaying Tips: Never speak out of turn. In fact, do
can. If the Union catches on to your real goals, you should not speak unless what you have to say is relevant and
have recorded enough information and uploaded it to important. Refrain from too much emotional tone or inflec-
various servers and databases to be a threat if they come tion, and when you do inject passion or feeling, it should
after you. feel over-produced. You are not an emotional being, you
are an efficient worker bee whose only concern is getting
the job done properly.

Chapter Two: Unlikely Allies 55


Magic is technology’s unconscious, its own arational spell. Our modern technological world is not nature, but augmented nature,
super-nature, and the more intensely we probe its mutant edge of mind and matter, the more our disenchanted productions will
find themselves wrestling with the rhetoric of the supernatural.
— Erik Davis, TechGnosis: Myth, Magic and Mysticism in the Age of Information

Welcome to the Future,


and Don’t Read the Comments
Never underestimate the human capacity for Paradoxically, this same Web proves that rapid transfor-
turning miraculous technology into shit. Thirty mation through advanced, pervasive technology is possible.
years ago, the internet seemed like the ultimate Concepts and connections that were literally unimaginable
triumph of technocracy over superstitionism. 40 years ago are now so common that most people alive today
The province of an energized technological can’t recall a world without them. The internet provides a di-
elite — accessed not through occult rituals but mension of reality where nothing (except the tools used to reach
through advanced machinery — this “Digital it) has physical substance. However, events and activities there
Web” promised a frontier of possibilities. Now, are just as real as any physical interaction — quite often more
three decades later, the internet has become an so. The internet, both in Mage and in our own world, shapes
intellectual gravity well where even the most what we perceive as real. Accessing it requires technology, and
essential facts become fodder for debate and dismissal. No yet the things we find online — including the uncanny feeling
greater argument against the potential of mass Ascension exists of interacting with people outside of physical space — make us
than this metaphysical toilet of gleeful irrationality. Worse still, question old assumptions about what is and is not “real.” These
the internet has become a playground for Fallen predators and days, most of us carry portals to another world in our pockets.
Sleeper parasites. Although the Digital Web had once provided What we do with such portals, though, is enough to keep any
a Wild West for certain Technocrats and the traitorous Virtual sane Technocrat up long after bedtime.
Adepts, the current state of this Web suggests that collaboration For better and worse, we’re now all on the Digital Web.
between those one-time rivals might be the only salvation for a Even folks who’ve never gone online are affected by internet
humanity determined to troll itself to death. activities. In Mage, the Digital Web may be the most vital front

Chapter Three: Digital Web 3.0 57


in the Reality wars, simultaneously the greatest liability to human some measure of stability to that chaotic realm, of course, but in
survival and the finest instrument in the Union’s struggle to Mage — as in our world — one does not “control” the internet so
save humanity from itself. The Technocracy would love to bring much as one surfs its tempests and tries not to drown.

Access Granted
The Digital Web. Reality 2.0. The layer of existence built of information. Every day of their lives, even the Masses skim its
surface. It’s a complicated place. Events in the physical world affect the Web, and the hypothesis on which the most important
strand of Technocratic research is based on is that things in the Digital Web affect the real world. In terms even laymen understand,
the Technocracy sees a bright future in augmented reality.

I’m (Not) a 21st Century Digital Boy


All of this information assumes you’re running a version of the Digital Web rooted in 21st century technology. If you’re
running a ‘90s style cyberpunk frontier, Digital Web 2.0 gives you everything you need to manage access. You’ll find
some new rules here for accessing the Digital Web. They’re additional to, not replacements for, those in Mage 20, 20, p.
466-467.

Behind the Curve


When the Digital Web first came to be, the training and discipline. It’s dangerous as hell — a Whiteout
emphasis was on crossing the new frontier can fry your brain. Unless you’ve got a backup somewhere it’s
and getting inside this “virtual reality.” That goodnight, Vienna.
approach is as outdated as L33T speak, but the As well as Enlightened procedures (see Mage 20 p. 467),
technologies involved still have their uses, mostly astral immersion requires an Intelligence + Computers roll at
for specialists needing to operate inside the Web. Difficulty 7. With three successes, a user accesses the Web with
Sensory immersion. The clumsiest form of access no penalty to their actions. With 1-2 successes, they cannot use
does what it says on the tin: projects a user’s senses into Willpower while in the Web. It’s hard to think straight when
the Digital Web. Accessible through unenlightened you’re interfacing directly with digital reality.
technology, it’s discreet, and it’s safe. Get into trouble and you wake Holistic immersion. Only the truly dedicated download
up in whatever room from which you projected. Even the Masses can their entire selves into the Digital Web. Specialists using this
access the Web this way, though they don’t usually know they’re doing it. technique need access to Trinary computing, a giant operating
Just remember, if you’re Enlightened and you don’t have budget, and an entry/exit point whose localized paradigm allows
the right foci for digital space, you’re SOL. it to happen with minimal risk of Paradox. Holistic immersion
Astral immersion. Projecting your brain’s electrical impulses doesn’t leave a body behind. If your holistic Web presence gets a
into the near infinite number of other electrical impulses that virus or trips on a virtual landmine, you’re gone. Not unplugged,
make up the entirety of the digital world, and then figuring out not fried. Gone. You have to use the same procedure to return
how to process all this new information while your brain is in an to meatspace, which is usually vulgar at the point of re-entry.
entirely new form is as difficult as it sounds. Astral immersion, At this point, you’re probably thinking “there has to be a
or Cognitive Immersion, to give it its scientific name, requires better way.” The Technocracy agrees.

Augmented Reality
The average field agent doesn’t need to disappear into some to interact with the physical world. They are, in many respects,
virtual reality datascape, they just need a convenient, discreet co-located. Even better, the manifestation of digital constructs in
way to harness the power of the Digital Web in the real world. the real world is a key feature of augmented reality. That makes it a
Augmented reality has the advantage that it’s not an im- powerful tool for the Technocratic agent in the field, and a great
mersive approach. Users retain their awareness of and ability way to make onlookers accept some very advanced techniques.

58 The Operative’s Dossier


Unfortunately, AR leaves users vulnerable. They exist in two HUDs (various): Receive and project key information from
spaces at once. Their bodies are at risk in meatspace, and their team members or central operations staff. Temperature, primal
minds in the Web. Additionally, AR creations are Web-native, energy hotspots, nearby RDs; your heart rate, stress level, etc.
projected into the real world. Users acquire Paradox normally in If your amalgam likes a little competition, you can even show
the Digital Web, and it writes to their pattern just like Paradox your accuracy or kill count.
they gather in meatspace. Effectively, they have two distinct Virtual Assistants (Forces 2/ Forces 3 Primal Utility 2):
Paradox tracks filling simultaneously. Web backlashes remove Virtual assistants are nothing new. What’s novel is pulling these
the Paradox attached to the user’s icon, but not the Paradox AI – or sometimes combined AI/EDE – creations into the real
sitting in a user’s pattern. That lingers until the operative either world. Projecting a visible assistant requires Forces 2, a tangible one
bleeds it off, or it backlashes in the real world. Forces 3, Primal Utility 2. Once your virtual assistant has a physical
presence, they can offer you a much broader range of assistance.
Accessing AR GPS spoofing/telepresence (Data 2 or 3): Every AR object
Accessing AR is as easy as Sensory Immersion. Anyone has GPS data attached, giving it, in some meaningful way, a re-
with a current generation smartphone and some kind of haptic al-world location. Changing that location is a simple Intelligence
interface, such as gloves or a haptics-enabled bodysuit can do it, + Computers roll (Difficulty 6, 2 successes). Your AR creation
no Enlightened procedures required. However, unless the user is now wherever you want it to be. Convince your gear you’re
has some form of spatial awareness compensation (Data 1), all in New York, not London, and you can interact with AROs
Perception, Alertness, and Awareness checks are made with +2 in the Big Apple. Combined with some Data (2 dots) you can
Difficulty while accessing AR. make it impossible for others to target, affect, or interact with
Making AR interact with physical space in any sophisticated your creation. Although they’re looking at it in New York, its
way, such as the AR Procedures listed here, requires Data 2. digital signature says it’s in the middle of the Atlantic. You can
even move an AR version of yourself this way, though that takes
AR Procedures Data 3 and risks a bunch of Paradox.
The Technocracy develop new applications for AR almost Maybe manifest a “virtual assistant” version instead.
daily, but so far some of the most promising are the following.
Temporal Manipulation (Time 2): Use Enlightened heuris- The Limits of Coincidence
tic techniques to recreate a crime scene and do a walkthrough, AR is poorly understood by the Masses, and “the Internet
taking you right to that key piece of evidence. Or, if you’re of Things” can explain away a lot that would otherwise be vul-
more forward-looking, combine camera and GPS data for the gar. An AR projection is usually coincidental as long as it isn’t
last week, and model what’s going to happen here tomorrow. tangible, or if tangible effects could be explained as accessing
Collaborative Procedures (Data 2): AR enables efficient smart objects.
teamwork. Build and edit complex models in real time, with Add a robot, even a consumer level Roomba, that projects
several talented Enlightened operatives working on them simul- that AR construct and people will believe almost anything. It’s
taneously. Affect AR projections, and have changes “written” probably done with magnets. About the only thing the current
to the physical objects or creatures they reflect. Iterators use technological paradigm can’t explain is a physical body converting
collaborative AR procedures to compile schematics and edit into digital form.
inventions, Progenitors to do the same for life forms.

Web Traits
Methods of perceiving and interacting with one’s engages in fine manipulation of their environment through
environment in the Digital Web are often wholly haptics while still navigating the Tellurian.
different from doing so within the Tellurian
and require their own specific considerations. Icons
Usually this only affects characters connecting When projecting into the Digital Web, the Magus might be
to the Web through Sensory Visitation or else comfortable “appearing” as herself (in which case she uses her
through Astral Immersion. Anyone entering the normal Social Attributes and Abilities), or else a string of letters
Digital Web through other parts of the Umbra and numbers that might be name or phrase or even a Technocrat’s
or through Holistic Immersion are physically UID, or just a senseless string of characters (however, this forces
present and interacts with their environment the Magus to operate with an Appearance and Manipulation
as they would in other part of the Umbra. Entering the Digital of 1, and Intimidation and Expression of 0). However, both
Web through AR is a different experience entirely, as the user

Chapter Three: Digital Web 3.0 59


of these come with drawbacks. The interactive limitations are the Digital Web, Intelligence + Area Knowledge (Digital Web)
obvious when the Magus appears merely as a string of characters, to trace well-known and traveled routes, or Wits + Cryptography
but when they appear as themselves, they are more easily traced to recognize the conduit patterns and cut a shortcut through
back to their Meatspace identities by entities encountered in the the maze. If a sector contains an ARO, mages can often locate
Digital Web. Considering the threat this presents, few Magi with the ARO’s coordinates through Hacking. This allows the mage
any technical savvy choose to use this technique. Instead, they to utilize AROs as navigational landmarks in the Digital Web.
prefer to craft avatars or Icons, or “toons” which allow them to Often this is simply handled narratively, but the Storyteller may
appear in any way they please. reduce the Difficulty of rolls made to navigate the Web by -1
Further rules on Icon creation and modification are in or -2 for a magus who has access to the coordinates of AROs in
Mage 20 p. 468. the area they are traveling.
The process of AudioVisual ReImagination (Entropy 3/ Every Awakened Mage with access to the Digital Web can
Forces 2/Primal Utility 2 Effect) allows adjustments to another make use of a version of Landscape of the Mind (Mage 20 p.513.)
Icon. Skilled Icon-crafters are in high demand, but this Effect While there is no “sense of direction” possible (as direction has
is also employed against the Icon-user’s will to deflate the Icon’s less meaning here), the user is able to access a Third Person View
impact or force them to appear unappealing, or like an enemy’s — a common name for this Effect — of themselves, either from
Icon. If the target is not a willing participant in the AVRI, they above, or behind. This expanded perception is a vital tool in
can resist with a Willpower roll, Difficulty 6. Success subtracts navigating the Web. Users using AR have full rotational control
from the casters’ Arete roll. of their Icon in addition to this spatial perception, which allows
them to change position in the Digital Web without needing to
This Effect may be applied to a Sector with each founda-
move through Meatspace.
tional change requiring a single success (changing the sky from
blue to green, or a forest to a desert, or a rock sculpture to a Linking
steel sculpture. Changing the sculpture to a pillar instead would
So called “Master” Magi might still call this Hot Links,
require an additional success.) Attempts to use this Effect in
but not without younger technomancers snickering behind
Restricted Sectors is vulgar with witnesses and is cast at an addi-
their back. If you don’t want to look like a grandpa fumbling
tional +2 Difficulty.
your way through “the internets” then it might do well to get
with the times and pay attention to the lexicon. Linking is a
Travel common inter-Sector practice in which virgin space is formatted
Space and distance do not mean the same things in the to include an “automatic pass” to another Sector that can be
Digital Web that they do in the Tellurian. All points are one, accessed merely by touching the Link. Unless the Sectors were
and all points are connected. Despite this, the ways that various developed together, Links are uncommonly two-way portals, but
Sectors of the Digital Web are formatted creates illusions of place can be CTRL-Z’d (see below) if the Magus ends up somewhere
required to make it navigable by beings still thinking in terms they would rather not remain.
of space and place. However, the ways in which Magi navigate
the Digital Web are distinct to this Zone. Preparatory Operation Procedures, or
Popping
Navigation Pop Apps (Progs, if you’re ancient), or Preparatory Operation
Navigating within a Sector almost always follows the rules of Procedures are a means of fast-traveling the Digital Web and,
that specific Sector (if there are any) but navigating between them like with fast-traveling, is at its safest used when moving between
is another method entirely. The space between Sectors reflects familiar Sectors. These are somewhat more complex than Rotes
the appearance and imagination of the creators and dreamers or Procedures, even if they technically operate as one, because
of the Digital Web, and might appear as twisting futuristic and they are so situational. Nominally requiring Data/Data 3, un-
dystopic streets, or else glowing electronic conduits, and in some der ideal conditions, Pop Apps scan another location within
cases, a series of tubes. As all points within the Digital Web are the current Sector, and so long as the location is safe (and not
connected in some way or another, these passages are madden- locked down), it “pops” the user to that location after a turn of
ingly mazelike and without proper knowledge of the laws of scanning. A coincidental Effect in the Digital Web. Users may
the Digital Web, an inexperienced Magi can become easily lost also adjust Pop Apps to pop between different Sectors, but this
and end up in a Sector they never had any intention of visiting. is vulgar with witnesses instead. All Pop Apps come with CTRL-Z
Navigating through these twisting paths of infinite connection code, which can be used to instantly return to the previous
typically requires a Perception + Computer roll (with variable location within three turns of the initial fast-travel. some less
difficulties depending on how difficult it is to find the desired cultured Magi might still call this backspacing, but this isn’t a
Sector.) Some other rolls can be substituted for this depend- Delete, it’s an Undo, obviously.
ing on the situation, including Intelligence + Etiquette (Web
Culture) if the Magus “asks for directions” from the netizens of Another advantage offered by AR is the ability to pop within
Grid Sectors without the need for Magick. Popping within a

60 The Operative’s Dossier


grid sector requires only a single success on an Intelligence + the ability to go directly from a Grid Sector into the backdoored
Computer roll (Difficulty 5). sector. Rumors do persist of mysterious AR Back Doors opening
While one can attempt to Pop into Restricted Sectors, suffice into sectors without any apparent creator. The credit (or the
to say that this is both rude and dangerous. The Difficulty to do blame) for these enigmatic Back Doors is ascribed to everything
so is raised to 8 or 9 (depending on the strength of the Constraint from ghosts in the Digital Web, to a subconscious manifestation
protocols) before the +2 Difficulty for popping between Sectors. of the Web’s own will, to disgruntled Black Suits looking to
Further, the Effect is vulgar with witnesses, and whether the roll is “stick it to the man.”
Failed or Botched, the user immediately suffers from Icon Death,
or in the worst possible scenario, the Chaos Dump. Actions
Simple methods of interacting with one’s environment are
Encrypted Access Points or Back Doors often turned completely on their head within the Digital Web.
The natural remnants of Sector formatting, EAPs are either
necessary or sometimes accidental loopholes left behind by the Hacking
original creator that can be exploited to gain access to a Sector In Meatspace, the concept of hacking is something of a joke.
that might otherwise be difficult to enter. Computer-savvy The idea of an elite computer geek tapping away on her keyboard
technomancers may plug themselves in so long as they are near until she unlocks the right code to open a door or give her access
the borders of the chosen Sector — or at a distance with the to a foreign bank account is a dramatic interpretation of a rather
Remote Access Adjustment (see p. 77) and make an Extended boring set of skills that is easily regulated to a bot program.
Intelligence + Computer or Cryptography roll, Difficulty 8-9 However, the Digital Web isn’t Meatspace, and in fact, has
depending on security routes of the Sector (Restricted Sectors absorbed the fantasies of millions of said computer geeks in
are always Difficulty 9.) Five successes are enough to gain access interpreting its own rules of realities. Everyone spending time
to the Sector, although certain Sectors may require more based in this Zone respects that whipping out your deck, plugging in,
on Storyteller discretion. and engaging in LEET HAX is a regular occurrence.
Recent months have seen the addition of ARO-based Back No rolls are necessary to engage your hacking skills. Hacking
Doors. Most of these are deliberately created to give AR users is a way of interacting with the Digital Web that focuses on the
Chapter Three: Digital Web 3.0 61
user’s expertise in computer-related skills instead of physical Healing
skills. While connected to the Web through Sensory or Astral Healing damage to the Icon cannot be done through the use
means, the user may substitute their rating in Computer or of Medicine or with traditional Life Sphere-based healing (Life
Technology for all Athletics rolls, Cryptography for Brawl or can be used with the added application of Mind 1, however.)
Melee rolls, and either Enigmas or Esoterica for Streetwise, Instead, Icon Reconstruction, or AVReCon requires a Simple
Subterfuge, and even Seduction. Action Manipulation + Computer roll with a Difficulty based
on the amount of damage already sustained.
Data Retrieval
That it is a focal point for the collection of all recorded
Bruised Difficulty 6
data is one of the most appealing aspects of the Digital Web.
All information ever relegated to digital memory exists here. Hurt, Injured Difficulty 7
Data Retrieval requires a unique kind of Extended Roll. By Wounded, Mauled Difficulty 8
engaging an app on a Foci or other rig being used to access the Crippled Difficulty 9
Digital Web, the user can search for a specific string or packet of
data for retrieval. The roll required is Intelligence + Computer/ Incapacitated Difficulty 9, Threshold 2
Cryptography (the use of Cryptography lowers the Difficulty by 1)
with a Difficulty based on how rare the information is and how
wide of a search the user is casting. Looking for a SysAdmin’s
Net Fatigue
personal device password across a cluster of Restricted Sectors Everyone suffers from Net Fatigue, it’s just a matter of time
is Difficulty 9, Threshold 2. However, looking for the code to and frequency spent immersed in the Digital Web. Net Fatigue
gain access to said SysAdmin’s Construct within the Sector manifests as offline exhaustion, both physically and mentally.
devoted to that Construct’s data storage would be Difficulty 7. Recommended as a roleplay element, there are no system
mechanics for common Net Fatigue. However, experiencing a
Combat particularly traumatic event while immersed in the Digital Web
calls for a Willpower roll with a Difficulty based on the severity
Other than Sensory and Astral Users using different of the trauma else they enter Quiet (see Mage 20 p.554.)
Attributes and Abilities (see Icons and Hacking), Combat follows
the same rules in the Digital Web as it does in Meatspace. Sectors
that employ significant environmental hazards requires the same
Virus Infection
adjustments to rolls and Difficulties as they would in Meatspace. Like Net Fatigue, catching a virus while immersed in the
Digital Web is something that almost everyone experiences from
Damage time to time. Likewise, for character frequenting the Zone, this
The real difference in putting the hurt on someone in the should be a roleplay element. However, there are more virulent
Digital Web is the hurt itself. Holistically Immersed characters and potent viruses that can cause complications in Meatspace.
suffer damage just as they would anywhere else and manage that These are almost always born of the invention of a Magus (see
damage through the normal rules. Taking damage to the Icon, p. 80 for an example.)
however, or the projection of self that exists in the Web, tends
to primarily be damage on the psyche. Therefore, most damage Soft De-Rez
sustained (unless specifically noted otherwise) is Bashing, even This is the most common result of triggering the defensive
if the manifestation of that damage is a chainsaw with rusty mechanisms of the Digital Web, such as Popping into a Restricted
hooks for teeth. Sector or falling off of a Conduit into infinite space (a Soft De-Rez
All this type of damage is only to the Icon. If the user logs is much preferable to the uneasy feeling of falling forever.) The
out of the Digital Web, the damage she received does not apply Icon then materializes with 1-3 points of unsoakable Bashing
to her physical form. Logging back in instantly heals her Icon Damage (based on the countermeasures which forced the De-Rez
(though she is unlikely to be able to log back in to where she in the first place) at either the Sector they originally accessed,
was at the time of the fight.) or else some other save point that has been recorded on their
Icon. Holistically immersed individuals can still be De-Rez’d in
AR users also enjoy increased resistance to Icon damage.
this fashion, but they take an additional Bashing Damage while
Any damage dealt to an AR user’s icon is halved, rounded
being allowed their soak roll. However, for the next scene, they
down, after applying soak. This means AR users can withstand
suffer an additional +2 Difficulty for every roll they make as
far more punishment in the Digital Web than any other sort of
they recover from having their material form torn ripped apart,
immersion. However, AR users damaged in the Digital Web suffer
reorganized as data, and put back together again in an altogether
the appropriate wound penalties for damage done to the Icon
unpleasant fashion. Being dumped from a Restricted Sector is
in the physical world as well. This is largely due to distractions
worse. All rolls using a Mental Attribute suffer from -1 to their
as AR interfaces begin to pixelate, display static, and otherwise
Dice Pools for the following scene as well.
behave disruptively when damaged.
62 The Operative’s Dossier
Hard De-Rez Icon Death
A Hard Re-Rez doesn’t dump the user back to a previous Most Netizens suffer Icon Death using the systems described
Sector, but instead disconnects them from the Zone entirely, on Mage 20 p. 473. AR complicated matters a bit. AR users
rocking them back into meatspace with a bout of nausea and a suffering Icon Death are booted offline and their gear freezes
killer migraine. This punishment is reserved for major violations up. Repairing AR gear after Icon Death requires an extended
of Restricted Zone protocol or as the result of a particularly Intelligence + Computer roll (Difficulty 8) with a number of
vicious encounter with a netizen committing serious harm. successes equal to damage dealt by the attack that caused the
Taking damage to the Icon to Incapacitated also forces a Hard Icon Death required to bring the gear back online. For the
De-Rez, as do some minor Whiteouts. mage using their AR gear as a personalized focus, this can be a
Being dumped from the Digital Web in this way forces horrible setback.
two Soakable Lethal Damage (Difficulty 7), but Holistically
Immersed characters cannot attempt this Soak roll. In either The Chaos Dump
case, if the De-Rez’d character fails a Stamina roll (Difficulty 7) AR users suffering a Chaos Dump must make an Arete
she suffers a -2 to all rolls requiring Mental Attributes until the roll (Difficulty 5), which reduces the damage by 1 per success.
De-Rez damage is healed. Remaining damage, rather than being transferred to the body,
manifests as additional Paradox in the user’s pattern and trig-
If a Holistically Immersed character who found their way into
gers an immediate backlash. This often leads to Quiet. At the
the Digital Web from another part of the Umbra suffers a Hard
Storyteller’s discretion, this Quiet can sever the mage’s mind,
De-Rez, she might be shunted to any Realm connected to the
portioning off a piece of the Quiet-ridden psyche in the Digital
Digital Web — not necessarily to the one from which she came.
Web for the duration. Characters suffering such a fate take a -2
penalty to all rolls, including Arete, due to their fractured psyche.
Don’t get chaos dumped out of AR.

Augmented Reality 2.0


By adding perceptions of the Digital Web to a user’s normal Adept might not have easy access to the Technocracy’s AROs,
senses, users can interact with both worlds simultaneously, with they probably have access to the Adepts’ AROs, which might
all the benefits and risks that entails. AR users are effectively a include information about a backdoor.
nexus, a space where the two worlds intersect. This gives them AROs do not exist in Meatspace, so no amount of damage
the information and power of both while risking Paradox in both. or even data-scrambling in Meatspace can erase them. In fact,
an area can be completely destroyed, leaving AROs the only
AROs clue that something (or someone) was once there. There are
Augmented Reality Objects or AROs are AR’s defining few sights in AR as disturbing as standing in a sea of AROs at a
feature. In short, they are virtual objects in the Digital Web with recent tragedy’s ground zero and seeing them slowly time out.
geotags that symbolically link them to specific GPS coordinates. It’s not all morbid; a missing person’s orphaned ARO provides
Because of this link, AR users walking through Meatspace see valuable clues to help locate them.
them as features of their environment. For example, an ARO Most AROs are just text and images, not even pseudo-in-
for a Construct entrance might appear as a well-dressed security telligent. More advanced AROs have limited AI capabilities.
guard, with a welcome message, answers to frequently asked ques- One simulating a receptionist could take messages (voice or
tions, and a way to page a real security guard. Most web-capable text), speak with clients, and schedule appointments. Another
devices have their own Rating 0 ARO, and anyone can generate simulating a security guard, could verify security credentials,
a Rating 1 ARO. Most AROs are permanent once created, with unlock doors, and trigger automated defenses.
the exception of Rating 0 AROs and ones set to expire. Some Devices, such as the ES-Phone’s City Eye and C-SAM
Because of this, there are billions of AROs, though AR applications (Technocracy Reloaded p. 180), automatically
is not as cluttered as you might think. AROs in one sector generate AROs, allowing real-time tracking of targets. When
don’t exist in all other sectors, allowing Restricted sectors to a user creates an ARO, they have three basic security options
place confidential information in their AROs. An AR-using for keeping the ARO updated: Restricted, which only permits
Virtual Adept infiltrating a Construct can’t even see Union authorized users; Crowdsourced, which allows any user to add
AROs let alone read the security door’s message of “Do not new data; and Wiki, which allows anyone to add or delete data.
open. Malfunctioning HIT Marks inside.” Of course, AR users Overriding these restrictions or changing data without permission
can switch sectors and view a new set of AROs with different requires Hacking.
insights into their physical surroundings. While that Virtual
Chapter Three: Digital Web 3.0 63
Creating an ARO
Augmented Reality Objects have Ratings that govern their basic functionality and the difficulty required in creating
them. AROs with Rating 0 are automatically created by their devices and automatically expire after 24 hours unless
they’re updated.

Rating Roll Difficulty Willpower Cost Features


0 Automatic n/a 0 Basic ID and contact
information
1 Intelligence + Computers 6 0 Text and images
2 Arete (Data 2/Mind 2) 7 1 Simple menus
3 Arete (Data 2/Mind 2) 7 2 Limited AI

Geotags by spoofing their geotag or even link their ARO’s geotag to


Geotags are symbolic links between the Digital Web and someone else’s phone.
the Earth. They are not real in any sense, just easily changed ARO Phishing takes this to the extreme, replacing a security
data. Because of this, spoofing geotags is popular, especially for ARO with one that collects the credentials of every user waving
people aware that they have an ARO attached to them. With a badge at the fake ARO. On the opposite end, users can access
a little hacking, celebrities can send fans on a wild goose chase AROs that point to physical locations on the other side of the
globe simply by moving their Icon.

64 The Operative’s Dossier


Changing a Sector’s Power Rating
Raising a Sector’s Rating is challenging and probably more trouble than it’s worth. In short, raising the rating by one for
an hour requires an infusion of Primal Energy equal to twice the current rating, in addition to the Overwrite Program
(Entropy 5/Mind 4/Forces 4/Primal Utility 4). Permanently raising the rating requires the same amount of Primal Energy
and a resisted application of the Overwrite Program, difficulty 9, minimum 10 successes.
Reducing the rating is slightly easier. While it requires the same program and tests, there is no Primal Energy requirement.
Any attempt to manipulate a sector’s rating is vulgar with witnesses.
witnesses.

Paradox teleportation is vulgar with witnesses. This is especially true for


Effects that connect the Web to other parts of the Otherworlds.
Anyone violating the Reality of the Digital Web risks Paradox, just as Popping within a sector is perfectly fine, as is manipulating an
they would in any other Realm. With two Paradox tracks, a reckless mage ARO’s Web location within a sector.
using AR can garner enough points in each that both Realities rip out
half of the mage’s mind and throw it into separate, simultaneous Quiets. Effects Cannot Cross into Meatspace
The Reality of the Digital Web is flexible but has its limits. Before AR, punching someone through the Web was always
Here are the ground rules: vulgar with witnesses. Now, Effects filtered through AR devices
allow a mage to literally freeze someone’s phone — or detonate
Effects Must Come from Technology it. The dual nature of AR users and their devices mean they exist
Just because someone hauls in their foci from the Umbra in both spaces simultaneously; what happens to them in one
by Web-climbing doesn’t mean the foci work — At least, not Reality can happen in the other, although rarely in a predictable
without consequences. Digital copies of those foci, however, work way. Working magick is hard enough without having to take two
just fine. What digital objects look like do not matter, but what different sets of physics into account.
they are made of does. Violating this is vulgar without witnesses. Effects sent through an AR user or their equipment emerge
Effects Must Obey Their Sector’s Constraint Protocols into Meatspace with one fewer success unless a Data 3 Effect is
attached to help it cross over.
In short, your Effects need the right flavor. If you’re in a
detective noir sector, you doodle in notepads and listen to the
radio to crunch data. You do not whip out a smart phone. You Spheres Work Differently
sure as hell don’t pull out a plasma cannon. Breaking a sector’s Due to the nature of the Digital Web, some Spheres take
protocols is vulgar with witnesses. on special properties.

Effects Must Come from Authorized Users Data, Forces, and Primal Utility Are More Powerful
If you’re in a Restricted sector and you’re not on the guest Data, Forces, and Primal Utility Spheres form the founda-
list, you’re a trespasser and your spells and Procedures are vulgar tions of the Digital Web. As a result, Effects with those Spheres
with witnesses. They’re just as vulgar if you’re on the guest list, — or their optional Technocratic alternatives (Mage 20 p. 524-
but not approved to use magick there. Of course, if the guest 526) — face fewer barriers. Anyone with access to those Spheres
list is “anyone in the building” and you’ve spoofed your GPS to can use them as though their mastery was one dot higher, up
say that you’re in the building, you’re in the clear. to a maximum of 5 — this isn’t a shortcut to Archmastery. This
ease of use does not apply to Devices, Talismans, and the like.
Forces or Primal Utility Effects Cannot Exceed
Their Sector’s Power Rating Life and Matter Reject Digital Flesh
Sectors generally have a rating of 5. Therefore, Forces or Despite the maxim that “reality is perception,” icons aren’t
Primal Utility Effects that score six or more successes inflicts one alive nor are they made of matter. Attempts to use Life or Matter
Paradox point per success on its caster. Sectors have processes to heal or harm icons automatically fail. Such Effects work as
to identify and terminate excessive resource users. normal on anyone physically present through Holistic Immersion.
Effects using other Spheres exceeding the sector’s rating
do not automatically generate Paradox but are treated as vulgar The Lag
with witnesses. Even newbies to the Web know lag when they see it. Once
a Sector has had enough of someone’s shit, everything judders
Effects That Create Portals Are Restricted and twitches instead of moving with buttery-smooth animations.
Since hot links and conduits are the native form portals or Formerly detailed images pixelate and smear. It’s the herald of
other passages take on the Web, any other form of a portal or Whiteout and anyone who doesn’t logoff or run when they see

Chapter Three: Digital Web 3.0 65


it is a fool. Only Whiteout caused by a Paradox Pool of 11 or password to enter, be on an approved user list, or both. Naturally,
more causes lag. people break into restricted sectors all the time, mostly to steal
Noticing lag is a Wits + Computer roll, Difficulty 8, 7 for AR information, but also to get their icon blasted by security. This
users with haptics or 6 for Holistically Immersed users. Success isn’t to say that users can’t get into trouble in Free Sectors; just
grants the user one action to attempt to flee and escape damage. that it’s less likely.
Failure, or succeeding and deliberately staying, means the user While most of the juicy secrets and data is in Restricted
takes half damage from Whiteout. A botch means they take full Sectors, good hackers and data pirates never overlook the free
damage. Parties responsible for the Whiteout do not get to roll. sectors. Many times, the best information is given away for free in
the expectation that the community will do something amazing
Whiteout with it or simply in the belief that information wants to be free.
Whiteout works just like Paradox backlash in Meatspace
— roll Paradox as normal (Mage 20, p. 547-553). The size of the
Grid
Paradox Pool determines how long the effects of the Whiteout Originally modeled on the classic version of the internet, a
last. Going back to that Sector before the Whiteout is complete black plain with neon roads racing everywhere, Grid Sectors are
causes half damage, just as if the user stayed put. baby’s first sector. With few exceptions, this is as far as Sleepers
get on the Digital Web, which has earned it the derisive nickname
At certain levels of Whiteout severity, the offending user
“Sheep Pens.” With over a billion users, Grid Sectors make up
actually suffers slightly less severe consequences than the previous
the vast majority of the Formatted Web. This also means that
level because the effects of the Whiteout are spread out over
at least 90% of all AROs are here, mostly in free sectors. This
more people. More people who may take vengeance.
data is rarely well curated, but it’s fed by a billion smart phones.
The Grid’s collections of AROs document the world’s features
The Web and events more completely than all written records before the
Although the Digital Web is infinite, most users stay in the year 2000 combined. From insights into art and science exhibits
Formatted Web, partly because that’s where the action is and to speakeasy passwords to hidden chantries, there’s a staggering
partly because so few people have the wherewithal to get to the amount of information on the Grid’s AROs.
Virgin Web let alone do anything there. Technically speaking, So much that old-school “spinners” who wrote the Grid off
the Formatted Web consists of both sectors and conduits, though as the domain of children decades ago are totally unprepared
this distinction rarely comes up since so few people think of for the speed and variety of the modern Grid. They’re certainly
Conduits as a place. unprepared for Disciples who grew up in the Sheep Pens hack-
ing their computers at lightning speed. Speaking of aggressive
Virgin Web challenges, RAMbos (violent users) flock to Warzones, Grid
This part of the Web is everything that has never been Sectors built to simulate (or just contain) violence of every type
formatted —the wide-open sea. No sailors, no pirates, just nature and description. Warzones designed for Enlightened combatants
wanting to be left alone. have a Rating of 7, allowing them to host tournaments with
massively destructive Program-users without breaking down
Conduits due to power surges.
Found everywhere in the Web, conduits connect sectors.
Few users think of them until they stop working or look odd, Corrupted
like that Progenitor conduit that resembles the inside of an Corrupted Web is the collective term for destroyed sectors.
artery, complete with motorcycle-sized blood cells and steady The land still exists, but all data, structure, and form have
thrumming. Nevertheless, conduits are a distinct place outside been mangled beyond recognition. Though these sectors can
of the protection of most sector security systems. When sectors theoretically be reformatted, they resist every attempt to do so.
are first spun up, they naturally create (or attract, depending on In fact, they resist everything. All Programs in the Corrupted
your view of causality) conduits leading to other sectors. Folks Web generate Paradox. Some, called Hung Sectors, even resist
looking to create a conduit in their sector need a Link Program the flow of time, although those are becoming rare. To date,
(Data 5/Primal Energy 4; Difficulty 7, minimum 5 successes). there have been 117 attempts to reformat a Corrupted Sector,
Running this Program is coincidental as long as the user controls 89 associated fatalities, and 0 successes. Corrupted Web with
the sector. If they don’t, they’ll have to hack the sector first and Ratings above 5 aren’t unheard of, although only Marauders
even then, it’s vulgar with witnesses. are willing to take advantage of that.

Sectors Junklands
All the fun is in the Sectors —also where everyone gets Lying somewhere between Corrupted Web and Trash
shot, but sometimes that’s fun, too. Sectors come in two flavors: Sectors, Junklands are ruined sectors that still retain much of
Restricted and Free. Restricted sectors require users to provide a their identity, albeit eerily. Without administrators, Junklands

66 The Operative’s Dossier


have devolved to carrying out the motions of their previous been piping their garbage here for almost as long as there’ve been
operations, leaving most visitors feeling haunted by something. servers. They all assumed that it just went to ether and vanished.
They were wrong. One might think that a virtual world full of
C-Sectors trash isn’t a problem, but visitors looking for scraps of missing
Formerly referred to as Constrained Sectors and briefly information are as likely to get crushed by a collapsing pile of
known as Configuration Sectors, the denizens of the Web data as they are to succeed. On top of that, Void Engineers have
officially rebooted the term in 2013. Now, the only ones using theorized that if data eating creatures, such as dataphytes (see
the original name are outdated casual users and trolls. Simply Gods & Monsters p. 137), ever found this place, they would
put, C-Sectors are sectors where the owners have created a breed out of control, eventually paralyzing everyone in the Web
custom set of physics and obligations for visitors. For example, with indecision until they died — including 4.5 billion Sleepers.
the Web-famous Spy’s Demise is a speakeasy. Patrons don’t
exchange USB drives or AROs; they slide newspapers or notes Streamland
to each other. The rules of the club translate these metaphors Located between the Grid Sectors and Trash Sector,
into digital actions, potentially turning a circled headline into Streamland is a new manifestation of the Digital Web. Thanks to
petabytes of data. the ever-growing demand for data from camera phones, medical
Violating these genres isn’t just bad form, it’s bad science, devices, video games, television, and even tiny IoT devices, the
potentially earning violators a one-way trip to Whiteoutsville. flow of data from Earth to the Digital Web has gone from a
Because of this, superstitionalists regularly have their ‘spells’ fail trickle to a phalanx of fire hoses.
inside of the Union’s Secured and Restricted Virtual Reality Though it’s all destined to crash down in Trash Sector, it
Zones, or SRVRZ. flows through Streamland first. Originally a little larger than a
Grid Sector, it’s since multiplied in size to accommodate the
Haunts volume of data. So much so that no one owns it. Whether the
Haunts are less of a sector type and more of a phenomenon original admin got lost in the shuffle or they deliberately left
that turns a more conventional sector into a Junkland. The the sector to govern itself is anyone’s guess. Streamland is now
Digital Web is an Otherland. Death happens outside of the the Web’s largest Free Sector, with every stream on the Web
usual framework of human experience. Put succinctly, no one available — for a limited time.
dying in the Digital Web stays quiet about it, generating infinite Each device connected to the Digital Web has its own unique
theories about why. Disembodied consciousness? Psychic echoes? dribble of data, giving Streamland its characteristic rain. Users
A flawed, system-generated copy? No one knows, and the longer can read, copy, or divert falling data, though finding it requires
people spend in Haunts, the less they want to know. a Data Retrieval (p. 62) roll at Difficulty 8, or 7 with specific
knowledge of the source, such as the ARO’s ID or geotag. Once
Trash the stream travels off the waterfall into /dev/null, finding it is
Trash Sector. The giant /dev/null. Where things in the nearly impossible.
Web go when no one wants them anymore. Sysadmins have

Apps as Apparatus
A civilian imagining Enlightened Science, may As an operative of the Technocratic Union, however, you
frequently think of devices derived from popular have a moral responsibility to put these devices to proper use.
science fantasy films. She envisions a stick that Consider your goals within the Union, and then devise ‘apps’
might erase memory, a medical scanner capable to further those goals.
of performing a thousand complicated tests at a
distance, or some particularly inventive form of App-Based Practice
holography. Yet she remains ignorant of the most An operative using smart devices to power her Enlightened
popular achievement wrought by Enlightened Science has the world quite literally at her fingertips. Some young
Science lying right at her fingertips. operatives dream of creating online universities or free learning apps to
We speak of the not-so-humble device col- push consensus truths. This rarely has the effect the operative wishes.
loquially called a ‘smartphone,’ and its tablet-based derivatives. Most mortals prefer to use their devices for more frivolous ends.
You may have complicated feelings on how the masses treat More experienced operatives understand the value of satis-
these devices. The closest thing to a miracle that any human fying this need for frivolity. They craft games and social media
may access, and they waste it on vapid self-indulgence, trading platforms with such in mind: bright colors, escalating rewards,
cat pictures, and cyberbullying each other. The worst among and a way to show off to friends and rivals. Sometimes these
them engage in open slave-trading, blackmail, and espionage.

Chapter Three: Digital Web 3.0 67


Salt in The Storm
Salt may be subject to anomalous transmissions, especially in the Deep Universe. Void Engineers working outside of
Earth’s orbit are advised not to accept or respond to messages from any colleagues of any Convention not seen since
the Anomaly.

68 The Operative’s Dossier


apps collect money, but their true value is in what they reveal consensus truths pushed upon a population too inured to realize
of the users. Embedded trackers allow operatives to collect that their thoughts and feelings are used as levers of control.
mind-boggling amounts of data. Most of this is meaningless, but a Some mass-produced apps designed to the benefit of the
savvy operative can analyze the data for blips or errors indicating operative have become Nodes in and of themselves. The op-
potential Reality Deviance. As the databanks grow ever larger, erative skims just a tiny bit of energy from each user. Each bit
however, forward-thinking operatives recognize the potential itself is useless, but enough of them add up to usable amounts
to utilize the mass insights gained to manipulate the populace; of Quintessence. Alternatively, a mundane GPS map may reveal
locations or even people of interest.
Specially programmed apps may also take the place of Adjustments.
Workings relying on Data obviously do best as these sorts of apps, but
some operatives have figured out other uses. By showing a target a de-
liberately tailored ‘meme’, she can create any number of Mind effects.
Dimensional Science-focused operatives may tailor an app as a target
for astral projection or alter a device’s clock to create a Time effect.
Using peripherals provides even more utility. By hard-coding
Dimensional Science or Primal Utility data into an app, an op-
erative turns her device into an updated Kirlian camera, gaining
insight into the unseen world and perceiving the true nature of
even the most well-camouflaged Reality Deviants around her.
Associated Paradigms: A Mechanistic Cosmos; Everything
is Data; Meme Magic; Tech Holds All Answers
Associated Abilities: Computer, Intimidation (Internet
Trolling), Research, Technology, Science (Computer Science,
Nano-Engineering)
Common Instruments: Next-generation smartphone loaded
with custom apps, jailbroken tablet, nanite-enhanced fitness
tracker, hyperscience-enhanced battery pack, Enlightened Science
compatible API, wireless peripherals, carrying case imbued with
Enlightened Science.

Applications Approved by
The Technocratic Union
While many Constructs successfully created applications
for use by Agents, only a few have been approved for use in the
field regardless of Convention or Construct —detailed below.
Should an Agent have questions about the use of an app, that
Agent should reach out to their local Supervisor.
EDEWiki (Data •, Dimensional Science •) For use when in
the presence of an unrecognized EDE. This app uses the phone’s
camera to identify localized EDEs and direct the Agent to the
appropriate information. Agents may also submit photos of EDEs
and requests for informational edits and updates as appropriate.
Please note: Although often colloquially called “The Pokedex”
or “Ghostbusters,” searching for EDEWiki under these names
does not produce any results.
Norden’s Call Triangulation (Data ••) For use when
locating the source of a transmission of any kind (including
analog), so long as it came from the Front Lines. Norden’s Call
Triangulation makes use of not only cell phone towers, but
also satellites, fiber-optic cables, routers, traceroutes through
the Digital Web, Primium patterns, and even particularly large
natural deposits of rare earth metals.
Chapter Three: Digital Web 3.0 69
Please note: Norden’s Call Triangulation does not break individual. The Agent using the Personal VK Test application
encrypted packets of data or locate Control. That is not its must focus the phone’s camera on the target’s eyes for the
purpose. Please stop trying to hack it. duration of the interview, otherwise the application produces
Norden’s Metamap (Data •, Dimensional Science •) For inconclusive results.
use when traveling through the Umbral Dimensions. Norden’s Please note: The Personal VK Test may also detect EDEs
Metamap supplies both peer-reviewed information on different and Reality Deviants in the interview space. A Supervisor
dimensions, as well as directions and points of interest. End should receive reports as soon as possible of any inconclusive
users — Agents, usually, though some authorized Enlightened or anomalous readings, both for app calibration and follow-up
Citizens may use this application as well — may also submit on non-Technocratic signatures.
updated information to keep the app current. Salt (Data ••, Dimensional Science ••) For use when
Please note: Recently, parties unknown leaked Norden’s communicating across Umbral Dimensions or into the Deep
Metamap. We have reason to believe that this application Universe. Salt encrypts text or media messages as individual
is also in the hands of Reality Deviants known as the Sons information packets and transmits them through the Digital
of Ether and the former Technocratic Convention, the Web near-instantaneously, then de-encrypts the message with a
Virtual Adepts. Agents of Iteration X are hard at work private key upon the end-user’s receipt. Developed by European
trying to keep information on the app both relevant and philanthropist, inventor, and technocrat, Lord Isnan, Salt is an
trustworthy. For further information, please contact your end-to-end app that requires both the sender and the receiver
Supervisor. have the current update installed.
Personal VK Test (Primal Utility •, Data •) For use when Please note: While Salt packets are sent and received in sec-
interviewing new employees of any and every Convention. The onds, the app is not yet capable of instantaneous transmission.
VK test uses the phone’s camera to determine the presence The Everett Amalgam is currently working on an update that
of an Enlightened Genius within the personal Pattern of an will ideally produce FTL transmission of information.

Social Media and The Agent


Training notes from Agent Alison Greene, New in search engines as well, so a user who is not a member of the
World Order site can find specific content.
The Enlightened Agents of the Technocratic Walled Garden social media lives mostly in the deep web
Union, much as we might like to believe it, are and has designated entry and exit points. Any site that requires
not immune to the dopamine-based addictions a fee to sign up, a mutual friendship to see other users, or
of social media websites. Scrolling through membership in a group to post is a walled garden. Most search
Twitter, Facebook, or other networks while not engines do not index content in walled gardens.
otherwise occupied is almost second nature at Mixed social media combines the walled garden and the
this point. Check your phone. Are you doing open forum, usually with end-user privacy controls. Mixed social
it right now? Why are you doing it? What do media is the most popular network structure at time of writing.
you have to gain?
All social media falls into these categories. Whether the
It’s incredibly human to want that connection. Even when site in question is for videos, image-sharing, mixed-media, or
you’re alone, the ability to access and connect with hundreds, a sharing-economy, an Agent can easily navigate it based on
if not thousands, of people even on a shallow level is extremely these principles.
rewarding. Every time a post gets a like or a share, the little
Both Syndicate and NWO members should have some
dopamine button at the back of the brain pings. The internet
form of training in the use of social media, even if it’s just to
is, at times, more addictive than cocaine.
avoid posting content that attracts Reality Deviants. Ask your
As an Agent, therefore, it is in your best interests to under- local Construct liaison for more information!
stand this incredibly potent tool. Social media can be a weapon,
Now that we’re done with an overview of the unenlightened
a channel, or simply what it is: a network of people, all sharing
web, it’s time to talk about what you’re really here for.
their thoughts, not thinking twice about who sees them.
Social media manifests in different forms.
Social Media
Open Forum social media is the classic “shouting in the
void” category. Open forum sites provide a space for the user to and the Digital Web
post statuses, images, videos, or other content for anyone on the Very technically, any time you scroll through your phone
same platform to see. Many open forum sites are also indexed or computer, you’re accessing the Digital Web. Perhaps more

70 The Operative’s Dossier


Immersion
Projected-image immersion is essentially a Technocratic version of astral projection. Holistic immersion requires the
Life sphere as well and is always vulgar unless the Agent immerses and returns inside a Construct. Refer to the “Access
Granted” section on p 58 for more details.

so than any other Zone in the Umbral Dimensions, the Digital the word “graveyard” may conjure up the idea of a peaceful park
Web is open and easy to access — even without an internet con- or garden, digital graveyards are not places of quiet rest. Content
nection. Think of it as the realm of all computers, no matter from the dead users may manifest as looping video feeds, howling
what their status. EDEs in the shape of ghosts, grim reapers, or other phantoms,
Computers, therefore, function as doorways into the Digital fractal pathways of sparks leading to statues made entirely of static
Web. You could very easily use your requisitioned laptop to en- and tears, or other such phenomena. Use extreme caution when
gage with the Digital Web in a mundane way, or even by using venturing to digital graveyards, especially when holistically immersed.
low-level Procedures. Why travel to digital graveyards? Like any normal graveyard,
Social media presents an entire frontier of possibilities within they are starting places for further research. Unlike normal
the Digital Web. While an Agent could easily get lost in the vener- graveyards, however, they hold the entirety of the social media
able formatted halls of Wikipedia or the many movie theatres of history of the dead or disappeared user — a wealth of personal
streaming sites, social media provides a wealth of information for information, all for the taking.
those practicing hypereconomics, social domination, or the simple You could, of course, also visit to pay your respects to a
art of blackmail. While nuance often does not translate through dead loved one. Ask HR for some time, they usually understand.
a simple unenlightened computer, entities residing in the social Hate Gardens. With the rise of the internet, there also
media neighborhoods of the Digital Web may have more to offer. came the rise of resentful, lonely persons (usually young white
Remember, you will encounter open forums, walled gardens, and men) in search of companionship. If you’ve heard of incels, the
mixed security realms while moving through social media networks. alt-right, or other such despicable groups, you’re probably aware
While open forums generally offer no opposition to the Agent within that they tend to congregate in specific places on social media.
their boundaries, walled gardens require the correct input to access While often walled gardens (hence the term “hate gardens”),
set entry and exit points. Locating them with a Data procedure is the they are sometimes mixed or even open forums —depending on
easy part; getting to them presents more of a challenge! Administrators how much they value their security.
of walled gardens and mixed-security social networks keep a wary eye My friendly suggestion is to avoid hate gardens, unless
out for people hunting their inputs, so expect resistance from EDEs you have a specific mission that involves collecting data in or
(often in the shapes of bots or living silhouettes lit by blinking code) near one. The rot and cruelty of the users tends to stick to you,
if you attempt this method. physically and emotionally. Usual signs of a hate garden include
Points of interest in various social networks include the twisted metal trees, suspended cages of code, and the smell of
following: lighter fluid.
Digital Graveyards. Users die or disappear, especially if Dating Profiles. Honestly, these are my personal favorite.
they’re human. Often, they don’t take their social media pages They look like pleasant hotel rooms and they’re decorated with
offline first — very few humans, even Enlightened humans, ex- the user’s words. Simple, easy to get in and out of (note: usually
ercise that amount of forethought. Consequently, certain sites in walled gardens, so make sure you have the right password) and
allow related members of the deceased to turn their page into full of useful information about how the user views themselves
a memorial. How grotesque! and others. If you practice hypereconomics, finding your target’s
Digital graveyards tend to be in or near the Haunted Web, the dating profile is a must.
part of the Digital Web that has sunk into Entropic Space. Though That’s it for today’s training. Are there any questions?

Chapter Three: Digital Web 3.0 71


The Dark (Digital) Web
“Why would I need the dark web to find you? marketplaces. For the right price, any of the above provides you
There’s so much already registered on the with custom content. It’s all in what you have to offer.
Clearnet. Of course, if I wanted to kill you
[pause] oh, that’s a different story. [pause] Do An Enlightened View
I want to kill you? That would be telling.”-a The preceding paragraphs explain what an Agent might find
transcript of The Caller when using a standard computer and an onion router to access
Inevitably, once the internet became widely the dark web. While harmful, frightening, and full of malware
available, a dark side sprung up. Some Reality waiting to hunt down an unwary system, the unenlightened dark
Deviants fanatically devote themselves to the web is nothing compared to its Enlightened variant. Built into
concept of balance, and perhaps this is a man- Grid Sectors, the dark web is easily accessible by anyone with
ifestation of their self-centered ideal. Other Reality Deviants the right keys. Agents beware.
enjoy manipulating events from behind the scenes, whether This is not to say that the nastiness on the unenlightened dark
for their own logical ends, or to simply cause as much chaos web is somehow “less real” than the content of the Enlightened
as possible. Of course, this all expresses a certain amount of dark web. Should an Agent be capable of stopping a filmed
Enlightened bias — unenlightened citizens of the Consensus torture session, the Technocratic Union will not stand in the
are perfectly capable of performing cruel and self-serving acts way. Consensual Reality should not allow for wanton harm and
without any deviant powers. However it came about, the dark destruction of life for the amusement of those who can pay for
web wraps itself in myth and mystery. A terrifying, unknowable it — after all, is that not why we oppose Reality Deviants? Perform
place for the uninitiated, to a clever Agent, the dark web is a triage, if possible.
place of possibility and, yes, danger too.
However, logging off the unenlightened dark web is quite
The first thing any Agent needs to know? The deep web and safe for an Agent. Leaving the Enlightened variant of the dark
the dark web are not the same. Metaphorically speaking, the dark web on the Digital Web is much more difficult. To physically
web is the square to the deep web’s rectangle — all dark websites enter in to the egregore, the living ideal, of the Dark Web (cap-
are deep websites, but not vice-versa. The deep web includes any italized here to separate it from the unenlightened dark web)
site not indexed by search engines. Any video-streaming service means physically, mentally, and emotionally engaging with the
or academic paper site protected by a paywall is technically part manifestations of the greed, the cruelty, and the lies hosted
of the deep web, as are bank accounts, restricted social media beyond the gateway of the onion router.
pages, and personal email landing pages. These do not require
Some extra-natural phenomena when venturing physically
special software to access, but search engines do not index their
through the Grid Sectors of the Dark Web are as follows.
direct URLs due to privacy concerns. Billions of people access
the deep web every day, including most Agents. Botnets: EDEs reflecting the state of modern cyber warfare
make up a great deal of space in the Dark Web. Most exist in a
By contrast, dark websites do not appear on any search
state of dormancy, waiting for their creator or controller’s word
engines and require custom software to access. Much of this
to attack an unsuspecting node or system. Some Reality Deviants
software can be easily accessed — anonymity services and so-called
have been able to harness these extra-dimensional entities to
onion routers are a dime-a-dozen on the Clearnet (the “regular
protect their hidey-holes on the Digital Web. Approach quietly
internet”, indexed on search engines and unencrypted). Citizens
and with caution.
of the dark web consider privacy to be their most valuable asset,
so almost all dark sites require some form of traffic anonymization Reality Deviants: Members of the organization calling them-
and user-to-user encryption. selves the Virtual Adepts are prolific on this part of the Digital
Web. So too are lupines from the Glass Walker classification.
While the dark web does contain some relatively benevolent
Some are busy indulging hidden and shameful cravings, while
pages — collections of whistleblower documents, viral puzzles and
others build puzzles, blackmail abusers, or herd EDEs through
alternate-reality games, white-hat hackers hunting pedophiles,
the darkness of the anonymized web. Do not engage without
and encrypted versions of social media giants, among others — its
reliable backup, as these Reality Deviants mistakenly believe
main stock and trade is in harmful and bizarre content. Certain
that they are the sole rulers of these realms and may be violent
domains host botnets, their creators siccing them on targets in
if approached. Some may also try to imprison agents in their
vicious DDoS attacks. Abusers post pictures of the ex-partners
puzzles, which are usually annoying at worst.
they feel have wronged them, distributing these photos (either
real or edited) as revenge porn. Anonymized providers sell drugs, Nephandi: Research shows that these particular Reality
guns, and recorded physical and sexual abuse on dark web Deviants are like a disease, infecting and permeating any space

72 The Operative’s Dossier


they are given room to roam. The Digital Web is no different, calling themselves The Caller may have a home here. See The
and the Dark Web especially provides a welcoming home for Book of the Fallen p. 199 for more details.
the vicious nihilist fanatic. Several Nephandi have constructed Troves: Rumors abound that there may be caches of useful
their headquarters, known as “labyrinths”, in the depths of the information, code, and possibly even equipment on the Dark
Dark Web, preferring this realm of clean code and cruelty to Web. Do not go chasing rumors without backup.
the messier Horizon realms. Reports suggest that the Nephandi

Chapter Three: Digital Web 3.0 73


You never change things by fighting the existing reality.
To change something, build a new model that makes the existing model obsolete.
– Buckminster Fuller

Treasures of Collective Will


If “magick” represents an extension of some that Union and its agents the rightful heirs of a new and better
Reality Deviant’s will, then the Enlightened Consensus for all humanity.
Arts and Sciences reflect an extension of the For details about the game systems involved, see Mage 20,
Technocratic Union as a whole. Unlike the Chapter Ten, and The Book of Secrets, Chapters Two and Three.
capricious tricks of superstitionist “mages,”
such marvels draw upon the collective effort
of thousands of Technocratic operatives
Adjustments
Always remember to follow proper procedures, and avoid
throughout centuries of dedicated labor,
improvising an Adjustment unless absolutely necessary.
research, and practical application. Sure, a
Technocrat has a certain degree of freedom to Deviance Potential Evaluation (• Life / • Mind)
improvise in the field if need be. However, those improvisations After capturing and interrogating enough Reality Deviants,
must be rooted in the foundations of Enlightened Science, one quickly realizes how many insist they were born this way;
Technocracy-style, else they become just another Deviant with that their shift into Deviance remained outside their control.
delusions of godhood. By finding non-Deviant mortals with the potential to become
The following Adjustments, Procedures, and Devices come so, the Union hopes to suppress the eventual occurrence of
from a long-established bag of tricks the Technocracy shares with Deviance and allow the individual to live a normal, healthy,
authorized operatives. Although the game systems involved follow and productive life.
the Mage 20 rules for such things, for Technocratic characters, System: The operative engages with her target over
these tools aren’t merely “spells” or “magick items”. From a several scenes. She administers a battery of Enlightened Science-
character perspective, such Wonders and Effects are badges of enhanced psychological and cognitive tests, looking for subtle
office in an elite organization whose accomplishments make departures from the norm that indicates whether Deviance
waits on the horizon.
Chapter Four: Technomancer’s Toybox 75
On a single success, she determines if her target has the po- to natural forces such as wind or fire; or intelligent manifesta-
tential to manifest as a canid-based shapeshifter, TBE (TinkerBell tions of natural forces. It may, however, allow an operative to
Entity), or MURD. With three successes, she unlocks the prob- commune with office plants or school pets.
ability matrices needed to determine if her subject presents an
attractive recruitment option for Hemophagic Entities. At five
Generate Emotional Field Array (••• Mind)
successes, she understands if her subject has a fraught enough Humans are notoriously fickle, but this attribute also makes
emotional life to become a Post-Life Entity after physical death. them easily manipulated. Fortunately, a talented operative may
use this tendency to pacify irate crowds, inspire indifference
This Adjustment does not work against those who are already
around a location of interest, or even, if necessary, rile a group up.
Reality Deviants; only those with the potential to become so.
Nor can it prevent the event from occurring, the operative must System: The operative chooses a base emotion, such as
devise a separate plan for that. ‘anger,’ ‘fear,’ or, the perennial favorite, ‘indifference,’ then
dispenses specially-charged nanites via aerosol. She may affect
Distribution Mismanagement up to 1d10 mortal targets per dot of Mind she has mastered,
(•••• Primal Utility / ••• Entropy) over an average city block.
Popular amongst the Syndicate, this application of Primal The affected do not act dramatically against their Natures or
Utility dismisses obstacles presented by the unenlightened with inherent moral philosophies, but find their individual decisions
a brush of the hand. If a rival company is causing financial loss, swayed by the chosen emotion. Operatives commonly use an
Distribution Mismanagement can cause their financial assets to Emotional Field Array to support their colleagues employing
suffer from a temporary error, causing them to have no access Procedures. The risk of incurring the Paradox Effect by such
to funding for a time, or else a rival startup might find their actions reduces by 1 among crowds inspired to indifference.
shipment of server banks gets lost, or a mercenary company no
longer receives ammunition and armor. Predictive Analysis (••• Data / •• Time / • Entropy
System: Primal Utility is used to eradicate the usefulness
/ • Primal Utility)
of the group’s resources while Entropy ensures that the loss is Mortals first pioneered this bit of Enlightened Science,
related to a mere clerical error that impacts the entire organization and continue to develop it alongside their understanding of
and not just an individual. The next time the Hypereconomist Big Data. While mundane businesses use the mass insights
engages in conflict with the group in question (or when that gained from insipid personality quizzes to sell cheeseburgers,
group engages in any conflict, at the choice of the Operative), the Technocratic Union harnesses the concept to understand
they cannot access equipment or Requisitions for that conflict. areas subject to Reality Deviation. An operative can predict
This Adjustment does have a major limitation, however. The where Reality Deviants may soon congregate, the likelihood
Hypereconomist must know about the group targeted before that conflict may lead to violent outbreaks, or other alterations
using the Adjustment. She cannot merely throw the applica- in the normal flow of a city’s daily life.
tion into the ether and hope that it works out. Additionally, System: The operative first procures a massive data set —
she cannot target a group larger than her own largest Venture such as every crime report filed over the last ten years — and
(Mage 20, p.527). then cross-checks it with other data, such as traffic data or utility
spikes. She processes this data to estimate where and when a
Ecological Harmonization (• Life) major reality crime may occur within the next thirty days. For
Though the Technocratic Union pursues control over the every success the operative gains on her roll, she may ask the
whole of reality, recent innovations in ecological science have Storyteller one question, such as:
proven the utility of existing symbiotically with the ‘natural world.’
By performing an act which the more unenlightened refer to as • What class(es) of Reality Deviant are involved?
‘communing with nature,’ an operative gains an innate sense of
• How many Reality Deviants are involved, within a relative
the flora and fauna in her immediate vicinity.
order of magnitude?
System: The operative must spend one round focusing on
the world around her. On successfully utilizing this Adjustment, • When will this event transpire?
she gains an understanding of the plants and animals within her
line of sight. She understands their direct needs, such as if they • How long will the event last?
require water, food, or protection from a predator. Should she
• How likely is the event to result in violence against
meet these needs, the entities display friendliness toward her.
innocents?
They remain unintelligent and nonverbal, but may convey any
insights and impressions they recently experienced. • In which neighborhood or area of the city will the
This Adjustment does not function on previously living Deviation happen?
natural material, such as the wood in a chair. Nor does it apply
• How powerful are the involved Reality Deviants?

76 The Operative’s Dossier


The answers provided by the data are not exact. The opera- Utility). When crafting a desired Icon, this Adjustment can save
tive may learn the local Hemophagic Entities are likely to meet both the Icon’s appearance and statistical bonuses. Once saved,
within the next seven days in the vicinity of the city’s museum the Icon can be swapped for the current Icon as a Reflexive
district; but cannot discern individual identities nor agendas Action. There is no limit to how many Icons may be saved, but
related to this meeting. if the user ever suffers Icon Death then that Icon is permanently
Alternatively, the operative can search the data for patterns destroyed and cannot be summoned again from the File Index.
indicating hotspots of Deviant activity. A single success reveals By adding Data, the user may also permanently bind their
a large neighborhood likely infested by a single active Reality Pattern to a location within the Digital Web to quickly access it
Deviant. Further successes narrow down the affected area. By when De-Rez’d. Like with Icon Death, if the saved location ever
five successes, the operative has a vague street address. suffers from whiteout, it is removed from the Save File Index.
Unless the operative has access to truly impressive informa- Schrodinger’s Parcel (•••• Matter / • Mind)
tion, this system struggles to detect embedded Reality Deviants, While in the field, operatives may encounter stubborn or
such as one intermingled with a major city’s long-term develop- recalcitrant mortals impervious to normal methods of dissua-
ment. She must acquire at least seven successes to uncover the sion. In these instances, bribery, though crude, usually suffices.
extremely subtle shifts in mortal behavior. The operative produces a single mundane item coveted by the
If the operative cannot obtain sufficiently complex, ac- individual, which she can then trade away in exchange for the
curate information in a timely manner, she can perform this opportunity to work in peace.
Adjustment by quickly scraping social media. Doing so increases System: After speaking with her target for approximately
her Difficulty by 2, however. five to ten minutes, the operative makes a Perception + Empathy
Remote Access (•• Data / •• Forces) check to evaluate his general character. She then activates this
Adjustment on a closed box of some kind, usually a pre-prepared
Operatives dealing significantly with the Digital Web,
satchel or briefcase. On a successful activation, she produces one
especially when connecting through AR, make a point of
item dearly coveted by her target.
adding this Adjustment to their repertoire as soon as they can.
Operations of nigh unto infinite NetSpace are made much more The item must be mundane and replicable. The operative
manageable with it. Remote Access follows the currents of data can produce a handful of precious gold doubloons; she cannot
and electricity to a desired source (a specific location within produce the Mona Lisa. If the operative has mastered Data and/
the Digital Web, or any device connected to it, and opens up or Time, she may produce a notebook or photograph revealing
a view-screen to that location that can then be used to interact information the target dearly wishes to know, such as the address
directly via Adjustments and Procedures (this is not the same of an estranged loved one or tomorrow’s winning lottery numbers.
as projecting one’s self into the Web, so only Adjustments and System Havoc
Procedures may interact with the location) with one exception:
(••+ Forces / • Data (Optional))
Operatives using Remote Access may use their connection to
attempt to open Backdoors without being immersed. An old favorite for dealing with computer systems and
dangerous machines in the hands of the enemy, System Havoc
System: Data allows a connection to be drawn between the
causes the electricity powering a machine to surge, causing
Operative, even while not immersed in the Digital Web, and
irreparable damage to the object, and in the case of computers,
any location therein (although accessing Restricted Sectors still
completely destroying any data within.
comes with added difficulty) while Forces is used to generate
images and sounds with that Data that are easily interpreted System: Forces 2 turns the electricity powering a device into
without any kind of sensory connection to the Web. This “false” an Elemental Assault (see How Do You DO That? p.37), which
sensory connection creates an illusion of presence that allows the completely destroys the sensitive inner workings of the machine.
Operative to interact with the location with the above limitations. Data is added to fire an arc of electrical disruption from a dis-
tance. If targeting a system that is relatively independent, such as
Save File Index a smartphone, laptop, or camera, only one success is needed to
(••• Data / •• Time / • Primal Utility) completely destroy the device. If targeting a bank of computers,
The Digital Web is a dangerous place and having access to or an entire security system, the Storyteller may require more
the tools needed to survive it is an important trick. Operatives successes based on the system’s expanse. While this attack can also
create a Save File Index where specific Icons are stored for quick be used on individuals with cybernetics or even capital-D Devices
use. An alternative version of Save File Index also allows the that operate with the use of electricity, it uses the normal Base
saving of a “location” in the Digital Web, accessible if the user Damage Chart (Mage 20, p.504) to determine results.
is De-Rez’d (and not booted from the Digital Web entirely) so System Havoc has a catastrophic effect in the Digital Web.
as to reappear at a chosen location. Any Icons within 10 yards per success (including the user) on
System: Time is used to make a crafted Icon or location the System Havoc roll takes Aggravated Damage according to
permanently written into the Operative’s Pattern (with Primal the Base Damage scale with the additional automatic success

Chapter Four: Technomancer’s Toybox 77


The Six Senses
Characters with fewer than six senses — whether from birth or from operational mishap — do not need to pay a Background
Cost for a genetically grown replacement, though they would lose any Flaw, as well as any Background Points they
received for taking the Flaw. Additionally, such a replacement does not incur any Paradox, so long as the new organ
is not obvious and has the same basic functionality as a typical organ. Eye colors need not match, as heterochromia is
natural, though glowing eyes, exposed chrome, and leopard skin generate permanent Paradox and Genetic Flaws like
(Mage 20,
normal (Mage 20, p. 660).
On the flip side, too many senses are overwhelming. Characters with more than six senses total — including hearing,
proprioception, scent, sight, taste, and touch — make Perception rolls at -1 for each sense beyond six. It does not matter
which six senses the character has.

due to it being a Forces attack. Unlike most attacks that result •• Augmented Reality
in Aggravated Damage, Icons can roll to Soak, but they must
Enlightenment 1, Primal Energy N/A, Background Cost
roll Willpower, Difficulty 8. Using System Havoc in the Digital
4 pts.
Web is always vulgar with witnesses. Finally, after the effects
of this Adjustment are applied, the Storyteller immediately For a few brave folk, AR is more than just a part of the Digital
rolls a Whiteout Paradox Backlash (p. 66) at Difficulty 4. Web layered over their senses — it’s their primary sense. By attuning
to the AR objects surrounding them, AR viewers can see anything
White Out (•• Data / •• Entropy) that the Web does, including finely detailed biometric data of people
The Cassandra Complex exists by providing covert support in the area. Where someone relying on conventional sight might
to individuals who wouldn’t otherwise accept assistance from see a mid-30s white man, AR viewers see “98% match for John
the Technocratic Union. Pioneered in the field by Syndicate Courage alias #15, weapon detected: mid-back, weapon detected:
enforcer Sydney Forsythe, but later passed on to the folks in right ankle, weapon detected: —” You get the idea.
the Cassandra Complex, White Out exists as a treatment to The main problem with using AR is that it only sees what
be applied to any device to eradicate any arcane or mundane the Web sees, leaving large areas of the globe poorly covered.
connection to its creator. Not to mention the possibility of AROs with erroneous data
System: Successes rolled when activating this Adjustment or someone deliberately masking their presence to the Web.
are permanently added to the Difficulty of any subsequent rolls System: AR vision provides sight of the user’s surroundings
made to determine the origin of the device. in a 25-yard radius that extends through walls and floors. This
gives deep insight into anything detected by Web-connected
Alternate Perceptions Devices, granting an extra 2 dice for Research or Investigation
Some think that “blind” or “deaf” are bad words, but in tasks to learn more about anything in range. It’s also limited
the Technocratic Union, there are no disabilities — just different by the data contained in local AROs. Perception tests outside
qualities. Agents without corneas are immune to lasers directed of Constructs are made at +1 Difficulty or +2 for rural and
at their eyes. Agents with deafness have no fear of most sonic remote areas.
attacks. With a little help from technology, deafblind agents can •• Near Infrared
follow a flashbang into a room, outperforming everyone else on
Enlightenment 1, Primal Energy N/A, Background Cost
the breaching team.
4 pts.
System: The forms of perception in this section represent
Infrared is a portion of the light spectrum with longer
technological enhancements that provide permanent, always avail-
wavelengths than red. Near IR narrows that to the 1,000 to 3,000
able senses. These count as specific Biomod Sensory Enhancers
nanometer range. Because most people cannot perceive this
(Mage 20, p. 661), although they can also be cybernetic. These
light, IR users can employ IR lights to illuminate areas without
Enhancements do not require an activation roll and do not
alerting others. They also see IR beams, such as those used by
require recharging.
security sensors, facial recognition devices, and targeting lasers.
Most of the forms of perception in this section represent IR sensors do not come with IR lights, so users are as blind as
Forces 1 rotes, cyberware, and/or bioware. However, when an anyone in truly lightless environments, such as deep caves and
agent uses Forces to perceive the world instead of a more common windowless rooms.
sense, the knowledge they gain from the world is substantially
While near IR users cannot perceive color normally, they
different, potentially richer.
can see otherwise invisible features, such as blood vessels near
the skin, providing special insight into people’s unconscious

78 The Operative’s Dossier


biological responses. While not a diagnostic medical tool
or a lie detector, near IR vision can be an invaluable aid.
System: Near IR users receive no penalty for dim con-
ditions short of total darkness. They cannot perceive colors,
but they can use otherwise invisible light to illuminate their
surroundings. They also gain a die for Medical rolls, opposed
Social rolls, and Perception rolls to identify non-humans in
disguise, so long as the target of the roll is within 10 feet.
•• Pulse Mapping
Enlightenment 1, Primal Energy N/A, Background
Cost 4 pts. per version
By emitting a pulse of high-frequency energy and mea-
suring the pulse’s reflection, users can create a 3D model
of their surroundings. There are two basic types: sonar and
lidar. Each comes with special advantages and drawbacks.
Although both versions operate at such high frequencies that
they’re imperceptible without special equipment, users can
always detect other active users of the same type in range.
For example, creatures with natural echolocation and sonar
users are always aware of each other.
Due to attenuation over distances, sonar only reaches
25 yards, although it can map anything that a 25-yard sound
wave can reach, including around corners and beyond open
doors. Lidar does not provide this benefit, but it has a much
greater range: around 200 yards.
System: Sonar provides vision up to 25 yards around
the user. This vision reflects off of walls and other solid
objects, providing vision around corners, so long as the
total length of the reflected path is 25 yards or less. Smoke
does not obstruct this vision, although closed windows do.
Lidar provides vision up to 200 yards around the user.
Anything transparent, even marginally (such as one-way
mirrors) does not block lidar, although smoke does.
•• Thermal
Enlightenment 1, Primal Energy N/A, Background
Cost 4 pts.
Although technically just a wider portion infrared,
thermal vision presents such a different version of the world
that referring to it as infrared is misleading. By respond-
ing to light in the 1,000-15,000nm range, thermal users
perceive temperature variations. This provides agents with
special insights into the internal processes of individuals.
Additionally, since virtually everything gives off IR light
within this frequency range, there is no darkness that thermal
eyes cannot see through.
The downside to thermal vision is that normal frequen-
cies, such as those emitted by computer screens or reflected
off of book pages, are completely illegible. Thermal users
require specially made books and computing devices.
System: Thermal users can see normally in all lighting
conditions. They cannot see colors nor can they see lights,

Chapter Four: Technomancer’s Toybox 79


but they gain three dice on Perception tests to notice hidden Force Compliance
features or detect non-humans in disguises within 10 feet. (•••• Life / •• Dimensional Science or •• Matter)
Tests involving thermal users reading printed material or using
Many Reality Deviants profoundly mock the laws of physics
computers with conventional screens are made at +2 Difficulty,
by frequently assuming a different form. Compounding the
reflecting the difficulty of reading.
issue is that these forms frequently bestow extra abilities on
Procedures the Deviant in question. By emitting a compliance ray from a
suitable piece of tech, an operative may force a Reality Deviant
The Procedures listed here have not been subjected to to at least appear human.
rigorous field testing. Please report any unusual results to your
System: The operative rolls versus her opponent’s Willpower.
superiors when employing any of the following.
On a success, she forces the target to shed its non-human form.
Anti-Hemophagic Saline The Reality Deviant retains all inherent abilities, but loses any
(••• Life / •• Matter/ •• Primal Utility) advantages gained from its alternate form. Such a Procedure may
incur unanticipated consequences, such as when a canid-based
The concept of ‘True Faith’ is, of course, a baseless supersti-
shapeshifter of the faction called “Lupus”, or a Hemophagic
tion. However, certain members of the organization colloquially
Entity employing flesh-bending abilities, find themselves forced
known as the ‘Inquisition’ have unlocked a capability that makes
into an unnatural or unfamiliar form. The Reality Deviant may,
their blood toxic to Hemophagic Entities. Fascinated by this de-
of course, revert back, but such a change usually requires a hefty
velopment, renowned Grey Suit Constance d’Yoire leveraged their
time and resource expenditure (especially as the operative hope-
knowledge of chemistry to develop a solution that can offer the
fully has a next step in mind after employing this Procedure).
same protection to members of the Union. An Agent that expects
to enter into dealings with the Hemophagic Entities would do The exact sphere to pair with Life depends on the Deviant’s
well to make use of an Anti-Hemophagic Saline treatment that nature. If the Reality Deviant has a quasi-spiritual connection
makes their blood not just unpalatable but damaging to them. to their form, as do canid-based shapechangers, the operative
uses Dimensional Science. If the Deviant in question has a
System: The treatment requires one hour to administer
strong physical connection to the world, such as a self-altering
and protects the user for 12 hours. Drinking the user’s blood
Hemophage, she utilizes Matter.
inflicts aggravated damage equal to the successes on the agent’s
activation roll to the Hemophagic Entity. Multipartite Host Infection
Atomic Override (•••• Forces / •••• Matter) (•••• Life / ••• Entropy / •• Data /
Though the Technocratic Union appreciates the necessity •• Forces / •• Primal Utility / •• Time (Optional))
of the laws of nature and physics remaining constant, in some In the early days of the Digital Web, the Progenitors de-
instances an operative benefits by overriding these laws with veloped a variety of living viruses and worms that would infect
her own will. She may temporarily suspend a single scientific Icons and then cross over into Meatspace to infect the physical
principle from applying within the space of a small room, or bodies of Icon’s user. Even then, this was a vulgar application
roughly one thousand cubic feet. of techno-medicine reviled by Netizens for its violation of the
System: The operative selects a specific scientific law, and boundaries between the Web and Meatspace. Usually the worst
rolls the necessary test to implement the Procedure. Gravity is a the original viruses could do was give a user the shits for a week,
popular law to suspend; though she could pick inertia, friction, but there have been significant advances since then and one of
electrical conductivity, the second law of thermodynamics, or the most virulent viruses is the Multipartite Host Infection, which
even photosynthesis (among others). aggressively attacks motor function and memory in a fashion that
devastates a user’s ability to interact with the Digital Web at all.
If the caster has five dots in either Forces or Matter, she may,
instead of suspending the law entirely, edit it to her choosing. System: Data allows the virus to make its way from an infected
She may double gravity within her chosen area, rule that plastic Icon across its sensory connections to the host user. Forces and
becomes conductive while metal does not, or reverse the polarity Primal Utility transmute the virus from a mere corruption of
on a specific machine. data and electrical code into something that attacks the living
Pattern of the user behind the Icon. The virus itself is an appli-
For one minute per success, the law functions as she chooses. cation of a powerful Life Effect that directly attacks the user’s
Though living (and unliving) targets are largely subject to the brain. This virus usually takes approximately a week to infect
changes (everyone in a room wrought impervious to gravity the material Pattern of the Icon’s user as it slowly corrupts the
begins to float), they retain a modicum of control over their Icon itself before corrupting the user’s connection to the Icon.
own forms. If an operative wishes to implement this Procedure For each success rolled, the Operative uploading this virus into
as an attack, it applies only to a specific target. Rather than the an Icon may choose to have it lower the target’s Intelligence or
effect lasting minutes, she inflicts damage per normal.

80 The Operative’s Dossier


Computer rating by 1 (Intelligence cannot be lowered below 1). Successes Result
This virus hits hard and fast, usually only lasting for a couple of
1-3 Successes Gain access to an equivalent of 4
days. However, with the added application of Time, a particularly hours of mundane research in 10
nightmarish version may apply successes toward extending the minutes.
duration of the virus by a day per success – or cause the virus
4-6 Successes Gain instant access to an equivalent
to manifest sooner, likewise by a day per success. of 6 hours of mundane research.
If an Icon accessing the Web through AR is infected with 7-10 Successes Gain access into non-physical data,
this virus, the Icon remains infected and virulent until scrubbed such as memories or emotions in 15
out with a Procedure. While this is not harmful to the AR user, minutes
the infection is dreadful for other users interacting with the 11+ Successes Gain access to anything that can be
infected user. Any Icon making contact or sharing data with the known about the subject in 1 hour.
infected Icon must make a Stamina roll (Difficulty 4) or become
infected. If infected the user projects by a method other than AR Gadgets
without scrubbing their Icon their body is infected normally. Any operative can apply for the gadgets they need — just
fill out the digital forms in triplicate.
Pen Light
(•• Forces / •• Matter / •• Life / •• Primal Utility) • 30 Second Start
The pen light generates a concentrated beam of sufficiently Enlightenment 3, Primal Energy 15, Background Cost
intense light that inflicts aggravated wounds on Hemophagic 6 pts.
Entities. Initiative is everything. He who acts first, often dictates the
Hemophagic Entities pose an existential threat to the Masses. outcome of a conflict. The 30 Second Start, which sits atop a
Agents approaching them openly might find themselves suddenly, 3-foot-high tripod, is rumored to be the creation of members
supernaturally compelled to turn their weapons on their squad of the Cassandra Complex, the Friends of Courage, or possibly
mates — or themselves. Consequently, the development of this both. Whatever its origins, many an Agent benefited from early
seemingly innocuous weapon that is lethal to them but not our notification of an impending hostile action.
own Agents, literally puts the power of sunlight in our hands System: The 30 Second Start functions by tethering to
and can be clearly displayed until it is deployed to great effect. itself 30 seconds backward in time. The device takes 90 seconds
Agent Jacob Black pioneered this effect in the field in the late to set up and establish a perimeter using a Life 1 / Mind 1 /
1990s, famously developing skin cancer after repeated use of Primal Utility 1 effect. Once established, anyone crossing the
the Procedure, likely due to the Paradox effect. perimeter’s threshold causes the device to illuminate with blue
System: Target the weapon with a Dexterity + Firearms light. If hostile action is detected via voice command, firearms,
roll. Each success on the Enlightenment roll inflicts one level blood, or increased adrenal production, the device illuminates
of aggravated damage to targets vulnerable to sunlight. with red light and an alarm. This activates a vulgar Time 3 effect
that rewinds time 30 seconds. There are rumors of particularly
Thanatos Project (••••• Dimensional Science / ••• talented members of Iteration X being able to establish tem-
Data / ••• Life poral loops allowing them to continue repeating events until a
/ ••• Mind) victorious outcome is achieved, but this is an ill-advised use of
With the advent of multi-processing systems, mixed with gene the device that often results in cascading amounts of Paradox.
engineering, ItX has seemingly created something unseen before. • Adaptive Combat Analytics Interface
With the use of 101 subjects and other Deviants captured by the
Enlightenment 3, Primal Energy 15, Background Cost
NWO, Iteration X has created a series of quantum computers
7 pts. per user
that are slaved to “living” human beings. Information can now
be processed, stored, and disseminated at the speed of thought This hyper advanced pair of combat contact lenses has
over distances that travel even past the Gauntlet and into the been under combat trials with the NWO for the past two years.
Horizon Realms. That such technology more commonly belongs A miniaturization of an earlier prototype of headgear designed
in science fiction is the greatest boon to its use — one cannot to read the combat maneuvers of Reality Deviants before they
hack what only the Union knows exists. occur using predictive analytics.
System: Connecting to the Project requires an Agent to The lenses can link up with the neural nets of agents within
make an Enlightenment roll. Each margin of success over the the operator’s immediate vicinity to coordinate evasive maneuvers
Difficulty provides the User access to information tied to an and lethal counter attacks.
individual, object, or location contained in the system with System: This device uses an Entropy 2 / Mind 3 / Time
greater speed and accuracy. 2 adjustment to facilitate a linked probability analysis between

Chapter Four: Technomancer’s Toybox 81


members of an Amalgam. Before combat, all users equipped with wounded area and fully automated processes activate to analyze
the Adaptive Combat Analytics Interface roll the Enlightenment and treat the damaged tissue. The near-miraculous results of the
of the Device at Difficulty 6. Successes result in a common pool device have allowed the paralyzed to walk, the blind to see, and
that may be applied to Strength + Melee, Dexterity + Firearms, or the Masses to embrace the wisdom of the Technocratic Union.
Dexterity + Dodge rolls made during the next combat scenario System: Pressing the device to the affected area activates a
encountered within the next hour. Life 3 effect, healing a number of wounds equal to the Activation
• Brown Paper Bag roll — either one aggravated or three superficial wounds over
the course of an hour. Activating the device also reduces the
Enlightenment 3, Primal Energy 15, Background Cost
Difficulty of any mundane Intelligence + Medicine checks by 3.
7 pts.
The Technocratic Union exists in a surveillance state largely • Nanite Tags
of our own creation. Even our tremendous technological advances Enlightenment 1, Primal Energy 5, Background Cost 2 pts.
are often insufficient to prevent the observational capabilities Understanding Reality Deviance is the first step in eradicating
of a number of Reality Deviants. The Brown Paper Bag is a it. To this end, Union engineers have developed Nanite Tags: un-
receptacle no bigger than a briefcase that blocks all forms of detectable methods of gathering important information regarding
observation. Once safely deposited inside, the contents of the the daily movements and interactions of a tagged Reality Deviant.
container are absolutely undetectable.
The drawback is that an operative must physically affix the
This device became somewhat notorious throughout the tags herself. Alternative methods of delivery have proven too
Union, when it was discovered that Agent Samael Jaqueson intrusive and noticeable.
was using one to smuggle Union secrets out of their construct,
System: The operative must make simple, brief physical
presumably to sell to associates among the Fallen. Since that
contact with her target. A handshake suffices. If her target proves
incident, Management has become a bit stricter on who they
too suspicious or touch-avoidant, she may make a Manipulation +
allow to requisition a Brown Paper Bag.
Subterfuge check to perform the necessary sleight-of-hand. If she
System: This simple-looking bag obscures the nature of its doesn’t mind escalating, Dexterity + Brawl also gets the job done.
contents through a Data 3 / Forces 3 / Matter 3 adjustment.
Once the nanites attach, they record the subject’s every action
Upon activation, the user rolls the Enlightenment of the Device
and speech for the next seven days via a Data 1 / Dimensional
at Difficulty 6. Successes achieved are added to the Difficulty of
Science 1 Adjustment, relaying that information back to the op-
any attempt at detecting the bag or its contents.
erative. The nanites cannot interpret actions, such as if the target
• Conversation Emulator uses emotionally manipulative Deviance to seduce a target. They
Enlightenment 3, Primal Energy 10, Background Cost 6 pts. do, however, relay that a reluctant subject suddenly seemed quite
friendly to the target. The nanites come equipped with GPS, and
Hey kids, you wanna see the future?
provide a comprehensive log of the target’s comings and goings.
Just kidding, but it’s close. With this this hyper-calculative,
Targets, or their allies, must be familiar with Enlightened
analytic device, one can take the action-consequence profile of any
Science to detect and remove the nanites (Occult 3+ with an
person that is within its LOS (Line of Sight) range and determine
appropriate specialization to detect, Intelligence + Medicine
the likelihood and nature of that person committing an act that
to remove). Should a given target enter an area warded against
could be considered unmutual or outright breaks the laws and
Enlightened Science (or even Tradition magic), the nanites
codes of the jurisdiction in which they are physically located.
disperse. At the end of seven days, the nanites disperse on their
System: Flipping the switch on the USB-shaped device acti- own and return to the operative for further applications.
vates an Entropy 2 / Time 2 effect allowing the user to observe
the next conversation between user and subject. Successes on • Urban Navigation Tool
the Activation roll provide bonus to all social rolls made against Enlightenment 2, Primal Energy 10, Background Cost
the subject during the next scene. 3 pts.
• Field Medical Kit An upgrade to the already-available SMC Vehicle, this
tool facilitates operatives’ quick travel through dense, urban
Enlightenment 3, Primal Energy 15, Background Cost
environments. By interfacing with local infrastructure, includ-
6 pts.
ing co-opting traffic control systems and nearby automobiles
Either in the pursuit of a Utopian Consensus for the Masses, equipped with a satellite or Wi-Fi connection, the operative
or a consequence of breaching action, Agents of the Technocratic finds her journey through the city made remarkably easier. Lights
Union are frequently called upon to perform a healing action in switch to green, other drivers get out of her way, and even police
the field. Originally pioneered by the Challenge Fate Foundation find themselves encouraged to support her travel.
for use in North Africa, the Field Medical Kit has entered into
System: Operatives traveling with an active Urban
widespread distribution. Simply place this handheld device on the
Navigation Tool suffer no penalties based on mundane traffic

82 The Operative’s Dossier


conditions thanks to a Data 2 / Entropy 2 Adjustment. The •• Portable Perimeter Fence
operatives find themselves waved through cordoned-off areas,
Enlightenment 2, Primal Energy 10, Background Cost
restricted access roads, and even international borders to arrive
5 pts.
promptly at their target destination.
Reality Deviants annoy operatives as often as they present
If a separate entity is manipulating traffic in such a way as
a threat, and sometimes operatives must perform sensitive tasks
to cause a travel impediment, the operative driving the SMV
away from interlopers. In the instance that a particularly violent
makes an opposed Enlightment versus Willpower roll, adding
Reality Deviant created an incident, operatives often find that
an extra die from the Tool.
securing the scene against outside interference is a necessary
•• to •••• Augmented Reality Smart Glasses precaution;. Reality Deviants and their allies have a distressing
Enlightenment 2-4, Primal Energy 10-20, Background tendency to not only return to the scene of a crime but to com-
Cost 4-8 pts. pound their errors by engaging in further Deviance.
Anyone can buy a pair of smart glasses on the internet — The Portable Perimeter Fence appears as a collapsible
the Technocracy’s are better. The basic version allows people tripod, a form easily explained to curious mortals as a piece of
other than the user to see and interact with glasses’ AR interface forensic surveillance equipment. A hyper-infrared beam at the
(Forces 2 to see, Data 2 / Forces 2 to interact.) This is useful top emits quantum wave frequencies inimical to a pre-defined
for sharing data, like projecting HUDs, and for Collaborative class of Reality Deviant, allowing operatives to work in peace.
Procedures, see p. 59. System: The operative must first invest the Portable Perimeter
Fancier models sport more unusual features, such as falsifying Fence with a point of Primal Energy for each hour she wishes
the GPS signature of the user or the AR effects they generate the device to remain operational. She must then key the device
(Data 2). That allows users to interact via AR with real or digital to the type of Reality Deviant she wishes to repel, which must
objects in the location of their choice. be a type familiar to her. She cannot forbid all Reality Deviants
from crossing, but can keep the area secure from Hemophagic
The highest grade can create hard light projections of Virtual Entities, TinkerBell Entities, or another specific classification.
Assistants (Forces 3 / Primal Utility 2, add Dimension Science A single Portable Perimeter Fence covers roughly a ten-by-ten
3 for an AI) (see p. 59) or even create an AR projection of a room. Additional Perimeter Fences may either increase the area
real individual who is physically located somewhere else. It’s a or add another class of forbidden Reality Deviant.
lot less vulgar than any other way of folding space to transport
a colleague. For as long as the Perimeter Fence remains active, Reality
Deviants of the specified class(es) find themselves disinclined to
••+ Pocket Drone Modifications enter the area, thanks to a Data 1 / Dimensional Science 1 / Life
Enlightenment N/A, Primal Energy N/A, Background 1 / Matter 1 / Mind 2 Adjustment. Affected entities think of
Cost 2+ pts. per drone something else to do or more pressing matters elsewhere. Deviants
Ever popular among field agents, the Pocket Drone (see with a high Awareness may sense the presence of Enlightened
Technocracy Reloaded p. 177) offers a wide variety of effects Science, though remain unaware of the cause unless they have
thanks to Q Division’s constant innovation. Each of the following somehow studied the Technocratic Union and its practices.
modifications are available for Pocket Drones. Especially determined Reality Deviants may focus their de-
System: These drones are surprisingly reliant on mundane sires and make a Willpower check to remain within the Perimeter
technology, but a few minor applications of Enlightened Science Fence for five minutes. Remaining another five minutes, or
customizes a pocket drone and truly makes it sing. You may add committing a Reality Crime, requires another check. On a failure,
each of the following options to a base pocket drone by increas- the full effects of the Perimeter Fence take hold and the Deviant
ing the Background Point cost as indicated in the description. travels to the nearest edge by the quickest means possible.
Some groups within the Union, particularly the Mokteshaf
• Dimensional Science 1 Adjustments allow agents and al Nour and their allies, work to improve this device. By installing
armatures to acquire and track EDEs. This modification a variant Perimeter Fence at places with concentrations of Primal
only permits the drone to track EDEs operating in the Energy, they hope to keep the Fence active and thereby replicate
Penumbral dimension. Cost: 2 pts. the medieval technology called the Web of Faith.
• Life 1 Adjustments allow a drone to identify and sift ••• DOUG Upgrade
through all living beings within sensor range. This add-on Enlightenment 3, Primal Energy 15, Background Cost
functions in tandem with all the drone’s other sensory 3 pts.
options, Enlightened or mundane, included in the drone.
Cost: 2 pts. The Technocratic conventions most concerned with mon-
itoring Reality Deviants developed this Mind-based upgrade to
Additional custom Adjustments and Procedures are available the Black Suits as a way for operatives to infiltrate and safely
upon request (and at Storyteller discretion). observe their gatherings. The DOUG, or Direct Observation
Chapter Four: Technomancer’s Toybox 83
Utility Gear, gives an operative the physical and supernatural An operative may only have one DOUG upgrade active
appearance of a specific class of Reality Deviant. at a time.
A DOUG appears as a vaguely human-shaped nanite mesh. System: The DOUG unit functions on expectation,
After donning her Black Suit, the operative steps into her DOUG, meaning the operative must identify herself as a Reality
which becomes invisible to most examinations. She then adjusts Deviant when infiltrating. Once she introduces herself as a
the DOUG’s settings, which alters her appearance to a chosen fellow Reality Deviant, others around her perceive her to be
type of Reality Deviant. one of their own. Superficial tests to determine her nature,
84 The Operative’s Dossier
The DOUG unit’s major drawback is how strongly it relies
on assumption and expectation. It confers no special knowledge.
The operative must draw on her knowledge of Reality Deviant
culture to blend in. With reasonably sensible answers to various
questions, such as where she is from, how old she is, and the
names of relevant kin, her interlocutors believe her. Should
she flub a response, however, she no doubt creates suspicion.
Therein lies the problem. Especially among more paranoid
Reality Deviants, infiltration and espionage has become an
expected norm. Should an operative speak with a local leader
who anticipates dishonestly and betrayal, her cover may end up
blown before she has a chance to obtain any valuable informa-
tion. Engineers work diligently to ameliorate this failing, but
have yet to display any relevant success.
••• Reverse Temporal Projector
Enlightenment 3, Primal Energy 15, Background Cost
5 pts.
The Reverse Temporal Projector appears as a sleek black
oblong with a temporal “camera” on one end and projector on
the other. When in use, the operative uses the camera to absorb
temporal resonance data in an area roughly ten feet by ten feet.
The device then analyzes such data and outputs a best-guess,
holographic interpretation of recent events via the projector.
A fully immersive, 3D rendition surrounds the operatives
and any colleagues. All present witness the recent past play out
in real-time, including sight, sound, and even smells. As this
is simply a recording, operatives may not alter nor influence
events. They may, however, inspect containers, examine items,
observe interactions, and otherwise collect experiential evidence.
The Resonant Temporal Projector remains in alpha devel-
opment, and cannot view past events beyond a few days. The
more temporally distant a given event, the more its rendition
becomes obscured by noise and static. The device does have a
knack for recording Reality Deviance, however.
System: First, the operative must gain access to the area she
wishes to view. Over at least three turns scanning her chosen area,
the Reverse Temporal Projector records and analyzes ambient
temporal data through a Time 2 Adjustment. Once the device
has absorbed all necessary information, she and up to five other
colleagues may witness any scenes occurring up to twenty-four
hours in the past. She may invest the device with more Primal
Energy to extend the temporal observation by another twenty-four
hours per point. However, the temporal data deteriorates and
becomes subject to increasing dimensional static.
She absorbs the complete sensory impact of recorded events,
such as sniffing or blood-tasting, succeed automatically thanks including picking up strange scents in the air or the feel of a
to a Dimensional Science 3 / Primal Utility 3 Procedure. particular object. People within the scene remain impervious
More involved tests, such as reading her aura or thoughts, to her presence, but she can perform minor manipulations of
require a Perception + Occult check versus the operative’s the scene, such as checking under a table or behind a painting.
Willpower. The suit, still in its early stages of development, The Projector records Reality Deviance as well via a Data 1 /
cannot replicate reality crimes. The operative must use her Dimensional Science 1 / Primal Utility 1 Adjustment, including
Enlightened Science to mimic such abilities. Deviants attempting to obscure themselves via trickery.

Chapter Four: Technomancer’s Toybox 85


A given device may only have one analysis recorded at a strand. Holistically Immersed users need to climb out (Mage 20
time. However, Union offices provide sufficient databanks for an p. 481) or recast their digitization Effect, likely provoking Paradox
operative to dump her current analysis. Higher-level operatives when they return to Meatspace. While not a good method of
regularly review such data dumps for potential unmutuality. escape, it’s reliable.
•••• Automated Construction •••• Turbulent Displacement Field
Enlightenment N/A, Primal Energy 10, Background Enlightenment 5, Primal Energy N/A, Background Cost
Cost 6 pts. 3 pts. per
Through innovation on the Automated Repair unit Static 3.0 — Turbulent Displacement Fields generate unpre-
(Technocracy Reloaded p. 186), this collection of nanites dictable noise on the Digital Web, warping their surroundings.
can be used to construct new items from raw materials. Once Though these fields aren’t harmful, they create chaos that nearby
programmed with the desired molecular structure and design users must overcome to avoid disturbing the Sector. Deployed
schematic of an item, automated construction nanites can build near someone performing delicate tasks, TDFs greatly increase
just about anything that will fit inside their briefcase-sized hous- the odds of failure — and Whiteout. On top of that, they pollute
ing. Though these nanites can manufacture almost anything, data, forcing error-correction subroutines to work overtime.
they are most effective on simple tools, requiring more time to System: Activating a Turbulent Displacement Field triggers
generate complex devices with moving or electrical components. a Data 3 / Entropy 4 / Mind 3 Effect that roils through the
Precision tools, such as micrometers, are easily calibrated en- entire sector, pissing off everyone, including the sector, in the
suring measurements are always within specifications. Automated process. All Enlightenment rolls within the sector are made
construction nanites can even construct combat equipment and, at +1 Difficulty and generate 1 additional point of Paradox.
if provided with a proper power source, Enlightened devices. Successful coincidental Effects are not affected. The Difficulty
System: The automated construction creates objects via of rolls to manipulate data in any way, including simple copying,
Matter 4 / Primal Utility 2 Procedures. If programmed with tool is likewise at +1 Difficulty.
specifications, the automated construction nanites can build Each Field lasts one minute, unless stopped earlier.
entire machines. Functionally, it is an Enlightened 3D printer. If Activating the Field is considered vulgar with witnesses in most
the user has access to sufficient Primal Energy, generally through parts of the Web. Fields cannot be reused.
a Matrix, the nanites can even craft Wonders through a Matter
4 / Primal Utility 4 Procedure. Requiring an Enlightened user,
•••• Wormhole Generator
a bassy hum accompanies this Invention and an obvious white Enlightenment 4-6, Primal Energy 20-30, Background
glow emanates from the case’s seams. cost 10+
Lilian Okoye created these needle-slim, white obelisks specif-
•••• Isolated Strand ically for use at the Ultima Thule research station in Antarctica.
Enlightenment 3, Primal Energy N/A, Background Cost Their use is coincidental at Ultima Thule, and vulgar just about
8 pts. anywhere else. They have two uses:
Isolated Strands allow users to create portions of the Digital Open Transdimensional Gate. This function uses a
Web tenuously connected to the rest of the Web. Each Strand has Dimensional Science 4 Procedure to open a gate into the Umbra
a lock that moves the Strand into the wilds of the Otherworldly capable of transferring up to six personnel to the other side.
Realms, trapping anything and anyone in the Strand, making The gates are stable for up to 72 hours for a two-person team,
it a perfect safe room — or prison. Escaping an Isolated Strand reducing by 12 hours for every additional team member. Each
requires dealing with the lock, traversing uncharted Realms, or three-meter-tall, two-meter-wide gate looks like a black, reflective
disconnecting. Those disconnecting (or are knocked offline) save surface and stepping through it provides a moment of resistance,
their minds, but leave their icons behind, vulnerable to virtual like breaking the surface tension of water.
identity theft and other nefarious purposes.
Superimpose Alien Environment. Through a Data 5 /
System: When an administrator closes an Isolated Strand, Dimensional Science 5 Procedure, the wormhole operator
it traps all users present, for varying definitions of trapped. connects a point in the real world to a point deep in space or in
Users with icons have their icons locked on the strand. As it’s another dimension. The two points need not have any physical
no longer connected to any other part of the Web, popping or other connection, but the challenges of picking unknown
automatically fails. To escape, users must contest the locking points apply. Often, to avoid this complication, locations are
mechanism or find some other way out. Battling the lock is an already scouted by Pandimensional Corps with beacons set
opposed Data and Computer against the strand’s dice pool of down for just this purpose. This procedure requires a significant
7 with a Difficulty 8. investment of Primal Energy (10 points) and affects an area of
Icon-users can disconnect and log back in, but must create up to five square miles for up to eight hours. Any EDE within
a new icon to replace the one they abandoned in the isolated the area when the effect ends goes back to the other side of the

86 The Operative’s Dossier


Gauntlet. Anything that’s left the area has to be dealt with by sources of Primal Energy are too precious a resource for any side
other means. to let the other have. This is a big part of why Technocrats build
Constructs on top of Nodes. Of course, not every resource struggle
••••• Entropic Perception Field Alteration goes the way the Union desires. And, even after a Construct is
Enlightenment 4, Primal Energy 15, Background Cost in place, it’s not safe from intrusion or capture.
11 pts.
That’s where the NDD comes into play. Each Construct
Modeled on cyanide dental capsules employed by mortal in the Union has one, although few members know of their
espionage agents, the Entropic Perception Field functions in existence and placement. To call them self-destruct systems
much the same way — though thankfully without any permanent would be a gross under-estimation. A bundle of dynamite is a
effects. Employed frequently by operatives working highly danger- self-destruct system. NDDs are precise — permanently ending the
ous missions, the Entropic Field allows the operative to appear battle for a Node through scorched earth tactics. NDDs siphon
dead for a short period of time. Since dead bodies frequently from Node’s Primal Energy at greater and greater rates eventually
receive careless treatment or storage, an operative has a second overloading the Node’s Pattern, resulting in a detonation on par
opportunity to escape. with a small nuclear device.
System: Created by someone with high levels of Entropy, Although the Technocratic Union is the only known pro-
Matter, and Life, the Entropic Perception Field Alteration takes ducer of Node Denial Devices, at least one is in the hands of a
the form of a dental implant. When an operative feels her cov- radical cell of the Templar Knights.
er has been blown — or, worse, she’s taken captive by Reality
System: Attaching an NDD to a Node requires an extended
Deviants or other enemies of the Technocratic Union — she
action (Dimensional Science 3 / Forces 5 / Matter 5 / Primal
bites down on the implant. The device does not function if
Energy 5, Difficulty 8, minimum 10 successes). Triggering a Node
the operative’s captors have prevented her from biting, though
Denial Device isn’t much easier, due to the safety measures in
this usually requires a specific dental barrier. Cloth or tape gags
place. Activating the NDD begins an extended action, rolling
cannot prevent the Field from taking effect.
the Enlightenment of the Device at Difficulty 8, minimum 3
When the Field activates, the operative appears to suffer a successes. Once activated, the Device detonates at a user-specified
sudden and gruesome death thanks to an Entropy 5 / Life 3 / time within the next hour.
Primal Utility 3 Procedure. Her body seizes, blood leaks from
At that time, the NDD unleashes a Forces 5 / Matter 5
various orifices, and her breathing and heart rate abruptly cease.
/ Primal Energy 5 Effect in the area annihilating everything
Only Reality Deviants with a specific necromantic talent (either
within the vicinity of the Node. There is no roll to survive this.
Occult 4+ with proper specializations, or the capability of com-
mitting necromancy-related reality crimes) detect the deception.
The Field lasts for approximately twelve hours, during which
MMDS Prototype
time the operative exists in suspended animation. It absorbs Technology
any attempts at body disposal that would be truly lethal for the The Devices that come out of MMDS are not ready for
operative, such as dissolving her in acid or dismembering her. field use. Most of them are far outside the tolerance of the Front
The Field generates a sufficiently strong illusion for an operative’s Lines’ consensus. They’re unstable in the lab, let alone outside it.
captors to believe such efforts succeed. In simple terms, MMDS Devices go wrong. Every MMDS
After twelve hours, the Field abates and restores the oper- prototype comes with a side of permanent Paradox, which goes
ative to full and normal function. She may require assistance into the user’s Paradox pool as long as they’re carrying it. This
extracting herself from whatever situation her captors put her Paradox is equal to half the Device’s Enlightenment (round
in — and any small items stolen remain gone. She is, however, up). When the Storyteller checks for a Paradox backlash, the
alive (and, hopefully, free). Difficulty of the roll is only 5 when a character has an MMDS
Though the Field intends operatives to stay comatose, some prototype on their person.
operatives describe experiencing especially vivid hallucinations They’re bad news.
while under its influence. They report interacting with other
spirits of the dead and perceiving their surroundings in rather ••••• Paradox Sink
morbid ways. Engineers currently struggle to overcome this Enlightenment N/A, Primal Energy N/A, Background
design flaw. Points 10+
Available as a cybernetic implant or a grafted biomod, the
••••• Node Denial Device
Paradox sink module is one of MMDS’ most exciting advance-
Enlightenment 8, Primal Energy N/A, Not Available ments. It stores user-generated Paradox in this very specific part of
for Purchase the Pattern, preventing it from contributing to the user’s overall
The struggle between the Union, Reality Deviants, and pool of Paradox. Then, when the user gets back to the lab, they
Extra-Dimensional Entities is at its highest near Nodes. Rich undergo minor surgery to remove the module, and the Paradox

Chapter Four: Technomancer’s Toybox 87


with it. Storage and destruction are currently challenging, but As a trinket, the colony is one-use. Purchased as a more
that’s the next phase of research. The first field test of this Device powerful Device, the colony reassembles itself over the course
— implanted in volunteer subject, Vitas Varnas — showed the of 72 hours after recall.
Paradox sink functional at collecting and isolating the Paradox,
though the device detonated upon removal.
••••• Quantum State Ion Weapon, Mark I
Enlightenment 5, Primal Energy 12, Background cost 4
It bears repeating: nothing at MMDS is ready for field
use. A Paradox Sink module uses a Data 2 / Primal Energy 5 Everyone at MMDS knows damn well this gun got its
Adjustment to store the first 10 points of Paradox generated name because Lt. Carrie Hawkins wanted to say she invented
by a user (+2 points per additional Background dot). Once the QuStion Mark. The name is the only funny thing about this
the module is full, the next time the user accrues Paradox, the small but mighty hand-cannon. The QuStion Mark disrupts
module overheats. When it does so, it generates an additional matter at a quantum level, superimposing multiple possible states
five points of Paradox, and backlashes. then collapsing them together. This is extremely destructive and
capable of removing an entity from this state of reality altogether.
The permanent Paradox this mod generates manifests as
Technically, it’s probably in some other timeline, somewhere.
unsightly rashes or skin infections around the implant site. They
Maybe that’s permanent, maybe it isn’t.
spread, gradually, causing one level of bashing damage per day
of use. No one has ever experimented with wearing a Paradox The only data the Union currently has on the device’s
sink for more than 48 hours. effects come from biometrics taken from Lt. Hawkins’ pet cat,
Whismerhill, when it was unfortunately hit with the device
••• (or Trinket) Surveillance Nanites during an early test. Thanks to Whismerhill’s chip, technicians
Enlightenment 3, Primal Energy 15, Background cost 6 gleaned a wealth of data from this terrible accident.
Bugs are so 1990s. A single surveillance device can receive Each standard shot from the QuStion Mark uses one point
information from one location. A colony of nanites, released into of Primal Energy to activate a Primal Utility 3 Procedure. The
the air, can infect everyone in a crowd even if, say, the gang of user makes a Dexterity + Energy Weapons check, dealing two
RDs or other creatures you’re tracking scatter to the four winds. levels of aggravated damage per success at Difficulty 6. The
Releasing the colony is as simple as opening a vial, and within effect is brutal, but is coincidental anywhere energy weapons
two minutes of release they can fill an area about the size of a are a generally accepted part of the consensus.
plaza in a major city, or about 200 meters squared. For an additional three points of Primal Energy, the gun
The colony returns data via a coincidental Data 2 effect. fires a supercharged shot utilizing a Primal Energy 5 or Time 5
Interpreting the volume of data returned, however, requires an Procedure. With three successes at Difficulty 9, this vulgar effect
entire team of analysts or great skill with multitasking Mind removes the target from existence entirely. There are traces of
procedures. temporal distortion in the effect’s signature. This may mean
the target is destroyed permanently, or that it could pop back
at some inconvenient moment. More testing needed.

88 The Operative’s Dossier


Status and the Construct
The traits of a Chantry or Construct represent communal resources that are open to the membership to use. The Storyteller
may wish to control access to these resources by calling for a Charisma + Status or Manipulation + Status roll when
attempting to access the communal resources. The Difficulty for members in good standing making routine requests could
be as low as 4. For members that have aggravated their superiors (or in the case of superstitionists, their elders) or are
asking for resource intensive aid, the Difficulty may go as high as 9. On a failure, the elders simply refuse the aid. This is
another of many reasons it pays to remain in the good graces of one’s elders.

Trait Power Pool Effect


Cost
Allies 2 points per dot One consor, Extraordinary citizen, spirit, EDE, or other exceptional ally per
dot.
Arcane/Cloaking 2 points per dot Imposes penalties (-1 per dot) on the dice pools of those trying to find or
investigate the location.
Backup 2 points per dot Additional unAwakened personnel that the group can call upon for aid,
(Mage 20 p. 306).
following the normal guidelines for Backup (Mage
Cult/Sympathizers 2 points per dot These are personnel trained and able to assist with large works, such as
rituals or complex expressions of Enlightened science. This functions as
(Mage
described (and with the same limitations) as the Cult background (Mage
20 p. 310).
Enhancement 4 points per dot The maximum level of Enhancement the facility can install.
Elders/Management 2 points per dot The power level and number of leaders of the Construct/Chantry (see p.
91).
Integrated Effects 2 points per dot Anchored spells or effects within the Construct/Chantry (see p 92.).
Library 2 points per dot This communal resource, accessible to all members of the Construct/
(Mage 20 p. 318).
Chantry, functions as the Library Background (Mage
Node 3 points per dot The surplus Tass or energy remaining each week after the costs of
maintaining the Construct or Chantry are paid. This Quintessence is
accessible to members, at the discretion of the Construct or Chantry
leadership.
Reality Zone 5 points per dot The strength of the Reality Zone anchored to the Chantry/Construct (see p.
92). This trait cannot be higher than the Chantry/Construct’s rating.
Requisitions 4 points per dot The maximum level of Requisition that can be processed on site, locally, in
a Union Construct. The immediate storehouse, as it were. This does not limit
an individual Technocrat’s access to personal Requisitions, but if personal
Requisitions exceed Construct availability, the agent must either wait for the
requested materials to arrive or pick them up from a secure location.
Resources 3 points per dot The ready cash and accessible assets that the Chantry/Construct can
utilize. Individual members may request access to these funds from
leadership.
Retainers 2 points per dot These are the folks that manage the day-to-day operations of the
Chantry/Construct, such as cooking, cleaning, laundry, etc. They are not
combatants, nor are they particularly helpful beyond their basic function.
Spies 2 points per dot The Chantry/Construct has access to a network of informants as described
(Mage 20 p. 325).
in the Spies Background (Mage

Chapter Four: Technomancer’s Toybox 89


Construct and Chantry Creation
Mage 20th Anniversary Edition includes The benefits offered at each rating are:
the Chantry/Construct Background, which X No place to call home.
provides characters the option to buy into an
• One pool point or membership in a rating 1 Secure
established base of operations. This also allows
Squat/Safehouse.
willworkers operating outside the auspices of
the Technocratic Union to spend points on •• Two pool points or membership in a rating 2 Small
building their own Chantry. These systems Sanctuary/Auxiliary Office.
provide options for players and Storytellers ••• Three pool points or membership in a rating 3 Mystic
to build Constructs and Chantries utilizing Chantry or Enlightened Construct.
the point pools provided with the Chantry/ •••• Four pool points or membership in a rating 4
Construct Background (Mage 20 p. 308-309). Stronghold.
For reference the point pool categories for the Chantry/ ••••• Five pool points or membership in a rating 5 Power
Construct Background are: Center.
Secure Squat/Safehouse 10-20 point pool
Small Sanctuary/Auxiliary 21-30 point pool
Construct vs. Laboratory
Office It may be challenging at first glance to differentiate the
benefits of a Construct versus those achieved through the
Mystic Chantry/Enlightened 30-70 point pool
Construct Laboratory Background. Both provide access to a location and
materials that assist the mage in performing their works. The
Stronghold 71-100 point pool
largest difference between a Construct and a Laboratory is scale.
Power Center 101+ point pool Laboratories may not exceed an area of 500 square feet, whereas
Points spent in the Chantry/Construct Background can Constructs can occupy a much larger physical space. Laboratories
represent membership in an established Chantry or Construct or are more focused as workspaces, whereas Constructs often serve
provide pool points for creating one’s own Chantry or Construct. as living quarters in addition to workspaces.

The Creation Process


Using creation point pool expenditures allows
the players and Storyteller to work together
Economics of Construction:
to customize the strengths and weaknesses of Point Costs
the Construct and breathe life into it. These To build a Construct the Storyteller must purchase traits
guidelines not only determine the resources with creation pool points. The table below defines several ele-
the Construct can bring to bear, but also the ments of the physical and metaphysical aspects of the Construct.
other occupants of the location. This transforms Those elements not defined through creation pool purchases
the party’s Construct from a simple backdrop remain the discretion of the Storyteller to define or adjudicate.
into a living, breathing, and reactive element The purpose of this system is to build a solid skeleton for the
of the story. troupe to flesh out through gameplay.

Disputed Data: Personal Constructs


Mage 20th Anniversary Edition indicates that agents of the Technocratic Union cannot build their own Constructs
as the Union frowns upon such displays of individuality. At the Storyteller’s option, Technocrats in good standing may
purchase a number of dots in the Construct Background up to the Technocrat’s number of dots in the Status Background.
In effect, a Technocrat trusted and respected enough by Control can command access to private resources. Of course,
private is a relative term in the Technocracy. Like any other privilege granted to operatives of the Union, Control can
revoke access to a private Construct if the agent’s conduct presents a threat to the Technocracy or is deemed unmutual.

90 The Operative’s Dossier


The Storyteller may choose to build the Construct inde-
pendently, keeping the capabilities and limitations of the base New Traits
of operations a secret from the players and revealing those The following traits help flesh out and measure the capabil-
elements over the course of the Chronicle. Alternatively, the ities of a Construct or Chantry. They function like Backgrounds
process of building the Construct can be a group exercise in and may be purchased with creation pool points.
which the players and the Storyteller work together to create a
setting suitable for the group’s needs and desires. Finally, the Elders/Management
Storyteller may allocate a portion of the creation point pool to This Trait represents the number of elder personnel or
spend separately from the group construction session. This can management staff at the Chantry or Construct, as well as their
be a useful means of ensuring the players have an active hand in relative power. Having a high rating in this Trait is a double-edged
defining their Construct while giving the Storyteller latitude to sword, as powerful allies are often accompanied by powerful
build in a few surprises for later in the Chronicle. enemies. The Storyteller may choose to point the enemies of
the party’s elders against the party as a means of indirect attack.
Backgrounds: The Construct Assume each elder gained through this Trait has one enemy of
Framework comparable power.
Constructs and Chantries provide security, safety, and X Apparently you are in charge
resources. As with Mage characters, these traits are represented • One superior who is a Black Suit/Disciple,
with Background points, which may be purchased with creation or the equivalent.
pool points. These Backgrounds determine the resources avail- •• Two superiors who are Black Suits/
able to the Construct (or Chantry). A Construct may access Disciples, or the equivalent.
any number of available Backgrounds, but it may not raise
••• Three superiors. One is a Gray Suit/Adept
any individual Background to a rating higher than twice the
and the others are Black Suits/Disciples,
Construct’s rating. Characters joining a Construct through
or the equivalent.
purchase of the Background belong to a Construct of that rating.
Characters buying their Construct as a group with build points •••• Four superiors. Two are Gray Suits/Adepts
use the highest Chantry/Construct Background rating among and the others are Black Suits/Disciples,
the group to determine the Construct Rating. or the equivalent.

Chapter Four: Technomancer’s Toybox 91


••••• Five superiors. Three are Gray Suits/Adepts Reality Zone
and the others are Black Suits/Disciples, This determines the strength of the Reality Zone established
or the equivalent. throughout the Chantry/Construct. Even a single dot of this
••••• • Five superiors. Four are Gray Suits/Adepts Trait makes all spells and effects within the owner’s paradigm
and the other is a Black Suit/Disciple, or coincidental, and those of incompatible paradigms vulgar.
the equivalent. X Your Chantry/Construct adheres to the local
••••• •• Six superiors. All are Gray Suits/Adepts norms of Reality.
or the equivalent. • Your Enlightened Science/magick is coinci-
••••• ••• Six superiors. One is a White Suit/Master dental here.
and the others are Gray Suits/Adepts or •• Effects created according to your paradigm
the equivalent. receive a -1 Difficulty.
••••• •••• Six superiors. Two are White Suits/Masters ••• Effects created according to your paradigm
and the others are Gray Suits/Adepts or receive a -1 Difficulty. Vulgar effects suffer a
the equivalent. +1 Difficulty.
••••• ••••• Six superiors. Three are White Suits/ •••• Effects created according to your paradigm
Masters and the others are Gray Suits/ receive a -2 Difficulty. Vulgar effects suffer a
Adepts or the equivalent. +2 Difficulty.
Integrated Effects ••••• Effects created according to your paradigm
receive a -3 Difficulty. Vulgar effects suffer a
Many Constructs and Chantries incorporate integrated
+3 Difficulty.
effects to help with security, aid in communication, or simply
make life easier. Any integrated effect is considered coincidental
as long as the effect does not leave the premises, and the location Terranorming: A
has at least one dot invested in Reality Zone. Each dot in this How-to Guide for the
Trait provides points that can be spent to purchase effects. Each
point allows for the purchase of one Sphere level. For example, Can-Do Symposium
a Mind 2 effect that calms everyone entering the Chantry would The battle over reality has gone on for centuries, but only
cost 2 points. A Forces 3 / Primal Utility 2 / Life 1 / Matter 1 the Technocrats have managed to perfect the science of delib-
/ Time 4 fireball triggered when a vampire enters the building erately restructuring dominant belief in a region. That science
and targeting the HE would cost 11 points. These effects use the is called Terranorming and a standard Terranorming campaign
Chantry/Construct rating as Arete/Enlightenment, which limits is done in six steps:
access to the Sphere ratings that can be employed normally. A Declaration: an area of interest is specified and a desired
Chantry or Construct may have as many different effects as the Thoughtspace is declared. The area of interest is simply the
members wish to purchase with the available point pool. Each geographical or demographic boundary that will be changed.
effect requires 1 point of Quintessence per week to maintain, The desired Thoughtspace is the activity or paradigm that will
which can be provided by the members of the Chantry/Construct, become more accepted at the end of terranorming. A more
or drawn from the Node rating, if purchased. narrowly tailored declaration is much more likely to succeed,
X No integrated effects. but there is often competition among Managers to pull off the
• Four points. most impressive Terranorming campaigns.
•• Eight points. Some example declarations include:
••• Fifteen points. • Make nootropic drugs acceptable and beneficial in the
•••• Twenty points. eyes of all college students at a university where otherwise
smart pills don’t seem to work.
••••• Twenty-Five points.
••••• • Thirty-Five points. • Cause widespread GMO acceptance in the area surround-
••••• •• Forty-Five points. ing a Progenitor research farm, which has been dealing
with Paradox manifestations in the form of ravenous
••••• ••• Fifty-Five points.
insects.
••••• •••• Seventy points.
••••• ••••• Ninety points. • Dissuade a neighborhood that the “superhero” protecting
Chinatown is not the avatar of beloved monk, Ji Gong,
but an unstable vigilante.

92 The Operative’s Dossier


Terranorming Beyond the Union
While the Technocracy is the only faction that has quantified the process of Terranorming, mages of any faction can
carry out these steps. In truth, they have been doing so throughout human history without realizing it. An isolated group
of MURDs practicing their magick in a remote village, with access to a Node, achieves these steps as a matter of course
without any deliberate effort. The steps laid out here merely represent the Union’s accepted processes for Terranorming.
Of course, should the Union successfully Terranorm a significant portion of the Front Lines, the more formal process of
Terranorming may become required for further shifts in the dominant Thoughtspace, though given the recent wave of
anti-science rhetoric among the Masses, this seems unlikely in the foreseeable future.

• Further the Technocratic paradigm across America (this The holding period is reset if there is a widely known de-
one has had varied success). viation from the desired Thoughtspace that persists for more
than a number of weeks equal to the size of the Venture being
Recon: Identify deviations from the desired Thoughtspace
terranormed. So, an operation to shift the Thoughtspace of a
in the chosen area. This may be reality-deviant activity, firmly
city can withstand known exploits by a group of MURDs that
established folkways, urban legends, or the overwhelming love
persist for no more than two weeks before the Holding clock starts
for a local hero. These deviations need to directly oppose the
over. The key here is “known.” If the RDs punching holes in the
desired Thoughtspace. A charismatic faith healer’s presence
Technocratic paradigm lay low for too long, the Terranorming
will not disrupt a terranorming project meant to convince a
campaign may succeed. Consider any activities large enough
neighborhood that witches don’t exist, but it may interfere with
to see coverage in a popular newspaper, TV show, or YouTube
a vaccination drive.
channel, or to merit the attentions of a public speaker, elected
Repriming: The chosen area needs to be supplied with a official or appropriately scaled gossip network to qualify as a
Venture or Node of sufficient scale to cover it (Mage 20 p. 527) “known deviation.”
so Terranorming a block requires a 1pt Venture or a 1pt Node
Capping: An event is held to “seal” the new reality. This
dedicated to it, whereas Terranorming an industry would require
could be a block party, a city-wide science fair, a community
a 3pt Venture or 3pt Node dedicated to it. This influx of Primal
work project, the completion of a monument, the launching of
Energy “softens” reality but is also detectable by certain RDs.
a major TV station, a wildly successful book tour, or any other
Receiving the clearances to access sufficient Primal Energy for such
event that showcases the new paradigm and that spans the area
an undertaking can be challenging in resource-deprived areas.
(geographic or demographic) of the Terranorming attempt.
Clearing: The area must have the offending deviations
Once capping is completed, Primal Energy no longer needs
removed. This usually involves a thorough sweep for Reality
to be supplied and the Venture, Node, or other Primal Energy
Deviants and their sympathizers, and may tie to changes in school
source is freed up. Effects that were formerly vulgar that conform
curriculum, demolition or renovation of offending community
to the new Thoughtspace are now considered coincidental.
institutions, or the neutralization of entities, such as MURDs
or EDEs, that could interfere with the Clearing. Terranorming can be resource-intensive, which is why
targets are often selective. The 20th century is marked by the
Holding: The area must be held free of deviations for a
Technocracy learning that it’s almost impossible to Terranorm a
period of time that scales with the size of the Venture.
nation and not nearly as effective as changing the Thoughtspace
1 point one month in its 10 major markets.
2 points six months
3 points two years
4 points ten years
5 points fifty years

Chapter Four: Technomancer’s Toybox 93


“You’ll do it because it must be done. You’ll do it because no one else can.”
- Borys Scherbina, Chernobyl, (2019)

The following missions have been low-level but persistent not enjoy sole control over the project. Mission: Mars has attracted the
Union concerns for some time. Though currently rated low attention of several members of the Disparate Alliance, including the
priority, they nevertheless have the potential to grow hot Children of Knowledge, Wu Lung, and even a brilliant Orphan or two.
quickly. Should you find yourself supervising a team of newly Complicating matters is the fact that no single nation, not
recruited operatives, or wishing to evaluate a certain operative’s even a superpower, has the necessary wealth. Thus, an interna-
performance, consider assigning one of the following missions. tional coalition formed under the direction of the Challenge
Be advised: though these missions are rated low-level, they Fate Foundation, headquartered in Antarctica. Several other
do entail some level of contact with MURDS or even Reality CMURDS have hooked onto the project via their home gov-
Deviants. Supervise carefully and stay aware of the potential for ernments, including the Ngoma and several Knights Templar.
unforeseen consequences.
Involving the Agents
Mission One: Hope Challenge Fate cannot simply kick these MURDS off the
Humanity wallows in despair on a global level. They see team. Political concerns keep the Disparates around, and op-
little joy on the horizon, and they prefer indulging in escapism eratives have quickly discovered that the CMURDS have some
through mass media and mindless consumerism. They’ve forgot- valuable contributions to make after all. For better or worse,
ten the joy of building something for the next generation — of everyone finds themselves stuck working together. Tensions
choosing hope. constantly flare, as Technocratic arrogance constantly butts
The Challenge Fate Foundation has one answer: Mars. The against Disparate self-reliance.
1969 Moon Landing changed the world in profound and lasting
ways. A spaceship putting human feet on the Red Planet would
What Happens Next
similarly unite and inspire nine billion humans. To solve these issues, Challenge Fate has formed a good-
will team, comprised of operatives and Disparates. This team
Setup interfaces with every aspect of the project, troubleshooting and
Some forward-thinking humans have already begun, which requires handholding in equal measure to keep the mission on-track. The
Technocracy involvement to keep civilians away from the parts of space chosen team must tackle the various obstacles of a successful
the Union would prefer they not learn about just yet. But the Union do Mars mission, including:

Chapter Five: Mission Statements 95


• Mortal attention. Though the Union and their MURD consciousnesses into creatures while they’re still in a cloning vat
allies lead the endeavor, Mission: Mars cannot succeed is highly effective. Unfortunately, the patterns used were Victors.
without the cooperation of hundreds, if not thousands, Their combat instincts combined poorly with the unpredictable
of mortals. All highly educated, they can easily spot the influence of the EDEs and, long story short, there are six hybrid
physical discrepancies wrought by Enlightened Science. Victors loose in Ultima Thule.
Yet without such contributions, the project remains likely The visiting research team is dead, and the permanent staff
to fail. When operatives feel a given mortal scientist might are injured or up to their eyeballs in Paradox from desperate
be wandering too close to the truth, they call upon the defensive actions, and they’ve sent out an urgent distress call.
team to fix the problem.
Involving the Agents
• Costs. Designing, building and launching a Mars-capable
Where the characters come from has a huge impact on
ship, not to mention training the astronauts, requires
how this story unfolds. Void Engineer trainees might be on an
mind-boggling amounts of money. Each entity agreeing
exercise within a mile of the base. The temporal distortion in
to contribute wants something in exchange for their stake
effect around Ultima Thule means a team beyond that mile
in the project. The joint goodwill team must carefully
range receives the distress signal when the Storyteller decides
thread these negotiations and avoid upsetting the global
they do. Operatives from another Antarctic Construct (see
balance of power.
Technocracy Reloaded, p. 87) could arrive in hours or days,
• Fuel requirements. The weight of food, water, air, and and those from further afield — South Africa, Argentina, or
other supplies needed to reach and return from Mars is Australia, for example — could take weeks.
literally astronomical. Not even hyperfusion can do it.
The team must figure out how to combine Enlightened What Happens Next
Science with mortal science to create the right type of Operatives coming to Ultima Thule have to contend with
fuel. the climate and environment around the station. Data Procedures
can’t bring characters closer than a day’s travel away, and the
• Personnel. Without a doubt, the final crew will include weather can be lethal.
a combination of operatives and CMURDS, perhaps
even the goodwill team itself. They can certainly handle
Time is of the Essence
any problems cropping up during mission prep. Once If the amalgam arrives quickly (Storyteller’s discretion), they
launched, however, all mortal eyes lock into the craft. The find Anastasia Tyler and Lacy Cheung outside, trying to adapt
astronauts must act carefully, including overt applications one of the Wormhole Generators (p. 86) to create a forcefield
of Enlightened Science. around the Construct’s immediate vicinity. The rest of the staff
are sealed in one of the pods, with Dr. Grant trying to stabilize
Resolution Lilian Okoye, whose Paradox backlashed as a weapon malfunction
that caused massive, aggravated damage. Dr. Berg is off-site: this
Success means a globally-changed paradigm, and new fron-
is her assigned vacation period.
tiers open for human exploration. The emphasis on scientific
achievement may draw humanity even further away from relying If the characters arrive later, the staff, permanent and visiting,
on superstition. Perhaps they might even be ready to understand are all dead. Only Dr. Berg’s body is unaccounted for, though a
what waits for them beyond their own mundane reality. records’ search reveals she is supposedly enjoying a well-earned
break in Cape Town.
Failure, of course, is not an option.
Hybrid Threat
Mission Two: The frustrated rage of EDEs bound into organisms against
The Miracle of Creation their will, combined with the predator instincts of the Victors,
mean the Hybrids single-mindedly hunt everything living on the
In the isolated research station of Ultima Thule, experimental
station, from lab animals to Operatives, until there is nothing
bioengineered life forms playing host to EDEs have escaped
left alive. They are quiet, acrobatic, and adept at camouflage.
containment. The research team did what they could to slow the
They’re also capable of shifting form to mimic specific creatures:
Hybrids down, but the creatures are loose and heading for civilization.
lab animals, staff members they’ve stealthily killed, or — if the
More information on Ultima Thule and its staff is located on characters don’t know she’s off the station — Dr. Berg.
p. 22. Use Victor statistics (Mage 20 p. 624) for the Hybrids.
Two Hybrids stalk the exterior of the Construct picking off
lone or distracted operatives (e.g. trying to adapt the Wormhole
Setup
Generator). The others roam the pods.
A visiting research team introduced EDEs into vat grown
life forms, instead of animal subjects. Splicing nascent alien

96 The Operative’s Dossier


By default, this scenario is survival horror. The agents
succeed if they discover the Hybrids’ capabilities (including Mission Three:
shapeshifting), survive ambushes and deal with the Hybrids’ Progress is a Process
systematic predations, including cutting power and picking off The Arcology X Project’s Amalgam tracks a missing shipment
stragglers. For an action scenario, let the characters play with vital to the Construct’s Node. In the process, they learn an
the Void Engineers’ armory. There might even be an Alanson apparent Therianthropic Entity hacker attacked the Arcology.
hardsuit on offer. To really terrify the characters, have the Hybrids The decades-long battle for the Node between the Dragons and
find this hypertech first. the TEs self-designated, Glass Walkers, has reignited. Or has it?
The Hybrids’ Next Steps
Setup
Once the permanent staff are all dead, and/or a couple of
It’s not a complete shock to the Amalgam when missing IoT
hours after the characters arrive, a radio message comes through
sensors for monitoring their Node turn up in the deceptively
from Lacy Cheung’s long-distance girlfriend. This alerts the
sloppy Captain Li’s office, though blatant theft seems out of
Hybrids to a nearby source of life, and they strike out across
character. In reality, Jack Fenrir, a wolf-obsessed Virtual Adept,
the snow to reach it.
hacked two AROs and switched their locations, causing the
Resolution shipment to be misdelivered.
Mission success requires the agents kill or contain all the The Agents have their work cut out for them: Retrieve
Hybrids before they leave Ultima Thule. The Technocracy the shipment, secure the Web, and punish the hacker without
rewards them with more missions like this. After all, they’ve triggering a new war with the werewolves.
proven themselves capable.
Involving the Agents
If the Hybrids get to another station, the amalgam has
Agents in logistics or security receive an alert that the ship-
another chance to stop them. Otherwise, they reach the main-
ment was delivered, but no one’s seen it. With the millions of
land where they (a) prey on the Masses and (b) find ways to
sensors and automated guidance system in Sejong City and the
reproduce. The agents responsible for this disaster can expect
Arcology, shipping mistakes simply don’t happen, triggering
serious disciplinary measures.

Chapter Five: Mission Statements 97


suspicion. Web-focused agents learn of the incident while
checking security logs. Mission Four:
What Happens Next
Cats in the Dox Box
The Amalgam is dispatched to the Amazon Basin Damage
Given the importance of the sensors to controlling the Node, Control, colloquially known as the Dox Box, in a request to
retrieving the sensors is the Amalgam’s top priority. assist in slowing down slash and burn industrialists. When they
Retrieval arrive, they realize that these aren’t just regular mercenaries, but
horrifically mutated monstrosities bent on destruction — on
Retracing the sensors’ path is easy since it was under Earth
top of that, there is a rage-fueled contingent of Therianthropic
Dragon surveillance. However, it takes a little grease or light
Entities hellbent on destroying them, and they don’t really
hacking to get access to the records. Once the agents find the
see a difference between the Amalgam and the mutants. This
shipment, they must convince Captain Li to part with it.
scenario is brutally violent and dangerous, and also one in which
Li outranks the agents, so browbeating the Grey Suit is the players can pursue some of the most Vulgar Procedures to
pointless, as is appealing to his better nature; he’s a spymaster manage the opposition.
and has more use for monitoring devices than moral arguments.
Proving that the shipment was misdelivered intrigues him, Setup
but he needs to know how it happened before he releases the Young and Smith, Incorporated has recently upped its
shipment. For Li’s game statistics, use those of a Black Dagger interest in farmland in the Amazon Basin. To make land readily
(Technocracy Reloaded, p. 191). available for soy farming, they deployed independent contractors
The Digital Web to burn down the jungle. The contractors and mercenaries are
Fomori and are actively engaged in corrupting the land so that
Simple Web investigation reveals the AROs for Arcology
it spreads sickness as well. These aggressive actions have agitated
X’s shipping/receiving dock and Sejong’s Surveillance and
the locally dominant TEs, of the Felidae variety, self-designated:
Control were switched, but learning how takes more leg-
Balam. These vicious werecats engage in guerrilla tactics and
work. Inconsistences in the AROs’ logs give the agents an
are actively hostile to anyone they consider to be encroaching
approximate time for the hack. Cross-referencing that with
on their territory.
monitoring programs reveals the intruder: a werewolf or a
hacker with a well-crafted werewolf icon. Involving the Characters
Deals with Wolves The Amalgam assigned to this duty might be drawn from
Identifying and dealing with the intruder is the final step. another part of the world, or specifically be associated with ABDC
Earth Dragon surveillance highlights Seo Nari, the last known (thematic if they are primarily Iteration X and Progenitors) so
survivor of the pack that lived in the Arcology’s Node. She’s been does not have a choice in the assignment. The Dox Box might
living in the surrounding woods, harboring a hell of a grudge be an exciting venture for experimental technomancers (“This
against the Technocratic Union. She had nothing to do with is a perfect opportunity to field test the latest Cybertooth Tiger
the hack, so confronting her won’t get the agents much. For Model!”) or those with an obvious death wish. The premise is
her stats, use Murderous Werewolf (Gods and Monsters, p. 66). straightforward, but the Amalgam’s methods may yield wildly
different results.
Looking for a werewolf-themed hacker turns up Jack Fenrir, a Virtual
Adept currently staying in the Valhalla Hotel in Sejong. Believing himself What Happens Next
to be Loki’s wolf-son, Fenrir sought out the city for its technology level
At the direction of Primary Investigator Carvalho, the
and the hotel’s name. The AROs were simply targets of opportunity.
Amalgam is sent on a trek into the deep jungle to investigate one
For his stats, use Awakened Hacktivist (Mage 20, p. 628).
of the mercenary camps responsible for the latest bouts of arson.
Resolution • Attempts to intimidate or reason with the mercenaries
Attacking Seo Nari raises tensions with TEs, creating future are fruitless. They are on a mindless mission of absolute
troubles for the Amalgam. Likewise, attacking Fenrir upsets the destruction and respond to such overtures with violence.
Adepts, although it benefits Seo since his actions smeared her
pack’s reputation. It won’t undo decades of conflict, but it’s a start. • This conflict is brutal, violent, and dangerous, but the
Amalgam comes out with a win.
Failing to secure at least half of the sensors earns a rep-
rimand (Technocracy Reloaded, p. 40). Not uncovering or • The mercenaries are mutants. They battle the characters
reporting the Web intrusion leaves a Digital security hole for with horrific bone-and-flesh appendages, start fires with
someone to exploit. If future investigation determines that an their minds, and explode upon death.
agent learned of the hack and failed to report it, the agent is
placed under surveillance.

98 The Operative’s Dossier


• Dimensional Scientists learn that these are EDEs that Involving the Agents
have possessed living beings. The obvious conclusion is that a dangerous weapon misfired,
but Head of Testing, Alexis Carmody, suspects foul play, and
• In the next mission, Carvalho sends the Amalgam to an
has called in external investigators: the characters’ Amalgam.
active arson, supporting the Amalgam with Requisitions
of heavy weapons and/or Cybertooth Tigers.
What Happens Next
• Carvalho is unprepared to assist with Devices associated The Amalgam investigate however the agents choose: they
with Dimensional Science. The Amalgam must use their have full access to the test site, the forensic evidence, and MMDS
own resources for this. staff. The characters’ active participation should significantly
reduce the timelines below from over a week to two days or less.
• This conflict takes place in the epic backdrop of a massive
jungle fire as the mutant mercenaries battle the Amalgam. Forensics
A team of MMDS Progenitor employees examines the human
• Partway through the battle a collection of TEs attack remains. It’s not their specialty, and it takes three days to identify
(equal in numbers to the Amalgam) and while their pri- all the bodies and confirm that Donnelly is not among them.
mary targets are the mutants, they attack the Amalgam The computer equipment used at the test site is wrecked.
indiscriminately. They find Cybertooth Tigers particularly Time Motion Managers’ data recovery takes a week. Recovered
offensive making vicious war upon them. camera footage shows Donnelly activated another device that
caused the violent explosion — a grenade version of the QuStion
• These werejaguars are smart fighters and do not sacrifice
Mark. She was shielded from it, as was the gun they were testing.
themselves or fight a losing battle. They do what damage
She left the area on foot and traveled south.
they can and then disperse into the jungle.
Site Investigation
Resolution The explosion at the site included a release of quantum
The Amalgam may choose to reason with the TEs and energy that baffles temporal procedures. “Cleaning” using
combine forces. This should be difficult as the TEs view the MMDS’ Primal Energy consuming viruses takes several days, but
Amalgam as interlopers in their territory equally worthy of de- eventually reveals the same as the camera footage (see Forensics).
rision — but they can be reasoned with enough to recognize that The Amalgam can track Donnelly to a campsite in the desert
the Fomori are their real enemies. Any such truce is temporary. where she awaits extraction (see Resolution).
The characters may instead choose to war on them equally,
though this might have dire consequences for the Amalgam. Staff interviews
Alternatively, they might choose to arrange confrontations There are over a hundred staff at MMDS, and they’re all
between the Fomori and the Balam, assisting the TEs from a distressed and grieving. The Construct’s remaining Tier 0 op-
distance — but what fun is that? eratives are planning a day of protest. It should not have been
possible for so many of their lives to have been lost so casually. If
Mission Five: the characters don’t defuse this, it delays forensic investigations
This Equipment Has by several days.
Interviews build a picture of Nkosi as a friendly, competent
Not Been Tested operative, well-liked by everyone, and Donnelly as a woman who
An MMDS weapons test left two dozen Tier 0 staff members and hated her job. She made repeated complaints about research with
two Enlightened agents dead. Unbiased external investigators “no real world impact.” She joined the Technocracy to make the
are needed to uncover the truth. world better, not build a bigger gun. She’d been denied several
transfers: her skillset was too useful in weapons development.
Setup
Operatives Junior Nkosi and Lauren Donnelly led a field Resolution
test of the “quantum cannon” colloquially named the QuStion Agent Donnelly is leaving the Technocracy. She’s cut a deal
Mark. Twenty-five Tier 0 assistants were on hand to observe, with Dorothy McIntyre, an Etherite TAMURD from Perth: she’ll
collate data, and manage menial tasks like driving to the outback provide experimental MMDS tech in exchange for helping her
test site and handling catering. It was not an unusually large test disappear. The Amalgam arrives at Donnelly’s hiding place, a
team by MMDS standards. campsite in the shadow of a vast, red, rock formation out in the
An hour later, staff at MMDS saw a rapidly expanding desert, at the same time as McIntyre. The Etherite is a short,
dome of blue light out in the desert. After losing contact with fat, woman with a ‘dieselpunk’ aesthetic and paradigm, and a
the test team, a recovery team found a crater and a lot of dead strong Australian accent.
bodies — blackened skeletons, all flesh evaporated.

Chapter Five: Mission Statements 99


McIntyre immediately assumes the presence of other Involving the Agents
Technocrats signifies a double-cross, Donnelly panics and uses The Amalgam should protect as many TAMURDs as possi-
the QuStion Mark, and the scenario probably devolves into a ble. Dead mages make for poor negotiations, and this incident
three-way firefight. McIntyre doesn’t know that Donnelly killed could endanger all TROs in the region.
25 people to make her escape, and if informed of this helps the
Amalgam subdue her. What Happens Next
McIntyre and Donnelly both have combat dice pools of 7, Arete 4, The conflict is determined by the nature of the assailants.
Forces 3, and Primal Energy 3. McIntyre has Matter 3 and Donnelly Who benefits from derailing this alliance? There are several
has Dimensional Science 3. options to consider.

Mission Six: Wounds of War • Marauders: A Conflux of Marauders (see Mage 20 p.


238) got wind of the meeting and decided to attack. Use
The Amalgam must escort Special Agent Tess McLaughlin to the stat blocks for Pillory (Mage 20 p. 628) to represent
a meeting with a local TAMURD for a delicate negotiation to the Marauders. There are a number of Marauders equal
establish TRO cooperation in the area. to the number of players in the Amalgam +1. After the
attack, the Marauders scatter throughout the city.
Set Up
When the agents arrive at the meet, inside an abandoned, • Nephandi: Through spies and sycophants, the Fallen
two-story warehouse on the corner of Fascination Street and gained access to intel about this meeting. Seeing an op-
11th Avenue, the group is ambushed. The assassins target the portunity to pit their enemies against one another, the
Tradition mages exclusively, then work to escape. Nephandi attack. This force is made up of a number of
Widderslainte Cultists (Mage 20 p. 630) equal to the num-
Tess McLaughlin ber of players in the Amalgam, led by an NWO Infiltrator
Tess uses the stats of a Black Dagger (see Technocracy (Mage 20 p. 631). After the attack the Nephandi flee into
Reloaded p. 191) with the changes below. the sewers, returning to their underground temple.

Image: A silver-haired Caucasian woman in her mid-60s, • Night-folk: There is a trash bar called the Thirst Trap
Tess works out regularly and maintains an athletic physique. (formerly Club Eat Me) located two blocks from the
She dresses in gray pantsuits and black leather shoes polished meet. A powerful Orphan, Ember, operates the club and
to a reflective sheen. maintains a group of genetically and surgically enhanced
Roleplaying Notes: The state of the world weighs heavily bouncers. She learned of the meeting by chance, as one
on you, but you do your best to focus on saving the Masses of the bouncers noticed when the Union performed
from themselves rather than waste effort trying to figure out how their initial security sweep of the area. Ember doesn’t
things got this bad. While you do not particularly like any of the
TAMURDs you must work with, you do respect them and the have an agenda other than keeping the faction mages
spirit of the TRO program. the hell away from her club. For the bouncers, use the
Focus: In a World of Gods and Monsters, Might is Right, and Frankensteinian Monstrosity (see Gods and Monsters
Tech Holds All Answers. Tess was once a Black Suit and still p. 87). A number of bouncers attack equal to half the
adheres to the common techniques and practices of her roots. number of players in the Amalgam, rounded up. After
The Tradition Mages the attack, the bouncers return to the Thirst Trap.
Adeptus Jamie McCallister bani Order of Hermes, House None of the assailants are willing to fight to the death
Bonisagus is the TAMURD envoy to the meeting. He is com- except for the bouncers.
parable in power and ability with Agent McLaughlin and is
guarded by a group of four TAMURDs — use the stat blocks of Resolution
the Urban Shamanic Musician (Mage 20 p. 626) If the Amalgam is unable to prevent loss of life, they must
track down the assailants to prevent open war with the Traditions.
This could also turn into an escort mission, as the Amalgam
works to deliver the remaining Tradition mages safely to their
chantry in the face of ongoing attacks from the assailants.

100 The Operative’s Dossier


A New Mission for a New World
For five centuries the Ascension War has pitted the Enlightened against Reality Deviants. Bloodshed and
horror from this conflict have nearly torn the world apart on a number of occasions. In the hopes of creating
a safe environment and shepherding the Masses to Ascension, the Technocratic Union has used colonialism,
conditioning, and violence to bring their vision of a unified Reality to fruition. At the dawn of the 21st Century
it appeared as if victory was within the Union’s grasp, but Control failed to consider one major factor in the
War for Reality: The Masses.
Now as anti-science sentiment, climate change, misguided nationalism, and plague threaten the very fabric
of Reality, the Union must swallow its pride and seek new alliances. Failure to meet this challenge ends with the
Technocratic Union in a dominant role over a broken, dead world. The Technocracy has come to understand
that humanity’s destruction is imminent. The Union lacks the tools to save humankind on its own. Thus, new
alliances must be formed.
The Operative’s Dossier includes:
• Digital Web 3.0: New rules for accessing the Digital Web in the 21st Century, including the introduction
of Augmented Reality.
• Mission Statements: A collection of story hooks that can be dropped into an existing Chronicle or serve
as the basis for an all new Technocracy story.
• The Technomancer’s Toybox: A collection of Devices, Adjustments, and Procedures to aid the Agents
of the Technocracy in saving Reality from imminent doom, as well as rules for building Constructs and
incorporating Terranorming into your Mage 20th Anniversary Edition Chronicle.
• Unlikely Allies: Guidelines for inter-faction play, incorporating mages of the Council of Nine, The Disparate
Alliance, and the Unaligned in your Technocracy campaign.

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